What have you done in a game you're 100% sure the designers didn't intend?

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 42

  • @ShadowDude6488
    @ShadowDude6488 ปีที่แล้ว +18

    We were playing Pathfinder 1e and we were facing a batalion of soldiers, and I was a Karkinoi (½ Ogre, ½ Crab) Samurai with an Allosaurus (Raised by Wyverns) mount.
    One group of soldiers was mounted forces, which we disposed of. The next group was Front Linemen and were doing a Turtle Formation.
    I tried looking around for any boulders, but all that was big enough were some dead horses from the calvary. I passed my strength checks and started bowling soldiers via shot putting dead horses atop of them until the others decided to stop their formatioms.
    We won that battle and we learned something that day. "When it comes to Improvised Ranged Weapons, there is no sense in beating a dead horse."

  • @ARViuff
    @ARViuff ปีที่แล้ว +8

    The Echo knight of my party was banished while we were in the plain of air.
    Getting banished while not on your own plain means you return to your own plain of reality.
    HOWEVER the Echo knight have an ability to switch place with their Echo.
    This ability allows the fighter to swap place with their Echo as a bonus action - regardless of distance - between Them.
    So that is what he did.
    I cannot be sure if Mercer realized this, but the Echo knight can uniquely travel to different plains of reality at level 3, with a bonus action.

  • @MattyTheFox89
    @MattyTheFox89 ปีที่แล้ว +1

    Oh that’s simple.
    First campaign, session 2, LMOP.
    Me: I want to cast “command” on the bugbear.
    DM: Errrr okay. What’s the command…
    Me: I say “backflip”.
    DM: (he later told me the bugbear crit failed on wisdom and athletics)…..so the bugbear tries and fails a backflip…leaving it prone and concussed after landing on its head…
    Cue several other sessions and I’m using “command” like I’m a freaking Jedi, ordering combatants to either do backflips, parkour or dance. It’s great fun watching my DM and the party laugh at this spell which has become one of the most broken spells in our campaign. Not sure that’s what you’re supposed to “command” for, but it’s bloody great fun.
    Note: I’ve also used “command” to get free rooms, discounted items and a lot of my party are looking at other weird spells and to see how to they manipulate them.

  • @chaos_mage6226
    @chaos_mage6226 ปีที่แล้ว +8

    I was running a one-shot dungeon crawl where my players had to go through an Egyptian pyramid, disarming traps and solving puzzles for some dude in the literal tomb of a God-King. I was running low on puzzle ideas and thought I'd get away with taking one from Tasha's, where you had to match the letters assigned to gems to unscramble a code word to open a statue's hands and win a diamond. They instead broke the statue. dm.exe has crashed.

  • @hollowblaze2320
    @hollowblaze2320 ปีที่แล้ว +1

    Loved the first story. Really good story!

  • @goblinslayer1562
    @goblinslayer1562 ปีที่แล้ว

    In Pathfinder paladins can Smite Evil to add their level to all damage rolls against an evil creature, at level 11 they gain Aura of Justice allowing you to give Smite Evil to allies. Magic Missile can have up to 5 missiles each counting as a different damage roll. My DM was shocked when the wizard and I did this.

  • @williamsrdan
    @williamsrdan ปีที่แล้ว

    We needed to cross a river, but no boats available, I had a folding table and chairs. Used the table as a raft and the chairs as oars.

  • @assassincharizard
    @assassincharizard ปีที่แล้ว +1

    My brother plays a wizard. He rode a talking giant crab that the party named Eugene. He cast fly on it to escape an attacking shark.

