I'm not a game developer, but that's a nice idea for a horror game with a protagonist suffering from heavy anxiety and paranoia. Like you have to do mundane tasks but all is presented as a horror. Like you walk out of your room and the hallway is this liminal inferno.
@MitridatedCarbon The Silent Hill games and Hellblade both do this, but not to that extent. I bet there are indie horror games out there that go that hard with the concept though, I know either the Half Life mods Afraid of Monsters or Cry Of Fear has a psychological twist like this during the endings
Unintentional horror just hits right but now we're gonna get like 50 streamer bait dumpster games that copy this called "five nights at piglets playtime" or something
@@why7189 thing is (wishing you're not right), this is the creepypasta "haunted game" thing but real (not haunted though) (to our knowledge) so any games trying to ride its coat-tails wouldn't stand out much from the usual "haunted game" stuff and they'd be competing within the pre-existing market it'd also be transparent and shameless but that never stopped anyone :(
@@crist-roayt Depende, pero normalmente las personas "sin asuntos" sólo ven a silent hill como un tranquilo pueblo turístico. Recordá que Silent hill llama a aquellas personas con oscuridad en su corazón, aunque en el caso de Harry acabó ahí por culpa de Cheryl.
I know right? I like to imagine what i would have been like for me to play this game as a 8 year old I would Probably have the volume turned off or off or very low so not to give myself Nightmares This game Just has that special uncanny Something is fundamentaly wrong here feeling
I mean if we break it down: Winnie: Eating disorder Piglet: Anxiety: Tigger: ADHD Rabbit: OCD Eeyore: Depression Dunno about the other character tho, but this is what my view on them all is
fun fact for everyone wondering WHY the games like this, one of the programmers on twitter stated they didnt just wannw make a normal old kids game, and thus took the scary/silent hill approach, its all indeed intentional though
Isn’t it kind of magical. A week ago most of us never knew this game existed. Now we collectively examine the least likely horror game from two decades ago
Expectation: A rushed licensed game with a famous cartoon character slapped onto it Reality: A kid friendly Silent Hill but with a cartoon pig and bear
One of the Devs is definitely a fan of Silent Hill lol, the looping gramophone feels so out of place, it feels like something that belongs in a psychological horror game disguised as a kids game. Wait.
I was obsessed with this game as a kid, it started my interest in creepy games. I completed it many times. I still have my copy and even played it recently. I just never thought to post about it online, dammit.
@ I rented it as a kid and was pretty scared of the Heffalump and never played it much after. When I heard people thought it was creepy, I thought “Oh because of the Heffalumps?” Then I heard the music and was like “OK THEN!”
@@erickernodle7636oml same lol me and my brother played this but we never finished it. I think there was a few levels that were too hard for us to complete or something
I think this is the closest we'll ever get to a game in our reality that feels like Petscop. I saw clips of this game on Twitter and couldn't believe what I was seeing, imagine getting this game for your birthday as a little kid and getting excited to play it only to see... This.
Except, it's not just this. You fight enemies too, by scaring them. You also do puzzles to help out other characters. This here is just a 100% Save file which did everything lmao.
I actually got this game when I was a child, asked my mom to buy it and still have it. I was somehow always intrigued by horror even back then so to me, it was a unexpected surprise when I played it. But it is astounding that they actually made it this scary - relatively speaking for kids. I can see some kids either not catching on what is going on or be terrified for a while.
Petscop was the first thing that came to my mind; the music, the ambience, the off-putting aura mixed with the bright colors and bouncy sounds. Even the enemies are mildly unsettling, you can hear the Heffalumps trumpeting and Woozles laughing menacingly as soon as you walk in a new room, but you can't see them right away due to the camera restrictions.
I can definitely see it. Horror is one of my favorite genres so I always loved the game for that. People aren‘t wrong in saying it is „baby‘s first survival horror.“ I was always scared of the Wizard Woozle but there‘s other ones that are also scary. As you mentioned not being able to see enemies, one thing you CAN do is listen. Almost all enemies make some unique sound so when you enter a room, you can hear who‘s in before seeing them, and that adds to the scare factor. I was always freaked out when I heard the Wizard one XD
Well jumpscares and loud noises can work, but you should be creative and smart enough to make those work, especially since how ppl got used to those over years.
@@baravanka And especially how easy to abuse the concept of jump scares is to any developer making a horror using a jumps care requires the right moment and the right time for it to work and to not overuse it because if they keep overusing it it will loose its effect and people will become used to it and see it as an annoyance. remember the jumpscare of the resident evil 1 on ps1 with the dogs coming out of the windows that worked it was in the right moment and the right time to use it and from what i saw it was the only jumpscare and that still works better than the many jump scares fnaf will ever have or do.
Not even particularly scary environments either, that first room is made entirely out of sweets and the creepiest it gets is Eyore’s halloween decorations. Yet that ambiance makes all the difference…
It's so strange how something as obscure as a children's liscensed movie game can reappear within the public conscious. I wonder how many other odd things in media like this exist that people just dont know about yet
that was the beauty of the 2000s, anything could happen! things were explored, franchises were explored, were given freedom, were allowed to be fun and different, unlike today public who is full of bitchy whiners,mainstream, politically correct, leaks, virgin losers deciding what and how the game should be, already seeing everything before it gets released, everything has to be the same, etc
This seems like the devs were instructed to make a Piglet themed game, I’m assuming for Piglet’s Big Movie. But they were given a lot of creative freedom and they had a lot of wild ideas and didn’t wanna just make another childish game.
