@@crist-roayt Depende, pero normalmente las personas "sin asuntos" sólo ven a silent hill como un tranquilo pueblo turístico. Recordá que Silent hill llama a aquellas personas con oscuridad en su corazón, aunque en el caso de Harry acabó ahí por culpa de Cheryl.
I'm not a game developer, but that's a nice idea for a horror game with a protagonist suffering from heavy anxiety and paranoia. Like you have to do mundane tasks but all is presented as a horror. Like you walk out of your room and the hallway is this liminal inferno.
@MitridatedCarbon The Silent Hill games and Hellblade both do this, but not to that extent. I bet there are indie horror games out there that go that hard with the concept though, I know either the Half Life mods Afraid of Monsters or Cry Of Fear has a psychological twist like this during the endings
Unintentional horror just hits right but now we're gonna get like 50 streamer bait dumpster games that copy this called "five nights at piglets playtime" or something
@@why7189 thing is (wishing you're not right), this is the creepypasta "haunted game" thing but real (not haunted though) (to our knowledge) so any games trying to ride its coat-tails wouldn't stand out much from the usual "haunted game" stuff and they'd be competing within the pre-existing market it'd also be transparent and shameless but that never stopped anyone :(
I mean if we break it down: Winnie: Eating disorder Piglet: Anxiety: Tigger: ADHD Rabbit: OCD Eeyore: Depression Dunno about the other character tho, but this is what my view on them all is
Well jumpscares and loud noises can work, but you should be creative and smart enough to make those work, especially since how ppl got used to those over years.
@@baravanka And especially how easy to abuse the concept of jump scares is to any developer making a horror using a jumps care requires the right moment and the right time for it to work and to not overuse it because if they keep overusing it it will loose its effect and people will become used to it and see it as an annoyance. remember the jumpscare of the resident evil 1 on ps1 with the dogs coming out of the windows that worked it was in the right moment and the right time to use it and from what i saw it was the only jumpscare and that still works better than the many jump scares fnaf will ever have or do.
Not even particularly scary environments either, that first room is made entirely out of sweets and the creepiest it gets is Eyore’s halloween decorations. Yet that ambiance makes all the difference…
I know right? I like to imagine what i would have been like for me to play this game as a 8 year old I would Probably have the volume turned off or off or very low so not to give myself Nightmares This game Just has that special uncanny Something is fundamentaly wrong here feeling
One of the Devs is definitely a fan of Silent Hill lol, the looping gramophone feels so out of place, it feels like something that belongs in a psychological horror game disguised as a kids game. Wait.
fun fact for everyone wondering WHY the games like this, one of the programmers on twitter stated they didnt just wannw make a normal old kids game, and thus took the scary/silent hill approach, its all indeed intentional though
Isn’t it kind of magical. A week ago most of us never knew this game existed. Now we collectively examine the least likely horror game from two decades ago
The sad thing is, even if this game garners enough attention for Disney to want to hire another company for a remake, they’ll most likely replace the Foreboding music with generic spooky kid’s music.
I think this is the closest we'll ever get to a game in our reality that feels like Petscop. I saw clips of this game on Twitter and couldn't believe what I was seeing, imagine getting this game for your birthday as a little kid and getting excited to play it only to see... This.
Except, it's not just this. You fight enemies too, by scaring them. You also do puzzles to help out other characters. This here is just a 100% Save file which did everything lmao.
I actually got this game when I was a child, asked my mom to buy it and still have it. I was somehow always intrigued by horror even back then so to me, it was a unexpected surprise when I played it. But it is astounding that they actually made it this scary - relatively speaking for kids. I can see some kids either not catching on what is going on or be terrified for a while.
Petscop was the first thing that came to my mind; the music, the ambience, the off-putting aura mixed with the bright colors and bouncy sounds. Even the enemies are mildly unsettling, you can hear the Heffalumps trumpeting and Woozles laughing menacingly as soon as you walk in a new room, but you can't see them right away due to the camera restrictions.
