What Went Wrong With Halo 4's Campaign

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  • เผยแพร่เมื่อ 1 ต.ค. 2024
  • Hey guys, someone asked me a while back to do a "rant video" on why I have so little interest in Halo 4, and well, here we are. Ranting over unrelated gameplay isn't my style though, so this video is basically the equivalent of a 10 page research paper.
    Some Common Questions that I am expecting:
    Q: Why isn't there a single clip from the mission Composer?
    A: Composer is the oddball mission of Halo 4, because you are fighting nothing but Covenant the entire time, AND you have a VERY powerful power weapon with you for almost the entire thing (the Sticky Detonator). Does that mean that Composer is a good mission compared to the others? No, it is still riddled with problems, but the clips that I have of the mission did not effectively demonstrate what I wanted to show.
    Q: How was Halo 5 Guardians?
    A: Halo 5 was so bad that it makes Halo 4 look like Halo 3.
    Q: Halo 5 Legendary Walkthrough!
    A: Fuck off.
    Thanks again to Colorado Camper for his comment! If you'd like to read the whole thing for yourself, you can find it here:
    imgur.com/ncRQB2y

ความคิดเห็น • 2.1K

  • @TheActMan
    @TheActMan 8 ปีที่แล้ว +1052

    So next time I ask you why you don't like Halo 4, I should just watch this video, right?

  • @bl4ckw1ngz64
    @bl4ckw1ngz64 6 ปีที่แล้ว +377

    Wait a minute.
    For a game about Forerunners, where is the Sentinel Beam? That mighta been the best shield stripper weapon.

    • @hemandy94
      @hemandy94 6 ปีที่แล้ว +11

      Marei W1ngz they werent on a halo ring if i recall. Sentinels protect the ring from flood.

    • @bl4ckw1ngz64
      @bl4ckw1ngz64 5 ปีที่แล้ว +71

      ​@@hemandy94 We end up having a Beam anyway in Halo 5. Also Halo 4 does have Sentinels which makes it worse

    • @chiefmaggot360
      @chiefmaggot360 4 ปีที่แล้ว +22

      @@hemandy94 actually no, the forerunners used beam based wraponary in the lore.

    • @daralcampbell2171
      @daralcampbell2171 4 ปีที่แล้ว +3

      @@chiefmaggot360 they used hard light

    • @Bluehairarrancer
      @Bluehairarrancer 4 ปีที่แล้ว +1

      that’s what I hated in halo 1 and 3
      i never played halo 2

  • @Nishan_117
    @Nishan_117 4 ปีที่แล้ว +279

    Halo CE with famine actually gives the player more ammo than Halo 4 without it.

    • @justiceforjoggers2897
      @justiceforjoggers2897 3 ปีที่แล้ว +26

      Wait really? That's hilarious

    • @TchSktch
      @TchSktch 2 ปีที่แล้ว +4

      as much as i love the games and how it makes me switch weapons constantly, it feels just too constant and i find myself needing to look at walkthroughs just to find certain gun locations because i get hardstuck

    • @alanlee67
      @alanlee67 ปีที่แล้ว +4

      I dunno. I always enjoyed trying to scavenge the best weapons. I feel like past halos were too generous with their ammo. No point in scavenging.

    • @hedgehog11953
      @hedgehog11953 ปีที่แล้ว +8

      @@alanlee67 problem is you're only scavenging for one weapon.
      The lightrifle and/or power weapons.

    • @TRG_R17
      @TRG_R17 7 หลายเดือนก่อน

      Reply 5, they're eating grunts!

  • @ColoradoCamper
    @ColoradoCamper 9 ปีที่แล้ว +444

    Thanks to you Hokie for the opportunity to contribute to the long-awaited video. For anyone who has questions or comments specifically for me, please reply to this comment. Cheers. Also, please read the video description!

    • @V28-h1w
      @V28-h1w 9 ปีที่แล้ว +18

      I applause you dude. there is no better way to summarize how to make a good game like halo than that. I hope you've taken your bow.

    • @ColoradoCamper
      @ColoradoCamper 9 ปีที่แล้ว +21

      +Mtvlion2003 I have only watched a game movie, so I have seen the cut scenes and a good bit of gameplay. I can't really comment on strategy without first hand experience, but from what I have watched, it doesn't look good. The fact that they re-use the Warden boss fight so much is straight up lazy.
      Let's put it this way. I don't own an Xbox1 and Halo 5 gave me no motivation whatsoever to acquire one.

    • @TheNinjaGumball
      @TheNinjaGumball 9 ปีที่แล้ว +3

      What is your personal favorite game in the Halo franchise?
      Would you agree with the statement that the magnum in Reach is undesirable?
      Would you want 343i to bring back the health system from CE if they can do it (and the rest of the game) properly?
      Do you like or dislike the graphical and audio redesigns made in 4?
      Do you enjoy Sprint in Halo?

    • @TheNinjaGumball
      @TheNinjaGumball 9 ปีที่แล้ว +3

      +CheddarBacon Also, what would you do to make Halo 2 "better" (than it already is)?

    • @ColoradoCamper
      @ColoradoCamper 9 ปีที่แล้ว +3

      +Matt Vogel Thanks a lot for the kind words!

  • @confusedindividual
    @confusedindividual 4 ปีที่แล้ว +184

    For anyone who’s still wondering, Knights’ shield mechanics are even worse than Hokie makes it sound. The shield recharge delay isn’t affected by their teleportation animation. It takes almost a full two seconds from the time a Knight disappears to when it reappears. During this animation, they are completely invulnerable - I think, even for a split second after they reappear. So, you really have about one second max to find them and get fire on them before their shield recharges.

    • @Hokiebird428
      @Hokiebird428  4 ปีที่แล้ว +67

      And now say for instance, that you chose to (or needed to) reload your weapon during that window? Fuck Knights.

    • @jellyman5k316
      @jellyman5k316 3 ปีที่แล้ว +3

      @Testbed Elite That's a funny one.

    • @wisedragon3359
      @wisedragon3359 3 ปีที่แล้ว +5

      Knights should of had the traits of A brutes power armour in Halo 3. Once the shield is depleted it can't recharge and their teleportation would be nowhere near as frustrating.

    • @BiomechanicalBrick
      @BiomechanicalBrick 3 ปีที่แล้ว +1

      they almost always teleport into your motion tracker range. Finding them takes close to 0 seconds if you look at the motion tracker.

    • @confusedindividual
      @confusedindividual 3 ปีที่แล้ว +10

      @@BiomechanicalBrick I realize that, but it’s not just about locating them on your motion tracker. It’s also about getting a line of sight to continue firing on them. Most of the time, they reappear behind a piece of cover that takes the player more than 1-2 seconds to get around. This is why the combination of knights’ teleportation abilities and their shield recharge mechanics are so frustrating. Either one on their own would’ve been fine because you can strategize around them to get consistent results. Combine both of them together, and the only way to consistently kill knights without power weapons and without their shields recharging is to memorize all of the places they can possibly reappear in every encounter after teleporting and position yourself accordingly so that you are guaranteed to be able to keep fire on them before their shield starts recharging.

  • @Loooam
    @Loooam 8 ปีที่แล้ว +323

    "Not until you've logged at least a 1000 hours on each of the campaigns like I have" ALRIGHT dude, I don't even think the Halo 4 campaign is the best one or anything, but you're gonna turn a lot of people off by sounding like such an elitist.

    • @NicholasSpadafora
      @NicholasSpadafora 6 ปีที่แล้ว +68

      Nice gatekeeping you got there, I don't even like halo 4 but holy fuck... ultimate gatekeeping

    • @guardiankite690
      @guardiankite690 6 ปีที่แล้ว +78

      i highly agree, wtf..... log in 1000 hours or im not allowed an opinion? whether hes exaggerating or not, major turn off

    • @generalshepherd2209
      @generalshepherd2209 5 ปีที่แล้ว +34

      Well, he kinda has a reason. I mean, I certainly may have played the campaigns on legendary a couple of times and found some neat tricks, but the things he shows in the walkthroughs I wouldn’t have even begun to think were options. Point being, he just trying to say that he really knows his shit about Halo, more than your average player.

    • @killaghostface1256
      @killaghostface1256 5 ปีที่แล้ว +32

      @@generalshepherd2209 That doesn't excuse practically eliminating any opinion of any person who hasn't logged 7000+ hours over all the Halo campaigns.

    • @generalshepherd2209
      @generalshepherd2209 5 ปีที่แล้ว +14

      killaghostface1256 I just said that he knew his shit, not that his gate keeping isn’t bullshit, because it kinda is.

  • @getledinyourhead
    @getledinyourhead 4 ปีที่แล้ว +70

    They should've had an assassination animation where you can grab the Knight as it's teleporting and yank it out of the teleportation portal and watch it get cut in half and the other half teleport and fall over.

  • @realironsquid1701
    @realironsquid1701 4 ปีที่แล้ว +318

    One thing you didn't mention was how:
    Halo 1 Marines looked the best
    Halo 2 Marnies had the best actors
    Halo 3 Marnies were the most useful
    Halo 4 Marnies died in five seconds in combat and looked like typical Sci-fi soldiers with zero intelligence, even the ODSTs were better than the Halo 4 "Spartans"

    • @Hokiebird428
      @Hokiebird428  4 ปีที่แล้ว +146

      Really? I always thought it was more like:
      Halo 1 Marines died in five seconds in combat
      Halo 2 Marines had the best voice actors and were the most aggressive
      Halo 3/ODST Marines were the most useful/intelligent
      Halo Reach Marines looked the best
      Halo 4 Marines looked like typical Sci-fi soldiers with zero intelligence. Also the volume of their voices is waaay too quiet.
      [Guardians] Marines looked like they were wearing plastic cosplay.

    • @realironsquid1701
      @realironsquid1701 4 ปีที่แล้ว +39

      @@Hokiebird428 That's is facts, Halo Reach marnies were the coolest but the Halo 1 marnies just had a sense or humor and what I believed marnies would act fleeing from a Alien genocide empire, Halo 4 and 5 marnies were poorly programmed, looked awful, and the armor looked too complicated. Halo 3 marines were my personal favourite. Your vids are awesome by the way.

    • @DaDARKPass
      @DaDARKPass 4 ปีที่แล้ว +5

      @@Hokiebird428 Waaat? The halo reach marines look horrible...

    • @Jedi_Spartan
      @Jedi_Spartan 4 ปีที่แล้ว +5

      @@Hokiebird428 I'd say it could be arguable as that Reach has the second best marines (at least in vehicles) as you have mentioned that marines/troopers can lock onto anything in rocket hog in that game.

    • @Talking_Ed
      @Talking_Ed 3 ปีที่แล้ว +5

      Halo 2 marines don't know what a line of fire is and always shoot the fuck out of you and even kill you on legendary lol

  • @zenaidaalejo27
    @zenaidaalejo27 9 ปีที่แล้ว +236

    WAIT WATCHERS HAVE HEADS??? IM SORRY WHAT?

    • @zenaidaalejo27
      @zenaidaalejo27 9 ปีที่แล้ว

      Also nice desc

    • @benitofranco372
      @benitofranco372 8 ปีที่แล้ว +1

      He dodged the one at 29:31

    • @XAUCADTrader
      @XAUCADTrader 5 ปีที่แล้ว +14

      Blew my mind too when he zoomed in. I thought it was just a pair of twin rotors.

  • @lein7859
    @lein7859 3 ปีที่แล้ว +60

    Hey Hokie, glad you still arround seeing comments from old videos. I hope you're doing fine in your life, and let you know that i aprecciate all the pasion and dedication that you put in your past videos.

    • @Hokiebird428
      @Hokiebird428  3 ปีที่แล้ว +58

      Thank you for the kind words! All is good in my life at the moment, which is actually the reason for the lack of new videos.

    • @thechienfrommars5596
      @thechienfrommars5596 2 ปีที่แล้ว +5

      Just started rewatching his videos. I remember his old tutorials of halo 2 legendary back in like 2012, and came back thinking he probably hadn't uploaded in years but was pleasantly surprised. Honestly I'm kinda happy that he's still pretty active online and doing well. Hokie if you're seeing this, thank you for bringing me into the Halo series!