Precisely. In the game you traverse the bad dreams of other characters, kinda like psychonauts if I remember correctly (it's been almost 20 years since I last played this game)
@@rian7332 As in audio sample. Both Silent Hill and this game used the same sample pack. Samples are parts of existing songs that get reused and put into new songs.
How the hell did this game manage to capture the exact feeling and tone of yume nikki a year before it even came out. It has the Dream worlds, short music loops, loud walking noise, chasers, everything. How.
I mean no wonder Piglet's is scared all the time *IF THE WORLD IN HIS PRESPECTIVE IS FREAKING SILENT HILL ESK.* (I had this game when I was very very young so it is kinde of a shock seeing people paying attention to it recently)
Given from the trend that’s been happening, I initially thought this was one of those fan games disguised as “an old game I found” But the fact that this is an actual licensed kids game made in 2003 made me more intrigued. I hope we get an interview from the devs as what was the process on making these levels so eerie
Btw, I saw that the channel "eurothug3000" did a review of this game that included information she'd gotten from the lead developer. He'd later go on to make There Is No Game: Wrong Dimension.
The sad thing is, even if this game garners enough attention for Disney to want to hire another company for a remake, they’ll most likely replace the Foreboding music with generic spooky kid’s music.
why do people do this so much lately? "Uhh let me invent scenarios about the future in my head that are just negative and depressing instead of enjoying what we already have?"
@@Professor_Utonium_ Because that's exactly what we always get in reality. Disappointment after disappointment makes people lose their positive mindset. Especially when it comes to remakes, they're almost always disappointing.
@@silentslayergaming8469 Whatever, doomer bozo. Video games have never been better and even if you aren't a fan, there's literally 5 decades of content to go trawling through to find something that you DO enjoy. Start focusing more on things that you love and enjoy than things you dislike. Life will brighten up immensely, I promise you that.
@@silentslayergaming8469 Precisely. That's what's known as pattern recognition. Never in a million years would modern Disney let a game of theirs sound even a tiny fraction as scary as this.
This feels like the devs were halfway through making a horror game, ran out of funds, a big studio came along and offered them money to make a piglet game, and they then used the material they already made for their horror game as a foundation.
@@MaknutsFanCuts1437the director of piglet’s big game, Pascal stradella, who use to work at doki denki confirmed on Twitter (x) that this was indeed intended to be a horror game, inspired by resident evil and Luigi mansion. In fact he posted some behind the scene and concept arts on the account.
I feel so validated for being scared of this game as a kid. Have lots of memories of my mom helping me play through it though, especially since it was one of the few games she could play with me without getting motion sickness.
I thought my kid self remembered this game as being way scarier than it was. Turns out I remembered it correctly after all. Also, IIRC whenever you revisit a level, all of the friendly NPCs and frankly almost anything to interact with is gone, which just adds to the weird liminal atmosphere.
I bought a copy after ignoring it for so long, and I'm definitely excited for it to arrive and experience how bizarre it is. I saw other comments around from people saying this game scared them as a child and I see why so easily after looking at playthroughs. The only other game I've played on PS2 and found this disconcertingly jarring is EverGrace (an early FromSoft title, so you can imagine how much the music contributes to that).
it’s weird. I don’t feel anything looking at it, but. the hands are facing forward, but it looks like the torso of the statue is facing backwards?? (maybe not, idk) it also doesn’t have a head, but that’s good lol.
This game is genuinely SO good at being eerie. Indie horror devs need to learn a thing or two. Just watching this genuinely makes me want to look over my shoulder
10:53 - This works better when approaching from the other direction but I *LOVE* this camera placement and movement. The way it tilts up to show the scale of the environment, being so low to the ground to show how small Piglet is, but the cherry on top is the foreground rope dividers: They fit with the environment, provide separation without obstructing your view, and said separation coupled with the tracking and focused camera movement makes it feel like something is actively stalking/hunting you/Piglet.
So many people are covering this game but they're so in love with their own voices that they fail to capture what makes this game actually creepy, so ty for this.
This is unironically some Petscop shit. The juxtaposition of the goofy sound effects, Piglet's colorful model, and the cutesy loading screen against the bleak and detailed environment and the Silent Hill-ass soundtrack is what does it for me. It's not in this video but some of the cutscenes also remind me of Petscop, with the weird and abrupt cuts and cryptic-ness accompanied by lighthearted sound effects. I was fully expecting the game to get into some weird cryptic out of universe lore or something to really seal the deal.
"Okay, so the music you're going to be writing today is for a game about an over-imaginative, neurotic character that lives in their head being forced to face their fears -" "Say no more. I've got this." . . . "Uhhhhh, wait, did I mention that this is a Winnie-the-Pooh game? For children?" "Yes, I know. Children deserve to suffer."
The only thing i know , is that this game now is a Masterpice.... Just for the fact that we are in PIGLETS perspective.. Piglet is scared of everithing. That makes sence....in the game.. we are Piglet we have to be scared xD
You would not expect a "stupid kids game" to have such a deep idea behind it Because now his Character makes so much more sense piglet is an adult with severe anxiety issues
The moment when the official Disney licensed game centered around Piglet did a better job at keeping everyone at the edge of their seats than _Winnie the Pooh: Blood and Honey._
honestly, if the enviroments were just tad brighter this really wouldn't be as eerie as it is. It definitely feels like an aftermath of a party, but now everybody is gone you know, like, a few hours before it was sprawling with life and happy faces and now that the place is empty it just feels wrong. The dutch angles, the camera being always so further away like a predator watching it's prey from afar.
I never thought I would see another game that manages to capture Luigi’s Mansion vibe of “not actually that creepy, but something definitely feels a little off.’
