Remnant 2 is Like Being in an Abusive Relationship

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  • เผยแพร่เมื่อ 5 ม.ค. 2025

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  • @fuego786
    @fuego786 ปีที่แล้ว +18

    Well, you should probably include in your title that you played apocalypse. Otherwise no, you get what you ask for, you want apocalypse, you get apocalypse. This is why it doesnt matter if a game gives you difficulty levels or not, there is always something negative to say. All i can say is that… if you believe that you shouldt die at all costs, then souls games… may not be for you. You specifically learn because from your mistakes. Is the genre that literally uses death as an advantage.

    • @sellingacoerwa8318
      @sellingacoerwa8318 ปีที่แล้ว

      Most TH-camrs Remnant 2 videos lately : "So anyway I 100% finished the game on Apocalypse difficulty in 7 hours using only dance dance revolution pad as a controller... etc"
      sure you did.

    • @jacobwhelan45
      @jacobwhelan45 11 หลายเดือนก่อน

      Well put. This game is overhated and the series in general is underrated. I put this game off for so long due to hearsay about the crazy flaws, only to find out I was lied to and the people saying these things are just gamers that have never played/enjoyed a souls game. It’s truly a great game and series and I hope this isn’t the end of it either

  • @chidori0117
    @chidori0117 ปีที่แล้ว +49

    Remnant 2 definetly has more of a focus on attack patterns than even other soulslike. It also relies a lot on audio cues instead of just pure animation cues so you might wanna use that. (Huntres as an example has a sharp noise when she fires the attack you had problems with and she only does the attack twice in a row when she is in her powered up mode but will then always do it twice ). But considering you just generally dont like the concept of learning bosses and reacting to mechanics maybe soulslike games are not really your genre (which is fine).
    I personally like the experience of getting to a boss and at first feeling like it is impossible until you try for a while, learn to react and learn the openings the devs have made for you until at the end you know exactly what they are gonna do and its just on your execution if you fail or not. Sure I get mad sometimes during that phase since I feel some stuff is bullshit but in the good ones that is rarley the case and it feels pretty good once you figure out what to do with the "bullshit" attack so that it isnt really bullshit anymore. The high dmg and quick deaths are sort of required for this kind of gameplay to work because without them there would not be a need to engange with the mechanics and you could just tank through everything (which you can do on lower difficulties of course if you prefer that)
    Does this require twitch skills and fast hands? no not really so its not really comparable to the difficulty in older MP shooters or something.
    I feel remant 2 has less issues during the bosses and more issues during normal fight as a single player since if you dont have companions you have aggro from everybody and there can often be situations where stuff becomes completely unavoidable which is not really the case for bossfights.
    I dont fully understand how your difficulty comparison works (having the opportunity to beat bosses in one try) when you mention the kind of difficulty that you do enjoy (racing games and shooters) I mean in those games do you also have the expectation that you just pick up a new game and can go toe to toe with the veterans? I mean realistically not right you need to improve first, learn the maps, learn the movements etc ... Its not really a critique I just have genuine difficulty understanding how those things are different for you.

    • @IcarusFaIlen
      @IcarusFaIlen ปีที่แล้ว +1

      I often feel like I write way too much but dear lord you've got me beat.

    • @DrevenSP
      @DrevenSP ปีที่แล้ว +3

      Pretty reasonable explanation

    • @fuhrerlandon
      @fuhrerlandon ปีที่แล้ว

      It definitely does not have a more "focus on attack patterns" lol. You can literally face tank or just outspace most attacks

    • @average_trans_furry
      @average_trans_furry ปีที่แล้ว +1

      ​@@fuhrerlandon this review and comment is mostly about apocalypse. Almost every boss attack in apocalypse difficulty will one shot you. This is not a problem in my mind as I love games like this but it's a good thing to mention

    • @ggadams639
      @ggadams639 11 หลายเดือนก่อน

      But I like Souls, all of them, and I really didn't enjoy Remnant 2. I think they really didn't understand a thing about what made Souls good. It's a mess, a patchwork of many good ideas but they don't cohexist in an elegant manner. The game tries to persuade you it's good but if you look into it a bit seriously it's mainly poor design. The story for example is not that deep or interesting but the lore exposition is so heavy it's laughable (like this npc who has a 30 minutes monologue about a magic deer after a boss fight, it's miserable).

  • @Maggouras
    @Maggouras ปีที่แล้ว +10

    Just a skill issue every boss has unique audio cues for certain one shot attacks. Yea the Huntress was a bit difficult but nothing that made me hate the boss, I don't know every other bossed took 4-5 tries because that's what souls-like game are you have to die sometimes to achieve victory but I can see why you'd think it's bs because it's your first souls-like game but that's how it works and maybe souls-like games aren't for you which is fine.

    • @noobeternal9718
      @noobeternal9718 ปีที่แล้ว +4

      Just because you can avoid the attack through sound cue doesn't mean it's not annoying BS. It is.

    • @GBurdenG
      @GBurdenG ปีที่แล้ว

      It's annoying to fail a mechanic and die to it over and over yes. But which ever boss you die to the most will always be your "annoying" boss.

    • @ReLLiKMaster.
      @ReLLiKMaster. ปีที่แล้ว

      @@noobeternal9718 That doesn't mean it's BS as it gives you a chance to prepare and dodge/tank the incoming attack, it just means you suck lmao.

    • @noobeternal9718
      @noobeternal9718 ปีที่แล้ว

      @@ReLLiKMaster. Ah here we have, another git gud NPC. Just because you can learn to avoid it doesn't mean it isn't a cheap death mechanic. Sure once you know how to dodge it's not that big of a deal, but a game 1-shoting you from behind a wall is annoying as f*** at first. You git gud brain rotten zombies will defend the most obnoxious game design ever just to get a dopamine high out of telling others they suck on the internet. Very petty.

