Im sure 540 Hz is a completely new experience for everyone, however nothing will ever feel as big of a difference as going from 60 to 144 for the first time
there's certainly diminishing returns... I take everything with a grain of salt... Since every youtuber is sponsored now a days how much of the truth is stretched... 🤔
From what I've seen Optimum has fair and balanced takes, including this video. He does mention the negatives of this monitor. Some people are more perceptive to Hz, pixel response times and input lag, so your own subjective experience may vary, but the objective data is what it is (great).@@TsaiSRK
The fella in the review advises to not buy the product in this video lol. If it's sponsored without letting the viewer know they're liable for fines and this video would be 4D chess.@@TsaiSRK
I still remember when 144hz was game changing, this is incredible, 2024 is looking like a good time for gaming, all this companies gonna need to step up their game so hopefully more 500+hz monitors
Bro what percentage of players can afford rig that can push 144fps in modern titles let alone 500? 1%? It's completely unrealistic that anyone will "step up" next year.
The way this guy DIY'ed his way towards the top tier of tech reviews although there are these big channels with huge teams of knowledgable people behind them to compete with, all the while continuously perfecting every aspect of his content. From specs to comparability, completeness, gaming (gameplay but also knowing what's important regarding each product), script-writing, editing, technical knowledge... this guy does it all. It's unbelievable. Also literally zero excessiveness in any sort of promotion, which is a rare sight to behold. Seems to be a genuine guy to top it all off. If you (optimum) happen to read this, I just wanted to say that you're truly an inspiration and obviously I'm not alone when I say that your content is the best any competitive gamer can wish for. Thank you for putting all that work in. What is going on in the background to achieve this quality is not going unnoticed! Not sure if this will add to this comment, but I also want to mention that I am a very nitpicky sort of person. Still, your content is as close to flawless as it can get. I would really like to know what sort of education you went through. Do you have any sort of background in tech outside of the rigorous research you put in in your free time? Also anything outside of tech? Just curious about the person who achieved this.
i'm positive you're not the only one who's nitpicky about technologies, because i am lol. and there's some sort of a comfort feeling being able to get an information in details about these things. who knows, maybe your comment will get pinned in the future
6 years ago I upgraded from 60hz to 144hz, the difference was night and day, and going back to 60 fps felt very choppy (as if I was playing with 15 fps). This year I upgraded to 240hz but I couldn't see that much of a difference between 144 fps and 240 fps, sure it is smoother but not that significant. I can still go back to 144hz and it still feels smooth.
The secret is that anything above 150 fps really hits diminishing returns. 540 hz is absolutely unnecessary and much more of a marketing gimmick than anything.
@@HenrySomeone Yeah....no? There is a very noticeable difference between 60 and 120, there is a minimal difference between 120 and 240, there is essentially zero noticeable difference above 240. They want you to keep spending that money and buying the latest bs with questionable benefits. Just like the new gen 5 nvme drives that can do greater than 12,000 MBps, even though there is nothing that can make use of that speed except for limited 8k video editing and server use.
calling a 240 and 360 hz monitor "lower refreshrate monitors" seems insane to me seeing how ive watched the best monitors progress from 165hz to 360hz, but this monitor is just on another level, it amazes me. it makes me exited to see what is in store for the future in terms of gaming
I was playing on a 60hz 1080p TN panel less than 2 years ago. After that I upgraded everything step by step and now I'm on 1440p 240hz and honestly the refresh rate still feels kind of overkill for me since I play single player games most of the time. However I used to play a lot of Counter Strike in 8th grade so I decided to give CSGO 2 a go tonight to experience the full might of my Odyssey G7.
i have 240 before, now i have 165hz and its literally same for me ! only thing wich improve your monitor smoothness and sync is G-SYNC ! without G-SYNC i cant play game anymore :D
@LadiesLovesClaw I watched ips panels being stripped of their qualities for many years now. I am not surprised to hear a fine tuned TN panel beating ips. Ips is being stripped of picture quality to make pixel response better. Ips back in the days was really impressive in terms of picture quality but response times were not good. So they dropped the colors, contrast ratio, etc.
@@almir-lq9qwyou can still see this in apple’s retina displays, which (in terms of PQ) blow every single ips gaming monitor out of the water, but they’re pretty slow.
It makes sense that it would take something like 540hz to really notice a difference from 240hz. For all intents and purposes 240hz to 360hz is not a whole lot. Like going from 60hz to 70hz. 60 to 120hz halves frametimes, and 120 to 240hz reduces it only half as much as the jump from 60 to 120hz. 240 to 360hz doesn't even half it, it 2/3s it. Which means the frametime reduction is only around a *SIXTH* as much as going from 60 to 120hz. Going from 240hz to 540hz reduces frametimes a little over a quarter as much as 60 to 120hz, or a little over half as much as 120 to 240hz. To get an at all similar visual benefit as one gets going from 60hz to 120hz, you'd have to jump straight from 120hz to 540hz. Which gets you about 3/4s of the reduction in frametime. It really illustrates how many more frames are needed to keep getting reductions in frametimes (getting less feasible as frametimes approach zero). By comparison 240 to 360hz is almost negligible. So basically even though producing twice the number of frames is always twice as hard for your computer, it only gives a little less than half as much benefit visually as the previous doubling. Getting any visual benefit over 540hz at this point would pretty much require displaying well over probably 1000-2000hz to be at all visually notable since we're shaving off such small quantities of time. The total amount of time a frame is on screen at 540hz is a quarter of *difference* in time between 60 and 120hz. So you need to get frame times pretty close to zero to get a fraction of the difference.
Honestly, even 75 feels way smoother than 60 imo. Noticing that my old 60 Hz monitor had a 75Hz option (albeit at a lower resolution for some reason) and trying that out was what made me want to buy my first 144Hz monitor like 6 years ago.
I'd love to see a "draw circles with the mouse cursor" test or quick clip with high refresh rate monitors, it's personally how I double check the frame rate and ghosting quickly.
Remember that Humans do not have frame rate or hertz. The way we see things are based in perception, higher hertz with higher frame rate the human does less calculations to convert photons to the system we made things up. There for anything higher than 50hertz we see more real to life. No matter how high the hertz is beyond 50hertz we translate things based on imagination and data that is already store on our brain, in fact a higher hertz with a proper frame rate we see things more clear because the brain does not need to create things to feel the gaps. For instance, when we see things in the darn that looks like something else, our brain is trying to feel the gap, traying to make sense because we use vision to survive. Humans see frames and hertz based on light and shapes that translante to what we imagine. A higher frame rate with a higher hertz monitor will always be better for gaming and watching tv or film. That's why I always tell professional filmmakers and videographers to never film anything in less than 24fps because we can tell the missing frames specially motion from left to right.
@@rlock8453 hz isnt everything, a 240hz oled will look better than a 360hz VA, other factors like pixel response time factor in which make or break a monitor’s feel
Those 240Hz vs. 360Hz vs. 540Hz comparisons were really cool to see, any chance we'll get more super slow-mo shots with maybe even some lower refresh rates, like 60 Hz, 120Hz, 144Hz etc.?
@@TheSkyrux If you want to save money, you should consider 144hz or below. There's many people who can't tell the difference between 60 and 120. I've heard stories of people (and know someone) who thought they were playing at 144 and their monitor was set at 60hz.
i remember in early 2000s when people were hyping first LCDs... i switched to it with little knowledge when playing competitive quake and something never felt the same. years later i realized it was because of going from 100hz CRT to 60hz that felt terrible. nowadays we have things like this 540hz, what a time to be alive
And bit-depth 😢 We had true 32bit RGB then moved to 24bit RGB with 6 bits of alpha. Even the new “10bit” colour is still a downgrade as it’s 30bit RGB. Thankfully we’re finally getting redemption on that as well: 12bit colour.
Imagine most poeple eye can't see at 60hz at best.. .. . .. Seen a magic trick not fast enough to get the person doing the trick then eye can't process 60hz.
I don’t have enough money for a 540 Hz monitor as a 14 year old but i am proud to say that within the next month after mowing lawns, and selling a lot of old stuff that i will be buying 2 260 Hz monitors and my second ever computer as i bought one last summer with lawn money but this one is four times stronger so i am very excited right now
Reason it's smoother and it's easier to track objects is because of the strobioscopic effect, real life doesn't have strobing. persistence blur matters but so does those side effects. to eliminate persistence blur and strobioscopic effects at the same time you need ultra high framerates. strobing only deals with persistence blur and actually makes phantom array and stutter more visible. adding motion blur will hide strobiocopic effects but then you have unatural motion blur strobing decreases persistence blur but then you have more visible strobioscopic effects the way forward is ultra high refreshrates and framerates with low lag framerate amplification tech at khz refreshrates no 480hz is not even close to high enough to completely hide those effects but 1000hz is considered close enough. for full human fov and fast moving objects you would need 20khz
Yep I was thinking the same thing we won’t truly hit what we want until we get to 1000hz; I’d give about 2-4 years until we something like that become available.
@@sleepii15 OK, now let's say you have 1000 Hz. That's only 1 part of the equation. You need pixel response times to be able to keep up with that insane refresh rate (only OLED, CRT and, I think, Plasma can so far) and you also need your game to be able to run at 1000 fps. Refresh rate is only 1 part of 3.
Ive been used to 60hz for many years… when I switched to 144hz, I can never go back without having my eyes hurt. I can only imagine the step up to 540hz….
for a game dat move as fast as overwatch, 144hz was not enough for me , i keep losing track of target due to fast movement, but 240hz is perfect i know exactly where the enemies are. i think its enough for average players
I only just recently discovered how to turn my monitor from 60hz to 144 and was blown away by the difference yet here you are saying 240hz trembles before this 540hz. Tech is so fascinating
Gotta love companies that put flashing lights on the back of the screen, love nothing more than not being able to see it, it driving the price up for 0 reason, and it simultaneously distracting anyone putting it up against a wall. Anyways great video and this panel looks like a must-have for an esports pro or someone with too much money!
540hz and with backlight strobing?! Hot dang, that's epic. People forget that even if you have a high refresh rate (well, actually, it's worse at a high refresh rate), persistence blur is a major detracting factor from image clarity. Ever since I tried BFI with my LG C1, I haven't been able to go back to gaming without it. I'll take a slight reduction in brightness over image blur any day.