  • @Xarestrill
    @Xarestrill ปีที่แล้ว

    I'm working towards the end of an Eberron campaign, with a party that specializes in finding or creating the weirdest ways to break adventures. I think the most significant example of this is when I ran them through the series of adventures where they were hunting down 4 schema and a creation pattern, which is supposed to climaxes with them raiding an ancient giant temple, finding their way to the hidden vault level, facing down and killing the "vampire" that they've been so afraid of since they were second level, while the schema come together and give life to an ancient construct during the fight, and finally fighting the ancient construct that was the precursor to the warforged race.
    Naturally, none of that happened that way. The party was a human fighter, a pixie druid, a kobold artificer, and an elf npc who frankly told them she was there to watch how it all played out since these events were described in an important part of the draconic prophecy. While she wouldn't tell them what the outcomes of the prophecy were, the book basically laid out two possibilities. Either they're just barely too late to stop the activation of the precursor warforged, beat them both, and recover the schema, or they bring the schema in themselves then they go to recover the final piece of the set (after which they can either fight the precursor warforged who activated when they brought the schema into the room and recover them, or talk it out with the warforged and agree to leave him with the pieces).
    What *actually* happened. As soon as they arrived the pixie, on a whim, decided to fly invisibly to the top of the temple for a "quick" scout trip. Up there she saw a single female researcher (actually the changling cleric who's been using his shapshifting powers to appear to be a vampire) messing with the schema/creation pattern they'd come to claim. The pixie two shots the "vampire" from ambush and recovers the schemas. The party then put it in their bag of holding for safety. (Uh oh... well, when they open the bag after having grabbed the last piece it'll give them a chance to activate). They make their way to the final room, recover the last schema, then open THEIR OTHER BAG OF HOLDING (which I'd forgotten they had since it hasn't been used once in over half a year of playing). So that's it, completely bypassed how the adventure was intended to end. I couldn't stop laughing and had the elf npc blue screen and start babbling as she watched the never wrong prophecy that ran the world break. After we wrapped that up I explained what they did and they loved it, laughed even harder than I did. I think the fighter summed it up the best: "So, what you're telling me is that two drunks and a wage slave just broke the source code that runs reality?"
    Months later and they keep asking about what's going to happen to the world, but I've mostly kept mum (other than telling them they'll find out before we finish the campaign (we're about 1/4 the way through their final adventure, Eyes of the Lich Queen). If you're curious, what I've decided is there's an ancient and forgotten branch of the prophecy that basically describes the end of the world to begin at a specific conjunction of the moons after the breaking of the prophecy. How the eater will arise, overthrow the dragons, and begin to unmake all of reality, returning all to void. The only hope for the world is those who broke the prophecy. As the eater is born weakened, they alone have the power to slay him at that time and preserve existence. Basically altering the motivation of the disguised dragon who hired the party for the adventure (as a scholor of the prophecy, he's one of the few who know of the armageddon prophecy, and is guiding the pcs to save the world from the horror they've unwittingly released. Keeping most of the adventure the same, but completely redoing the final fight at the end.

  • @darcraven01
    @darcraven01 ปีที่แล้ว +2

    back in 3.5e the mage hand spell was just a 5lb telekinesis spell. so i once used it like the 5e catapult spell.. pretty sure that wasnt intended.. also used it to turn a longsword into a buzzsaw and spun it across the ground to hack legs off goblins... probably wasnt intended either.. lol

  • @rebeccamount50
    @rebeccamount50 ปีที่แล้ว +2

    Off topic, but in my mind, Warehouse 13 is a spinoff of Indiana Jones, because that's the warehouse at the end of Raiders.

  • @barbarian2212
    @barbarian2212 ปีที่แล้ว

    I haven't done it yet, but I'm gonna try talking to my DM about it. In Pathfinder 1e, my barbarian, while raging and grappling an opponent, can use said opponent as an improvised weapon via a feat called Body Bludgeon, which deals damage to both the enemy hit, as well as the enemy you are hitting with.
    We recently acquired a Greater Belt of Mighty Hurling, which increases your ability to throw weapons, but the Greater version grants any weapon thrown (not weapons that expode or break like bombs or potions, but like javelins or axes) it grants those weapons the 'returning weapon' ability, which returns the thrown weapon to your hands.
    I think you can see where this is going
    By combining the two, my character would be able to grab enemies, and start throwing them as weapons, only to have the enemy return to my hand like a weird living boomerang. At least until the enemy breaks and I'd have to find a new 'weapon'