  • @istalkkP
    @istalkkP ปีที่แล้ว +10

    Ah here’s the thing man. This isn’t a live service looter shooter, this is a Soulslike. With finite content, no live content updates, etc. The balance on Normal/Veteran is as it should be. Apocalypse is this games version of doing SL1 on NG+7 (one of the hardest things you can do in Souls). And those difficulty levels are there solely for those who live for that challenge and satisfaction.
    It’s actually been concerning to see live-service addicts latching to this game so hard. Because they bring the expectations of that genre to this, and these games couldn’t be further apart in their intentions.

    • @Xariann
      @Xariann ปีที่แล้ว +1

      The balance on normal and veteran and any other difficulty mode though changes based on how much you upgrade your stuff. That's not how balance should work.

    • @carlkligerman1981
      @carlkligerman1981 ปีที่แล้ว

      @@Xariannah all souls-likes have a progression loop based on finding and upgrading gear and levelling up your character. The better your gear and the more you play and level both your build and experience with the game’s mechanics up the more accessible (or balanced) previously harder (or sometimes impossible seeming) levels become. These titles are all notoriously difficult, punishing even, but therein lies the balance; they ask the player to actually spend time investing in and mastering the game, rather than simply letting them cruise through an interactive story. It’s not unusual for a play through to take weeks. I agree with the OP above, in as much as my main concern is that the devs will lower the difficulty to cater to the chorus of voices who clearly don’t enjoy this type of game and are looking for a standard looter/shooter. Remnant is a soulslike and a great one IMO

    • @Xariann
      @Xariann ปีที่แล้ว

      @@carlkligerman1981 I am aware of how gear works, and how the souls-like titles are difficult but you are missing my point here.
      Remnant enemies scale up in damage and health, based on your gear and Archetypes. That means that the game gets harder as you progress.
      In Elden Ring, you can outgear bosses right up to the end. The last bosses are tuned for players to have better gear, so you can't outgear those. You can decide to stay underlevelled and not gear up, or you can come back later.
      Yes absolutely, practice makes perfect but I wonder how many people don't understand the way this game scales, which is different from certain other Souls-Like games.
      This and a couple of other things are the reasons why I am saying difficulty in this game is created the wrong way.
      I am honestly tired of all the git gud comments that entirely miss the point.
      And yes, you can do the entire Remnant run in about 5 hours on Apocalypse and never die or get hit. That's fine. All I am saying is that you should not be punished because you are upgrading your gear. This makes you NOT want to upgrade it. This feels bad from a game progressing point of view.
      If the argument is that the player should not require more gear to beat the boss, then the same goes for the bosses.

    • @carlkligerman1981
      @carlkligerman1981 ปีที่แล้ว

      @@Xariann I didn’t tell you to git gud, nor would I to anybody, I am a fair to middling Souls fan who struggles as much as the next gamer, and who has a job and kids to manage on top of my gaming. If the above is what you meant fine, and I understand but I would argue it’s still a different balance, and I quite enjoy never feeling OP, and so I don’t think the game has a balance issue per se… this isn’t a Fromsoft title obviously and is genre bending (soulslike/looter). The incentive to explore for loot is different here, it’s about keeping up rather than dominating and I like that nuance. Overall I think the game is really well executed and addictive, and so I’m inclined to argue that it’s well balanced. Each to their own. ✌️

    • @Xariann
      @Xariann ปีที่แล้ว

      @@carlkligerman1981 I can see where you are coming from. I personally like games that allow you to choose what to do with character progression, it's not about being OP.
      I do take your point, and it's good for you that you enjoy that. We don't like the same things, but what you like personally is absolutely 100% valid.

  • @nephorium6160
    @nephorium6160 ปีที่แล้ว +22

    With the least offense intended, about 90% of the things you showcased in this video had very clear telegraphs and were perfectly fair mechanics that you didn't properly mitigate. There are unfair mechanics in the game which are exasperated in Apoc mode (Huntress would be an example not because of the 1 shot itself because that is clearly telegraphed, but rather the follow-up 1 shot she can do second phase which has barely any telegraph at all - one of the few points in this video with which I agree).
    "I would much rather be given the opportunity to enter a boss fight and emerge victorious on the first go, rather than be beaten down until I develop a sort of prescience as to everything the boss will ever do". They made the perfect difficulty for you, then. It's called Survivor. This isn't abuse, it's learning. I don't report my math teacher to the school board every time I fail to solve a math problem, I pick apart the mistakes I made until I get it right. Each step until the final answer, and that is the satisfaction of completing it. This kind of development in games isn't just relegated to Souls-likes, it's literally the foundation of raiding in MMO's, and if you play games like FFXIV or WoW, you're going to be crushed for many more hours just in Savage or Heroic raids than you would be by a single boss fight in Remnant 2.
    Anyways, I mean this rebuttal of course with respect, and I wish you the best on your channel growth.

    • @GBurdenG
      @GBurdenG ปีที่แล้ว +1

      Yeah I agree with this because it is a souls like it's not just a rpg shooter. And most bosses are very well designed

  • @S4ltyGoose
    @S4ltyGoose ปีที่แล้ว +2

    I've got to be honest with you, soulslikes just aren't for you, my guy. If your philosophy to boss encounters is "I should be able to beat them in one attempt and shouldn't have to learn encounters or it's just frustrating" then these are definitely not designed for you. The joy of these games is persevering through a difficult encounter. In the satisfaction one gets from learning the mechanics of the fight and then being in the zone for the entire encounter. If you get smashed by a boss a dozen + times, finally beat it, and think to yourself "thank god I don't have to do that again" instead of "Wow, what a challenging and engaging encounter. I feel so proud of myself for pushing through." then you're not in the right headspace for these games to connect with you. Which is fine. But to then say the game hates you for playing it kind of misses the point.
    As far as the technical issues, I personally havent experienced any on PC so I can't really speak to that. But I hear some people are and I can see why that would impact your ability to enjoy the game.
    I'm not going to pull the stereotypical souls fan cliché and cry "skill issue" but I will definitely ask you to consider whether you're the intended audience for this kind of game.

