Behind the First Door in Super Mario 2! (Secret GLITCH World!)

แชร์
ฝัง
  • เผยแพร่เมื่อ 12 พ.ค. 2024
  • In today's video I show you how to access the secret worlds behind the first door in Super Mario Bros 2 for Nintendo NES.
    Get Behind the Scenes Newsletters, Ad-free Early Videos, Credits:
    / killgruz
    Buy me a coffee:
    ko-fi.com/jarrod
    You can find the aptly named "SMB2 Transmogrificator" here:
    smb2trans.sourceforge.net/
    nensondubois has a cool game code disassembly research channel, check it out here:
    / @nensondubois
    Find me here:
    / gruz
    Intro.wav sound effect was sampled from Soundscapes55 under CC-BY 3.0 license.
    creativecommons.org/licenses/b...
    #NES #SuperMario2 #Nintendo
  • เกม

ความคิดเห็น • 881

  • @omegarugal9283
    @omegarugal9283 3 ปีที่แล้ว +1248

    the door goes back to mario s bedroom, you know... because the whole game is a dream

    • @pauljackson3491
      @pauljackson3491 3 ปีที่แล้ว +16

      I was thinking the same thing.

    • @RilGames.
      @RilGames. 3 ปีที่แล้ว +2

      dude spoilers >:( 🐁🐀🐁🐀🐁🐀🐁🐀🐹🐭🐁🐀🐹🐭🐹🐭🐁🐁🐀

    • @lightbulb8888
      @lightbulb8888 2 ปีที่แล้ว +6

      @Nero Mauritzen cool story bro. Tell it Agai- joke

    • @lightbulb8888
      @lightbulb8888 2 ปีที่แล้ว +1

      @Nero Mauritzen nice

    • @iwinrar5207
      @iwinrar5207 2 ปีที่แล้ว +6

      Spoilers!

  • @blakeplayz1858
    @blakeplayz1858 3 ปีที่แล้ว +176

    3:09 "This SMB2 editor is ancient dating back to 2002!' Lunar Magic: Am i a joke to you?

    • @ruadeil_zabelin
      @ruadeil_zabelin 3 ปีที่แล้ว +28

      Lunar magic kept getting updates and improvements.. i think even in 2002 this tool had issues that were never going to be fixed

    • @Nesseight
      @Nesseight 3 ปีที่แล้ว +11

      That comment put wrinkles around my eyes.

    • @evilstarlegacy
      @evilstarlegacy 2 ปีที่แล้ว +5

      Lunar Magic is a SMW editor.

    • @akiradkcn
      @akiradkcn 2 ปีที่แล้ว +1

      @@evilstarlegacy bruh

    • @deadchannel63
      @deadchannel63 2 ปีที่แล้ว +2

      @@evilstarlegacy B I G B R U H

  • @WrestlingBios
    @WrestlingBios 3 ปีที่แล้ว +894

    The amount of times we've came out of that door without ever thinking about going back in. Great work Gruz!

    • @raoulduke8725
      @raoulduke8725 3 ปีที่แล้ว +10

      Huh!!! Wrestling Bios watch’s Gruz

    • @TheMissingLink2
      @TheMissingLink2 3 ปีที่แล้ว +24

      Speak for yourself. My siblings and I use to try to get back to that door all the time back in the day.

    • @matthayes7406
      @matthayes7406 3 ปีที่แล้ว +5

      When Mario enters, he'll turn into The ShockMaster and fall on his face on the other side.

    • @kenrickeason
      @kenrickeason 3 ปีที่แล้ว +2

      I thought about it one time and tried to get up there but I said screw it and proceed to play the game.. 😂

    • @kenrickeason
      @kenrickeason 3 ปีที่แล้ว +1

      Chiseled Adonis is another great TH-camr.. Wrestling Bios is just amazing.. Those Remixes are so fire 🔥🔥🔥

  • @davidjsaul
    @davidjsaul ปีที่แล้ว +7

    "this editor is ancient, we're talking 2002".
    Me, born in the 80s: *sobs*

  • @agustinvega8969
    @agustinvega8969 2 ปีที่แล้ว +169

    As a kid I was mesmerized by that door and I would always try pressing up right before I started falling to try and get in. Good times. Thank you for this video!

    • @christophermichael.w.7577
      @christophermichael.w.7577 2 ปีที่แล้ว +4

      I used to try the same thing. I would try to fly up and let go of all the other buttons and press up before I fell.

