[TAS] Banishing the ghosts of Hallownest

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  • เผยแพร่เมื่อ 14 ต.ค. 2022
  • Hallownest is haunted and in this tool-assisted speedrun, we're going to banish the ghosts and bring peace to the land. This run involves a lot of interesting tech and a unique route that's not human-viable in the slightest.
    The run is on patch 1432 and is developed using a tool called libTAS. Due to technical limitations with the stability of TASing on 1432, it had to be encoded in several segments and then the video spliced together from those segments. As such, you may notice a few subtle discontinuities at splice points. The nature of the splicing also means that we don't have a load-removal timing for the run, but honestly for a meme run like this, the time isn't super important.
    If you'd like to watch a version of this video without commentary, that's available here: • [TAS] Ghostbusters (No...
    Thanks to folks on the various speedrun and TASing Discords who provided feedback and assisted with routing and strats.
    Thumbnail art by dragon_nyx
    Due to the nature of this TAS and the heavy segmentation, it's not really feasible to replicate a sync on your own, though I'll send the lts files and rng sync data on demand if anyone really wants them.
    The best place to find me is on the Hollow Knight TAS Discord: / discord
  • เกม

ความคิดเห็น • 190

  • @whirl3690
    @whirl3690 ปีที่แล้ว +534

    Turning someone into a ghost specifically to banish them seems counter to what a ghost hunter would be trying to accomplish.

    • @MrInsideEye
      @MrInsideEye ปีที่แล้ว +98

      Lol it's the type of thing an AI would do if you tasked it to vanquish as many ghosts as possible

    • @postapocalypse1237
      @postapocalypse1237 ปีที่แล้ว +39

      Look there's a ghost inside of it and im tryna get it gone

    • @piet0
      @piet0 ปีที่แล้ว +35

      People are just future ghosts waiting to happen. Better to be safe than to be sorry

    • @Dexuz
      @Dexuz 7 หลายเดือนก่อน +4

      The Cobra Effect.

  • @JoeManDude
    @JoeManDude ปีที่แล้ว +75

    23:19 “The hoppers are kinda fun as we’re able to bounce underneath them and knock them up and do all sorts of fun things with them.” 🤨🤨🤨

  • @boymagely
    @boymagely ปีที่แล้ว +234

    It feels like most of this run is killing cloth :p
    "you see that cicada? i need to exorcise it."
    "Shes still alive..."
    "not on my watch!"

    • @jarlyk
      @jarlyk  ปีที่แล้ว +85

      Yeah, if you watch Quatopine's WR run in this category, the split name for shade cloak is "why is cloth playing so hard to get?"

  • @Brizzle12341
    @Brizzle12341 ปีที่แล้ว +88

    when you're 40 minutes into the run and he's only killed like 5 ghosts

    • @jarlyk
      @jarlyk  ปีที่แล้ว +43

      Yeah, Cloth takes a disproportionately high amount of time compared to all the other ghosts. (:

  • @fiendfi7119
    @fiendfi7119 ปีที่แล้ว +42

    "I could just do minimal movement to dodge the bees before hive knight appears but what's the fun in that?"

    • @jarlyk
      @jarlyk  ปีที่แล้ว +26

      Autoscroller segments are some of my favorite parts of TASes, as that's where you see things like the SMB3 TAS doing frame perfect enemy dodges and juggling a shell to get one-ups every second. There's not a whole lot available to interact with here, but might as well have fun with it.

  • @metroidnerd9001
    @metroidnerd9001 ปีที่แล้ว +186

    I love it when TASes have commentary. The audio is a bit weird in this one. You lower the game audio whenever you're talking, but it'll spike in short gaps of you talking. I would recommend just keeping the game audio down the entire time, especially if you're going to be talking for most of the run.

    • @jarlyk
      @jarlyk  ปีที่แล้ว +99

      Yeah, still figuring out this editing stuff (: Several people have mentioned this, so I'll definitely pay more attention to the audio balancing for the next one.