I can definitely see it. Horror is one of my favorite genres so I always loved the game for that. People aren‘t wrong in saying it is „baby‘s first survival horror.“ I was always scared of the Wizard Woozle but there‘s other ones that are also scary. As you mentioned not being able to see enemies, one thing you CAN do is listen. Almost all enemies make some unique sound so when you enter a room, you can hear who‘s in before seeing them, and that adds to the scare factor. I was always freaked out when I heard the Wizard one XD
I mean no wonder Piglet's is scared all the time *IF THE WORLD IN HIS PRESPECTIVE IS FREAKING SILENT HILL ESK.* (I had this game when I was very very young so it is kinde of a shock seeing people paying attention to it recently)
It's so strange how something as obscure as a children's liscensed movie game can reappear within the public conscious. I wonder how many other odd things in media like this exist that people just dont know about yet
that was the beauty of the 2000s, anything could happen! things were explored, franchises were explored, were given freedom, were allowed to be fun and different, unlike today public who is full of bitchy whiners,mainstream, politically correct, leaks, virgin losers deciding what and how the game should be, already seeing everything before it gets released, everything has to be the same, etc
I was obsessed with this game as a kid, it started my interest in creepy games. I completed it many times. I still have my copy and even played it recently. I just never thought to post about it online, dammit.
@ I rented it as a kid and was pretty scared of the Heffalump and never played it much after. When I heard people thought it was creepy, I thought “Oh because of the Heffalumps?” Then I heard the music and was like “OK THEN!”
This seems like the devs were instructed to make a Piglet themed game, I’m assuming for Piglet’s Big Movie. But they were given a lot of creative freedom and they had a lot of wild ideas and didn’t wanna just make another childish game.
Precisely. In the game you traverse the bad dreams of other characters, kinda like psychonauts if I remember correctly (it's been almost 20 years since I last played this game)
Expectation: A rushed licensed game with a famous cartoon character slapped onto it Reality: A kid friendly Silent Hill but with a cartoon pig and bear
I bought a copy after ignoring it for so long, and I'm definitely excited for it to arrive and experience how bizarre it is. I saw other comments around from people saying this game scared them as a child and I see why so easily after looking at playthroughs. The only other game I've played on PS2 and found this disconcertingly jarring is EverGrace (an early FromSoft title, so you can imagine how much the music contributes to that).
This feels like the devs were halfway through making a horror game, ran out of funds, a big studio came along and offered them money to make a piglet game, and they then used the material they already made for their horror game as a foundation.
Given from the trend that’s been happening, I initially thought this was one of those fan games disguised as “an old game I found” But the fact that this is an actual licensed kids game made in 2003 made me more intrigued. I hope we get an interview from the devs as what was the process on making these levels so eerie
Meanwhile at the ESRB: Person 1: "This game can give kids nightmares" Boss: "But does it have blood and violence?" Person 1: "No." Boss: "Then rate it E for Everyone" Person 1: "But.." Boss: "Did I stutter?"
I find it so goddamn funny that Piglet's Big Game is trending right now. I remember discovering it when I was younger and writing it off as a stupid Winnie-the-Pooh pseudo-horror game where you either scare or get scared, while admiring the unusual, surrealist angle of the plot.
@@rian7332 As in audio sample. Both Silent Hill and this game used the same sample pack. Samples are parts of existing songs that get reused and put into new songs.
Courage The Cowardly Dog taught us to be brave and fierce in the name of danger, cunning and wise to those who blurs the line between evil and good. Adventure Time had moments like these too. I think kids should atleast have a sense of danger and horror, not to an extent of trauma but a sense of bravery that should be rewarded with a sweet or nice ending like Courage always sets up in the end. I think games like these wants kids to be brave, and in those brave moments they will treasure that happy ending even more.
I played this game as a kid with my siblings. Years later, it came back into my mind, and I thought, "No way it was as strange as I remember it, must be the mind of a child filling in the blanks" Not only was it as strange as I remembered, but I had a great time replaying it. Probably the most dream-like video game I've played alongside Bloodborne. I would've loved my whole replay as an adult if I didn't encounter a game breaking bug where I fell through the floor on the final level lol
@@pringlecontainer2528i like to Imagine someone in the dev team off little Nightmares played this when they were young and brought his own childhood trauma into a game about childhood trauma
The only thing i know , is that this game now is a Masterpice.... Just for the fact that we are in PIGLETS perspective.. Piglet is scared of everithing. That makes sence....in the game.. we are Piglet we have to be scared xD
You would not expect a "stupid kids game" to have such a deep idea behind it Because now his Character makes so much more sense piglet is an adult with severe anxiety issues
A recurring thought that passed in and out of consciousness always fed the fear in Piglets heart. Fear could not consume his heart while being surrounded by his friends, but this changed. Piglet, for the first time in his life, was truly alone. There is no hope, just the inevitable end to his story.
This is unironically some Petscop shit. The juxtaposition of the goofy sound effects, Piglet's colorful model, and the cutesy loading screen against the bleak and detailed environment and the Silent Hill-ass soundtrack is what does it for me. It's not in this video but some of the cutscenes also remind me of Petscop, with the weird and abrupt cuts and cryptic-ness accompanied by lighthearted sound effects. I was fully expecting the game to get into some weird cryptic out of universe lore or something to really seal the deal.