  • @Tuckerscreator
    @Tuckerscreator 8 ปีที่แล้ว +207

    I'll chime with a point not made on this video. Another issue Halo 4 had is enemy weapons distribution. Here's what I mean.
    In the Bungie games, Covenant weapons were carefully split up to keep powerful enemies from getting too powerful weapons. Long range weapons like the carbine and the beam rifle were usually given to weak Jackals while strong Elites and Brutes had burst-fire weapons like plasma rifles. That way, the long range enemies could be dealt with quickly while the tougher enemies had worse accuracy than you.
    In Halo 4, tough enemies like Promethean Knights were frequently given long-range weapons like the Lightrifle and Binary Rifle. This is why the game was so long-range spam heavy, because they were so durable while your shields on Legendary broke in a few hits. Tough enemy combined with hitscan weapon makes for frustration, especially if there's lots of them. And unfortunately, they haven't fixed this in Halo 5, meaning hordes of Soldiers firing lightrifles from across the map all over the place.

    • @Hokiebird428
      @Hokiebird428  8 ปีที่แล้ว +52

      +Tuckerscreator A very good point. Although in the case of Knights, you _still_ have to keep your distance even if they have short-range weapons like Suppressors or Scattershots.

    • @greggeverman5578
      @greggeverman5578 4 ปีที่แล้ว

      Very true.

    • @TheMasterMind144
      @TheMasterMind144 3 ปีที่แล้ว +3

      And they then promptly ignored this design decision by giving the Halo 2 bullet sponge Brutes long range carbines while also making the Chief about as resilient as a wet noodle on Legendary difficulty, but alas they did not have time to properly balance that game anyway.

    • @Yay295
      @Yay295 3 ปีที่แล้ว +12

      @@TheMasterMind144 At least the Brutes don't have shields, so it's not too hard to take them out with a Carbine or Needler.

    • @SolarDaisy
      @SolarDaisy 2 ปีที่แล้ว

      i didn't really notice, but that could just be my play style

  • @lindaunderling4637
    @lindaunderling4637 2 ปีที่แล้ว +43

    The official halo 4 guide book has hilarious tips like "Using the gravity hammer on anything but normal is demonstrating your low intelligence to the enemy"

    • @Hokiebird428
      @Hokiebird428  2 ปีที่แล้ว +20

      They’re not wrong.

    • @martinduran9523
      @martinduran9523 ปีที่แล้ว +3

      Nah man. I use the gravity hammer in 4's campaign on the last mission. I like it. If it works then it works.

    • @jackmcmorrow9397
      @jackmcmorrow9397 2 หลายเดือนก่อน +1

      actually insane that an official guidebook would proudly say "yeah half the shit is unusable outside of normal"

  • @MetalGearRaxis
    @MetalGearRaxis 2 ปีที่แล้ว +37

    I guess the Promethean weapons are what you get when you put dedicated anti-Flood weapons in a game without the Flood :^)

  • @JACCO20082012
    @JACCO20082012 3 ปีที่แล้ว +36

    Halo 4's biggest gameplay issue is definitely ammo allocation and lack of replacement. You literally spend most of the game using whatever you can find because you ran out of ammo for the decent ones 5 promethians ago and there are still 12 more to go.
    It is super frustrating because they put a lot of effort into making the mid level guns look and sound great but you never get to experience them because you are always out of ammo.

    • @Hokiebird428
      @Hokiebird428  3 ปีที่แล้ว +7

      It's definitely part of the problem, but I think the larger underlying problem is that the weapons that are available as replacements are worthless. And this is primarily due to them being unusable at close range (their intended range) because of enemy melee mechanics. One (or two) hit kill melees with 10-frame animations absolutely kill the game. Melee attacks need to be predictable and avoidable. If you want them to pack a wallop if you get hit, like with the Hunters, that's fine for stronger enemies, but the melee animations need to be slowed the fuck down.

    • @JACCO20082012
      @JACCO20082012 3 ปีที่แล้ว

      @@Hokiebird428 agreed. I am playing through it right now for the first time since it launched and the most infuriating thing are the promethians with the swords that can teleport into your face and insta kill you.

    • @JACCO20082012
      @JACCO20082012 3 ปีที่แล้ว

      @@Hokiebird428 also the repetitive "press 3 buttons" level design.

  • @Jellybob69
    @Jellybob69 8 ปีที่แล้ว +68

    "I'm sorry you don't get to have an opinion on this matter, not until you've logged in 1000 hours into the campaigns like I have."
    That has to be the stupidest fucking statement I've ever heard.
    I respect the amount of work you've put into this video though, good job.

    • @itzzayo5515
      @itzzayo5515 6 ปีที่แล้ว +9

      Its kinda true though. 80% will play it once and say 'Ohh yeah its great' and they wont touch it again. The amount of hours is debateable though

    • @NayfaJoinsMinecraft
      @NayfaJoinsMinecraft 6 ปีที่แล้ว +16

      I'd say perhaps not 1000 hours, but at least a few playthroughs of the legendary campaigns.

    • @funguy873
      @funguy873 6 ปีที่แล้ว +9

      I think a Heroic, Legendary and some achievement hunting missions will do the trick. Also completing Spartan Ops solo on legendary. Oh boy, that was painful.

  • @kingcaboose2003
    @kingcaboose2003 9 ปีที่แล้ว +83

    Alright Hokie, having watched this entire video please allow me to do you a favor here. I'm gonna try and answer the inevitable questions of why you seem to have an even stronger burning hatred of Halo 5: Guardians. First, let me say that following my first playthrough of Halo 5: Guardians I had mixed feelings. I didn't hate it but I thought it an improvement over Halo 4 overall. However, on a second playthrough I discovered how detestable the campaign truly is. Also, before Hokie or anybody else asks both playthroughs were completed in full on Legendary. I quote a recent tweet of yours for those who haven't seen it. "Congratulations, 343 Industries. You have succeeded in creating a campaign that I NEVER want to play again." So to be a little more polite than Hokie, don't expect a Halo 5: Guardians Walkthrough Ever! Honestly, having played and beaten the campaign on Legendary myself twice now, I don't consider it necessary for those who have seen and used his previous guides. The knowledge and practice you will have gained from Hokie's previous guides should be more than enough to get you through it. And the things that they don't help you with in Halo 5 are so bullshit there's no strategy i personally could recommend to help you through. Am I as talented as Hokie at Legendary? No, but there are aspects of the Halo 5 campaign and encounters that are so bullshit that I doubt even he could help you with.
    Which brings me back around to my original point. I am keeping this spoiler free for those who might give a shit. The many flaws of Halo 4's campaign that Hokie himself pointed out so eloquently in this video have returned and in some cases were made even worse in Halo 5's campaign. Here's looking at you Knights or as I like to call them the Hunter-class of the Prometheans. Now, for the new problems Halo 5's campaign presents itself. As I mentioned the Knights are now a Hunter-type class except not nearly as fun to fight. So, we now have a new Promethean type called Soldiers which are basically the Halo 4 Knights with a re-design, teleporting and all.
    Wait, did you think that's the worst thing 343 has done with the Prometheans in Halo 5: Guardians? Well, you would have been wrong! Remember how we never had a proper boss battle with the Didact that from the time of his introduction to the end of the game seemed inevitable? Well, 343 must have thought that was a poor choice in hindsight and decided to add a Promethean boss to the game. His name is Warden Eternal. Without going into story for the sake of not spoiling anything, this guy is the most bullshit luck-based boss battle I've ever seen in a video game of any genre. You encounter this boss battle 5 different times in the 12 "playable" missions of the campaign. Yes, I know there's 15 missions but 3 of them are walking simulators and cutscenes. Sound repetitive and boring? That's because not only are both statements true of these Warden battles, but they also seem to be almost entirely luck-based and you better have an incineration cannon, rocket launcher, or fuel rod gun to get anywhere with these boss fights. The only variations between the different fights are the number of Wardens in each battle and the support troops he has with him. Also, you can only damage him even with the aforementioned power weapons during a specific approximately 3-5 second animation. I have yet to discover a solid strategy in my 2 playthroughs how to get him to trigger that animation.
    Now onto my final bone of contention with the Halo 5 campaign which is right there with the Warden boss fights for highest level of bullshit. The fireteams that you switch between throughout the campaign are HORRIBLY executed in their effectiveness. Halo 5's campaign was clearly designed to be a 4 player co-op first-person shooter ala borderlands or destiny. This would be more than fine with me if not for 2 simple realities. First, the AI is FUCKING HORRIBLE, which I know, it's Halo what else is new? They're so goddamn bad they got me killed on way too many occasions even in on foot combat. You also can't assign them weapons like you could friendly AI in previous games. It is my opinion that their existence is actually a hindrance. Which brings me to my second point. There is NO co-operative matchmaking in Halo 5: Guardians. I understand they didn't include split-screen in the game due to performance concerns and the hardware limitations of the Xbox One console. Simply put, to place such a strong emphasis on co-operative play and not have split-screen or co-operative matchmaking is unacceptable.
    Now i could go into my thoughts on the story and the music but this rant is long enough as is. Hokie, I hope this is pretty well in line with your thoughts on Halo 5: Guardians, which my gut instinct tells me from watching your videos including this one especially that it is. If you or anybody else have anything to add or disagree with in this summation of my issues with the game, feel free to reply. I was dreading this was coming and my worst fears for the Halo franchise have been realized. Between the horrible launch of the Master Chief Collection and their first 2 full-fledged original entries, 343 Industries have effectively killed the Halo series as we knew it. It will go on because Microsoft knows how to market and blind fanboys who will accept any shit 343 throws at them and love it, but for those of us who loved this series but recognize the downfall Halo is dead.

    • @ModsofHalo
      @ModsofHalo 9 ปีที่แล้ว +3

      I don't like you. in the slightest. you have no IDEA how to play the game if you cannot recognize how to do things in the campaign. I played it on legendary, I beat out on legendary, I then ran through the game 3 times on easy looking for skulls and Intel.
      your argument on knights and soldiers, fucking no. not accurate in the slightest. the soldiers very rarely teleport and they retain the damage you've done to them. even then, it's easy to strip their armour then headshot them.
      knights, you're a fool if you can't handle these things on legendary. few shots yo the side armour, then when he screams at you headshot easy peasy. And you get two tries with it too!
      the warden eternal... ugh Fuck that boss I'm inclined to agree with you on that HOWEVER, you can defeat him using conventional weapons and not just power weapons. it's all about using the AI to distract while you flank around.

    • @Hokiebird428
      @Hokiebird428  9 ปีที่แล้ว +16

      +Mods of Halo Spartan charge also stuns him long enough to swing around behind him and unload, or at the very least, drop a grenade on his back.

    • @ModsofHalo
      @ModsofHalo 9 ปีที่แล้ว +6

      +Hokiebird428 yep that too. works on soldiers too.
      I will say this
      Fuck crawlers. Fuck crawlers Fuck crawlers Fuck crawlers. they are not fun to fight against in the slightest and I hate the fact their hitbox for head shots is slightly smaller in h5 than in h4 it seems

    • @kingcaboose2003
      @kingcaboose2003 9 ปีที่แล้ว +3

      +Hokiebird428 Ok, hopefully that's a little more digestable for people. I also went in and fixed some spelling and grammar mistakes I missed when I proofread it before posting it originally.

    • @kingcaboose2003
      @kingcaboose2003 9 ปีที่แล้ว +6

      +Mods of Halo As i said, I don't pretend to be an expert on Halo or Legendary difficulty. This is one person's thoughts and reactions to the gameplay of Halo 5: Guardians on Legendary. Were it not for Hokie's guidance in his videos over the last few years I'd still be stuck playing the games on Heroic.
      Glad we can agree on the bullshit they call a boss mostly. As for your suggestion about using the AI as a distraction, I tried that but in my experience they get knocked down so fast by either the Warden or his minions their usefulness is extremely limited. I also never said that power weapons were the only way to defeat him. It may have sounded that way to you but conventional weapons are very ineffective against him in my experience. Which is why I would recommend anybody trying to tackle him on Legendary and while it's not tested Heroic to use primarily power weapons.
      As for the other Promethean classes, they're just as bullshit as in Halo 4 if not moreso. Yes, from what I experienced the Soldiers aren't quite as apt to teleport and their shields do recharge albeit at a much slower rate than the Halo 4 Knights. As for your Knights comment, short of a sniper or explosive weapon their shoulder pads take a lot more damage than they should. Their erratic movements don't help matters in that category either nor with the headshot. I also noticed their tendency to charge you down is increased greatly in this game compared to Halo 4.

