It was also explained by a former Capcom employee in Matt McMuscles's video on Street Fighter X Tekken that Bad Box Art Mega Man was a victim of poor timing, as development of the character was put into place before the Mega Man cancellations of the time.
Correct. if this jokey Megaman had came out during a tiem when plenty of other Megaman projects were being greenlit then no one would have read anymore into it.
I always felt that by itself the inclusion of "Bad Box Art Mega Man" as a character in SFxT isn't bad. Everyone just viewed it as another shitty thing regarding the MM franchise as a whole because this was around the time when anticipated MM games were getting canceled.
@@shaitet given that the series as a whole has sold around 50 million units... to put that in perspective, Capcom's best selling game is Monster Hunter World, which has sold, wait for it... 35 million units
Honestly I think most people would have been okay with Bad Box Art Mega Man being in SFxT. The problem was this came out during a time when there was mass outrage against Capcom after Inafune's departure. Pretty much everything with Capcom's name on it had swarms of haters attacking every work/announcement. Again, just very bad timing.
Given a lot of the stuff that's come out about Inafune, turns out that people should have probably been happy that he left Capcom. The guy directly contributed to the "Westernized" reboots in the 2010s that pulled the wind out of the sails of many great franchises and as his work for Mighty No 9 showed, he was moreso involved with the art direction of Megaman than he was the actual creation (even then, the series did fan contests for Robot Master designs so MOST of the artistic direction of the series wasn't even Inafune's).
@@Zetact_ I agree. People gave Inafune way too much credit for MM while MM11 has shown they can be completely fine continuing the franchise without him. I'll admit I was actually one of those haters back in the day and followed Inafune all the way to his dogshit Kickstarter game which I regretfully contributed money to. I was a fool for worshipping the man as much as I did lol Kamiya was right
This would have also been not long after Ultimate Marvel vs Capcom 3 had released. Megaman was absent from the original MVC3 with only Zero and Tron Bonne representing the series which many fans felt like an odd choice. Fans were really wanting Megaman in the game but of the new characters added to Ultimate none of them were Megaman. A few months later around the time SFXT was releasing, Ultimate got a costume DLC pack thar gave Zero a Megaman X costume instead of X being his own character. Many fans felt like Capcom was just trolling them at this point.
The game was broken on release. There was on-disc dlc, and Homer Simpson Mega Man looked like garbage. I don't think Inafune's departure had much, if anything to do with this. Capcom was diving right back into what caused players to call them Crapcom after pulling themselves free with SF4.
I don’t remember people being actually upset that they chose him over regular Mega Man but I do remember the on disc DLC being a big controversy. I thought he was fun but never played him because I refused to buy the dlc.
Dlc? He...i had him abd pacman and didnt pay anything extra And i wouldn't have taken thr time to download free dlc back then so ik damn well i didnt buy them
That’s all I remember from this game too. I found out recently that a former Capcom employee at the time tried to get them to reconsider on disc DLC. The Xbox 360 was always the first system to crack the game’s code and he knew that once someone found the on disc dlc it will leak ahead of launch. And the investors asked the former employee, “why would anybody do that? That would be illegal.” Some people are seriously tone deaf and out of touch. But if you’re interested, the video is Street Fighter x Tekken - What Happened? By Matt McMuscles. It’s pretty entertaining how much of a train wreck the whole game was with awful rescission after awful decision.
@@davinj4806 Pacman and Mega Man were "Exclusive to the PlayStation 3 and PS Vita versions of Street Fighter X Tekken, this character is added to the playable roster via a free download from the PlayStation Network." So you did take the time. But looks like they never made it available for the 360 even though they were on the disc so that's my mistake, I thought when the game was in its final hours Capcom would have tried to milk every cent by putting them up.
@@aegisreflector1239 It was supposed to be a lighthearted joke, but before his reveal they canceled something like 3 Megaman games and fans were upset that, after a promise of a huge Megaman revival, all they got was fat, bumbling, American box art Megaman in a substandard fighting game plagued by its own set of issues.
This "disrespect" backlash wasn't making much sense to me until I put it in the context of 2012. Not long after that Inafune launched the Mighty No. 9 campaign. It wasn't a bad idea in itself if you think about how Ugly Sonic was recycled and redeemed without anyone saying it disrespected Sonic.
I just had a crazy thought. What if "Bad Art" Mega Man is/was a famous space hero in 19XX that Dr. Light used as his main inspiration when building Rock Man? Rock "Mega" Mann was a famous space mercenary that would take dangerous missions from his handler, codenamed Roll, for great justice. Think Solid Snake meets Star Lord.
"Many fans were still seething over the cancellation of Mega Man Legends 3" and there it is, the crux of the issue. Capcom had been neglecting the franchise and leaving Mega Man fans out in the cold. That right there is why fans took "bad box art Mega Man" as a slight against them, rather than the cute and creative nod to gaming history that it was intended as. Context is always important. Was bad box art Mega Man intended as a sign of disrespect for the classic gaming hero? No, of course not. But releasing him instead of classic Mega Man in an era where Mega Man fans already felt shafted was bound to stir up bad feelings from the fans.
@FONZWORTH BENTLEY Federation Force. While not an outright bad game it was released at a time when Metroid fans were starved for a true Metroid experience and the most recent game was Other M.
Bad boxart MegaMan is a joke gone heavily wrong. People would have loved to see actual MegaMan in Street Fighter, but Capcom wanted to insert a Joke tier at a time where MegaMan was very low on the radar and a dying series because Capcom abandoned it. I have seen a bit more praise for Bad box art MegaMan, but the Outrage is still there and is definitely a long list of why Capcom almost went bankrupt around a decade ago. Nowadays, Capcom has given some more love to MegaMan, but I am still don't think Capcom gives it the love it deserves.
The fact that Inafune wanted Bad BoxArt Man just tells me he was looking to kick the hornet's nest on his way out and do as much damage as possible. I'm almost convinced he was sabotaging things to make his own future start up look better by comparison.
And he tried with Mighty No. 9, but the irony is that Capcom themselves released MegaMan 11 two years later and it was everything fans wanted, needed and deserved. In the end, Inafune was the real villain
ever since this happened I've been wishing for a Nintendo version of Street Fighter X Tekken with Mario and Luigi as guests, based on their live action appearances in The Super Mario Bros. Super Show!