  • @CriticalDelete
    @CriticalDelete ปีที่แล้ว +4

    Bröthër there is an entire genre of games similar to this one.
    It honestly just sounded like you were griping about the fact you don’t like those games vs pointing out an actual issue with the game (not including the FPS issue)

  • @UrologoDrBarcenas
    @UrologoDrBarcenas ปีที่แล้ว +1

    Bro your chosen voice makes your death cries so painful, i would have ptsd too.

    • @ErmzPlays
      @ErmzPlays  ปีที่แล้ว

      If only the game showed me that before it became a permanent choice on the character 😑

  • @novagaming4970
    @novagaming4970 ปีที่แล้ว +6

    I had none of the issues you had with it honestly, yea on apocalypse you get oneshot by anything but those aren't "mechanic's" the damage of the enemies and bosses is just way too damn high T-T it was a pain yea but no hitting a boss is extremely satisfying

    • @Sekhatt
      @Sekhatt ปีที่แล้ว +2

      Yet it is apocalypse mode, it's the hardest mode, it's ultimately testing how well you've learnt the game and you need to have *learnt* it or be prepared to go through the process of learning it to succeed.
      The lower difficulty levels ultimately are about giving you differing amounts of room for error, Apocalypse is about removing that room for error.

  • @alex8games
    @alex8games ปีที่แล้ว +45

    Don't try Returnal my guy, these games are not for you

    • @MsBaseball19
      @MsBaseball19 ปีที่แล้ว +3

      God I never want to read that fucking game title again 😂

    • @michaelgromyko
      @michaelgromyko ปีที่แล้ว +2

      returnal is...special.

    • @d-wig8890
      @d-wig8890 ปีที่แล้ว +2

      Yeah returnal makes death matter. Straight game over. When your pushing end game the rush of that potential death is unmatched.

    • @rob5541
      @rob5541 ปีที่แล้ว +1

      Don't think I ever quite beat that. But I'm not sure. Haha

    • @ashkaye545
      @ashkaye545 ปีที่แล้ว +2

      Returnal made my eyes leak 😢 great game though

  • @varricrandustrevelyan6705
    @varricrandustrevelyan6705 ปีที่แล้ว +1

    I can definitely understand where you're coming from, this is the exact issue I had with Elden Ring. But I find myself outright enjoying remnant far more, the inputs just feel so smooth

  • @Drjackstraw
    @Drjackstraw ปีที่แล้ว +8

    Nice video, Here's my thoughts if you care.
    - Seemed like a lot of the complaints were bugs that I haven't encountered. Not saying they don't exist, just hasn't been my experience.
    - You read the huntress hitting you through the wall at unfair because you couldn't see the animation. I read it as "I need to be more careful how I dodge and watch my positioning so that doesn't happen again".
    - Learning patterns, predicting attacks, figuring out how to handle situations and then actually executing strategies and tactics is, I think, a sign of skill that is fun to progress in a game. Sorry if I'm misunderstanding part of your argument here.
    Again, nice video. Subbed.

  • @theLoneCodesman
    @theLoneCodesman ปีที่แล้ว

    Yes please, I very much look fwd to solo-apocalypse guides
    Good luck with the channel, subbed

  • @rohankantaria8867
    @rohankantaria8867 ปีที่แล้ว +4

    Death is not something to be avoided but it is a way to make prgress, thats what i learned in my first souls game (elden ring) and this mindset is baseline requirement for to enjoy soulslike games. And i feel remnant 2 is way more forgiving that any other souls like

    • @tobiasrex8052
      @tobiasrex8052 ปีที่แล้ว +2

      You must accept that death is your teacher when it comes to Souls-likes.
      Majority of the time it shows you errors in your gameplay, dodged too early, used a very commitive attack that left you open too long, panic rolled and ran out of stamina, etc.
      Take the time to listen to sound ques and recognize enemy movement patterns to give yourself the best chance of surviving each challenge.

    • @garbagebandit5934
      @garbagebandit5934 ปีที่แล้ว

      Sometimes you'll just be minding your business and then get staggered off of a cliff, because some asshole archer you didn't see sniped you from 2 football fields away. Happens to the best of us.

  • @nthnthms1212
    @nthnthms1212 ปีที่แล้ว +1

    Solo play is a lot easier than group play.

  • @SmickyD
    @SmickyD ปีที่แล้ว +1

    As someone who didn't play most of the souls like games i really enjoy learning how to beat a boss and finally executing the fight flawlessly by the end of it.

  • @Stylusknight
    @Stylusknight ปีที่แล้ว +2

    usually no matter what build i do i end up having one ring slot left over. normally i go for something like black cat ring or the ring that lets you do the fastest evade roll despite armor weightso i can use full leto that normally gets me 75% DR with the trait that helps with armor effectiveness . those usually help a lot with getting one shot

    • @average_trans_furry
      @average_trans_furry ปีที่แล้ว

      Holy shit is this the actual stylus knight? Love your art btw

  • @Shinobithechump
    @Shinobithechump ปีที่แล้ว

    Most common reason of death………?
    1 Bad camera angles
    2 Can’t see what’s going on
    3 Instant out the blue one shot
    4 All of the above

  • @Vithrasir2
    @Vithrasir2 ปีที่แล้ว +1

    The enigma causes fps issues, so your crutch worked against you.

  • @MattLumbur
    @MattLumbur ปีที่แล้ว +3

    Great video!
    Wishing you all the success in your new channel for real.
    Great tone to your voice over.

  • @stealthcobra1525
    @stealthcobra1525 ปีที่แล้ว +1

    "Plays the game on the highest difficulty" .... "Complains that the game is filled with one-shot mechanics and that bosses are frustrating... Dunno, maybe DON'T play a difficutly level that's for no-fun tryhards if you want to have fun... I mean besides for a few unlocks exclusive to harder gamemodes, you can do everything else in survivor and veteran...

    • @tobiasrex8052
      @tobiasrex8052 ปีที่แล้ว

      Don't forget his phrase "DPS IS LIFE", yeah not when you die in 1-hit then complain when you're trying to DPS everything and a glass cannon but you lack the enemy attack pattern/sound que knowledge to evade those moves so it ends with you taking 1 hit to the face and you're dead.
      Shouldve gone tank to take another hit or 3 so you can learn.
      Then take the training wheels off and go for DPS when you "Git Gud" enough to do so.

