Learning Yugioh in 2024: A Comprehensive Guide

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 221

  • @four-en-tee
    @four-en-tee  8 หลายเดือนก่อน +31

    I hope this is an acceptable apology video and I promise not to post cringe again :kekw:
    Additional resources for further learning can be found in the description. What Yugioh topic would you like me to discuss next? Let me know in the comments below.
    - 4nt
    EDIT: If anyone asks why i updated the title twice, i was taking feedback from comments. The original title wasn't very clear, so i gave it a subtitle.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      Also, additional tutorials can be found in the description for those who want to learn further topics that may have not been fully covered in this video.
      And if anyone asks: the types of cards shown in the format section are also known as "staples" or "non-engine." I should've said in the video that they aren't part of an archetype.

    • @DJelNukaAdicto
      @DJelNukaAdicto 8 หลายเดือนก่อน +1

      The price of cards 😢
      Cant afford a little Sp knight 🥹

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      ​​​​​@@DJelNukaAdicto Yeah, it probably would be good to discuss that. MonkeyFightTCG also has videos on that, but i'll see if I have anything to say that hasn't been said yet.
      Something I probably would want to mention in a video like that is buying cards during off seasons if you cant wait for reprints.

    • @waynejulian277
      @waynejulian277 8 หลายเดือนก่อน +1

      i know its for new players but only link monsters can be placed in the extra monster zones as of the revised master rules which for the record the current master rules are called master rule 4.5

    • @waynejulian277
      @waynejulian277 8 หลายเดือนก่อน +1

      for any who want a full explanation the youtube channel called TGS anime has several playlists dedicated to fully explaining the rules collectively called the idiot's guide that covers everything up the revised master rule i referenced in my previous comment while also explaining how spell speed works

  • @larhyperhair
    @larhyperhair 8 หลายเดือนก่อน +45

    As a hero player (terrible way to start a sentence) I can definitely confirm the whole "a lot of these decks overlap" qualifier. I think it's totally fair to call Hero a beat down deck but I hate going second, you gotta be able to do your goofy baby lollipop dance turn one to set up a bunch of control cards like Plasma and DPE and Favorite contact, and then win on the crack back. It's like an unholy amalgam of Floodgates, Combo decks, Control, and OTK kill you out of nowhere decks.

    • @DarkAuraLord
      @DarkAuraLord 8 หลายเดือนก่อน +9

      >tfw the mask is changed and suddenly the law is dark

    • @liviousgameplay1755
      @liviousgameplay1755 8 หลายเดือนก่อน +4

      “Terrible way to start a sentence” NOO! My HERO protag role-players can’t be self aware now!

    • @larhyperhair
      @larhyperhair 8 หลายเดือนก่อน +2

      @@liviousgameplay1755 just because I'm self aware does NOT mean I'm not cringe, I will always shout out when I summon my favorite monsters

    • @pcbangbros8350
      @pcbangbros8350 หลายเดือนก่อน

      @@larhyperhair I SUMMON POT OF GREED

  • @RayquaSr.
    @RayquaSr. 8 หลายเดือนก่อน +33

    I think it speaks measures to the complexity of yugioh with the amount of " _side note:_ " text was used

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +6

      You're not wrong, this game has so much rules and mechanics. And even when trying to cover as much as i could at a reasonable pace, i still missed some stuff like the different types of removal. At least its in the description under additional tutorials.
      Yugioh's a hard game, lol

  • @hexi9595
    @hexi9595 8 หลายเดือนก่อน +12

    Mistake list
    1- 6:18 - Yes you can activate card effs during the dmg step even if the card doesn't mention the dmg step. Atk Modification effs can be activated in the subphases Start of Dmg Step and Dmg calculation. Same with specifically cards that negate activations (not negate effects)
    2- 7:20 - Nitpick but Fusion/Pendulum and XYZ/Pendulum are not shown.
    3- 7:20 - Illusion is not a Supertype like Gemini. Is a Monster Type.
    4- 7:20 - Nitpick but Supertypes are not the same as Monster Card Types.
    5- 8:19 - If both the Atking monster's Atk and the defense of the monster in defense are equal both live and neither takes dmg.
    6- 10:17 - The effect actually says "if the opponent controls more monsters than you do"
    4:18 - Clarification: You can tell which type of spell it is by looking at the symbol besides the [Spell Card] Text right bellow the name. Normal spells dont have any, Quick plays have a lightning bolt, Equips have a Cross, Continuous have an Infinity, Rituals have a flame and field spells have a compass. (same w trap cards. no symbol means normal, infinity means continous and reverse arrow means counter)
    Overall really good and went into more depth than i expected for only 30 mins. 👍 Would love to see some of the big CCs reacting to this and spreading the word

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      In my defense, a lot of the initially released illusion monsters had that shared battle protection property. I forgot that Diabellze doesn't have it, though she isn't even out yet, so it wasn't on my mind.
      The reason I addressed the supertypes briefly was because I was trying to cover all my bases when showcasing the ones i would and wouldn't be addressing in the rules section (since i do mention tuners in passing during my synchro summon explanation and provide a note alongside it). But yeah, the illusion one is just a goof up on my end.
      Overall, i'll happily take 6-7 mistakes as opposed to the litany of issues that were present in my PoG essay. Thats a major improvement on my part.

  • @sagethevvitch
    @sagethevvitch 8 หลายเดือนก่อน +17

    23:30 I wish we had a historic format (like Edison/Goat) that also has an active banlist, that way formats can't just be "solved". All of Magics side formats have active banlists and people love them. They're all their own experiences

    • @nicholaskoehler104
      @nicholaskoehler104 5 หลายเดือนก่อน +1

      this is a really, really good take. Edison / goat / hat / tengu as sister formats with active bans would be fascinating. Or like the banlist gets reset every 6 months or so sm like that.

    • @edymiguel4247
      @edymiguel4247 2 หลายเดือนก่อน

      Interesting idea, problem is, who will do that banlist? It would HAVE to be konami so its not as biased and they wont do that (especially when you consider they already have 5 banlists: TCG, OCG, MD, DL, RUSH)?
      And even then, it will have the question: is it better to change the banlist on a retro format which would make it not retro or is it better to keep it as is?

