This indeed became a game changer for me. Relatively inexpensive add on compared to Hair Tool or Hair Brush, and a very flexible system. Precisely what I was looking for. Thanks for the quick tutorial.
@@virtual-lords Way beyond helpful. I used to use VRoid Studio (free anime character creator program, with its own hair tools), but styling was a PITA. With Behemox, styling is a breeze...especially when used in conjunction with premade basis hair meshes from Reallusion Character Creator 3.
Hi! Thank you for commenting. Yeah, we are planning a video on this, on which we create a full character using the addon. It's as simple and fast as it looks 😊
Hey. That's a great suggestion! They work differently and have different styles, but we might be able to come up with something like that in the future 😉
Hi! We've just released with version 2.0 a document describing every feature in depth! 🎉 And it also comes with the ability to create customizable braids and hair cards 😊
Looks like a great addon with a lot of potential but the lack of any documentation or an in depth workflow/tutorial is really needed before I'd consider buying. Especially when there are already similar (and cheaper) tools such as Stylized Hair Pro out there.
Thanks for the feedback! We really appreciate it. The Behemox Hair Generator has a big difference in the way the hair is built and managed when compared to existing addons. The Behemox Addon uses the hair tool instead of manually added curves. This approach allows you to brush multiple hair strands with ease, increase and decrease the length and many more awesome utilities that other addons don't currently support.
Also, we are currently developing in depth documentation and tutorials that will be shared with everyone who already bought the addon and those who will still buy it. We are also planning on creating a few characters using this tool to show how easy it is to create stylized hair with it 😁
Hi! We've just released with version 2.0 a document describing every feature in depth! 🎉 And it also comes with the ability to create customizable braids and hair cards 😊
Howdy! thank you for this amazing add-on! Just a heads up to others, be sure to use a 3. version of blender for this to work. beyond that, its a great purchase, thanks for saving me loads of time Lord rick
Wow! That's great to hear! You have no idea how much this means to us 🥰🥰🥰 Thank you very much for your feedback. Soon we will have even more features coming for those who bought it! 🤩
Hi! You can animate the hair after it's converted to a mesh, but since bone position is something very sensitive and the tool doesn't have a way to know if you are making a short or a long hair for example, you should create them manually to get the best results. 🥰
I've tried to achieve these results with geometry nodes to some effect but I could never figure out a way to use a curve to define the bevel of the hair curves like you can with bezier curves. So annoying it seems like a no brainer feature but I guess its more complicated to acheive under the hood.
Hi, Marcelo! Sure! You can select which strands to sculpt using the Paint Selection tool, or you can go to edit mode with the hair selected and choose the curve you want to edit. This is my preferred approach to make fine adjustments. I just go to the edit mode and select a point in the curve and press CTRL + L to select all points connected. 😉 As for the duplication, you can't really "duplicate" so to say, but once you set the properties like hair length and points, you can just use the add brush to create a new one and easily brush it to your desired position.
To select a single point, you can also press A twice (to select and deselect) and then add a new strand, and only that strand will be selected. This is a faster way to add and edit a single hair strand.
Hi. That's a great suggestion! The only issue is that it doesn't even take that long to create hair with the BHG. I am making a full video guide on all features and then I will post a tutorial creating a hair style. Which character or style of hair would you like to see me creating hair for?
Hi! I don't know how sims 4 characters are created, so I can't say for sure. In general, if the game let's you create and upload characters from Blender, you can use this tool, since it converts everything to a simple mesh with textures, but I can't guarantee this for the sims.
@@Ellen-f2d Since this is a Blender add-on, if you can export something from Blender and import it anywhere else, the same should be true for assets created with this add-on.
Yes, sure! Whenever you are done modeling your hair, you can click on "Convert Hair to Mesh" and export it to whatever platform you want. You just need to follow the standard workflow for exporting 3D models to the Game Engine of your choice, including Unity. Beware that adding physics and different behaviors are specific to the game engine you are using, so you might need to add bones and rig the hair if you want this type of behavior in Unity.
The newest version 2.0 came out and you can now create fully customizable braids and hair cards!
This indeed became a game changer for me. Relatively inexpensive add on compared to Hair Tool or Hair Brush, and a very flexible system. Precisely what I was looking for. Thanks for the quick tutorial.
Thank you for the feedback! I'm happy to know it was helpful 😊
@@virtual-lords Way beyond helpful. I used to use VRoid Studio (free anime character creator program, with its own hair tools), but styling was a PITA. With Behemox, styling is a breeze...especially when used in conjunction with premade basis hair meshes from Reallusion Character Creator 3.
0:02 Ruby Rose!!!! Happy birthday
this plugin should be standard in Blender
Exactly! Thank goodness it exists! 🥰
Nice, plugin though I was wondering what's the trick with the squared long hair in 2:57
Hi! Thanks for the feedback! You can use a hair scalp or short hair effect to hide skin. That's what I meant.
this looks promising, but i would like to see a bit more of the workflow and to see a bit more use cases(like a demo if you using it)
Hi! Thank you for commenting. Yeah, we are planning a video on this, on which we create a full character using the addon. It's as simple and fast as it looks 😊
Amazing!
