Check out Lost in Cult and Make Us Whole: The History of Dead Space at bit.ly/EurothugLIC AND GET 5% OFF SITE-WIDE until Dec 31st by using my code EUROTHUGSPACE Thanks for watching everyone!
It’s genuinely so cool to get confirmation from one of the actual devs that their goal was to make “Resident Evil for kids”. It makes me wonder how many other good games are hidden under the wave of shovelware licensed games of the time!
@ I don’t think the dev interviewed is the source of the hype around this game - The hype iirc came from a Twitter post made by someone completely different. But the interview with the dev mentioned was conducted by eurothug, it’s a little later in this video ^^
I was thinking the same thing!! I remember when Home Run Derby was this huge meme because of its crazy difficulty and Christopher Robin being this eldrich baseball god
Ah, I remember when Home Run Derby was viral back then in the early 2010’s and a lot of people including some big content creators would play it just to experience the difficulty. It was a popular rage game during the time when rage games were big. It got so many great memes from both the English and Japanese community for Winnie-the-Pooh. Love how they portrayed Christopher Robin as this overpowered infernal or eldritch god. It’s nice to see another Winnie-the-Pooh game become viral and one that was in my childhood nonetheless. It’s surreal watching it become this popular now when it was originally niche and underrated.
Game Devs: "Why are we adding so many horror elements"? Lead Dev: "Oh you will see in due time". *Game Releases* *Company Bankrupts* *20 years pass* *Piglet's BIG Game makes the internet goes crazy* Lead Dev: *sips wine, rubs hands* "...in due time."
That bit from the dev about how "they literally didn't give us anything about the movie the game was for" matches well with other devs that have talked about early 2000s tie-in games, which were always released shortly before the movies they were designed to promote. This is why the Harry Potter games have vastly different soundtracks and plots from the movie- because they didn't want the game devs to leak movie materials. It was a very strange time, and that is why a lot of licensed games were rushed and poor quality. That said, I am a bit suprised to hear "Resident Evil for preschoolers" was indeed the elevator pitch for this game, even though it seems they ultimately took more inspiration from Silent Hill in the actual design (likely due to the nightmare theme).
It's incredible that a kids game like Piglet's Big Game. Has now became a internet horror meme all of a sudden. Seriously whoever gave this 2003 PS2/GameCube game lots of recognition, needs to be credited for it. Cause this game alone should be rename Silent Pooh or Silent Acres.
It reminds me of SpongeBob: Revenge of the Flying Dutchman because of how uncanny it is. The main difference is that Piglet's Big Game doesn’t shy away from genuine creepiness while RotFD has uncanny movements from every character and happy music that tries to lull you into a false sense of safety.
My friend has been talking about this game FOR DAYS because of my love for Silent Hill 2, and won't stop spamming me with Piglet's Big Game memes 😭 Thank you for this timely video, and congrats on your interview with Yoshirō Kimura in the Mansion book, that's amazing!!
The moment when an official Disney licensed game based on _Winnie the Pooh_ did a great job at keeping everyone on the edge of their seats with such a dark content than the entirety of _Winnie the Pooh: Blood and Honey._
Some people have made the point that this probably wouldn't be too far off of how a character like Piglet, who is a very small timid person who is theorised to be a representive of anxiety personified, would see the world. Its large, frightening, confusing, and things that shouldn't be scary seem much more intimidating to experience. Especially in a nonsensical liminal space in a dream world.
“Piglets Big Survival Horror Game! Gain courage in the darkest of times for this little stuffed pig and his friends. Traverse the eerie dreamscapes of the dwellers of the 100 acre woods whilst protecting their waking lives from the shadow realm monster.” This is actually so good and interesting
The fact that this even exists, and that Disney signed off on it, is a miracle. I mean, it's *Winnie the Pooh survival horror.* ...I guess I should have expected this from the devs behind "There Is No Game", but still. They were handed the opportunity to make a tie-in game, and they made a mould-breaking, out-of-left-field experience in response. I hope it provides inspiration for budding horror devs, because this blend of endearing and creepy is such a salted caramel experience. In a way, it's kind of like a combination of Psychonauts and Silent Hill 4, especially regarding the final fight. Also, can we give this game props for being baller enough to have the options menu itself be an explorable level?
Stuff like this is what kinda makes me miss the Michael Eisner days, bc although he famously bluntly stated that Disney's only goal is to make money and not art, he seemed to be more open to taking risks and throw anything at the wall to see what stuck as long as any product was being made at all. (which is how you get hidden gems like Cinderella 3 within a heap of other direct-to-video-sequels) You'd get alot of low-quality stuff but they also ended up a whole lot more unique due to a lack of oversight, while these days it feels like Disney's got an iron grip on it's formula and is terrified of experimenting and any time they do allow experimentation they seemingly self-sabotage by not promoting it properly and then be like "see, nobody liked it! now let's all agree to never be creative again."
