Best and Easiest Legendary Lords, Faction Selection Guide Immortal Empires - Total War: Warhammer 3
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- เผยแพร่เมื่อ 16 ส.ค. 2024
- The Top 5 Best and Easiest Legendary Lords to play in Immortal Empires for new players, recommended as your first campaign.
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Timestamps:
00:00 - Intro, Honorable Mentions
11:37 - Wood Elves, Sisters of Twilight
27:39 - Norsca, Throgg the Troll King
43:40 - High Elves, Tyrion
56:32 - Greenskins, Grimgor Ironhide
1:10:42 - Warriors of Chaos, Archaon the Everchosen
1:33:10 - Final Word
Alain of Deathwatch
Alexander
Yolosapien
Fred
JKPrimative
Kurtis
RatEmperor
connor
Sean
Sinnelleos
Anton
Phillip
CB
Crix
Mederic
NL
Lina
Dan
Filip
Christopher
Whale
8GREENC
Vlad
Konda
RhadigarTV
Martin
Gabriel
KJF
Lorem
#immortalempires #totalwarwarhammer3 #warhammer3 #warriorsofchaos #totalwar - เกม
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Just a quick tip for your next videos: try to reduce the amount of screen movement. Personally, I found it distracting and it gave me a bit of a headache. Most of the time, you seem to move the screen just for the sake of it. In terms of actual content, you're doing great. I found the information very helpful. Thanks.
Yeah especially when you're asking the viewer to read something
I would say Count Noctilus is also one of the easiest too, no one is going to attack you but you have freedom to attack almost anyone.
Noctilus is hands down the most over powered LL without using gimmicks. By about Turn 40 you can have a doomstack of Necrofex that you recruit in 1 turn, cost you 1500 each and have an upkeep of 71 gold. And they get buffed to hell and back. That point you just win.
Now other lords can get crazier but they normally just involve messing with game mechanics or specific army combos. Noctilus is just raid to level up, get Necrofex, win.
@@Ashannon888 Ye, that's boring. And you'll never become a better player. 🙄
No one you say I do not agree on that. I had the whole fleet of brittenia attacking me when I played him. Turn 37 there comes like 8 full armees against me.
@@Ashannon888 no it's not it's helman ghorst, you can build zombi doomstack and they win vs everything and cost nothing on hardest difficulty you don't even have to micro them send them afk in the enemy they win and You can have so many of them I'll have ATM 13 full army's with an total upkeep of 30 000 and 1 army wins easily with Zero casualties most battles and even if one hole zombi unit dies (doesn't happen often) they can come back after battle.
His Zombies heal in meele and have a healing cap over 200 000 HP ;)
Edit I'm on 22 full army's and 2 higher tier ones total upkeep is 45k in turn 64
I agree they got it WAY wrong with the empire in it's current state, their internal affairs mechanics are maddening (and pretty disfunctional ATM). But Cathai I feel is ok, specially Mr. Metal and fire. In my experience, strong economy beats basically anything else in terms of new player retention, the only real metric if you want people to play and learn more complex mechanics.
I did the classic Tyrion with Sword of Khaine, and with a Life Mage and you have yourself a two man army capable of taking on practically any army.
Haven’t played archaon but Belakors campaign was amazing and the teleport mechanic gives you so much choice
O yes, I played Archaon right after Katarin and it was a walk in the park.
Archaon in general is overpowered as well.
I mean, he probably should be, but that dude is a one man doomstack.
I'd say either Lizardmen or Dwarves are a reasonable first pick as well. I mean, Mazdamundi and Gor Rok now have a way easier time consolidating Lustria. That with a rather easy play style and combat system and easy mechanics. The geomantic Web and rites are straightforward. Dwarfs, especially Thorgrim with the removal of Grimgor means that Karaz A Karak is a very safe place to start. Dwarf units are meant to take a beating and even their ranged units are forgiving for newer players. Their systems are very simple as well. and they've got no magic to worry about.
Possibly although for a new player I really wouldn't recommend dwarves with their slow growth and annoying grudges. They do have a very strong army though.
Gor rok is already op af in wh2. Kroak is basically doomstack himself at lvl1
Dwarf economy has been heavily nerfed though, gold mines used to give a thousand at tier four, now they give 800, the landmark in gunbad now only gives 800 instead of 1500.