  • @serminimus1
    @serminimus1 8 หลายเดือนก่อน +12

    The deck building section kinda reminded me how I got into yugioh
    I started playing master duel with the deck they gave you and I wanted to learn on my own so I looked for a archetype that i liked
    And I found the ancient gear archetype and I build a deck off that
    Slowly I was encountering others machine type decks and doing a couple of changes to my deck and I add a couple of Inifinitrack cards into the deck
    Then I swapped to a EARTH machine deck to use the level 10 and 11 XYZ big boss monsters then I add a couple of machina cards and ended with a pretty good EARTH Machine deck That OTK my opponent if they aren't prepared
    I pretty much learned on my own by losing a lot but I can say that I had fun
    I played a lot of cards game and yugioh was the most fun I had playing one and I don't regret 1 second I spend on it

  • @Ghost-hk1cp
    @Ghost-hk1cp 8 หลายเดือนก่อน +8

    I got into the card game from watching yugioh gx and having no common knowledge of what it was about. Heard they had a card game and got into it, I did watch the Cimo video on how to play and learned through playing a lot. Overall it is possible for newer people to get into Yugioh, but it would make it easier if they started with Goat format and slowly go up the formats to learn all the mechanics

  • @constantinegarganta8364
    @constantinegarganta8364 8 หลายเดือนก่อน +19

    I learned through yugioh all by myself in april 2033 how i saw someone comboing to oblivion and i went i want to do that after a month of playing masterduel and browsing reddit and youtube i think i know how to play this stupidly complicated card game

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +4

      The challenge really after that point is becoming knowledgeable with a lot of the different archetypes and legal cards.
      Ultimately that just requires a lot of grinding and experimentation, though search filters on emulators like YGO Omega help tremendously.

    • @constantinegarganta8364
      @constantinegarganta8364 8 หลายเดือนก่อน

      @four-en-tee oh I've already done that
      I've already learned a ton of archetypes know basic combos and can play through some interaction given the right hand I know how to chain block and what priority is( I think) and can comfortably play at best 7 yugioh decks by that meaning I've played with the deck for over 2 months

    • @mattrezz1048
      @mattrezz1048 8 หลายเดือนก่อน +4

      Bro a time traveler lol

  • @thepowerisyetunknown7710
    @thepowerisyetunknown7710 8 หลายเดือนก่อน +2

    I personally learnt to play trough the videogames. I started playing the older DM/GX ones first, with the old rulesets, and moved my way up into it gradually.

  • @TheFourthBlackReaper
    @TheFourthBlackReaper 8 หลายเดือนก่อน +6

    This is great! I really liked the cohesiveness of the rules and deck building sections. It might be good to have a section in one of them that goes over non-archetype cards and/or staples.
    As it is, the video kinda implies all cards are part of an archetype, and not that there are cards that function based on type, attribute, level, and stat line. You do imply these cards exist in the deck building with tour guide and rhino warrior, but I think more elaboration would be helpful.
    The staples part is definitely not necessary, but conveying that there are relatively generic cards that you can expect to see frequently in most decks and/or sideboards, and that knowledge of these cards is effectively mandatory, would probably go a ways in preventing new players from spending a whole lot of time building a deck just to lose to a droll and lock bird they’ve never seen before. Again, you alluded to this with the sections on board breakers, hand traps and floodgates, but something more specific might help.
    That being said, it’s a very well done video and I’m kinda nitpicking here. I’m glad to see you haven’t been chased offline by a toxic comment section, and I look forward to your upcoming Mario video.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +2

      I thought including staples might've been a bit of a reach, but it certainly wouldn't hurt considering Ash is only 2-3 bucks now. I figure that the way Konami could've gone about it is include 1 copy of each staple, kinda like how Duel Devastator was structured. Although, I don't expect Konami to put as many staples in there as what was in Duel Devastator.
      Someone coming straight into this game isn't gonna think to go on TCGPlayer and start mass buying singles (even though that's exactly what they should be doing), but in your defense, i suppose they could also just pick up another structure deck along side it like the Crystal Beast deck or some other one that has Ash in it.
      Anyways, the format section pretty much covers staples aside from mentioning staples by name (that was just an oversight on my part).

    • @TheFourthBlackReaper
      @TheFourthBlackReaper 8 หลายเดือนก่อน +1

      @@four-en-tee Totally understandable, I just live in fear of attempting to introduce someone to Yugioh and they accidentally build a deck comedically weak to a staple I forgot to warn them about.

  • @NoirEmperor18
    @NoirEmperor18 8 หลายเดือนก่อน +3

    Idk man. Personally, I think that teaching all about monsters types should be done in like a Vanguard style of way.
    Fusions: Fusions are the combinationations of (most likely) 2 monsters into a single bigger one. (We have come to a point that you can fusion with whatever, so the mention of poly or spell card in general isn't necessary to be mentioned)
    Synchros: Using the power of nuclear energy, you are able to evolve your monster into its future stronger form. You do that by just adding levels using your monsters, in which one of them is the trigger for the evolution, the "tuner" monster.
    Xyz: You call upon a mysterious monster from another world made entirely of dark matter. You call upon these creatures by using 2 monsters of the same level in order to open the portal to the other world, the "Overlay Network".
    Pendulums: (i don't remember its exact symbolism, so spare me) You call upon beings from the very heavens themselves. These heavenly beings have that much power that when they die, they just return to heaven until called upon again. (And yada yada yada with the explanation)
    Links: (I don't remember this either and I feel ashamed) You combine various programs together in order to make a circuit in which a new monster is created and ready to join the fight. (Yada yada yada explanations)
    And don't think I forgot about rituals.
    Rituals: As in ancient times, you make sacrifices in order to call upon forbidden monsters from the underworld. All you need is your monster of choice which you call, the ritual spell that initiates the procedure and the sacrifices needed to summon it (aka the required stars).
    Idk. I saw this problem with Rarran where he didn't know anything about the monsters, but I am prety sure that if he got a lore type thingy for them, he would totally get it and he would just need the explanation to use the mechanics.

  • @elvenatheart982
    @elvenatheart982 8 หลายเดือนก่อน +2

    Such a good guide, ngl. Quickish but detailed and not overexplaining

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +2

      I did miss a few things, but hopefully this guide should help funnel players into the larger community and overall start them on the right foot.

  • @fellowinternetstranger8700
    @fellowinternetstranger8700 8 หลายเดือนก่อน +5

    I am growing more and more fond of this channel. I like the overall editing style and you can be pretty funny. Keep up the work.

