Snap Mid Between Two Points in Revit

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 11

  • @ArchAhmadWaheed
    @ArchAhmadWaheed 3 หลายเดือนก่อน

    So effecient!
    Bravo

  • @asiab2335
    @asiab2335 2 ปีที่แล้ว +3

    Oh my god, I used to work like this in AutoCAD and was really missing this feature in Revit. Thank you for sharing!

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  2 ปีที่แล้ว

      Yes, as a long time AutoCAD user, it was unbeliavable for me that this was added to Revit only in year 2021 :)

  • @s.o.e.w.a.i
    @s.o.e.w.a.i 4 หลายเดือนก่อน +2

    Thank you for your sharing. In 2021 version, how can I get it?

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  4 หลายเดือนก่อน

      Glad you find it helpful.

    • @ArchAhmadWaheed
      @ArchAhmadWaheed 3 หลายเดือนก่อน +1

      Unfortunately, we don't have similar option in 2021 version.
      We still have the traditional way drawing temporary detail line to snap to its middle point, then deleting it. A bit longer, but still valid.

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  3 หลายเดือนก่อน +1

      @@ArchAhmadWaheed Yes. Unless you upgrade, you have to use workarounds to achieve snapping to mid point.

  • @nounonarabara5702
    @nounonarabara5702 3 ปีที่แล้ว +1

    thanks, we need Revit render Interieur tutorial pls (without plugins)

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  3 ปีที่แล้ว

      Hi Nuono, this is one of the topics I am currently considering. I don't have a proper Revit LT workflow now - to create good visualization I export the model to external software and work from there. This is not flexible enough. Using Autodesk cloud renderer is very tedious and slow. What seems most promising is using Twinmotion.

    • @nounonarabara5702
      @nounonarabara5702 3 ปีที่แล้ว

      @@BIMforInteriorDesignTwinmtion or lumion ?

    • @BIMforInteriorDesign
      @BIMforInteriorDesign  3 ปีที่แล้ว +2

      @@nounonarabara5702 I was looking at Twinmotion. I use Revit LT so I cannot use the internal renderer, so I have to look at other options.