Thorgrim is actually a tad bit more difficult to get your economy rolling, and Wurzag is two provinces away. Not to mention you start with a full grudge bar which kills public order and growth.
Still it’s far easier than Franz.
Above Mazd and Gor ROk I'd say that Oxyotl might have somwhat complex mechanics but all in all they're busted as fuck and make him so strong if you think for 20sec about what unlimited teleportations between two points of the map allows you to do
In my campaigns the Empire and Bretonnia are usually just completely wrecked by vampires, orcs and chaos. It's not even fun to play anymore as them or against them. A bit disappointing - I'd expect the Empire to be a powerhouse, but by turn 70-80 it is usually destroyed and I'm not even anywhere near it. Same for Bretonnia.
The empire is okay to play, not good, but just barley not bad.
The problem I’ve found is, it’s a snowball faction. Either everything goes well or everything goes bad.
My best tip is to just have a few generic lords roaming around the empire to resettle (give to elector option) to keep the other provinces alive and your imperial order somewhat manageable, bonus is you get loads of fealty, which is why when it goes well, it can go really well.
Now I’m not at all saying that’s all you have to do, the empire has to definitely know who to go for as a threat in order to have a nice late game. If you can get them though, it’s quite smooth till the big chaos wave.
In my current Karl campaign, I have the whole empire, and military alliances with all the big order faction, dwarfs, high elves, Kislev etc.
So I have the ability to recruit some mad mixed armies lol, the tech tree helps with those.
All in all, I’d love some sort of touch up though, it’s so close to being good, but not quite imo.
The choices CA picked may not be the most powerful, however they have balanced and varied troop trees. For teaching a new player, lots of enemies and lots of tools is not a terrible idea.
20:00 little help with explanation, for new people to understand:
With Wood Elves, you are not swarming your enemies with numbers, your arrows will blot out the sun and turn enemy into a pin cushion,
Drycha deserves more than just an honorable mention her ability to spawn 3 non-decaying Dryad units at infinite range is amazing in sieges plus vanguard deployment for most her army
I say she gets -1 point for spawning next to Kislev, hated by everyone she is around.
Thx for the guide this saves a lot of time. If you have more of these with maybe off meta strategies that would be great. Keep it up subscribed
No mention of Ghorst of Vampire Counts? I'm undefeated right now in my Legendary-VH campaign. All I do is mass zombies, and afk to victory. Can't get easier than that lol
Another quick point on Chosen - Whilst you're correct that Nurgle GW are the best choice for their huge HP sponge plus AP damage and poison, Khorne Dual Weapon Chosen are a legit choice if you're going against lower Armoured enemies, ie everyone but other Chaos Warriors and Dwarfs. They absolutely tear through demons and low to mid armour. Obviously they don't have shields but their armour is high enough so as to not make it as big a deal as it would be. Added to that, Khorne dedicated lords and heros on juggernauts are beasts so fully khorne based armies as Archaon are a blast :D
Nurgle Chosen even out do them in that respect specifically because of healing ability. The Nurgle side of chaos is legit cracked. Two Nurgle exalted heroes, a Nurgle warshrine, and 8 units of Nurgle chosen with great weapons will legit tank and spank two to three times their number in all melee fights regardless of what they go up against, add in a Slaanesh warshrine and you absolute gold.
@@jarlwilliam9932 Oh for sure, Nurgle GW Chosen will win you ridiculous battles, my point was that in the vid he highlighted them and undivided chosen as the "go to" and I just wanted to point out there was an alternative. And sometimes getting through units faster is better than simply outlasting them for obvious reasons.
@@donmongoose I understand Nurgle tanking and you having to use plague magic to achieve victory but you’d think Khorne would be the ultimate melee grinder. Turns out plague demon worshipping Vikings beat raged out berserker Vikings which is kinda weird.
@@jarlwilliam9932 Well for one, healing has always been one of the most OP magic since game one despite all the nerfs and two, battles are won by outlasting your oppenent, and thats Nurgles shtick.
Also, I still maintain that against low to mid tier armour Khorne DW chosen + lord n Hero will win as many battles as Nurgle, and they'll do it faster.