  • @SamsarasArt
    @SamsarasArt 4 ปีที่แล้ว +96

    This explains why I didn't enjoy halo 4 and felt like the soul of it was missing. That along with the forced story just had me going through the motions when playing. As a fan of halo 1-3 I felt obligated to at least do a full playthrough but there's nothing special that stuck with me. It felt vapid.

    • @andrewmadison3123
      @andrewmadison3123 2 ปีที่แล้ว +1

      My usual plan for a new Halo game is to play a campaign on Heroic, figure out which missions were the hardest and strategize how to get through those most difficult scenarios, like bring a rocket launcher cuz there's a Wraith in the next battle. After a heroic run, I turn around and play the game on legendary. (Despite having beaten the game/s on legendary, some missions were a brutal slog, HB has made the full campaigns fun for me). But I got to one mission in Halo 4, and I restarted it 3 times and still couldn't beat it... on HEROIC. I was so frustrated, I did the unthinkable, to when the games came from Bungie, I stopped playing Halo entirely.

    • @SamsarasArt
      @SamsarasArt 2 ปีที่แล้ว

      @@andrewmadison3123 I just did a playthrough on normal. Since I was borrowing it for a couple days from my nephew i wanted to beat it quickly. If i has more time i would have done a heroic playthrough

    • @IchorIsSweet
      @IchorIsSweet 2 ปีที่แล้ว

      Bro saaame

    • @giannilyanicks1718
      @giannilyanicks1718 ปีที่แล้ว

      toxic fanboyisdm

  • @XAUCADTrader
    @XAUCADTrader 5 ปีที่แล้ว +36

    The gameplay was probably the worst I've experienced in a Halo game. There was no strategy and all you would do is spam shots at cheap enemies - it was uncreative and uninspiring. I never understood why they bothered to include the pulse grenade, everything dodges it. Even the story arc, the biggest badass of the universe was clumsily foiled with a few scripted button presses.

  • @Hamieee
    @Hamieee 7 ปีที่แล้ว +21

    I kind of liked your video, but the part where you said you cannot have an opinion unless you have logged 1000 hours on each game. that kinda seems harsh.

    • @ゆうや-i2r
      @ゆうや-i2r 4 ปีที่แล้ว +2

      1000hr thingy is just an expression, you dont have to take it litteraly

    • @jonburford633
      @jonburford633 3 ปีที่แล้ว +5

      Exactly one of the reasons I dislike Hokie is he comes off as a condescending douchebag basically saying if you have a different opinion than him than you have no right to have that opinion almost as if he’s saying he’s the only authority on anything Halo related which makes zero sense and makes it seem like he is unwilling to listen to anyone else’s opinion but his own.

    • @Hamieee
      @Hamieee 3 ปีที่แล้ว +1

      @@jonburford633 this video resurface because of the MCC getting halo 4 recently?

  • @MultiMarvelGeek
    @MultiMarvelGeek 5 ปีที่แล้ว +59

    Man, I was wondering why I feel dread at the idea of playing Halo 4 despite me liking it. XD. You and Act Man make so much sense. I still like a ton of parts in Halo 4 but the gameplay is definitely not one of them.

  • @adbkevin
    @adbkevin 8 ปีที่แล้ว +98

    1000 hours? No, you lost credibility with that. You can't have that be the barrier between a player and their opinion.

    • @SupaSonicFanboy
      @SupaSonicFanboy 5 ปีที่แล้ว +11

      Aside from that dumb statement, I think he’s pretty accurate.
      Now, I wouldn’t call Halo 4 unplayable but it’s definitely the black sheep of the series.

    • @ongbruhlol
      @ongbruhlol 5 ปีที่แล้ว +2

      adbkevin hokie didnt lose credibility lol, that was just a dubious take

    • @EndlessSummer888
      @EndlessSummer888 4 ปีที่แล้ว +2

      I kind of agree. 1000 is a bit extreme, it was pretty condescending. Maybe 200 hours for each game's campaign, at the most (and in case you're wondering, i didn't even accumulate 24 hours on Halo 4, i got to a certain point and thought "This is complete shit! FUCK this game! On second thought, don't fuck this game and don't let anyone fuck it, it's unfuckworthy!")

    • @OgDisputed
      @OgDisputed 6 หลายเดือนก่อน

      lol

    • @adbkevin
      @adbkevin 6 หลายเดือนก่อน +1

      @@OgDisputed hah, I'm glad you lol'd 7 years later!

  • @shadowzone2588
    @shadowzone2588 3 ปีที่แล้ว +35

    I didn't even know that watchers had heads.

  • @destruction42k
    @destruction42k 4 ปีที่แล้ว +37

    I'd personally tie the Knights capability to teleport to their shielding such that they can only teleport if the shields are up. take them down and their mobility option goes with it, boost recharge time to 5-8 seconds and we're done. if i recall rightly Watchers can infinitely raise their slain allies, once per knight would make the ammo economy more tolerable but still not acceptable mind you. additionally giving the player further options to delete the enemies body and prevent the revival beyond just the binary rifle would help mitigate this problem also.
    Alternatively giving revived knights a weak spot just as they are revived allowing you to put them down with a few well placed shots, if you are quick enough could also mitigate the issue. or just take out the watchers.

  • @duncanbrenner9243
    @duncanbrenner9243 ปีที่แล้ว +22

    Really hit the nail on the head here. I absolutely hated doing this campaign on Legendary and this video summarizes in detail every single problem I have with it. (Also that bottom right corner in the weapon chart had me laughing the whole time)
    Slight addendum: the glitch that allowed the knights to use the scattershots as snipers is ridiculous, and there are far too many sections where there are absolutely NO extra ammo and nowhere to get weapons. On one hand, forcing you to get creative isn’t a bad thing, but the fact that there really aren’t any effective options makes sections like the rocky bit in Infinity before you get picked up and dropped off for the tank bit just infuriating. As Hokie said at several points in his walkthroughs, there really are no fun ways to do anything in this campaign.
    The common thread between every issue with Halo 4 is lack of development I think. The game mechanics were carelessly cobbled together and simply not tested and edited enough. As a result, nothing really works. The new weapons were interesting as proof of concept, but as elements in a completed game did not work at all. The story brought up some interesting themes and conversations, but was severely underdeveloped, the character writing was inconsistent as hell (though admittedly some of the new characters were interesting), and many issues that were brought up throughout the course of the story were simply dropped and forgotten about.
    Honestly I find Halo 4 kind of depressing because it really had SO MUCH POTENTIAL. Part of me really wants to like it. 343 had ideas. And they were great ideas, but the execution was just… not there. Halo 4 could have been amazing if they had just ironed it out more.

    • @dylanhudec979
      @dylanhudec979 ปีที่แล้ว

      No he really hit the L on this one

    • @keyboardstalker4784
      @keyboardstalker4784 ปีที่แล้ว

      Last time I played this game it was on heroic, and even then it was an absolute boring slog.

    • @paskaalisaapaskaa5354
      @paskaalisaapaskaa5354 9 หลายเดือนก่อน

      Couldnt even finish the game last week due to a bug in mammoth mission where terrain disappeared. In any other halo game between CE - reach i would have just replayed the mission in order to get the bug fixed and go through it all again, but in Halo4 i just couldnt find myself to be bothered. I played in legendary and it just felt like a drag.
      Good example of some of the things in mammoth mission which had me cringe was the fact that we are given the option to use the guided rocket turrets on the roof of the mammoth, yet i never managed to take down the phantoms in time for them to not deploy any troops on the ground. This was doable in halo 2, 3, odst and reach but not here. Perhaps it was a skill issue but you also notice how quickly you just manage to run out of rocket launcher ammo and how quickly those turrets break. It wouldnt be a problem either if you could manage to get up close to the wraiths on the ground and take them down by hand, but there really wasnt any good strategy to do so because the level design really didnt allow it imo.
      That and heap of other things like the story not being encaging, things mentioned in the video etc just makes halo universe end in the third game. I could have done with either one, interesting story or good gameplay, but got neither.

  • @Pman12
    @Pman12 9 ปีที่แล้ว +53

    One thing I would like to mention which Colorado Camper kind of touched on was the smart usage of Marines and other allies to get through encounter more easily. To me, one BIG bummer about Halo 4 is the fact that there is basically no such thing as Marine allies. To summarise in two points:
    1) There are (and I've counted) FIVE encounters with Marine/Spartan IV allies in THE ENTIRE GAME! Twice in Infinity where Marines fight with you in the forest and instantly get killed by Knights and later when you have a couple of Spartans riding in your Tank. Once in Reclaimer where they just ride with you in the vehicles. And in Composer where there's not even any Marines. It's just a few scattered ONI officers and Scientists.
    2) When you do get allies, they are COMPLETELY USELESS! As I said before, in Infinity, the Marines in the forest will instantly die to Knights and if they don't, a stray pulse grenade will guarantee their deaths. In Reclaimer, the Spartans that ride with you have okay accuracy but they derp out a lot. Composer has Scientists which is self-explanatory. Of course, the Marine allies in older Halo games did get squishy on higher difficulties but they weren't useless.
    I remember when I first played Halo 2 aged 6. Yes I DID play it at that age; my Dad bought it and couldn't understand it so he let me try and that was how I became a fan of Halo. True story. When playing through the FIRST MISSION, I was amazed at how many people were fighting alongside you. Virtually every single room in Cairo Station from Halo 2 has some Marines in it who will fight with you. The sheer aspect of actually having others alongside you is something in of itself. And I can't think of anything more satisfying than getting through a whole level without losing any allies. It's not just restricted to Halo 2 either, Halo: CE and Halo 3 had just as much Marine action and ODST, while not so heavy on the frequency of Marine encounters, had missions where you fought alongside your ODST Squad which made it just as epic.
    There's a certain degree of motivation and thrill when you know that you're not alone in a fight and that there are others alongside you in the same boat. I personally do everything I can to use the Marines to their fullest and they make it a hell of a lot more fun. Especially the dialogue. Who doesn't like Chips Dubbo? While it is possible that 343 wanted to go for a more 'Lone Wolf' approach in Halo 4, I believe that they failed miserably when it came to actually making it even the slightest bit interesting. But that's just my opinion :P

    • @nomad155
      @nomad155 6 ปีที่แล้ว +7

      I know this is very late, but I think you touched a soft spot for a lot of us fans. If not, then me for the very least. Playing SPV3 right now on legendary and I would be so happy knowing marines made it through and when they didn't I would try to continue on with those I had (Revert to recent checkpoint made me go crazy) and finish the fight. I have never valued AI in any other game like I do with the marines in Halo.

    • @117oddlink-9
      @117oddlink-9 2 ปีที่แล้ว

      But didn’t the Marines in Halo CE also die really quickly, due to them easily flinching from Plasma rounds and them being unable to fire back?

    • @godessworshipper4663
      @godessworshipper4663 2 ปีที่แล้ว +1

      @@117oddlink-9 It is true, but CE does have more levels with marines

    • @117oddlink-9
      @117oddlink-9 2 ปีที่แล้ว +1

      @@godessworshipper4663 It’s sad how as soon as the flood show up, every single one of your Marines are dead after 343 Guilty Spark. You’re alone, one super soldier, fighting in the ring, fighting against flying laser robots, crazy religious aliens, and an army of the parasitic undead.

    • @Elkybam
      @Elkybam ปีที่แล้ว

      I played a Spartan Ops mission where there were mounted Spartans with rocket launchers. I kid you not, they killed me more times than they did the enemy.

  • @famsu5654
    @famsu5654 9 ปีที่แล้ว +42

    If only someone did a modded Halo 4 with all the tweaks that Hookie suggests...

    • @strangegaming3060
      @strangegaming3060 9 ปีที่แล้ว +6

      +Ferman Sensei Knowing the modding community, I bet it's being worked on as we speak.

    • @gavo7911
      @gavo7911 8 ปีที่แล้ว +1

      +Corey Carousso You can't mod on Xbox...

