If you like Anthropomorphic Animals in Rivals, then you’ll really like Nikoderiko! 🔥 Play Nikoderiko on Nintendo Switch, PlayStation 5 and Xbox Series X/S NOW! nikoderiko-game.com/?_1ld=3835051_1&_1lp=1
I've been playing Rivals since day 1 of early access for the first game, almost a decade. It's crazy to see how far it's come, and I'm so proud of Dan, Trevor, and the rest of the Aether Studios team for what they've managed to accomplish.
it does suck but at least we know they’re prioritizing it, we just gotta support this game and team even if it’s just watching videos so the game is successful enough to make it there
true plus atleast since it hasn't been released this early to people who play on consoles (myself included) they get more time to actually create things for the people to enjoy could you imagine how hard it'd be if they released on every console with the bugs it has now and though I'm proud of how it's growing it doesn't exactly have a lot of content to keep ya there piled on with the fact that if you do go online you're likely gonna run into a veteran atleast once sometimes on your first match which would only lead to complaints
10/10 is deserved. They legit delivered on all their kickstarter promises and then some. If you want a solid fighter that’s easy to pickup with a TON of depth. These devs deserve your $30. Also they allow you to earn cosmetics in game at a reasonable rate!
This game makes you feel like a Melee pro with so much less practice & skill, it's crazy. The movement is so smooth I literally feel like I'm piloting a mech via neural implant. Amazing game.
Just an asterisk on the purchasing skins statement all skins that can be purchased via real money inside the game will eventually be added to the in-game shop, so spending real money is never a requirement to earn skins
Brawlhalla is a great game that is probably one of the most unique plat fighters, it's uniqueness is why a lot of smash players don't like it, but I feel like its mechanics are cool. It has a great casual and competitive scene and has been updated consistently for years, and it definitely deserves more respect.
@@jadenmitchell8367 you kind of just hit the nail on the head for me. It's not trying to be like smash which is a big part of why it succeeds. It's also not forcing itself to get smash players to like it yet people will hate on it for no reason.
Subbed to both you guys, this was just the video I needed. As an old head I thought I could get away with my previous smash knowledge and experience, but on release I was getting absolutely cooked lol. There's definitely a lot more tech to learn, which is amazing! Excited for what else they have planned
Offbrand games has pirate software helping them! They're trying to make it accessible for everyone as they're aware some people get locked out of playing cause of prices being different from country to country
Rushing Workshop is an actual negative in my eyes. It should be the final update, after all the content they plan to add makes it in. I get why they want to rush it, they want the "no WS no buy" crowd to keep playing because they can make Minecraft Steve and Ronald and Mario, etc. But that won't really do much for the casuals, and those people will NOT buy skins and stuff at all. "Internet funny man" types will make their videos, people will see that, and maybe 1 or 2 will try the game because of it, but the majority will just laugh, go "Smash clone lol" and never give it a chance. They should do full story, not just the planned Chapter 1, even if all the characters aren't added yet. Stuff like that matters to casuals who are already intimidated by the "Rivals is hard, this is heavily a competitive game" aspect. I really want the game to succeed and add a lot of stuff, but yeah, if their priorities aren't in the right place, it's gonna be the opposite. I absolutely love the game, the universe, the characters, all that good stuff. Just really hoping that long term, it can be a success and have its own identity instead of "yet another crossover platform fighter", which is why NASB and the likes fail so hard. High ambitions have their price in the end.
Counterpoints: They plan on supporting this game for ten plus years so that would mean workshop would come out year 10, And I feel like that's a bit too much of a wait. Plus this statement is filled with a ton of assumptions about how people act and respond to workshop content and other forms of casual content, And they have stated that the story mode is not going to be all the "same", Like chapter 1 will be a smash brawl style compain, Chapter 2 will be a Metrovenia, and chapter 3 would be a rogue like mode. Plus all those story chapters would absolutely benefit with custom characters being able to play them all. Plus there could be a potential of workshop storymode campaigns too if workshop gets a ton of support.