I really liked Mighty No. 9, no joke here. Having Bad Box Art MegaMan in SFxT however was the sign for me at the time that Capcom really hates the series and wanted to piss off fans after Keiji Inafune leaving. Didn't know it was Inafune himself who requested this nightmare of a design to be in the game.
@@tenkrow If you really think about it, that was the perfect f/u from Inafune to Capcom. The whole reason he even had to do Mighty No 9 in the first place is because Capcom kept the rights to Megaman/Rockman despite not even wanting to use the character, plus the MML3 fiasco.
Mighty number 9 is kind of disappointing its an ok game because it borrowed a lot from megaman but it still doesnt compare to megaman for some reason megaman is just more fun
I remember people were absolutely pisses for 2 reasons: 1. Megaman fans hadnt had games for a long time and choosing this design was a huge slap in the face to them. 2. People didnt thought chooing to make fun of "bad megaman art" was distasteful and wasteful of a character slot/ coupled with on-disc DLC characters. It definitely felt like a troll to megaman fans and players of the game.
Ahhh, yesss. "Bad Box Art Mega Man". A nod to the US releases of Megaman 1&2 on the NES, as well as Megaman 9&10. If I recall correctly, wasn't there an ending or something in SFxT that showed off a (rather surprisingly attractive) "Bad Box Art Roll"?? *Sees the intro scene* Yup, as I thought. But why does Roll's English VA sound like Team Rocket's Jessie from Pokémon??? 🤔🤔🤔
The guy who actually drew up MegaMan back in 1987 never played the game & weren't familiar with the concept of what MegaMan was and was just told to draw him up for the box cover the arm cannon art style was unheard of back then in traditional Western art so he gave him a gun instead of a arm cannon
@@HumanB312 You're preaching to the choir, It wasMe, the same reason the Phalanx box art was different these artists have follow the directions the companies give them or they'll put out a job
Bad Box art Mega Man in Street Fighter X Tekken is a leftover from the canceled year of the MegaMan celebration that Capcom ended up canceling because they had so many disastrous game sales the year before.
Huge fan of pretty much everything shown off on this channel so happy that Mega Man, another one of my all time loves, being featured even if it's the controversial version. Personally I found the appearance hilarious but it was a slap in the face during and era where Capcom was treating it's classic character like trash. Recently I've been exploring this very odd time in Capcom's history where they legit were so confused they were just throwing whatever at the wall and hoping it would stick. Recently got a copy of Dark Void and planning on getting Bionic Commando despite hearing it was very average, but still I appreciate the drive to try something completely different out even if they had clearly lost their way for awhile.
The way I see it bad boxart megaman was a wrong place wrong time situation. This came out right after the cancelation of a few potentially good megaman games. It most likaly felt like capcom was saying "you want megaman? Well here you go!"
Mega Man getting into Smash Bros while Street Fighter x Tekken undersold and Tekken x Street Fighter eventually was canceled pretty much was the hilariously fitting epilogue to the entire fiasco.
What makes even more hilarious that Mega Man in Smash plays exactly how he does in the games. Capcom pretty much had no excuse not to make another Mega Man game.
Street Fighter X Tekken is a fun game, and I think it could gone great if Capcom wasn't so deadset on milking DLC to the max at the time. It put a bad taste in people's mouths as they didn't want to have buy gems to win the game. I'd love to see it get another look and see Namco do their take fully with the Street Fighter side of things. They dabbled with including Akuma in Tekken 7, but it needs be done in earnest.
@MerelyAFan Tekken x street fighter is some epic vapourware lol. When tekken 7 came out and they put akuma as the boss I personally thought that they included him to test how a street fighter character would work in the teken gameplay style
@@kingstarscream3807 same here, god it was a embarrassing for Capcom fans on that time. Glad that Capcom didn’t became the next EA and Ubisoft and stick to their roots.
I like that Capcom did this. I think the "VS" series of games are not meant to be canon, so wacky characters can be added. Also, Mega Man 9 (2008) and Mega Man 10 (2010) already had American box-art versions that catered to fans of the "bad box art" from the original. It's cool to show that you're in on the joke (as long as you still respect the main character in other games). However, at the same time, Mega Man had not seen much love and still hasn't, aside from Mega Man 11 (which I think is the best Mega Man game ever). It's also a shame that (like with Sonic Mania), Mega Man 11 didn't see any follow-up. They already had a team together. They had an engine. They had lots of programmed gameplay physics and such. Why not just use the tools to create new levels, and put out a brand new game? Why spend all of that time and energy for one game and not continue with it? I know that the same thing over and over again can get stale, but two great games in a row that are very similar but have different stages, etc, would be loved, and fans would have more beloved content to play.
Gaia armor Megaman X would have been sick, interesting and never in a game before. Its also interesting to mention, as far as I am aware, no fighting game has X in any of his various armors ready to fight.
I thought it was odd that they used Bad Box Art Megaman for that game, unfortunately I never owned the game as I wasn't into fighting games at that time, but I also thought that it was just Capcom's way of trolling the fans, they made a lot of bad decisions in the 2010s, its why people started calling them Crapcom, but I am glad that in the recent years they started celebrating their franchises, and we have gotten games like the Megaman collections, though I wish that instead of them emulating the original console games, that they had ported the games natively, or at the very least had done something similar to what they did for Megaman Anniversary collection, I just really hope that they don't butcher the Battle Network collection, because so far it seems promising but this is still Capcom we are talking about...
Before watching the video, here's the truth I'd heard from a friend in Japan that worked for Capcom: This was their caricature to make fun of Americans complaining aboot Mega Man Legends 3 etc.
really was poor timing with the cancellations that happened to the blue bomber(alongside other dumb moves from capcom like darkstalkers resurrection being digital only or their attitude towards older works at the time and tbh megaman's 25th anniversary being more an extension to street fighters as street fighter x megaman could've had more added to it from being a fan game they took to celebrate.) that alongside the problems with x tekken(on disk dlc,flanderizing some of the characters on tekken's side,bad matchups like zangief with rufus instead of r. mika,imo ugly look for pacman that was creepy and giving an actual reason to hate ingrid with how the events are her fault creating pandora.) was unintentionally an insult to megaman fans as well with how his story reference classic & legends,even for a joke should've just been classic or x/volnutt(and being ono missing with fat joke characters again/roll being a odd mix between her and poison.) and was just a bad era for capcom in general outside a few titles. would be down with another attempt at tekken x street fighter as honestly compared to mortal kombat where they are just too different that i could only see it happen in super smash bros. think tekken's writers could have fun with street fighter's cast.