  • @KetchupSauces
    @KetchupSauces 7 หลายเดือนก่อน +2

    There's also the heavy amount of ruling that comes from how cards are worded, like missing timings with "When" effects or when something is a cost or an effect like sith shaddolls being sent to the gy by a card effect so I see people discarting it and either misusing the effect on physical games or not knowing why it didnt happen for simulators (I've dobe it way too many times )

  • @Honest_Mids_Masher
    @Honest_Mids_Masher 8 หลายเดือนก่อน +4

    Wait I didn't realize you uploaded videos 💀
    Also nice video in general the editing is pretty good.

  • @fubu72
    @fubu72 8 หลายเดือนก่อน +15

    Master Duel non ironically has the perfect system to teach the game and wastes it teaching 2004 oonga boonga and decks that you will never face in your entire life

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +3

      Literally my only complaint with Master Duel's solo mode.
      WHATS FUNNY is that Cardfight Vanguard Zero has this exact system too, but they had it for every new set release basically (just like Duel Links). You had tutorials for individual boss monsters and everything, it was damn near flawess. The only thing that held that game back was (aside from just powercreep up the wazoo) the amount it took to craft cards. F2P just wasn't an option like it is somewhat in Master Duel.
      Granted, Zero was following Duel Link's release model where they drip fed everything rather than releasing everything current all at once like Master Duel did on launch. So it was probably a lot easier for Bushiroad to implement tutorials for everything, even though Cardfight Vanguard is a simpler game than Yugioh and probably needed the tutorials less lol.

  • @Mith07
    @Mith07 8 หลายเดือนก่อน +11

    I'm glad you found the motivation to make another video, despite the amount of criticism on the one about PoG.
    I have to say, this one really feels more cohesive than your last one. It makes sense that all of this is one video and there are no moments where I felt like "why did we jump to this topic now?", which did happen in your PoG video. You have improved a lot in that short amount of time. That said, the beginning feels a bit off considering the identity of the video. The video is intended to serve as a new player guide, so I'd be inclined to send this to new players. However, for the first two minutes you're talking about the PoG video which a new player will know nothing about, possibly losing their attention already, esp. when it was found "by chance" by the algorithm. When sending it to another person it's at least possible to set a timestamp after that. I know you had to put this somewhere, but this is probably not the optimal place. A seperate 5 min or less channel update video would've been better for that imo, even though those generate less views and some will miss it. There's always a tradeoff for these things...
    Another minor nitpick is that soul release is kinda mid against pure snake eyes and way better against the fire king variant, so using that variant in the dd crow/soul release example would've been better.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      There was a timestamp on screen, and i have chapters in the video that can automatically take the viewer to that point. Its very easy to skip, like skipping a preface in a book.
      The acknowledgement is in this video because I want to have continuity between my long-form videos (aside from the Halloween Paloozas). Its why there's a trailer for the Wet Dry World essay at the end, and the Wet Dry World essay's intro will also briefly acknowledge it in passing since I wrote that script during the fallout of the PoG video. Its ultimately just a creative choice. Plus, this ensures that people see my response, and I didnt want to give the impression that I'm going to upload more frequently than I'm currently capable of. This channel has an Hbomberguy style upload schedule (as in videos are done when they're done), and I make these videos during my time off work. So i'm setting expectations.
      I do not plan to reference the PoG video after that point though since it won't really be relevant to the ongoing narrative of this channel. That statement will make more sense once the Wet Dry World video is out.

  • @zander2758
    @zander2758 6 หลายเดือนก่อน +2

    This is a cool video, i got into ygo semi recently again (i played it as a child like 18 years ago and didn't play again till now) and i had a friend to guide me through the ropes as well as me being willing to throw myself at something till i learn it the hard way, so while i don't have use for this video personally its nice to have things to introduce new players to :), also vanquish soul best deck and i'll continue vanquish soul propaganda.

  • @randommaster06
    @randommaster06 8 หลายเดือนก่อน +1

    Wet Dry World is a -3 in card advantage, I'd go with Cool Cool Mountain instead.
    The video was good. The biggest issue I see is that you go way beyond the scope of learning the game. Refining a deck and anticipating the meta are more advanced and usually best left for after someone has a handle on playing their first deck. Everything past 19:30 is for intermediate players who are comfortable with the game.
    Also, while it's just my opinion, talking about card roles rather than card rules is a better way to communicate how most decks work. Explaining that searchers, GY sillers, revives, interruptions, etc. can be seen across multiple archetypes makes compartmentalizing that information easier. For example, you can show ROTA, Bonfire and Stratos as ways to search cards. Stratos also shows how cards can be restricted to an archetype, which is why you want to usually want to focus around an archetype and not just jam 40 good cards together.

  • @258thHiGuy
    @258thHiGuy 8 หลายเดือนก่อน +4

    With a thumbnail like that, have you considered naming your channel after one of the burning abyss monsters? I hear it's something that's never been done before

  • @ivanbluecool
    @ivanbluecool 8 หลายเดือนก่อน +11

    How to Yu-Gi-Oh?
    Step one: read.
    Step two: know the difference between negate destory and destory which negates
    Step 3: go back to step one

    • @LuluLite
      @LuluLite 8 หลายเดือนก่อน

      I wish it were that easy. The game is a mess in many ways. I do think some people do misunderstand what that difficulty is though, with people like Rarran, a youtuber that covers other card games, blindly criticising the wrong stuff.
      Also the 2 Player Starter Set is absolute wank.

  • @diegomasiero1784
    @diegomasiero1784 8 หลายเดือนก่อน +2

    GREAT WORK ❤

  • @SoulConvoy
    @SoulConvoy 8 หลายเดือนก่อน +1

    I stride to blues white dragonic overlord . He can stand every time he attacks by discarding 1 dragon

  • @larhyperhair
    @larhyperhair 8 หลายเดือนก่อน +2

    Yoooo I made the top right of the video let's goooo

  • @ChaosSwissroIl
    @ChaosSwissroIl 8 หลายเดือนก่อน +13

    The biggest barrier to learning yugioh in my opinion is the "The card doesn't do that despite it blatantly saying it does because Konami said so", such as Fulfillment of the Contract. The card says ritual monster, not "previously ritual summoned monster" not "properly summoned ritual monster". Also choose vs target vs pick vs select. Not to mention activating a card vs activating an effect vs an effect being activated.
    That and the inconsistency in design. In yugioh when an impossible action is attempted there is a resolution. You try to draw with 0 cards remaining, you lose. You activate a search for a card, but you have no valid targets, the activation is wasted and any further effects don't trigger. But that goes out the window with link monsters. You should be able to destroy them by forcing them into defense position or flipping them facedown, but instead of resolving the impossibility like in all other cases, you just aren't allowed to because because.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      So something of note: I will be updating the description of the video as more comments roll in to include more videos in the "additional tutorials" section.
      Thank you for bringing this up. On top of that, i'll go ahead and link a video about the different types of removal as well.