They have not said that they're rushing workshop. It shows on their roadmap for rivals 2 that they plan to add it after a ton of other features, and its in the same category as the console launch which means workshop will likely not be out in rivals 2 for 1-2 years
@@maxkozeal5195 Counterpoint: Casuals won't even hear about WS content and it'll be left behind, and content creation poison a game's identity with their stuff. Casuals see that, they go "oh it's just worse Smash but Mugen", they pass, the game stays in the dust. That's it. You have to think broader. Don't think people will make game modes for you. Especially with 3D being MUCH harder to do than RoA1's WS. It takes actual effort. I'll lay down my suggested plan: Year 1: 4 characters, Story Ch1, tutorials, bug fixes Year 2: 4 characters, Story Ch2, a game mode like Target Test Year 3: 4 characters, Story Ch3, another game mode like volleyball or Board the Platform or whatever Year 4: 4 characters, Story finale, a final game mode like Abyss Mode (would fit with the finale) You have all the vets, the game is bigger. Then you do Year 5: 2 guests, 2 awesome characters (or heck, do 4 guests, go all out) + Workshop. You release your "Definitive Edition" with a nice 30 character roster, lots of side modes, and a big story mode. It can all be different, but you'll have people hyped through the years. Rivals 1 also took about 5 years to add WS, so yeah. It's the best way to wrap it up. That's what I'd do anyway. It's way better than rushing all of it year 1 or 2 (they literally said they want WS year 1 or 2, that's rushing it) instead of focusing on what's important: Giving the game an identity of its own first and foremost. The franchise has MASSIVE potential, and somehow they want to squander it on Smash MUGEN. WS onlys will not touch the future characters, they will not buy a SINGLE skin. They're not true fans as is because they go "No WS no buy". Don't cater to them and don't take the easy way out that is "the community will make modes for us". Nobody's gonna do it. Leave that stuff for the finale.
comment for engagement or whatever helps push the game. I suck but I'm mostly enjoying it so far. I've clinched a couple of matches off of people in casual, so the progress is there :D
10:25 dude a GRAB COMBO BREAKER?! as a KI enjoyer this feature goes hard asf might actually pick this game up when it adds my boy sylvanos (i actually made my steam account just to play the first rivals)
Globule from Decline's Drops could work. It's a 2D platformer that released about a month and a half ago, and has Smash-inspired combat. Can warmly recommend looking into it. Perhaps the protagonists from Magenta Horizon, Cookie Cutter and Immortal: And the Death that Follows could (theoretically) fit as well.
i boutht it 3 hours ago, and I have 2,9 hours of game time already, just trying to copy smash inputs, and I finally got it working, first game I played after fixing it, and I 3 stocked some poor guy 12/10 game, will play again tomorrow
I like rivals because it’s not trying to be smash in the sense of having a bunch of characters from different franchises. And maybe that’s why I like the game so much is that it is really easy to make new characters because you just basically make a sonic oc and boom
This game looks amazing, the gameplay looks promising, yet the most important thing seems to be how dedicated the dev team is to pleasing the fans. I love Smash bros and Nintendo and always will, but it's always been in spite of their attitude towards the fanbase. If Rivals 2 continues at the pace it has been, and the team behind it continues to cater towards to the player base, I'm almost sure it will be extremely successful.
love the game since rivals 1, hope they do well, they have an amazing team that really understando how games in general work even down to regional pricing, like im from brazil and the game would cost an 8th of a minimum salary it had the price just translated from dollar to real so they looked at that and decided to pratically make the game 50% in brazil so its viable to the average gamer to buy
hey macro, really think you should make a “For Noobs” for Buckshot Roulette, it’s a really engaging multiplayer indie which I think you should touch base on for people who haven’t found it yet 🙏
I played the first game a lot and my main was Shovel Knight, but I also liked Cragg, Mallo, Forsburn, and Etalus If they can’t get shovel knight back in, I would happily accept my mother boi in 3D
my friend got me tha game launch day because he didnt want to be alone before this, i pirated rivals beacuse i thought it was a cool game and at the tie i didnt have any money to spend on online games i really like Claren, she probably was my first tipper fighter in any game
The other reasons you gave for what should be fixed is exactly why the game is coming out to consoles later. The game is currently in an unfinished state, with a lot of polishing optimization and features needed to be added to become a full product. They only want to sell on consoles once they reach that finished product. After all, Rivals 1 obly came to the switch after the Definitive edition update came out.
bit of a correction but Rivals 2 was already long into development by the time of the kickstarter and much longer before the deal with Offbrand but it did help them a lot dodges were also in rivals 1 good video though i love rivals of aether
The game will be a 10/10, the gameplay is already, but other than the core gameplay, it's really barebone for now. I can't wait for the story mode, various training modes and other game modes, an overhaul of all menus and more characters.