    • @metroidnerd9001
      @metroidnerd9001 ปีที่แล้ว +21

      @@jarlyk Yeah, editing is tough. Some of my first commentated videos needed a lot of work in the audio-balancing department. Just something that takes practice.

  • @kingmaple9252
    @kingmaple9252 ปีที่แล้ว +19

    Man did kingdom’s edge and hornet 2, got shade cloak, and did all of queen’s gardens and the traitor lord fight. Just to kill cloth. Mad lad and a legend.

  • @BiRatQueen
    @BiRatQueen ปีที่แล้ว +330

    I'm sure people have asked this before, but why aren't the warrior dreams included? I get not including dream variants like NKG, Failed Champ, Soul Tyrant etc. but why not dream warriors like Markoth, Elder Hu, No Eyes etc? They're all explicitly dead before we ever meet them, so why don't the count as ghosts?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +413

      Basically the category was defined as specifically banishing all the ghosts that give you one essence. This ends up producing a much more interesting route than something that also fights the dream warriors, especially if you include Lost Kin, as that means the route will get wings. A huge part of the appeal of Ghostbusters as a challenge category is the unique wingless movement that you don't really get to see in many other categories.

    • @THE_RADIANCE
      @THE_RADIANCE ปีที่แล้ว +50

      ​@@jarlyk and now we say hi to Jarlyk. and by to Jarlyk!

    • @bryanvanderlubbe5350
      @bryanvanderlubbe5350 ปีที่แล้ว +14

      Hi jarlyk. Also pretty interesting, do you speedrun this category?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +86

      @@bryanvanderlubbe5350 This category is beyond my current skill level, as I'm actually pretty bad at the game when playing without tooling.

    • @bensecrist6157
      @bensecrist6157 ปีที่แล้ว +32

      @@jarlyk you are the definition of that guy who made the best chess bot that beats any human but can’t beat the best human

  • @lodthefraud4993
    @lodthefraud4993 ปีที่แล้ว +63

    You’ve got a super relaxing voice, there’s a slight reverb to your mic that really fits the vibe of the game. I loved the commentary, this is now my favorite way to watch TASs!

    • @jarlyk
      @jarlyk  ปีที่แล้ว +18

      Thanks :) Next time I'll balance it better with the game audio as well.

  • @kittencaboodle8124
    @kittencaboodle8124 ปีที่แล้ว +62

    not only are you an amazingly skilled TASer but your commentary is hilarious and engaging as well. great video!

  • @Teddiursayoshi
    @Teddiursayoshi ปีที่แล้ว +24

    I can't believe I watched this whole thing for a single ghost pun
    (great work this was enjoyable)

  • @lennoxdks9670
    @lennoxdks9670 ปีที่แล้ว +67

    this run angered every lore searcher in the community

    • @fanatomic24
      @fanatomic24 ปีที่แล้ว +15

      I almost hear mossbag screaming louder than a jet engine

  • @proxy9321
    @proxy9321 ปีที่แล้ว +32

    The way you are weaving the commentary with the run is excellent. This I believe is how it should be done; and only the author of a run is so intimately familiar with the intent of each decision to make the best commentary.
    Oh, and I did not miss 34:51.

  • @matmarkovic
    @matmarkovic ปีที่แล้ว +34

    Amazing work. I really loved the commentary with the run. It made it twice as enjoyable.

  • @MikeCoopermythmon
    @MikeCoopermythmon ปีที่แล้ว +68

    Delightful as usual! The commentary made this much more interesting. If it were me, I'd ditch the audio compressor and just have the game at the low volume the whole time. It seemed a bit distracting near the start when it was fading in and out frequently.
    PS: Wouldn't it be Revik's death's work instead of life's? 😉

  • @gupgaming2367
    @gupgaming2367 ปีที่แล้ว +5

    Its a shame that cloth had a ghost stuck in her, at least traitor lord was kind enough to get it out so we could banish it

  • @BogChog
    @BogChog ปีที่แล้ว +5

    I dreamnailed the singing ghost and felt immediate regret, I didnt know what wouldve happened!