Media doesn't traumatize kid anymore! Not shows, not video games, not even theme park rides. I mean that completely unironically that’s why kids cling to garbage like five nights at freddy's and skibbidi toilet. the children yearn for the horror
Holy shit, I didn't expect "Piglet visiting Silent Hill" to suddenly become well known, that is probably Vinny's magic. xd I saw gameplay for it years ago and my only thought was that I was stuck with PC instead of a console and missed so much because my Piglet game was some shitty point and click adventure where you help Rabbit make some big ass soup. XD
Dude I had the exact same reaction, I thought it was an original piano loop made for that creepy ahh game, my reaction when I realized it was from THIS GAME.
I feel so validated for being scared of this game as a kid. Have lots of memories of my mom helping me play through it though, especially since it was one of the few games she could play with me without getting motion sickness.
I imagine the devs at first had the idea to create a horror game but some higher up really wanted to profit over a Disney IP, while also not noticing what the devs were cooking. No wonder this is quite...an unusual mix of genres.
DANM. If this is horrifying me imagine what it's like to a six year old Imagine being some small kid who likes WtP and your parents buy this for Christmas, you were so excited to have an adventure with Piglet but slowly it wears off. You start to feel a creeping sense of dread at the bizzare and empty world you've just been thrown into. You fear you aren't alone. You think something's watching, and you await the jumpscare but it never comes
Its crazy that this game has so many years and with the popularity of ARGs happened to be so overseen to the point that is being discovered today. Its amazing the fact that is so unintentionaly eerie. The music wtf...
So many people are covering this game but they're so in love with their own voices that they fail to capture what makes this game actually creepy, so ty for this.
This game is officially scarier than any actual horror themed fan work of the winnie the pooh franchise. Or horror themed fan work of anything, since it doesn't even make dark twists or other cheap stuff.
Now THIS is pure nostalgia kiddy horror. None of that typical creepypasta-ish fourthwall or gore/blood horror inserted in with kid-friendly characters. Nope, just a straight forward creepy setting, atmosphere, music, and mystery/suspense. I want more like this.
I can't believe a 20 years old licensed game is brought back to light like this, i love it. I can already to see the icebergs, creepypastas, original songs and fangames that will come from this.
What the Hell did Piglet do to wind up in Silent Hill?
He thinks he deserves to be there, so he is
Realmente no tienes que haber echo algo malo para acabar en Silent Hill XDDD
@@crist-roayt Depende, pero normalmente las personas "sin asuntos" sólo ven a silent hill como un tranquilo pueblo turístico. Recordá que Silent hill llama a aquellas personas con oscuridad en su corazón, aunque en el caso de Harry acabó ahí por culpa de Cheryl.
@@crist-roayt pero para ver a un Piramid Head si debiste hacer algo malo xd
@@arthur_0723 Aunque a pyramid head solo lo puede ver James porque es una representacion de su culpa. xd
It makes sense for a Piglet game to be a lil spooky, since Piglet is always scared of mundane things.
But Jesus Christ.
This is what Piglet experiences everyday, I guess.
@ConcavePgons Disney Interactive presents: The Piglet Experience - True Nightmare Edition
@@ConcavePgonsfor him, it’s always like this
I'm not a game developer, but that's a nice idea for a horror game with a protagonist suffering from heavy anxiety and paranoia. Like you have to do mundane tasks but all is presented as a horror. Like you walk out of your room and the hallway is this liminal inferno.
@MitridatedCarbon The Silent Hill games and Hellblade both do this, but not to that extent. I bet there are indie horror games out there that go that hard with the concept though, I know either the Half Life mods Afraid of Monsters or Cry Of Fear has a psychological twist like this during the endings
You can tell the devs wanted to do their own thing so bad.
Piglet's Nightmare Simulator
They pulled a Miles Morales 😂
The crazy angles, the empty HUD, how everything looks like its aged gracefully despite being a licensed 20 year old game. Someone fucking cooked here
Someone figured out how to make a five star meal with a kids toy oven.