I know I’m an outlier, but I calibrate all my TVs and monitors to 100 nits. Makes BFI even more effective when the monitor doesn’t have to do huge swings.
Hey i have a 240-270 hz monitor but i think my bfi technology (elmb/elmb sync) just goes up to 120 hz so in theory i get a cleaner image but more segmented (2 clear images instead of 1) what do you think about this? i don't know if i should use elmb in apex
@@lucasgenolini3767 Any amount of BFI is better than none. But it really is best to have it synchronized with the refresh rate because you might get visible stuttering. It is still better than no BFI, though. Sadly, I haven't been able to try BFI at refresh rates above 120hz, so I don't have a lot of experience here. You might have to do some testing and see what looks best to your eyes.
@@user-lp5wb2rb3vI loove my old Sharp CRT. Ratchet and Clank plays great on it. But I wish it had component inputs...I'll have to mod it one of these days.
Back when i switched to a 144hz monitor my mind was blown away at the difference, not just for gaming but even for watching film and just moving the cursor around. My second monitor is still a 60hz and it just feels awful everytime i move my mouse to it. I cant even begin to imagine what 540hz must feel like and to be fair, i even have a hard time imagining that it can get better than how it feels for me on 144hz. Cant wait to eventually get my hands on one.
the day I went to 144hz I left my smaller 60hz panel connected and spent half an hour just moving Notepad.exe around on screen and just being in awe at how smooth it was on 144hz. I showed my boss the difference, using a large Excel file with lots of scrolling and he was sold on it too, now our engineers all have 144hz but the rest of us are still on 60 hz 😭
@@hah1738 You are actually not wrong. However, just out of curiosity i pulled up the same video on both monitors and played them at the same time, and the video on the 144hz does indeed look way smoother. Its a video of Warzone gameplay with alot of movement etc. Not sure why that is, or if my brain is tricking me. But there is a noticably difference (for me)
@@MrBa143 tbf if films were done with 60 fps and higher, they would make you sick, special effects and real movement look terrible in more than 30 frames
No videos I know of (apart from experimental ones) are higher than 60 fps though, so how you are able to see the "difference" in watching it on a 144 vs 60 Hz display is beyond me. I certainly can't.
Remember guys, some pros made it to esports leagues on 60hz with an office kb&m. The equipment won't magically make you GM lol, it'll just help you get your footing a little easier. Still crazy to see all the advances in this space though.
Качество используемого инструмента значение имеет всегда, в любом виде деятельности, даже если это просто хобби и с профессиональным уровнем абсолютно не связано. А вопрос целесообразности приобретения таких инструментов каждый уже решает для себя сам, исходя из количества и номиналов банкнот в своём кошельке.
It's kind of like saying, some pro NBA players made it to the NBA with $15 shoes and a cheap basketball, so your $200 shoes and $180 basketball won't magically make you Michael Jordan. Of course it won't, but it's enjoyable for those who partake in this hobby.
i actually finnaly broke into dimond when i went from an old 27 inch 60hz panel to a 240 hz panel.. and my accuracy stats went up along with other things... so if your above average.. which I am and your playing with a crap monitor.. then I think it will help you.. but 60 to 240 was insanely better.. its also so much better just in general when im using autocad or solid works.
@@beefwantko7269 well I suppose it does depend if the playstyle or character you're using is very mechanically intensive. Also yes lmao, I work as a BIM tech and some of these engineers work fast asf in CAD, so I see how it can apply there. Although, seems every office is plagued with outdated hardware 💀
Wow, I've been waiting for this moment to arrive for LCD's for decades, ever since I finally had to let go of my flatscreen CRT. Amazing to see it's finally here. Sadly, OLED and high-resolution have now spoiled me, and against my better judgement, I'm willing to sacrifice a bit of motion clarity for true HDR and a higher resolution. One day we'll have an 8K, 540Hz, 0.01ms, LED-based monitor. Until then, I'll stay subscribed 🤣
A 15 kg Samsung CRT monitor has ruined an amazing desk of mine. 15 kg could seem not much of a weight that a desk can stand, but by being constantly there it's getting catastrophic. Now I'm watching at three (THREE) monitors on a single table for years without any damage to it.
*"I'm willing to sacrifice a bit of motion clarity for true HDR and a higher resolution."* It's not just a _bit_ of motion fidelity. There is a drastic difference between the literally _zero_ Eye-Tracking Motion Blur that CRT has --- at _any_ framerate --- and the ETMB of Sample-and-Hold at 60 or even 120 Hz. I also used flatscreen CRTs (FW900 and FP1350x) until 2018, when I was forced to replace the FP1350x with an OLED (OLED55B7A).
@@artmanrom That's ridiculous. If your desk could not handle _33 pounds_ for an indefinite time than there was nothing amazing about it. Why is that I had no problem putting a 100-pound FW900 on a desk for nine years straight? You can complain about the weight of a CRT, but to pretend that 33-pound objects destroy normal desks is not a legitimate way to criticize CRT technology.
@@bricaaron3978 yeah can't disagree. Unfortunately my CRT died long ago, so it's not a choice between CRT and 540 Hz. It's a choice between OLED and 540 Hz, hence "a bit"
Amazing review. Actually insane how far we have gotten with gaming monitor specs now with 540hz. As good as 540hz sounds, I'm so used to 1440p that going back to 1080p despite of being 540hz will like an overall downgrade to me. 1440p just looks sooooo nice especially in Overwatch and Destiny 2.
More than 360hz i think is only for cs, were everyone play at 4:3 low res, and no one cares about quality, just pure performance... rtx4090 just to play 1280x960 and off course every setting on low
@@ImpérioLatinoIbéricohonestly more hz is better for tracking 240hz and anything higher isn’t really noticeable in stale fps games where the goal is to hold angles its only noticeable in fast tracking objects
@@joemontana2 people were saying similar things about 30 fps. I have a suspicion that as long as hz speeds are doubling, we will be able to observe a difference. When I switched from 60 to 144, I felt like I was plugged in. Like my brain had been filling in the gaps when things happened and I didn't have to think anymore to play. That was an over 100% increase in hz. I bet if I switched to 540hz, right now, I would feel even more of a difference than I did when I switched to 144hz. I bet when 1000 hz monitors come out, people will notice a difference. There probably is an upper limit, but I don't know where that is.
Yesterday have bought myself one. Had two 360 hz monitors before 540hz. Alienware ips and Benq tn 360 hz are really good already. I had 60/144/240 also. At this point, playing only OW2 and Kovaak at 600 fps - monitor gives me smoother experience that I ever had. But to be honest, it will not gives you a lot of game benefits, or competitive advantage over 360. Of course it’s a little bit more pleasant to play, smoother and nicer to eyes, and overall comfort of playing is increasing. It’s super pleasant to track opponents high ranged on Soldier. But there is the reason why most pro cs players are using 240 benq. So if you want to have best of the best - just for your own level of browsing internet and clicking heads - go for it. Just remember, it’s not ground breaking experience if you are familiar with top tier 360 hz
@@VictorV2zin only thing that isn’t good enough at xl2566k is red and orange colours - they look kinda weird. But, it can be manageable to some acceptable point in colour settings, in all other aspects it’s very good monitor
It is a nice little bump in smoothness but not really big of a difference enough to actually make you play better. The smoothness jump is actually equivalent to like 240hz vs 360hz ngl😂
And just imagine this on an oled and even higher resolution, can't wait for next year knowing what some companies have reported they're working on for next year
With OLED response times & a ULMB 2 tech we wouldn't even need 540hz/fps for this sort of motion clarity luckily. All we'd need is 250hz+ Still high especially for single player games but really good, and we don't get the smoothness advantages
@@HybredI agree with all of that except “won’t need”. Personally I’m hoping for a future where I can play at >1000fps as there are genuine benefits to training hand-eye coordination and other reflexes the lower you go. I do also see LED flicker at 5000Hz so it won’t be real-life smooth at 1000, but mouse movements won’t lag behind any more.
@@JB-fh1bb I'm saying we won't need it for perfect motion clarity, which is correct if using ULMB 2 on an OLED display with good pixel response times. However there is still value in higher hz, as you said (and I said) the greater smoothness and fluidity in motion is still an improve that 250hz BFI can't emulate. I'm obsessed with how great CRTs handle motion & aliasing so I am always looking forward to advancements in the flat screen space. The reason 1000hz doesn't excite me that much yet is because we will never be able to drive games at those framerates, this is because even as hardware improves our performance targets don't instead we reinvest those improvements into enhancing image quality thus lowering FPS again, so only way we can achieve it is with very modular game engines like Doom Eternal's that scale well which is rare and typically only found in eSports titles, unfortunately (which isn't that difficult to do, but for some reason the ceiling is raised for what the lowest settings will offer & less work is put into them) However their is hope -- if Nvidia or AMD or Epic Games invests in asynchronous time warp for non-VR then we can achieve that smoothness & as long as we have a high enough internal framerate any artifacts caused by it will be very minimal. I recommend reading Blur Busters forum post on it, they are working with people to get this technology into games
@@Hybred Motion clarity/fidelity and temporal resolution are two different things. A CRT provides _perfect_ motion clarity at _any_ refresh rate/framerate (but is usually not operated at below 50 or 60 Hz due to strobing). That's what stinks about Sample-and-Hold displays. You have to increase temporal resolution in order to decrease motion clarity.
GPU's aren't the problem, ram and CPU are. You can always drop settings to decrease GPU utilization but the wiggle room is much, much smaller with CPU and ram.@@STEELFOX2000
@@STEELFOX2000 Or you can be happy with what you have. Of course its nice to have the latest and greatest, but if your current setup can render what you play at an acceptable rate, there's no need to constantly change.
Personally, I need like 3 more layers of Frame Generation before I can consider a 500Hz monitor, since my life isn't esports titles. Yet I am impressed by how much a nearly forgotten technology (TN) has been pushed. For what I value, I'll go for something with better colors, viewing angles and contrast instead and preferably without a gsync module instead. Like a 2nd or 3rd gen QD-OLED.
It is expensive but certainly not overpriced. You are getting a lot of monitor for what you're paying, if you are after that sort of tech. Well done to Asus for pushing the envelope forward.
so what we need to see over the next ten years or so is 4k 600hz OLED and rigs that can drive all that then gaming will be almost like real life.. look forward to it. i love seeing how tech advances, and what benefits the different advancements offer then its up to you to choose what you value most.