Glad you liked it! This is indeed an amazing addon!
this would be very useful if you combine this with the hair tool addon for doing hair cards
Hey. That's a great suggestion! They work differently and have different styles, but we might be able to come up with something like that in the future 😉
Hi! We've just released with version 2.0 a document describing every feature in depth! 🎉 And it also comes with the ability to create customizable braids and hair cards 😊
Looks like a great addon with a lot of potential but the lack of any documentation or an in depth workflow/tutorial is really needed before I'd consider buying. Especially when there are already similar (and cheaper) tools such as Stylized Hair Pro out there.
Thanks for the feedback! We really appreciate it. The Behemox Hair Generator has a big difference in the way the hair is built and managed when compared to existing addons. The Behemox Addon uses the hair tool instead of manually added curves. This approach allows you to brush multiple hair strands with ease, increase and decrease the length and many more awesome utilities that other addons don't currently support.
Also, we are currently developing in depth documentation and tutorials that will be shared with everyone who already bought the addon and those who will still buy it. We are also planning on creating a few characters using this tool to show how easy it is to create stylized hair with it 😁
Hi! We've just released with version 2.0 a document describing every feature in depth! 🎉 And it also comes with the ability to create customizable braids and hair cards 😊
Howdy!
thank you for this amazing add-on!
Just a heads up to others, be sure to use a 3. version of blender for this to work.
beyond that, its a great purchase, thanks for saving me loads of time Lord rick
Wow! That's great to hear! You have no idea how much this means to us 🥰🥰🥰 Thank you very much for your feedback. Soon we will have even more features coming for those who bought it! 🤩
It's now available for version 4.0 as well!
Hello, does the tool provide a way to animate/rig the hair too?
Hi! You can animate the hair after it's converted to a mesh, but since bone position is something very sensitive and the tool doesn't have a way to know if you are making a short or a long hair for example, you should create them manually to get the best results. 🥰
How do I make the hair strands thicker?
Hi, Mia! We've made a video showing how to use every feature of the add-on right here: th-cam.com/video/hDMkNDbBikc/w-d-xo.html
I've tried to achieve these results with geometry nodes to some effect but I could never figure out a way to use a curve to define the bevel of the hair curves like you can with bezier curves. So annoying it seems like a no brainer feature but I guess its more complicated to acheive under the hood.
RTX 5090 Quadruple Fan & Intel Core i20-9999h 32.0 GHz
That makes me laugh a lot 😂
I was wondering if anybody would notice
Two questions, can I duplicate the hair strand? How I stop the old strand from moving when interaction with the new strand?
Hi, Marcelo! Sure! You can select which strands to sculpt using the Paint Selection tool, or you can go to edit mode with the hair selected and choose the curve you want to edit. This is my preferred approach to make fine adjustments. I just go to the edit mode and select a point in the curve and press CTRL + L to select all points connected. 😉
As for the duplication, you can't really "duplicate" so to say, but once you set the properties like hair length and points, you can just use the add brush to create a new one and easily brush it to your desired position.
To select a single point, you can also press A twice (to select and deselect) and then add a new strand, and only that strand will be selected. This is a faster way to add and edit a single hair strand.
I will be releasing a guide with tips to create more advanced styles and workflows, along with a video tutorial, so stay focused! 😁
@@virtual-lords The select curve in edit mode is a really fast way to work, I can select single, group or all, really fast. Thank you.
Why not just make a 30 minutes step by step tutorial for doing a long hair style with your tool, best way to convince us to buy ^^
Hi. That's a great suggestion! The only issue is that it doesn't even take that long to create hair with the BHG. I am making a full video guide on all features and then I will post a tutorial creating a hair style. Which character or style of hair would you like to see me creating hair for?
How do I make the hair thicker?
Hi, Mia! We've made a video showing how to use every feature of the add-on right here: th-cam.com/video/hDMkNDbBikc/w-d-xo.html
If you need any help, there's a discord you can ask questions, and you can join it when you purchase the add-on.
@@virtual-lords Ohh I see, thank you I‘ll check it out!!
Do i follow this tutorial if i want to make hair for my sims 4 character?
Hi! I don't know how sims 4 characters are created, so I can't say for sure. In general, if the game let's you create and upload characters from Blender, you can use this tool, since it converts everything to a simple mesh with textures, but I can't guarantee this for the sims.
We're both here for the same reason 👀 let's see if it works!
@@Ellen-f2d Since this is a Blender add-on, if you can export something from Blender and import it anywhere else, the same should be true for assets created with this add-on.
Can this hair be used in unity (with gravity)?
Yes, sure! Whenever you are done modeling your hair, you can click on "Convert Hair to Mesh" and export it to whatever platform you want. You just need to follow the standard workflow for exporting 3D models to the Game Engine of your choice, including Unity.
Beware that adding physics and different behaviors are specific to the game engine you are using, so you might need to add bones and rig the hair if you want this type of behavior in Unity.