  • @WriterKing92
    @WriterKing92 ปีที่แล้ว +5

    Spoilers for Waterdeep: Dragon Heist.
    As everyone who has ever run the module knows, Dalakhar, the gnome thief/spy of Dagult Neverember and kickstarter of the plot, is supposed to die in the titular Fireball of Chapter 3 mere moments before he can give the players the Stone of Golorr to smuggle out of Waterdeep to Neverwinter. Here, I attempted to foreshadow his arrival to Trollskull Manor via the rogue/bard’s backstory by blackmailing the rogue/bard. Also, I had Urstul Floxin hyped up as a boss fight when Floxin snuck into the rogue/bard’s bedroom to hold him at swordpoint to attempt to interrogate him about Dalakhar, whom the rogue/bard met before.
    I expected my players to be a bit intimidated, especially of Floxin when he would shrug off being blown up to escape a crazy Fireball intro and come to raid Gralhund Villa for the stone where my players would have to infiltrate a charity gala. What I got instead, however, was the rogue/bard immediately turning the blackmail over to the rest of the party, who turned it over to both the Harpers and Lords’ Alliance, and tracking down Dalakhar’s exact location. Instead of the gnome coming to them, they came to the gnome, for whom I had to homebrew an entire dungeon for (it was a brewery that was once a front for the Xanathar Guild). There, they killed the outer guards (I called BS that Dagult Neverember’s loyalists in Waterdeep could be counted on one hand in three years), two different faction strikes teams (including Floxin, I added Noska Ur’gray from the Xanathar Guild), and arrested Dalakhar. Oh, and they got the stone early, but immediately gave it to the Lords of Waterdeep. Laeral Silverhand was so impressed, she immediately hired them to get the keys and help her secure the Vault.
    I also attempted to throw in an extra boss for them to fight. They immediately decapitated him for kidnapping and charming Nat.
    10/10 wild ride, I’d do it again.

  • @postapocalypticnewsradio
    @postapocalypticnewsradio ปีที่แล้ว +3

    PANR has tuned in.

  • @williamsrdan
    @williamsrdan ปีที่แล้ว

    3.5, as Druid: Baleful Polymorph the dragon into a mouse, wild-shape into an owl, eat the mouse. Using the Quicken Spell metamagic feat. One-round a dragon.

  • @aidanjackson5084
    @aidanjackson5084 ปีที่แล้ว +2

    Not my campaign, but one I was told about (potential Spoilers for Curse of Strahd)
    So the party recent escaped from a Barovian Witch's hut as it was attempting to eat them after retrieving from it one of the Seeds from the Brewery. After escaping, the Monk(?) of the party encountered a talking Skull that was part of the Witch's hut and offered a wish. If memory serves, this skull supposedly is very twisted in its granting of the Wish, but the PC had a clever wording. He wished for the Sun Sword (one of the three artifacts to be found in helping to defeat Strahd) as it was before it was destroyed.
    For those who don't know, the Sun Sword is basically just a hilt of a sword that summons a beam of Sunlight from its blade, since its original blade was shattered during the initial battle against Strahd. The writers of the campaign have no record of the actual, fully (re)forged Sun Sword at any point to my knowledge, so this is definitely something completely unintended to happen.