Media doesn't traumatize kid anymore! Not shows, not video games, not even theme park rides. I mean that completely unironically that’s why kids cling to garbage like five nights at freddy's and skibbidi toilet. the children yearn for the horror
I really, really love the concept of cute friendly characters traversing eerie dreamscape environments within kids games. It’s like that lacking context and feeling of not being able to remember if it was all just a dream or not that you have throughout you’re later years after being a 3 year old in the 2000s watching your older sibling play an educational video game and not being able understand what’s happening. The world is too big and you’re too small to fit in it.
Meanwhile at the ESRB: Person 1: "This game can give kids nightmares" Boss: "But does it have blood and violence?" Person 1: "No." Boss: "Then rate it E for Everyone" Person 1: "But.." Boss: "Did I stutter?"
I can't believe a 20 years old licensed game is brought back to light like this, i love it. I can already see the icebergs, creepypastas, original songs and fangames that will come from this.
9:37 I actually did not expect the creepy piano music known iconically from classic flash horror games like The House to originate from *Disney* franchise
I find it so goddamn funny that Piglet's Big Game is trending right now. I remember discovering it when I was younger and writing it off as a stupid Winnie-the-Pooh pseudo-horror game where you either scare or get scared, while admiring the unusual, surrealist angle of the plot.
Even the scenography is incredibly unsettling - the setpiece at 5:00 is brilliant and really subtle. A statue with no head, which would on it's own be a little weird, but here, seems so eerie and out of place. This game is wild
Fun fact: Pascal Stradella, the game’s director and a former employee of the defunct developer Doki Denki Studio, has confirmed that Resident Evil and Luigi’s Mansion was an inspiration for this game. I’m honestly not surprised, considering the game’s unsettling atmosphere and soundtrack.
DANM. If this is horrifying me imagine what it's like to a six year old Imagine being some small kid who likes WtP and your parents buy this for Christmas, you were so excited to have an adventure with Piglet but slowly it wears off. You start to feel a creeping sense of dread at the bizzare and empty world you've just been thrown into. You fear you aren't alone. You think something's watching, and you await the jumpscare but it never comes
@@macrofurrawhen you step out of the house, aftwr the excitement slowly wears off: “You start to feel a creeping sense of dread at the bizarre and empty world you’ve just been thrown into.”
Yeah this was me, haha. Weirdly I finished the whole game. It was scary but it made me curious too. I remember when I was older, in high-school, joking with my friends about the obscure crazy terrifying piglet game I used to play. And now that it's finally being recognised I'm very happy and I feel validated that it IS so weirdly scary for a kids game lol
I imagine the devs at first had the idea to create a horror game but some higher up really wanted to profit over a Disney IP, while also not noticing what the devs were cooking. No wonder this is quite...an unusual mix of genres.
Imagine a kid like 20 years ago, expecting to play a fun lighthearted video game about a cartoon pig, only to be met with Silent Hill: Piglets Nightmare lol
It makes sense for a Piglet game to be a lil spooky, since Piglet is always scared of mundane things.
But Jesus Christ.
This is what Piglet experiences everyday, I guess.
@ConcavePgons Disney Interactive presents: The Piglet Experience - True Nightmare Edition
@@ConcavePgonsfor him, it’s always like this
I'm not a game developer, but that's a nice idea for a horror game with a protagonist suffering from heavy anxiety and paranoia. Like you have to do mundane tasks but all is presented as a horror. Like you walk out of your room and the hallway is this liminal inferno.
@MitridatedCarbon The Silent Hill games and Hellblade both do this, but not to that extent. I bet there are indie horror games out there that go that hard with the concept though, I know either the Half Life mods Afraid of Monsters or Cry Of Fear has a psychological twist like this during the endings
The crazy angles, the empty HUD, how everything looks like its aged gracefully despite being a licensed 20 year old game. Someone fucking cooked here
Someone figured out how to make a five star meal with a kids toy oven.
Unintentional horror just hits right but now we're gonna get like 50 streamer bait dumpster games that copy this called "five nights at piglets playtime" or something
they literally copy/past Silent Hill lol
Someone cooked here, but it's gone now
@@why7189 thing is (wishing you're not right), this is the creepypasta "haunted game" thing but real (not haunted though) (to our knowledge)
so any games trying to ride its coat-tails wouldn't stand out much from the usual "haunted game" stuff and they'd be competing within the pre-existing market
it'd also be transparent and shameless but that never stopped anyone :(
What the Hell did Piglet do to wind up in Silent Hill?
He thinks he deserves to be there, so he is
Realmente no tienes que haber echo algo malo para acabar en Silent Hill XDDD
@@crist-roayt Depende, pero normalmente las personas "sin asuntos" sólo ven a silent hill como un tranquilo pueblo turístico. Recordá que Silent hill llama a aquellas personas con oscuridad en su corazón, aunque en el caso de Harry acabó ahí por culpa de Cheryl.
@@crist-roayt pero para ver a un Piramid Head si debiste hacer algo malo xd
@@arthur_0723 Aunque a pyramid head solo lo puede ver James porque es una representacion de su culpa. xd
aw hell nah, Piglet was forced to reconcile with his selfish actions and battle through a personification of his own trauma
Nah, he just want to more valient to play more with pooh.
Heell nah, piglet must now confront the mainfestation of his trauma
@@cachalotreal whihc is why he has the love of his friends to be stgoner...that nad a bunch of cookies.
Omlet
And Piglet must hide a dead body on his car
This game it's like one of those creepypasta about obscure games that never existed, but this one actually did existed.
I know right? I like to imagine what i would have been like for me to play this game as a 8 year old
I would Probably have the volume turned off or off or very low so not to give myself Nightmares
This game Just has that special uncanny Something is fundamentaly wrong here feeling
WAIT THIS IS A REAL GAME? FOR KIDS..?