Big tip for platform fighter newcomers is to practice movement with guides in training by yourself. It'll make everything easier I can't believe my favorite new variety fps content creator is doing a vid for rivals of aether 2!
I'm still flabbergasted to know that Clairen is Forsburn's (great?) granddaughter. Which means Forsburn and the Smoke Clan Leader had romantic feelings and got busy. XP
If you like Anthropomorphic Animals in Rivals, then you’ll really like Nikoderiko! 🔥
Play Nikoderiko on Nintendo Switch, PlayStation 5 and Xbox Series X/S NOW!
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This game looks beautiful. I've been wanting a new platformer.
Like them? I need them!
orcane is not a dolphin its an orca with arcane abilaties
Hey Macro who is your main?
Thanks for the shoutout!
W manz
DA GOAT!!!
Our goat!
no way the ssf2 guy
That elephant sounds really cool...
NO WAY NO WAY NO WAAAY I HAD NO IDEA IT WAS YOU SO PROUD BRO
NO JOW DUSKSBSE
WAIT WHAT?? SEIGI IS LOXODONT??
PUT THE STEAM LINK IN THE DESCRIPTION OR END OF THE VIDEO IT BOOSTS SALES DRASTICALLY PLEASEEEEEEE I NEED THAT STORY MODE RN
he cant due to the sponsorship with another game and adding the link to roa2 would make the sponsor pretty mad
@@Icespider-tb3feWHYYYYY DID HE HAVE TO DO IT
A feature in a Hall of Fame video let's goooooo
Had a ton of fun, let's run it back soon :)
I've been playing Rivals since day 1 of early access for the first game, almost a decade. It's crazy to see how far it's come, and I'm so proud of Dan, Trevor, and the rest of the Aether Studios team for what they've managed to accomplish.
Coming to consoles in 1-2 years felt like a dagger to the heart
Ong
it does suck but at least we know they’re prioritizing it, we just gotta support this game and team even if it’s just watching videos so the game is successful enough to make it there
@danderan real
true plus atleast since it hasn't been released this early to people who play on consoles (myself included) they get more time to actually create things for the people to enjoy could you imagine how hard it'd be if they released on every console with the bugs it has now and though I'm proud of how it's growing it doesn't exactly have a lot of content to keep ya there piled on with the fact that if you do go online you're likely gonna run into a veteran atleast once sometimes on your first match which would only lead to complaints
@Ghosted143 agreed
10/10 is deserved.
They legit delivered on all their kickstarter promises and then some.
If you want a solid fighter that’s easy to pickup with a TON of depth. These devs deserve your $30.
Also they allow you to earn cosmetics in game at a reasonable rate!
This game makes you feel like a Melee pro with so much less practice & skill, it's crazy. The movement is so smooth I literally feel like I'm piloting a mech via neural implant. Amazing game.
Just an asterisk on the purchasing skins statement
all skins that can be purchased via real money inside the game will eventually be added to the in-game shop, so spending real money is never a requirement to earn skins
The intro was so clean i love the characters in this frachise so much
Ranno seems like Greninja meets Toxicroak, and I am so insanely for it. I want this game now thanks-
The disrespect to Brawhalla will not go unnoticed
When did brawlhalla earn any?
Worst plat fighter out there so it’s deserved
@@LS-td4yf just because you aren't good at it doesn't mean it's a bad platform fighter. It's for sure the best 2v2 platform fighter out there
Brawlhalla is a great game that is probably one of the most unique plat fighters, it's uniqueness is why a lot of smash players don't like it, but I feel like its mechanics are cool. It has a great casual and competitive scene and has been updated consistently for years, and it definitely deserves more respect.