The best part of this video is that he explains that you need the pixel response times to be able to "keep up" with the refresh rate or else you're not truly experiencing all the refresh rate has to offer. So many people don't seem to know this or discuss this. Also, the game's framerate has to run at that refresh rate (or very close with VRR) to truly experience that refresh rate fully. A 540 Hz monitor with 2.5 ms grey-to-grey pixel response times with a game running at 180 fps is not the same experience as a 540 Hz monitor with 1.0 ms grey-to-grey pixel response times with a game running at 540 (or close with VRR) fps. The refresh rate is only 1 part of 3 of the equation.
This actually sounds promising, if they ever release a 500+HZ variant of this TN panel in 32" and 1440p, I'm in! I've just changed from a 1440p@144 27" IPS to a 1440p@240 32" IPS and the difference is absolutely massive, especially in competitive games.
do you see the pixels? Main thing everyone told me between 1440p 27" and 32" is pixel density drops and it isn't as sharp. Not bought a 1440p monitor yet, still researching :P
@@delizdony no, unless I focus on "seeing the pixels" and if I get closer than half meter away, which isn't the right distance to use a 32" anyway. Another unexpected benefit of switching from 27 to 32 is that now I can use 100% scaling, compared to 125% on the 27, and it actually feels like I've gained resolution. I totally love it and would recommend high refresh 1440p in 32" size.
I cant stop thinking about having such a high refreshrate in VR. That would be like the next best breakthrough. High resolution panels with pancake lenses at high refreshrates? Sign me the in!!!
Yeah, for normal monitors, only eSports players really need more than 144 or 240Hz. For VR ? ANYBODY would visibly immediately benefit and feel the difference when going to 500Hz. I think that for VR that everybody can access, without getting sick or having a headache, 500Hz (with decent timings and clarity for this speed) would be minimum. And 1000Hz would eventually be the "basically perfect" standard. We're more than 10 years away from that. But, hey, we already can have amazing experiences on VR. This just shows how far the "ceiling" is, so to speak.
@@bernardeugenioidk if you know this but 10 years is actually really fast for an advancement like that, and the fact that you think that is a long time for this says a lot about how ridiculously good current advancements are
I went from 30-60 fps from my Xbox One, to 144 on my PC like 6 years ago and that feeling was crazy, but I prefer couch gaming which is why I have my PC set up to my TV as well, which was only 60Hz at the time. About 2 years ago, I bought my first OLED TV, which is 120Hz and that's when I truly noticed the difference, since my TV is my primary gaming screen. Somehow, that jump to 120Hz on my TV felt bigger than the jump to 144Hz on my monitor. Probably because of the TV being twice the size of my monitor at 55". That said, a lot of people pretend like getting used to 120-144 fps is suddenly going to make 60 fps look bad and that's just a blatant lie lol. 60 fps absolutely looks fine, even though I'm used to double the amount so y'all saying that are capping hard. It only becomes insufferable if you try 30 fps. It's why I still won't play Bloodborne until a 60 fps update is released. If that never happens, I'll just never play it
Depends on the person and display. imo 60hz is fine on a good 60hz display but if for example you have a really bad secondary monitor that’s 60hz and your main display is 144hz-540hz it really feels like a step down. That’s the best way I could put it
@@WheeledHamster yeah duh no shit lol. Your controller introduces a magnitude more input lag than any monitor on earth does, and if you're playing casual games, leaning back a bit, probably not even running at 240fps, you wont notice jack shite. The benefits of a higher refresh rate are completely lost on this use case. Consider returning your esports monitor and buy a 4k oled tv instead, you'll enjoy that more. Some people lol
It feels much smoother but he still is not a better player, not many people can even unlock the true skill to handle this hertz number, as you say it is all overyhped a bit. I would say 170hz is really all you need. The rest is a waste of energy, lol @@WheeledHamster
In my case i just switched to the HyperX Haste v2 8k. don''t know if its got to do with anything but i feel the input lag is close to none, making the switch to 240 was completely worth it imo.@@WamboDaJambo
I used to own a 144Hz monitor. I eventually gave it away and got a 4K 60Hz monitor. I think higher resolution and better color/contrast etc makes a much bigger difference. There are monitors that give you everything. My next monitor will be 4K, 165Hz, Quantum Dot, MiniLED, HDR etc. I'll be going from a 27 inch to a 43 inch. That is an excellent upgrade. I got used to the 144Hz and it just didn't give me the wow factor anymore. I constantly for 6 years get the wow factor looking at 4K gaming.
I bought the asus 360hz monitor (pg259qnr) back in March 2023 when it was on sale for $300 and it's been pretty good. Great response time and speed while still having good colors and viewing angles since its IPS. The interesting thing is that no matter how many new monitors come out with insane refresh rates, pros keep going back to zowie. It makes me wonder what will get them to change.
I got an Acer 240 Hz like three years ago before the pandemic really kicked off and I haven’t needed to switch. I’ve been incredibly happy. Although I’ve never used the Lamborghini of gaming the zowie monitor.
Given Asus' recent debacle with them not honoring their motherboard warranties and reading up on a ton of reviews of the PG27AQN for example arriving with dead pixels out of the box it definitely has me reconsidering my new gaming system build and picking everything BUT Asus. Mind you it was my favorite brand up until recently but I guess word spreads around quickly if you're in it solely for money and don't bother with proper quality control or customer satisfaction.
Going from 60hz to 540 will shock you badly in a positive way and it will feel probably better than reaching heaven😂. That's what I assume atleast cause to be brutally fair I'm also still on 60hz
I don't play competitive multiplayer games, so my 120hz OLED is all I need. I still play a lot of games at 60 locked and don't mind some games at 30, usually emulated. Upgrading to 4k OLED was actually a downgrade from 170hz to 120, but it never really bothered me because the response times made it feel better. That being said, I would really like to experience a super high refresh rate monitor like this.
Had a similar experience from 165hz IPS 1440p to 4K 120hz Oled. The Oled is clearer in motion due to the much faster response times. I'd love a 240Hz Oled though
Same, I have a 240hz G9 that I was using for a bit as my monitor for everything. Ended up pulling the trigger on an 120hz oled as my main monitor, and put my g9 as solo sim racing duty. The 120hz oled for the most part looks clearer due to less ghosting and smearing. That said, I'd love to see what 240hz on an OLED looks like . . .
My jump from 60hz to 240 was massive and it was quite literally game changing since I mainly played FPS games such as CS GO and R6 Siege with a hint of BF games
mine from 75 (which i didnt know abt at the time) to 165 was also pretty big tbh. like everything just felt so fucking SMOOTH. and my skill in rhythm game stuff can go way higher now too
Either your desk is not balanced, the panel is heavy or they stand for the panel is too light. Every time your arm made contact with the desk the monitor moved. Not sure which it is but I couldn't tell if that happened when the mouse was lifted or not. My guess is they stand is too light or cheaply made, but not sure
realistically you are not going to get any performance benefit from 280hz high quality monitor vs this ,you can measure it or see it on tests but i would be skeptical of any difference even for pros margins of margins,its cool but feels kinda useless anyways
@@Sockem1223 it comes with quality and latency problems, so it’s not the future of gaming, I really hope they upgrade the native performance then the “ai”
its for Esports games where any higher level card can easily push Over watch over 400.. i think people are getting 600 with the 4090..and like 800 fps in cs go but yea get a Oled ultrawide for cinematic games.
just purchased lg's new 1440p 240hz oled ultragear and i find myself caring more about those response times and clear imaging than overall refresh rate because of it, so i really see what you mean when you say you recommend waiting for something else. nice to see that pannels are starting to reach the speeds we never thought we would see
super high refresh rate is so overrated...240 hz is the sweet spot, only 1% of people who play competitive would actually benefit from 360+. Need more ultrawide options with new res (higher than 3440x1440)
The benefits will be there whether you're explicitly aware of them or not, but it is a case of diminishing returns. And as you should know, 240 Hz still has a lot of motion blur even if we're talking about an OLED. Ultrawide on the other hand... nobody benefits from that. :D@@funtourhawk
At that point CPU and RAM power become even bigger issues. You can turn down textures, detail etc to help the GPU, but there's not much you can do to turn down physics and game engine calculations to help the CPU.
@jomeyqmalone The physics and game logic are the same regardless of render resolution, so if your CPU/RAM will do 500fps at 1080p, it'll still do it at 1440p, or 4k. Possibly a small hit from shuttling larger textures around, but that's about it. And DirectStorage takes that out as well.
@@documentthedrama8279 They could literally do it now, enough bandwidth. 1000Hz we may see rather soon. OLED already way better response time than LCD so it's already great baseline. MicroLED is far away really.
I think it will be a bit before the consumer gets 1khz screens As of right now only displayport 2.0 is capable of 1080p 1khz in terms of bandwidth required, and of course any resolution higher dramatically increases the bandwidth needed 1440p would nearly double it and 4k/1k even at 8 bit color would need over 250gb/s
What worries me is how 30 fps will look/perform on these monitors, Id love to try that max refresh rate but I do like going back to my old consoles too so idk if these new monitors (especially those with new screen types) will just turn 30 fps into a blurry delayed mess vs older crts. Id love to see a 30fps chart added to the others showing response timing, and heck modern consoles are still doing 30fps so its something that should be tested. It'll be interesting to see a 1000hz monitor in the future, that would be wild.
You can buy a 1080p 60hz monitor for under $100. If you’re shelling out the money for this monitor, you can afford another for low refresh stuff. Testing that on this monitor would be dumb.
You are not suppossed to play games that run 30 fps on a monitor like this jesus christ… Stop with that CRT ranting if you really think no monitors matches CRT just go and play on your damn old CRT because these monitor are for the ultra sweaty csgo or overwatch dogs
@@joemarais7683 Even cheap lower refresh monitors can have varying performance/visual differences that look really bad. Its not a guarantee that it will look better which is we need tests to see the changes. No harm in having another chart.
@@orangecat1596 CRT ranting? Take a chill pill all I said was that im curious about the differences between a crt and modern screens, it varies a lot from monitor to monitor and with OLED monitors coming out I have yet to see any tests on it for 30fps so it would be nice to have along with other screen types. No harm in adding another chart.