  • @Infinadium
    @Infinadium ปีที่แล้ว

    Your commentary is an understatement to the fact you will one shot die at any random time on apocalypse mode. If you can keep up with that God bless you.

  • @xkollx
    @xkollx ปีที่แล้ว

    I agree with some of this, like certain one shot mechanics should be toned down a bit, but on the other hand, if we could beat every boss on the first go, if it would be so boring. Boss battles are supposed to be about your figuring out their patterns, and how to exploit them. And for me, when I do finally figure them out, it is gratifying and satisfying but that’s just me.

  • @asmkalrizion7078
    @asmkalrizion7078 ปีที่แล้ว +1

    I'd say one of the most frustrating mechanics isn't just the one shot attacks, but that later in the fight after you've learned the patterns, the one shot attacks gain a second charge and its something that feels like you just can't recognize it because you get too used to the one shot, but then it becomes two one shots

  • @fluffzimouse4988
    @fluffzimouse4988 ปีที่แล้ว

    2:13 Lost my second hardcore character to this ledge that doesn't initiate a grab. which encapsulates a lot of remnants issues.
    It is very clear it was not made for solo players in mind, which is rough because of the ultra-precise nature of the dodge mechanic not being compatible with any remote amount of lag when co-oping.
    It is very clear they missed out on an important fundamental feature of souls games which is... that if you are targeted by a high number of enemies, not all enemies will attack you at once. Usually only 2-3 will attack and the rest will wait which gives you downtime to counter strike. The prime example of this failure is the rolling boys in yaesha that will 3 shot you. if they are coming at you staggered, you will never get you an opportunity to shoot. There isn't enough sound and visual ques in the game to compensate for the insta killing effects of certain enemies and attacks (Cancer looking at you).
    They piece meal the requirements for having a good rolling animation behind a well hidden class (which you need to max out after unlocking to invest into having), that you can only unlock near the end of the game. Dark souls 2 made this mistake with the agility system. Which i find to be one of the worst design decisions for the game since the importance of avoiding damage is incredibly high with the ludicrous damage things deal in remnant.
    It's clear there are some design flaws that drag down what is also clearly a very inspired, very well made, very fun game. Which is saddening but ultimately not a deal breaker. I very much look forward to running hardcore veteran and beating the final boss to unlock savior. Just gotta find a way around the jank.

    • @ErmzPlays
      @ErmzPlays  ปีที่แล้ว

      Well said. Wholly agreed.

    • @nthnthms1212
      @nthnthms1212 ปีที่แล้ว

      Solo is easier than group play.

    • @fluffzimouse4988
      @fluffzimouse4988 ปีที่แล้ว

      beg to differ, i believe 2 player groups will always be a better situation than single player because traded aggro allows for unrestricted dps which is something that is incredibly important in this game.
      Additionally having a second person can make up for things you may lack allowing you to run class combinations (like hugs) without suffering for it (no self revive) and different weapon set ups (widowmaker into nightweaver when shes summoning or for final bosses orbs) allowing greater diversity of options to the player @@nthnthms1212

    • @nthnthms1212
      @nthnthms1212 ปีที่แล้ว

      @fluffzimouse4988 After beating apoc with solo, duo and trios, solo is easier. Solo dmg is a lot higher, and enemy pools are a lot lower. Aggro doesn't swap that often. Class combos don't mean much. Reviving in duos is actually difficult thing to pull off as well.

    • @fluffzimouse4988
      @fluffzimouse4988 ปีที่แล้ว

      on apoc yeah due to the weird damage scaling, but most people arent gonna care about getting the items from that and are just gonna default to nightmare or veteran which is considerably easier with those advantages. that being said i hate how the revive speed was designed in the fact you need at least 30% boost just to be able to get it off half the time. so you got me there. the fact you gotta put in 7 or so points into revivalist just for decent revive speed XP@@nthnthms1212
      will say though i do think you undervalue the importance of having another person, to make up for faults :V i play with some hyper competitive peeps and it can be kinda nice when we arnt killing each other for the memes to have someone to get things off of you. The way dogmeat aint gonna do.

  • @drec5174
    @drec5174 ปีที่แล้ว +3

    LOVE this game, only 50 hrs so far. Play with the wife and a friend. Love how challenging it can be.

  • @TheMarmaluke
    @TheMarmaluke ปีที่แล้ว +2

    Another dude complaining about Apocalypse and making the game seem inaccessible….It’s a phenomenal game people. Choose your difficulty and profit.

    • @tobiasrex8052
      @tobiasrex8052 ปีที่แล้ว

      Exactly.
      The game pretty much forces you to learn/adapt/overcome challenges that YOU YOURSELF CHOSE when you pick your difficulty.
      It even gives incentives like weapons locked behind difficulty levels to get players to ATTEMPT the challenge and reap those rewards.
      The 'World's Edge' greatsword for beating Apocalypse difficulty was the ultimate reward that I wanted the most, so I pushed myself to "git gud".

  • @Koiyachi
    @Koiyachi ปีที่แล้ว

    I've been a souls fanboy for many years, and I agree completely. Giving the boss an enormous health pool and modifiers, then nerfing the weapons that are most capable of handling it, is complete bullshit. Not to mention weapons and items being locked behind difficulty. I shouldn't have to beat apocalypse to get devouring loop and worlds edge, I shouldn't have to make and play a hardcore character to get that one charge rifle. Everyone keeps saying "JuST sTaY iN yOUr LaNe oN VeT iF yOu cAnT hAnDle ApOc" but if I want those items I have to. They say it as if it's the same as dark souls beating bosses, but it's not. People may do "no hit run" challenges on dark souls but the game NEVER forces it on them and the ONLY case I can think of where there was a reward for doing ridiculous shit like that was in ds2, the two rings that made your right or left hand weapon invisible, one obtained by clearing the game without dying, and one for clearing the game without resting at a bonfire. Both of which are honestly do-able with enough experience, because the bosses ARENT ONE-SHOTTING YOU THE ENTIRE TIME YOU PLAY. Apoc nerds might be happy without their orange slices, but I want mine.