@@jadenmitchell8367 you kind of just hit the nail on the head for me. It's not trying to be like smash which is a big part of why it succeeds. It's also not forcing itself to get smash players to like it yet people will hate on it for no reason.
Subbed to both you guys, this was just the video I needed. As an old head I thought I could get away with my previous smash knowledge and experience, but on release I was getting absolutely cooked lol. There's definitely a lot more tech to learn, which is amazing! Excited for what else they have planned
I got it for 13 dollars because i am from a poor country and it is at half price for us, plus 10% release sale
Offbrand games has pirate software helping them! They're trying to make it accessible for everyone as they're aware some people get locked out of playing cause of prices being different from country to country
Which country did you buy it from?
@GadielVaStar moldova. Although i am now in denmark but i kept my account moldovan for cheaper games
MACRO THE SCIENCE BRO IS BACK!!!
Pulling up the Alpha clip is iconic
Rushing Workshop is an actual negative in my eyes. It should be the final update, after all the content they plan to add makes it in. I get why they want to rush it, they want the "no WS no buy" crowd to keep playing because they can make Minecraft Steve and Ronald and Mario, etc. But that won't really do much for the casuals, and those people will NOT buy skins and stuff at all. "Internet funny man" types will make their videos, people will see that, and maybe 1 or 2 will try the game because of it, but the majority will just laugh, go "Smash clone lol" and never give it a chance. They should do full story, not just the planned Chapter 1, even if all the characters aren't added yet. Stuff like that matters to casuals who are already intimidated by the "Rivals is hard, this is heavily a competitive game" aspect. I really want the game to succeed and add a lot of stuff, but yeah, if their priorities aren't in the right place, it's gonna be the opposite. I absolutely love the game, the universe, the characters, all that good stuff. Just really hoping that long term, it can be a success and have its own identity instead of "yet another crossover platform fighter", which is why NASB and the likes fail so hard. High ambitions have their price in the end.
Counterpoints: They plan on supporting this game for ten plus years so that would mean workshop would come out year 10, And I feel like that's a bit too much of a wait.
Plus this statement is filled with a ton of assumptions about how people act and respond to workshop content and other forms of casual content, And they have stated that the story mode is not going to be all the "same", Like chapter 1 will be a smash brawl style compain, Chapter 2 will be a Metrovenia, and chapter 3 would be a rogue like mode. Plus all those story chapters would absolutely benefit with custom characters being able to play them all.
Plus there could be a potential of workshop storymode campaigns too if workshop gets a ton of support.
They have not said that they're rushing workshop. It shows on their roadmap for rivals 2 that they plan to add it after a ton of other features, and its in the same category as the console launch which means workshop will likely not be out in rivals 2 for 1-2 years
@@maxkozeal5195 Counterpoint: Casuals won't even hear about WS content and it'll be left behind, and content creation poison a game's identity with their stuff. Casuals see that, they go "oh it's just worse Smash but Mugen", they pass, the game stays in the dust. That's it. You have to think broader. Don't think people will make game modes for you. Especially with 3D being MUCH harder to do than RoA1's WS. It takes actual effort.
I'll lay down my suggested plan:
Year 1: 4 characters, Story Ch1, tutorials, bug fixes
Year 2: 4 characters, Story Ch2, a game mode like Target Test
Year 3: 4 characters, Story Ch3, another game mode like volleyball or Board the Platform or whatever
Year 4: 4 characters, Story finale, a final game mode like Abyss Mode (would fit with the finale)
You have all the vets, the game is bigger. Then you do Year 5: 2 guests, 2 awesome characters (or heck, do 4 guests, go all out) + Workshop. You release your "Definitive Edition" with a nice 30 character roster, lots of side modes, and a big story mode. It can all be different, but you'll have people hyped through the years. Rivals 1 also took about 5 years to add WS, so yeah. It's the best way to wrap it up.