@@Dreaming-Voidyes! It came out in 2003
Did exist not did existed-
This game feels like an indie creator would make online, similar to catastrophe crow or Pestscop. Not a licensed Disney game.
You can tell the devs wanted to do their own thing so bad.
Piglet's Nightmare Simulator
They pulled a Miles Morales 😂
@@Luke_SkywaIker"Nah, Imma do my own thing"
Apparently marc albinet, who worked on this game, said he wanted to make a "resident evil for kids"
Brabbs the Music has the vibes of akira yamaoka thats why sounds like Silent hill
This game really makes you FEEL like you're Piglet.
We need more Piglet-likes
@@cake2943Cake ? You are real ??
yes, it is. maybe@@dumbotv3820
@@cake2943 OH GOSH I FINALLY FOUND YOU!!! I love you cake
I feel extremely called out by this game, and this comment-
Silent Hill if it werent fucking around
Silent Acre Woods.
😭
@@ThePhantomSafetyPin That name goes hard.
The 100 Acre Woods if it was Silent
@@lauriex8832You go hard
It's funny when a disney game for kids is more scary than the actual "horror movie" of Winnie Pooh
Blood and Honey the game
@@nana0377 oh, just wait and they'll make it for sure
@@alexandersotomurillo5795judging by the second film, it could be pretty fun
@@nana0377 I imagine it would've been an incredibly sub-par knock off of Dead by Daylight and Friday the 13th.
huh? a mindless gore movie and a meticulously designed psychological game are vastly different? would you look at that..
Piglet: All I want is freedom. To forget about my past.
Pooh: All I want is honey.
"These woods are full of hephalumps! How can you sit there eating hunny?"
But how did Pooh order a large honey in Hephalup Hill anyway?@thegaspatthegateway
It was an inside job, @@backcornerofyoutube8556
Piglet: anyway i am glad you are ok
Tigger: ANYWAY?! What do you mean anyway hohoho
I mean if we break it down:
Winnie: Eating disorder
Piglet: Anxiety:
Tigger: ADHD
Rabbit: OCD
Eeyore: Depression
Dunno about the other character tho, but this is what my view on them all is
fun fact for everyone wondering WHY the games like this, one of the programmers on twitter stated they didnt just wannw make a normal old kids game, and thus took the scary/silent hill approach, its all indeed intentional though
I do not live in brazil, but I also do not trust clicking on twitter. What did he say?
I hope no one hires him.
Why@@tazreenrahman3587
@@tazreenrahman3587 Why
MAN that explains so much
I’m so shocked that this is an actual game and not a mod
I thought this was a fangame or something
@@lanagreen5736NOPE it's a Disney official PS2 game and it is TERRIFYING
I only realized it wasn’t a fanmade horror game from the comments 😭
Ngl I thought this was a Silent Hill mod at first just due to the music.
First time I saw footage of this game, I thought it was a mod too. What the fuck were the devs cooking and why did it work?
"This is just a licenced kids game about Piglet, guys, you don't really need to go all out on this one".
Dev team: okay guys lets give some kids trauma
@@ZgermanGuy. this game taught me to face my fears as a child
Isn’t it kind of magical. A week ago most of us never knew this game existed. Now we collectively examine the least likely horror game from two decades ago
For real Something can Just sit around for decades and suddendly a wave of interest is created out of nowhere the Internet is a magical place
I knew about this game from when I played it back in the day. I am a Piglet originalist. I never denied it.
I remember playing it but forgot about it, until somehow this randomly got popular
I completely forgot it existed. Played it on GameCube once.
Erm, actually, I knew the game existe-
Winnie: having a wacky adventure
Piglet's side story:
Expectation: A rushed licensed game with a famous cartoon character slapped onto it
Reality: A kid friendly Silent Hill but with a cartoon pig and bear
I think this proves how important ambience is, if you just had some lighthearted Halloween music it wouldn’t be nearly as unsettling
Know why else this works?
Piglet is small
So everything is big and intimidating for him.
it kinda reminds me of the use of scale in the sm64 rom hack "B3313" where some of the rooms are just extremly big and kinda disturbing
its a dream
That unsettled me so badly@@MrYummitheavergedude
Awwwww!
So,i wasn't just a scaredy kid,the game really had this kind of eerie/dreamy feel.
It seems so
The game is literally about dreams, so yeah, it may have a dreamy feel ._.
@@Fermin-hw5pd their comments makes me wonder if they actually played this as a kid or just wanted to farm likes for whatever reason
Bro the looping vinyl wtf is this game
The looping vinyl reminds me of that one unused HL2 ambience
I fucking love that when he gets closer the gramophone does that lil screeching noise kinda like when you tap a microphone
@@senorlechuga8832 the classic gramophone needle jumping backwards trick. always creepy for some reason
One of the Devs is definitely a fan of Silent Hill lol, the looping gramophone feels so out of place, it feels like something that belongs in a psychological horror game disguised as a kids game.
Wait.
Kinda reminds me of the caretaker
Even Piglet’s steps sound… off.
Like, those do not sound like shoe steps, doll steps, or hooved pig steps.
Sounds like the footsteps in LSD Dream Emulator
It's like every time he takes a step, it's in a thin sheet of snow
Kinda sounds like someone banging on a door
Hehe.... pigstep....
Sounds like a stuffed toy full of beads walking around. They were stop on
I genuinely wanna know who decided to play this random-ass game in 2024, realized it had creepy music, posted it online, and turned it into a meme
I was obsessed with this game as a kid, it started my interest in creepy games. I completed it many times. I still have my copy and even played it recently. I just never thought to post about it online, dammit.