The southlands are now known as the Thunder Dome due to the amount of powerful lords there vying for control xD I like the name a lot xD
Tiktaq'to is one of the easiest Legendary Lords. He can get a Fireleach Bola Terradon Rider doomstack in the first 4 or 5 turns. This will simply wreck everything in the early game. It's especially powerful because in WH3, you're fighting tons of siege battles, and the enemy are sitting ducks for your bombs and bolas.
I don't know if I just got lucky, but I found Wurzags campaign ridiculously easy. Early game, savage orcs and their bow versions are incredibly strong, you can confed through battle with the surrounding orks easily, fight a few battles to get your waaagh up, cheap second army, pop your war on karaz karak dwarfs, knock out barak varr on your way past, Skarnsik was knocking around the silver road being a menace, took him out in a battle and got the regions he'd kindly conquered for me. I had 5 regions in a very short space of time and all the surrounding factions were too busy fighting each other to build up anything that could challenge me. The only real challenge early to mid game was Angrund having a complete rage boner against me but with Ikkit expanding east that stopped being a problem.
Well if you can rush dwarves absolutely, although that's a hard fight admit, still an early Waagh to wipe out their capital would put you in a good position
Great video! Subbed
So Grom starts out like Nobunaga Oda in total war shogun 2...challenge accepted.
I've found a good way to vassalise the slaanesh faction as archaon. Bypass them and take the fortress, that way their first army can make it back to defend their remaining settlement.
Awesome video!
Im not a big chariot person, i usually prefer using monsters as my hammer. But dang i would say, the grom paunch definitely is an INSANE chariot gore machine in battles not even including the campaign buffs
I think with a ton of experience and practice things become like second nature and we can lose perspective of what new players are presented with. I'm still new at the game, I've only been playing it for like 6 months, but the things I needed to learn/ struggle with was't so much a particular unit or Lord skill but how to balance growth and income, how to use building slots efficiently, overextending. When I tried Skaven the first time and saw 4 different Clanrats and 3 kinds of Skavenslaves on top of the whole Underempire it was way too much.
Even if new players know the roster and higher tier units, they're not going to be familiar with them in the same way as someone who has finished multiple campaigns on various difficulties with different factions.
Great video! Subbed. But ffs it’s maylay not me leeeee lol
HUGE TIP FOR WALLED SETTLEMENTS
this of course applies for any faction that has access to stalk units but you can 100% win every walled settlement battle with 0 casualties if you have at least 1 stalk unit and 1 siege attacker in your army.
what you do is attack the settlement and start the battle immediately so the enemy wont sally out. when the battle starts you will ideally have a majority of your army visible and you will position your forces on one side of the settlement away from the main victory cap, this will ideally force the AI to put most of their units over by the wall to protect that side. You will then take your stalk unit, climb the walls on the other side of the settlement, and cap the victory point. the balance of power will slowly adjust and you will win
the AI will sometimes try to rush the victory cap to defend but it can be a bit hit or miss. this strat doesnt work for minor battles since the those maps dont have victory caps and only have a main leadership cap which doesnt change the balance of power from what ive seen
tldr: cap walled settlments with stalk units if you're okay with cheese
Didn't work when i rushed vlad as empire. Only vlad and isabella was alive and i had over half of my trops left. I even took over the victory point.... Nothing happend and after a while my troops routed.
Was it because it was not a walled settlement?
@@Loneaxe not sure what you did wrong. Im assuming you used huntsman? It can take awhile for the balance of power to shift into your favor if you're greatly outnumbered. Taking the victory cap doesn't work like how it did in WH2 exactly so you do have to either defend the cap properly or hope the ai does nothing. I've had it go either way. Some factions like skaven for example use this strategy better than others
@@Loneaxe that's why. I said it doesn't work on minor settlements
Imagine being such a bad player that you need to do that.
Thank you
Bellakor is super easy yet unplayable because it crashes on turn 60
Weird, Zhao Ming is the recommended lord in my selection screen.
I double checked this and he was recommended in Chaos campaign, Miao is recommended in IE.
I find it weird how warriors of chaos have absolutely ZERO landmarks in the entire game
I find the brother to be the better lord by far of the 2. I get the ranged upkeep bonus but money is not an issue with Cathay.