  • @bensecrist6157
    @bensecrist6157 ปีที่แล้ว +4

    Me : this is a cool run “remembers Marisa exists”

  • @jalepinojoe6285
    @jalepinojoe6285 ปีที่แล้ว +17

    Been loving all the clips of this, so happy to finally be able to see the full run!
    Edit: Well that was fantastic to watch, didn't realize dashmaster is an S tier combat charm for TAS. Great instructive as well as humerous commentary. I'd love to see more TASes from you but I understand this must've taken well over a hundred hours (i'd love to know how much time these actually take), the hive knight fight alone looks insane. Glad to finally see something done with daan olavs itemless baldur tech. Also didn't think I'd be learning things from a TAS given its mostly all frame perfect inputs but now I know I only need to pogo the aspid once and there's actually a trans dash spot there for wingless hornet 2. Didn't know about the spots in basin either.

    • @jarlyk
      @jarlyk  ปีที่แล้ว +10

      It's on the order of 100 hours per TAS, varying a bit depending on how much I optimize. This one took longer than the 0 Geo and Spelless TE TASes I did, since it was done in 1432, where the environment is way less stable. 0 Geo was encoded as a single video in one pass, whereas Ghostbusters had to be encoded as 19 separate videos and then spliced together. I'm definitely still working on more though. My next planned TAS is 0 Geo TE, but with gathering swarm permanently equipped.

    • @bryanvanderlubbe5350
      @bryanvanderlubbe5350 ปีที่แล้ว +1

      Cool

  • @PRatnCave
    @PRatnCave ปีที่แล้ว +4

    Steve fought well and died like a hero

  • @erenspace9628
    @erenspace9628 ปีที่แล้ว +4

    CONGRATS it’s a work of art 👨‍🍳 🤌

  • @kyleeeee_c
    @kyleeeee_c ปีที่แล้ว +2

    This really was so much fun to watch! Awesome movement, never thought Dashmaster could be so useful in combat!

  • @dyajnik
    @dyajnik ปีที่แล้ว +2

    Great work. Thank you, man!

  • @azeTrom17
    @azeTrom17 ปีที่แล้ว +1

    Incredible video, entertaining commentary!

  • @valigo
    @valigo ปีที่แล้ว +5

    Охотники за привидениями. В главных ролях - Стас

  • @VoxVocisCruora
    @VoxVocisCruora 8 หลายเดือนก่อน +1

    "The real problem here, is the ghosts."
    The Knight, aka Little Ghost: * NERVOUS SWEATING *

  • @jasperkooij1891
    @jasperkooij1891 ปีที่แล้ว +1

    Great video, very interesting category!

  • @littletrembler9551
    @littletrembler9551 ปีที่แล้ว +2

    Did anyone else hear Deathtiny at 12:45? I was caught off guard by it and got a good laugh.

  • @zinnianexile8925
    @zinnianexile8925 ปีที่แล้ว +2

    Love the video! Great work! I think you overdid the sidechaining/mastering for the audio though. Maybe just compress the vocals a bit and layer it on top next time?

  • @revlosr2712
    @revlosr2712 ปีที่แล้ว +2

    love a good old tas, gg well made

  • @artiomgera6686
    @artiomgera6686 ปีที่แล้ว +1

    These Boss fights are a thing of beauty

  • @spelchec6727
    @spelchec6727 ปีที่แล้ว +2

    Firstly, the commentary reminded me of fish mcmuffins' celeste tases (which is always good)
    secondly - if you make a mistake in a tas, shh it's rng manipulation

  • @TuncJH
    @TuncJH ปีที่แล้ว +3

    Awesome, love a good meme category tas

  • @NinjaSheepa
    @NinjaSheepa ปีที่แล้ว +6

    Very nice, thanks for the commentary
    (Game audio a bit too loud compared to voice though)

  • @mous3kteer
    @mous3kteer ปีที่แล้ว +5

    Wonderful run! Commentated TASes are always a favorite of mine, and this was a great one with very entertaining commentary. Just to double check, 31:07 the "dancing to get bell faster" was a joke, right? Like, I had been assuming it was just to be funny, but I've heard more bizarre manips used in runs :)

    • @jarlyk
      @jarlyk  ปีที่แล้ว +9

      This is actually speed tech. The normal technique is known as lookdown instabell, found by skurry, where looking down at precise moments while the bell animation is playing makes the animation skip segments and finish more quickly. The lookdown trick doesn't work on 1 hp, however, so we use an alternative form based on turnarounds. This works because the state machine used for the bell animation uses a global message for its 'finished' trigger, which means finishing other animations (like looking down or turning around) can inject a 'finished' message early and abort the animation. Technically I didn't fully optimize this and could've gotten a faster instabell.