@@BioMega96 it was in a comic for pre-orders of street fighter x tekken that revealed she sent it to test humanity.(is very weird it's never addressed at all.)
So... we have Inafune himself to thank for his presence... but... I dunno, sure, Mega Man in fighting games was done before, sure... but they could have, and just hear me out... COULD have used X instead. But paired with the Legends 3 cancellation, this was salt being rubbed on an open wound for the fandom. The only thing that botheted me personally is that they made Roll, who WASN'T playable, better designed than BBA Mega.
I like this version of mega-man. I'd watch/read/play a whole series based on this middle-aged mega man. He's like sn older Flash Gordon/Buck Rogers (albeit not the brightest star in the galaxy; but a good heart)
Have not watched video yet - will edit later after I see if you addressed this: I remember being annoyed by it, but recently I heard someone lay it out like this: This was supposed to be 'the year of megaman'- Megaman Universe, Megaman Legends 3, and some other project were all going to come out, and with all of those amazing projects, they could fit in this bad box art megaman as a joke, and it would feel tongue in cheek because the character was going through his new renaissance... buuuuuuut everything got canceled, so what was supposed to be a fun joke ended up appearing spiteful to the fans.
I liked the inclusion, was made to be funny, not insulting. My only complaint is that he's fat, while the dude in the boxart is skinny. Capcom probably thought fat = funnier.
This really pissed me off back in the day. He is in love with roll.... WTF. I get it. The idea of bad box art is kinda funny. But the execution of it was horrible
While those European ones don't look like Mega Man, they look like they were done by professional artists. But even if you don't know what Mega Man is supposed to look like, that first American box art is terrible.
I still think they did this to get back at the fans that were upset with MegaMan Universe's cancellation. There was a vocal portion of those fans that were disappointed they would not get to play as bad boxart MegaMan who was slated to be in that game too. This was capcom's way of saying " you want bad boxart megaman? We'll give him to you".
As someone who's never played the Megaman Legends games, I was more pissed about the cancellation of Megaman Universe. It could've been as popular as the Mario Maker games
dude same here, was looking forward to that game at the time and got a bit upset when it canned. Sure we have mega maker nowadays (though kinda wish it didn't feel too close to Mario Maker at times) but part of me still wonders how Universe would've been liked (and also how Ryu would've played in a MM game)
I remember getting this game as a small boy, probably 7 years old. I had no idea who Mega Man was but that box art made me think my mom bought me a stinker for Christmas. Boy was I wrong. That said, truth be told I thought that art was trash at that age. I recently saw the PAL art and that is far the best version of Mega Man box art. He should have got the gig.
Its because at this point in time (when SFxT was release) Capcom was looking to move onward from MM games entirely. They didn't want to "honor" the legacy of a quality game series (the proof of that is in the fact they stopped making them) it was a move intended to distance themselves from the "laughable" past. A way of demonstration to the fan base that this joke was the Capcom of the past and not the ultra cool Capcom of today.
Since Konami is making a RISING RESERGENCE will you be doing something based on a Konami Franchise like Silent Hill, Metal Gear Soild and Castlevania (Again)
Capcom has continued to humiliate MegaMan even right now, they just use this character for merch, no videogames. Sometimes they announce events and tell MegaMan fans to be present, and then there's nothing MegaMan at the event.
I love MegaMani have the sonic and MegaMan worlds collide vol1 and 2 I have the MegaMan x legacy collection but I don't really care about bad boxart MegaMan he's funny looking and I can't not laugh. Also mighty no.9 sucks I hate it it's not fun and the main character looks stupid but I worked my dad got it on PS4 and Xbox 360 a long time ago.
It crazy how Zero have been chose to represent the Megaman X series more than X and that not never actually got in a crossover game until MvC infinite. And when Megaman does get into a fighting game, it either as a joke, a different Megaman entirely (with Zero being in the game also), or as a skin for Zero. Like seriously how Zero got to fight SNK, Marvel, other Capcom characters and Tatsunoko characters while X and Megaman only fights the like of Ryu and Captain Marvel
Do people find that insulting? I mean, his story is a little humiliating, not gonna sugar coat it, but his appearance being a jab at his NES box arts but aged to be a fat man made me chuckle. Also, hello! I was in the video!
I remember this character first appearance of this character. I remember how angry I was when this character was released especially after Legends 3 got cancelled. Also, Mega Man and Pac Man do not belong in this game.
Did TH-cam do something to the ads? It seems like I get a ton of them. I mean this video alone stopped itself three times for ads. No wonder everybody wants to find an alternative
There is something really awful about how Capcom treats Megaman in general and this was just the worst. Is like this has no reason to exist, literally.
I guess Inafune requested it to make MegaMan like his badly made NES box art cover. Kinda makes sense to me. He did have personal heat with Capcom at that time so making fat MegaMan is his way to despite the company.
I love street fight x tekken and I never had a problem with the North American NES box art mega man being in the game , it's hilarious 🤣🤣🤣🤣🤣🤣, brilliant decision 👏
Yeah I don’t know why people were upset. It’s hilarious and nostalgic. In 1-2 decades from now, that game is gonna be expensive just because of that unlockable.
He also showed up (along w/other variants) in a cover of Game Informer magazine. Btw, I'm surprised u never mention Game Informer magazine in ANY of ur videos 🤔
I would like to take this time to disagree with Top Hat based on him saying "No one asked for this crossover", because I was just a little kid at the time, and being on the internet having a huge hard on for Tekken back then I remember seeing a LOT of Tekken vs Street Fighter fan videos on youtube back then. Some MUGEN vides especially. I spoke with people on what would they think if there was a Street Fighter VS Tekken, most of everyone I spoken to about it was pretty positive on that. Not exactly a hype crossover but one that many people I met and seen online were interested in since I do remember many people were upset about Namco X Capcom being Japan only. Along with the fact that it was the closest we would ever get to seeing Street Fighter VS Tekken. Thats not even mentioning the reveal trailer from 2010 where we can hear the crowd with an overwhelming hype response for the game. So it may not be a HUGE amount of people, but its safe to say it was a big enough group of people that made Capcom and Namco aware of a lust for a crossover fighter between Street Fighter and Tekken.