I think there's an argument to be made that their grip on the formula is so strong that they just have literally no idea how to market anything that's creative, but the result stays the same, I guess
You cannot understand how happy I was seeing someone talk about this game from my childhood. I remember being terrified of this game as a kid, not just cuz it hits that childhood style of fear just right, but the skill level increases so steeply I couldn't finish it till I revisited it in my late teens, dragging my friends for the ride. Love this weird game, probably why I love horror today haha
A movie tie in game in the 2000s where: -The director had a strong idea with an unusual concept. -The disney people believed in them because they valued a quality game over a cheaply made tie in. -The developers felt creatively fulfilled and believed in their product. -It released *a month* before the movie to great reviews. This sounds like a one in a million scenario. Having the GBA port follow the console game so closely, rather than being a completely different game, feels like the cherry on top.
I was so engrossed by the video that I completely forgot to hit Like, but when I heard, "Oh yeah, I'mma steal that one actually, that's pretty good, yeah" I was instantly reminded to do so. Hilarious.
NO WAY I WAS GENUINELY JUST TALKING ABOUT THIS AND THE NOTIFICATION POPPED UP!!! Edit: I had NO idea this was making the rounds, but I've talked about this game to my partner so much, I've scrolled through walkthroughs to find the woozle laugh sound because I try to imitate it sometimes
Profound characters, rich and layered. A story and lore that cut deep into the soul. Scenarios so unsettling they linger in your mind long after. Gameplay crafted with precision and depth, immersing you in its haunting embrace. Sound design that grips your ears, pulling you deeper into the abyss. Piglet is so deep, his pain became mine (I will never recover from this). Final rating: 10/10 (Even Silent Hill wished it was this good)
Thanks for this genuine analytical look at this game! No needless exaggeration about its memed horrifyingness while fully analyzing and acknowledging why and how this game is scary... And it looks and sounds so well-made and unique, it was a treat to hear from the developer and that they really focused on making a quality game for their young audience! That's so cool!
Sort of wild that this sort of escaped our notice because of its outer trappings. It reminds me of Ecco the Dolphin, which was one of the only Sega Genesis games I had. What my parents thought was a game about being a dolphin was a sci-fi game that was hard as hell, as well as some very H.R. Giger-esque designs for late game enemies. Horror doesn't have to have jumpscares or gore to make us afraid, especially as kids, but journeying through that fear is how we grow up and make peace with the world.
Ehhhhh its ya boi covering the scariest game in decades! Edit: Wow, I'm still amazed at your ability to hunt down developers for old games and wow they did "there is no game!" Thats really cool
so glad you managed to snag a scoop with that interview, you have no idea! not only this video met my expectations but it exceeded them and on such a short notice no less, truly phenomenal!
This game was my Childhood! It was pretty creepy back when I played it as a kid when it came out. And even many years later, it still has its unsettling vibe. I still have my copy to this day and would sometimes play it every once in awhile. Both Piglet's Big game and Epic Mickey are some of my favorite Disney games and one of the reasons is because they both experimented with dark vibes and creepy atmospheres.
Piglet’s big movie was my fav movie as a kid bc I was Piglet’s #1 fan bc I was constantly scared of everything just like him. To my horror, my little sister was playing around the cd, sat on it, and broke it. It felt like my heart broke with it as a child and I’ve never been the same since. A canon event; one might call it.
After all these years, I'm so happy this game is getting awnowledged as being a great, kid-friendly introduction to horror. I remember having a blast playing it when I was young and 95% of the reason was the creepy vibe so many of the levels gave off. I recently got a copy for the PS2 after losing the GameCube copy a long time ago, and I loved revisiting everything, childish as it may seem. Thanks for the video, so glad this is getting on people's radar after all these years :D
I’ve been seeing videos on this game for a couple days now and thought it was a new game. Also loved the movie though I got scared of a few parts of it as a kid.
I played the game on GBA as a kid and LOVED it. I was always freaked out by all of the enemies. So my 4 year old self feels a little valid by people claiming that it freaked them out too :)
Even as a little kid who could not get enough of the bear and friends in toddlerhood, I remember the Piglet movie being surprisingly moody. The game is strangely apt.
I think it was pretty common for games to come out before their films. There's always this weird otherness to them because of it, because the devs have had to just guess and get creative with it, lmao. I remember the Harry Potter games would always come out before, and they tended to rely on the books. I didn't play much else in that vein, though I do remember an Ice Age game that also felt different, and I'm pretty sure the Narnia game was as well, though I didn't personally play more than the beginning of it.