    • @famsu5654
      @famsu5654 8 ปีที่แล้ว +3

      TheNerdFormer You've never seen people modding Halo 3 and spawning a bunch of stuff and doing other things. If only that effort went into fixing Halo 4, but maybe no one cares about it.

    • @Toast_94
      @Toast_94 8 ปีที่แล้ว

      Yeah, someone did once mod the game so you were playing an almost backward version of Infinity where you're playing as a knight fighting through marines and spartans.
      If something like that has been done, some tweaks to a few stats is easily possible.

    • @TieisAwsom
      @TieisAwsom 7 ปีที่แล้ว

      Ferman Sensei Then it would be actual Halo!

  • @ChilyCheezeFryz
    @ChilyCheezeFryz 3 ปีที่แล้ว +66

    The Knights and watchers almost made me uninstall MCC...On NORMAL, I was running out of ammo almost every single battle and couldn't do anything but die over and over. Every single enemy flanks at all times and there's just nowhere to run. Not to mention that every forrunner environment and enemy look exactly the same. There were times I was legit shooting at a light on the wall thinking it was one of those stupid charge-up floating ball enemies. Fuck this game

    • @East_Coast_Toasty_Boy
      @East_Coast_Toasty_Boy 2 ปีที่แล้ว +1

      Lmao

    • @mccsfR286
      @mccsfR286 2 ปีที่แล้ว +3

      Skill issue, you can pick up many

    • @masterchiefpettyofficer1176
      @masterchiefpettyofficer1176 2 ปีที่แล้ว +1

      Are you stupid ? Forerunners things look repetitive in CE,2,3 and Infinite so shut up
      ON NORMAL?LMAAOOOOO

    • @Phaze511
      @Phaze511 2 ปีที่แล้ว +1

      @@mccsfR286 i sat on the face of your mom

    • @martinduran9523
      @martinduran9523 ปีที่แล้ว +1

      I haven't had issues with ammo in halo 4. When knight with suppressors die, they drop like 5 suppressor clips, which is loads, enough to kill like 4 knights. Not only that, but the crawlers drop them too. Also, there are often places with like 5 light rifles in between fights and at places next to objectives. It isn't too uncommon for them to have a scattershot or a binary rifle there too. If you're having issues with playing on normal then you're probably just bad or inefficient with your ammo.

  • @PauseUn-Pause
    @PauseUn-Pause 3 ปีที่แล้ว +21

    Its weird. Bungie halo games have a bunch of weapons so one person plays different from the other. With halo 4 its like 343 is screaming at me to use a certain weapon

  • @casinoLFG
    @casinoLFG 9 ปีที่แล้ว +33

    Halo 3 and Halo Reach were my favourite

    • @n1njahawkssecondchannel84
      @n1njahawkssecondchannel84 3 ปีที่แล้ว +2

      Me my favorite is Halo Reach & 2

    • @Callfromabove7
      @Callfromabove7 3 ปีที่แล้ว +2

      Mine are Halo: Combat Evolved and Halo 3, I'm not necessarily where to rank Halo: Reach or Halo 3: ODST for that matter but, their very cool too

    • @utisti4976
      @utisti4976 2 ปีที่แล้ว

      Ditto.

  • @Janjibro66
    @Janjibro66 8 ปีที่แล้ว +71

    This video explains on a generally technical level why 343's Halo campaigns suck. But to me, there are so many other reasons why they're terrible. The Prometheans just genuinely suck as enemies. They're dull, and lifeless and as you pointed out, just straight up boring to shoot.
    The Promethean levels all have this very ugly, bland, repetitive look to them that plague both Halo 4 and Halo 5. And what I hate most about 343 is that they seem so intent on shoving "their" inferior contributions (Prometheans/Promeathean weapons) down the players throats.
    Halo should be just like you said. Intelligently designed levels with memorable and unique combat scenarios to keep each level feeling fresh. Halo 5 was even worse than Halo 4 with the same open combat areas with random waves of enemies none of the combat encounters ever felt unique or memorable. It was like fighting the exact same encounter over and over again through 15 levels.
    Why can't 343 understand that the point of Halo is to give the player many different options for weapons to use. Why the hell do they think it's ok to force us to use their craptastic Promethean guns over and over and over again.
    Halo should always give the player the opportunity to use whatever guns they enjoy using the most. You start out with a limited amount of human weapon ammunition and once it's gone THATS IT.
    Both Halo 4 and Halo 5 had this problem. 343 just honestly don't get what makes the Halo campaigns fun... they really don't. In fact, sometimes it honestly feels like 343 went out of their way to ruin the campaigns intentionally.
    I honestly don't see how they can be stupid enough to have thought they were making the right decisions.
    I see that you still reply to people on this video. I was wondering what you thought of Halo 5's campaign and if there was a possibility of you making a similar video about it.

    • @Hokiebird428
      @Hokiebird428  7 ปีที่แล้ว +14

      Excellent comment, but no, I will not be making a similar video for [that game].

    • @REALMARCHINADER
      @REALMARCHINADER 3 ปีที่แล้ว +2

      Halo 2's second half (and the arbiter levels) lacks the weapon diversity you're praising. And the Promethean weapons are basically just slightly tweaked clones of the UNSC weapons so calling them bad is saying that the UNSC weapons are bad. And Bungie certainly had no problem shoving down Brutes and Flood down your throat instead of letting you fight the more interesting Elites, Grunts, Jackals, and Hunter combo.

    • @Janjibro66
      @Janjibro66 3 ปีที่แล้ว +4

      @@REALMARCHINADER
      343 campaigns have been garbage thus far. The vibe felt nothing like Halo. They felt like bad fan fiction.
      Infinite seems to have a better vibe tho so we'll see how it turns out.

    • @REALMARCHINADER
      @REALMARCHINADER 3 ปีที่แล้ว +1

      @@Janjibro66 That's subjective. I personally enjoyed Halo 4 better than Halo 3 (I still love both) and Halo 4 and Reach are the only Halo stories that resonated with me. The Halo trilogy has an ok setup but the story just feels hollow (Aside from the Arbiter) and Halo 3 is just so badly written. But that's only my opinion and I don't know if you can understand

    • @Janjibro66
      @Janjibro66 3 ปีที่แล้ว +3

      @@REALMARCHINADER
      Sure whatever it's your opinion. Not a popular one but if you feel strongly about it more power to you.
      I don't think in any way shape or form that 343 managed to capture the spirit, energy or charm of the original trilogy
      Admittedly it's due in part to the lack of Marty O'Donnells score but also I just don't find the dialogue to be anywhere near as epic in 343s campaigns as it was in bungies.
      I never get goosebumps playing halo 4 but I always do playing halo 1-3.
      Good example of 343s poor fan service dialogue is when Cortana repeats the line " don't make a girl a promise if you know you can't keep it".
      In Halo 4 it wasn't earned at all and was just thrown in for fan service. Trash, hack writing through and through.
      In my opinion of course.

  • @neonz2712
    @neonz2712 8 ปีที่แล้ว +184

    So.... I have to have 1000 hours per game to be a serious member of the community... Damn, I thought I was a god at the Elder Scrolls series for putting 400 hours in all of them combined. :'(

    • @jjw9037
      @jjw9037 8 ปีที่แล้ว +11

      bitch please!! i have twice that in skyrim alone haha

    • @kden9772
      @kden9772 8 ปีที่แล้ว +2

      Same got ~400h on PC and ~100 on console

    • @carlosrenteria4712
      @carlosrenteria4712 8 ปีที่แล้ว +4

      I only got around 200 hours in Fallout 4 ;-;

    • @blueshit199
      @blueshit199 7 ปีที่แล้ว +9

      400h in ALL of them combined!? lol you're still a newbie

    • @NayfaJoinsMinecraft
      @NayfaJoinsMinecraft 7 ปีที่แล้ว +1

      over 1400 hrs in skyrim so far, uncountable in halo ce.

  • @EduardoFlores-bt4fo
    @EduardoFlores-bt4fo 8 ปีที่แล้ว +138

    "You think Halo 4 is a good campaign? Well, your opinion is wrong!"
    You lost me there.

    • @vthellfire1900
      @vthellfire1900 8 ปีที่แล้ว +14

      I would have cared if not for that line

    • @vash2722
      @vash2722 8 ปีที่แล้ว +38

      That may have been a frustrating statement on his part, but hey, he brought out facts and proved his point. I enjoyed halo 4 but all his statements are true and all this is like what he said in the beginning, just the tip of the glacier as to why it was bad. Just Saying :)

    • @fc-js3qj
      @fc-js3qj 8 ปีที่แล้ว +39

      +Adolf Hitler Beautiful as in "looks very good", yes. But it's not beautiful in any other sense. Music? No more Marty & Michael. Gameplay? No. Story? Not that bad, the idea was nice but it had poor execution

    • @stuartjones8787
      @stuartjones8787 8 ปีที่แล้ว

      exactly

    • @khiemvu8667
      @khiemvu8667 8 ปีที่แล้ว +1

      I'm pretty sure he didn't say that.

  • @slanguagefreak2388
    @slanguagefreak2388 5 ปีที่แล้ว +18

    (Edit : I am sorry. I posted this rant 2 minutes into the video before that commenter's comment played. Sorry for repeating the same things. But I think it can not be said enough. Also, absolutely perfect comment Colorado camper. And my Hokie, you have done some work crunching those numbers there. A big bow to both of you.)
    Hokie saying : "Most people love Halo 4 because they never replay campaigns" is so true. I have always found that Halo comes out in its finest when you replay it because then you can strategise. I obviously have nowhere near a 1000 hours but have played the first Halo CE and Halo 2 multiple times (only parts of both on Legendary, I have to admit) and I have found that every time I play it again I can do something better.
    Figuring out enemy positions, attack patterns strengths and weaknesses, which weapon combos work against what enemies, a specific strategy for an area, planning ahead, trying multiple strategies and figuring out good ones, just like a game of chess, is what I love most about Halo and such comments come from people who do not do that.
    Honestly, I don't think that I have really played Halo until I have played the game at least 3-4 times, sometimes restarting the levels by returning to the checkpoint on purpose or sometimes even stating the mission from the beginning just before the end of the mission to find better strategies every time I play it. And obviously, then watching a Hokie walkthrough for that mission to see if I could have used anything or done something better. This gives original Halos a very good gameplay and very good replay value despite not having many non-linear levels. People not appreciating that in Halo and commenting on weapon/vehicle selection (about then mere number of weapons instead of their effectiveness, usefulness, quality or possible combinations) or problems and scenery and nonsense like that really gets on my nerves.
    And I also agree that gameplay should be fair. Technically, If you can't do something with a weapon or a piece of equipment or a vehicle, the enemy should not be able to do that either.
    And do not get me started on the story, music, sound design or even the dialogue... I cannot keep the original Halo games down. But I got bored just seeing Halo 4 being played by someone else who I know is a good player. Thanks, 343 :$

  • @Hokiebird428
    @Hokiebird428  9 ปีที่แล้ว +56

    Fuck! I am so sorry, Anthony Hill and others in that comment chain. I was cleaning out spam and did NOT mean to delete that comment. If I could undo it I would.

    • @fanamatakecick97
      @fanamatakecick97 9 ปีที่แล้ว +1

      +Hokiebird428 Oh, thats what happened to it. No matter Hokie, we all make mistakes. Some are completely unjustifiable (aka 343 Industries). It was just me and Anthony Hill just passing replies back and forth. Next video it'll probably start another one. This was the second video it's happened on, so, no biggie.

    • @claycandy53
      @claycandy53 9 ปีที่แล้ว +1

      +Hokiebird428 It's okay, Hokie. Everybody makes mistakes, and I make more than I'm willing to admit.

    • @claycandy53
      @claycandy53 9 ปีที่แล้ว

      +David Lueke Which comment chain is Hokie referring to?? Since you've probably got better memory than me, I'd assume you'd know which comment chain he's referring to.

    • @fanamatakecick97
      @fanamatakecick97 9 ปีที่แล้ว

      The one on this video. I couldn't see your comment anymore.

    • @claycandy53
      @claycandy53 9 ปีที่แล้ว

      David Lueke Oh...well, I'm about to check, just to be sure.