    • @joshuastork9326
      @joshuastork9326 8 หลายเดือนก่อน +1

      You can not attempt to search without a valid target, its against the rules and will get you a judge called on you

    • @Mt.Berry-o7
      @Mt.Berry-o7 8 หลายเดือนก่อน

      I mean, the cards assume that you have read the rulebook which is a fair expectation. The rulebook clearly states you can't bring back rituals or extra deck monsters that weren't properly summoned and part of the point of having a general rule about that is not having to write it out in every effect. Imagine if every revival effect since monster reborn and call of the haunted had to clarify that they don't summon rituals or fusions (and later future mechanics) that weren't properly summoned.

    • @ChaosSwissroIl
      @ChaosSwissroIl 8 หลายเดือนก่อน +2

      @@Mt.Berry-o7 That isn't a real rule though, it's a "because konami said so" ruling that is pretending to be a rule. It was added like a decade later. Also, it's literally just 2 extra words. Every card already has an extra 16 words for once per turn limitations, so you don't really have a leg to stand on.

    • @TheGamestars
      @TheGamestars 8 หลายเดือนก่อน

      @@ChaosSwissroIl you reasoning is very flawed, the rules of the game are already because konami said so. you draw the amount of cards you do, because konami said so, you have defined phases, and "one normal summon per turn" because konami said so.
      in the best case scenario, you can say for exactly things being inconsistencies being "konami said so", but you have nothing about link monsters needing to be destroyed by game mechanics while in defense position, that's wild. that's something you project should work like that, but it just doesn't.

  • @thepowerisyetunknown7710
    @thepowerisyetunknown7710 8 หลายเดือนก่อน +3

    Also, as a Duel Links player who doesn't know what a Dogmatika or a Runick is, could someone who is billingual in both formats be kind enough to give me examples for the 6 types of decks? The explanation isn't bad but it would still help me a lot.

  • @EmilForsberg_GRYBO
    @EmilForsberg_GRYBO 4 หลายเดือนก่อน

    I looove, the legendary hero decks, it's the perfect balance of fun modern combos and simple enough cards so that my friends (and i myself) can understand how to play them pretty well.
    It's my favorite yu gi oh product for just that reason, although you definitely couldn't start someone off with those decks, once they learn the basics It's a pretty natural move to the more modern sort of decks

  • @norg18
    @norg18 8 หลายเดือนก่อน +1

    25 years thinking of wet dry world.
    Glad it's getting the attention it needed.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      WDW's been getting attention, but i literally couldn't stop thinking about it for, like, a month while finishing the PoG essay.
      The Mario 64 video was admittedly going to first be about Cool Cool Mountain (i think the idea was to discuss themes of loneliness in the stage, i may make that a future video), but in typical fashion: i forgot i was gonna do that video and my mind just drifted off to WDW. And then I started really looking at the stage from top to bottom and knew i had to talk about it.

  • @abendsonnewarriorcats9474
    @abendsonnewarriorcats9474 8 หลายเดือนก่อน +4

    Hey, Quick tip: put it in the Video title or thumbnail that this is a tutorial, cuz I dont think the new players will get that otherwise

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      Thank you for the suggestion

  • @Aides1128
    @Aides1128 8 หลายเดือนก่อน +2

    Great video, but modern dragon link isn’t a combo deck it’s a midrange deck. Aside from that minor gripe fantastic job on this guide

  • @brucwayn6403
    @brucwayn6403 6 หลายเดือนก่อน +1

    Awesome vid it was my 1st vid of yours as far as the 2player kit goes it was horrible ive been playing since LoB and the DMG kit from way back then was by far a better product in every way

  • @talenstout8324
    @talenstout8324 6 หลายเดือนก่อน +1

    Their is no bad takes, everyone has an opinion, it’s a good thing. Well it teaches how the game itself works, but it does need to help new players to fair against experienced players.

  • @PortableFrog
    @PortableFrog 8 หลายเดือนก่อน +4

    Yes I found you from your pot of greed video. You probably don't want to hear anyone else talk about it, but honestly I really liked that video. I thought, and still do think Pot of Greed should come back, as long as it is at one. When I heard your take on it, honestly I thought it was a nice argument, and you brought up a few things I did not think about. I really enjoyed your take on that matter, and really liked your style in that video. I was surprised to stumble on another Yugioh video by you, and really think I am going to have to start looking at your other content. Because it all seems really great from the small bit of Yugioh content I did watch from you. If there is one thing Yugioh related I would be interested from you, it would probably be on your take on other cards that are banned. Maybe doing it in a similar way you did the pot of greed video, or the exact opposite for why it should never see the light of day. It doesn't matter, but your view of those cards would be nice.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +2

      I probably need to talk about IP and SP at some point, unless Konami makes a decision before then.
      As much as i'd love to just ban IP (because i think she slants the game too far in the going first player's favor), i really want to look at each case to see whether IP is truly the problem card or if we should just cut out the middle man and ban SP for being a more accessible DPE.
      That'll probably be a 10-15 min video at the most, it just doesnt need to be this long. The next real big Yugioh essay i'd want to do is probably over how to fix time rules, though for that i'd probably want to interview top level players and get their feedback since i've never been to a regional or YCS.
      I do stand by what I said about PoG in this video though, there's just a lot of interactions and stuff I didnt consider when I uploaded that video and I received a healthy reality check. All and all, I think that the feedback I received was for the better because its pushed me to really put 150% of my all into my projects going forward.

