How to Draw a fantasy D&D City or Town Map for your campaign

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  • เผยแพร่เมื่อ 6 มิ.ย. 2024
  • In this video I will show you how to draw a fantasy / D&D City map, or town or village map, depending on how many houses you feel like drawing.
    Finished map: www.mapsbyowen.com/ashcairen
    Medieval Demographics: donjon.bin.sh/fantasy/demogra...
    0:00 Intro
    1:05 Sketching
    1:57 Inking
    6:32 Outro
    Music by / harvvideoaudiostuff
    Equipment used:
    (UK affliliate links - please use these to help support the channel - it does not cost you a penny more but I get a very small commission)
    Sakura Micron pens (great starter set link) - amzn.to/3j9fyDZ
    Faber Castell mechanical pencil - amzn.to/3uX2bJK
    Faber Castell dust free eraser - amzn.to/3V4u2Cm
    Dingbats Sketchbook - amzn.to/3HLMtZD
    Filming Equipment
    Desk phone mount for filming - amzn.to/3j852Nf
    Overhead camera - amzn.to/3FX4GBS
    Main Camera - amzn.to/3FXT2H9
    Lens - amzn.to/3BFD7dI
    Microphone - amzn.to/3HFuweW
    iPad - amzn.to/3uYuFCR
    Apple Pencil - amzn.to/3FWHcNr
    Desk Lamp - amzn.to/3FUikWy
    Website - www.mapsbyowen.com
    Patreon - / mapsbyowen
    Instagram - / mapsbyowen
    Facebook - / mapsbyowen
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ความคิดเห็น • 36

  • @ChrisGardinerBill
    @ChrisGardinerBill 2 ปีที่แล้ว +6

    Fantastic, thanks for sharing your work!

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว +1

      Thank you Chris, that's very kind of you!

  • @dominicharding1309
    @dominicharding1309 2 ปีที่แล้ว +4

    Huge fan of your work!

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว

      Thank you Dominic!

  • @ZaK.B1804
    @ZaK.B1804 2 ปีที่แล้ว +3

    I'm stating to make maps and one of my favorite things in the video is the way you showed the level change on the land w the little extra lines. Looks AMAZING!!!

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว

      Thank you Zak! I'm a little unsure whether I like this video so it's really great to get a comment like this. :)

  • @SM_Price
    @SM_Price ปีที่แล้ว

    Highly underrated channel and video.

  • @kelleren4840
    @kelleren4840 2 ปีที่แล้ว +1

    Hey man, good work! Love the vid!

  • @repackthomas8436
    @repackthomas8436 2 ปีที่แล้ว +1

    Huge fan of your work

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว

      Thank you so much!

    • @repackthomas8436
      @repackthomas8436 2 ปีที่แล้ว

      @@MapsbyOwen I have map can you help me to draw like that one?

  • @kadeclaiborne
    @kadeclaiborne 2 ปีที่แล้ว +2

    New subscriber, love your maps and techniques. I would love to see if you had any ‘shorthand’ techniques for drawing a large city map in procreate or in general

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว

      Hi Kade, thanks for your support! City maps on procreate is absolutely on my list (probably my next video).

  • @ko-kx8gr
    @ko-kx8gr 2 ปีที่แล้ว +1

    1 000 subscribers congratulation

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว

      Thank you! I didn't notice until your comment, sorry for not replying sooner. It's a pretty cool milestone, I coudn't believe it :)

  • @hyberias248
    @hyberias248 2 ปีที่แล้ว +4

    Incredibly good map! I love the black/white style of the 90s rpg books. I often find it very difficult to paint grass top down... Is there a tutorial you could provide master owen?

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว +1

      Great shout, grass top down is hard, but I'll try to work something up!

  • @Disthron
    @Disthron ปีที่แล้ว +1

    Your wrong about how many people would live in a single building. This might seem weird to think about but apartment blocks were a thing even back then. Though they were not referred to as such back then. They were larger, taller buildings, between 3 to 5 stories tall what housed a number of families. Also typically had shops on the ground floor. So around 30-40 people or so. 8k ÷ 30 = 266. Witch is a lot more manageable.

  • @markcoward2472
    @markcoward2472 2 ปีที่แล้ว +1

    The videos on your channel have really helped with my map drawing. Are you planning on any more videos?

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว

      Hi Mark, thank you so much! Yes, I am planning more and actually am exporting one right now which will be up soon.

  • @jonboze7314
    @jonboze7314 10 หลายเดือนก่อน

    Step 1: Draw your city.
    Step 2: Add details
    Step 3: Name video anything but "Watch how I drew this one city"
    Step 4: Commenter likes the video anyway because as a piece it's awesome and, whereas I was looking for a How To on Step 1 the design and drawing said layout, I love it.

    • @jonboze7314
      @jonboze7314 10 หลายเดือนก่อน

      Also subscribed now that I've looked at your available content because I'll be back for more!