That's what I'd do anyway. It's way better than rushing all of it year 1 or 2 (they literally said they want WS year 1 or 2, that's rushing it) instead of focusing on what's important: Giving the game an identity of its own first and foremost. The franchise has MASSIVE potential, and somehow they want to squander it on Smash MUGEN. WS onlys will not touch the future characters, they will not buy a SINGLE skin. They're not true fans as is because they go "No WS no buy". Don't cater to them and don't take the easy way out that is "the community will make modes for us". Nobody's gonna do it. Leave that stuff for the finale.
@@alexx8060 That's literally rushing it.
@@FieryAnubis how is focusing on completing most other planned features before doing workshop rushing workshop?
Thank Silli. As a noob I appreciate a clearly beginner tutorial and the joystick showing and the tips helps a lot!
I hope you do more in the future!
comment for engagement or whatever helps push the game.
I suck but I'm mostly enjoying it so far. I've clinched a couple of matches off of people in casual, so the progress is there :D
Found you on a twitch ad after i forgot you existed 😭, pains me to find out the “mirage for noobs” video was in 2019.
Please do a Garden Warfare 2 for noobs
Bit late for that
“Smash clone” -_-
Awesome video though, I’m glad that Rivals 2 is getting around.
A real one for making a vid on this
7:07 Or idk Macro...an Orca 🧍🏻♂️
Macro saying "other smash clones" felt like a stab in the back
10:25 dude a GRAB COMBO BREAKER?! as a KI enjoyer this feature goes hard asf
might actually pick this game up when it adds my boy sylvanos (i actually made my steam account just to play the first rivals)
OH SHIT A MACRO RIVALS 2 VIDEO!?
4:56 that climbing animation 😊
MACRO THE SCIENCE BROO 🔥 🔥
MACRO THE SCIENCE BRO!!
This intro enlightened me on so many levels I feel smarter.
Bro I love your videos and not macro being the science guy I love the intros
Would love to see Aurora from Child of Light but that unfortunately isn't an indie title.
Globule from Decline's Drops could work. It's a 2D platformer that released about a month and a half ago, and has Smash-inspired combat.
Can warmly recommend looking into it.
Perhaps the protagonists from Magenta Horizon, Cookie Cutter and Immortal: And the Death that Follows could (theoretically) fit as well.
it me, a kragg player :)
I just wanna play Mollo when he releases. That's it. That's literally it. I'll buy this game just for this guy.
First time seeing this guy, but I already know I’m going to love his content in the first few seconds of watching
Macro the science bro
i boutht it 3 hours ago, and I have 2,9 hours of game time already, just trying to copy smash inputs, and I finally got it working, first game I played after fixing it, and I 3 stocked some poor guy
12/10 game, will play again tomorrow
I am a orcane main! I have played smash for nine years and never had a character felt as natural as orcane
Im still so sad abt the old intro getting copyrighted it was iconic
I think Dan laced this one, I can’t stop
Have you checked out lethal league?
I like rivals because it’s not trying to be smash in the sense of having a bunch of characters from different franchises. And maybe that’s why I like the game so much is that it is really easy to make new characters because you just basically make a sonic oc and boom
THE RETURN OF MACRO THE SCIENCE BRO, IN THEATERS NOW!
Dr Macro the science guy intro went crazy 🗣️🔥
Macro after this video going insane abt whether his segue was good enough😂
well now I have to get this game
This game looks amazing, the gameplay looks promising, yet the most important thing seems to be how dedicated the dev team is to pleasing the fans. I love Smash bros and Nintendo and always will, but it's always been in spite of their attitude towards the fanbase. If Rivals 2 continues at the pace it has been, and the team behind it continues to cater towards to the player base, I'm almost sure it will be extremely successful.
love the game since rivals 1, hope they do well, they have an amazing team that really understando how games in general work
even down to regional pricing, like im from brazil and the game would cost an 8th of a minimum salary it had the price just translated from dollar to real so they looked at that and decided to pratically make the game 50% in brazil so its viable to the average gamer to buy
hey macro, really think you should make a “For Noobs” for Buckshot Roulette, it’s a really engaging multiplayer indie which I think you should touch base on for people who haven’t found it yet 🙏
gotta love macro the science bro
Thank you for making this video. I'm sure it will convince a few people to give rivals a try
Clairen is my main in the first game, and it won’t change😉
I love that u still to this day use carter aces music
getting this game soon, for sure maining forsburn i love the idea of clones
I played the first game a lot and my main was Shovel Knight, but I also liked Cragg, Mallo, Forsburn, and Etalus
If they can’t get shovel knight back in, I would happily accept my mother boi in 3D
MACRO THE SCIENCE BRO COMES BACK!