  • @renaldyhaen
    @renaldyhaen 8 หลายเดือนก่อน +4

    The best way to teach a new player, give them a link to download Master Duel. But I want an alternative format with lower power, maybe the "Legend Anthology" event in Master Duel is the closest one that I want. Low power format can be a good alternative for old players. This also can be a good place to learn because the deck is less oppressive. And most important, it is still "up to date" because you don't play with the format from 15+ years ago.
    .
    We usually have a lot of interesting weak decks in every format, but they're gone because the other decks are too oppressive. Why we don't use this as an opportunity to create something new. New players or players who are tired of modern BS can get a place for rest, and Konami can sell those "trash" cards because they now have a place to play. If we still only 1 have 1 BS format, no one can teach a new player. Imagine after teaching a new player for weeks. Suddenly the new cards can Xyz summon to different ranks with a spell, put a monster in back row as a spell/trap, play with 20 chain links every move, or go 2nd after their opponent sets 10 disruptions for 30 minutes.
    .
    I'm surprised that almost no one talking about alternative lower-power formats in YGO. As far as I know, only Paul from APS mentioned this idea a little, in his video weeks ago. Most people only talking about older formats like GOAT or EDISON. But I think also difficult for new players to get the cards because no reprint for those cards. Also, this is boring when we don't get new content.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      What this game could really use also is more homebrew formats. Domain Format and Junior Journey are pretty much the only ones I see trying something new.

    • @renaldyhaen
      @renaldyhaen 8 หลายเดือนก่อน +1

      @@four-en-tee I know the community sometimes can have a good alternative format too. But we cannot expect new players to know those specific communities. Or sometimes you cannot join them because you live in a different place. If Konami creates an alternative low-power format, this can be easier to find for everyone, everywhere.

    • @mattm7798
      @mattm7798 7 หลายเดือนก่อน

      Agreed, one nice thing about Magic is you have lower power formats like Standard and Limited(Draft/Sealed) where the complexity and abstraction is often much less than older formats. By abstraction, I typically mean the non-flavorful combos or synergies between cards, so it's easier for a new player to understand not only what one card does, but the gameplan of the deck.

  • @youtubeuniversity3638
    @youtubeuniversity3638 6 หลายเดือนก่อน +1

    Imagine if main deck size upped from 40-60 to 60-80 to forcibly cut consistencies across the board.

  • @jjefferyh
    @jjefferyh 7 หลายเดือนก่อน +1

    Welcome to yugitube
    Im very small but im here to induct you into the yugitubing scene

    • @four-en-tee
      @four-en-tee  7 หลายเดือนก่อน

      I'm a variety channel, but thank you lol

  • @7Celestron
    @7Celestron 8 หลายเดือนก่อน +8

    The irony of the first song being from Cardfight Vanguard lol

  • @blastchaos4286
    @blastchaos4286 5 หลายเดือนก่อน

    20:03 ok this one got a laugh out of me, you got my like

  • @GNGFan21
    @GNGFan21 2 หลายเดือนก่อน +1

    IMO they should make rules that says you need i.e 8 traps and 8 spell cards minimum to the deck. This way the game would probably be more fun in my opinion and not just trying to win it on your first turn by doing special summons all over and probably add more stategy to the game :P

  • @CompleteToast
    @CompleteToast 8 หลายเดือนก่อน +3

    Good video, would've liked to see you break from the "oh my god we must protect the new players from pendulums" when lets be honest, it's not hard to understand it (i mean i got it pretty fast and my iq could only dream of being in the double digits), but yeah, you did good.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      It was more so abridged for time since that was one of the points i was criticized on for the last video. I probably over-corrected.
      I did link TheDuelLogs video over pendulums in the description under "additional tutorials", and I do point out that video directly in the rules section. Although admittedly, I didn't explicitly say that it was in the description because I didnt draft the description until after the video was done.
      Going forward, i'll try to draft out the description while writing my script in case the video calls for it.

    • @RayquaSr.
      @RayquaSr. 8 หลายเดือนก่อน

      Pendulums are not hard to understand, until a macro cosmos is on field.

  • @JessePerezStrategyGaming
    @JessePerezStrategyGaming 8 หลายเดือนก่อน +2

    Thank you for the shoutout! What a great video - knowledgeable and informative. Will be trying to continue to provide fun stats and to be worthy of your shoutout. Keep up these great video essays!

  • @qwertystop
    @qwertystop 8 หลายเดือนก่อน +2

    I think you cover the underlying rules well, but then are missing the same intermediate-beginner level of information as pretty much all other tutorials, including the official ones like the Starter Set and Master Duel solos. Specifically, you jump from core-rulebook to deckbuilding without anything about how to read and evaluate card effects, and then from there to the sort of research necessary for serious tournament competition (even locals are a step up from kitchen-table casual or online randoms). Card effects have patterns to them - starters vs extension vs interaction, building up material vs spending it on something, searching vs dumping vs summoning, the many different types of negation and removal, and what any of these tend to be *for* in a broader view. This is where everyone I've tried to introduce has run into problems: Going from a rapid stream of distinct card effects to seeing what a deck or engine *does*. I don't know how to teach this either - but IMO, this is the hard part, the part that is *why* being introduced to YGO tends to need active guidance from an experienced player, and it's the part that you and everyone else seem to not even be trying to address.
    For example, you demonstrate deckbuilding with BA, but don't explain what they do - "figure out the essential cards" without saying how to do that or giving more than a tiny example of reasoning for just one of them (Tour Guide). Then, "Fiendish Rhino Warrior for some graveyard dumps" - to which the novice says, why would I want to send my own cards to the graveyard? Why is that the reason to play Rhino, and not the protection (visible but unmentioned)?
    Later on, you bring up D.D. Crow and Soul Release in the context of Snake-Eye and just assume the viewer knows what Snake-Eye does, and later Ash Blossom and Nibiru without giving more than a sentence on what Ash is for (Why is stopping "searching, drawing, or dumping" so high-impact? For that matter, why not just "moving cards out of the deck", if you're not going to match the list on Ash's effect?) and even less on Nibiru. You suggest that the viewer will be wondering why people don't "just play a bunch of floodgates", when a new player likely doesn't even know what those are (you only mentioned them once, offhand, ten minutes ago, without explanation) and certainly doesn't know what range of such exist.

    • @TheUberduberdoo
      @TheUberduberdoo 8 หลายเดือนก่อน +2

      Thank you so much. There's so much missing in this guide. I played yugioh in school 20 years ago. After the special summoning category i was lost as it was assumed i knew everything that was mentioned like hand traps (?????) Do they mean quick play trap cards or?

  • @Aldurfel
    @Aldurfel 8 หลายเดือนก่อน +1

    Those are some really pretty Ecclesia and Nova sleeves, where did you get them?