Unintentional horror just hits right but now we're gonna get like 50 streamer bait dumpster games that copy this called "five nights at piglets playtime" or something
they literally copy/past Silent Hill lol
Someone cooked here, but it's gone now
@@why7189 thing is (wishing you're not right), this is the creepypasta "haunted game" thing but real (not haunted though) (to our knowledge)
so any games trying to ride its coat-tails wouldn't stand out much from the usual "haunted game" stuff and they'd be competing within the pre-existing market
it'd also be transparent and shameless but that never stopped anyone :(
I’m so shocked that this is an actual game and not a mod
I thought this was a fangame or something
@@lanagreen5736NOPE it's a Disney official PS2 game and it is TERRIFYING
I only realized it wasn’t a fanmade horror game from the comments 😭
Ngl I thought this was a Silent Hill mod at first just due to the music.
First time I saw footage of this game, I thought it was a mod too. What the fuck were the devs cooking and why did it work?
It's funny when a disney game for kids is more scary than the actual "horror movie" of Winnie Pooh
Blood and Honey the game
@@nana0377 oh, just wait and they'll make it for sure
@@alexandersotomurillo5795judging by the second film, it could be pretty fun
@@nana0377 I imagine it would've been an incredibly sub-par knock off of Dead by Daylight and Friday the 13th.
Piglet: All I want is freedom. To forget about my past.
Pooh: All I want is honey.
"These woods are full of hephalumps! How can you sit there eating hunny?"
But how did Pooh order a large honey in Hephalup Hill anyway?@thegaspatthegateway
It was an inside job, @@backcornerofyoutube8556
Piglet: anyway i am glad you are ok
Tigger: ANYWAY?! What do you mean anyway hohoho
I mean if we break it down:
Winnie: Eating disorder
Piglet: Anxiety:
Tigger: ADHD
Rabbit: OCD
Eeyore: Depression
Dunno about the other character tho, but this is what my view on them all is
Not a single jumpscare or loud noise, this is how you make a scary game
Well jumpscares and loud noises can work, but you should be creative and smart enough to make those work, especially since how ppl got used to those over years.
@@baravanka And especially how easy to abuse the concept of jump scares is to any developer making a horror using a jumps care requires the right moment and the right time for it to work and to not overuse it because if they keep overusing it it will loose its effect and people will become used to it and see it as an annoyance. remember the jumpscare of the resident evil 1 on ps1 with the dogs coming out of the windows that worked it was in the right moment and the right time to use it and from what i saw it was the only jumpscare and that still works better than the many jump scares fnaf will ever have or do.
Not even particularly scary environments either, that first room is made entirely out of sweets and the creepiest it gets is Eyore’s halloween decorations. Yet that ambiance makes all the difference…
@@johnclark926Yep. If the music had been different I could easily imagine that room being cozy or silly.
Tbh, most of Fnaf's Jumpscares are just Dead Screens@@thehorrorarchivers7347
This game it's like one of those creepypasta about obscure games that never existed, but this one actually did existed.
I know right? I like to imagine what i would have been like for me to play this game as a 8 year old
I would Probably have the volume turned off or off or very low so not to give myself Nightmares
This game Just has that special uncanny Something is fundamentaly wrong here feeling
WAIT THIS IS A REAL GAME? FOR KIDS..?
@@Dreaming-Voidyes! It came out in 2003
Did exist not did existed-
Bro the looping vinyl wtf is this game
The looping vinyl reminds me of that one unused HL2 ambience
I fucking love that when he gets closer the gramophone does that lil screeching noise kinda like when you tap a microphone
@@senorlechuga8832 the classic gramophone needle jumping backwards trick. always creepy for some reason
One of the Devs is definitely a fan of Silent Hill lol, the looping gramophone feels so out of place, it feels like something that belongs in a psychological horror game disguised as a kids game.
Wait.
fun fact for everyone wondering WHY the games like this, one of the programmers on twitter stated they didnt just wannw make a normal old kids game, and thus took the scary/silent hill approach, its all indeed intentional though
Silent Hill if it werent fucking around
Silent Acre Woods.
😭
Isn’t it kind of magical. A week ago most of us never knew this game existed. Now we collectively examine the least likely horror game from two decades ago
For real Something can Just sit around for decades and suddendly a wave of interest is created out of nowhere the Internet is a magical place
I knew about this game from when I played it back in the day. I am a Piglet originalist. I never denied it.
I remember playing it but forgot about it, until somehow this randomly got popular
I completely forgot it existed. Played it on GameCube once.
Erm, actually, I knew the game existe-
Even Piglet’s steps sound… off.
Like, those do not sound like shoe steps, doll steps, or hooved pig steps.
Sounds like the footsteps in LSD Dream Emulator
The sad thing is, even if this game garners enough attention for Disney to want to hire another company for a remake, they’ll most likely replace the Foreboding music with generic spooky kid’s music.