    • @topwargear
      @topwargear 2 ปีที่แล้ว

      This is exactly what I would do but nothing ever happened

    • @Mike14264
      @Mike14264 2 ปีที่แล้ว +3

      Say, uh, any of you guys know those swirly clouds in this game? They're usually not solid, right? Well, I heard there's a hidden mechanic involving the Mushroom Blocks: while you can't stand on those clouds, these blocks can be stacked on top of them, and you can then walk over those!
      But the thing is, I don't see anyone talk about that, so I don't even know if it's true. Does anyone here know anything about that?

    • @mattiasjohansson1727
      @mattiasjohansson1727 2 ปีที่แล้ว

      Me too

    • @expchrist
      @expchrist ปีที่แล้ว

      Me too!!!

  • @bld9826
    @bld9826 3 ปีที่แล้ว +178

    So there's nothing behind the first door unless you edit pointer values, in which case any door could get you the same values.

    • @qactustick
      @qactustick 2 ปีที่แล้ว +42

      I had to scroll too far to find your comment. I was thinking the exact same thing! You could mess up any door in the game like this in order to glitch things out.

    • @VJFranzK
      @VJFranzK 2 ปีที่แล้ว +10

      @@qactustick It's possible that each door has different possible glitch results! It's using the memory numbers in ways they weren't meant to be

    • @andybaldman
      @andybaldman 2 ปีที่แล้ว +4

      Yup

    • @TheValiantFox
      @TheValiantFox 2 ปีที่แล้ว +30

      Well, if the initial premise doesn't result in content, you'll have to fabricate content to justify making a 10 minute video.

    • @alarmy5211
      @alarmy5211 ปีที่แล้ว +7

      @@TheValiantFox ummmm actually its 9 minutes 36 seconds so you ate wrong 🧐🤓🤓

  • @Shadders2010
    @Shadders2010 3 ปีที่แล้ว +47

    That guy's intro perfectly expressed what my brain has been saying since I was 8 years old.

  • @MotherKojiro
    @MotherKojiro 3 ปีที่แล้ว +279

    The "real" answer was a little disappointing, like when I found out that disabling the kill check at the bottom of the screen in most games just causes your character to wrap to the top, but the corrupted world was a thing of wonder; you sure know how to show a gal a good time!

    • @chrisbailey7384
      @chrisbailey7384 2 ปีที่แล้ว +10

      The corrupted world you saw is the actual game data (PRG) that is responsible to all the game mechanics. You are seeing it translated as a map/level format that shouldn't be. Likewise you have seen scrambled or jumbled garbage graphics outside of the game graphics section of the rom in graphics editor program

    • @wolfetteplays8894
      @wolfetteplays8894 ปีที่แล้ว +5

      @@chrisbailey7384 it’s like turning the Bible into hex

    • @tommytheshimigami
      @tommytheshimigami ปีที่แล้ว +1

      He calles him Nensom De boys.
      And it is Du bi ous.
      The dude obviosly don't do english.

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 ปีที่แล้ว

      I tried to get to the door by using FLYING SHYGUYS but obviously they dont go high enough. (you can throw the first Shyguy into the second one and hel fly).
      That door is like the one from the fucking MATRIX!!!! Here: th-cam.com/video/uMZc-n1ijhA/w-d-xo.html

    • @NillKitty
      @NillKitty 3 หลายเดือนก่อน +1

      You also tend to notice after 30 years in IT that people use the word "corrupt" entirely incorrectly (is the game secretly embezzling funds and taking bribes?) and the word "corrupted" to mean anything the person doesn't understand and can't explain the details of.

  • @Geno2733
    @Geno2733 3 ปีที่แล้ว +82

    That editor looks like a very rudimentary version of Mario Editor.

    • @CabeliotCometier
      @CabeliotCometier 3 ปีที่แล้ว +16

      Reminds me of the SMBX level editor.

  • @JulienNeel
    @JulienNeel 3 ปีที่แล้ว +253

    Thanks for nerding out with more technical explanations as to the how and why things glitch. You struck the right balance in this video for me.
    As always, your narration flow is spot on. Honestly you could comment just about any crappy old game and it would still sound fun. Great work man.

    • @LarryLonson
      @LarryLonson 2 ปีที่แล้ว +3

      I got big meat

  • @DaringDramis
    @DaringDramis 2 ปีที่แล้ว +59

    I've never wondered where that door might lead to... That's very interesting! It's like the programmers purposely set the pointer to get back to the same room, preventing it to be set at a random value and cause fatal errors, just in case a player accidently (or not!) succeed to enter the door.
    A good programmer habit to initialize all the variables in the very first place!