@ I rented it as a kid and was pretty scared of the Heffalump and never played it much after. When I heard people thought it was creepy, I thought “Oh because of the Heffalumps?” Then I heard the music and was like “OK THEN!”
@@Liam-jj7po Sell it and make money. Apparently it's worth exponentially more than Gotcha Force
@@erickernodle7636oml same lol me and my brother played this but we never finished it. I think there was a few levels that were too hard for us to complete or something
It exploded in popularity mainly because the music track at 0:00 uses the same sample as a track in the remake of Silent Hill 2.
Gotta love the concept of throwing a children's mascot straight into a horror scenario with no context just to see how they'd react
I think this is the closest we'll ever get to a game in our reality that feels like Petscop.
I saw clips of this game on Twitter and couldn't believe what I was seeing, imagine getting this game for your birthday as a little kid and getting excited to play it only to see... This.
Except, it's not just this. You fight enemies too, by scaring them. You also do puzzles to help out other characters. This here is just a 100% Save file which did everything lmao.
I actually got this game when I was a child, asked my mom to buy it and still have it. I was somehow always intrigued by horror even back then so to me, it was a unexpected surprise when I played it.
But it is astounding that they actually made it this scary - relatively speaking for kids. I can see some kids either not catching on what is going on or be terrified for a while.
Petscop was the first thing that came to my mind; the music, the ambience, the off-putting aura mixed with the bright colors and bouncy sounds.
Even the enemies are mildly unsettling, you can hear the Heffalumps trumpeting and Woozles laughing menacingly as soon as you walk in a new room, but you can't see them right away due to the camera restrictions.
I can definitely see it. Horror is one of my favorite genres so I always loved the game for that. People aren‘t wrong in saying it is „baby‘s first survival horror.“
I was always scared of the Wizard Woozle but there‘s other ones that are also scary. As you mentioned not being able to see enemies, one thing you CAN do is listen. Almost all enemies make some unique sound so when you enter a room, you can hear who‘s in before seeing them, and that adds to the scare factor. I was always freaked out when I heard the Wizard one XD
I was one of those kids lmao
Not a single jumpscare or loud noise, this is how you make a scary game
Well jumpscares and loud noises can work, but you should be creative and smart enough to make those work, especially since how ppl got used to those over years.
@@baravanka And especially how easy to abuse the concept of jump scares is to any developer making a horror using a jumps care requires the right moment and the right time for it to work and to not overuse it because if they keep overusing it it will loose its effect and people will become used to it and see it as an annoyance. remember the jumpscare of the resident evil 1 on ps1 with the dogs coming out of the windows that worked it was in the right moment and the right time to use it and from what i saw it was the only jumpscare and that still works better than the many jump scares fnaf will ever have or do.
Not even particularly scary environments either, that first room is made entirely out of sweets and the creepiest it gets is Eyore’s halloween decorations. Yet that ambiance makes all the difference…
@@johnclark926Yep. If the music had been different I could easily imagine that room being cozy or silly.
Tbh, most of Fnaf's Jumpscares are just Dead Screens@@thehorrorarchivers7347
It's so strange how something as obscure as a children's liscensed movie game can reappear within the public conscious. I wonder how many other odd things in media like this exist that people just dont know about yet
And ebay prices to skyrocket lmao
Urban Yeti is another game like that. Not scary but it's strange in the best way.
that was the beauty of the 2000s, anything could happen! things were explored, franchises were explored, were given freedom, were allowed to be fun and different, unlike today public who is full of bitchy whiners,mainstream, politically correct, leaks, virgin losers deciding what and how the game should be, already seeing everything before it gets released, everything has to be the same, etc
For 2000’s content with familiar content and odd feelings, try the SpongeBob SquarePants game called revenge of the Flying Dutchman.
@@rayminishi689 Step 1. Buy all copies of an unknown game at a dirt cheap price. Step 2. Create a viral tweet saying how weird it is. Step 3. Profit
This feels like a disease wiped out everyone in the Hundred Acre Wood and Piglet is the only one that survived.
Well, this probably is after he killed all the enemies
Godamn that was what happened on silent hill town lol
Swine flu provided pigs immunity to a far more deadly plague that would devastate the hundred acre woods: Heffalump Fever
This seems like the devs were instructed to make a Piglet themed game, I’m assuming for Piglet’s Big Movie. But they were given a lot of creative freedom and they had a lot of wild ideas and didn’t wanna just make another childish game.
Precisely. In the game you traverse the bad dreams of other characters, kinda like psychonauts if I remember correctly (it's been almost 20 years since I last played this game)
Childish yaaaaayyy😂😂 😂😂😂😂😂
Which goes to show there were people behind this who really dint want to make another souless IP cashgrab and i applaud that
0:46 i cant believe this type of ambience is in a licensed Disney game
It's oddly calming for some reason
@@binniethepug9835 it gives me the opposite effect, imagining myself in that room almost gave me a panic attack
This has potential to be a great sample for any music makers out there.
Yea I can’t either because it’s hurting me ears with it’s horrific quality.
Played this game as a kid, never thought this room as scary
This definitely seems like the type of game where you feel like you're being watched the whole time
I love how genuinely unsettling this is. There's no gore or jumpscares or anything disgusting. It's just creepy. Feels like a shiver on the spine.
It's amazing how the first one really sounds like SH2 OST. I could never have imagined something like this exists.
It's from the same sample pack!!
That’s because it was used in SH2 Remake lmao
What do you mean by samples? @cecesorrows
@jeremygaming2287 in this case on Angela's part
@@rian7332 As in audio sample. Both Silent Hill and this game used the same sample pack. Samples are parts of existing songs that get reused and put into new songs.