@optimum. I’m looking to get a stop gap between note and the 480hz OLED. Would you go 540hz ULMB or MSI 360hz OLED? Priority is motion clarity not colours.
540hz motion clarity without ulmb is still better than 360hz oled, but 480hz oled beats 540hz without ulmb. 540hz ulmb 2 enabled does beat the 480hz oled in motion clarity. Out of the options, the 540hz with ulmb 2 is the very best in terms of motion clarity.
It's preety cool, kind of like an experimental stuff, still I would rather want to see oled 240hz panels dropping the price by 30% and companies should release 360hz 1440p oled panels for enthusiasts. I can image 240hz 1440p oled would be perfect for average Joe with average pc playing some competetive games and casual games from time to time, but currently it's too much of a premium. 240hz is also easier to feed, 540hz is probably only achieveable for around 1% of gamers' pcs. Good content as always, cheers.
Yeah you're totally right. I'm using dual monitor but the one i'm using for gaming is the Alienware AW2521HFA (240hz for information) and i'm currently "stuck" with it. That's a great monitor but damn 1080p feel not enough and old, especially when my second monitor for working is in 1440p (but sadly 60hz). I started to look for a new gaming monitor in 1440p.OLED panel is perfect and so beautiful but gosh the price is way too expensive. I hope price will decrease if all the constructor keep making those new very high refresh rate monitors.
Literally bought this monitor for the size can’t stand 27 gaming monitors and I’ve owned a handle full of them! the less the eye travel the better especially for fps games!!!
I recently switched to a 1080p 360hz xl2566k from a 1440p 144hz monitor, which I'd been using for years. Personally, I have a preference for smaller screen sizes as I like having my monitor closer to me. Maybe a 27" screen might work at 1440p, but for gaming, that size just doesn't resonate with me. It's good to know that 27" works for you, Optimum, but I guess it's not for everyone. :)
Yeah I stuck with 1080p with a 144hz monitor and the refresh rate upgrade was great. the thing is you don't even gain much benifit from going to 27inch 1440p other than its more taxing on your gpu and that is actually taking away from the point of going 144hz since you need the fps to support that refresh rate otherwise you don't gain the benifit of the increased refresh rate.
@@milosorevic927 The thing is right my mobile phone has a resolution of something like 740pixels x 360 pixels but its sharpness and image quality is better than my monitor. Sure its on a tiny screen but its because they have to make the pixels extremely small in the mobile phone to fit that many pixels in. So the image quality comes from the pixels per square inch. If you've got more pixels in a square then the image will look sharper. For example if I had a square inch and I put 100 pixels in, each pixel would be of a certian size to fit all 100 within that area. Then imagine I decide I want to put 200 pixels in that square I can't keep those pixels the same size, so I will have to manufacture them smaller in order to fit 200 in there. The benifit is you've now got more pixels to add more details to draw your image. The only time I would agree that the image looks better would be if you went from 1080p to 1440p but kept the same size monitor, then you would see an improvement. Like I'm on 24inch 1080p, if I stayed at that size and went 1440p then I would see a big improvement in image quality. but if I went from 24inch 1080p to 27inch 1440p I would only see around a 9% improvement in image quality which isn't worth it. Anyway this message has gotten way to long.
I agree. I stuck with my 24” 1080p 60hz monitor for ages. I switched to 1440p 144hz 27” and the larger screen absolutely feels too big sitting at my desk. It’s too much to look at. I’ll be going back to 24” the next time buying a new monitor makes sense for me when the tech advances enough
Supposedly Zowie just announced a new monitor that uses the same panel and is also 540 but has their dyac technology (reduces motion blur) so if anyone is interested in this maybe wait for that release for a comparison
If some firm would produce widescreen 100Hz 1080p CRT, 40 inch, and name it "Chunky-Boy 3000®" , it would mop the floor with this one. Damn I miss CRT tech.
Im sure 540 Hz is a completely new experience for everyone, however nothing will ever feel as big of a difference as going from 60 to 144 for the first time
there's certainly diminishing returns...
I take everything with a grain of salt... Since every youtuber is sponsored now a days how much of the truth is stretched... 🤔
From what I've seen Optimum has fair and balanced takes, including this video. He does mention the negatives of this monitor. Some people are more perceptive to Hz, pixel response times and input lag, so your own subjective experience may vary, but the objective data is what it is (great).@@TsaiSRK
The fella in the review advises to not buy the product in this video lol. If it's sponsored without letting the viewer know they're liable for fines and this video would be 4D chess.@@TsaiSRK
@@TsaiSRK Optimum isn't sponsored; also videos must have a flag letting viewers know it's sponsored
Try going from 60 hz to 540 hz... you won't be saying that anymore
It always gets me how competitive eSports games are keeping 1080p and TN panels relevant.
Well what other resolution are you gonna get over 500+ fps consistently 😂
With the way modern games are going, TAA etc. Most people are moving to 1440p or higher. You cant see jack sh*t at 1080p anymore.
@@JagsP95768p
a) true, b) overwatch and competetive esport.. inspired
You don't need more pixels for competitive fps games. Also almost all CSGO pros use a even smaller resolution.
imagine how insane it would be going from a 720p 30 hz monitor to THIS
imagine 480p 24hz to this
Imagine 10p 1 hz to a monitor 72 times better than this!
Imagine 1 pixel 1 hz to this😂😂😂😂😂😂.
Lock me in and throw it away 🔐
1080p sucks
I still remember when 144hz was game changing, this is incredible, 2024 is looking like a good time for gaming, all this companies gonna need to step up their game so hopefully more 500+hz monitors
Imagine the day where AAA games can reach those framerates without having a complete battlestation of a pc. One can dream!
@@kyleboonwaat😂
The problem is the game themselves not the monitors…90% of games can’t even reach this frame rate consistently
Bro what percentage of players can afford rig that can push 144fps in modern titles let alone 500? 1%? It's completely unrealistic that anyone will "step up" next year.
@@Goatlence i agree, game optimization seems to be the biggest bottleneck here
The way this guy DIY'ed his way towards the top tier of tech reviews although there are these big channels with huge teams of knowledgable people behind them to compete with, all the while continuously perfecting every aspect of his content. From specs to comparability, completeness, gaming (gameplay but also knowing what's important regarding each product), script-writing, editing, technical knowledge... this guy does it all. It's unbelievable. Also literally zero excessiveness in any sort of promotion, which is a rare sight to behold. Seems to be a genuine guy to top it all off.
If you (optimum) happen to read this, I just wanted to say that you're truly an inspiration and obviously I'm not alone when I say that your content is the best any competitive gamer can wish for. Thank you for putting all that work in. What is going on in the background to achieve this quality is not going unnoticed! Not sure if this will add to this comment, but I also want to mention that I am a very nitpicky sort of person. Still, your content is as close to flawless as it can get.
I would really like to know what sort of education you went through. Do you have any sort of background in tech outside of the rigorous research you put in in your free time? Also anything outside of tech? Just curious about the person who achieved this.
Well said 🤝
he's the only tech youtuber i truly trust these days and for very good reason
Couldn’t agree more and he’s set the bar in my mind of what to achieve in video production.
i'm positive you're not the only one who's nitpicky about technologies, because i am lol. and there's some sort of a comfort feeling being able to get an information in details about these things. who knows, maybe your comment will get pinned in the future
His name is Ali
6 years ago I upgraded from 60hz to 144hz, the difference was night and day, and going back to 60 fps felt very choppy (as if I was playing with 15 fps). This year I upgraded to 240hz but I couldn't see that much of a difference between 144 fps and 240 fps, sure it is smoother but not that significant. I can still go back to 144hz and it still feels smooth.
Upgrade to 360 or more and going back to 144 WILL feel very choppy indeed.
The secret is that anything above 150 fps really hits diminishing returns. 540 hz is absolutely unnecessary and much more of a marketing gimmick than anything.
@@Son37Lumiere This is exactly what people used to say about the first higher refresh rate panels circa 2011 (those were 120Hz ones)...
@@HenrySomeone Yeah....no? There is a very noticeable difference between 60 and 120, there is a minimal difference between 120 and 240, there is essentially zero noticeable difference above 240. They want you to keep spending that money and buying the latest bs with questionable benefits. Just like the new gen 5 nvme drives that can do greater than 12,000 MBps, even though there is nothing that can make use of that speed except for limited 8k video editing and server use.
@@Son37Lumiere and they dont even stay CLOSE to those speeds when transfering larger files, aka, 8k videos
calling a 240 and 360 hz monitor "lower refreshrate monitors" seems insane to me seeing how ive watched the best monitors progress from 165hz to 360hz, but this monitor is just on another level, it amazes me. it makes me exited to see what is in store for the future in terms of gaming
I was playing on a 60hz 1080p TN panel less than 2 years ago. After that I upgraded everything step by step and now I'm on 1440p 240hz and honestly the refresh rate still feels kind of overkill for me since I play single player games most of the time.
However I used to play a lot of Counter Strike in 8th grade so I decided to give CSGO 2 a go tonight to experience the full might of my Odyssey G7.
A 1 kHz monitor will arrive, IMO, in the near future.
i have 240 before, now i have 165hz and its literally same for me ! only thing wich improve your monitor smoothness and sync is G-SYNC ! without G-SYNC i cant play game anymore :D
Just wait until they release the 4080hz monitor is 2030. It's going to be revolutionary.
@@valentinvas6454 You're just like me lmao
Holy crap. This has better contrast and color range than some 2023 IPS panels. That's crazy. Good on ASUS for moving the bar forward on TN panels
From where you know you never seen it yourselfe….dont make assumptions bec of a video u saw on the internet
@@LadiesLovesClaw What? I'm the last person to do that. He literally provides the specs. IDK what you want me to say
@LadiesLovesClaw I watched ips panels being stripped of their qualities for many years now. I am not surprised to hear a fine tuned TN panel beating ips. Ips is being stripped of picture quality to make pixel response better. Ips back in the days was really impressive in terms of picture quality but response times were not good. So they dropped the colors, contrast ratio, etc.
@@almir-lq9qwyou can still see this in apple’s retina displays, which (in terms of PQ) blow every single ips gaming monitor out of the water, but they’re pretty slow.