  • @TheOfficialPSI
    @TheOfficialPSI ปีที่แล้ว

    Pathfinder 1e.
    We were running a mythic campaign, and my barbarian became unstoppable! ...For all of 1 encounter.
    My character was a level 12 permanently enlarged barbarian with a +4 Gargantuan Impact Bastard Sword(6d8), +14 strength when raging, and mythic power attack(extra 18 damage base at 12 BAB).
    My swing did 6d8+36 damage nornally, which is already nothing to scoff at, at an average of 63 damage per hit.
    But I wanted MORE!
    So when we hit level 13, I started looking into more mythic feats, and lo and behold, I found it.
    Mythic. Vital. Strike.
    The wording of this feat is essentially "When using Vital Strike(or improved or greater) Multiply the strength, magic, and other bonuses multiplied on crit by the number of *weapon damage dice* you roll for that attack"
    I already had Improved Vital Strike, so I knew this was the perfect tool for my arsenal.
    Now, I'd imagine they meant to multiply these damage bonuses by 2, 3, or 4, the number you multiply your weapon damage dice by when you use vital strike, depending on which level of the feat you have.
    But as written, at level 13 my barbarian's improved vital strike would do a whopping 18d8+648 per hit. This averages out to *729 damage.*
    For reference, the highest health enemy in 1e is actual freaking Cthulhu with 774 health. Me, a level 13 barbarian, could've smacked Mr. Tentacles to within an of his life if I used it on him.
    However, I knew my GM wouldn't allow this ruling to stand, so I decided to be only a little mean, but also a little merciful, and bided my time. I used it on the mini-boss of the current main quest we were on: his homemade level 17 master summoner.
    No sooner than he had managed to make his first attempt at sending enemies after us, had I swung my blade so hard that I effortlessly painted half the room with what was left of the poor guy.
    After this, I showed my GM the quickly demanded link to the feat in question that allowed this, the party had a bit of a laugh, and my GM ended the encounter. Then of course he asked to discuss how to make my character a little less broken.
    We went with how the feat was intended instead, and now my homerun swing does a mere 18d8+108 damage.
    But alas, that poor summoner. We hardly knew ye.

  • @michaelleader633
    @michaelleader633 ปีที่แล้ว +1

    A crossover between World of Darkness and Shadowrun. We quickly realized the similarities between the two systems and our gm decided to go with it, since one of the constant debates was which of my characters would win a fight. On one side we had my gangrel assassin Vladislav Baddanov and his coven, on the other we had my highly chromed Troll Rigger and his contacts. The players were allowed to pick two characters, one from each game and work as agents to either wedge open or close a portal that The Ares Corporation had opened to study what they called "Advanced Mutations" in hopes of using the were wolves DNA to create Super soldiers to tip their power struggle against the other corps.
    Now we get to the meat of things. Ares had created a pocket dimension, an airlock between the realities where both realities physics could coexist. In this reality was a dead world, a place where mankind had been all but wiped out. The runners were called into a certain abandoned warehouse to investigate what Ares was up to, and after finding test subject were wolves dissected on tables and an open portal relayed the information to my rigger. My rigger responded by increasing their pay for the job by two 0's if they would wait for him and follow him into the portal.
    On the other end, the coven had discovered the portal and become fascinated by the dilapidated buildings in the airlock, deciding to investigate the cause of all the werewolf disappearances, hoping for allies to decimate their hated enemies the children of Gaia.
    As can be expected, fights between the two factions broke out, with cyborgs, hackers, magicians and shamans facing off against the super powered vampires. This lasted for a few weeks, with Ares hastily closing the Shafowrun side of the portal, and getting the media to claim the abandoned warehouse exploded from a massive gas leak.
    This cut the runners off from their supplies, but my rigger would not allow the threat to go on. In desperation he used his drones to set up explosives on the WoD side of things and detonate them. Both sides were nowlickedinto the dead world, desperately using the supplies in the dead reality to fight each other in an endless battle to eliminate each other.
    The climax came when my rigger. Now infected with the wendigo variant of the HMHVV virus grabbed Baddanov by the throat with his cold metal arm and started to squeeze, slowly popping his head off like the cap on a tube of toothpaste. With grim determination he chuckled in his hollow echoing mechanical voice saying. "I'm not locked in here with you mutant, you're locked in here with me..."
    The group was astounded, it had been one hell of a ride. Having seen a cyborg moving just as fast as a vampire, bit show greater resilience, the remaining WoD characters submitted to their new troll warlord and swore fealty.
    If anyone opens that portal and finds that dead world my best advice is to close it and tip on out lol.