How the hell did this game manage to capture the exact feeling and tone of yume nikki a year before it even came out. It has the Dream worlds, short music loops, loud walking noise, chasers, everything. How.
the audio is definitely very similar. the visuals aren't as abstract though so i feel like it's generally less impactful
Yume Nikki if it wasn't fucking around
Yoy forgot to mention an actual chad and good game: Silent Hill.
Maybe yume nikki tried to capture the feeling and tone of Piglet big game
Omg
I mean no wonder Piglet's is scared all the time *IF THE WORLD IN HIS PRESPECTIVE IS FREAKING SILENT HILL ESK.*
(I had this game when I was very very young so it is kinde of a shock seeing people paying attention to it recently)
Esque *
Thank you, I actually didn't know how to put it into words. 😔👍
@@iamjackspyramidshapedhelmetI love your screen name. I kinda wanna fight you.
@@AfkAmbiance I wish I was joking but ye it is the actual ost
Listen I don't blame you it's a weird word but "esk" is making me giggle
I’m not ashamed to admit it, but Piglet’s Big Movie made me cry when I was young. Piglet’s Big Game as an adult though? *shudders*
Lmaooooooo wuss
I can't really remember Piglet's Big Movie but Winnie the Pooh's Grand Adventure and The Tigger Movie? Heartbreaking stuff.
Clearly the developers' goal was to get hired by the silent team.
Piglet in the liminal confines of the subconscious mind.
That’s the literal plot of the game
People should call pseudo-horror games like this and Luigi's mansion on the gamecube "courage-the-cowardly-dogborne"
Why 'borne'? Wasn't that just to include Bloodborne in with the other Souls genre?
@@TheSilly6403He's restarted
Courage-like
Luigi's Mansion is not scary at all. I would consider Ocarina Time and Majora's Mask scary
@@miwwie1504 I'm acoustic 😞
Given from the trend that’s been happening, I initially thought this was one of those fan games disguised as “an old game I found” But the fact that this is an actual licensed kids game made in 2003 made me more intrigued.
I hope we get an interview from the devs as what was the process on making these levels so eerie
I would assume the higher ups at Disney told them they could so whatever they want so they went with it
im trying to reach out to one of the devs right now. im praying he will respond 😭
@@bugeater2763 if people make enough noise they should respond
I really want to hear their thought process
Same on thinking it was a fan-game when I'd first heard of it and seen images of it.
Btw, I saw that the channel "eurothug3000" did a review of this game that included information she'd gotten from the lead developer. He'd later go on to make There Is No Game: Wrong Dimension.
The sad thing is, even if this game garners enough attention for Disney to want to hire another company for a remake, they’ll most likely replace the Foreboding music with generic spooky kid’s music.
The original Piglet is on the public domain, so there's still hope for a spiritual sequel that can keep the atmosphere
why do people do this so much lately? "Uhh let me invent scenarios about the future in my head that are just negative and depressing instead of enjoying what we already have?"
@@Professor_Utonium_ Because that's exactly what we always get in reality. Disappointment after disappointment makes people lose their positive mindset. Especially when it comes to remakes, they're almost always disappointing.
@@silentslayergaming8469 Whatever, doomer bozo. Video games have never been better and even if you aren't a fan, there's literally 5 decades of content to go trawling through to find something that you DO enjoy. Start focusing more on things that you love and enjoy than things you dislike. Life will brighten up immensely, I promise you that.
@@silentslayergaming8469 Precisely. That's what's known as pattern recognition. Never in a million years would modern Disney let a game of theirs sound even a tiny fraction as scary as this.
This feels like the devs were halfway through making a horror game, ran out of funds, a big studio came along and offered them money to make a piglet game, and they then used the material they already made for their horror game as a foundation.
Literally what happened, actually.
@@BrB0424 wait really? What's the full story behind the game?
@@BrB0424proof?
@@BrB0424 Fr?
@@MaknutsFanCuts1437the director of piglet’s big game, Pascal stradella, who use to work at doki denki confirmed on Twitter (x) that this was indeed intended to be a horror game, inspired by resident evil and Luigi mansion. In fact he posted some behind the scene and concept arts on the account.
I feel so validated for being scared of this game as a kid. Have lots of memories of my mom helping me play through it though, especially since it was one of the few games she could play with me without getting motion sickness.
1:11 the way the music is just looping like that makes it scarier
In my restless dreams, i see that forest.
The hundred acre wood.
You promised me you'd take me there again someday.
But you never did.
Piglet...you made me happy😢
Donkey: there was a house here its gone now
Piglet: Pooh! There are Heffalumps and Woozles outside! How can you just sit here and eat Hunny?
"Well you SUCK, Pooh! You SUCK and I HATE you!
I stole your hunny. Come to our special place if you want it back.
No, Pooh. Not Christopher's place."
@nooneinparticular5256 man off culture!
By the way why hasnt the guy never finished the Cartoon anyone know?
This is actually terrifying. Everything feels so out of place for a "children's game," and I absolutely dig it!
The angles, distorted world and ambience make me think this could pass as a Little Nightmares game.
This using some of the same samples as SH2 explains a lot, honestly.
Literally! At 7:43 is the very same sample Akira Yamaoka used in Silent Hill 1 for Puppet Cybil’s boss battle at the carousel!
I thought my kid self remembered this game as being way scarier than it was. Turns out I remembered it correctly after all.
Also, IIRC whenever you revisit a level, all of the friendly NPCs and frankly almost anything to interact with is gone, which just adds to the weird liminal atmosphere.