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      I bought the Ecclesia ones on Amazon, the Nova ones were some promo with RRR

  • @speedrunnercaliorda2787
    @speedrunnercaliorda2787 8 หลายเดือนก่อน +1

    I accept your apology. Good job 👍

  • @duduvec5971
    @duduvec5971 8 หลายเดือนก่อน +1

    Yugioh is a fighting game where you build your fighter with cards, no one can change my mind.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      Would explain why my favorite traditional fighting game is Soul Calibur

    • @DarkAuraLord
      @DarkAuraLord 8 หลายเดือนก่อน

      stun = zoner
      combo = rush down
      midrange = grappler

    • @duduvec5971
      @duduvec5971 8 หลายเดือนก่อน +1

      @@DarkAuraLord i'd say its more like this:
      Stun (floodgates)>grappler
      Combo>rushdown
      Mid range>shoto(like ryu)
      Control (sky striker)>zonner
      Hand traps>get off me tools
      Board breakers>dp

  • @lydierayn
    @lydierayn 3 หลายเดือนก่อน

    The cardgame where the enemy throws a card at you, pulls out a chain from below the table, beats you with it then pushes every single card of you from the table, and "wins"

  • @beonappetit1497
    @beonappetit1497 8 หลายเดือนก่อน +2

    Which game’s gameplay is in the background?

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +2

      YGO Omega
      I left a link for it in the description

  • @StraightEdgeAce17315
    @StraightEdgeAce17315 หลายเดือนก่อน +1

    Yikes… I played when I was a younger kid but kind of grew out of it as I got older. I’m trying to get back into Yu-Gi-Oh because my friends love it. This is just too much for me personally, but that’s mainly because I’m an idiot. Love watching Duels though :)

  • @SonicMegaKing
    @SonicMegaKing 8 หลายเดือนก่อน +4

    Yu-Gi-Oh as a game exists for miserable people to make other people miserable. I know this because I've been playing for two years. I've been playing for two years because I've fallen into depression and hate myself. And there's no better way to pass time when you hate yourself than playing Yu-Gi-Oh.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      I've been playing for three now, and the only reason i have any sort of content with this game is because I really enjoy the process of deck building. Its a creative sort of fun if that makes sense? Kinda like drawing.
      Granted, thats a pretty subjective reason.

    • @Honest_Mids_Masher
      @Honest_Mids_Masher 8 หลายเดือนก่อน

      This game is probably the only thing I've ever felt invested in throughout my entire life I'm not even joking. I never studied as much as I did with my other interests as I do with Yu-Gi-Oh.

  • @theghostcreator776
    @theghostcreator776 หลายเดือนก่อน +1

    New players: why is this video so long
    Yu-Gi-Oh players: how is this video ONLY 30 minutes long

  • @nickfanzo
    @nickfanzo หลายเดือนก่อน +1

    Modern yugioh is bizarre. I watched worlds recently and the round one player going first was combo-ing for like 6 mins before the other player got their turn one.
    Thats ridiculous
    I’ll stick with goat format

  • @sazashime1761
    @sazashime1761 18 วันที่ผ่านมา

    i'm traing to teach my wife what is yu gi oh, this video will help alote tnx man.

  • @matiaspereyra9392
    @matiaspereyra9392 8 หลายเดือนก่อน +2

    Are you aware that by virtue of this existing we're essentially doing the friend introduces you to Yugioh except whoever watches it except there's no friendship
    Like, as of videos on how to play Yugioh, there's a million, that's kinda how I even got into official play back in 20...14? The thing is that people (reasonably) expect an official source to do it, what i mean is, when someone boots up master duel they expect the tutorial konami gives you to be good, or good enough, and in pre master duel it was difficult because people didn't know there were free unofficial sims for them to dip their toes into the game without committing to either buying shitty cards that will get them boddied or expensive cards for a game they don't even know if they'll like, and even if they made peace with that idea then there's looking up a video to then get tested with a bunch of people that they don't know how they'll react and will potentially be judging their Yugioh learning skills... Etc etc, which was a huge social burden and still is if you want to play physical (but now at least people know they can lean in master duel {to then get discouraged there})

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      Whats funny is that I actually agree with you (although the "no friendship" bit is a little harsh), but thats why I also included a section at the end trying to provide solutions.
      My hope (which admittedly is a long shot) is that someone at Konami might see this. I doubt they'd use my exact solutions, but if they do see this video, i hope my pitch gives them an idea of what they could be doing better with products like the 2-Player Starter Deck. I'm not counting on a new anime to fix this (i'd rather they make Yugioh the Chronicles an official series so we can get more lore), but Konami does need to do something.
      The most common solution i've seen floated by people is an "intermediate 2-player starter deck", which i'm more or less arguing should've been what we received from the start. Konami could've included the beginner stuff in a product like that and just had cards that you swap out of the decks, which is more or less what i suggested in the video. But instead the decks Konami provided in their 2-Player product were these weird crosses between synchro/xyz decks and GOAT style beatdown decks (with a bunch if 1-of's and all). Neither of those represent modern Yugioh, the product just comes off as dishonest.

    • @matiaspereyra9392
      @matiaspereyra9392 8 หลายเดือนก่อน +1

      @@four-en-tee NGL, autism struck and I did watch this while eating at a restaurant so I only got up to the start of the hand trap section

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +2

      ​@@matiaspereyra9392 Dude, i cannot tell you how many times I've stopped a video midway to write a massive essay of a comment. Its a habit i'm trying to break lol.

  • @Zero_de_Nova
    @Zero_de_Nova 8 หลายเดือนก่อน +2

    The beginning is easy:
    3!
    3 Ways to Win (LP 0 / Deck Out / Exodia)
    3 Typs of Cards (Monster / Spell / Traps)
    3 Passiv Phases (Draw/Stand By / End)
    3 Activ Phases (Main1 /2/ Battle)
    3 Passiv Monster Card Info (Atribut/Type/Normal)
    3 Activ Monstr Card Info(Level/ATK / DEF)
    3 Ressurces (LP/ CARDS/ NORMALSUMMONS)

  • @duckgossip
    @duckgossip 8 หลายเดือนก่อน +8

    Yugioh? In this format? Pshaw

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      lmao

    • @duckgossip
      @duckgossip 8 หลายเดือนก่อน +1

      @@four-en-teeI played a dueling book game with an old returning player, told them to search up snake eyes, he quit 2 minutes later 🤷

  • @matevzjausovec4648
    @matevzjausovec4648 8 หลายเดือนก่อน

    At 10:34 I think it's unclear that effect is after the :/; and not the condition

  • @the199dirtrider
    @the199dirtrider 5 หลายเดือนก่อน

    Nova mentioned pog.