    • @mous3kteer
      @mous3kteer ปีที่แล้ว +5

      @@jarlyk wow, that's incredible! I'm so impressed by all the tiny, obscure things y'all manage to figure out to get so many time saves in every part of the run. Thanks for answering!

  • @Th3VoidOfDarkn3ss
    @Th3VoidOfDarkn3ss 10 หลายเดือนก่อน +1

    25:58 *THE HOPPER STOPPED HOPPING!!!?!!*

  • @Eisog
    @Eisog ปีที่แล้ว +6

    Who you gonna call?

    • @HollowPass
      @HollowPass 9 หลายเดือนก่อน

      Ghostbusters

  • @TheMaplestrip
    @TheMaplestrip ปีที่แล้ว +2

    Cloth% (+ghosts)

  • @tobe8336
    @tobe8336 ปีที่แล้ว +2

    everytime they take a hit that brings them down to 1 mask before a fight i lose a bit of my sanity /lh

  • @lcas711
    @lcas711 ปีที่แล้ว +2

    This is the LuigiMansion% run for Hollow Knight lmao

  • @Kitthecatgod
    @Kitthecatgod ปีที่แล้ว +1

    This is so cool

  • @pudimlaranja4118
    @pudimlaranja4118 ปีที่แล้ว

    wow this tas guy that you keep talking about is really good at the game

  • @sashabell9997
    @sashabell9997 ปีที่แล้ว +1

    btw for the awkward wall wouldn't it have been better to wait after pogoing the enemy for some more height or is the horizontal speed too bad? what about dashing under and jumping off the floor?

  • @rockdeworld
    @rockdeworld ปีที่แล้ว +1

    This is a cool route

  • @ecbrd8478
    @ecbrd8478 8 หลายเดือนก่อน

    I would've figured you'd be doing all the ghost bosses too

  • @absolutewisp
    @absolutewisp ปีที่แล้ว +8

    Since Hornet calls the Knight a ghost, shouldn't you end the TAS with a suicide? jk, cool run

    • @Timer102
      @Timer102 ปีที่แล้ว +2

      He does kill his shade earlier in the run

    • @absolutewisp
      @absolutewisp ปีที่แล้ว

      @@Timer102 I know, I just thought ending the run with it would be fun. It's not like this is too competitive of a category

  • @Smile-ov1us
    @Smile-ov1us ปีที่แล้ว +3

    Could you do a TAS of the isma's tear child prodigy route?

  • @morganscott7480
    @morganscott7480 ปีที่แล้ว +3

    Oh my heck, people are so much better at this game than I am 😂

    • @jarlyk
      @jarlyk  ปีที่แล้ว +4

      Just in case you weren't aware, this is a TAS, which means I used software to program inputs in a way that results in way more precision than is humanly possible to execute with any reliability.

    • @morganscott7480
      @morganscott7480 ปีที่แล้ว +3

      @@jarlyk ooooh I didn’t know that. Thank you for clarifying!! I’m still amazed you can program something that well, but I definitely feel a little better about my own reflexes 😜

  • @lewski6560
    @lewski6560 ปีที่แล้ว +2

    Great video, really interesting and entertaining. Wish the game wasn't so incredibly loud compared to your voice though

  • @dashmaster698
    @dashmaster698 ปีที่แล้ว +1

    41:52 More like “ruined his AFTERlife’s work”!

  • @bensecrist6157
    @bensecrist6157 ปีที่แล้ว +2

    Good thing you saved zote could of become a ghost

  • @areallypleasantperson8719
    @areallypleasantperson8719 ปีที่แล้ว

    40:37 funny ghost room!