  • @willemstander8400
    @willemstander8400 ปีที่แล้ว +1

    Hey Ermz, long time fan of your channel! Would love to see some build ideas for Apoc. Perhaps what your thought process was when putting a build together or if you used other content creators builds and tailored them to suit your playstyle. Love the content bro, and hopefully you master the game :)

  • @Toe2Toe1191
    @Toe2Toe1191 ปีที่แล้ว +4

    I agree with you to am extent. Remnant From the Ashes, is harder, but way mote fun. Try it. Just don't level up your armor or weapons. Just level up traits. I've also noticed that if I don't level up my weapons in Remnant 2, the game "was" "felt" easier amd maybe even fun.

  • @GrohficSerpent
    @GrohficSerpent ปีที่แล้ว

    As someone who has been in an abusive relationship: no.
    Nioh 2 however...

  • @jhnyjoejoe69
    @jhnyjoejoe69 ปีที่แล้ว +3

    You play a glass canon build and then whine you die alot. 😂
    This is why DPS is not life. We all want to do the most damage but it's better to take more than one 1-2 hits.

    • @tobiasrex8052
      @tobiasrex8052 ปีที่แล้ว +1

      Exactly, "DPS is life" is only true if you got the skill and mental focus to back it up and dance around bosses attacks like you're Neo from The Matrix. If not then stick to a tank build and slowly take off the training wheels when you feel like you're ready to start putting some more damage into your build while trading off some survivability.

  • @thestrapguy2006
    @thestrapguy2006 ปีที่แล้ว

    Your review sounds like my love hate relationship with my first souls game Elden Ring. The deaths, so many deaths. At least with Remnant I can shoot from a distance most of the time.

  • @ayokmschangedhisname4393
    @ayokmschangedhisname4393 ปีที่แล้ว

    this is so well made, i thought i was watching a channel with thousands of subs. See you at the top

  • @Niki_Nielsen
    @Niki_Nielsen ปีที่แล้ว

    I'm mainly into Sim Racing videos, but i like your way of doing things, so of course i subbed and wish you succes on your new channel. Go Ermz 💪

  • @R4in84
    @R4in84 ปีที่แล้ว

    DPS is Life = Subscribed :D
    Remnant 2 is a great game, i really enjoyed the 1st title and I've now got a unhealthy 170 hours in Remnant 2 :) Finally ready for Nightmare mode :D

  • @jordan.z.m
    @jordan.z.m ปีที่แล้ว

    Ok but then I have to ask what makes something difficult without it just being pattern recognition.
    Preferably an answer that doesn't involve facing other players.

  • @mickael922
    @mickael922 ปีที่แล้ว

    1:15 euh what ? How can you say that ? Solo play with whatever archetype you want to use. I used Gunslinger for my first and second run....

  • @randyohm3445
    @randyohm3445 ปีที่แล้ว

    For that huntress attack that one-shot you, you could actually see it. Look again, there's a second flash you can see through the wall. That, plus sound cues and attack patterns, should be enough to know the second attack is coming. And it's NOT a one-shot, you can survive that one even on apoc. You just didn't have the health/armor to do so. But that's the point of apoc: you're supposed to know what you're doing by then, so your playthrough is a demonstration of the mastery you've built up by then. Or you can use one of the broken tank builds to just heal through attacks like that without worrying about them.
    I also take issue with your complaint about having to take off survivor. Again, you were on the hardest difficulty. If you could easily beat bosses without optimizing your build OR learning attack patterns OR reacting in time to attacks, then there'd be room for another difficulty past apoc. You went to the hardest difficulty and complained that you had to play as if you were on the hardest difficulty. I genuinely just don't understand what you want from the game.

  • @RedStar441
    @RedStar441 ปีที่แล้ว

    Alot of this abuse is self inflicted if you're playing on apocalypse. It isn't the games fault if you're biting off more than you can chew. That's just how the skill ladder works.

  • @TheFMCFG
    @TheFMCFG ปีที่แล้ว +2

    You really should give Returnal a SERIOUS try if you haven't already :)

    • @ErmzPlays
      @ErmzPlays  ปีที่แล้ว +1

      Sounds like it's right up my alley!

    • @tobiasrex8052
      @tobiasrex8052 ปีที่แล้ว

      ​@ErmzPlays if your video about Remnant 2 is anything to go by... I'm gonna have to say RETURNAL is a HARD NO for you sir.
      Dying has more consequences than most Souls games implement and you'll be spending hours trying to get back to where you lost progress.
      But good luck.

  • @Phenom0100
    @Phenom0100 ปีที่แล้ว

    The game is really addictive, but the main thing I am upset with is that there are issues with trophies not popping up for me and I have mainly been playing solo offline!

  • @BoggleOggle
    @BoggleOggle ปีที่แล้ว

    Would love to see a video on the new Meta build post patch!

  • @jakebaus5
    @jakebaus5 ปีที่แล้ว

    abusive relationship? so this is why i love this game so much

  • @micahs1708
    @micahs1708 ปีที่แล้ว

    Welcome back king! Can't say I've played remnant, but what you were saying about why you come back is one of the reasons I've been playing through cyberpunk again. The atmosphere, characters, and music all make the game feel like magic. However, the boss fights are few and often easy, giving real satisfaction in the strength of your character, although as you progress it becomes obvious that the main character is extremely overpowered

  • @denerlkonig277
    @denerlkonig277 ปีที่แล้ว

    Honestly most of us love the love hate relationship.

  • @valrath84
    @valrath84 ปีที่แล้ว

    id be down for a build guide

  • @uberwarlocker
    @uberwarlocker ปีที่แล้ว +1

    My biggest struggle isn't the bosses or the lack of damage traits, but my 1yo son. He just used the bald spot on my head as a landing pad for his tablet because it died while i was fighting annihilation.