  • @sinnydama9571
    @sinnydama9571 2 ปีที่แล้ว +1

    Did you really say armpit worshippers? Haha I loved your tutorials before, but your humor is seriously just the best 😂✨🧸

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว +1

      Ahh yes I did! I've still not managed to sneak that into a game, but it's definitely a keeper. Thanks so much for your kind words and support of the channel!

    • @sinnydama9571
      @sinnydama9571 2 ปีที่แล้ว

      @@MapsbyOwen you definitely have to and see whether or not they register it or try to gloss it over, haha. You're more than welcome! I just now realised that I'm writing with both my accounts alternately - normal and nonsense one - so I'll be giving you double the support, buhja!

  • @gaddiusgaddium9082
    @gaddiusgaddium9082 ปีที่แล้ว

    The best way to excuse clustered cities with big housing complexes, etc, is with hivemind/artisan cultures. I use Bugmen and Lizardman-like miners that live in hives/community dwellings. It also gives me an excuse to make big megalithic structures and maps for said megaliths.

    • @MapsbyOwen
      @MapsbyOwen  ปีที่แล้ว +1

      Ah nice idea! I like this a lot. Thanks for commenting

    • @gaddiusgaddium9082
      @gaddiusgaddium9082 ปีที่แล้ว

      @@MapsbyOwen Thanks for the content! You're helping me a lot :))

  • @eaterofchildren_
    @eaterofchildren_ 2 ปีที่แล้ว +1

    Do you mind me posting a city map one it’s done? :)

    • @MapsbyOwen
      @MapsbyOwen  2 ปีที่แล้ว

      Hi, I'm so sorry for not replying sooner, I absolutely do not mind you posting anything! I'd love to see what you have come up with, do you post on instagram?

    • @eaterofchildren_
      @eaterofchildren_ 2 ปีที่แล้ว +1

      @@MapsbyOwen that’s epik :D,no I don’t have an insta account

  • @Disthron
    @Disthron ปีที่แล้ว

    Ok, really cool tutorial overall. But I think you are heavily underestimating the amount of people who could live in each building. There would be a lot more population density in a city than just 4 people per house/building

  • @sirkokemter7904
    @sirkokemter7904 8 หลายเดือนก่อน

    Well massive, what is that? If we see that most Fantasy worlds are oriented on medical time, an 8k populated city would be already massive. Cities like Cologne with 20k have been scarce. It is also modern thinking that in a house live 8 people, at that time a household has been 10-12 people at minimum. In a city house, the family was father, mother between 6-8 been normal, mostly the parents of the wife, they all lived (slept) on the first floor (because it was warm there. Was the owner of the house a master craftsman under the roof his journey(s) and apprentices lived, on merchants there were rooms for maids and clerks besides them there was often also a part rented out. Medieval cities always housed a lot of people which not been citizens, and day laborer could never afford a house, there been also always traveling craftsmen for the church builds (which never been finished in live time) during fairs there been a lot traveling merchants. A house was often packed with 20-40 (especially with 2-floor buildings) people, not 4, that's very modern thinking. Not kidding some even shared their room, some used it during the night and others during the day. Night watchmen or pee collectors did work during night time and slept during the day while the other rentee did work. So with just 20 people, it comes down to an app. 260 house not 2000.
    The second thing I have such density of population comes for a reason a village doesn't grow to a town or city. There are only 2 reasons there is a valuable trading good at this place this can be only salt or ore, everything else was house-made. The second reason was a ford in a river or the crossing of trading routes or passages, where the ruler had income through customs. In both cases the city/town was often planned on the table (at least its start) so the city center was around an often exact square market, there also been a townhall and the houses for the richest merchants.
    Munich e.g was founded to redirect the salt trade so that customs had to be paid to the Duke of Bavaria, Lubeck was founded right between the Baltic Sea and the North Sea at the river Trave, so ships could sail there unload and the goods could be transported on land (later channel to the other side)
    The Donjon calculator has a strange thinking from the beginning, a city supplies that area around (it's more the other way). There have been listed craftsmen which even been banned from towns like blacksmiths, I took a calculation with 1000 citizens and there been a jeweller, who shall buy his products from the farmers around the city or the rich merchants of this small city? A city like Cologne (see above the size) had only 25 rich families and even with the bishop, a jeweller could hardly exist from their needs. He also gave a wine seller and a beer seller, wine was again for the richest of the rich, especially wine in medical times was spiced, beer on the other side was consumed widely but every citizen had the right of house brewing only very famous beer was traded the Hansa traded eg Beer from Einbeck, someone would not go to a "beer seller", family with house brew themself and the ones who live under the roof go into the tavern for eat and they will drink their beer there to.
    If you start to draw from the reason why the city exists and what is their specialty, the city will look very different, smaller, and with each different purpose the city will look very different, which makes the thing more interesting