That’s why a lot of those old adaptations were honestly fun? They had to get really creative based on little to no information. A lot were still bad though (obviously lol)
What a delight! Thank you so much for examining one of my childhood games as well as going out of your way to cantact a developer for it. Knowing it was intended to be „Resident Evil for kid‘s“ explains so much about the game‘s structure.
As a child the heffalumps and woozles song gave me nightmares and made me cry in fear. My babysitter would not stop playing the movie it’s from so I was tormented by it 😭. It’s such a surreal, menacing, creepy moment for no reason.
I had tiggers honey hunt as a kid on ps2 which i would play over and over. Not as creepy as this game but the atmospheric music with no other sounds always creeped me out slightly as a kid. Still has a place in my heart to this day as one of my first games.
It's so interesting to see this game get such interest of late, I own this game back on the PS2 and it was always an game I fondly remembered for it's atmopshere. I grew up playing Resident Evil 1,2 and 3 on the ps1 alongside others like Eve. Now Winnie the Pooh was always one of my favourite series and I grabbed everything related to it, even the video games on pc and console. This game alongside it's sister game Winnie The Pooh: Rumbly Tumbly Adventure (which has similar elements to this game but way more minigamey and set in a far more natural location for the series) was always something I looked back on, this one specially as I love horror atmosphere and tense tones in game. Piglet's Big Game hits the perfect ground of having very atmopsheric locations and general tenseness in so many locations, the dreamy feeling too adds so much to it. This to me was one of most interesting games I had ever played and the idea it came from a series like Winnie the Pooh makes it even more special. I always highlight and mention this game which catches alot offguard by mentioning how it's like a kid horror game from Winnie the Pooh of all things, I point them to the soundtrack and the starting zone itself so they don't get spoiled. Honestly what scares me most in this game back then was the chase and stealth, those were intense as an child. Nowadays it's the lingering dream feel mix with the unnatural tone, fits so well for a dreamscape with an nightmare attached to it. What a gem this game is honestly, happy to see it get the attention it deserves.
Seeing this game go viral makes me happy because I had this game as a kid and really liked the world designs and story. Ironically, the part that scared me so bad I couldn't play was just the enemy encounters, since little me had a tendency to panic when faced with anything that could "kill" me if I didn't react quickly enough in a video game. I had to get my brother to play it for me, but maybe now I could give it another go... As a grown woman...
Super easy subscription here! Such an incredibly insightful and well made video on such a cool topic! Will definitely be checking out more of your videos!
I wish we could see more games do this: Dive into an esoteric nightmare, get lost in a wonderland, sorta like a trippy psychedelic survival horror style game. We need more games that do this. I wish companies were brave enough to do things like this with the properties that they own
I love seeing this weird little game getting so much recognition lately. As silly as it is looking back, it really was an ordeal to get through as a kid but I felt so accomplished after braving through it. It's been validating to see the devs say the whole 'Resident Evil for kids' vibe was wholly intentional and suffice to say I think they really achieved their vision.
Wow, you got this out quick! Piglet's big game has been one of my favorite games for years. It scarred me as a kid and it fascinates me as an adult. For a long time I would bring it up to people and they'd blow it off. It's great that people are now finding about it.
I played this game as a kid not long after it came out. Yes it was horrifying and as a kid, even more so. It's crazy that a game I considered my childhood, got this much attention 21 years later. You wouldn't expect back then to see this game get any sort of sudden popularity.
Pig thanks for doing a video on this, the stuff I was seeing and hearing on twitter about this game was getting so wild I had no clue what was or wasn't real anymore
Got my own copy ready to let myself be tormented by quality 100 acre woods horror. In any case, I remember that one of the old Winnie the Pooh VHS movies had quite a lot of horror to it, I think? It was the one where they search for Christopher Robin and get lost in a super dark and dangerous cave.
I rented this game as a kid and it terrified me. I had no idea why as it featured Piglet, my favorite resident of the hundred acre wood. I kind of gas lit myself over the years into assuming I was just a baby who was bad with anything remotely scary at the time. So to see it suddenly resurge in popularity and get some confirmation that it was, in fact, MEANT to be scary for kids... well that's given me a weird sort of catharsis I never knew I needed
kinda blown away that i had already looked up this game a few years ago, & had no clue just how horrific it is despirte watching a full playthrough video. (only looked it up just cuz i was fascinated with the woozle designs at the time)
The developer interview confirms a lot about what I assumed about this game, which is that were probably given very little info about the actual movie and just had to come up with something and took that as an opportunity to see if they could push the limits a bit to a pretty cool outcome. What I wasn’t prepared for though was Disney being completely okay with it, I assumed maybe there was no peeking over the shoulder by them and that’s how they got away with it. The clear fun they had making it shines in the final release, though I agree about the combat. This is definitely one of those licensed games that will probably enter the theoretical licensed game legends.