You are watching this on youtube with less than 60 fps with your own monitor..
It makes sense that it would take something like 540hz to really notice a difference from 240hz. For all intents and purposes 240hz to 360hz is not a whole lot. Like going from 60hz to 70hz.
60 to 120hz halves frametimes, and 120 to 240hz reduces it only half as much as the jump from 60 to 120hz. 240 to 360hz doesn't even half it, it 2/3s it. Which means the frametime reduction is only around a *SIXTH* as much as going from 60 to 120hz.
Going from 240hz to 540hz reduces frametimes a little over a quarter as much as 60 to 120hz, or a little over half as much as 120 to 240hz.
To get an at all similar visual benefit as one gets going from 60hz to 120hz, you'd have to jump straight from 120hz to 540hz. Which gets you about 3/4s of the reduction in frametime.
It really illustrates how many more frames are needed to keep getting reductions in frametimes (getting less feasible as frametimes approach zero). By comparison 240 to 360hz is almost negligible.
So basically even though producing twice the number of frames is always twice as hard for your computer, it only gives a little less than half as much benefit visually as the previous doubling.
Getting any visual benefit over 540hz at this point would pretty much require displaying well over probably 1000-2000hz to be at all visually notable since we're shaving off such small quantities of time. The total amount of time a frame is on screen at 540hz is a quarter of *difference* in time between 60 and 120hz. So you need to get frame times pretty close to zero to get a fraction of the difference.
Remember when people used t claim your eye can only see 60hz? LOL
so should I get a 240hz or 360hz from 140hz
Honestly, even 75 feels way smoother than 60 imo. Noticing that my old 60 Hz monitor had a 75Hz option (albeit at a lower resolution for some reason) and trying that out was what made me want to buy my first 144Hz monitor like 6 years ago.
1000hz at 4k is possible, now
@@skybellrock legit makes me angry when people used to say that crap
This is truly nuts to see how far monitors have progressed, and now my guy just casually rocking 540Hz!
I have watched this video 3 times now and it improves with each view
not like there's many games where this refresh rate is possible
@@bmwofboganville456You've watched a 10 min video 3 times which was just published 12 minutes ago. Pro gamer move right there.
pro gamer move, watch it in 2x speed. @@AnuragCrafts
@@AnuragCrafts He probably sped up the video, to make the framerate higher. I agree, real pro gamer
I'd love to see a "draw circles with the mouse cursor" test or quick clip with high refresh rate monitors, it's personally how I double check the frame rate and ghosting quickly.
Interesting to hear that 540 breaks into the "looks like real movement" realm. I always assumed something close to 1000hz would be the break point.
Remember that Humans do not have frame rate or hertz. The way we see things are based in perception, higher hertz with higher frame rate the human does less calculations to convert photons to the system we made things up. There for anything higher than 50hertz we see more real to life. No matter how high the hertz is beyond 50hertz we translate things based on imagination and data that is already store on our brain, in fact a higher hertz with a proper frame rate we see things more clear because the brain does not need to create things to feel the gaps. For instance, when we see things in the darn that looks like something else, our brain is trying to feel the gap, traying to make sense because we use vision to survive. Humans see frames and hertz based on light and shapes that translante to what we imagine. A higher frame rate with a higher hertz monitor will always be better for gaming and watching tv or film. That's why I always tell professional filmmakers and videographers to never film anything in less than 24fps because we can tell the missing frames specially motion from left to right.
@@mareksinisterjust say you’re supposed to be on TH-cam kids bro
then why do CRT's have crystal clear motion clarity when moving at 100hz?
@@rlock8453 strobing
Plus no latency from the analog fornat makes a huge difference to feel (though not motion clarity)
@@rlock8453 hz isnt everything, a 240hz oled will look better than a 360hz VA, other factors like pixel response time factor in which make or break a monitor’s feel
Those 240Hz vs. 360Hz vs. 540Hz comparisons were really cool to see, any chance we'll get more super slow-mo shots with maybe even some lower refresh rates, like 60 Hz, 120Hz, 144Hz etc.?
in 2023 you shouldn't even consider 144hz or below
@@TheSkyruxand why shouldn't you consider it? Not everyone has spare money
@@zelbow7322 being broke and buying pc stuff aint matching bruh
@@zelbow7322because 144hz has become absurdly cheap
@@TheSkyrux If you want to save money, you should consider 144hz or below. There's many people who can't tell the difference between 60 and 120. I've heard stories of people (and know someone) who thought they were playing at 144 and their monitor was set at 60hz.
i remember in early 2000s when people were hyping first LCDs... i switched to it with little knowledge when playing competitive quake and something never felt the same. years later i realized it was because of going from 100hz CRT to 60hz that felt terrible. nowadays we have things like this 540hz, what a time to be alive
CRTs still haven't been beaten in response times
prices are wrong, but tech is getting there
@@crestofhonor2349thats not true oleds have 0.1ms response times
And bit-depth 😢 We had true 32bit RGB then moved to 24bit RGB with 6 bits of alpha. Even the new “10bit” colour is still a downgrade as it’s 30bit RGB.
Thankfully we’re finally getting redemption on that as well: 12bit colour.
@@crestofhonor2349 OLED is more than fine.
We are barely shifting from 75 to 144hz FHD in Brazil. Can't imagine 540hz in the near future.
Your recent vids make me feel like I'm watching a movie. Just how did you do that man, appreciated your crazy dedication.
Imagine going from 60Hz to 540Hz xD
this monitor can do both 🌚
I went from 60 to 280 hz and there's huge difference while using everywhere
@@Neucher I wish I could upvote this more lmao
Imagine most poeple eye can't see at 60hz at best.. .. . .. Seen a magic trick not fast enough to get the person doing the trick then eye can't process 60hz.
Imagine going down from 540hz to 60hz 💀
I don’t have enough money for a 540 Hz monitor as a 14 year old but i am proud to say that within the next month after mowing lawns, and selling a lot of old stuff that i will be buying 2 260 Hz monitors and my second ever computer as i bought one last summer with lawn money but this one is four times stronger so i am very excited right now
What are the pc specs?
why 2 260? will u be playing games on both monitors? lol
Keep up that good work ethics!
@@Anomaly570 RTX 4060 with and intel 14700f, and 32gb of RAM, with a terabyte of storage
@@worm8566 no but I love to live stream and such and i needed a second one for reading my chat abs I just love the smoothness
Reason it's smoother and it's easier to track objects is because of the strobioscopic effect, real life doesn't have strobing. persistence blur matters but so does those side effects. to eliminate persistence blur and strobioscopic effects at the same time you need ultra high framerates. strobing only deals with persistence blur and actually makes phantom array and stutter more visible.
adding motion blur will hide strobiocopic effects but then you have unatural motion blur
strobing decreases persistence blur but then you have more visible strobioscopic effects
the way forward is ultra high refreshrates and framerates with low lag framerate amplification tech at khz refreshrates no 480hz is not even close to high enough to completely hide those effects but 1000hz is considered close enough. for full human fov and fast moving objects you would need 20khz
I will await this future.
Yep I was thinking the same thing we won’t truly hit what we want until we get to 1000hz; I’d give about 2-4 years until we something like that become available.
But apparently you can’t see above 30fps according to console gamers lol
@@cameron2319 😭😂😂😂😂
@@sleepii15 OK, now let's say you have 1000 Hz. That's only 1 part of the equation. You need pixel response times to be able to keep up with that insane refresh rate (only OLED, CRT and, I think, Plasma can so far) and you also need your game to be able to run at 1000 fps. Refresh rate is only 1 part of 3.
Ive been used to 60hz for many years… when I switched to 144hz, I can never go back without having my eyes hurt. I can only imagine the step up to 540hz….
for a game dat move as fast as overwatch, 144hz was not enough for me , i keep losing track of target due to fast movement, but 240hz is perfect i know exactly where the enemies are. i think its enough for average players
@@jake9854 I have been going dow, I had 144hz then 240 but now I only have 120hz oled. No need because no gpu can push 4k in to +200fps
The production quality is insane, I love u optimum, got a new sub
Pause.
If optimum tech says that it is amazing, you know that it is amazing.
I can't tell the difference
5:47@@ms3862
@@ms3862you are challenged
@@ms3862 cap
optimum's videos' quality improving literally every single video
Can't wait to play warzone at 42fps on my new 540HZ screen
😂😂😂😂😂
Incredible technology at hand for the serious RuneScapers out there
Tim tell why when I saw your name I instantly thought of OSRS at 540 fps 😂
Clan wars gunna be wild
Actually production quality of this video is something else
I only just recently discovered how to turn my monitor from 60hz to 144 and was blown away by the difference yet here you are saying 240hz trembles before this 540hz. Tech is so fascinating
Discovered? You pay $$$$ for that.
@@erikouwehandcheck invidia panel check resolution u might been playing with 60
@@rinorsulejmani5097 Your talking to the wrong one, tell that to Shadowcolossus8045.
Gotta love companies that put flashing lights on the back of the screen, love nothing more than not being able to see it, it driving the price up for 0 reason, and it simultaneously distracting anyone putting it up against a wall.
Anyways great video and this panel looks like a must-have for an esports pro or someone with too much money!
540hz and with backlight strobing?! Hot dang, that's epic. People forget that even if you have a high refresh rate (well, actually, it's worse at a high refresh rate), persistence blur is a major detracting factor from image clarity. Ever since I tried BFI with my LG C1, I haven't been able to go back to gaming without it. I'll take a slight reduction in brightness over image blur any day.
I know I’m an outlier, but I calibrate all my TVs and monitors to 100 nits. Makes BFI even more effective when the monitor doesn’t have to do huge swings.
Hey i have a 240-270 hz monitor but i think my bfi technology (elmb/elmb sync) just goes up to 120 hz so in theory i get a cleaner image but more segmented (2 clear images instead of 1) what do you think about this? i don't know if i should use elmb in apex
Who I gonna tell him about crt
@@lucasgenolini3767 Any amount of BFI is better than none. But it really is best to have it synchronized with the refresh rate because you might get visible stuttering. It is still better than no BFI, though. Sadly, I haven't been able to try BFI at refresh rates above 120hz, so I don't have a lot of experience here. You might have to do some testing and see what looks best to your eyes.