  • @dhdd9395
    @dhdd9395 2 ปีที่แล้ว +9

    You don't get to have an opinion unless you have played for 1000 hours💀 what. Bro I can understand if they didn't play it through more then 2 times but 1000 hours isn't needed to tell weather you like a halo game

    • @grimmerjxcts2206
      @grimmerjxcts2206 3 หลายเดือนก่อน

      I hated HALO 4 since release and i still do 😂

  • @WinterbornMT
    @WinterbornMT 5 ปีที่แล้ว +28

    Edit: made a negative comment here which still stands, but the video actually was very good. I really appreciate, SO MUCH, that you gave a very detailed explanation for each issue he had AND a suggestion on how to fix it, and even why those fixes make sense relative to the old games.
    Almost turned it off when he says anyone with less than 1000 hours per campaign is not allowed an opinion. Laughable. Played games my whole life and beyond pokemon games and RPG's like Chrono Trigger or Skyrim, I certainly don't. 1000 hours multiplayer sure but... come on man. Will certainly finish the video though because i think it's awesome that he made such a long and in depth video for his opinions. Not just going to sling hate lol gotta give props too.

  • @GritterTheBuckethead
    @GritterTheBuckethead 9 หลายเดือนก่อน +5

    After beating Halo 4 on legendary, I can say for sure that this video hits the nail of the head. It’s not that the game was harder, it was easier if anything. But the entire game was just hanging back with any of the 4 utility weapons in the game. All of them feel about the same to use, and it gets very repetitive. On top of the Promethians who have are obnoxious, and sometimes unfair. What made Halo 3 work is that most weapons had some use (except the flamethrower), with enemies that were generally fair to fight. Halo 4’s redundant and sloppy sandbox weighed the game down immensely, with most enemies being a chore to fight. And that’s not going into the disrespectful story, that proves the writer Frank ‘O Conner knows absolutely nothing about Halo at all.

  • @Jeda_Tragumee
    @Jeda_Tragumee ปีที่แล้ว +6

    Is there anyway you can mod Halo 4 so that you can tweak the gameplay mechanics to your liking like people done with Halo CE, for example Halo Combat Revolved? If yes, please do!

  • @youtubeepicuser4209
    @youtubeepicuser4209 8 ปีที่แล้ว +8

    Agree that the campaign is fucking ridiculous. Absolute trash.

  • @ultimaterc
    @ultimaterc 9 ปีที่แล้ว +28

    Good vid. The point about lack of (fun!) options is absolutely right.
    Couple of points:
    9:00 - I haven't played Halo 4 in years (literally) but I dimly remember using assassination as a go-to kill method on Knights and Elites. That was LASO though... Was it Tilt? If you could get in a certain position with Elites, you could circle them forever. Knights were insanely hard to dodge and I believe I had to come up behind them to succeed.
    14:40 - Slower recharge on Easy in HCE isn't a mistake - it was design. Grenades do more damage on easy as well. It was supposed to teach the player not to get hit or run into grenades by making it extra-debilitating (compared to how much damage you usually take anyway). But fast on Legendary to make going against the tougher enemies possible and quicker. They changed their mind by Halo 2 though.

    • @fanamatakecick97
      @fanamatakecick97 9 ปีที่แล้ว +1

      Hmm. I didn't know you followed Hokie. Your LASO Guides do help with certain things that make the game easier without skulls.

    • @fanamatakecick97
      @fanamatakecick97 9 ปีที่แล้ว +3

      Also worth pointing out, the slower recharges was all because the player had more shields. Not stronger, more. And plasma can kill you on easy without boom on, as well as kill anything without it being close to it. It makes the frag damn near futile on easy.

    • @Hokiebird428
      @Hokiebird428  9 ปีที่แล้ว +9

      Great to hear from you! Been worried that you quit TH-cam since we haven't seen anything from you in forever!

    • @fanamatakecick97
      @fanamatakecick97 9 ปีที่แล้ว +1

      +Hokiebird428 no, not forever. It's ONLY been two years. 😉

    • @ArmorOfGod7
      @ArmorOfGod7 9 ปีที่แล้ว +2

      +RC Master Every time I see you comment somewhere on TH-cam I get more hopeful that you'll start uploading Halo videos again :) Your content was the best!

  • @vadimius1181
    @vadimius1181 8 ปีที่แล้ว +91

    I love how I am not allowed to express an opinion on a game just because I haven't logged a thousand hours on it.

    • @flaunty4378
      @flaunty4378 8 ปีที่แล้ว +16

      +Vadimius You really don't have to play through a game campaign more than once to have a valid a opinion on it. Some people just like to play it once and can understand everything. No need to play it twice.

    • @vadimius1181
      @vadimius1181 8 ปีที่แล้ว +7

      +Jay Durr But that's what the person in the video is implying. I played through halo 4 twice, once on normal, and once on legendary. Both times were a blast.

    • @flaunty4378
      @flaunty4378 8 ปีที่แล้ว +8

      Vadimius He's wrong tho.

    • @vadimius1181
      @vadimius1181 8 ปีที่แล้ว +6

      +Jay Durr Agreed

    • @spiritgaming1442
      @spiritgaming1442 5 ปีที่แล้ว +2

      He's saying if you cant see anything at all wrong with halo 4 then your opinion is invalid

  • @ariffarzmi5560
    @ariffarzmi5560 3 ปีที่แล้ว +15

    Just got into Halo 4 as it released for PC. And my gosh, that weapon despawn timer is so annoying. It's so difficult in trying to plan on using certain weapons and picking up others when they disappear so quickly.

  • @Hokiebird428
    @Hokiebird428  7 ปีที่แล้ว +30

    All clips and quotes from this video that were used in The Act Man's video, were used with full permission from me.

    • @memedaddy6879
      @memedaddy6879 3 ปีที่แล้ว

      What is your response to the melee issue in the video, what you said is wrong FYI

  • @nickmcgill6750
    @nickmcgill6750 9 ปีที่แล้ว +33

    Holy shit he got Ray Romano to read the comment

    • @ColoradoCamper
      @ColoradoCamper 9 ปีที่แล้ว +11

      +Nick McGill (Mcgillotine) Ouch! Haha.

    • @Carcosahead
      @Carcosahead 9 ปีที่แล้ว

      +Nick McGill (Mcgillotine) BEST. COMMENT. EVER. you made my day dude xD

    • @nickmcgill6750
      @nickmcgill6750 9 ปีที่แล้ว

      ColoradoCamper Love your commentary man, but as soon as i heard your voice it was the first thing that clicked with me.

    • @ColoradoCamper
      @ColoradoCamper 9 ปีที่แล้ว +1

      +Nick McGill (Mcgillotine) It's all good.

    • @fanamatakecick97
      @fanamatakecick97 9 ปีที่แล้ว

      +ColoradoCamper congrats, you were featured on Hokie's channel. You brought on points I would've missed because I don't even play Heroic on Halo 4, as I would probably put my controller through a wall.

  • @Terkzorr
    @Terkzorr 5 ปีที่แล้ว +14

    _"Halo 4 is a done deal, it cannot be changed, it cannot be fixed"_
    Now with Halo 4 coming to MCC PC I swear I will only buy it if I learn modders start to do something similar to it like SPV3 for Combat Evolved, a complete overhaul. I just played the game again and found myself constantly using the Light Rifle from a distance as well next to the Carbine and (a shocker for me) even the Assault Rifle simply because it has a lot of ammo when fully loaded. In the late game I was simply spamming the Suppressor because it never ran out of ammo with the massive amount of enemies you were fighting dropping them.

  • @Rockervaner
    @Rockervaner 5 หลายเดือนก่อน +4

    Yeah, knights are the biggest bullshit ever in this game. Even as a kid i noticed it, they weren´t fun nor challeging to fight, just straight annoying

    • @camj0nes
      @camj0nes 5 หลายเดือนก่อน

      The way 343 designed the knights made me really question if they thoroughly play tested on legendary. There’s no way a play tester thought that it was a fun and fair challenge when a knight would just teleport away after you just poured all of your ammo into it then only to find out that not only can you not discern where they teleported to, but they also are back at full health. Might actually be the most BS enemy in all of Halo.

  • @XLegiitBadassX
    @XLegiitBadassX 8 ปีที่แล้ว +57

    "[Y]ou don't get to have an opinion on this matter; not until you have logged at least 1000 hours on each of the campaigns as I have."
    First off, let me say that I have never seen a video of yours before.
    Secondly I'd like to say that I have not played each campaign of Halo enough times to have played them all, separately, for 1000 hours. I am someone who has played Halo 1 (and Anniversary), Halo 2 (and Anniversary), Halo 3, ODST and Reach for so many hours that I know them all like the back of my hand, but I have not logged even close to 1000 hours in all of those combined. I played Halo 4 about 4 times, and Halo 5 once. I have played all of these games on every difficulty too, many times over. So you're saying that because I haven't spent 7000 hours on Halo campaigns like you have, that I "don't get to have an opinion on this matter"? So you, who is in the 0.0001% of halo fans gets the ultimate say on what is good or not? When did you become the prophet of Halo?

    • @XLegiitBadassX
      @XLegiitBadassX 8 ปีที่แล้ว +13

      Simply because you have logged as many hours as you claim doesn't give you any right to say or believe that statement, because you know what? I like Halo 4, sure it was pretty mediocre, but I still liked it and I don't think it is the best. But because I haven't played 7000 hours I don't have the right to say anything? Fuck you, everyone gets their opinion, but if they have only played 1 or 2 halo games and call them the best then the validity of their opinion is leased by virtue of having so little experience. So my favourite, and what I would call the best Halo is invalid to you, Sir Mr. God of Halo Sir?

    • @NonSwiftNinja
      @NonSwiftNinja 7 ปีที่แล้ว +5

      Graham O'Brien I completely agree his statement us stupid and so is his hate on this game in my opinion.
      I have played the game on every difficulty at least 3 or 4 times and took my time and so have put around 200 hours in.
      This game is actually good for 343's first take and they made the saga relevant again whuch made the game fun to play.
      Hookie im sorry but you are very wrong about this game. This game still needs strategy and is very challenging to play in any situation.

    • @FlyingFeather-03
      @FlyingFeather-03 5 ปีที่แล้ว +4

      He understands the campaigns more than most, knows where the enemy is and its weaknesses are. Not many halo fan ever play the game of legendary, I’ve beaten all the games on heroic and working on legendary now and I still don’t know everything about the games. I’ve seen his videos and I believe he is reliable, Halo 4 was the worst of the halo series. 343 studios is ass, halo 5 was alright, I wouldn’t be surprised if they fuck up halo infinite. And the people who have beaten the games on legendary would obviously know more than people who only play on easy or normal. He’s expressing why he doesn’t like Halo 4 and he knows the ins and outs of the campaigns more than 95% of Halo fans, so yeah he’s going to act better because playing the halo series on legendary is a pain in the ass.

    • @AlphaEchoZulu
      @AlphaEchoZulu 5 ปีที่แล้ว +5

      @@FlyingFeather-03 doesn't mean he gets to mandate any sort of entry requirement for who can or cannot have an opinion. He's a mere customer just like the rest of us!!!

    • @frostchaotic3691
      @frostchaotic3691 4 ปีที่แล้ว

      Its not what means jackass. He just means if you have played halo and understand it wwll

  • @johankarlsson3411
    @johankarlsson3411 3 ปีที่แล้ว +26

    Am I the only one that feels like the soul of Halo is missing completly?
    First of all, the sound...Bungies Halos music made it all so awesome! The tense and epic feeling of blasting your way thrue the game, the music for different levels deppending if its mysterious or action.
    The sound from the marines, the coventent or from some weapons.
    Am I the only one missing the grunts and elites fun sounds? Or the Assault weapon, sounds like a smg ffs!
    343 have mad a good saga for the game, one of the best according to me of all Halo games...but it still doesn´t feels like the Halo soul, that I fell in love with and made me a fan...its missing and Im afraid that it will never return.
    Art syle: Some of it isn´t right, elite feels and look to bulky for and exemple. But master cheif looks great, the forerunner bulding, don´t like it but I can buy it...Iknow that 343 want their style on the game, but they need to make the game from the players perspective, something many game studios never do now adays.
    I agree with you @Hokiebird428 that the gamestyle is to F**ked up, but it still doesn´t feel like Im playing Halo anymore...Its smells like Halo, it looks like Halo, but it doesn´t feel like Halo.
    Tell me if im wrong?