  • @nunavyourbiznas8660
    @nunavyourbiznas8660 3 ปีที่แล้ว +99

    I spent much of my childhood obsessing, wondering, imagining what could be behind that door. I would stare at the booklet, fixated upon the official art piece depicting mario walking up that staircase toward the door leading to subcon. Now I have an answer.
    Thanks for the closure.

    • @datafirme9773
      @datafirme9773 2 ปีที่แล้ว +2

      All good things come to an end

    • @princeofpop8
      @princeofpop8 2 ปีที่แล้ว +1

      @@datafirme9773 Which is anti-climatic. Sorry to sound so blunt.

  • @movedaccountcheckaboutmeth3404
    @movedaccountcheckaboutmeth3404 3 ปีที่แล้ว +29

    never knew one door would be so interesting

  • @Lightner445555555555
    @Lightner445555555555 3 ปีที่แล้ว +70

    Did y'all ever think in a million years that all our childhood questions would be answered on a website called TH-cam 🤔?

    • @silverwindspirit
      @silverwindspirit 2 ปีที่แล้ว +2

      Yes :)

    • @jimboswamps5602
      @jimboswamps5602 2 ปีที่แล้ว +3

      Never! I love it!! 👍🏻

    • @MyBrothersKeeper101
      @MyBrothersKeeper101 2 ปีที่แล้ว +1

      Bro as a kid I used to live for this moment in video games now that I'm 45 it's the nostalgia I'm looking for. I feel like getting on my BMX and break dancing on some cardboard

    • @janalamarca8980
      @janalamarca8980 2 ปีที่แล้ว

      wdym “a website called youtube”

  • @evdestroy5304
    @evdestroy5304 3 ปีที่แล้ว +44

    Err, this looks like it's just a level editor glitch and not actually what happens behind the door.

    • @evilstarlegacy
      @evilstarlegacy 2 ปีที่แล้ว +7

      Yeah that's what I was thinking. Even if you could move pointers and doors on the NES, the game would probably crash before you'd be able to make your way through any of these levels.

    • @thisnameisbad3609
      @thisnameisbad3609 2 ปีที่แล้ว +2

      yeah actually they showed what happens behind the door but since they felt it might not be enough or something they did the level editor glitch. now could you please tell me why you feel the need to "expose" a youtuber for something they've already shown?

  • @brianhonaker
    @brianhonaker 3 ปีที่แล้ว +10

    I liked the video but it was a bit click-baity in the title. You could do this with literally any door in the game.

    • @koozmusic
      @koozmusic 2 ปีที่แล้ว

      Agreed - this is more like a tutorial on how to corrupt SMB2 with an old and broken editor... Also, maybe it's just me, but his voiceover kind of sounds like he's talking to a 5-yr-old.

  • @AmyraCarter
    @AmyraCarter 2 ปีที่แล้ว +4

    Falling down a waterfall, only to get trolled by a bottomless pit in the next room when you thought it was safe, is next level trolling, lolz

  • @rexrabbiteer
    @rexrabbiteer 3 ปีที่แล้ว +15

    As a kid in the early 90s I recall a friend telling me that you had to press up on the d pad at the right time to enter that door, he told me there was some sort of cave area in there

    • @chrisbailey7384
      @chrisbailey7384 2 ปีที่แล้ว +4

      Unfortunately that wasn't the case. The game developer that put the first door there isn't "Linked" to anywhere, so it brings you back to the very same screen.

    • @Efri3nd
      @Efri3nd 2 ปีที่แล้ว +7

      Recess rumors were the best

    • @hardtymz2517
      @hardtymz2517 2 ปีที่แล้ว +3

      Heard from a friend that that same kid was later eaten by The Sandlot dog.

    • @axolotlmafia
      @axolotlmafia 2 ปีที่แล้ว +3

      Recess talk, amongst playing pogs. Nostalgic.

  • @gus_0065
    @gus_0065 3 ปีที่แล้ว +11

    the door leads to mario's messed up dreams that he doesn't want us to see.

  • @Luigicat11
    @Luigicat11 3 ปีที่แล้ว +19

    I wonder if it works similarly in the GBA remake...

  • @doublepickaxeyt3400
    @doublepickaxeyt3400 3 ปีที่แล้ว +8

    6:57: "That's disgusting" Facts I almost puked lol

  • @kevinplayer2625
    @kevinplayer2625 3 ปีที่แล้ว +21

    A similar situation exists in Mario 3. You can turn tiles on the map to enterable tiles using game genie codes. For instance the start in world 1 takes you to an unfinished ice world. This is probably well known, but in 1990 something, it was pretty sweet.