I fucking love this, is not even intentionally a horror game but just happens to have an undeleting ambience, I want more games like that
No, it is intentionally creepy and unsettling, the whole game is about Piglet learning to face his fears.
Undeleting? You mean unsettling?
I bought a copy after ignoring it for so long, and I'm definitely excited for it to arrive and experience how bizarre it is. I saw other comments around from people saying this game scared them as a child and I see why so easily after looking at playthroughs. The only other game I've played on PS2 and found this disconcertingly jarring is EverGrace (an early FromSoft title, so you can imagine how much the music contributes to that).
Anybody know another game like this, tell me pls
You would probably love the atmosphere Chulip has
No wonders why piglet is always scared if the only thing Piglet hear is the abyss calling it
How did this game even come to exist. It's so uniquely horrific and atmospheric.
"we need to make a new silent hill game"
Boss : "fck it, we're making a licensed piglet game for kids"
@nikto7297 What Epic Mickey should've been.
@@tomo8940 i swear they were making a horror game that got cancelled so they used the assets for this game
Source: trust me bro
@nikto7297 yeah I can believe that.
Early 2000s Disney was a very different beast.
5:12 - something in this statue just... making me feel something. Don't know what. I just don't see anybody talking about it.
it’s weird. I don’t feel anything looking at it, but.
the hands are facing forward, but it looks like the torso of the statue is facing backwards?? (maybe not, idk)
it also doesn’t have a head, but that’s good lol.
It's actually crazy how much of an eerie atmosphere a Piglet game can have
Interesting how this game is getting more attention now.
Binyot just played this baby game on his stream.
@ Yes, I saw.
Hi@@Probably_CLOUD
Wait, what? That’s crazy, I’ve been a fan of this game since like 2005
@@Kruegernator123 Oh shoot Vinny played this? I haven't been watching his recent videos lately but now I gotta go catch up-
This game is genuinely SO good at being eerie. Indie horror devs need to learn a thing or two. Just watching this genuinely makes me want to look over my shoulder
10:53 - This works better when approaching from the other direction but I *LOVE* this camera placement and movement.
The way it tilts up to show the scale of the environment, being so low to the ground to show how small Piglet is, but the cherry on top is the foreground rope dividers: They fit with the environment, provide separation without obstructing your view, and said separation coupled with the tracking and focused camera movement makes it feel like something is actively stalking/hunting you/Piglet.
So many people are covering this game but they're so in love with their own voices that they fail to capture what makes this game actually creepy, so ty for this.
I love how Piglet has some goofy sounding footsteps
"TAP TAP TAP TAP TAP TAP TAP TAP TAP TAP TAP TAP"
This is unironically some Petscop shit. The juxtaposition of the goofy sound effects, Piglet's colorful model, and the cutesy loading screen against the bleak and detailed environment and the Silent Hill-ass soundtrack is what does it for me. It's not in this video but some of the cutscenes also remind me of Petscop, with the weird and abrupt cuts and cryptic-ness accompanied by lighthearted sound effects. I was fully expecting the game to get into some weird cryptic out of universe lore or something to really seal the deal.
i thought everyone was being dramatic... they werent being dramatic...
Same bro 😭. Listening to this with headphones is an experience.
No one fools me, this game must have souls trapped inside
it's true, i contacted the vatican demanding to know if this was stolen from their vaults and got no reply
@@spacebassistWhat I'm about to do hasn't been approved by the Vatican *breaks out the Crucifix*
@@KittyKatty999 honestly i think Jesus would be alright with a mini-figure of himself smiting gamecube demons
This is so surreal. I can’t believe this has just… existed all this time. It almost doesn’t feel real, or like it shouldn’t be.
This feels like the type of game you thought was just a weird dream you had as a kid but instead it's actually real 😱
This game feels like one of those arg fake games like petscop. It's unreal how good the ambience is
Bro, Piglet's 2003 game did something that current soft horror games can't: be scary with adorable characters xd
ABRO NILO QUE HACÉS AQUÍ?? :0
The music, the sound design, the backgrounds and even the camera angles all give me HUGE Yume Nikki vibes. It’s crazy this is not a mod.
"Okay, so the music you're going to be writing today is for a game about an over-imaginative, neurotic character that lives in their head being forced to face their fears -"
"Say no more. I've got this."
. . .
"Uhhhhh, wait, did I mention that this is a Winnie-the-Pooh game? For children?"
"Yes, I know. Children deserve to suffer."
In my restless dreams, I see that town, Hundred Acre Hill
Could she really be here? Waiting for me?
So fun fact: one of the lead devs on this game would later go on to make Digimon Survive.
ohhh which dev?
I once read a comment that says “ a horror game / movie that uses jumpscares to scare you is like a comedian who tickle you to make you laugh “
This forest is full of woozles. How can you sit there and eat honey?
Pooh as Eddie, Tigger as Maria, Eeyore as Angela and Christopher Robin as Laura let's go
@@ntp4003maybe Roo as Laura? And Christopher Robin as Mary since he's no where to be found
Its super crazy its for 3+. I would be too scared to play at age of 11!
This has real American McGee's Alice vibes, I love this
The stacks of wobbling books, the sickening rotations of the surreal skybox, absolutely
I know right?! I wondered if I was the only one thinking about Alice's game 😂
I'm so glad I'm not the only one who thought this lmao especially that library level with the flying books? It's straight out of Alice
Especially that one room where the ground is cut off and the pillar Piglet is in is spinning around (or the room in the pillar is spinning around?)
I LOVE THAT SERIES
The only thing i know , is that this game now is a Masterpice....
Just for the fact that we are in PIGLETS perspective..