  • @quartzossie
    @quartzossie ปีที่แล้ว

    I threw an Arcanoloth out of a 40-ft tall statue because it had a hole where the face was, though that was an error on the DM’s end.

  • @G-Cole-01
    @G-Cole-01 ปีที่แล้ว

    This is a RIFTS (kinda more just a Megaverse thing in general at the point we're at) thing, but after getting my hands on a Robotech Factory, and founding America 2 (technically named the Second American Federation,) I have learnt about the absolutely cursed stats of the REF's Synchro Cannon turret thing.
    It's about the size of a large artillery piece (the "gun" part is the size of a bus,) and can fire a 50 foot wide beam of _infinite damage._
    This resulted in me designing what I deem the VFS-01 Chimera, a space fighter that's basically just 4 of them bolted to a Super Valkyrie. (2 on the arms, and 2 on the booster pack.)
    Even Demon Planets will probably fear the level of carnage that _mass producing_ "fuck-everything-in-this-general-direction" space-fighters will ensue upon them.

  • @samzilla1281
    @samzilla1281 ปีที่แล้ว

    So, this was a player in my last attempt at running 4E Champioms. I didn't realize the player was a power gamer. I forgot to set limits. The player sunk all of his points in Ranged Killing Attack. And one shot the bad guy, dealing 150 body damage.
    For those unfamiliar, with the Champions game, you have two sets of damage. STUN and BODY. It you end up losing your STUN you fall unconscious, if you lose all your BODY you die.
    The game designers didn't anticipate a GM who forgot to set power limits, and didn't anticipate a hero putting all points in Ranged Killing Attack.

  • @lukemadison4550
    @lukemadison4550 ปีที่แล้ว

    In adventures league I found a way to make an orc count as I believe it was a gargantuan creature with rune knight and an enlarge spell from our wizard. So between the orc racial feature where you could as a size larger, growing to the large with rune knight runes, and then the enlarge spell I could count as a gargantuan creature when determining the amount I could push drag lift carry and throw. I literally turned my barbarian fighter multi class into the hulk

  • @whitefox3189
    @whitefox3189 ปีที่แล้ว

    Using Control spell Cantrips to be The Avatar. Four Elements Monk was supposed to be that.
    Using True Seeing 6Lv spell to teleport into the Ethereal Plane. Plane Shift is a 7lv spell.
    Using Horizon Walker Ranger attack teleport ability to "attack" empty space and teleport there.
    Taking 1 Level in Wizard, then another full caster class. Wizards can copy higher level spells into spell books, while Caster classes Spell Slots gets combined into 1 pool.
    You can be a Sorcerer with a Wizards versatility.
    Sorlock (many done this) - theres no way game designers intended Infinite Spell Slots.

  • @nabra97
    @nabra97 ปีที่แล้ว +3

    It was a homebrew module, and our DM was pretty open about not expecting any of these, so I guess it fits.
    It was the end of the short campaign, and we were supposed to slip into BBEG castle. It was guarded by pretty powerful, but super low-perception undead, and we had to be highly unlucky to get caught... Which we were. We managed to defeat them, but it was impossible to move forward. Up to this moment, it was not all intended, but not a complete improvisation.
    But then we had to find a place to stay for the night (we paid good money to some criminal to let us stay in his home base; still have no idea who he even was, just some unidentified halfling arcane trixter who could or could not be a hitman), and then we had to get back (we talk to a few locals about what type of destruction we could create and ended up throwing a local celebration, claiming that life in a city ruled by the undead was pretty boring). Maybe the DM had these NPCs from somewhere else, but he didn't expect it to go like this.