He’s far more powerful on his own in my experience.
I started with Lizardmen and have to say its probably one of the easiest factions to play with. Don't know why it's not mentioned in this list tho
Fr I got this game for that faction specifically. The army build is so simple it gives you more time to focus on army strategies.
Because the list is about LLs, and the Lizardmans LLs aren't good.
@@JanChrissDmaybe, but when I was new, the idea that I was gonna be a big lizardmen on a giant T-Rex kept me going. Plus Gor Rok can't be moved and only becomes more of a wall later on.
How did ikit claw not make it to this list? I feel like after you finish the first 15 turns its GG rest of the way. Just spam rattling gunners, 3 jezzails and some artilery...
I think you answered your own question when you said " after you finish the first 15 turns "...
Grimgor has Kholek, with chaos warriors and his dragon ogres, right above, in bad climate.
Lore wise destroying Kholek is both right and wrong, especially for Grimgor, he can't live without a fight for too long, Chaos Warriors and Dragon Ogres are strong, good enemies are hard to find.
The Blue Rose should be number 1. I never knew how much I wanted to Conquer the whole world with zombies.
I was having a pretty easy time with them until I ran up against Imrik's high elves and they lord sniped the hell out of me. Doesn't matter if the zombies have infinite health if the leaders are all dead, they still crumble pretty quick.
Can’t say I appreciate watching ads before even starting the video and then seeing “No stream”
Can’t view it? Is it only me or someone else also got problem? It says that no stream is available o.O
True. I actually abandoned Archaon campaign because it was too easy. Just auto-resolve fest.
ANy lord gets to that point soon enough. I'm auto-resolving everything with Tretch and Cylostra for crying out loud.
Iv now after the new update ended up playing pokemon
I chose Empire as a first for immortal empires because they were chill in wh2 so yeah I disagree with empire as recommended for new players but I'm not one so I'm doing ok.
I only disagree with your wood elf and chaos recommendation. I think first campaigns should be about learning the basics of the game and those 2 races play vastly differently than the normal races, they are pretty easy tho but first playthrough should teach you the basics imo.
Best and easiest legendary lord really easy helman gorst build nothing than zombies +Morters engines and conquer the hole world, no ai army can beat a full zombi army, Slaven can come close
sorry but this gotta be for new players since the topic of the video. but for new players especially archaon was explained really badly.
You didnt properly explain what you can actually do with other factions and what it means.
1. You can only vassalize specific norscan faction by claiming the fortresses.
2. you can vasslize i.e. nosca by diplomacy which is a waste of time.
3. you need to burn down a faction to its last settlement and subjugate them but you need to give them settlements back manually.
4. you CANT vassalize other Warriors of Chaos.
5. you can FORCE CONFERDERATE them instead of subjugating them so you get their Legendary Lord (only Archaon and Belakor can do that)
6. most importantly you can basically subjugate EVERY faction on the whole map (with some exceptions like pirates)
as a new player i would have had a million questions what you were even talking about...
No Oxyotl?
At a glance, Volkar's icon looks like a limp, er, "member" after a drunken week in Bangkok....Are you sure he isnt secretly Slaanesh?
Just a suggestion - stop clicking and opening menus, then immediately closing them, it's very distracting and annoying. If you click and open a menu, leave it open while you are discussing the topic, then close.
No mention of Ghorst? Bah
Lots of Katarin hate. Do you know how to play her? Or is it, the other Kislev options are just "easier to pilot"?
Just dont care for kislev like legit no interest at all. When playing empire I try ti keep them alive just as a buffer other wise meh they can die
@@guilliman1990 I feel the same way about dwarves. No interest in them.
I like Kislevs Ice gimic
@@guilliman1990 bears are what im interested in with them lol
Wulfrik the wanderer is way better then Throgg
Please CA remove for the WoC the limit of gifted units, especially for the not daemonic ones
Fake fan, didnt buy the worst dlc warhammer 1
No im not mad that i paid full price for the dlc
I paid for all dlcs site unseen don't care your a fan or your not simple fantasy is life
I always preferred the skin wolf-heavy army over the troll-heavy army... I usually never go with the troll king. Is he really that good?