It was a time where for some reason Capcom didn't care about Mega Man anymore. They didn't even include him in Marvel vs Capcom 3! Mocking fans with this bad cover art Mega Man and then the dlc costume for Zero in MVC3...
I think the intro song from Street Fighter X Tekken BEST depicts how we Megaman fans feel about bad box art Megaman in the game, "HATE! I'M FILLED W/HATE..."
I was on the ground level when it all went down and backed the get me off the moon/100K legends facebook campaign. I can tell you the air around then in the fandom was extremely bitter after capcom axed legends 3 and other megaman projects so the timing of this in 2012 was misread during an era when tensions where hot with the fans.
Getting pissed over BBB Mega Man makes it even funnier. I grew up on Mega Man since the first game. My brother and I got Mega Man 2 for christmas and we played the hell out of it. Having this version playable somewhere is hilarious. 10/10 Anyone angry about it needs bigger problems. Life is too short, guys. Have a laugh
I don't think Inefune had the forethought to request BBA Mega Man to prop his own Mega Man-like creation. He is a massive Westabo(Weeb, but for west) So it was more likely he wanted to add that as a nod to the west's version of Mega Man cover art. As we were warned by Hideki Kamiya; He's buiness man, not a creator. Mega Man was originally to be an Astro Boy game, before Capcom lost the rights. I don't know how much stock I take in Ono, since he snubbed X who was number 1 most requested character for MvC3, but they went with Phoenix Write and fans being told he didn't have any fighting game moves by him if I remember correctly. Then BBA Mega Man shows up and uses a lot of Mega Man's fighting style from MvC 1 and 2 - as well as you have Zero in SNK vs. Capcom Chaos. Ironically enough; They kept This, after Inefune left and wanted to still be paid by the company, but scrapped a bunch of projects. Some I won't lie, would probably have not done well. There were rumors the X skin for Zero was actually the beginnings of adding him to the game, since there was screencaps of X in his typical fighting pose, not Zero's, It's just speculation, but I believe since they had X in MvCi and not Classic since they already had Zero.
It was also explained by a former Capcom employee in Matt McMuscles's video on Street Fighter X Tekken that Bad Box Art Mega Man was a victim of poor timing, as development of the character was put into place before the Mega Man cancellations of the time.
Correct. if this jokey Megaman had came out during a tiem when plenty of other Megaman projects were being greenlit then no one would have read anymore into it.
It was supposed to be a day where mega man fans would feast
I think they just hate him bro not gonna lie
Capcom at that time was a highly disrespectful company. They ruined Dante right before this with DmC. They were on a roll.
I always felt that by itself the inclusion of "Bad Box Art Mega Man" as a character in SFxT isn't bad. Everyone just viewed it as another shitty thing regarding the MM franchise as a whole because this was around the time when anticipated MM games were getting canceled.
If they had a regular Mega Man alongside the Bad Box Art Mega Man, then it probably would have been very well received.
megamans always mid wdym especially the franchise as a whole
@@TheSoCalledZoner1 ur mum's mid
@@TheSoCalledZoner1 This opinion is mid.
@@shaitet given that the series as a whole has sold around 50 million units...
to put that in perspective, Capcom's best selling game is Monster Hunter World, which has sold, wait for it... 35 million units
Honestly I think most people would have been okay with Bad Box Art Mega Man being in SFxT. The problem was this came out during a time when there was mass outrage against Capcom after Inafune's departure. Pretty much everything with Capcom's name on it had swarms of haters attacking every work/announcement. Again, just very bad timing.
Given a lot of the stuff that's come out about Inafune, turns out that people should have probably been happy that he left Capcom.
The guy directly contributed to the "Westernized" reboots in the 2010s that pulled the wind out of the sails of many great franchises and as his work for Mighty No 9 showed, he was moreso involved with the art direction of Megaman than he was the actual creation (even then, the series did fan contests for Robot Master designs so MOST of the artistic direction of the series wasn't even Inafune's).
@@Zetact_ I agree. People gave Inafune way too much credit for MM while MM11 has shown they can be completely fine continuing the franchise without him. I'll admit I was actually one of those haters back in the day and followed Inafune all the way to his dogshit Kickstarter game which I regretfully contributed money to. I was a fool for worshipping the man as much as I did lol
Kamiya was right
This would have also been not long after Ultimate Marvel vs Capcom 3 had released. Megaman was absent from the original MVC3 with only Zero and Tron Bonne representing the series which many fans felt like an odd choice. Fans were really wanting Megaman in the game but of the new characters added to Ultimate none of them were Megaman.
A few months later around the time SFXT was releasing, Ultimate got a costume DLC pack thar gave Zero a Megaman X costume instead of X being his own character. Many fans felt like Capcom was just trolling them at this point.
The game was broken on release. There was on-disc dlc, and Homer Simpson Mega Man looked like garbage. I don't think Inafune's departure had much, if anything to do with this. Capcom was diving right back into what caused players to call them Crapcom after pulling themselves free with SF4.
No it was perfect timing, since it was designed to literally be an insult to the fans and the creator.
I don’t remember people being actually upset that they chose him over regular Mega Man but I do remember the on disc DLC being a big controversy. I thought he was fun but never played him because I refused to buy the dlc.
Dlc? He...i had him abd pacman and didnt pay anything extra
And i wouldn't have taken thr time to download free dlc back then so ik damn well i didnt buy them
That’s all I remember from this game too. I found out recently that a former Capcom employee at the time tried to get them to reconsider on disc DLC. The Xbox 360 was always the first system to crack the game’s code and he knew that once someone found the on disc dlc it will leak ahead of launch. And the investors asked the former employee, “why would anybody do that? That would be illegal.”
Some people are seriously tone deaf and out of touch.
But if you’re interested, the video is Street Fighter x Tekken - What Happened? By Matt McMuscles. It’s pretty entertaining how much of a train wreck the whole game was with awful rescission after awful decision.