@@user-lp5wb2rb3vI loove my old Sharp CRT. Ratchet and Clank plays great on it. But I wish it had component inputs...I'll have to mod it one of these days.
Back when i switched to a 144hz monitor my mind was blown away at the difference, not just for gaming but even for watching film and just moving the cursor around. My second monitor is still a 60hz and it just feels awful everytime i move my mouse to it. I cant even begin to imagine what 540hz must feel like and to be fair, i even have a hard time imagining that it can get better than how it feels for me on 144hz. Cant wait to eventually get my hands on one.
the day I went to 144hz I left my smaller 60hz panel connected and spent half an hour just moving Notepad.exe around on screen and just being in awe at how smooth it was on 144hz. I showed my boss the difference, using a large Excel file with lots of scrolling and he was sold on it too, now our engineers all have 144hz but the rest of us are still on 60 hz 😭
Films are almost always 30fps tho
@@hah1738 You are actually not wrong. However, just out of curiosity i pulled up the same video on both monitors and played them at the same time, and the video on the 144hz does indeed look way smoother. Its a video of Warzone gameplay with alot of movement etc. Not sure why that is, or if my brain is tricking me. But there is a noticably difference (for me)
@@MrBa143 tbf if films were done with 60 fps and higher, they would make you sick, special effects and real movement look terrible in more than 30 frames
No videos I know of (apart from experimental ones) are higher than 60 fps though, so how you are able to see the "difference" in watching it on a 144 vs 60 Hz display is beyond me. I certainly can't.
Remember guys, some pros made it to esports leagues on 60hz with an office kb&m. The equipment won't magically make you GM lol, it'll just help you get your footing a little easier. Still crazy to see all the advances in this space though.
Качество используемого инструмента значение имеет всегда, в любом виде деятельности, даже если это просто хобби и с профессиональным уровнем абсолютно не связано. А вопрос целесообразности приобретения таких инструментов каждый уже решает для себя сам, исходя из количества и номиналов банкнот в своём кошельке.
It's kind of like saying, some pro NBA players made it to the NBA with $15 shoes and a cheap basketball, so your $200 shoes and $180 basketball won't magically make you Michael Jordan. Of course it won't, but it's enjoyable for those who partake in this hobby.
@@xblur17 exactly 👍
i actually finnaly broke into dimond when i went from an old 27 inch 60hz panel to a 240 hz panel.. and my accuracy stats went up along with other things... so if your above average.. which I am and your playing with a crap monitor.. then I think it will help you.. but 60 to 240 was insanely better.. its also so much better just in general when im using autocad or solid works.
@@beefwantko7269 well I suppose it does depend if the playstyle or character you're using is very mechanically intensive. Also yes lmao, I work as a BIM tech and some of these engineers work fast asf in CAD, so I see how it can apply there. Although, seems every office is plagued with outdated hardware 💀
Wow, I've been waiting for this moment to arrive for LCD's for decades, ever since I finally had to let go of my flatscreen CRT. Amazing to see it's finally here. Sadly, OLED and high-resolution have now spoiled me, and against my better judgement, I'm willing to sacrifice a bit of motion clarity for true HDR and a higher resolution. One day we'll have an 8K, 540Hz, 0.01ms, LED-based monitor. Until then, I'll stay subscribed 🤣
A 15 kg Samsung CRT monitor has ruined an amazing desk of mine. 15 kg could seem not much of a weight that a desk can stand, but by being constantly there it's getting catastrophic. Now I'm watching at three (THREE) monitors on a single table for years without any damage to it.
*"I'm willing to sacrifice a bit of motion clarity for true HDR and a higher resolution."*
It's not just a _bit_ of motion fidelity. There is a drastic difference between the literally _zero_ Eye-Tracking Motion Blur that CRT has --- at _any_ framerate --- and the ETMB of Sample-and-Hold at 60 or even 120 Hz.
I also used flatscreen CRTs (FW900 and FP1350x) until 2018, when I was forced to replace the FP1350x with an OLED (OLED55B7A).
@@artmanrom That's ridiculous. If your desk could not handle _33 pounds_ for an indefinite time than there was nothing amazing about it. Why is that I had no problem putting a 100-pound FW900 on a desk for nine years straight?
You can complain about the weight of a CRT, but to pretend that 33-pound objects destroy normal desks is not a legitimate way to criticize CRT technology.
@@bricaaron3978 yeah can't disagree. Unfortunately my CRT died long ago, so it's not a choice between CRT and 540 Hz. It's a choice between OLED and 540 Hz, hence "a bit"
@@eggnogsaber Oh, I think I misunderstood you.
Seeing a video with 540 hz refresh rate footage in a 60 fps format video in my phone that has a 120 hz refresh rate... Magnificent!!!
6:36 I forget about the review and started to watch the tracer gameplay and this killed me lmao
Amazing review. Actually insane how far we have gotten with gaming monitor specs now with 540hz. As good as 540hz sounds, I'm so used to 1440p that going back to 1080p despite of being 540hz will like an overall downgrade to me. 1440p just looks sooooo nice especially in Overwatch and Destiny 2.
More than 360hz i think is only for cs, were everyone play at 4:3 low res, and no one cares about quality, just pure performance... rtx4090 just to play 1280x960 and off course every setting on low
Plus less FOV. so no thanks ,I'll stick to 1440p or 4k 240hz
@@ImpérioLatinoIbéricohonestly more hz is better for tracking 240hz and anything higher isn’t really noticeable in stale fps games where the goal is to hold angles its only noticeable in fast tracking objects
@@joemontana2 people were saying similar things about 30 fps. I have a suspicion that as long as hz speeds are doubling, we will be able to observe a difference. When I switched from 60 to 144, I felt like I was plugged in. Like my brain had been filling in the gaps when things happened and I didn't have to think anymore to play. That was an over 100% increase in hz. I bet if I switched to 540hz, right now, I would feel even more of a difference than I did when I switched to 144hz. I bet when 1000 hz monitors come out, people will notice a difference. There probably is an upper limit, but I don't know where that is.
Yesterday have bought myself one. Had two 360 hz monitors before 540hz. Alienware ips and Benq tn 360 hz are really good already. I had 60/144/240 also.
At this point, playing only OW2 and Kovaak at 600 fps - monitor gives me smoother experience that I ever had. But to be honest, it will not gives you a lot of game benefits, or competitive advantage over 360. Of course it’s a little bit more pleasant to play, smoother and nicer to eyes, and overall comfort of playing is increasing. It’s super pleasant to track opponents high ranged on Soldier. But there is the reason why most pro cs players are using 240 benq.
So if you want to have best of the best - just for your own level of browsing internet and clicking heads - go for it. Just remember, it’s not ground breaking experience if you are familiar with top tier 360 hz
thanks, was in doubt between xl2566k or this one. prob going for the 360..
@@VictorV2zin only thing that isn’t good enough at xl2566k is red and orange colours - they look kinda weird. But, it can be manageable to some acceptable point in colour settings, in all other aspects it’s very good monitor
I had planned to take the step from 360hz to 540hz but if I'm not going to improve I really don't know if it would be worth it
It is a nice little bump in smoothness but not really big of a difference enough to actually make you play better. The smoothness jump is actually equivalent to like 240hz vs 360hz ngl😂
And just imagine this on an oled and even higher resolution, can't wait for next year knowing what some companies have reported they're working on for next year
With OLED response times & a ULMB 2 tech we wouldn't even need 540hz/fps for this sort of motion clarity luckily. All we'd need is 250hz+
Still high especially for single player games but really good, and we don't get the smoothness advantages
@@HybredI agree with all of that except “won’t need”. Personally I’m hoping for a future where I can play at >1000fps as there are genuine benefits to training hand-eye coordination and other reflexes the lower you go. I do also see LED flicker at 5000Hz so it won’t be real-life smooth at 1000, but mouse movements won’t lag behind any more.
@@JB-fh1bb I'm saying we won't need it for perfect motion clarity, which is correct if using ULMB 2 on an OLED display with good pixel response times.
However there is still value in higher hz, as you said (and I said) the greater smoothness and fluidity in motion is still an improve that 250hz BFI can't emulate.
I'm obsessed with how great CRTs handle motion & aliasing so I am always looking forward to advancements in the flat screen space.
The reason 1000hz doesn't excite me that much yet is because we will never be able to drive games at those framerates, this is because even as hardware improves our performance targets don't instead we reinvest those improvements into enhancing image quality thus lowering FPS again, so only way we can achieve it is with very modular game engines like Doom Eternal's that scale well which is rare and typically only found in eSports titles, unfortunately (which isn't that difficult to do, but for some reason the ceiling is raised for what the lowest settings will offer & less work is put into them)
However their is hope -- if Nvidia or AMD or Epic Games invests in asynchronous time warp for non-VR then we can achieve that smoothness & as long as we have a high enough internal framerate any artifacts caused by it will be very minimal. I recommend reading Blur Busters forum post on it, they are working with people to get this technology into games
@@Hybred Motion clarity/fidelity and temporal resolution are two different things. A CRT provides _perfect_ motion clarity at _any_ refresh rate/framerate (but is usually not operated at below 50 or 60 Hz due to strobing).
That's what stinks about Sample-and-Hold displays. You have to increase temporal resolution in order to decrease motion clarity.
This makes me excited to see the 480 Hz OLEDs coming out next year
oh boy whats the price on that one gonna be 2k?
And you will need an RTX 5090 ,this mess is endless
GPU's aren't the problem, ram and CPU are. You can always drop settings to decrease GPU utilization but the wiggle room is much, much smaller with CPU and ram.@@STEELFOX2000
@@STEELFOX2000 Or you can be happy with what you have. Of course its nice to have the latest and greatest, but if your current setup can render what you play at an acceptable rate, there's no need to constantly change.
@STEELFOX2000 lmao now that the 50 series leaks are coming out I'd still prefer the 4090 or an rx 7900 xtx💀
That player who said "go outside" not realizing he was talking to a buff tall handsome gigachad
🤣🤣
Personally, I need like 3 more layers of Frame Generation before I can consider a 500Hz monitor, since my life isn't esports titles.
Yet I am impressed by how much a nearly forgotten technology (TN) has been pushed.
For what I value, I'll go for something with better colors, viewing angles and contrast instead and preferably without a gsync module instead. Like a 2nd or 3rd gen QD-OLED.
ok and?