  • @hades217
    @hades217 ปีที่แล้ว

    Being completely honest, my guy, I think the idea of accomplishment only coming through winning the first time is misleading. Sure, when it happens it’s great, but struggle from failure pushing you into to improvement is what Soulslike games are built on. I get more accomplishment from defeating the boss I have struggled with for hours than the guy I beat my first time.

  • @Horrordrums
    @Horrordrums ปีที่แล้ว

    I'm around 20 hours in and i've never felt so divided on a game. On one hand i absolutely LOVE the gunplay and the gameplay loop, i'm at work and i can't wait to go home and play the damn thing. On the other hand, i fucking HATE some mechanics, like every single boss fight so far being a gank fight with multiple mobs, being one shot from offscreen, piss poor frame rate and other bullshit.

  • @Frank-ul4zp
    @Frank-ul4zp ปีที่แล้ว

    is this your sub-channel or sort of things?
    was surprised you got so little subs with the rich content and good editing you offer in this video

    • @ErmzPlays
      @ErmzPlays  ปีที่แล้ว

      I do have a few of these channel thingies.

  • @paradoxicalnexus7246
    @paradoxicalnexus7246 ปีที่แล้ว +1

    Imagine getting chased by an entire map of burning people

  • @JakeTheArmyGuy
    @JakeTheArmyGuy ปีที่แล้ว

    I mean, it sounds like you just need to wait for a few more patches to iron out the kinks. You said yourself this is one of the first Unreal Engine 5 game to hit the market.

  • @lxghtless
    @lxghtless ปีที่แล้ว +2

    What you describe as superficial difficulty is oddly the definition of how anyone gets good at anything difficult in life. You start off not knowing and try and fail .. repeat until you improve and keep going until you are good. If the game had bosses with new mobs or mechanics at higher difficulties, that would just require... re-learning. Games like Remnant thrive on skill/learning based challeges not raw talent/genetic challenges.

  • @OddEyeGuy
    @OddEyeGuy ปีที่แล้ว

    Bro im fighting dor my life on vet lmao ive stalled at the final boss because I felt i needed to get stronger

  • @I_gnatz_93
    @I_gnatz_93 ปีที่แล้ว

    As an fromsoftware addict I've gotta say that remnant 2 is missing a very important part of any soulsborne game which is that it needs to be FAIR.....
    and like you already mentioned with the frame drops that just ain't always the case
    The animations of you getting hit for example take forever till any import will get performed while you're having 0 I frames during it and can literally get stun locked to death
    Some hitboxes also don't make sense and don't get me started on stuff like climbing a ladder.....
    Fromsoftware games on the other hand are brutally hard especially after NG+7 but always fair. You always know the death is on you which makes any boss you beat so satisfying
    With remnant I totally agree you that any beaten boss just feels like you finally don't have to deal with that bs anymore due to the randomness of every encounter, either because of a framedrop at an important moment or just getting hit once by the wrong attack putting you into stun lock hell

    • @poliorice3600
      @poliorice3600 ปีที่แล้ว

      Have you by chance ever heard of Dark Souls 2? Not to mention, you don't really get to complain when you don't make a tank build for the hardest difficulty and get one-shot, most actually serious attacks are incredibly telegraphed through visuals and especially sound, many complaints you bring up apply just as much to dark souls 1, 2, and even elden ring

    • @nthnthms1212
      @nthnthms1212 ปีที่แล้ว +1

      Fairest souls like game I have ever played.

    • @I_gnatz_93
      @I_gnatz_93 ปีที่แล้ว

      I've played every fromsoftware game at least 6 times and nope those issues aren't there
      If you revive an ally for example in Remnant 2 he can literally get insta killed before the standing up animation is finished.... Just hilarious
      Not noticing such issues is one thing but actually defending bad game design is just sad
      Btw I've also beaten remnant 2 on apocalypse because like I said the game ain't hard just full of unnecessary bs and random frame drops/ animations without i frames/ some boss animations not properly loading/ your character randomly T posing mid fight/ npcs being bugged/ the game randomly crashing/ etc... Just yet another half backed game releasing to early

    • @poliorice3600
      @poliorice3600 ปีที่แล้ว

      @i_gnatz_93xxx46 1. The revive issue has been fixed as of last week 2. Some of those are somethings I've never heard of, and I've been trudging through bug posts on the reddit, do you have any proof?
      3. Yes, fromsoftware games are laden with similar issues, to say something like elden ring's performance on pc at launch wasn't absolutely horrendous would be an absolute lie, you are very biased
      4. You cannot hold developers that are AA at best to a AAA standard

    • @nthnthms1212
      @nthnthms1212 ปีที่แล้ว

      @@I_gnatz_93 LOL i have had none of these problems. Sounds like you need to upgrade your shit. Also. you cant get killed in pick up animation. There is an invincibility you get.

  • @requiemagent3014
    @requiemagent3014 ปีที่แล้ว

    I admit some bosses rely to much on one shot BS on apoc. I refuse to fight the nightweaver on apoc for that reason. Her grab is so stupid in many occasions. I feel like the hitbox of this is much bigger then it's suppose to.
    But there are more examples of this. Obviously. So many bosses hit you when you clearly should have I frames.

    • @randyohm3445
      @randyohm3445 ปีที่แล้ว

      Honestly I'll take nightweaver over the faerin fight any day, even on apoc. Way less spammy. But I agree there are a few hitbox issues.

    • @requiemagent3014
      @requiemagent3014 ปีที่แล้ว

      @@randyohm3445 Nightweaver got nerfed recently

    • @randyohm3445
      @randyohm3445 ปีที่แล้ว

      @@requiemagent3014 Honestly even before the nerf I'd prefer to fight her on apoc. I'm not as big a fan of the fights where there are projectiles coming at you from the sky and from 10 different orbs so that if you look at the boss you get shot in the back or staggered by a falling sword.

  • @amurysmatos2874
    @amurysmatos2874 ปีที่แล้ว

    my frame rate drop to 20 on a high end pc i hope they fix this shit becouse the game is really good

  • @xamdcrownwell5499
    @xamdcrownwell5499 ปีที่แล้ว

    and I'm holding the shotgun...