@@davinj4806 Pacman and Mega Man were "Exclusive to the PlayStation 3 and PS Vita versions of Street Fighter X Tekken, this character is added to the playable roster via a free download from the PlayStation Network."
So you did take the time. But looks like they never made it available for the 360 even though they were on the disc so that's my mistake, I thought when the game was in its final hours Capcom would have tried to milk every cent by putting them up.
I was upset. One of the (many) reasons I didn't buy the game. Why would you humiliate your own main character franchise? 🤦 Dumb af
@@aegisreflector1239
It was supposed to be a lighthearted joke, but before his reveal they canceled something like 3 Megaman games and fans were upset that, after a promise of a huge Megaman revival, all they got was fat, bumbling, American box art Megaman in a substandard fighting game plagued by its own set of issues.
This "disrespect" backlash wasn't making much sense to me until I put it in the context of 2012. Not long after that Inafune launched the Mighty No. 9 campaign. It wasn't a bad idea in itself if you think about how Ugly Sonic was recycled and redeemed without anyone saying it disrespected Sonic.
I just had a crazy thought.
What if "Bad Art" Mega Man is/was a famous space hero in 19XX that Dr. Light used as his main inspiration when building Rock Man?
Rock "Mega" Mann was a famous space mercenary that would take dangerous missions from his handler, codenamed Roll, for great justice.
Think Solid Snake meets Star Lord.
I love that idea!
Yooooo
Welp, this is cannon in my head now. Bad Box art Mega Man is now a Flash Gordon style space hero of the MegaMan universe.
Now that's how you make it respectable
"Many fans were still seething over the cancellation of Mega Man Legends 3" and there it is, the crux of the issue. Capcom had been neglecting the franchise and leaving Mega Man fans out in the cold. That right there is why fans took "bad box art Mega Man" as a slight against them, rather than the cute and creative nod to gaming history that it was intended as. Context is always important. Was bad box art Mega Man intended as a sign of disrespect for the classic gaming hero? No, of course not. But releasing him instead of classic Mega Man in an era where Mega Man fans already felt shafted was bound to stir up bad feelings from the fans.
blame Inafune
@@GiordanDiodato Why? All of this took place literally YEARS after Inafune had left Capcom.
Nintendo: "We completely humiliated Samus to the point that Metroid won't recover for at least a decade!"
Capcom: "Hold our beers."
The problem is that the Prime games are so good, that Nintendo wasn’t ready to top it.
SEGA: amateurs
What happened to Samus?
@@c.conga11 Metroid Other M.
@FONZWORTH BENTLEY Federation Force. While not an outright bad game it was released at a time when Metroid fans were starved for a true Metroid experience and the most recent game was Other M.
Bad boxart MegaMan is a joke gone heavily wrong. People would have loved to see actual MegaMan in Street Fighter, but Capcom wanted to insert a Joke tier at a time where MegaMan was very low on the radar and a dying series because Capcom abandoned it. I have seen a bit more praise for Bad box art MegaMan, but the Outrage is still there and is definitely a long list of why Capcom almost went bankrupt around a decade ago.
Nowadays, Capcom has given some more love to MegaMan, but I am still don't think Capcom gives it the love it deserves.
It only "went horribly wrong" because you have no sense of humor nor irreverence! .-.
Megaman looks like the average megaman Cosplayer at Comic Con
The fact that Inafune wanted Bad BoxArt Man just tells me he was looking to kick the hornet's nest on his way out and do as much damage as possible.
I'm almost convinced he was sabotaging things to make his own future start up look better by comparison.
And he tried with Mighty No. 9, but the irony is that Capcom themselves released MegaMan 11 two years later and it was everything fans wanted, needed and deserved. In the end, Inafune was the real villain
@@IAmTheEagleHTMToo bad Capcom never had the guts to follow that up with any other games.
"You are so naive to think that Rock is still relevant" - Capcom (probably)
“The Age of Rock is over! SFT rules this city!”
@@off-the-grounder568what's SFT?
Street Fighter Tekken, abbreviated like NSR.
ever since this happened I've been wishing for a Nintendo version of Street Fighter X Tekken with Mario and Luigi as guests, based on their live action appearances in The Super Mario Bros. Super Show!
I always just saw it as a hilarious homage to the USA box art for the OG Mega Man games
Bad Box-art Megaman is a true example of a wholesome “Ugly Bastard” type character.
Ive always wanted the Street Fighter 2010 Ken as an alternate costume for MVC3 or any other SF game. Maybe we will get it in 2030
Yeah, it would have been particularly funny in a game that actually came out in 2010...but it would be nice to see it show up someday in the future.
The rosters stopped being satisfying after MvC2.
The best game to have Kevin "Ken" Striker return is in an SF multi-verse crossover.
I really liked Mighty No. 9, no joke here.
Having Bad Box Art MegaMan in SFxT however was the sign for me at the time that Capcom really hates the series and wanted to piss off fans after Keiji Inafune leaving.
Didn't know it was Inafune himself who requested this nightmare of a design to be in the game.
Fucking Keiji man. "Something original", he says. Come on.
@@tenkrow If you really think about it, that was the perfect f/u from Inafune to Capcom. The whole reason he even had to do Mighty No 9 in the first place is because Capcom kept the rights to Megaman/Rockman despite not even wanting to use the character, plus the MML3 fiasco.
Mighty number 9 is kind of disappointing its an ok game because it borrowed a lot from megaman but it still doesnt compare to megaman for some reason megaman is just more fun
I agree Mighty No 9 was a bad game. It was super solid.
@@hugejackedman3447but it ended up being a f/u to the fans
I remember people were absolutely pisses for 2 reasons: 1. Megaman fans hadnt had games for a long time and choosing this design was a huge slap in the face to them. 2. People didnt thought chooing to make fun of "bad megaman art" was distasteful and wasteful of a character slot/ coupled with on-disc DLC characters. It definitely felt like a troll to megaman fans and players of the game.
As I stated in another video, it’s a miracle that MMXD became a reality given how many Mega Man related projects got canceled prior to it’s release.
That was Capcom Taiwan wanting to make it. The main Capcom HQ only got interested in it after it became the most profitable they had on Mobile.