The original Piglet is on the public doamin, so there's still hope for a spiritual sequel that can keep the atmosphere
This game really makes you FEEL like you're Piglet.
We need more Piglet-likes
@@cake2943Cake ? You are real ??
yes, it is. maybe@@dumbotv3820
@@cake2943 OH GOSH I FINALLY FOUND YOU!!! I love you cake
People should call pseudo-horror games like this and Luigi's mansion on the gamecube "courage-the-cowardly-dogborne"
Why 'borne'? Wasn't that just to include Bloodborne in with the other Souls genre?
@@TheSilly6403He's restarted
Courage-like
Luigi's Mansion is not scary at all. I would consider Ocarina Time and Majora's Mask scary
@@miwwie1504 I'm acoustic 😞
I think this proves how important ambience is, if you just had some lighthearted Halloween music it wouldn’t be nearly as unsettling
I think this is the closest we'll ever get to a game in our reality that feels like Petscop.
I saw clips of this game on Twitter and couldn't believe what I was seeing, imagine getting this game for your birthday as a little kid and getting excited to play it only to see... This.
Except, it's not just this. You fight enemies too, by scaring them. You also do puzzles to help out other characters. This here is just a 100% Save file which did everything lmao.
I actually got this game when I was a child, asked my mom to buy it and still have it. I was somehow always intrigued by horror even back then so to me, it was a unexpected surprise when I played it.
But it is astounding that they actually made it this scary - relatively speaking for kids. I can see some kids either not catching on what is going on or be terrified for a while.
Petscop was the first thing that came to my mind; the music, the ambience, the off-putting aura mixed with the bright colors and bouncy sounds.
Even the enemies are mildly unsettling, you can hear the Heffalumps trumpeting and Woozles laughing menacingly as soon as you walk in a new room, but you can't see them right away due to the camera restrictions.
I can definitely see it. Horror is one of my favorite genres so I always loved the game for that. People aren‘t wrong in saying it is „baby‘s first survival horror.“
I was always scared of the Wizard Woozle but there‘s other ones that are also scary. As you mentioned not being able to see enemies, one thing you CAN do is listen. Almost all enemies make some unique sound so when you enter a room, you can hear who‘s in before seeing them, and that adds to the scare factor. I was always freaked out when I heard the Wizard one XD
I was one of those kids lmao
"This is just a licenced kids game about Piglet, guys, you don't really need to go all out on this one".
Dev team: okay guys lets give some kids trauma
I mean no wonder Piglet's is scared all the time *IF THE WORLD IN HIS PRESPECTIVE IS FREAKING SILENT HILL ESK.*
(I had this game when I was very very young so it is kinde of a shock seeing people paying attention to it recently)
Esque *
Thank you, I actually didn't know how to put it into words. 😔👍
@@iamjackspyramidshapedhelmetI love your screen name. I kinda wanna fight you.
Is this the original sound track? If it is holy heck...
@@AfkAmbiance I wish I was joking but ye it is the actual ost
aw hell nah, Piglet was forced to reconcile with his selfish actions and battle through a personification of his own trauma
It's so strange how something as obscure as a children's liscensed movie game can reappear within the public conscious. I wonder how many other odd things in media like this exist that people just dont know about yet
And ebay prices to skyrocket lmao
Urban Yeti is another game like that. Not scary but it's strange in the best way.
that was the beauty of the 2000s, anything could happen! things were explored, franchises were explored, were given freedom, were allowed to be fun and different, unlike today public who is full of bitchy whiners,mainstream, politically correct, leaks, virgin losers deciding what and how the game should be, already seeing everything before it gets released, everything has to be the same, etc
For 2000’s content with familiar content and odd feelings, try the SpongeBob SquarePants game called revenge of the Flying Dutchman.
@@rayminishi689 Step 1. Buy all copies of an unknown game at a dirt cheap price. Step 2. Create a viral tweet saying how weird it is. Step 3. Profit
I genuinely wanna know who decided to play this random-ass game in 2024, realized it had creepy music, posted it online, and turned it into a meme
I was obsessed with this game as a kid, it started my interest in creepy games. I completed it many times. I still have my copy and even played it recently. I just never thought to post about it online, dammit.
@ I rented it as a kid and was pretty scared of the Heffalump and never played it much after. When I heard people thought it was creepy, I thought “Oh because of the Heffalumps?” Then I heard the music and was like “OK THEN!”
Know why else this works?
Piglet is small
So everything is big and intimidating for him.