I remember playing this game a lot as a kid, so it came as a surprise to me when I looked on BlueSky and learned it had recently become a fairly well-known meme game! Especially since I'd actually had this game on my mind relatively recently thanks to the Battle for the Hundred Acre Wood D&D one shot streamed on DnD Shorts channel and for some reason thought, "you know, if I ran a Winnie the Pooh one shot, I could totally make that unexplained shadow monster from Piglet's Big Game into a boss encounter." XD
I had this game as a kid. I think I only ever played it once or twice for a couple of minutes when I was very little, remember feeling fairly creeped out by it but not really the game itself. It's interesting to be reminded about it now in my 20s and learn that it actually is a unexpectedly creepy game and not just a misremembering of kid me being easily scared.
Shout out for using the soundtrack from Naple Tale on Dreamcast! That’s a great game that really deserves more recognition. I believe Yoko Kanno was the composer.
...i had both the playstation 2 and gba versions and some of the memories and playing and beating this came rushing back XD I woulda have been about ten, so i ront think it scared me that much but it was a fun play
I never played this but I did play Pooh’s party game, and that was also kind of spooky, and ominous. I loved the game and I think it inspired my love of horror!! I think the same french company was involved in making it?
If I played this game as a kid I know for a fact it would still be one of the scariest games ever. Even to this day I still find the old Clangers cartoon nightmarish so this game would have been special to me. Still an interesting game, wish I could find a cheap copy online and try it.
Check out Lost in Cult and Make Us Whole: The History of Dead Space at bit.ly/EurothugLIC AND GET 5% OFF SITE-WIDE until Dec 31st by using my code EUROTHUGSPACE
Thanks for watching everyone!
I stared into the abyss, and the abyss replied, "Oh, bother."
Best comment award goes to this. I’m so dead.
🤣
😂😂😂
Then i threw. A bunch of hunny at it.
The abyss never came back.
😂
It’s genuinely so cool to get confirmation from one of the actual devs that their goal was to make “Resident Evil for kids”. It makes me wonder how many other good games are hidden under the wave of shovelware licensed games of the time!
oh a dev has responsibility to all the hype around it? Where’s the source?
@ I don’t think the dev interviewed is the source of the hype around this game - The hype iirc came from a Twitter post made by someone completely different. But the interview with the dev mentioned was conducted by eurothug, it’s a little later in this video ^^
Seems more like Silent Hill for kids
@JimboMarsh I’d argue both. Some scenes mirror that of SH2 and apparently there’s a sample in the music both piglet and silent share
I love it when Disney isn't afraid to fuck around. I love Mr. Boogedy
Fun Piglet Facts: The shadows are here. An era of never-ending darkness is upon us, and all hope is lost.
Took them long enough...
The start of a New century
real
It's interesting to see how the franchise experimented with the survival horror genre before they perfected it with Winnie the Pooh's Home Run Derby
I was thinking the same thing!! I remember when Home Run Derby was this huge meme because of its crazy difficulty and Christopher Robin being this eldrich baseball god
Ok we know the next video we need
*Silly old bear...*
There's no god here today. Just me.
Ah, I remember when Home Run Derby was viral back then in the early 2010’s and a lot of people including some big content creators would play it just to experience the difficulty. It was a popular rage game during the time when rage games were big. It got so many great memes from both the English and Japanese community for Winnie-the-Pooh. Love how they portrayed Christopher Robin as this overpowered infernal or eldritch god. It’s nice to see another Winnie-the-Pooh game become viral and one that was in my childhood nonetheless. It’s surreal watching it become this popular now when it was originally niche and underrated.
I can’t believe piglet killed his wife
He smothered her with a piglow :(
@@VanBurenPhilips he drowned her in honey
Is her name Mrs piglet or is it something else
@@cinnamon_biscuit08its piglett
@@cinnamon_biscuit08My name... Is pigria.... I don't look like a ghost do I?
Game Devs: "Why are we adding so many horror elements"?
Lead Dev: "Oh you will see in due time".
*Game Releases*
*Company Bankrupts*
*20 years pass*
*Piglet's BIG Game makes the internet goes crazy*
Lead Dev: *sips wine, rubs hands* "...in due time."
5D Chess
actual legend for getting an interview with the developers
That bit from the dev about how "they literally didn't give us anything about the movie the game was for" matches well with other devs that have talked about early 2000s tie-in games, which were always released shortly before the movies they were designed to promote.