    • @dkjfajdfjlkdkafkjdfk
      @dkjfajdfjlkdkafkjdfk ปีที่แล้ว +2

      They shouldn't have changed the art style so much it was too drastic a change for me it should've been more subtle.

  • @Alex55455
    @Alex55455 ปีที่แล้ว +7

    I am replaying Halo 4 now for the first time in a couple of years now and the things that definitely stand out are the Prometheans are just straight up badly designed enemies and the weapons situation as described in this video.
    The only missions that I feel that are somewhat enjoyable and that actually feel like Halo are the first 2. Funnily enough in these 2 missions you exclusively fight only Covernant and only find human and Covenant weapons. I found myself using a nice variety of weapons here.
    Once the Promethans show up the majority of the time I find myself using basically just the Light Rifle and the Scattershot with the occasional use of something else like a DMR, BR, Needler etc. And the same strategy is basically set in stone from that point. Light Rifle Grunts, Jackals, Watchers, Crawlers and Scattershot Elites and Knights.
    I really try to avoid Light Rifle usage (or any other precision weapons) on knights unless I have used something else to strip their shields first because you end up wasting ammo from their teleporting. I work my way through cover to get close to them with the Scattershot after eliminating all the crawlers and watchers with precision weapons.
    Quick changes I would make to the game is make watchers 1 or 2 hits to kill, remove teleporting from knights, higher ammo carry capacities, better availability of human or covenant weapons plus hokiebirds suggestions for fixes of melee, weapon tracking, plasma/storm rifle fixes and promethean weapon fixes

    • @dylanhudec979
      @dylanhudec979 ปีที่แล้ว

      All of the missions are enjoyable

  • @AlcatrazV1
    @AlcatrazV1 4 ปีที่แล้ว +16

    Excellent Video, I hope a rebalance mod will be released addressing and fixing all the issues you listed. That said, with this and Halo 5, it demonstrated that the franchise isn’t what it once was. It’s a shame the franchise had to go out like this. Plus, Halo Infinite is supposed to release in 6 months and we haven’t seen a snippet of gameplay. That is extremely concerning.
    Although it’s far different gameplay wise, Doom Eternal has filled that void of a FPS that was fairly balanced and rewarded strategy at higher difficulties for me. If Halo Infinite flops, the Doom franchise will reclaim its place as the King of the Sci-fi fps genre.

    • @kravman2471
      @kravman2471 3 ปีที่แล้ว

      Tf is Hank doing in your pfp

  • @controlclerk
    @controlclerk 3 ปีที่แล้ว +9

    Halo 4 was the last one I played. Loved the first 3. Even read the books. Always played on Legendary. The Knights in Halo 4 just killed it for me for the reasons you stated. Finished that campaign and had absolutely no desire to try it again.

  • @Termulus
    @Termulus ปีที่แล้ว +6

    I'll be honest, I've been doing halo 4 legendary and I'm only on mission 4 and all I want to do is just play a different halo game. Hell I thought this when I was on mission 2! Halo 4 is easily the most draining halo for me and I have no idea how I thought halo 4 was the best halo game when I was a lot younger. Perhaps I just didn't have the capacity to understand when a game was bad or not? I feel nothing but frustration and boredom when I play halo 4, ESPECIALLY on legendary. The lack of viable weapon choice and bs enemy design makes this campaign such a pain to go through. That's not even mentioning sound design, soundtrack, or the story aspect of the campaign which are all horrendous. Overall, ever since 343 took over halo this franchise has been in a downward spiral. I'd like to see 343 make a massive comeback but I just don't see that happening. It would've been better if bungie had kept halo and instead released their own halo 4 much MUCH later as to make the return of the master chief more impactful. No matter what could've happened in that sort of timeline, bungie would've made a product x100 better than what we got.

  • @ChrisPTenders
    @ChrisPTenders 8 ปีที่แล้ว +105

    THANK YOU! Finally someone who isn't blinded by cinematic packaging. Halo 3 is the best game I've ever played. This game was the worst game I've ever finished. You didn't mention the level design, but I could care less, you nailed everything else. That guy's comment was amazing.
    If I could, I'd retake Halo from these industrial buffoons and make a fan developed Halo 4. Heck, I'm already working on a passion project, writing the story from 4 and 5 as it should have been, without even changing the story direction. It actually could have worked had it stayed grounded in the logic established in the original story... and logic in general.

    • @Hokiebird428
      @Hokiebird428  8 ปีที่แล้ว +19

      +Chris Merritt "blinded by cinematic packaging" I'd like to use this phrase in the future to describe the 343i Games.

    • @hosha3835
      @hosha3835 8 ปีที่แล้ว +1

      +Hokiebird428 Hokie, I was playing Halo 5 one time (not saying I liked it) and I saw that they changed the ammo amount for the plasma pistol. It takes away 1 percent per 5 shots in it. That's the "only" good news.

    • @stariiart8917
      @stariiart8917 8 ปีที่แล้ว +1

      I didn't even know stalkers had a head...

    • @stariiart8917
      @stariiart8917 8 ปีที่แล้ว

      +Hokiebird428 I also have something to add to the railgun. the explosion radius is ridiculously small and is so bad when it comes to aiming for me. the explosion when you hit an elite next to a group of grunts or jackals should at least do some damage to jackals and grunts next to the explosion.

    • @elijahrivera828
      @elijahrivera828 8 ปีที่แล้ว

      tell me about the campaign sucks bring bungie back

  • @milannanda4068
    @milannanda4068 8 ปีที่แล้ว +26

    i think Halo 1 had the best balance of weapons and damage and melee and ammo stuff
    Except for that MOTHERFUCKING PISTOL

    • @kcdodger
      @kcdodger 8 ปีที่แล้ว +5

      I actually think Reach had the best balance of them all, even if a couple of weapons were horrendously useless. (Friggin focus rifle?)

    • @Toast_94
      @Toast_94 8 ปีที่แล้ว +3

      Myself personally I would've said Halo 3, then again that's also the game in the series I played most extensively so I might be a bit biased
      Sure the Spiker was overrated beyond belief, the flame thrower sucked, and none of the brute vehicles were terribly reliable, but just about every weapon in the game had its nifty uses.

    • @khiemvu8667
      @khiemvu8667 8 ปีที่แล้ว

      So, you're fine with assault rifle that was basically an smg instead of an actual assault rifle.

    • @deriznohappehquite
      @deriznohappehquite 7 ปีที่แล้ว +3

      The Assault Rifle was useful as an SMG though. You could use it to suppress enemies and strip shields.

    • @kcdodger
      @kcdodger 7 ปีที่แล้ว

      When an Assault Rifle is useful as a lower class of weapon, there's something wrong.

  • @arbiter-
    @arbiter- 4 ปีที่แล้ว +8

    Okay wait, hold up. You said that anyone who HAS played the campaigns on legendary at least once don't have a say in what makes a good Halo campaign? I don't know about that one dude. Any Halo on Legendary is a challenge and if you can beat it solo I think you have a valid opinion on the gameplay. Personally I don't like the gameplay of 343 Halo (so far, fingers crossed) but being that biased upfront doesn't perpetuate good discussion, only vitriol. You're trying to convince people that never played classic Halo that it is objectively better in a multitude of ways, but you put this wall up 2 minutes in that tells that audience they're wrong and stupid before you even try to make your point. Discussion is what is going to get you better engagement and improve your content, not circlejerking.

    • @arbiter-
      @arbiter- 4 ปีที่แล้ว +4

      I just want to clarify, you're not wrong at all. Any of the changes you suggest would have improved the gameplay in some capacity. I can tell you know what made the classic games so good but at the same time so broken. No game is perfect but there is always going to be someone who prefers the awful Knight teleport to one shot melee compared to the god awful Jackal snipers of Halo 2. I think you're well spoken and get your point across quickly which is a great quality to have on this platform. I hope you keep improving and providing meaningful content to the community.

  • @SamsarasArt
    @SamsarasArt 3 ปีที่แล้ว +21

    There's actually a simple change that can improve knight encounters. Just add start up frames to their teleport move, maybe have it last a few seconds like the recharge speed does and any hits at all knock it out of the animation and prevent it from teleporting (kinda like how if you get hit it knocks you out of aiming through the scope). That way it becomes another strategic element instead of a bullshit game mechanic.
    Additional thoughts 2 months later: I think there should be some useful tweaks with the teleportation ability of the knights, in that if they are knocked out of the start-up animation, it'll stun them for a few seconds giving you a chance to attack or it could deplete their shields regardless of how much hp it has. Since they're bullet sponge enemies, that would come in handy Either way it gives the player even more incentive to preventing the knights from teleporting. So kinda like a risk/reward system. If they successfully teleport, it gives them an advantage over you; and if you counter and prevent them from teleporting, it gives you an advantage over them.

  • @slanguagefreak2388
    @slanguagefreak2388 5 ปีที่แล้ว +28

    Spamming shots - Well that makes sense. Just like so many other games Halo 4 is loved by people who just like to run in guns blazing and not have to think about anything. I am pretty sure that many of these people have never played the original trilogy (like you said) or if they have, they hated it. Having to think made halo different. Now it's gone? :(

    • @timur5241
      @timur5241 4 ปีที่แล้ว

      I'm not one of these. I love to take covers and shoot enemies from there.

    • @Mortablunt
      @Mortablunt 4 ปีที่แล้ว +1

      Did you ever play Halo 4? I actually did my first ever legendary run on it last week. I actually really loved a lot of the things. For one, the tight ammunition supply forces a very high degree of precision and mastery, also an attention to detail and positioning; you do not have ammunition to just burn to bail you out of a bad tactical choice. Approach the encounter properly and with care or you die. The tension added definitely made for a more involving combat experience where I had to worry about supplies and who to target, when to employ grenades, and who to set aside for a melee. Halo 4 made a much more tactical game than the prior ones. The melee situation wasn't that bad, either. Knights are quite prone to missing with their attacks if you are circling and also take advantage of their stun when you break their shields. You not wanting to engage the game as it needed to be is our problem, not its. You want to play a game any way any gun, go play CoD on recruit.

    • @slanguagefreak2388
      @slanguagefreak2388 4 ปีที่แล้ว

      @@Mortablunt oh puh-lease, stop trying to make halo 4 into something which it is not. If you wanna play COD, go play COD but don't argue that that style of play is better than Halo.

    • @Mortablunt
      @Mortablunt 4 ปีที่แล้ว +1

      ​@@slanguagefreak2388
      Illiterate.

    • @slanguagefreak2388
      @slanguagefreak2388 4 ปีที่แล้ว

      @@Mortablunt You don't need to tell me that you are illeterate and haven't even passed high school. Your stupid interpretation says it all. You want Halo to be COD because you can't actually play Halo but you will try to distinguish them so that you can hang with the cool community. Loser dunderhead.

  • @skeLPCgamez
    @skeLPCgamez 8 ปีที่แล้ว +76

    Even though I've hated Halo 4 and 5 a lot due to the story direction, character development and false advertising, you've made me hate Halo 4 even more. If possible maybe do one as to why Halo 5's campaign is bad? Hats off to you!

    • @skeLPCgamez
      @skeLPCgamez 8 ปีที่แล้ว +9

      In a good way! 👍

    • @Brawler_1337
      @Brawler_1337 7 ปีที่แล้ว +8

      Halo Prodigy The Act Man did a whole five-part (technically six-part) series that went really in depth on Halo 5's campaign.

  • @tailguner
    @tailguner 8 ปีที่แล้ว +10

    You nailed it! The problem is most people play on normal mode and not legendary. Same as you, I saw the same issues. I didn't like the story and the cartoonish over colored missions.

  • @terryrichmond2739
    @terryrichmond2739 5 ปีที่แล้ว +15

    Great analysis! You said everything I’ve been thinking in a very well researched and well spoken way. I’m here on this video all these years later because I decided to replay all the Halo campaigns recently. Starting with Reach and ending with Guardians. I hadn’t played any of them since one playthrough of Guardians when it first came out. Reach through ODST are some of my all time favorite games. I didn’t like 4 when it came out and thought 5 would be better, but it was worse. I thought I’d give 4 and 5 one more try all these years later in this Halo game journey because I figured I may have just looked at them with too much bias toward all the prior Halo games. I had an amazing time from Reach to ODST. I didn’t even make it past the forerunner level in 4 without calling it quits on the Halo game journey. It makes me so sad the way 343 turned it into a typical FPS and the way the story is going. Anyway, thank you for the really detailed analysis and showing me why what I just turned off didn’t feel like Halo at all.