  • @ruadeil_zabelin
    @ruadeil_zabelin 3 ปีที่แล้ว +12

    The transmogrificator! Written in visual basic. I used it a lot back in the day. wow.
    Also the story is that mario opened a door into this dream world right? So isn't the other side of that door... reality?

  • @eksmad
    @eksmad 3 ปีที่แล้ว +5

    I NEVER thought about getting through that first door!! Nice idea, nice video :D

  • @BackroomsSlayer
    @BackroomsSlayer 3 ปีที่แล้ว +7

    My lifelong question about this game has been answered with quality content, thanks again gruz! I've been watching you for years now.

  • @JMLRetroRoom
    @JMLRetroRoom 3 ปีที่แล้ว +38

    Wouldn’t that be something if the developers pointed the door to the end credits in hopes that one day, somehow, someone would figure out a way to enter that door. 🤯

    • @Warrior_Resisting_Colonialism
      @Warrior_Resisting_Colonialism 2 ปีที่แล้ว +19

      Or better yet, a room with writing on the walls, saying; You're not supposed to be here. You must be from the future. Welcome.

  • @beauwalker9820
    @beauwalker9820 3 ปีที่แล้ว +26

    When I was little, I actually had a dream where I entered that first door somehow, and ended up in a weirdly colored world kinda similar to these corrupted glitch stages.
    Also, nice to see more then one red snifit in the game at 7:46

    • @GaosArmy
      @GaosArmy 16 วันที่ผ่านมา

      Oh.

  • @derekengler9216
    @derekengler9216 3 ปีที่แล้ว +1

    Awesome work Gruz!! Love the video man. So I'll definitely try this one out. Also gives me one good question... Would moving around a warp zone and it's Pointer block (if its got one) cause the same effect on SMB2 with the same method with that editor? 🤔

  • @maxk9675
    @maxk9675 2 ปีที่แล้ว +2

    Thanks for going through this! SMB2 is one of my favorite Mario games. I used to play it all the time when I was a kid(and still do, lol). One time while I was playing the game glitched as they will and spawned a bunch of vines in that first room right around the door. Try as I did, I could not make it back into the door but almost... almost.

  • @Derddy
    @Derddy 3 ปีที่แล้ว +3

    This is one of my all time favorite channels. Please never stop.

  • @joshharp7516
    @joshharp7516 2 ปีที่แล้ว +9

    This is like the scene in Being John Malkovich when John Malkovich goes through his own door...

  • @dekamivastarwalker389
    @dekamivastarwalker389 2 ปีที่แล้ว +1

    I used to do this sort of thing with a Gameshark to Metroid 2: Return of Samus. I actually had a pretty extensive map of the Glitch worlds I discovered.

  • @guywilliams6569
    @guywilliams6569 2 ปีที่แล้ว

    The fact that you can actually say specific as well as you can oh, that's pretty amazing! You can really hear the effort

  • @TeamBlueToad
    @TeamBlueToad 3 ปีที่แล้ว +1

    Thank you for making this video. I've been wondering this during my whole childhood.

  • @artala544
    @artala544 ปีที่แล้ว

    Very nerdy. Fun to see how detailed he went in for this project. I was so tense when i came to the last world and finished it. Now there is programs that can send you there in a second. Great!

  • @PuppyPrincess
    @PuppyPrincess 2 ปีที่แล้ว +1

    So what's happening with the first method is likely a default spawn location. Basically if the game sees you trying to spawn but doesn't have a pointer to direct you to (like at the beginning of the game) it'll spawn you at those coordinates. If you remove a pointer from a door or something glitches out so the pointer is removed, I would be willing to bet it'd spawn you there

  • @benjaminoechsli1941
    @benjaminoechsli1941 2 ปีที่แล้ว +2

    5:27 By the look of this, it appears that the door does indeed have a pointer, given that the editor recognizes them as separate objects.
    So, the developers must have used the door for bug testing, or wanted to prevent a crash should someone do what you did. Good on them.

  • @milesjoyner
    @milesjoyner 3 ปีที่แล้ว +5

    Never wonder till I saw the video title. Wow. Lol. Thanks for another good video Gruz!

  • @thejordache
    @thejordache 3 ปีที่แล้ว +15

    "That's disgusting."

    • @johneymute
      @johneymute 2 ปีที่แล้ว

      What I really can’t stand is humoristic generic sarcasm from people wich are talking abou something interesting such as coding,modding or how things works, etc,,, i just can’t fucking stand it, i really hate that.