Ahhh, yesss. "Bad Box Art Mega Man". A nod to the US releases of Megaman 1&2 on the NES, as well as Megaman 9&10. If I recall correctly, wasn't there an ending or something in SFxT that showed off a (rather surprisingly attractive) "Bad Box Art Roll"?? *Sees the intro scene* Yup, as I thought. But why does Roll's English VA sound like Team Rocket's Jessie from Pokémon??? 🤔🤔🤔
Because the VA for BBA Roll is Michele Knotz, Jessie's VA since 2006.
The guy who actually drew up MegaMan back in 1987 never played the game & weren't familiar with the concept of what MegaMan was and was just told to draw him up for the box cover the arm cannon art style was unheard of back then in traditional Western art so he gave him a gun instead of a arm cannon
That is not an excuse the animators and programmers know they should of named it something else
@@HumanB312 You're preaching to the choir, It wasMe, the same reason the Phalanx box art was different these artists have follow the directions the companies give them or they'll put out a job
Watching him try catch light cracked me up "i dont understand"
Bad Box art Mega Man in Street Fighter X Tekken is a leftover from the canceled year of the MegaMan celebration that Capcom ended up canceling because they had so many disastrous game sales the year before.
Huge fan of pretty much everything shown off on this channel so happy that Mega Man, another one of my all time loves, being featured even if it's the controversial version. Personally I found the appearance hilarious but it was a slap in the face during and era where Capcom was treating it's classic character like trash. Recently I've been exploring this very odd time in Capcom's history where they legit were so confused they were just throwing whatever at the wall and hoping it would stick. Recently got a copy of Dark Void and planning on getting Bionic Commando despite hearing it was very average, but still I appreciate the drive to try something completely different out even if they had clearly lost their way for awhile.
Bionic Commando OST alone is worth a playthrough the game.
Bionic Commando was actually a really decent game, at least worth a playthrough! I played it for a while when it first dropped.. Beat it 2 or 3 times
The way I see it bad boxart megaman was a wrong place wrong time situation. This came out right after the cancelation of a few potentially good megaman games. It most likaly felt like capcom was saying "you want megaman? Well here you go!"
Mega Man getting into Smash Bros while Street Fighter x Tekken undersold and Tekken x Street Fighter eventually was canceled pretty much was the hilariously fitting epilogue to the entire fiasco.
I still want tekken x sf....
What makes even more hilarious that Mega Man in Smash plays exactly how he does in the games. Capcom pretty much had no excuse not to make another Mega Man game.
Street Fighter X Tekken is a fun game, and I think it could gone great if Capcom wasn't so deadset on milking DLC to the max at the time. It put a bad taste in people's mouths as they didn't want to have buy gems to win the game. I'd love to see it get another look and see Namco do their take fully with the Street Fighter side of things. They dabbled with including Akuma in Tekken 7, but it needs be done in earnest.
@MerelyAFan Tekken x street fighter is some epic vapourware lol. When tekken 7 came out and they put akuma as the boss I personally thought that they included him to test how a street fighter character would work in the teken gameplay style
@@Lastjustice I agree 100%
Ah… the dark era where everyone calls Capcom ‘crapcom’.
@@kingstarscream3807 same here, god it was a embarrassing for Capcom fans on that time. Glad that Capcom didn’t became the next EA and Ubisoft and stick to their roots.
Street fighter x tekken is still so painful. How they dropped the ball
Nintendo sure did the Capcom legends better justice in SSB, me included.
I like that Capcom did this. I think the "VS" series of games are not meant to be canon, so wacky characters can be added. Also, Mega Man 9 (2008) and Mega Man 10 (2010) already had American box-art versions that catered to fans of the "bad box art" from the original. It's cool to show that you're in on the joke (as long as you still respect the main character in other games). However, at the same time, Mega Man had not seen much love and still hasn't, aside from Mega Man 11 (which I think is the best Mega Man game ever). It's also a shame that (like with Sonic Mania), Mega Man 11 didn't see any follow-up. They already had a team together. They had an engine. They had lots of programmed gameplay physics and such. Why not just use the tools to create new levels, and put out a brand new game? Why spend all of that time and energy for one game and not continue with it? I know that the same thing over and over again can get stale, but two great games in a row that are very similar but have different stages, etc, would be loved, and fans would have more beloved content to play.
I think people wouldn't have been upset with that version of there was an option for a normal MegaMan
Yeah, what was this about ? There was a time there where I felt like MegaMan was being punished by CapCom for some reason and I didn’t understand.
Gaia armor Megaman X would have been sick, interesting and never in a game before. Its also interesting to mention, as far as I am aware, no fighting game has X in any of his various armors ready to fight.
They could've easily just have done both, and kept BBA Megaman as a secret fighter to unlock.
Thank you for the incredible content! Any history on Hudson’s Adventure Island ?
Honestly, it wouldn't have been so bad, maybe even a funny joke, if they hadn't cancelled MML3, MMU, and Maverick Hunter all within that same year.
I thought it was odd that they used Bad Box Art Megaman for that game, unfortunately I never owned the game as I wasn't into fighting games at that time, but I also thought that it was just Capcom's way of trolling the fans, they made a lot of bad decisions in the 2010s, its why people started calling them Crapcom, but I am glad that in the recent years they started celebrating their franchises, and we have gotten games like the Megaman collections, though I wish that instead of them emulating the original console games, that they had ported the games natively, or at the very least had done something similar to what they did for Megaman Anniversary collection, I just really hope that they don't butcher the Battle Network collection, because so far it seems promising but this is still Capcom we are talking about...
A futuristic ice cream man in front of your favorite Disney ride
We love this channel, the best content about game history
Before watching the video, here's the truth I'd heard from a friend in Japan that worked for Capcom:
This was their caricature to make fun of Americans complaining aboot Mega Man Legends 3 etc.
Fast forward to 2023 and this is how western entertainment deals with most male characters
How old are you?
@@mobiusbelts3607 Older than you that's for sure
And increasingly moreso white women too.