This is why the Harry Potter games have vastly different soundtracks and plots from the movie- because they didn't want the game devs to leak movie materials.
It was a very strange time, and that is why a lot of licensed games were rushed and poor quality.
That said, I am a bit suprised to hear "Resident Evil for preschoolers" was indeed the elevator pitch for this game, even though it seems they ultimately took more inspiration from Silent Hill in the actual design (likely due to the nightmare theme).
Piglet's Big Movie: A genuinely sweet outing where everyone realises how much Piglet means to them.
Piglet's Big Game: My first Resident Evil.
12:27 LOL
this video is so good
I knew you'd appreciate that bit LMAO
It's incredible that a kids game like Piglet's Big Game. Has now became a internet horror meme all of a sudden. Seriously whoever gave this 2003 PS2/GameCube game lots of recognition, needs to be credited for it. Cause this game alone should be rename Silent Pooh or Silent Acres.
It reminds me of SpongeBob: Revenge of the Flying Dutchman because of how uncanny it is. The main difference is that Piglet's Big Game doesn’t shy away from genuine creepiness while RotFD has uncanny movements from every character and happy music that tries to lull you into a false sense of safety.
Missing an important content warning for heffalumps and woozles but I'll let it slide!!
“A Machine for Pigs” may not be a great game but the title is killer and I’m glad to see the reference.
My friend has been talking about this game FOR DAYS because of my love for Silent Hill 2, and won't stop spamming me with Piglet's Big Game memes 😭 Thank you for this timely video, and congrats on your interview with Yoshirō Kimura in the Mansion book, that's amazing!!
The moment when an official Disney licensed game based on _Winnie the Pooh_ did a great job at keeping everyone on the edge of their seats with such a dark content than the entirety of _Winnie the Pooh: Blood and Honey._
aw hell nah, Piglet was forced to reconcile with his selfish actions and battle through a personification of his own trauma
Some people have made the point that this probably wouldn't be too far off of how a character like Piglet, who is a very small timid person who is theorised to be a representive of anxiety personified, would see the world. Its large, frightening, confusing, and things that shouldn't be scary seem much more intimidating to experience. Especially in a nonsensical liminal space in a dream world.
“Piglets Big Survival Horror Game! Gain courage in the darkest of times for this little stuffed pig and his friends. Traverse the eerie dreamscapes of the dwellers of the 100 acre woods whilst protecting their waking lives from the shadow realm monster.”
This is actually so good and interesting
The fact that this even exists, and that Disney signed off on it, is a miracle. I mean, it's *Winnie the Pooh survival horror.* ...I guess I should have expected this from the devs behind "There Is No Game", but still. They were handed the opportunity to make a tie-in game, and they made a mould-breaking, out-of-left-field experience in response.
I hope it provides inspiration for budding horror devs, because this blend of endearing and creepy is such a salted caramel experience. In a way, it's kind of like a combination of Psychonauts and Silent Hill 4, especially regarding the final fight.
Also, can we give this game props for being baller enough to have the options menu itself be an explorable level?
Stuff like this is what kinda makes me miss the Michael Eisner days, bc although he famously bluntly stated that Disney's only goal is to make money and not art, he seemed to be more open to taking risks and throw anything at the wall to see what stuck as long as any product was being made at all. (which is how you get hidden gems like Cinderella 3 within a heap of other direct-to-video-sequels)
You'd get alot of low-quality stuff but they also ended up a whole lot more unique due to a lack of oversight, while these days it feels like Disney's got an iron grip on it's formula and is terrified of experimenting and any time they do allow experimentation they seemingly self-sabotage by not promoting it properly and then be like "see, nobody liked it! now let's all agree to never be creative again."
I think there's an argument to be made that their grip on the formula is so strong that they just have literally no idea how to market anything that's creative, but the result stays the same, I guess
Lion King 2, Bambi 2 and Cinderella 3 were testaments to the fact that direct to video sequels could be amazing when the studio was genuinely trying.
You cannot understand how happy I was seeing someone talk about this game from my childhood. I remember being terrified of this game as a kid, not just cuz it hits that childhood style of fear just right, but the skill level increases so steeply I couldn't finish it till I revisited it in my late teens, dragging my friends for the ride.
Love this weird game, probably why I love horror today haha
After seeing the Tweet, i prayed for someone to make a video about this game, and i'm so glad it was you !
"They looked like Jars of Honey to you?"
rotfl
Underrated comment lmfao 🤣🤣🤣
The interview with the developer made me smile. You can sense their passion and pride even so many years removed.
Why's the game so creepy? Because Piglet is the main star, and we're seeing everything from the perspective of someone who’s scared of everything.