  • @Miracle7Seven
    @Miracle7Seven 2 หลายเดือนก่อน +1

    hi, newb here, I'm able to learn the rules, and play a deck of my own right? cuz I like the older cards (I like the magnet dude from yugioh and the egypt stuff), but idk if fundies can carry my far..

    • @Miracle7Seven
      @Miracle7Seven 2 หลายเดือนก่อน

      I'll mostly just play master duel cuz free...

  • @SoftwareNeos
    @SoftwareNeos 8 หลายเดือนก่อน +1

    Thisll blow up

  • @DarkAuraLord
    @DarkAuraLord 8 หลายเดือนก่อน +2

    Honestly, don't take the comments too seriously mah dude. I get that it's easier said than done, but the clowns in this little YGO community of ours are EXTREMELY opinionated and passionate about the game, so getting some rather "intense" feedback, to put it nicely, is almost inevitable when you upload something opinionated about the game 😅
    You quite literally see this in EVERY yugituber's comments when the video topic is one of them speaking their personal opinion and desires for the game. From the most renowned competitive players, to the nicest and most friendly casual tubers, if the video is them giving an opinion on something, there WILL be people in the comments giving them shit and explaining why they're a dumbass for having that opinion 🤣
    One thing that I try to keep in mind when interacting with this community, especially in a more open public forum, is that even if you have severe disagreements about the game and how it should be, the chances are that you have FAR more in common with the person than you do differences. After all, at the end of the day we all love the game and we want it to succeed, even if we have different ideas of how that might be achieved or what that means!

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +2

      Yeah, but in the context of the last video, they did propose a lot of good counter-arguments that I hadnt considered. I give credit where its due.

    • @DarkAuraLord
      @DarkAuraLord 8 หลายเดือนก่อน

      @@four-en-tee absolutely! Being open minded is a great thing and that's part of the fun of posting opinion pieces and such online - it opens up a discussion and differing sides can come to better terms and understand each other's perspectives!
      I'm just saying that sometimes people can be dicks about it, even if they're right, and you shouldn't take it too hard haha 😅

  • @Evan20000
    @Evan20000 8 หลายเดือนก่อน +2

    Yugioh isn't that hard to learn proficiency at. Just bait your opponent's 2 omni negates, preform your 16 step combo while playing around your opponent's 2 unknown cards in hand, get your monster negate on the table before your 5th summon or before your opponent realizes they're in deep shit, then assemble your OTK board and win. Simple. Anyone can do it easily.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      Honestly, they aren't even unknown so long as you open your hand with Exchange. Just set your starter normal spell first so they can't yoink it. Its literally Forceful Sentry.

  • @georgecheng4144
    @georgecheng4144 8 หลายเดือนก่อน +1

    This tutorial seems to be missing a lot of information for this tutorial to be useful for someone who doesn’t have a veteran Yugioh “teacher” to fully learn. It also goes into how to beat decks (trap and pendulum decks in the “How to Play” section), which players should hold off on until they understand the mechanics. Overall, tutorial seems to teach returning players, who already know this stuff and can get some information skips, instead of fully new players, who can’t.
    Also, I disagree with BreadBoy’s take on the Starter Decks, as simplicity is key for new players, not meta relevancy. Instead, I agree with Cimo’s take on the Starter Decks still being too complex for new players to understand.
    List of Missing Info: Banish, How to change battle position manually, Distinguishing types of Spell/Traps, resolving effects of on-field spell/traps disappear when they are removed, but not the other types, special rules with quick-plays, what does a cost and condition mean for an effect, SS of Ecclesia is an action but not effect?, XYZ have ranks, Links have no levels and no DEF, when can monsters use their effects, you mentioned Side Deck and didn’t explain how it’s used.

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน

      The goal of the video was to start a new player on the right foot so that they could go learn the rest on their own. This is why the video also funnels new players into resources like YGOPRODECK and into other members of the community for further learning like GGYGO, Jesse Perez, dpYGO, Mkohl40, etc. (along with other members i linked in the description). Staying on top of Yugioh requires all that unless your goal is to just play casually with friends, because this game's about as complex as a MOBA or fighting game.
      At the most, i regret having neglected covering different types of removal as well as the difference between targeting and non-targeting. You're also right about Ecclesia, I should've spent more time with that example. Those were some awful oversights on my part.
      If we get a Master Rule 6, i'll do this video over again to account for the rule changes while also including stuff i missed in this video.

    • @georgecheng4144
      @georgecheng4144 8 หลายเดือนก่อน

      ​@@four-en-tee In what is considered "a comprehensive guide", I would think this video + your specifically recommended videos should teach me what needs to be known about the rules of Yugioh. However, with the missing information above, I can't say this does as new players need to still dig up the Yugioh manual for the info. Then, there is the card reading, which is so crucial to understanding the card and the game around it, which isn't really in the Yugioh manual.
      You only explain some of the recommended channels' functionality. It feels like a chore for new players to dig up why all these channels are going to be useful and find out what videos to exactly watch in the sea of varied content. (Aside: Why is DistantCoder, dpYGO, and Dzeef on list? Not really what I think as learning channels.)
      Also seems like you are assuming the new player wants to play competitive. Overall, the video is fine for all, except for explaining formats. This section could have been distinguished as a different video for competitive players, as new players with brains bursting with all the Yugioh info they just learned may think this is cruical for them to "learn Yugioh".
      Nitpicks: The first and last part of the content seems to talk to the experienced Yugioh community, which a new player doesn't care about and a guide shouldn't do that. Also, handtraps are just a fanmade name, don't put it in the trap section of video. It's confusing for new players.

  • @Praetor_Lethe
    @Praetor_Lethe 8 หลายเดือนก่อน

    Can I just ask what website you're using whilst making the burning abyss deck? Thank you :D

    • @RayquaSr.
      @RayquaSr. 8 หลายเดือนก่อน

      It's a program called YGO Omega.

  • @EddricVanguard
    @EddricVanguard 8 หลายเดือนก่อน +1

    12:52 stride 😂😂😂😂😂

  • @lifedeather
    @lifedeather 6 หลายเดือนก่อน

    8:18 2 very based cards :)

  • @wyboycowboy
    @wyboycowboy 2 หลายเดือนก่อน +1

    So what you're saying is: I shouldn't learn to play modern yu gi oh?

  • @Algorithm_Poison
    @Algorithm_Poison 5 หลายเดือนก่อน

    ...yeah, when i get the Yu-Gi-Oh itch all just go back to elite Duelist soul for the gba.