  • @Xariann
    @Xariann ปีที่แล้ว

    That's how I feel. I am not sure the skill required to git gud is the type of skill to I want to git gud at. But I like everything else about the game so I *want* to like it, and inevitably I am frustrated. The game is punishing for the wrong reasons.

  • @karlkriz508
    @karlkriz508 ปีที่แล้ว

    I didnt play r2 yet but I played the first one a lot and other "souls likes". There were 4 difficulties in r1 with apocalypse being the hardest. Nightmare (second hardest) was difficult but it wasnt a 1 shot feast. U could recover after a hit with clever movement and timing for heal....but apocalypse was brutal. No mistakes allowed. Even most of the elites one shotted you with all the buffs active like plus 25 health, plus 20 armor, all traits maxed out and so on. If apoc is annoying to u stay on the 3rd difficulty...thats the reason why they exist. There are no rewards for apoc so...

    • @GBurdenG
      @GBurdenG ปีที่แล้ว

      Idk about remnant 1 but there are definitely rewards for doing apoc difficulty in remnant 2

    • @karlkriz508
      @karlkriz508 ปีที่แล้ว

      @@GBurdenG you mean apart from a bit more XP? Ok...thats interesting. Have to wait for another month to buy this shitty ps5...finally

  • @zoltarth
    @zoltarth ปีที่แล้ว

    The bosses definitely feel hit or miss, my first boss was mother mind and I'm ngl as someone who just started that was miserable. Overall though I clearly like the game well enough considering I've got all but one achievement, just not a fan of when things are punishing just for the sake of being punishing

    • @hermanjoh7456
      @hermanjoh7456 ปีที่แล้ว

      Things are not punishing "just for the sake of being punishing". Bosses in souls-likes are a test of pattern recognision and reaction speed, when finally completing a boss that first seemed impossible, fans of the genre will feel immense satisfaction. Some people simply dislike this learning process, but it has to be "punishing" in order to engage the player in the boss mechanics. Without attacks dealing damage, there is no point in even interacting with the boss's mechanics, just spam it down and heal now and then. That would suck for a lot of players considering how well designed the bosses are in this game, to me they give the feel of challenging but fair, which is exactly what I'm looking for in a souls-like title. Although you might not like the whole process of learning bosses, to say it isn't well design or just punishing for the sake of it is simply wrong. There are also difficulty options if you don't like the challenge.

    • @zoltarth
      @zoltarth ปีที่แล้ว

      @@hermanjoh7456 Mother mind in particular felt punishing for the sake of being punishing, not everything, just like one thing from the fight. I liked the vast majority of bosses and fights but imo there are some mechanics that just did not feel like the punishment was proportionate for the difficulty to do correctly. There is a difference between "not liking the challenge" and disagreeing with a mechanic. Maybe we don't strawman other opinions into gross generalizations over small criticisms?

  • @GiorgiMatveev1
    @GiorgiMatveev1 ปีที่แล้ว

    Great video! ❤

  • @topdeckhelix8450
    @topdeckhelix8450 ปีที่แล้ว

    POV: you’ve never played a FromSoft game

  • @vladgoku7093
    @vladgoku7093 ปีที่แล้ว

    Learn to neutral dodge huntress was ok once u do that but I've only played coop so.....

  • @juliansouto947
    @juliansouto947 ปีที่แล้ว

    Well this seems like a you problem my guy because I love the learning curve and I'm done with 2 play of apocalypse without those weapons.

  • @Ifearlessnesses
    @Ifearlessnesses ปีที่แล้ว

    Tbh I really wouldn’t give a hoot about apocalypse and trying to beat it (been on the last boss for a week) if there weren’t items locked behind it! Now my monkey brain won’t let me not play it and try an get it! It’s truly torture 😭😭 but…. I still love it so this video feels right at home to me :)

  • @winj8928
    @winj8928 ปีที่แล้ว +2

    I agree with everything here. There are mechanics that don’t reward playing well, they reward a certain level of RNG and brute forcing your way through with a build that abuses other mechanics. Also seriously the amount of times I have died because roll/jump/climb are the same button and are so janky depending on which terrain you are nearby, is such a pain.

    • @nthnthms1212
      @nthnthms1212 ปีที่แล้ว

      What rng. Use visual and audio q's to dodge attacks

  • @Co-Op_Mode
    @Co-Op_Mode ปีที่แล้ว

    If you feel that way man play on survivor ! More room for mistakes / first go wins 🎉

  • @bigbari2384
    @bigbari2384 ปีที่แล้ว +5

    Man you’re definitely accurate with the video for sure! Phenomenal game but definitely like an abusive relationship…and I come back every time 😅

  • @jonathanbrown8901
    @jonathanbrown8901 ปีที่แล้ว

    Love the content

  • @deathshop2172
    @deathshop2172 ปีที่แล้ว

    the only issue I've ever had playing solo, and the only qualm I've ever had with the bosses is how goddamn relentless they are.
    they are clearly not designed for players who can't split aggro.
    but you seemed to mention everything other than the substantive critique. Basically just whined that it was a soulslike. Which is FINE, and you're right, soulslikes are pattern recognition type games, I've platinumed sekiro, I know that, lmao. But if it's a hangup for you, then you probably shouldn't play soulslikes.
    (also, was a mite rude of you to undercut the skill it takes to react and play soulslike games. getting all the timing down, learning to think, control yourself, not get greedy, leverage the perfect amount of hits before you can dodge takes a whole lot more than just pattern recognition.)

  • @rob5541
    @rob5541 ปีที่แล้ว

    Executioner is bs. One shot clips through walls is his signatire moves. Cheese is the only reliable method or a crazy tank build

  • @chrisedwards6573
    @chrisedwards6573 ปีที่แล้ว +1

    I don't agree with anything you said. I think it has faith in you, as the player, that you can overcome the difficulty. While I do think some of what happens to you isn't telegraphed, which made starting as a hardcore player incredibly frustrating, I don't think the game is really unfair. It IS difficult.
    I don't have your technical issues, and often don't (probably because I use Intel/Nvida and not AMD Ryzen, which is why I use Intel/nVidia). They say it's a poor craftsman who blames his tools, and I'm not going to say that. I am going to say that 30 fps is still good enough to play at, even if it shouldn't be that, but my 4+ year old rig runs it at ~70 fps and rarely drops down into the 50s. You might need to do some maintenance on your PC.
    And if this was console footage I just don't care.