  • @TheZpatric05
    @TheZpatric05 ปีที่แล้ว +1

    SOOO COOL! road to 1000 subs

  • @matimak2783
    @matimak2783 ปีที่แล้ว +1

    Cool tas mann

  • @ItsCorn2013
    @ItsCorn2013 4 หลายเดือนก่อน

    Eric is truly the goat without him the run would be over edit: one like = one pushup

  • @eridan11
    @eridan11 ปีที่แล้ว +1

    Meme cat TAS (gigachad Jarlyk)

  • @the_furf_of_july4652
    @the_furf_of_july4652 ปีที่แล้ว

    Weird specific question: at 7:52-7:53, at the screen transition to the room outside the stag station. Why do you do a little hop off the starting platform rather than just falling off the side?

  • @SneakyTogedemaru
    @SneakyTogedemaru ปีที่แล้ว +4

    Now, you name the Glade as the most ghost infested place in Hallownest, but... What about the Abyss and the Siblings?

    • @danilfun
      @danilfun ปีที่แล้ว +1

      Siblings aren't ghosts, they are void creatures.

  • @alfiedragon7075
    @alfiedragon7075 ปีที่แล้ว +1

    I ain't fraid of no ghost

  • @phoenixhunter6388
    @phoenixhunter6388 ปีที่แล้ว +1

    me at the end of the run, oh he got the key for marissa...
    wait no fuck not marissa

  • @thomassurbellajr3840
    @thomassurbellajr3840 8 หลายเดือนก่อน

    When I first read his user name I said, GARLIC?! Ohhhhh… I: Ehhh… Hi “Garlic”

  • @tigrin2995
    @tigrin2995 ปีที่แล้ว +1

    Are Soul Tyrant, Failed Champion and Lost Kin ghosts too?

  • @skeleton_master.
    @skeleton_master. ปีที่แล้ว +1

    monster

  • @1th_to_comment.
    @1th_to_comment. ปีที่แล้ว +1

    I wonder what a Rain World TAS would look like

  • @Wang_Lu
    @Wang_Lu ปีที่แล้ว +3

    nice, i wonder how much time would take to make a all achievements tas, i would like to watch it someday

    • @jarlyk
      @jarlyk  ปีที่แล้ว +7

      An AA TAS would be a multi-year project, especially since the routing for it is probably not fully optimized yet.

    • @Wang_Lu
      @Wang_Lu ปีที่แล้ว +1

      i see, it's a shame then, thx for the clarification

  • @markweerheim3628
    @markweerheim3628 ปีที่แล้ว +1

    Maybe I missed it but wouldn't getting VS save time at many points?

  • @kingmaple9252
    @kingmaple9252 ปีที่แล้ว +1

    Why didn’t the tas jump of the platform to speed up seers arrival? Isn’t falling off a time save?
    Also why not use the mantis claw skip? (Having mantis hit you out of animation)
    I don’t know too much about 1432, so it being because of patch restrictions is my current guess but I’m not too sure.

    • @jarlyk
      @jarlyk  ปีที่แล้ว +1

      This TAS was done on patch 1432 and those tricks don't work on this patch (they work on 1221). On this patch the seer doesn't spawn sooner from falling off and the mantis early control is blocked by an invisible wall.

  • @cetadel6597
    @cetadel6597 ปีที่แล้ว +1

    Ghostbuster Percent

  • @kirbyridingyoshi28
    @kirbyridingyoshi28 ปีที่แล้ว +2

    39:20 did last stag just say "all aboard"?

  • @cooh2
    @cooh2 ปีที่แล้ว +1

    Wait, can't you skip the last elevator with a glitch as speedrunners usually do? Or is it not possible in this patch?

    • @jarlyk
      @jarlyk  ปีที่แล้ว

      If you mean using televator glitch (where you warp to the top), that's actually banned in the no-major-glitches ruleset. Most of the time we wall climb in elevator shafts, but in this case the walls are far enough apart that this isn't possible except for the very last section.