    • @noble20xx56
      @noble20xx56 5 ปีที่แล้ว +1

      I decided to do the same months ago! I'm about to start 4 now. And I all the memories of the bs I delt with are coming back. :(

  • @xbl4ck7
    @xbl4ck7 7 ปีที่แล้ว +20

    Halo 3 really was the most balanced campaign out of the entire series on legendary. Most of the time I would die because of an error I made or that i didn't bring along a certain weapon i should have.

  • @timelordmagnums357
    @timelordmagnums357 6 ปีที่แล้ว +10

    You have some good points. I wonder why 343 couldn't just offer a patch that would fix these issues? Have you thought about sending a copy of this to them? Even if it were for some small fee who wouldn't be willing to make the game better? You'd make a good consultant IMO. :) Peace.

  • @JakubWielkiMistrz
    @JakubWielkiMistrz ปีที่แล้ว +4

    Funny enough, looking at their abilities, 343i put ,,lore Prometheans" instead ,,gameplay Prometheans" in game

  • @thunderbird7020
    @thunderbird7020 3 หลายเดือนก่อน +2

    19:36 I indeed didn’t even know watchers had a headshot area.

  • @LateNightHalo
    @LateNightHalo 8 ปีที่แล้ว +5

    I personally feel halo 4 had a better campaign than 2. The AI and weapon sandbox is more balanced and the level pacing was a lot better IMO

    • @Hokiebird428
      @Hokiebird428  8 ปีที่แล้ว +4

      Yes, but saying Halo 4 is better than Halo 2 (which I agree with) isn't saying a whole lot.

    • @LateNightHalo
      @LateNightHalo 8 ปีที่แล้ว +1

      +Hokiebird428 halo 4 is my third favorite halo. The level design and promethean knights are flawed in quite a few areas but I felt it was more enjoyable as a campaign than Reach and 2 and the strong story certainly helped.
      That being said Halo 5's campaign was so.... So... SO.. Bad

    • @Hokiebird428
      @Hokiebird428  8 ปีที่แล้ว +1

      I don't even consider [name redacted] to even be on the same scale as the others.

    • @TheMasterMind144
      @TheMasterMind144 5 ปีที่แล้ว +1

      I know this comment is pretty old but I personally cannot see how Halo 4s campaign was in any way comparable to that of Reach, let alone better. From a gameplay point of view, Reach's weapon arsenal was balanced better, the covenant enemies were far more tactical, evasive, smart and taking them out required actual strategy and not just sitting behind cover and firing at them from a mile away like in every other generic shooter out there, the mission design was handled much better, the locations you visited felt visually distinct as opposed to Halo 4's horribly repetitive Forerunner architecture, the art style and sound design was significantly better, the story was far more compelling and dramatic (though I admit that is very subjective), and so on. Halo 4's campaign was longer than Reach's, but then again Halo 2 also had the longest campaign in the series and playing through it wasn't really that enjoyable when that playtime was artificially extended by tons and tons of bullet sponge enemies.

    • @keyboardstalker4784
      @keyboardstalker4784 11 หลายเดือนก่อน

      Shit opinion. You should feel bad for ever having said this. I hope you look back on this take and feel humiliated.

  • @NoahStavish
    @NoahStavish 8 ปีที่แล้ว +74

    Beyond even that, I thought that the overall narrative of Halo 4 was trash. Sure the story and writing had some good moments, and we can agree to disagree on that Hokie, but the overall narrative was bad. Level design was some of the worst in the series, with very boring objectives, generally being go here, press button, defend. Go there, press button, defend. Prior Halo games always had you leading the assault on a base or something, but now we have to always defend our position. This goes for Halo 5 as well. The levels don't flow at all either. Each level is drastically different from the last one, and it doesn't feel like each level leads into the next, but rather each level was another one on a checklist. Each level also makes you constantly stop to defend position x, which again breaks the flow. This is something (along with weapon and AI balancing) that Halo 5 drastically improved on. Halo 5 though had a much worse story, poor writing, and while it had some interesting points, after beating it on Legendary once and easy once, I only ever want to go through with a co-op partner for achievements. And shocker, no one wants to play MCC or Halo 5's campaigns for achievements because 1 is broken and the other sucks so much.

    • @bobbill3594
      @bobbill3594 6 ปีที่แล้ว +4

      Could you explain why the narrative was bad? I didn't see any reasons for it.

    • @retired_sama-senpai
      @retired_sama-senpai 6 ปีที่แล้ว

      And how'd that project at Revelations or something turn out for you?

    • @TheSamuraiGoomba
      @TheSamuraiGoomba 5 ปีที่แล้ว +5

      Even arenas that should have been fun, like some of the early covenant defense arena stuff, was made painfully frustrating and stupid because of a combination of unavoidable PP/Needler shots, hitscan covenant carbine snipers, a general lack of ammo and the massive Plasma Pistol ammo nerf.
      Suddenly I'm facing an arena of Covenant and what do I have to kill them with?
      -Plasma Pistols that each have 10-30 shots apiece
      -Needlers that can hold almost no ammo
      -Plasma Rifle-thing that runs out too fast and is not accurate
      My only real option is the Covenant Carbine. Ugh.

  • @PKM9107
    @PKM9107 8 ปีที่แล้ว +56

    Odd, you say that a lot of people think Halo 4's campaign was fantastic but most people I know (myself included) think it's abysmal

  • @Helljumper-lv7pk
    @Helljumper-lv7pk 7 ปีที่แล้ว +7

    The plasma pistol is like a cellphone with every app on

  • @thatboynelly
    @thatboynelly 2 ปีที่แล้ว +6

    I agree entirely that Halo 4 is garbage for tons of reasons. But it seems pretty pretentious and elitist, not to mention unfair, to say that people just don't get to have an opinion unless they've put over a thousand hours into every campaign. Frankly most people don't have time to put that much time into every game they play. Some people just want to enjoy a game and then move onto the next one so they can experience lots of games with the time they have. Idk, just a thought.

    • @EvilPhoenix007
      @EvilPhoenix007 2 ปีที่แล้ว

      Dude I played the campaign 50+ times on Legendary and stopped all together back in 2016. The game is terrible.

    • @thesamejackalsniperthatkil117
      @thesamejackalsniperthatkil117 2 ปีที่แล้ว

      @@EvilPhoenix007 you unfortunate soul. Worst thing for me is that I have set myself an oath to play every mcc game on legendary. Including 2 and...... uhh... halo 4....

    • @beh5000g
      @beh5000g 2 ปีที่แล้ว +4

      I think he's more saying people who say the gameplay is just fine and shouldn't change need to play more, because objectively he's not wrong about needing to play legendary to really experience how bad it is. I agree that the barrier for entry shouldn't be 1000 hours, but legendary is at least required

    • @dylanhudec979
      @dylanhudec979 ปีที่แล้ว

      Halo 4 is not bad dear God you Bungie fanboys are dumb

    • @OgDisputed
      @OgDisputed 6 หลายเดือนก่อน

      @@dylanhudec979Look up how much money bungie did vs 343.. debate over

  • @joshfoustcommunity8928
    @joshfoustcommunity8928 5 ปีที่แล้ว +6

    You just described why I love halo 3's campaign! Although halo 4's story is on my number 1 list is because how good the story is. Halo 3 has the best campaign. And halo reach is easily my 2nd favorite story, and campaign because of the amount of options, fun fun factor, and a dark story that shows how powerful the covenant truly was, and the fall of reach.

  • @onlyweatherlol93
    @onlyweatherlol93 5 ปีที่แล้ว +5

    "Halo 5 legendary walkthrough! Fuck off. " 😂😂😂😎 you know something, I'm glad you were blunt. The decline from halo 3 and ODST to halo 4/5 is an absolute disgrace. They stripped the series of its pride. My honest opinion is them bringing the Promethean race into the series was disastrous. I find every fight against them doable but tedious. I want halo 3 days back where I fight nothing but hunters, elites and brutes

  • @Euchuan
    @Euchuan 8 ปีที่แล้ว +12

    +Hokiebird428
    Hey hokie, are you gonna do a "What went wrong with H5: Guardians' Campaign" ?

    • @117oddlink-9
      @117oddlink-9 4 ปีที่แล้ว

      That would be four hours.

    • @izaakdamon1979
      @izaakdamon1979 4 ปีที่แล้ว

      i wish

    • @Jedi_Spartan
      @Jedi_Spartan 4 ปีที่แล้ว +5

      I can sum that up in one word: Everything.

  • @ogsean54
    @ogsean54 8 ปีที่แล้ว +6

    I liked Halo 4, but Halo 5: Guardians is absolute shit in every way.

  • @ThunderStruck115
    @ThunderStruck115 3 ปีที่แล้ว +4

    30:50
    Hokiebird: Halo 4 is a done deal, it cannot be changed, it cannot be fixed"
    Modders in MCC: "That's where you're wrong, kiddo"

  • @miltonng4116
    @miltonng4116 4 ปีที่แล้ว +35

    You have great points listed out! But just be careful with your wording next time :)

    • @miltonng4116
      @miltonng4116 4 ปีที่แล้ว +7

      Just for the record I totally agree with what you said, but I never could really get my finger around why I felt the game was botched up! The stuff you said were spot on so playing the game thousands of hours really does help you say explicitly what went wrong! I hope you and Actman can help 343 with the prerelease of infinite! God forbid they ruin another game and our childhood haha

    • @kaisimmons504
      @kaisimmons504 3 ปีที่แล้ว +1

      @@miltonng4116 Lore wise the game is perfect, soundtrack wise its pretty good but hoki is right on the rest

    • @briandavis1692
      @briandavis1692 3 ปีที่แล้ว +2

      @@kaisimmons504 I wouldn’t say perfect, it needed more missions to flush out the story because it felt overwhelming, crunched, and rushed to me.
      I also dislike some of the characters like Palmer who are completely useless to the plot as a whole which is surprisingly the first time I have ever disliked a halo character in the entire franchise.
      I kinda wish there was more of a transition with the chief because he took a complete 180 emotionally (The way he talks and the amount he talks) which is fine because it is essential to the plot but I wish it was more of a smooth transition if that makes since other than just instant change day 1.
      Also wish there was a more representation of covenant leadership in the story, like maybe a cutscene between the covenant leader and the didact, get some chemistry and understanding of the relationship between the two leaders and their respective factions?
      The music is actually really good but to me it doesn’t fit in a halo game and it stands out in the halo games, each having its own take but also still revolving around the overall halo feel of music. Hopefully this all makes sense

  • @Leg3nd-27
    @Leg3nd-27 2 ปีที่แล้ว +5

    Another problem with the needler was that it could blow the player up. I know in halo 1-2 the needler would only blow you up after you were already dead. I think that was a thing in 3-reach also, but I don’t play those games enough to know for sure.

    • @Hokiebird428
      @Hokiebird428  2 ปีที่แล้ว +5

      This is correct. In all previous games, the player was immune to the Needler supercombine (in the campaign) until after they were already dead. In Halo 4, the supercombine will kill you even if your shield is still mostly full.

  • @desmondaurelius1431
    @desmondaurelius1431 11 หลายเดือนก่อน +3

    I watched this video very long ago, before i even made a TH-cam account i think, or, at least before i used it consistently, and let me tell you; I feel you. Holy hell, I am so glad a skilled, competent halo fan properly explained the reasons why halo 4's legendary campaign is so un-fun and feels unfair in comparison to the peak halo titles. I remember getting the MCC for the first time right after I became an adult and had my own spending money, plowing through halo 1-3 on legendary as an achievement hunter, and feeling like i hit a wall with halo 4. Not necessarily because it was the most difficult (Fuck Halo 2) But because i felt a lack of options for progressing through it. At Least in some games bullshit difficulty (h2) I felt like i could use speedrun strategies, which i was just getting into, to circumvent some of the more painful moments and levels. Halo 4 though was just undesirable. I didn't like playing through it at all. Good fucking summation, down to the analysis of the weapons.