A movie tie in game in the 2000s where:
-The director had a strong idea with an unusual concept.
-The disney people believed in them because they valued a quality game over a cheaply made tie in.
-The developers felt creatively fulfilled and believed in their product.
-It released *a month* before the movie to great reviews.
This sounds like a one in a million scenario. Having the GBA port follow the console game so closely, rather than being a completely different game, feels like the cherry on top.
Baby's first Silent Hill/ Survial Horror game.
...this game was made with so much quality and care that it puts a lot of newer releases to shame
3:50 "You must not fear, Piglet. Fear is the mind killer."
I was so engrossed by the video that I completely forgot to hit Like, but when I heard, "Oh yeah, I'mma steal that one actually, that's pretty good, yeah" I was instantly reminded to do so. Hilarious.
Imagine being the developers of this game, and seeing this game suddenly get so much traction online due to how creepy it is for a kid's game.
The fact they went in this game with the intention of making a "Resident Evil for kids" Explains a whole lot about this game.
my eyes almost rolled into the back of my skull looking at the thumbnail but i realized it was a eurothug video and had to lock in
this is the exact reaction I was going for hehe
NO WAY I WAS GENUINELY JUST TALKING ABOUT THIS AND THE NOTIFICATION POPPED UP!!!
Edit: I had NO idea this was making the rounds, but I've talked about this game to my partner so much, I've scrolled through walkthroughs to find the woozle laugh sound because I try to imitate it sometimes
We rented this game when I was young and I was always too scared to play it, I made my mom do it. And now I watch no commentaries of horror games lmao
@@BriarorZev oooo did you play it as a kid? I loved the movie but i had no idea about this game until like last week.
My favourite part was whenever Eurothug would do a very British impression of Piglet.
Profound characters, rich and layered. A story and lore that cut deep into the soul. Scenarios so unsettling they linger in your mind long after. Gameplay crafted with precision and depth, immersing you in its haunting embrace. Sound design that grips your ears, pulling you deeper into the abyss. Piglet is so deep, his pain became mine (I will never recover from this).
Final rating: 10/10 (Even Silent Hill wished it was this good)
Thanks for this genuine analytical look at this game! No needless exaggeration about its memed horrifyingness while fully analyzing and acknowledging why and how this game is scary... And it looks and sounds so well-made and unique, it was a treat to hear from the developer and that they really focused on making a quality game for their young audience! That's so cool!
Thanks for bringing me on for this video! I hope you all come out of the 100 acre woods alive 😺
thank you for sharing your firsthand experience, homie.
Sort of wild that this sort of escaped our notice because of its outer trappings.
It reminds me of Ecco the Dolphin, which was one of the only Sega Genesis games I had. What my parents thought was a game about being a dolphin was a sci-fi game that was hard as hell, as well as some very H.R. Giger-esque designs for late game enemies.
Horror doesn't have to have jumpscares or gore to make us afraid, especially as kids, but journeying through that fear is how we grow up and make peace with the world.
Ehhhhh its ya boi covering the scariest game in decades!
Edit: Wow, I'm still amazed at your ability to hunt down developers for old games and wow they did "there is no game!" Thats really cool
so glad you managed to snag a scoop with that interview, you have no idea! not only this video met my expectations but it exceeded them and on such a short notice no less, truly phenomenal!
In my restless dreams, I see that bear...
I’m gonna have a feeling that the next GDQ is gonna have a piglet speedrunner and it’s ironically gonna be during the horror slot.
My brain suddenly registering "A Machine for Piglets" was like getting punched and flinching the next day
New Eurothug video!!! LETS GO!
Eurothug and tangomushi fans are being fed well 🥰 i was just thinking about how i would like to see an essay on this game!
This game was my Childhood!
It was pretty creepy back when I played it as a kid when it came out. And even many years later, it still has its unsettling vibe.
I still have my copy to this day and would sometimes play it every once in awhile.
Both Piglet's Big game and Epic Mickey are some of my favorite Disney games and one of the reasons is because they both experimented with dark vibes and creepy atmospheres.
Never thought in my life I would ever say the phrase "Silent Hill 2 with Piglet" but here we are.
Piglet’s big movie was my fav movie as a kid bc I was Piglet’s #1 fan bc I was constantly scared of everything just like him. To my horror, my little sister was playing around the cd, sat on it, and broke it. It felt like my heart broke with it as a child and I’ve never been the same since. A canon event; one might call it.