  • @joshuapatrick682
    @joshuapatrick682 ปีที่แล้ว

    Wow, how much time does the Nail Knockback save over the run?

  • @herxantpl6183
    @herxantpl6183 11 หลายเดือนก่อน

    Ghostbusters!

  • @TheDavianSea
    @TheDavianSea ปีที่แล้ว +2

    did the tas grab caelif orthop & fera?

  • @noahwulgaert293
    @noahwulgaert293 6 หลายเดือนก่อน

    Would it be faster to take 4 seconds walking to pickup the 22 geo you missed after the vengefly king rather than fighting a baulder later on

  • @kingmaple9252
    @kingmaple9252 ปีที่แล้ว +2

    How do you think people discovered wiggle dancing to summon a stag bell is a thing and a time save

    • @jarlyk
      @jarlyk  ปีที่แล้ว +3

      My guess is that after skurry discovered the lookdown instabell, other people started looking at the FSM (the code controlling the logic for the bell animation) and then looking for other things in the game that could trigger the same message. In general there are a few glitches that happen as a result of global messages conflicting. For example, if an enemy or a piece of debris bonks on the ceiling while the knight is jumping, it will also cause them to bonk, as if the knight hit the ceiling too.

  • @christopheraviles6848
    @christopheraviles6848 ปีที่แล้ว

    Can’t TAS do wallcling storage? I noticed it wasn’t doing it across blue lake. Or do you need claw for that to be possible?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +1

      wallcling storage requires claw, yes

  • @ZombishTurkey
    @ZombishTurkey ปีที่แล้ว +1

    Would picking up the arcane egg and selling it to lemm be faster than Killin the gorgeous husk?

    • @jarlyk
      @jarlyk  ปีที่แล้ว

      Interesting thought; the main issue is that getting to Lemm and then back out again is pretty slow.

  • @morpheus4297
    @morpheus4297 ปีที่แล้ว

    I didn't see the ghost from flower quest, was he included?

  • @pamelotms5867
    @pamelotms5867 ปีที่แล้ว +1

    So im halfway through and i gotta ask - why arent you abusing wall cling storage to get around even faster?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +1

      This run is done on patch 1432, where wcs doesn't work quite the same way and is also banned in the no-major-glitches ruleset.

    • @minichungus3116
      @minichungus3116 ปีที่แล้ว

      Yeah, i was about to ask that

  • @nataly_171
    @nataly_171 ปีที่แล้ว +1

    So I watched the no commentary version first, but there were a few things that still confused me so I came back to this one only to realize that they weren't mentioned at all.
    -Why does the game resolution keep changing between segments? It's most noticeable after getting shade cloak.
    -Why does this category not include the dream warriors? Are they not ghosts? I was unaware going in that this category didn't include warrior dreams, and I even checked the category extension rules but even that wasn't clear, so it was frustrating to not know whether or not they're required until near the very end of the run. Really seems like something that should've been mentioned, especially since you fight Galien early on but only very briefly mention the essence you get from him.
    -Why do the platforms in Queen's Gardens keep turning black? I assume it's just a graphical error with the software but it's weird that you just never acknowledge it.
    And even within the commentary you mention a few things that are never explained for those who aren't already part of the speedrunning scene.
    -What exactly is a transdash?
    -Why does wiggling make the bell come up faster in King's Station?
    These are all ultimately pretty minor things but it just frustrates me that the commentated video doesn't explain much more than what I can already clearly see happening on screen.

  • @stevenneiman1554
    @stevenneiman1554 ปีที่แล้ว

    I was confused by the lack of spells until I realized that the warrior dreams don't count and you were just killing Galien for essence.

  • @CyberXY0
    @CyberXY0 ปีที่แล้ว +1

    I was scared when you got geo

  • @grantcrispin346
    @grantcrispin346 ปีที่แล้ว +1

    wait what about Gorb and Xero and Markoth and No Eyes and all of those?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +3

      This speedrun category is defined as dreamnailing all the ghosts that you can banish for 1 essence. Adding the warrior dreams would make the run longer, but it would actually make it a lot less interesting, as it would bypass a lot of the cool movement that makes this a popular challenge category. Basically, that would just end up being TE routing, plus banish the glade and a few ghosts. With the Ghostbusters rules, however, we get to do fun things like wingless abyss climb, since no dreamgate.