Piglet is scared of everithing. That makes sence....in the game.. we are Piglet we have to be scared xD
You would not expect a "stupid kids game" to have such a deep idea behind it
Because now his Character makes so much more sense piglet is an adult with severe anxiety issues
8:18 Bold of them to even include the intermissions between walking up steps similar to going through doors in Resident Evil
The moment when the official Disney licensed game centered around Piglet did a better job at keeping everyone at the edge of their seats than _Winnie the Pooh: Blood and Honey._
10:54 I love how this hallway reminds you that you are small and vulnerable
honestly, if the enviroments were just tad brighter this really wouldn't be as eerie as it is. It definitely feels like an aftermath of a party, but now everybody is gone you know, like, a few hours before it was sprawling with life and happy faces and now that the place is empty it just feels wrong.
The dutch angles, the camera being always so further away like a predator watching it's prey from afar.
Akira Yamaoka would be fucking proud of this.
He literally used samples that are found in this game.
😂😂😂😭
Jesus, now all I want to see is this dev team make a Scooby-Doo game, this is amazing
or Courage the Cowardy Dog
These dissolved shortly after publishing the sequel to this game (which lacked all horror elements)
Owl: "Heffalumps and Woozles...? They looked like Heffalumps and Woozles to you?"
I never thought I would see another game that manages to capture Luigi’s Mansion vibe of “not actually that creepy, but something definitely feels a little off.’
The power outage part of that game is what scared me the most
There needs to be more games made like this. Not horror, just very slightly spooky from time to time even if it’s not the focus.
Media doesn't traumatize kid anymore! Not shows, not video games, not even theme park rides. I mean that completely unironically that’s why kids cling to garbage like five nights at freddy's and skibbidi toilet. the children yearn for the horror
What about a Hat in Time with that one level about the ice witch
@@testerfox6998 Don't forget the entire Subcon Forest area with the nooses everywhere and dead village remains
It was actually intended to be “horror” in the same way that Luigi’s Mansion is “horror”
I really, really love the concept of cute friendly characters traversing eerie dreamscape environments within kids games.
It’s like that lacking context and feeling of not being able to remember if it was all just a dream or not that you have throughout you’re later years after being a 3 year old in the 2000s watching your older sibling play an educational video game and not being able understand what’s happening.
The world is too big and you’re too small to fit in it.
Meanwhile at the ESRB:
Person 1: "This game can give kids nightmares"
Boss: "But does it have blood and violence?"
Person 1: "No."
Boss: "Then rate it E for Everyone"
Person 1: "But.."
Boss: "Did I stutter?"
Person 1: Okay then.
I can't believe a 20 years old licensed game is brought back to light like this, i love it.
I can already see the icebergs, creepypastas, original songs and fangames that will come from this.
How epic Mickey should’ve been
Epiglet
True
both would've scared kid me
Need I remind you there's also Magical Mirror Starring Mickey Mouse for the GameCube which is (almost) as surreal as this
The ambiance and music reminds me so much of Yume Nikki games
Short loops will do that to ya
It’s the looping for me
the short loops and footstep sounds, yeah! Also the strange and shifting scale of everything
Shaggy
Esto es un Silent Hill disfrazado para niños
Shaggy eso es muy void👀
Un we bien despierto: 👀
Yo te vengare Dante
rhe hehehehehe
Some of these locations wouldn’t be so scary if they chose different music or sfx. But that’s the beauty of it that makes us talk about it today
9:37 I actually did not expect the creepy piano music known iconically from classic flash horror games like The House to originate from *Disney* franchise
Same dude!
I find it so goddamn funny that Piglet's Big Game is trending right now. I remember discovering it when I was younger and writing it off as a stupid Winnie-the-Pooh pseudo-horror game where you either scare or get scared, while admiring the unusual, surrealist angle of the plot.
I know it's all Silent Hill vibes in general, but the Library section reminds me of American McGee's Alice more than anything, tbh
Even the scenography is incredibly unsettling - the setpiece at 5:00 is brilliant and really subtle. A statue with no head, which would on it's own be a little weird, but here, seems so eerie and out of place.
This game is wild
Fun fact: Pascal Stradella, the game’s director and a former employee of the defunct developer Doki Denki Studio, has confirmed that Resident Evil and Luigi’s Mansion was an inspiration for this game.
I’m honestly not surprised, considering the game’s unsettling atmosphere and soundtrack.
DANM. If this is horrifying me imagine what it's like to a six year old
Imagine being some small kid who likes WtP and your parents buy this for Christmas, you were so excited to have an adventure with Piglet but slowly it wears off. You start to feel a creeping sense of dread at the bizzare and empty world you've just been thrown into.
You fear you aren't alone. You think something's watching, and you await the jumpscare but it never comes
have you EVER stepped outside of your house 😂
@@Professor_Utonium_what does it have to do with this
@@macrofurrawhen you step out of the house, aftwr the excitement slowly wears off: “You start to feel a creeping sense of dread at the bizarre and empty world you’ve just been thrown into.”
Yeah this was me, haha. Weirdly I finished the whole game. It was scary but it made me curious too. I remember when I was older, in high-school, joking with my friends about the obscure crazy terrifying piglet game I used to play. And now that it's finally being recognised I'm very happy and I feel validated that it IS so weirdly scary for a kids game lol
I imagine the devs at first had the idea to create a horror game but some higher up really wanted to profit over a Disney IP, while also not noticing what the devs were cooking. No wonder this is quite...an unusual mix of genres.
I like to think all the levels were allready done and they only had to put in piglet as the new protagonist
The stalking camera angles are giving me the heeby jeebies
Imagine a kid like 20 years ago, expecting to play a fun lighthearted video game about a cartoon pig, only to be met with Silent Hill: Piglets Nightmare lol