    • @desmondaurelius1431
      @desmondaurelius1431 11 หลายเดือนก่อน +1

      And you know what else? God damn, the Promethean weapons were absolutely garbage. I liked that one big ass explosive one, but the scattershot was just a shotgun, light rifle just a BR, and Binary rifle just a souped-up Sniper. Why the fuck even include them if i feel inclined to use the just as effective and more familiar human counterparts?! I am so glad you called out the boltshot and Supressor. Holy shit i fucking hated the Supressor, what a POS weapon that has zero utility in the sandbox.

  • @kaiahearn3683
    @kaiahearn3683 5 ปีที่แล้ว +8

    Everything you said is so true. I’ve been such a big fan of Halo for years now and my goal is to have beaten every campaign on legendary. All I have left is halo 2’s last level. Your videos are very informative and useful. You don’t just skip through shit like all the speed runners. You actually enjoy the game as it is. Much respect brother

  • @yamasakil
    @yamasakil 4 หลายเดือนก่อน +1

    I chuckled at 25:52 as it sums up my experience with this game
    Narration: “…and now we arrive at Halo 4.”
    gameplay footage:
    OUT OF AMMO
    PRESS Y TO SWITCH TO LIGHTRIFLE

  • @adamward8614
    @adamward8614 6 ปีที่แล้ว +2

    Halo 4 was poorly made. I don't think they put much thought into the fact that master chief is a super soldier and shouldn't be killed my one melee of an elite. I don't care how strong that elite is there's NO WAY he could take out the master chief in one hit!

  • @spartannoblevi5613
    @spartannoblevi5613 8 ปีที่แล้ว +8

    My first xBox and game (ODST) was purchased about 4 yrs ago. I hadn't played video games since Space Invaders (I'm 57). I was blown away by ODST and quickly purchased REACH (my most heavily played game.) Completely agree w/ you about H4 (tiresome with noticeable ineffective strategic options) I love playing (ODST & REACH) campaign on Legendary. H4 (on easy) was tiring due to exactly the reasons you cited. Nailed It!

    • @Hokiebird428
      @Hokiebird428  8 ปีที่แล้ว +1

      +SpartanNoble VI Why thank you! It is always interesting to hear the opinions of those outside of my most common demographic.

  • @Carl882
    @Carl882 3 ปีที่แล้ว +5

    Halo 4 art style of the covenant is ugly as hell, hate it

  • @deriznohappehquite
    @deriznohappehquite 7 ปีที่แล้ว +10

    You make good points, but you start this with too much elitism. It doesn't matter if someone has only played a game once as long as they present an informed argument.

    • @Hokiebird428
      @Hokiebird428  7 ปีที่แล้ว +8

      You _can't_ present an informed argument if you've only played the game once. Hell, you can't even present an informed argument if you've only played the game ten or even twenty times.

    • @deriznohappehquite
      @deriznohappehquite 7 ปีที่แล้ว +1

      Hokiebird428 Did you subject yourself to Halo 4 for a thousand hours?

    • @Hokiebird428
      @Hokiebird428  7 ปีที่แล้ว +14

      Yes, at least that. It took a LOT of practice to figure out how to complete each mission without dying or skipping anything. The point I want people to take away is that if you play each of the original games enough, and then play Halo 4, all of the elements and mechanics that brought you enjoyment in the original games, are distinctly absent from Halo 4. Weapon combos, planning, strategy, all things that you only have to worry about when playing the higher difficulties at a high level of skill.

    • @bstlybengali
      @bstlybengali 7 ปีที่แล้ว +5

      John D. You really think he's being elitist lol? He's trying to say that fanatic Halo players who play a lot will have a better understanding of the heart and soul of this series which better qualifies them to critique the game. More experience equals better understanding...sorry if you have a problem with that but thats the way the entire world works.

  • @MisterBinx
    @MisterBinx 6 ปีที่แล้ว +3

    Just look at the god damn gameplay. Nothing has any weight. Everything looks plastic. It's not satisfying to get a kill. AI is dumb as shit. Bungie's best campaign was Halo. Halo 2 wasn't a polished game. Then 3 and Reach. ODST was decent. 4 is terrible.

  • @hyper_lightning
    @hyper_lightning ปีที่แล้ว +3

    Wish i had seen this earlier, always felt like halo 4 campaign was off to me and only all these years later have I seen you put it into words for me

  • @JunayedMahin
    @JunayedMahin 3 ปีที่แล้ว +5

    1. Halo 3
    2. Halo CE
    3. Halo Reach
    4. Halo 2 (legendary difficulty bullshit)

  • @D3v4st5t0r
    @D3v4st5t0r 9 ปีที่แล้ว +21

    Summed it up perfectly!
    And also, they actually made the bolt shot usable in Halo5, just an fyi.

    • @Hokiebird428
      @Hokiebird428  9 ปีที่แล้ว +12

      +StormFlight Too bad both it and the Suppressor can't carry hardly any ammo.

    • @kingcaboose2003
      @kingcaboose2003 9 ปีที่แล้ว

      +Hokiebird428 Yes, the weapons are overall even worse in Halo 5.

    • @kingcaboose2003
      @kingcaboose2003 9 ปีที่แล้ว

      If you want my thoughts it's in a separate comment as for Hokie's I have a feeling he and I agree on a lot of the issues I pointed out.

    • @ModsofHalo
      @ModsofHalo 9 ปีที่แล้ว

      +Hokiebird428 why does that matter when they're more common that's any other weapon in the game almost AND weapons don't despawn as fast as they did in H4

    • @kingcaboose2003
      @kingcaboose2003 9 ปีที่แล้ว +3

      Ok, since we're on the topic of weapons allow me to explain. Plentiful ammo doesn't mean shit when most enemies you fight in the game are bullet sponges and most of the weapons do horrible damage rates per shot AND have very low ammo capacity. Sorry, but where's the fun in constantly scrounging for more ammo or new weapons which is what I constantly find myself doing in Halo 5's campaign.

  • @Aedpowell6490
    @Aedpowell6490 7 ปีที่แล้ว +7

    11:43 he took two melee hits. POINT REFUTED!

  • @K0msur
    @K0msur 7 ปีที่แล้ว +7

    To say I played through all the Halo games multiple times, and I literally just finished Reach about 20 minutes ago again for like the 100th time, I couldn't play Halo 4's campaign more than twice. It's horrible, I haven't touched the game since I beat in on legendary in 2012, I hated the multiplayer, so I barely played it, but the campaign didn't make it any better. Oh well, back to Halo 3 I suppose.

  • @Paddy656
    @Paddy656 5 ปีที่แล้ว +5

    1000 hours in each campaign?
    7000 hours?
    35 weeks?
    Eight and a half months?
    More than half a year of NOTHING but halo?
    If you played for eight hours a day, every single day, that would take three *years* to do.
    I'm sorry it took you that long to understand the halo series.
    Good video btw.

    • @Hokiebird428
      @Hokiebird428  5 ปีที่แล้ว

      Paddy the Daddy - That’s 7,000 hours over the span of 10+ years. I’ve been playing the game since 2005, and seriously studying it since 2009.

    • @Paddy656
      @Paddy656 5 ปีที่แล้ว +3

      @@Hokiebird428 Oh yeah, I forget Halo is almost 20 years old now.
      I just think dismissing opinions because the don't meet some arbitrary stat is kinda elitist and is a good way to shield yourself from different perspectives.
      I could go on and on about how knowledge and know-how is more than just raw hours played, but I'll just say hours only make skill. Even a mouthbreather could rack up 10,000 hours and become a master of the game's systems and mechanics but know fuck-all about weapon balancing.

    • @Hokiebird428
      @Hokiebird428  5 ปีที่แล้ว

      Paddy the Daddy - I said it because I wanted people to know what they are talking about before trying to tell me that they like the game for the story.

    • @Paddy656
      @Paddy656 5 ปีที่แล้ว +2

      @@Hokiebird428 that's fair, Halo 4 is literally just all the worst parts of Reach in one game lol
      Just, y'know, adjust your expectations a bit.

  • @AlphaZeroX96
    @AlphaZeroX96 6 ปีที่แล้ว +3

    Decided to edit this. Well Halo 4's campaign does have issues. It holds your hand, enemies are freaking bullet sponges on Legendary (I mean come on, that's not what difficulty is about), sprint being a permanent feature, no health packs, not that much exploration included, Grunts don't sound adorable anymore, no SMG...

    • @Hokiebird428
      @Hokiebird428  6 ปีที่แล้ว

      SaviorAssassin1996 Some of the gameplay seen in this video is not indicative of my actual skill at the game. Sometimes, you gotta do stupid shit to get relevant clips. As I have told countless others, I do not find the game to be too difficult, in fact I don't find it difficult at all. I find it to be "difficult" for all the wrong reasons, which makes it stupidly repetitive and boring. The 1000 hours comment is because Halo veterans will realize this, CoD newbies and children will not.

    • @AlphaZeroX96
      @AlphaZeroX96 6 ปีที่แล้ว

      Sorry about my comment.

  • @BigW1ll261
    @BigW1ll261 8 หลายเดือนก่อน +3

    I’ve owned this game for over half a decade, and I never knew the watchers had heads…

  • @Phaze511
    @Phaze511 2 ปีที่แล้ว +3

    They really signed to make a Halo sequel and stripped everything that made it Halo

  • @RogelioPerea
    @RogelioPerea หลายเดือนก่อน +2

    And all this remains so to this day. What a letdown from 343i, this franchise deserved so much better...

  • @jaskul1175
    @jaskul1175 5 ปีที่แล้ว +6

    "You don't get to have an opinion if you haven't put 1.000 hours into campaign"
    I hope you were being sarcastic - otherwise XDDD

    • @chrismoule7242
      @chrismoule7242 5 ปีที่แล้ว

      I think this level of experience, plus, the narrative in his video, makes it absolutely clear why his opinion is infinitely more valuable than 99% of others.

  • @MrGreatDane2
    @MrGreatDane2 8 ปีที่แล้ว +15

    BS!
    Only because we don't have time like you apperently do to replay a campaign like 10 times doesn't mean that we can't give any arguments -.-
    And we should keep in mind, that legendary isn't the only thing you need to look at, maybe some people don't like to have a hard time and only play normal, maybe some halo games are better at legendary, but worse at normal, and another halo game is better at normal and worse at legendary
    So please, if you only have something to say about legendary, just say that you only have something to say about legendary in the video

    • @MrGreatDane2
      @MrGreatDane2 8 ปีที่แล้ว +2

      ***** I agree with the weapons, I only didn't agree that he tried to hold people off giving their opinion only because they couldn't play the game as much as he does or because they prefer normal mode

    • @343bola4
      @343bola4 8 ปีที่แล้ว +1

      +James Davis Halo 2 campaign I can play all day

    • @MrGreatDane2
      @MrGreatDane2 8 ปีที่แล้ว

      Tactical Teemo My favourite campaign aswell :)

    • @ImTheMan0fSteel
      @ImTheMan0fSteel 8 ปีที่แล้ว

      +James Davis what? Halo 4 had the MOST diverse weapons. I found myself using much more than just the pistol, the ar, and the br/dmr like in most halo games. Other than power weapons of course. Same goes for multiplayer.

    • @ImTheMan0fSteel
      @ImTheMan0fSteel 8 ปีที่แล้ว +1

      +James Davis the game starting dying during reach. It's a fact. That's the game that split the community. Halo 4 didn't help, but reach was the one that started it. The drop of mlg, fucking armor lock, bloom, the introduction of sprint, no shield bleed through. A lot of people HATED it. When you look back you tend to not remember the major problems, just the nostalgia.

  • @rayyanali4471
    @rayyanali4471 4 ปีที่แล้ว +6

    I've only played each of the vanilla Halo campaign once but even I can tell that forcing players to engage most of the enemies from long range goes against Halo's core gameplay style. With Halo 4 coming to PC in the coming months, there's a likelihood that the modders would work on fixing the campaign. Hope you react to those mods when they come out.

  • @lightning6778
    @lightning6778 6 ปีที่แล้ว +4

    Halo 3 in my opinion atleast is my favourite game as the campaign was amazing and I like how you usually have marines or elites with you and the fact that you can keep them alive throughout the entire mission.The ARK was my favourite mission.

  • @t8537
    @t8537 9 ปีที่แล้ว +5

    I like the Halo 4 story, but I don't like the missions