This definitely seems like the type of game where you feel like you're being watched the whole time
This seems like the devs were instructed to make a Piglet themed game, I’m assuming for Piglet’s Big Movie. But they were given a lot of creative freedom and they had a lot of wild ideas and didn’t wanna just make another childish game.
Precisely. In the game you traverse the bad dreams of other characters, kinda like psychonauts if I remember correctly (it's been almost 20 years since I last played this game)
Childish yaaaaayyy😂😂 😂😂😂😂😂
Which goes to show there were people behind this who really dint want to make another souless IP cashgrab and i applaud that
Expectation: A rushed licensed game with a famous cartoon character slapped onto it
Reality: A kid friendly Silent Hill but with a cartoon pig and bear
In my restless dreams, i see that forest.
The hundred acre wood.
You promised me you'd take me there again someday.
But you never did.
Piglet...you made me happy😢
Donkey: there was a house here its gone now
Piglet: Pooh! There are Heffalumps and Woozles outside! How can you just sit here and eat Hunny?
"Well you SUCK, Pooh! You SUCK and I HATE you!
I stole your hunny. Come to our special place if you want it back.
No, Pooh. Not Christopher's place."
@nooneinparticular5256 man off culture!
By the way why hasnt the guy never finished the Cartoon anyone know?
How did this game even come to exist. It's so uniquely horrific and atmospheric.
I fucking love this, is not even intentionally a horror game but just happens to have an undeleting ambience, I want more games like that
No, it is intentionally creepy and unsettling, the whole game is about Piglet learning to face his fears.
Undeleting? You mean unsettling?
I bought a copy after ignoring it for so long, and I'm definitely excited for it to arrive and experience how bizarre it is. I saw other comments around from people saying this game scared them as a child and I see why so easily after looking at playthroughs. The only other game I've played on PS2 and found this disconcertingly jarring is EverGrace (an early FromSoft title, so you can imagine how much the music contributes to that).
Anybody know another game like this, tell me pls
You would probably love the atmosphere Chulip has
So,i wasn't just a scaredy kid,the game really had this kind of eerie/dreamy feel.
It seems so
This feels like the devs were halfway through making a horror game, ran out of funds, a big studio came along and offered them money to make a piglet game, and they then used the material they already made for their horror game as a foundation.
Literally what happened, actually.
@@BrB0424 wait really? What's the full story behind the game?
How epic Mickey should’ve been
Epiglet
True
Given from the trend that’s been happening, I initially thought this was one of those fan games disguised as “an old game I found” But the fact that this is an actual licensed kids game made in 2003 made me more intrigued.
I hope we get an interview from the devs as what was the process on making these levels so eerie
I would assume the higher ups at Disney told them they could so whatever they want so they went with it
im trying to reach out to one of the devs right now. im praying he will respond 😭
@@bugeater2763 if people make enough noise they should respond
I really want to hear their thought process
Meanwhile at the ESRB:
Person 1: "This game can give kids nightmares"
Boss: "But does it have blood and violence?"
Person 1: "No."
Boss: "Then rate it E for Everyone"
Person 1: "But.."
Boss: "Did I stutter?"
Person 1: Okay then.
This game feels like one of those arg fake games like petscop. It's unreal how good the ambience is
I find it so goddamn funny that Piglet's Big Game is trending right now. I remember discovering it when I was younger and writing it off as a stupid Winnie-the-Pooh pseudo-horror game where you either scare or get scared, while admiring the unusual, surrealist angle of the plot.
This using some of the same samples as SH2 explains a lot, honestly.
0:46 i cant believe this type of ambience is in a licensed Disney game
Shaggy
Esto es un Silent Hill disfrazado para niños
Shaggy eso es muy void👀
Un we bien despierto: 👀
It's amazing how the first one really sounds like SH2 OST. I could never have imagined something like this exists.
It's from the same sample pack!!
That’s because it was used in SH2 Remake lmao
What do you mean by samples? @cecesorrows
@jeremygaming2287 in this case on Angela's part
@@rian7332 As in audio sample. Both Silent Hill and this game used the same sample pack. Samples are parts of existing songs that get reused and put into new songs.
I’m not ashamed to admit it, but Piglet’s Big Movie made me cry when I was young. Piglet’s Big Game as an adult though? *shudders*
Lmaooooooo wuss
8:18 Bold of them to even include the intermissions between walking up steps similar to going through doors in Resident Evil
This has real American McGee's Alice vibes, I love this
The stacks of wobbling books, the sickening rotations of the surreal skybox, absolutely
I know right?! I wondered if I was the only one thinking about Alice's game 😂
I'm so glad I'm not the only one who thought this lmao especially that library level with the flying books? It's straight out of Alice
The angles, distorted world and ambience make me think this could pass as a Little Nightmares game.