  • @Yojack872
    @Yojack872 6 หลายเดือนก่อน +1

    Dude i dont know who you are - TH-cam rec me this video so the first 2 minutes are, "I dont even know who you are"

  • @affisadnan2772
    @affisadnan2772 6 หลายเดือนก่อน

    10:39 all the text create but only the yellow one appeal 😂

  • @haxmode6935
    @haxmode6935 8 หลายเดือนก่อน +2

    a thirty minute video about a game you dont care about that just rapid fires a ton of information at you that you most likely don't get in a video doing a very bare bones job skipping some important things is not a very great way to learn.

    • @dreadedronin24
      @dreadedronin24 4 หลายเดือนก่อน

      I mean it better then anything else out there so far I’m a new player who’s been through to get into the game and this is the first video that actually explain a lot of little things that you would know unless you’ve been playing for awhile best understanding the basics video I’ve seen and trust me I’ve been looking

  • @blackgoku116
    @blackgoku116 3 หลายเดือนก่อน +1

    Bro since when did yogioh get so F complicated Link's, deck type,pendullm monsters,spell speed...and why TF r some cards banned bro I played when I was young hit puberty stoped and I want to get back to it I played a game online and didn't have a clue WTF was going on I didn't even play my guy F me in one turn

  • @MyGamesterGaming
    @MyGamesterGaming 6 หลายเดือนก่อน

    6:35 even this video doesnt show players how to fully play the game if you need to link to ANOTHER video explaining a specific mechanic. its to much.

  • @catowarmeowson9964
    @catowarmeowson9964 8 หลายเดือนก่อน +2

    Good video but 100% not made for a new player

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +1

      The "a beginners guide" in the title was a suggestion from one of the commenters since it was originally just titled "Learning Yugioh in 2024".
      I suppose calling it a comprehensive guide would be more appropriate.
      EDIT: Title updated. Again, thank you for the feedback!

  • @AxlMunoz-
    @AxlMunoz- 2 หลายเดือนก่อน

    Yep I’ll stick with pokemon😵‍💫

  • @Nelex5000
    @Nelex5000 8 หลายเดือนก่อน +3

    modern yugioh is soulless and 99% of new cards are the same exact thing: summon, search +2 advantage, set from deck, activate trap first turn, make 50 summons, lvl 12 in 1 turn.

    • @Honest_Mids_Masher
      @Honest_Mids_Masher 8 หลายเดือนก่อน +6

      Why does none of this apply to swordsoul, spright, or Kashtira?

    • @Monkeylighthouse
      @Monkeylighthouse 8 หลายเดือนก่อน +5

      From that description you are definitely an older player who quit at some point and watched a master duel replay and decided this was how the game is.

  • @chuchojuarez95
    @chuchojuarez95 8 หลายเดือนก่อน +2

    Who r u

    • @four-en-tee
      @four-en-tee  8 หลายเดือนก่อน +2

      a guy with opinions

    • @chuchojuarez95
      @chuchojuarez95 8 หลายเดือนก่อน +1

      @@four-en-tee nice

  • @aka.theos.
    @aka.theos. 3 หลายเดือนก่อน

    I don't like modern yugioh at all. I miss the old times where you feel like you're playing chess and can mind game and outplay your opponent and duels can take more than 10 turns

  • @mctoad1091
    @mctoad1091 หลายเดือนก่อน

    bro what

  • @fatfurry
    @fatfurry 7 หลายเดือนก่อน +1

    This makes me have to poop

    • @four-en-tee
      @four-en-tee  7 หลายเดือนก่อน +1

      thank you, you made my day

    • @fatfurry
      @fatfurry 7 หลายเดือนก่อน

      @@four-en-tee Which day did I make? Did I make your day the day that I blessed you with this wonderous insight, or did I make your day the day of the day that you responded to my gracious comment? I do not know when you saw my comment and thus I do not know which day I made for you.

  • @GreenElectroweb
    @GreenElectroweb 6 หลายเดือนก่อน

    Bro I’m trying to learn Yugioh after not playing for 14+ years
    And I dont have a single clue on what the fck youre talking about
    Its not that this video is bad its just this game is impossible to understand as a returning player

  • @ChaosSwissroIl
    @ChaosSwissroIl 8 หลายเดือนก่อน +59

    Pot of Greed should never have been banned. It is less game warping than 99% of new cards. Every single card now is pot of greed, except instead of blind drawing, it's searching plus more. Once all the cringe deliberately broken cards are banned, then you can anti-Pot of Greed people can make an argument and actually have a point.

    • @syco7274
      @syco7274 8 หลายเดือนก่อน +44

      Absolutely not. While generic draw cards arent as good any more as it used to be (especially going 2nd) it is still way too good.
      1. pot of greed allows you to draw those broken search cards for free
      2. most draw/add 2 cards have the hopt restriction, which always risks drawing another copy of itself, PoG doesn’t
      3. the critical mass of generic draws is fairly hard to balance, too many and you risk having more consistent FTKs

    • @MrJuan_Vzla
      @MrJuan_Vzla 8 หลายเดือนก่อน +7

      PoG and all draw cards were powercreept by Prosperity.
      Why would I draw 2 random cards when I can look the top 6 and add ANY of them?

    • @duckgossip
      @duckgossip 8 หลายเดือนก่อน +24

      Imagine spending four hand traps on someone and then they pot of greed as their last card. There’s a reason dumb draw cards are banned and it’s so the game doesn’t become “who draws free card advantage” simulator. You guys just want to be contrarian I swear 🤦🏽

    • @duckgossip
      @duckgossip 8 หลายเดือนก่อน +12

      @@MrJuan_Vzlaprosperity has major restrictions and you could just run both. Prosperity isn’t even that good either with most decks not even running it 😊

    • @whenisdinner2137
      @whenisdinner2137 8 หลายเดือนก่อน +8

      No it makes things a way to consistent for no cost.

  • @delroku
    @delroku หลายเดือนก่อน

    Just don't play it, it sucks.

  • @nancylee8851
    @nancylee8851 5 หลายเดือนก่อน +1

    15:33 Caught me off guard. Well played duelist.
    Defo better guide than the confusing starter kit.
    Now stand and draw!
    💳🎴🃏

  • @johnnynoitel1897
    @johnnynoitel1897 2 หลายเดือนก่อน

    I havent played yugioh for 6 years and I have to say all of this is confusing... Like its a new game