Wait Rivals of Aether II came out f$&k yes finally I’ve been wanting to play it
I agree this looks dope! So I can’t wait for it to go on consoles
my friend got me tha game launch day because he didnt want to be alone
before this, i pirated rivals beacuse i thought it was a cool game and at the tie i didnt have any money to spend on online games
i really like Claren, she probably was my first tipper fighter in any game
love rivals of aether wish i could buy it :(
Orcane is a orca macro, they gave Orcane a pallate swap of black and white to prove it in og game and in rivals 2.
Im pretty sure orcane is an orca not a dolphin xD
Really funny cold open
You’ll love this game trust me
And Kragg for noobs when?
I love the bald guy
ROCK AND STONE! (of the Kragg veriety)
free dlc characters gotta respect that, cosmetics being the only microtransactions in the game is a huge W for a fighting game
Macro, can you ask Dr. Macro where he got his license?
Ludwig NEEDS TO REACT TO THIS VID. 😊
The other reasons you gave for what should be fixed is exactly why the game is coming out to consoles later. The game is currently in an unfinished state, with a lot of polishing optimization and features needed to be added to become a full product. They only want to sell on consoles once they reach that finished product. After all, Rivals 1 obly came to the switch after the Definitive edition update came out.
we love the rivals devs
we need more macro the science guy
Some random dev taking notes on some " furries good ✅️ "
At 8:00 I was thinking Maverick because of storm eagle
i like the frog guy :D
i played these games for modding, i hope they have support
bit of a correction but Rivals 2 was already long into development by the time of the kickstarter and much longer before the deal with Offbrand but it did help them a lot
dodges were also in rivals 1
good video though i love rivals of aether
The first game is one of my favorite games ever. This one is just as awesome, I'm so happy and excited to see where it goes.
This game actually looks so good
I loved the first game and can't wait for it to come to console!!
LOVE the video (I haven't watched it).
The game will be a 10/10, the gameplay is already, but other than the core gameplay, it's really barebone for now.
I can't wait for the story mode, various training modes and other game modes, an overhaul of all menus and more characters.
Imagine after macro gave this game 10/10 some massive controversy happens with the team
I am a DK BOI at heart so probably rock guy. But the stun girl looks so cool too. I think I’m guna buy a PC for this game
Bruh Clairen just looks like the protagonist of hyperlight drifter
Big tip for platform fighter newcomers is to practice movement with guides in training by yourself. It'll make everything easier
I can't believe my favorite new variety fps content creator is doing a vid for rivals of aether 2!
Brawlhalla is underrated
Not a smash killer but its one of the decent platformers that has been around
Looks super fun wish it is on switch as I am a smash bros player and would definitely buy this game
Haven’t even watched it and know this’ll be great from the intro
Wait, is that Temu Heracross?
Heracross is litteraly just an antiplomorphic Stag beetle. Kragg is a Stag beetle with an actual design. Pokemon didn't invent the idea of a beetle.
@@hillairicats5262 Same family, not the same specie or genus. And in not moment did i wrote that pokemon invented the beetles.
(Or they do? 👀)
@@hillairicats5262 🤓
@@CyanJay tf? Then your just proving my point that their different.
@@hillairicats5262 What you can imply from a joke comment to begin with?
And in which moment im disagreeing with you?
Might be time to get gud in these game
Lets goooooo baby
This game rocks!!!
If they add Ori again I WILL play this
I'm still flabbergasted to know that Clairen is Forsburn's (great?) granddaughter. Which means Forsburn and the Smoke Clan Leader had romantic feelings and got busy. XP
Im a simple man, i see shirtless buff lion man and i click
we really need console support asap, it makes it much easier to run tournaments, because consoles are so much easier to source than pc’s
16:00
Or am I
"Vsause music starts plaing"