The ambiance and music reminds me so much of Yume Nikki games
Short loops will do that to ya
It’s the looping for me
Interesting how this game is getting more attention now.
Binyot just played this baby game on his stream.
@ Yes, I saw.
Hi@@Probably_JENOVA
Wait, what? That’s crazy, I’ve been a fan of this game since like 2005
@@Kruegernator123 Oh shoot Vinny played this? I haven't been watching his recent videos lately but now I gotta go catch up-
Piglet in the liminal confines of the subconscious mind.
i thought everyone was being dramatic... they werent being dramatic...
Winnie the Pooh blood and honey wishes it could be scary as this. Jesus Christ how did Disney seriously fully approve everything for this??
Courage The Cowardly Dog taught us to be brave and fierce in the name of danger, cunning and wise to those who blurs the line between evil and good. Adventure Time had moments like these too.
I think kids should atleast have a sense of danger and horror, not to an extent of trauma but a sense of bravery that should be rewarded with a sweet or nice ending like Courage always sets up in the end. I think games like these wants kids to be brave, and in those brave moments they will treasure that happy ending even more.
Yume Piglet
.roo
Yume 2gger
If the original did have enemies and other people, absolutely
@@gummywormee41yume what?
Yume 3,1416-glet
No one fools me, this game must have souls trapped inside
it's true, i contacted the vatican demanding to know if this was stolen from their vaults and got no reply
@@spacebassistWhat I'm about to do hasn't been approved by the Vatican *breaks out the Crucifix*
@@KittyKatty999 honestly i think Jesus would be alright with a mini-figure of himself smiting gamecube demons
I played this game as a kid with my siblings. Years later, it came back into my mind, and I thought, "No way it was as strange as I remember it, must be the mind of a child filling in the blanks"
Not only was it as strange as I remembered, but I had a great time replaying it. Probably the most dream-like video game I've played alongside Bloodborne. I would've loved my whole replay as an adult if I didn't encounter a game breaking bug where I fell through the floor on the final level lol
The music, the sound design, the backgrounds and even the camera angles all give me HUGE Yume Nikki vibes. It’s crazy this is not a mod.
I sort of hoped Epic Mickey would give off vibes like this. Unintentionally unsettling.
It's actually crazy how much of an eerie atmosphere a Piglet game can have
Its super crazy its for 3+. I would be too scared to play at age of 11!
I know it's all Silent Hill vibes in general, but the Library section reminds me of American McGee's Alice more than anything, tbh
Could she really be here? Waiting for me?
No wonders why piglet is always scared if the only thing Piglet hear is the abyss calling it
I love how Piglet has some goofy sounding footsteps
Clearly the developers' goal was to get hired by the silent team.
this feels like little nightmares before little nightmares was even an idea :v
Literally like 6:35 looks like it was ripped straight from the beginning of the first game
@@pringlecontainer2528i like to Imagine someone in the dev team off little Nightmares played this when they were young and brought his own childhood trauma into a game about childhood trauma
The only thing i know , is that this game now is a Masterpice....
Just for the fact that we are in PIGLETS perspective..
Piglet is scared of everithing. That makes sence....in the game.. we are Piglet we have to be scared xD
You would not expect a "stupid kids game" to have such a deep idea behind it
Because now his Character makes so much more sense piglet is an adult with severe anxiety issues
This forest is full of woozles. How can you sit there and eat honey?
This feels like a disease wiped out everyone in the Hundred Acre Wood and Piglet is the only one that survived.
Well, this probably is after he killed all the enemies
A recurring thought that passed in and out of consciousness always fed the fear in Piglets heart. Fear could not consume his heart while being surrounded by his friends, but this changed. Piglet, for the first time in his life, was truly alone. There is no hope, just the inevitable end to his story.
Those vast empty set pieces with the zoomed out fixed camera angle really make piglet look even smaller it’s crazy
This is unironically some Petscop shit. The juxtaposition of the goofy sound effects, Piglet's colorful model, and the cutesy loading screen against the bleak and detailed environment and the Silent Hill-ass soundtrack is what does it for me. It's not in this video but some of the cutscenes also remind me of Petscop, with the weird and abrupt cuts and cryptic-ness accompanied by lighthearted sound effects. I was fully expecting the game to get into some weird cryptic out of universe lore or something to really seal the deal.