After all these years, I'm so happy this game is getting awnowledged as being a great, kid-friendly introduction to horror. I remember having a blast playing it when I was young and 95% of the reason was the creepy vibe so many of the levels gave off. I recently got a copy for the PS2 after losing the GameCube copy a long time ago, and I loved revisiting everything, childish as it may seem. Thanks for the video, so glad this is getting on people's radar after all these years :D
I’ve been seeing videos on this game for a couple days now and thought it was a new game. Also loved the movie though I got scared of a few parts of it as a kid.
In my restless dreams, I see that forest........ Hundred Acre Woods
Absolutely perfect thumbnail lol
the??? the pIGLET GAME DEVELOPERS MADE THERE IS NO GAME WRONG DIMENSION????? Absolutely amazing.
I played the game on GBA as a kid and LOVED it. I was always freaked out by all of the enemies. So my 4 year old self feels a little valid by people claiming that it freaked them out too :)
Congrats on winning the timing lottery, but I still hate how a handful of tweets blowing up pushed the game to Rule of Rose prices on ebay.
In my restless dreams, I see that forest. Hundred Arce Wood.
Even as a little kid who could not get enough of the bear and friends in toddlerhood, I remember the Piglet movie being surprisingly moody. The game is strangely apt.
Silent Hill: Hundred Acres
1000 eyes?! OF SIGNALIS FAME?
I think it was pretty common for games to come out before their films. There's always this weird otherness to them because of it, because the devs have had to just guess and get creative with it, lmao. I remember the Harry Potter games would always come out before, and they tended to rely on the books. I didn't play much else in that vein, though I do remember an Ice Age game that also felt different, and I'm pretty sure the Narnia game was as well, though I didn't personally play more than the beginning of it.
That’s why a lot of those old adaptations were honestly fun? They had to get really creative based on little to no information. A lot were still bad though (obviously lol)
@@johnsmith2875 Yeah exactly :P
And with this, no one else’s video on this game will be nearly as good as Eurothug’s.
In my restless dreams, I see that town… Hundred Acre Wood.
What a delight! Thank you so much for examining one of my childhood games as well as going out of your way to cantact a developer for it.
Knowing it was intended to be „Resident Evil for kid‘s“ explains so much about the game‘s structure.
I need the Piglet's Big Game devs to be hired by Konami. If the Silent Hill Ascension devs could get hired, the PIGLET'S BIG GAME DEVS SHOULD!
In my restless dreams I see that forest
The 100 acre wood
You promised me to take me there, but you never did...
As a child the heffalumps and woozles song gave me nightmares and made me cry in fear. My babysitter would not stop playing the movie it’s from so I was tormented by it 😭. It’s such a surreal, menacing, creepy moment for no reason.
I had tiggers honey hunt as a kid on ps2 which i would play over and over. Not as creepy as this game but the atmospheric music with no other sounds always creeped me out slightly as a kid. Still has a place in my heart to this day as one of my first games.
It's so interesting to see this game get such interest of late, I own this game back on the PS2 and it was always an game I fondly remembered for it's atmopshere. I grew up playing Resident Evil 1,2 and 3 on the ps1 alongside others like Eve. Now Winnie the Pooh was always one of my favourite series and I grabbed everything related to it, even the video games on pc and console.
This game alongside it's sister game Winnie The Pooh: Rumbly Tumbly Adventure (which has similar elements to this game but way more minigamey and set in a far more natural location for the series) was always something I looked back on, this one specially as I love horror atmosphere and tense tones in game. Piglet's Big Game hits the perfect ground of having very atmopsheric locations and general tenseness in so many locations, the dreamy feeling too adds so much to it.
This to me was one of most interesting games I had ever played and the idea it came from a series like Winnie the Pooh makes it even more special. I always highlight and mention this game which catches alot offguard by mentioning how it's like a kid horror game from Winnie the Pooh of all things, I point them to the soundtrack and the starting zone itself so they don't get spoiled. Honestly what scares me most in this game back then was the chase and stealth, those were intense as an child. Nowadays it's the lingering dream feel mix with the unnatural tone, fits so well for a dreamscape with an nightmare attached to it. What a gem this game is honestly, happy to see it get the attention it deserves.
Seeing this game go viral makes me happy because I had this game as a kid and really liked the world designs and story.
Ironically, the part that scared me so bad I couldn't play was just the enemy encounters, since little me had a tendency to panic when faced with anything that could "kill" me if I didn't react quickly enough in a video game. I had to get my brother to play it for me, but maybe now I could give it another go... As a grown woman...
Super easy subscription here! Such an incredibly insightful and well made video on such a cool topic! Will definitely be checking out more of your videos!
I wish we could see more games do this: Dive into an esoteric nightmare, get lost in a wonderland, sorta like a trippy psychedelic survival horror style game. We need more games that do this. I wish companies were brave enough to do things like this with the properties that they own
New eurothug video, let's go!!