  • @danbowes
    @danbowes ปีที่แล้ว +1

    What in God's name have you done to pepe in the thumbnail lmao

  • @blakeetter280
    @blakeetter280 ปีที่แล้ว

    Borrowed knowledge for proficiency in smithing tools, raw mithril and adamantine, a manual of golems (iron) and the fabricate spell. Plus glow stone for highlights (and magic runes). Idk how much of this is possible RAW but realistically I don’t think I’m stretching the rules too far. However it’s gonna suck cuz the mithril body will give him better stealth and the adamantine plate will prevent crits

  • @hyper_sword8835
    @hyper_sword8835 ปีที่แล้ว

    Intentionally sole the bow of light from the dark beast Gannon fight in botw along with a few other glitches. Another this time accidentally when I was playing a game called monster hunter rise and was exploring a map called the shrine ruins and got caught on some of the geometry of a mountain side at the edge of the map and just floated there for a minute.

    • @goose7618
      @goose7618 ปีที่แล้ว

      It's talking about Dungeons and Dragons not video games

  • @parodyerrorfilms7722
    @parodyerrorfilms7722 ปีที่แล้ว +2

    I can't believe it! My got in a vid!

    • @Calebgoblin
      @Calebgoblin ปีที่แล้ว

      Ayyyyy same

    • @jessewilley531
      @jessewilley531 ปีที่แล้ว

      @@Calebgoblin If my TTRPG story video on my own wasn't just sort of a one off, it's one I would have saved it for my channel. But Brian's reading was perfect.

  • @Eshiay
    @Eshiay ปีที่แล้ว

    Catapult doesnt actually work on arrows due to the minimum being 1 lb. It does work on thrown handaxes and such. Then again you should let people Catapult arrows its fun.

  • @Salad_Pickle
    @Salad_Pickle ปีที่แล้ว

    Vertical magic door that requires a permanent health sacrifice to open, and magically closes upon exit.. a magic staff that can't be broken by conventional methods.. a zombie T-Rex who's head perfectly fit through the door.
    I'm sure you get where I'm going. This cheap, subpar enchanted *stick* both gave us free access to an otherwise costly to open door, it also decapitated a zombie T-Rex.

    • @jonathanmarks3112
      @jonathanmarks3112 ปีที่แล้ว +1

      Tears of the Kingdom thinking right there.

    • @Salad_Pickle
      @Salad_Pickle ปีที่แล้ว

      @Jonathan Marks shh no spoilers my switch comes in tomorrow 😁

    • @jonathanmarks3112
      @jonathanmarks3112 ปีที่แล้ว +1

      @@Salad_Pickle All I'll say is that it helps if you creatively use your environment. The game builds effectively on what you probably already know from BotW.

  • @meunomeebruno9048
    @meunomeebruno9048 ปีที่แล้ว

    enlarge/reduce on doors

  • @allentheincubus3917
    @allentheincubus3917 ปีที่แล้ว

    Racially Designated Genocide
    This was a homebrewed Halo Campaign, my character was an Spartan 2, suffice to say, was pretty mentally unstable already
    I had to miss a session, (work), and when we met up again, apparently we were now 2000 years in the future and also on different sides of the world
    After making finding out where I was, I went to the highest governing body in the kingdom I was in
    She was surprised that I made it passed her Elite Guards and decided to make me her second in command
    The DM thought that after I woke up, I'd try to find the rest of the party, but no, I aided this Queen on her campaign to cleanse her Kingdom of mutants and lizardfolk
    My party on the otherhand, they were helping the lizardfolk and the mutants battle the Queens army
    The campaign unfortunately ended before we could officially reach the end
    We were on a head-on collision, my character vs. the rest of the party

  • @phantomwraith1984
    @phantomwraith1984 ปีที่แล้ว

    Built a nuclear bomb

  • @nes819
    @nes819 ปีที่แล้ว

    I found a 3.5 combo that alowes me at lvl20 to kontrol 400 hitdice of undead 200 lojal folowers and as manny golems as I can aford.
    In adition to that I'd wield the spelllist and slots of a lvl 17 wizard and a lvl 17 clerik.