    • @thejordache
      @thejordache 2 ปีที่แล้ว +1

      @@johneymute Cool!!

    • @SurmenianSoldier
      @SurmenianSoldier 2 ปีที่แล้ว

      @@johneymute ok

  • @CICatinga
    @CICatinga ปีที่แล้ว

    SMB2 also used to get corrupted when cartridge pins got dirty…. I saw many times the weird enemies and wacky worlds when my SMB2 cartridge was dirty… then the game used to crash. After blowing out the dirt (I know it wasn’t the best practice but… it used to work…😅) the game used to restart normally… in fact… I do not why but SMB2 was a “glitchy” game that used to unexpectly crash and fail (mine, at least)… just a little tap on my NES was enough to suddenly stop the game…. It was pretty fun but frustrating too… thanks for share!

  • @CHIPCORNFIELD
    @CHIPCORNFIELD 3 ปีที่แล้ว +1

    Hell yeah, that was awesome!! Always love when you upload man. Keep it up!!

  • @joeschmo5171
    @joeschmo5171 ปีที่แล้ว

    Loved the video! SMB2 came out when I was seven, and was/is a game that provided many great memories. Awesome to see something brand new.

    • @chrisgullett4332
      @chrisgullett4332 4 หลายเดือนก่อน

      Actually the game came out two years earlier, but was not a Mario Brothers game. It was called Doki Doki Panic. In Japan they released Mario Brothers 2, and thought people in the west would not be smart enough to play it, so they took a game called Doki Doki Panic, and put the Mario Brothers characters in it, changed a couple graphics, and sold it as Mario Brothers 2 in the western hemisphere. The actual Mario Brothers 2 is Super Mario The Lost Levels. Yes the people at Nintendo thought we would not be smart enough to play The Lost Levels. So in Japan Mario Bothers 2 is a Mario game, but everywhere else it is just the Doki Doki Panic game repackaged as a Mario Brothers game, which is why the game you know as Mario Brothers 2 is so different than every other Mario Brothers game.

  • @matthewiles5714
    @matthewiles5714 3 ปีที่แล้ว

    First time I've seen one of your videos. It was on my recommendations page and I'm so glad it was. It's totally awesome! Subscribed and hit the 👍straightaway! Looking forward to seeing more of your videos.

  • @VOAN
    @VOAN 2 ปีที่แล้ว +1

    This trick reminds me of DK's house in Donkey Kong Country 1. In the first level of that game you pop out of DK's house and as a kid I never knew you could re-enter it, I just advance through the level as normal that is until many years later when I saw a playthrough of someone actually re-entering it and I was surprised.

    • @WebVManReturns
      @WebVManReturns 2 ปีที่แล้ว +1

      Really, because re-entering that door was the first thing I ever did when I played the game.

  • @dman8871
    @dman8871 ปีที่แล้ว

    I always have a LOVE for this game. I wish we got more in this layout.

  • @swampdonkey4919
    @swampdonkey4919 ปีที่แล้ว

    When I was a kid, I always tried to go back into that door at the very beginning. Thanks for showing us!

  • @jeff15
    @jeff15 2 ปีที่แล้ว +2

    First time viewer. Your so clear and detail. I have no doubt, you'll reach 1 million sub in no time. I love mario 2. Still one of my fav along with mario 3. Thanks.

  • @ShamanJeeves
    @ShamanJeeves 3 ปีที่แล้ว +1

    I am one of those people who has always wondered about that door. My sincere thanks for finally letting me see.

  • @AnotherCoyote
    @AnotherCoyote ปีที่แล้ว

    I recognize all those glitch levels; they're literal palette swapped versions of other levels but the environmental objects are switched out with objects from other worlds. So none of those are new worlds, they're just item-swapped worlds where the sprites are literally swapped, with the functionality of the new sprites switched into their places., and the glitched enemies are actual enemies with their graphics destroyed, except for that one flying rug thing that followed him.. that could be a new glitch-only enemy so THAT's cool!

  • @B33FY2011
    @B33FY2011 2 ปีที่แล้ว

    Just found your channel after watching this awesome episode you have definitely earned a new sub.

  • @reignman2103
    @reignman2103 ปีที่แล้ว

    The way he says, "Look at this guy!" At the flying carpet thing had me rolling. Lolol. Touche bro. Love the excitement

  • @8ullfrog
    @8ullfrog 3 หลายเดือนก่อน

    I like how you attribute everyone fully, nothing gets misattributed to "some guy". Also, I spent a lot of time with lunar magic, and never knew there were level editors for the original nes games!