I love seeing this weird little game getting so much recognition lately. As silly as it is looking back, it really was an ordeal to get through as a kid but I felt so accomplished after braving through it. It's been validating to see the devs say the whole 'Resident Evil for kids' vibe was wholly intentional and suffice to say I think they really achieved their vision.
Wow, you got this out quick! Piglet's big game has been one of my favorite games for years. It scarred me as a kid and it fascinates me as an adult. For a long time I would bring it up to people and they'd blow it off. It's great that people are now finding about it.
I played this game as a kid not long after it came out. Yes it was horrifying and as a kid, even more so. It's crazy that a game I considered my childhood, got this much attention 21 years later. You wouldn't expect back then to see this game get any sort of sudden popularity.
Nice amnesia references in the thumbnail, deserves my like
It’s so cool seeing other people finally acknowledging this game at all, it was one of my favorites when I was little and I never got to finish it
Pig thanks for doing a video on this, the stuff I was seeing and hearing on twitter about this game was getting so wild I had no clue what was or wasn't real anymore
Got my own copy ready to let myself be tormented by quality 100 acre woods horror. In any case, I remember that one of the old Winnie the Pooh VHS movies had quite a lot of horror to it, I think? It was the one where they search for Christopher Robin and get lost in a super dark and dangerous cave.
Its official.. we need a Piglet Remake now lol
great ending lmao.
this game's combat mechanics are so cool i honestly want it to be part of an actual horror game
12:20 lol i love the little character break moments in the video narration. they're always my fav
BRO THE END CREDIT SCENE IS SO GOOD
I've been yearning for another eurothug video recently, so seeing this pop up out of the blue is a very welcome surprise!
I rented this game as a kid and it terrified me. I had no idea why as it featured Piglet, my favorite resident of the hundred acre wood. I kind of gas lit myself over the years into assuming I was just a baby who was bad with anything remotely scary at the time. So to see it suddenly resurge in popularity and get some confirmation that it was, in fact, MEANT to be scary for kids... well that's given me a weird sort of catharsis I never knew I needed
kinda blown away that i had already looked up this game a few years ago, & had no clue just how horrific it is despirte watching a full playthrough video. (only looked it up just cuz i was fascinated with the woozle designs at the time)
The developer interview confirms a lot about what I assumed about this game, which is that were probably given very little info about the actual movie and just had to come up with something and took that as an opportunity to see if they could push the limits a bit to a pretty cool outcome. What I wasn’t prepared for though was Disney being completely okay with it, I assumed maybe there was no peeking over the shoulder by them and that’s how they got away with it. The clear fun they had making it shines in the final release, though I agree about the combat. This is definitely one of those licensed games that will probably enter the theoretical licensed game legends.
eurothug, gaming harry and izzzyzzz posting on the same day. truly blessed am i 🙏🙏
The narrator giving you hints is so cute. I always loved the narrator in the films interacting with the characters on occasion
I remember playing this game a lot as a kid, so it came as a surprise to me when I looked on BlueSky and learned it had recently become a fairly well-known meme game! Especially since I'd actually had this game on my mind relatively recently thanks to the Battle for the Hundred Acre Wood D&D one shot streamed on DnD Shorts channel and for some reason thought, "you know, if I ran a Winnie the Pooh one shot, I could totally make that unexplained shadow monster from Piglet's Big Game into a boss encounter." XD
So the real Silent Hill was the one we accidentally found in a movie tie in game. Who knew!
I had this game as a kid. I think I only ever played it once or twice for a couple of minutes when I was very little, remember feeling fairly creeped out by it but not really the game itself. It's interesting to be reminded about it now in my 20s and learn that it actually is a unexpectedly creepy game and not just a misremembering of kid me being easily scared.
finally another eurothug banger (need more 1hr+ videos to sleep to)
Shout out for using the soundtrack from Naple Tale on Dreamcast! That’s a great game that really deserves more recognition. I believe Yoko Kanno was the composer.
Having played this game as a kid, I'm glad it's finally getting the recognition as the survival horror masterpiece that it is.
I believe that Piglet can vanquish the darkness
...i had both the playstation 2 and gba versions and some of the memories and playing and beating this came rushing back XD
I woulda have been about ten, so i ront think it scared me that much but it was a fun play
I never played this but I did play Pooh’s party game, and that was also kind of spooky, and ominous. I loved the game and I think it inspired my love of horror!! I think the same french company was involved in making it?
Amazing you got an interview with one of the developers!
If I played this game as a kid I know for a fact it would still be one of the scariest games ever. Even to this day I still find the old Clangers cartoon nightmarish so this game would have been special to me. Still an interesting game, wish I could find a cheap copy online and try it.