It is expensive but certainly not overpriced. You are getting a lot of monitor for what you're paying, if you are after that sort of tech. Well done to Asus for pushing the envelope forward.
"I almost feel bad for using it"
Incredible. Beautiful review as per usual :)
so what we need to see over the next ten years or so is 4k 600hz OLED and rigs that can drive all that then gaming will be almost like real life.. look forward to it. i love seeing how tech advances, and what benefits the different advancements offer then its up to you to choose what you value most.
When we need to measure response times in ns I’m going to be happy
The best part of this video is that he explains that you need the pixel response times to be able to "keep up" with the refresh rate or else you're not truly experiencing all the refresh rate has to offer. So many people don't seem to know this or discuss this. Also, the game's framerate has to run at that refresh rate (or very close with VRR) to truly experience that refresh rate fully.
A 540 Hz monitor with 2.5 ms grey-to-grey pixel response times with a game running at 180 fps is not the same experience as a 540 Hz monitor with 1.0 ms grey-to-grey pixel response times with a game running at 540 (or close with VRR) fps. The refresh rate is only 1 part of 3 of the equation.
This actually sounds promising, if they ever release a 500+HZ variant of this TN panel in 32" and 1440p, I'm in! I've just changed from a 1440p@144 27" IPS to a 1440p@240 32" IPS and the difference is absolutely massive, especially in competitive games.
do you see the pixels? Main thing everyone told me between 1440p 27" and 32" is pixel density drops and it isn't as sharp. Not bought a 1440p monitor yet, still researching :P
1440p 32" has the same ppi as 1080p 24". 32 inch looks worthless for me.
@@delizdony no, unless I focus on "seeing the pixels" and if I get closer than half meter away, which isn't the right distance to use a 32" anyway. Another unexpected benefit of switching from 27 to 32 is that now I can use 100% scaling, compared to 125% on the 27, and it actually feels like I've gained resolution. I totally love it and would recommend high refresh 1440p in 32" size.
Which games are you playing at 500+ fps at 1440p lol
32 inch monitors are for casual or story games, 27 is a little too big for competitive gaming which is why 24 is best
I cant stop thinking about having such a high refreshrate in VR. That would be like the next best breakthrough. High resolution panels with pancake lenses at high refreshrates? Sign me the in!!!
Yeah, for normal monitors, only eSports players really need more than 144 or 240Hz. For VR ? ANYBODY would visibly immediately benefit and feel the difference when going to 500Hz. I think that for VR that everybody can access, without getting sick or having a headache, 500Hz (with decent timings and clarity for this speed) would be minimum. And 1000Hz would eventually be the "basically perfect" standard. We're more than 10 years away from that. But, hey, we already can have amazing experiences on VR. This just shows how far the "ceiling" is, so to speak.
@@Winnetou17 yea. Specially now that I can experience 120hz on quest 2 (pcvr) i cant stop thinking about 240 or higher
@@nimushbimush2103 That's gonna be even harder to run than vr already is lol
@@goxy287 Yea i know. thats the part that sucks the most. for tech to be able to do that we will need to wait along time
In fortnite, the blur with moving targets is very important to see which gun they have offspawn so I'm very happy you've included that.
You can use even use 540hz ulmb 2 in Fortnite to still see the gyatt of enemies clearly when they're moving😂
Once we get to 1kHz OLED panels, I don't think I'll ever need or want another monitor.
Yeah, that's pretty much will be endgame for monitors or almost.
Nah people will always want more
5K 100% rec. 2100 1kHz microled 32 inches might be the endgame. When will we get this? 10 years from now?😅
@@bernardeugenioidk if you know this but 10 years is actually really fast for an advancement like that, and the fact that you think that is a long time for this says a lot about how ridiculously good current advancements are
and retina resolution
These monitors are something else, breaking physics
I’m gonna do what’s known as a pro gramer movw
incredible spelling
@@touch-- wow i need an award, 2 spelling errors in one sentence
I went from 30-60 fps from my Xbox One, to 144 on my PC like 6 years ago and that feeling was crazy, but I prefer couch gaming which is why I have my PC set up to my TV as well, which was only 60Hz at the time. About 2 years ago, I bought my first OLED TV, which is 120Hz and that's when I truly noticed the difference, since my TV is my primary gaming screen. Somehow, that jump to 120Hz on my TV felt bigger than the jump to 144Hz on my monitor. Probably because of the TV being twice the size of my monitor at 55". That said, a lot of people pretend like getting used to 120-144 fps is suddenly going to make 60 fps look bad and that's just a blatant lie lol. 60 fps absolutely looks fine, even though I'm used to double the amount so y'all saying that are capping hard. It only becomes insufferable if you try 30 fps. It's why I still won't play Bloodborne until a 60 fps update is released. If that never happens, I'll just never play it
Depends on the person and display. imo 60hz is fine on a good 60hz display but if for example you have a really bad secondary monitor that’s 60hz and your main display is 144hz-540hz it really feels like a step down. That’s the best way I could put it
I just jumped from 144 to 240 and i gotta say it's soooo much smoother, i can't even imagine what 540 feels like.
Yea so did I but playing with a controller and no competitive shooters I barely notice shit. Stop with this hype dude.
@@WheeledHamster yeah duh no shit lol.
Your controller introduces a magnitude more input lag than any monitor on earth does, and if you're playing casual games, leaning back a bit, probably not even running at 240fps, you wont notice jack shite. The benefits of a higher refresh rate are completely lost on this use case. Consider returning your esports monitor and buy a 4k oled tv instead, you'll enjoy that more.
Some people lol
It feels much smoother but he still is not a better player, not many people can even unlock the true skill to handle this hertz number, as you say it is all overyhped a bit. I would say 170hz is really all you need. The rest is a waste of energy, lol @@WheeledHamster
In my case i just switched to the HyperX Haste v2 8k. don''t know if its got to do with anything but i feel the input lag is close to none, making the switch to 240 was completely worth it imo.@@WamboDaJambo
@@WheeledHamster nah u r undercookin, 144 n 240 r night n day of diff
Crazy how monitors have gotten. 240hz will enough for me for a while
I used to own a 144Hz monitor. I eventually gave it away and got a 4K 60Hz monitor. I think higher resolution and better color/contrast etc makes a much bigger difference. There are monitors that give you everything. My next monitor will be 4K, 165Hz, Quantum Dot, MiniLED, HDR etc. I'll be going from a 27 inch to a 43 inch. That is an excellent upgrade. I got used to the 144Hz and it just didn't give me the wow factor anymore. I constantly for 6 years get the wow factor looking at 4K gaming.
imagine 4k 240 hz oled
I bought the asus 360hz monitor (pg259qnr) back in March 2023 when it was on sale for $300 and it's been pretty good. Great response time and speed while still having good colors and viewing angles since its IPS. The interesting thing is that no matter how many new monitors come out with insane refresh rates, pros keep going back to zowie. It makes me wonder what will get them to change.
Zowie is the goat, i will never switch to another monitor, it's just so smooth
I got an Acer 240 Hz like three years ago before the pandemic really kicked off and I haven’t needed to switch. I’ve been incredibly happy. Although I’ve never used the Lamborghini of gaming the zowie monitor.
@@bentrinker1937 you need to try, used tyo have 280hz 1440p monitor 1k monitor , 2566k just fell different man, im so much better now
@@Hem4L still you keep zowie 360 over this 540? Im concidering buying 360 zowie but this looks AMAZING.
it's because of BenQ's technology DyAc+ and overall their quality control is much better than Asus and other manufacturers
Given Asus' recent debacle with them not honoring their motherboard warranties and reading up on a ton of reviews of the PG27AQN for example arriving with dead pixels out of the box it definitely has me reconsidering my new gaming system build and picking everything BUT Asus. Mind you it was my favorite brand up until recently but I guess word spreads around quickly if you're in it solely for money and don't bother with proper quality control or customer satisfaction.
Every time I find ''The" Monitor I lust over... another TH-cam video like this pops into my feed and blows my mind!
I never tried out anything bigger than 60hz, I think it would be mind-blowing using this thing
Going from 60hz to 540 will shock you badly in a positive way and it will feel probably better than reaching heaven😂. That's what I assume atleast cause to be brutally fair I'm also still on 60hz
I don't play competitive multiplayer games, so my 120hz OLED is all I need. I still play a lot of games at 60 locked and don't mind some games at 30, usually emulated. Upgrading to 4k OLED was actually a downgrade from 170hz to 120, but it never really bothered me because the response times made it feel better. That being said, I would really like to experience a super high refresh rate monitor like this.
Had a similar experience from 165hz IPS 1440p to 4K 120hz Oled. The Oled is clearer in motion due to the much faster response times. I'd love a 240Hz Oled though
There is an oled 360hz monitor i think.
@@FFeeLiTnope
Same, I have a 240hz G9 that I was using for a bit as my monitor for everything. Ended up pulling the trigger on an 120hz oled as my main monitor, and put my g9 as solo sim racing duty. The 120hz oled for the most part looks clearer due to less ghosting and smearing. That said, I'd love to see what 240hz on an OLED looks like . . .
the 120hz oled equals to a 180hz lcd in smoothness, but you don't push your pc harder to do it, so it's a win win
I went from 720p , 60 Hz… to 1080p 160 Hz(120 fps) last night … the difference is incredible!
Thata massive jump😂. Congrats bro
My jump from 60hz to 240 was massive and it was quite literally game changing since I mainly played FPS games such as CS GO and R6 Siege with a hint of BF games
mine from 75 (which i didnt know abt at the time) to 165 was also pretty big tbh. like everything just felt so fucking SMOOTH. and my skill in rhythm game stuff can go way higher now too
Either your desk is not balanced, the panel is heavy or they stand for the panel is too light. Every time your arm made contact with the desk the monitor moved. Not sure which it is but I couldn't tell if that happened when the mouse was lifted or not. My guess is they stand is too light or cheaply made, but not sure
Think it’s the desk, the stand looks solid at 2:37 when he moves it.