  • @eliasisthegreatest
    @eliasisthegreatest 3 ปีที่แล้ว

    Thank you for posting this video! You answered a question I was seeking an answer to since I was 5.

  • @fortythreenorth2518
    @fortythreenorth2518 2 ปีที่แล้ว

    Very cool! I've been wondering about that door now for the past 33 years! Finally the riddle is solved!

  • @steely6663
    @steely6663 2 ปีที่แล้ว

    I used Game Genie on all consoles back then. nes, snes, megadrive, master system. I even had a cheat tape for the zx spectrum. Action Replay was also good.

  • @johnriff85
    @johnriff85 3 ปีที่แล้ว +8

    Gruz: Shattering your childhood perception of games one video at a time.

    • @hyakugame
      @hyakugame 3 ปีที่แล้ว

      shattering how you spell dubois

  • @russellg5022
    @russellg5022 2 ปีที่แล้ว

    From waaaaaaaay back in 2002.
    Sir, you have WOUNDED me.

  • @RodConvoy1987
    @RodConvoy1987 3 ปีที่แล้ว

    I always wondered what would happen if u went back through that door since I was a kid. So was it really that cool room they showed in the beginning, or did it just shoot you out above the door like later shown?

  • @gaminggoddess85
    @gaminggoddess85 2 ปีที่แล้ว +1

    According to the SMB2 manual, Mario had a freaky dream about a cave that had a red door at the top of a long set of stairs. He woke up the next day and told Luigi, Toad and Peach about the dream during a walkabout and then they just so happened to find the cave and door from Mario's dream, which obviously was a passageway to Subcon. (Doki Doki Panic's story is better)
    Also wow that Pidgit looks like it's having a bad time.

  • @davetoms1
    @davetoms1 ปีที่แล้ว +1

    I didn't quite understand something. Using the second method you mention how moving the door and pointer around would change the world you'd enter. So would leaving them in the original positions simply return you to the same room as seen in the first method?

  • @VJFranzK
    @VJFranzK 2 ปีที่แล้ว

    Interesting! It's kinda like the "Seed" input for a roguelike. (So this type of corruption could be used to make a "Rogue Emulator" for SMB2, or others like Metroid or SMB1 with their glitch worlds.)

  • @DeityDeconstruction
    @DeityDeconstruction 3 ปีที่แล้ว +4

    When you moved the location of the door with the Game Genie codes, do you think that is what caused it to be linked back to the original starting point? Like if you had left the door in its original position and went through it, would it still just be a loop?

    • @benjaminvlz
      @benjaminvlz 2 ปีที่แล้ว

      The Game Genie code didn't change the location of the door. All it did was place a brick under the door to act as a platform for Mario to land on when the level starts, thus making it possible to enter the door.

    • @thomasmathew13
      @thomasmathew13 2 ปีที่แล้ว +1

      @@benjaminvlz the 2 game genie codes added a block, then moved the door on top of the block. The door was moved from the original spot with the codes.

  • @holeeshietpyro4072
    @holeeshietpyro4072 4 หลายเดือนก่อน

    I used to sprinkle white flour on the gold contacts of the cartridge to inhibit glitched worlds. Was crazy to explore parts of the level through holes and other means. But i dont condone that now for this vintage hardware.

  • @Ragesauce
    @Ragesauce ปีที่แล้ว

    The narration of this video is top notch, keep it coming!

  • @TeamLegacyFTW
    @TeamLegacyFTW 2 ปีที่แล้ว +4

    "Ancient, I'm talking way back in 2002!"
    Me in my 30s: 😒

  • @andrewosborne7544
    @andrewosborne7544 3 ปีที่แล้ว

    Great video! But what version of the mario 2 theme is that at the end??? Loved it

  • @VaultInteractive
    @VaultInteractive 3 ปีที่แล้ว +1

    Your channel is really improving man! Good work.

  • @seraphimprincessinteractiv9685
    @seraphimprincessinteractiv9685 3 ปีที่แล้ว

    I got similar results using Game Genie but not involving the door it was using level skip codes which of course causes random results like with Super Mario Bros 1 and some levels might freeze or trap you instantly most the time while others will give you reskined level like water world castles or standard above ground water worlds or underground castles and what not even above ground underground and castles. They are random even came across places reskined with desert landscape with quick moving sand that nearly sinks you instantly unless you have turbo controllers a fast hand or codes for turbo jump which may make regular jumps impossible.