I remember hearing the rumors and I thought it was going to be a Jack Bauer-esque super serious Megaman.
really was poor timing with the cancellations that happened to the blue bomber(alongside other dumb moves from capcom like darkstalkers resurrection being digital only or their attitude towards older works at the time and tbh megaman's 25th anniversary being more an extension to street fighters as street fighter x megaman could've had more added to it from being a fan game they took to celebrate.) that alongside the problems with x tekken(on disk dlc,flanderizing some of the characters on tekken's side,bad matchups like zangief with rufus instead of r. mika,imo ugly look for pacman that was creepy and giving an actual reason to hate ingrid with how the events are her fault creating pandora.) was unintentionally an insult to megaman fans as well with how his story reference classic & legends,even for a joke should've just been classic or x/volnutt(and being ono missing with fat joke characters again/roll being a odd mix between her and poison.) and was just a bad era for capcom in general outside a few titles.
would be down with another attempt at tekken x street fighter as honestly compared to mortal kombat where they are just too different that i could only see it happen in super smash bros. think tekken's writers could have fun with street fighter's cast.
wait ingird had something to do with the events of the game? Didn't know that part of the story
@@BioMega96 it was in a comic for pre-orders of street fighter x tekken that revealed she sent it to test humanity.(is very weird it's never addressed at all.)
@@tracyndiyob162 ahh ok
I loved Street Fighter X Tekken, but Capcom humiliating Mega Man (aka Rockman) back then, that went way too far.
It sucks the game flopped. Yeah, gems and on disk dlc was a bad idea, but the game was fun as heck to play.
So... we have Inafune himself to thank for his presence... but... I dunno, sure, Mega Man in fighting games was done before, sure... but they could have, and just hear me out... COULD have used X instead. But paired with the Legends 3 cancellation, this was salt being rubbed on an open wound for the fandom.
The only thing that botheted me personally is that they made Roll, who WASN'T playable, better designed than BBA Mega.
Long story short in Japan hes called rockman and this character is megaman
Blue Bomber suits him more,
too bad one of the Rock'em Sock'em Robots already trademarked that name.
I'm still salty about the decision to bring this mega man into SFxT over a decade later I still say "this MegaMan can F*uck right off"
I like this version of mega-man. I'd watch/read/play a whole series based on this middle-aged mega man. He's like sn older Flash Gordon/Buck Rogers (albeit not the brightest star in the galaxy; but a good heart)
I could see his adventures playing out ala Space quest with his Roger Wilco style personality. lol
@@davedavidson8208 i just find him more relateable than robo-rockman.
Have not watched video yet - will edit later after I see if you addressed this: I remember being annoyed by it, but recently I heard someone lay it out like this: This was supposed to be 'the year of megaman'- Megaman Universe, Megaman Legends 3, and some other project were all going to come out, and with all of those amazing projects, they could fit in this bad box art megaman as a joke, and it would feel tongue in cheek because the character was going through his new renaissance... buuuuuuut everything got canceled, so what was supposed to be a fun joke ended up appearing spiteful to the fans.
It should have been a Skin, bonus character or dlc. Honestly I love the originality, but it was a risky choice for sure.
The entire reason I bought SF x Tekken was to play as BBAMM.
Cap
Remember, if they can do it to Megaman, they can do it to anyone...
10 years old. Where did the time go?
And that was at the same time when Capcom started to lose there fans and regret mistreating Mega Man.
PAL Megaman 1 boxart is outstanding, not weird.
This was a great video I would love to see you do a video on Hyper Street Fighter Alpha sometime in the future
Without seeing this video... This looks like the box art version of Mega Man Nintendo game from the 80's. This is hilarious.
I liked the inclusion, was made to be funny, not insulting. My only complaint is that he's fat, while the dude in the boxart is skinny. Capcom probably thought fat = funnier.
This really pissed me off back in the day. He is in love with roll.... WTF.
I get it. The idea of bad box art is kinda funny. But the execution of it was horrible
While those European ones don't look like Mega Man, they look like they were done by professional artists. But even if you don't know what Mega Man is supposed to look like, that first American box art is terrible.
I still think they did this to get back at the fans that were upset with MegaMan Universe's cancellation. There was a vocal portion of those fans that were disappointed they would not get to play as bad boxart MegaMan who was slated to be in that game too. This was capcom's way of saying " you want bad boxart megaman? We'll give him to you".
As long as Inafune ok’d it and it was a clear parody/fond tip of the hat, get over it😂😂
As someone who's never played the Megaman Legends games, I was more pissed about the cancellation of Megaman Universe. It could've been as popular as the Mario Maker games
dude same here, was looking forward to that game at the time and got a bit upset when it canned. Sure we have mega maker nowadays (though kinda wish it didn't feel too close to Mario Maker at times) but part of me still wonders how Universe would've been liked (and also how Ryu would've played in a MM game)
@@BioMega96 the closest thing we Megaman fans hav to a "Megaman Maker" is Megaman Powered Up's stage edit mode
I wanted to revisit this game I have enjoyed it in the past it seems to be discontinued on Steam.
Not gonna lie, I'll still choose this Megaman vs Beck... or uh Mighty Number 9
I still dig this game today.
Oh man... As a longtime Megaman fan, this moment in history has left me with a permanent scar...
I thought that was the worse mega man I've ever seen.
I remember getting this game as a small boy, probably 7 years old. I had no idea who Mega Man was but that box art made me think my mom bought me a stinker for Christmas. Boy was I wrong. That said, truth be told I thought that art was trash at that age. I recently saw the PAL art and that is far the best version of Mega Man box art. He should have got the gig.
They also humiliated Mega Man by giving him a whiney girl voice in Marvel vs Capcom, completely tarnishing his image.
Yeah alot of people were mad at the voice in Megaman 8 as well
He's programmed to be 10 years old. He's always been voiced by girls in Japan
That's because Megaman is an Astro-Boy wannabe.
@@EricVel11037 They should've at least had a boy voice him.
@@miltonbates6425A lot of boy characters are voiced by females. Great examples are Zach Bell and Ben 10.
Its because at this point in time (when SFxT was release) Capcom was looking to move onward from MM games entirely. They didn't want to "honor" the legacy of a quality game series (the proof of that is in the fact they stopped making them) it was a move intended to distance themselves from the "laughable" past. A way of demonstration to the fan base that this joke was the Capcom of the past and not the ultra cool Capcom of today.