  • @isabellascarpone4557
    @isabellascarpone4557 ปีที่แล้ว +2

    Does the traitors child not count becuase you cant dream nail?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +2

      Yeah, not banishable. Though I do wonder what impact it would have on the route to shoehorn in flower quest.

  • @chickensandwich9977
    @chickensandwich9977 7 หลายเดือนก่อน

    13:42
    What??
    How did you force the badge to just equip without an extra slot??
    Is that something you can normally do?

    • @jarlyk
      @jarlyk  7 หลายเดือนก่อน +1

      Yes, this is known as overcharming. Just keep trying to equip the charm and eventually it will break the limit. You can only overcharm by one charm and you need at least one free notch to overcharm into. The tradeoff is that you take double damage while overcharmed, though this can be a benefit, as it makes it easier to get down to one health for fury.

    • @chickensandwich9977
      @chickensandwich9977 7 หลายเดือนก่อน

      @@jarlyk I didn't know that! Thanks for replying

  • @Drywalleaterr
    @Drywalleaterr ปีที่แล้ว +1

    What about the tall sibling, the maggot and soul master?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +1

      Including all the dream warriors would add a lot of content to the run, but it would actually make the route a lot less interesting. The goal for the category (banish the 'passive' ghosts that give 1 essence) creates some unique conditions that result in movement you don't see in many other categories. For humans, this is a popular challenge category.

  • @sashabell9997
    @sashabell9997 ปีที่แล้ว +1

    out of interest why is tasing more recent versions more unstable? i know it's something to do with unity i think but what is it specifically?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +1

      The game was updated to use a newer version of Unity, which is a bit more complicated and thus is harder to keep synced with libTAS. It works well enough on 1432 that it's possible to complete a long TAS, but it's a lot more painful than on 1221, which rarely desyncs.

    • @sashabell9997
      @sashabell9997 ปีที่แล้ว +1

      @@jarlyk that's really weird, unity is so bad. i'm glad i dont have to deal with this stuff tasing celeste but i wish it was more accessible to tas hollow knight cos it's so fun and seems really interesting

  • @aleksandr_berdnikov
    @aleksandr_berdnikov 5 หลายเดือนก่อน

    It'd be cool (or, rather, more cool) if the video was not only 30 fps. Or is it required for TASing?..

    • @jarlyk
      @jarlyk  5 หลายเดือนก่อน

      Later videos I've been rendering at 60.

    • @aleksandr_berdnikov
      @aleksandr_berdnikov 5 หลายเดือนก่อน

      @@jarlyk Cool, thank you!

  • @zhebed1195
    @zhebed1195 ปีที่แล้ว +3

    Next up will be Grass % ?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +3

      I'd still like to do this at some point, but it requires backporting Grassy Knight to either patch 1221 or 1028, depending on how glitchy I want to go with it. Currently my next planned TAS is 0 Geo TE, with gathering swarm permanently equipped.

    • @zhebed1195
      @zhebed1195 ปีที่แล้ว +2

      @@jarlyk I think Grassy Knight Devs will cooperate with you to create Grass % glorious masterpiece. But gathering swarm one is also fun, so good luck!

  • @sorenschultz1144
    @sorenschultz1144 ปีที่แล้ว +1

    Marissa nooooo

  • @a_little_flame589
    @a_little_flame589 ปีที่แล้ว +1

    is the spelles early bauldar even faster for tas any%

    • @jarlyk
      @jarlyk  ปีที่แล้ว

      It is, yes. Skipping FK and mound saves a ton of time.

    • @a_little_flame589
      @a_little_flame589 ปีที่แล้ว

      @@jarlyk really i'm kinda surprised about that happy it isn't humanly possible though

  • @hugoland9027
    @hugoland9027 ปีที่แล้ว

    correct me if im wrong but cant you attack faster if you turn around each nail swing

    • @jarlyk
      @jarlyk  ปีที่แล้ว +1

      Turnaround cancels are a thing with quickslash, but normal nail cycle without quickslash is already slower than the animation.