  • @hyliadreamer
    @hyliadreamer ปีที่แล้ว

    That's something I always wondered about. In a way, your glitches make it better, because dreams are usually hella weird!

  • @PSUIVERSON
    @PSUIVERSON 2 ปีที่แล้ว

    Seeing this video brings back so many memories. Special time as a kid.

  • @paulnovacek3715
    @paulnovacek3715 3 ปีที่แล้ว

    Very cool stuff. Reminds me of the Famicom Disk version of SMB1's Minus World glitch

  • @christophermichael.w.7577
    @christophermichael.w.7577 2 ปีที่แล้ว +1

    I really liked Super Mario2.It was one of those games that I enjoyed so I ended up playing all the way through with every character.

  • @Galvamel
    @Galvamel ปีที่แล้ว

    Nensonbubois is a reference to the old TV Benson where the main character was Benson Dubois. Love it.

  • @quarancine878
    @quarancine878 ปีที่แล้ว

    Thank you so much. I always wondered this as a kid playing.

  • @MediaSubliminal
    @MediaSubliminal ปีที่แล้ว

    Hey there Gruz
    I made another code for you
    but this one is for smb2
    If you want to see mysterious places
    this code puts chains in all empty spaces
    All the chains are in working condition
    and the code works on every edition
    So forget about that door at the top of the screen
    The chains take you to places you've never seen
    YPGPIL
    Every chain takes you somewhere. Sometimes the next level, sometimes the same level with a different theme. Not just a pallet swap. You'll just have to experiment.
    For example, I took the normal warp to 4-1, then turned the cheat on and it took me to snowy 1-1.

  • @rogerkim1910
    @rogerkim1910 2 ปีที่แล้ว

    One of my favorite nes games. There was something dark about this game that I really enjoyed.

  • @zenbmonk1016
    @zenbmonk1016 ปีที่แล้ว

    Big fan of your game genie videos Gruz, still love YEAAAA and PIGPOG. The first video I watched from ya was, of course your top 10 weird Super Mario Bros game genie codes. Much love Gruz, always look forward to the future content.

  • @Adam-qv2bd
    @Adam-qv2bd 2 ปีที่แล้ว

    I remember finally getting the best GameShark code for Perfect Dark. For some reason you couldn't use the classic weapons from Goldeneye on multiplayer normally. But once I got the right code, I shared it.

  • @EnvyDSin
    @EnvyDSin 2 ปีที่แล้ว

    3:52 "What should we name these guys?" Since they're a mix of Mouser and that sun enemy, how about Mousun?
    That drop section with the spikes would give Megaman nightmares, lol.

  • @adolphvega6784
    @adolphvega6784 5 หลายเดือนก่อน

    Cool video . The weird level design works well for a dream too .

  • @Kat21
    @Kat21 2 ปีที่แล้ว

    I remember watching the mario game genie codes like a few years ago, and now I see this in my recommendations section :)

  • @maxifire32
    @maxifire32 3 ปีที่แล้ว +5

    What happens if you set a door to teleport you to the menu screen level?

  • @_polpon
    @_polpon 3 ปีที่แล้ว +6

    lol, I knew that it would reset to the same area, yet I had to look anyway. Some clickbait you did there :D, first time I found out that it sent me to the same area I was very disappointed, I always wanted to go into that door as a kid to see what was on the other side, it's those kind of details that made games seem so magical to me :), Nintendo really should have put a easter egg just for fun in there.

  • @dudleyvasausage7879
    @dudleyvasausage7879 3 หลายเดือนก่อน

    i love messin with these roms. too much fun. the music is really interesting if you mix it up a bit

  • @Lanasano635
    @Lanasano635 3 ปีที่แล้ว

    Yo you just solved my mystery that has been bugging for a long time!
    Thx!

  • @glitchinawesome7907
    @glitchinawesome7907 3 ปีที่แล้ว

    Love the content of this channel please keep posting videos!!! Looking forward to your next video!!!

  • @Dustin_Bins
    @Dustin_Bins 3 ปีที่แล้ว +3

    This was a cool experience. I was hoping it was because it was the first door, but I laughed regardless. Especially at the Kool-aide man death and the desert waterfall suicide. It was like "Well, shit, where do I go but dead?" *ded*

  • @koolandblue
    @koolandblue 3 ปีที่แล้ว +5

    These are like minus worlds from SMB1

  • @brare45996
    @brare45996 2 ปีที่แล้ว +1

    I’d like to see the full video of your blind reactions to all the worlds!