This feels like the type of game you thought was just a weird dream you had as a kid but instead it's actually real 😱
In my restless dreams, I see that town, Hundred Acre Hill
There needs to be more games made like this. Not horror, just very slightly spooky from time to time even if it’s not the focus.
Media doesn't traumatize kid anymore! Not shows, not video games, not even theme park rides. I mean that completely unironically that’s why kids cling to garbage like five nights at freddy's and skibbidi toilet. the children yearn for the horror
What about a Hat in Time with that one level about the ice witch
This is so surreal. I can’t believe this has just… existed all this time. It almost doesn’t feel real, or like it shouldn’t be.
Holy shit, I didn't expect "Piglet visiting Silent Hill" to suddenly become well known, that is probably Vinny's magic. xd
I saw gameplay for it years ago and my only thought was that I was stuck with PC instead of a console and missed so much because my Piglet game was some shitty point and click adventure where you help Rabbit make some big ass soup. XD
Some of these locations wouldn’t be so scary if they chose different music or sfx. But that’s the beauty of it that makes us talk about it today
9:37 so the used this piano music for the flash game THE HOUSE ??
Dude I had the exact same reaction, I thought it was an original piano loop made for that creepy ahh game, my reaction when I realized it was from THIS GAME.
@@cantstandurbs876 It's a sample. It doesn't belong anywhere specific.
It's also in Scooby-Doo! : Unmasked.
I NOTICED IMMEDIATELY OMG I CRIED PLAYING THE HOUSE WHEN I WAS 10 😭
This is actually terrifying. Everything feels so out of place for a "children's game," and I absolutely dig it!
let Disney do horror stuff
and Nintendo for that matter
Epic Mickey exists ya know
@@thegaspatthegatewaythey recently made Emio
@@KOOPAS1234 and it's goated
Live action remakes already exist
Silent piglet:shattered pooh bear
American mcgees 'piglet'.
Silent Hill + Yume Nikki + Winnie the Pooh= This
9:36 This sound still haunts me to this day lol
anyone remember the 2005 flash horror game called the house?
Yes!! Thats what I think of too!!
Nostalgia.
I just compared dates of release… and apparently Piglet’s Big Game came first
I feel so validated for being scared of this game as a kid. Have lots of memories of my mom helping me play through it though, especially since it was one of the few games she could play with me without getting motion sickness.
Akira Yamaoka would be fucking proud of this.
He literally used samples that are found in this game.
This reminds me of the very early concept images for Epic Mickey when it was a totally different tone.
I imagine the devs at first had the idea to create a horror game but some higher up really wanted to profit over a Disney IP, while also not noticing what the devs were cooking. No wonder this is quite...an unusual mix of genres.
I like to think all the levels were allready done and they only had to put in piglet as the new protagonist
1:38 The camera angle floored me.
WHO MADE THIS GAME?
DANM. If this is horrifying me imagine what it's like to a six year old
Imagine being some small kid who likes WtP and your parents buy this for Christmas, you were so excited to have an adventure with Piglet but slowly it wears off. You start to feel a creeping sense of dread at the bizzare and empty world you've just been thrown into.
You fear you aren't alone. You think something's watching, and you await the jumpscare but it never comes
Its crazy that this game has so many years and with the popularity of ARGs happened to be so overseen to the point that is being discovered today. Its amazing the fact that is so unintentionaly eerie. The music wtf...
Everybody is going "Silent Hill" but the short looping melodies remind me more of Yume Nikki.
This games already starting to jump up in price lol
So many people are covering this game but they're so in love with their own voices that they fail to capture what makes this game actually creepy, so ty for this.
This footage of yume nikki dream diary looks great!
It's actually footage of YN III
This game is officially scarier than any actual horror themed fan work of the winnie the pooh franchise.
Or horror themed fan work of anything, since it doesn't even make dark twists or other cheap stuff.
So fun fact: one of the lead devs on this game would later go on to make Digimon Survive.
ohhh which dev?
Now THIS is pure nostalgia kiddy horror. None of that typical creepypasta-ish fourthwall or gore/blood horror inserted in with kid-friendly characters. Nope, just a straight forward creepy setting, atmosphere, music, and mystery/suspense. I want more like this.
The stalking camera angles are giving me the heeby jeebies
I can't believe a 20 years old licensed game is brought back to light like this, i love it.
I can already to see the icebergs, creepypastas, original songs and fangames that will come from this.
In my restless dreams, I see that forest…
The Hundred-Acre Wood.
Silent Woods...
10:54 I love how this hallway reminds you that you are small and vulnerable