    • @hugoland9027
      @hugoland9027 ปีที่แล้ว +1

      @@jarlyk aight cool

    • @hugoland9027
      @hugoland9027 ปีที่แล้ว +1

      @@jarlyk also great work

  • @phee4174
    @phee4174 ปีที่แล้ว +4

    this is a really neat video and tas! but um by any chance would you mind having the in-game audio be quieter in future videos as in this one some of the game sounds were unpleasantly loud and turning down the video's volume didn't exactly work as then your voice ended up being too quiet (though this is probably just me having sensory issues and not an actual issue with the video itself, so feel free to ignore this comment)

    • @jarlyk
      @jarlyk  ปีที่แล้ว +8

      Thanks for letting me know; probably the issue is that the compressor on the game audio is releasing too suddenly, which makes the change in volume between the voice and game audio really jarring. I'll try to do a better job of balancing that in future videos.

    • @phee4174
      @phee4174 ปีที่แล้ว +2

      @@jarlyk you're welcome and thanks for being willing to try and fix that in future videos!

    • @SalmiakSter
      @SalmiakSter ปีที่แล้ว +4

      @@jarlyk maybe a few days late, but the jarring part for me was when the audio would suddenly increase again in the middle of a sentence because there was a slight pause. Game audio being louder around sentences is nice, but it did feel a bit intrusive at times. Really awesome TAS nonetheless.

    • @jarlyk
      @jarlyk  ปีที่แล้ว +2

      @@SalmiakSter I should have paid closer attention to the balancing. Unfortunately I don't think I can fix it now without completely reuploading the video. I'll definitely pay more attention to this for the next TAS.

  • @Trash_Bin20
    @Trash_Bin20 10 หลายเดือนก่อน

    I understand the only one essence thing, but why isn’t flower quest included? I know it’s a lot considering you have to do soul master, but if cloth is included, I don’t see why traitor lords daughter wouldn’t be.

  • @sanga1380
    @sanga1380 ปีที่แล้ว +1

    Part of me wonders why you only did Galien is he the only dream warrior that is classified as a ghost or are none of the dream warriors ghosts and he was just the fastest.

    • @jarlyk
      @jarlyk  ปีที่แล้ว

      For the purposes of this run, only the ones that give you a single essence when you dreamnail them are considered ghosts. Including the dream warriors would make the route less interesting, as, among other things, you'd end up getting wings, removing the cool wingless movement sections. We do need some essence, however, to open the glade, and Galien is conveniently located to get what we need.

  • @marshy25
    @marshy25 ปีที่แล้ว +1

    1:04 what is this softball?

  • @justatooth
    @justatooth ปีที่แล้ว +1

    Why didn't you get vengeful spirit?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +1

      By not getting VS, we skip all of FK and mound. Getting VS is actually quite slow, as that whole segment is normally done without dash. Not having shamans also means there's a charm slot open to equip dashmaster, which is both an excellent combat charm for TAS and a nice speed boost for horizontal movement, which is a bigger deal in this category than most, since it doesn't get cdash, but still has to do some really long horizontal segments.

  • @ConnortheGonnor
    @ConnortheGonnor ปีที่แล้ว

    Wait, what about Dartmouth ghost?

  • @prothicc1092
    @prothicc1092 ปีที่แล้ว

    man you really need silksong

  • @ivydbomb-6969
    @ivydbomb-6969 ปีที่แล้ว +1

    What’s TAS?

    • @jarlyk
      @jarlyk  ปีที่แล้ว +2

      A tool-assisted speedrun is basically using special software to run the game in slow-motion, with the ability to go back in time when necessary and try different inputs. At the end of the process you play back all the inputs and can record a video of the carefully crafted gameplay.

    • @ivydbomb-6969
      @ivydbomb-6969 ปีที่แล้ว +1

      @@jarlyk woah that’s cool