I noticed the same. I can’t stand that. Wall mounted my c2 because my desk would sometimes shake
*me having 144hz and not noticing a flinch*
Meh, I'm waiting for 1k Hz
HAHA imagine that 😂😂😁😁
Waiting for 5k ngl
Damn, although games are getting heavy on frames so not every game we can experience the full potential of the monitor, only for selected games
async reprojection, godly upscaling and fake frames are right around the corner. that's when 540hz and above will really shine
realistically you are not going to get any performance benefit from 280hz high quality monitor vs this ,you can measure it or see it on tests but i would be skeptical of any difference even for pros margins of margins,its cool but feels kinda useless anyways
@@Sockem1223 it comes with quality and latency problems, so it’s not the future of gaming, I really hope they upgrade the native performance then the “ai”
its for Esports games where any higher level card can easily push Over watch over 400.. i think people are getting 600 with the 4090..and like 800 fps in cs go but yea get a Oled ultrawide for cinematic games.
the fact monitors will one day be 4k OLED at 500+ fps is crazy
1 month later and this monitor is nowhere to be seen in united states
The market for this thing is exclusively Overwatch/CSGO/Valorant try-hards and no one else.
have we all forgotten about the 600hz plasma screens that were "in" 10-15 years ago?
just purchased lg's new 1440p 240hz oled ultragear and i find myself caring more about those response times and clear imaging than overall refresh rate because of it, so i really see what you mean when you say you recommend waiting for something else. nice to see that pannels are starting to reach the speeds we never thought we would see
super high refresh rate is so overrated...240 hz is the sweet spot, only 1% of people who play competitive would actually benefit from 360+. Need more ultrawide options with new res (higher than 3440x1440)
The benefits will be there whether you're explicitly aware of them or not, but it is a case of diminishing returns. And as you should know, 240 Hz still has a lot of motion blur even if we're talking about an OLED. Ultrawide on the other hand... nobody benefits from that. :D@@funtourhawk
wonderful video as always, love how you almost feel bad for using that monitor! i would too with how much of an advantage that just feel like
The jump from 30hz to 240hz was something I barely noticed.
I'm not lying. Seriously.
Maybe that's cause I don't play FPS games.
@@desktop-iniDo you reach 240fps in games?
@@omegaPhix Yes. I have a 13600k+7800xt build. I reach 240fps in several games.
@desktop-ini are you playing on controller without your glasses on
oled version of this monitor would be insane. that would actully crash the market
look again in three years
Would actually crash my bank account lol😂
@thomasboob559 maybe next year 🤔🤔
Crash the market? How many people do you think would be willing to play at 1080p, mate?
@@ThisIsMeArnoldfor 540hz I'd try it
Imagine the GPU power a 540hz 1440p monitor would require
At that point CPU and RAM power become even bigger issues. You can turn down textures, detail etc to help the GPU, but there's not much you can do to turn down physics and game engine calculations to help the CPU.
You would need at least x3 to x4 the power of a 4090 to come close to getting those frames rates in a lot of modern games. That's with DLSS on.
maybe in year 2050,
@jomeyqmalone The physics and game logic are the same regardless of render resolution, so if your CPU/RAM will do 500fps at 1080p, it'll still do it at 1440p, or 4k. Possibly a small hit from shuttling larger textures around, but that's about it. And DirectStorage takes that out as well.
In games where high refresh rates matter 1440p 540fps is definitely attainable with current hardware
144hz monitor is still a dream for me
It's awesome to see, expecting to see 1000Hz with OLED really. I also do hope to see 4K OLED monitors with DFR mode and BFI as well.
Oled will need to get much brighter before bfi is viable on them unfortunately, unless you're fine with the screen being fairly dim
by the time OLEDS can do it, microLEDs (which are 100x more response than OLED with zero burn in risk) will be affordable
what a time to be alive
@@documentthedrama8279 They could literally do it now, enough bandwidth. 1000Hz we may see rather soon. OLED already way better response time than LCD so it's already great baseline. MicroLED is far away really.
I think it will be a bit before the consumer gets 1khz screens
As of right now only displayport 2.0 is capable of 1080p 1khz in terms of bandwidth required, and of course any resolution higher dramatically increases the bandwidth needed 1440p would nearly double it and 4k/1k even at 8 bit color would need over 250gb/s
What worries me is how 30 fps will look/perform on these monitors, Id love to try that max refresh rate but I do like going back to my old consoles too so idk if these new monitors (especially those with new screen types) will just turn 30 fps into a blurry delayed mess vs older crts. Id love to see a 30fps chart added to the others showing response timing, and heck modern consoles are still doing 30fps so its something that should be tested. It'll be interesting to see a 1000hz monitor in the future, that would be wild.
ofc games made for crt look better on crt
You can buy a 1080p 60hz monitor for under $100. If you’re shelling out the money for this monitor, you can afford another for low refresh stuff. Testing that on this monitor would be dumb.
You are not suppossed to play games that run 30 fps on a monitor like this jesus christ… Stop with that CRT ranting if you really think no monitors matches CRT just go and play on your damn old CRT because these monitor are for the ultra sweaty csgo or overwatch dogs
@@joemarais7683 Even cheap lower refresh monitors can have varying performance/visual differences that look really bad. Its not a guarantee that it will look better which is we need tests to see the changes. No harm in having another chart.
@@orangecat1596 CRT ranting? Take a chill pill all I said was that im curious about the differences between a crt and modern screens, it varies a lot from monitor to monitor and with OLED monitors coming out I have yet to see any tests on it for 30fps so it would be nice to have along with other screen types. No harm in adding another chart.
thanx for the sincerity! i love your videos!
@optimum. I’m looking to get a stop gap between note and the 480hz OLED. Would you go 540hz ULMB or MSI 360hz OLED?
Priority is motion clarity not colours.
540hz motion clarity without ulmb is still better than 360hz oled, but 480hz oled beats 540hz without ulmb. 540hz ulmb 2 enabled does beat the 480hz oled in motion clarity. Out of the options, the 540hz with ulmb 2 is the very best in terms of motion clarity.
It's preety cool, kind of like an experimental stuff, still I would rather want to see oled 240hz panels dropping the price by 30% and companies should release 360hz 1440p oled panels for enthusiasts. I can image 240hz 1440p oled would be perfect for average Joe with average pc playing some competetive games and casual games from time to time, but currently it's too much of a premium. 240hz is also easier to feed, 540hz is probably only achieveable for around 1% of gamers' pcs. Good content as always, cheers.
Yeah you're totally right. I'm using dual monitor but the one i'm using for gaming is the Alienware AW2521HFA (240hz for information) and i'm currently "stuck" with it. That's a great monitor but damn 1080p feel not enough and old, especially when my second monitor for working is in 1440p (but sadly 60hz).
I started to look for a new gaming monitor in 1440p.OLED panel is perfect and so beautiful but gosh the price is way too expensive. I hope price will decrease if all the constructor keep making those new very high refresh rate monitors.
Literally bought this monitor for the size can’t stand 27 gaming monitors and I’ve owned a handle full of them! the less the eye travel the better especially for fps games!!!
ive got old 60 hz monitor and im still happy with it
But there are only a handful of games where one can hit 540 FPS (:
I've adjusted to low fps so my brain would probably become mush
Realistically how many games are you going to get 540 fps on though?
I recently switched to a 1080p 360hz xl2566k from a 1440p 144hz monitor, which I'd been using for years. Personally, I have a preference for smaller screen sizes as I like having my monitor closer to me. Maybe a 27" screen might work at 1440p, but for gaming, that size just doesn't resonate with me. It's good to know that 27" works for you, Optimum, but I guess it's not for everyone. :)
Yeah I stuck with 1080p with a 144hz monitor and the refresh rate upgrade was great. the thing is you don't even gain much benifit from going to 27inch 1440p other than its more taxing on your gpu and that is actually taking away from the point of going 144hz since you need the fps to support that refresh rate otherwise you don't gain the benifit of the increased refresh rate.
@@Ghost572 I agree, it doesn't even look that much better, it's only after you go back to 1080p that you notice the difference, but going up, nah.
@@milosorevic927 The thing is right my mobile phone has a resolution of something like 740pixels x 360 pixels but its sharpness and image quality is better than my monitor.
Sure its on a tiny screen but its because they have to make the pixels extremely small in the mobile phone to fit that many pixels in.
So the image quality comes from the pixels per square inch. If you've got more pixels in a square then the image will look sharper. For example if I had a square inch and I put 100 pixels in, each pixel would be of a certian size to fit all 100 within that area.
Then imagine I decide I want to put 200 pixels in that square I can't keep those pixels the same size, so I will have to manufacture them smaller in order to fit 200 in there. The benifit is you've now got more pixels to add more details to draw your image.
The only time I would agree that the image looks better would be if you went from 1080p to 1440p but kept the same size monitor, then you would see an improvement. Like I'm on 24inch 1080p, if I stayed at that size and went 1440p then I would see a big improvement in image quality. but if I went from 24inch 1080p to 27inch 1440p I would only see around a 9% improvement in image quality which isn't worth it.
Anyway this message has gotten way to long.
I agree. I stuck with my 24” 1080p 60hz monitor for ages. I switched to 1440p 144hz 27” and the larger screen absolutely feels too big sitting at my desk. It’s too much to look at. I’ll be going back to 24” the next time buying a new monitor makes sense for me when the tech advances enough
@@Ghost572I disagree based on personal experience. 24” 1080p to 27” 1440p looked completely different to me. I get you though.
even playing the recording of the monitor back at 60fps on youtube it looks incredibly smooth.
POINTLESS
MEANINGLESS
At 0:13 is literally my squad that is so funny
I can’t wait to experience Old School RuneScape on this !
congrats on 1 million subs
problem #1, having a GPU that can do 540fps, unless you're playing at some low resolution.
Watching 540hz monitor from 140hz screen
And TH-cam only runs at 60
Oh 1080 Hz coming soon. Love to see the clip.
Supposedly Zowie just announced a new monitor that uses the same panel and is also 540 but has their dyac technology (reduces motion blur) so if anyone is interested in this maybe wait for that release for a comparison
It's a very good feeling watching this on 60hz monitor
If some firm would produce widescreen 100Hz 1080p CRT, 40 inch, and name it "Chunky-Boy 3000®" , it would mop the floor with this one. Damn I miss CRT tech.
Even Optimum looks blown away from the way he looks right now
30 to 90 was a monstrous improvement after that everything slowsdown
People calling this expensive when they can afford to upgrade to a $1500 Iphone every year 👌