  • @Walter_
    @Walter_ 7 วันที่ผ่านมา +1

    I always build my tools with a dedicated button to turn sanitization/restrictions off.
    Yeah it comes with a warning, but it guarantees you will never be blocked by a tool's "safety features".

  • @JacobP81
    @JacobP81 2 ปีที่แล้ว +1

    1:22 Fun fact Game Genie codes are actually really encrypted machine code. In other words they are literally encrypted computer programs.

  • @DissociatedWomenIncorporated
    @DissociatedWomenIncorporated 3 ปีที่แล้ว +10

    Hey Gruz! I love your videos, and they've been a source of great comfort to me. I'm severely disabled so it's a struggle for me to get out even without a pandemic, meaning the entertainment you provide is part of what stops me going crazy 🤣
    There's three games I'd absolutely _love_ to watch you do a playthrough of, all on the Sega Mega Drive. First is Ecco the Dolphin... it's hard as nails but beautifully atmospheric (and you get infinite lives and level passwords), plus if you save the first set of three lost dolphins in the level "The Vents" (the third not counting the intro level) you get given the ability to use your sonar as a projectile weapon, it's a level you have to be careful not to exit prematurely.
    The second game is Puggsy... it's got a beautiful atmosphere and, like Ecco, some of the best music created on the Sega Mega Drive. It's a puzzle platformer that was the first game to really implement a comprehensive physics system, allowing you to throw objects (according to their weight and buoyancy) and see realistic results, amongst other things.
    The third is Quackshot, a Disney themed platformer that's pretty much a Metroidvania style game but with Donald Duck. I promise you it's awesome, this is back when after releasing a total dud on the system Disney decided to take greater control and helped develop multiple awesome games including this one, and Castle and World of Illusion.
    I'd just like your honest reactions to playing them for the first time and figuring them out. You're a super chill dude who doesn't mind some difficulty, and a Gruz playthrough of any of these would be a gift ❤️ Live long and prosper, my awesome space hippy bro! 🖖

    • @Dinooo1234
      @Dinooo1234 ปีที่แล้ว +2

      Que texto largo yo no lo voy a leer todo porque me parece innecesario y aburrido

  • @xion1305
    @xion1305 2 ปีที่แล้ว

    I never wondered what was in that door, till the start of this video. Please continue...

  • @kotoneshiomi8882
    @kotoneshiomi8882 ปีที่แล้ว

    Glad youtube recommended your channel, ive seen a few videos from your channel and decided to suscribe, keep doing good content, even if this was a year ago

  • @bluestartalron8502
    @bluestartalron8502 2 ปีที่แล้ว

    I am now going to proceed to spend a large chunk of my day messing around with the very same door you did. Manipulating and corrupting RAM values is fun, especially if they tie into the levels somehow.

  • @milesjoyner
    @milesjoyner 3 ปีที่แล้ว +1

    I’d love to see a game genie video on either: Zelda 1 or 2, megaman 1-6 or monster party. Ninja gaiden or ninja turtles.

  • @GXSCChater
    @GXSCChater 3 ปีที่แล้ว

    Excellent video. I guessing the snes version does the same. I wonder about the gba version though...

  • @jkljosh7392
    @jkljosh7392 3 ปีที่แล้ว

    I know it's not quite the game genie codes you usually check out, but you should make videos using the Real time corrupter (RTC) it's really fun to corrupt the game in real time.

  • @noeditbookreviews
    @noeditbookreviews 6 หลายเดือนก่อน

    I found a hidden glitch world in the game when I was a kid. It left a huge impression on me because I'd never seen anying like it before. I remember this world was cramped and I had to do the crouch jump to get around. To this day, I've never seen this place again.

  • @KOBUN40
    @KOBUN40 2 ปีที่แล้ว +4

    I always assumed that the door was simply a sprite with no action attributed to it, placed for the purpose of storytelling.
    I think there is a jar in 1-2 with a bombable floor, but no bombs to get down there. Could you find a way down there too?

    • @edwarlujan-hernandez6746
      @edwarlujan-hernandez6746 2 ปีที่แล้ว +1

      Used game genie code to turn the veggies into bombs. When you blow up the floor in the jar 1-2 u fall to your death

    • @KOBUN40
      @KOBUN40 2 ปีที่แล้ว +2

      @@edwarlujan-hernandez6746 Aha! That lifelong mystery has been solved. I just wonder why the breakable floor was there in the first place. I wonder if it was carried over from Doki Doki Panic, or if there had been plans to add something down there, but they ran out of time, and simply left it.