Then they did 11 and X-Dive, plus the Taisen leak
Love your video. I just won a copy of Mega Man 1 in an auction! This ugly box art game is pretty expensive! I’m so lucky I got at a pretty good price.
"Humiliate?" Nah, "Made better"
I love this design so much, y'all trippin!
Since Konami is making a RISING RESERGENCE will you be doing something based on a Konami Franchise like Silent Hill, Metal Gear Soild and Castlevania (Again)
Capcom has continued to humiliate MegaMan even right now, they just use this character for merch, no videogames. Sometimes they announce events and tell MegaMan fans to be present, and then there's nothing MegaMan at the event.
I love MegaMani have the sonic and MegaMan worlds collide vol1 and 2 I have the MegaMan x legacy collection but I don't really care about bad boxart MegaMan he's funny looking and I can't not laugh. Also mighty no.9 sucks I hate it it's not fun and the main character looks stupid but I worked my dad got it on PS4 and Xbox 360 a long time ago.
"American" Mega Man, lol! 😆
I adore bad box art megaman, and love his inclusion in the game.
You're part of the problem
Based bad box art enjoyer
Inafune stealth murdered MegaMan all along
No wonder mighty number 9 was shit
It crazy how Zero have been chose to represent the Megaman X series more than X and that not never actually got in a crossover game until MvC infinite. And when Megaman does get into a fighting game, it either as a joke, a different Megaman entirely (with Zero being in the game also), or as a skin for Zero.
Like seriously how Zero got to fight SNK, Marvel, other Capcom characters and Tatsunoko characters while X and Megaman only fights the like of Ryu and Captain Marvel
Do people find that insulting? I mean, his story is a little humiliating, not gonna sugar coat it, but his appearance being a jab at his NES box arts but aged to be a fat man made me chuckle.
Also, hello! I was in the video!
I remember this character first appearance of this character. I remember how angry I was when this character was released especially after Legends 3 got cancelled. Also, Mega Man and Pac Man do not belong in this game.
One of the stupidest decisions Capcom ever made. The entirety of Street Fighter x Tekken was a slap in the face to everyone
Did TH-cam do something to the ads? It seems like I get a ton of them. I mean this video alone stopped itself three times for ads. No wonder everybody wants to find an alternative
There is something really awful about how Capcom treats Megaman in general and this was just the worst. Is like this has no reason to exist, literally.
I guess Inafune requested it to make MegaMan like his badly made NES box art cover. Kinda makes sense to me. He did have personal heat with Capcom at that time so making fat MegaMan is his way to despite the company.
I love street fight x tekken and I never had a problem with the North American NES box art mega man being in the game , it's hilarious 🤣🤣🤣🤣🤣🤣, brilliant decision 👏
Yeah I don’t know why people were upset. It’s hilarious and nostalgic. In 1-2 decades from now, that game is gonna be expensive just because of that unlockable.
You know, I had never thought about the name 'Randy Savage' from a British perspective. The name just became a lot funnier.
He also showed up (along w/other variants) in a cover of Game Informer magazine. Btw, I'm surprised u never mention Game Informer magazine in ANY of ur videos 🤔
I would like to take this time to disagree with Top Hat based on him saying "No one asked for this crossover", because I was just a little kid at the time, and being on the internet having a huge hard on for Tekken back then I remember seeing a LOT of Tekken vs Street Fighter fan videos on youtube back then. Some MUGEN vides especially. I spoke with people on what would they think if there was a Street Fighter VS Tekken, most of everyone I spoken to about it was pretty positive on that. Not exactly a hype crossover but one that many people I met and seen online were interested in since I do remember many people were upset about Namco X Capcom being Japan only. Along with the fact that it was the closest we would ever get to seeing Street Fighter VS Tekken. Thats not even mentioning the reveal trailer from 2010 where we can hear the crowd with an overwhelming hype response for the game. So it may not be a HUGE amount of people, but its safe to say it was a big enough group of people that made Capcom and Namco aware of a lust for a crossover fighter between Street Fighter and Tekken.
It was a time where for some reason Capcom didn't care about Mega Man anymore. They didn't even include him in Marvel vs Capcom 3! Mocking fans with this bad cover art Mega Man and then the dlc costume for Zero in MVC3...
I think the intro song from Street Fighter X Tekken BEST depicts how we Megaman fans feel about bad box art Megaman in the game,
"HATE! I'M FILLED W/HATE..."
I was on the ground level when it all went down and backed the get me off the moon/100K legends facebook campaign. I can tell you the air around then in the fandom was extremely bitter after capcom axed legends 3 and other megaman projects so the timing of this in 2012 was misread during an era when tensions where hot with the fans.
Getting pissed over BBB Mega Man makes it even funnier. I grew up on Mega Man since the first game. My brother and I got Mega Man 2 for christmas and we played the hell out of it.
Having this version playable somewhere is hilarious. 10/10
Anyone angry about it needs bigger problems. Life is too short, guys. Have a laugh
So I thought roll was mega man's sister not his friend. HOW DO THEY MESS THAT UP!?
Bad box art Mega Man was funny as hell and people who disagree or thought it was insulting have no sense of humor
I think it's a hilarious genius idea and I love it.
I don't think Inefune had the forethought to request BBA Mega Man to prop his own Mega Man-like creation. He is a massive Westabo(Weeb, but for west) So it was more likely he wanted to add that as a nod to the west's version of Mega Man cover art. As we were warned by Hideki Kamiya; He's buiness man, not a creator. Mega Man was originally to be an Astro Boy game, before Capcom lost the rights.
I don't know how much stock I take in Ono, since he snubbed X who was number 1 most requested character for MvC3, but they went with Phoenix Write and fans being told he didn't have any fighting game moves by him if I remember correctly. Then BBA Mega Man shows up and uses a lot of Mega Man's fighting style from MvC 1 and 2 - as well as you have Zero in SNK vs. Capcom Chaos. Ironically enough; They kept This, after Inefune left and wanted to still be paid by the company, but scrapped a bunch of projects. Some I won't lie, would probably have not done well.
There were rumors the X skin for Zero was actually the beginnings of adding him to the game, since there was screencaps of X in his typical fighting pose, not Zero's, It's just speculation, but I believe since they had X in MvCi and not Classic since they already had Zero.