  • @hoopla5502
    @hoopla5502 ปีที่แล้ว

    Saying the game is unfair in any way , while playing on the difficulty that is simply described by the words "good luck"is fucking hilarious. What do people expect when they click on this mode. Videos like this is why people dont pick up the game telling people its some how unfair ,when in reality you chose the unfair option

  • @dudicusmaximus5636
    @dudicusmaximus5636 ปีที่แล้ว

    Yes! I was a BOSS…until Ravenger.😂🤣😂🤣

  • @fabianmillerofficial
    @fabianmillerofficial ปีที่แล้ว

    Subscribed. Don’t see this going anywhere else than through the roof long term.

  • @beekerpatriot2185
    @beekerpatriot2185 ปีที่แล้ว

    You described it perfectly.

  • @colorgreen8728
    @colorgreen8728 ปีที่แล้ว

    It’s supposed to hate you, and that’s good

  • @greewm04
    @greewm04 ปีที่แล้ว

    You know at the start I almost said screw this but then I kept going and going and going now I'm addicted😅

  • @greenstarsage9627
    @greenstarsage9627 ปีที่แล้ว +2

    Dying in one hit from a boss doesn't mean the attack it used was a "one shot mechanic".
    It just means your build wasn't tanky enough 😆
    And I assure you, most of the "One-shot mechanics" you mentionned aren't actually what you claim they are. They're just very strong attacks that most players don't survive.
    Because most people completely ignore defensive stats and go "full DPS", which only works if you can actually dodge, but by the looks of it, you can't (yet).

  • @ramzzrulezz0
    @ramzzrulezz0 ปีที่แล้ว +3

    Seems like it's a skill issue, git gud scrub.

  • @Ih8theleft-q8x
    @Ih8theleft-q8x 8 หลายเดือนก่อน

    They have no talent to make good enemies, so they throw bullshit amounts of enemies at you. Dont give you time to reload, or do the pathetic heal animation. Solo play is broken. DLC is awful. Enemies are pure bullshit. Cant stand it anymore.

  • @justinthatiusedtoknow
    @justinthatiusedtoknow ปีที่แล้ว

    Remnant is only modestly souls like. I suggest trying out Dark Souls 3 or Elden Ring, and if you enjoy those possibly try out the first Dark Souls game. That said, none of these games require skill, precisely. They are mostly knowledge based. Sekiro on the other hand... consider that your ultimate goal. That one will require skill.

  • @infinityzer054
    @infinityzer054 ปีที่แล้ว +1

    It’s war…

  • @m.balauszko
    @m.balauszko ปีที่แล้ว

    Great video 🎉. Good luck with the new channel! Cheers mate.

  • @aronaugsburg2166
    @aronaugsburg2166 ปีที่แล้ว

    Apocalypse difficulty is just bullshit and no sane person would consider this fair and/or fun. It's stupidly overtuned and i will not even attempt it.

  • @808nemec
    @808nemec ปีที่แล้ว

    the bosses in this one are not as good as from the ashes imo , fta's are just way more thought out, these most of the time just feel abusive and cheap but then the designs arnt quite either . . tho still fantastic

  • @Qballiz2kool
    @Qballiz2kool ปีที่แล้ว

    I mean…..you were playing on Apoc, so you kinda did it to yourself.

  • @Jriedem
    @Jriedem ปีที่แล้ว

    This is why I just stick to the lower difficulty levels. I'm just not talented or hardcore enough to handle monotonous deathfest I'd only ever experience on nightmare or apoc difficulty.

  • @harry9889
    @harry9889 ปีที่แล้ว

    I agree Ermz Plays this game is fun and very frustrating and tense at times and easy at other times but it feels like the game has a type of hypnotic curse where its saying do not stop lol

  • @crrainger
    @crrainger ปีที่แล้ว +1

    I’ve noticed something similar myself. I find myself wanting to go hunt things for builds but subconsciously wanting to dodge some of the boss encounters as I know I’m just going to get frustrated.
    You’re so right, this is essentially a pattern recog game, as many are I suppose. For me, it’s the fact I have to have my try hard pants on all the time. Sure, I expect bosses to be intricate, but if I’m not careful running around Ironborough, all of a sudden I can be dead.
    One thing that does stand out to me is how cool the boss weapons are. I’m Destiny, so many of them are cookie cutter or reskins but these are all so unique looking.
    I’m totally hooked but I do see long term replayability being an issue until there is new content to get f*cked by.
    Great video. Very well made

  • @Ugowish
    @Ugowish ปีที่แล้ว

    If it makes you feel better that last death scene you didn’t actually die… buuuuuuuut you got roped up into a boss fight

  • @remmont3984
    @remmont3984 ปีที่แล้ว

    Great review, mate! My feelings exactly. It's not really hard, just annoying! I get so frustrated sometimes but the game feels great :)

  • @spoon1710
    @spoon1710 ปีที่แล้ว +1

    The Cancer boss fight lives up to its name. The only boss in the entire game i cant do no hit.

    • @godknightomega
      @godknightomega ปีที่แล้ว

      I remember the first time my buddy and I fought Cancer.
      We laughed at the odd name until it caused frame rates to drop resulting in us dying on repeat.
      Our poor consoles was struggling more than we were with its patterns.

  • @alex8games
    @alex8games ปีที่แล้ว +1

    I absolutely love this game

    • @PirateR4ptor
      @PirateR4ptor ปีที่แล้ว

      I don't! I'm trying, but I don't understand why everyone loves it? I must be missing something..

    • @arcaneSae
      @arcaneSae ปีที่แล้ว +2

      ​@@PirateR4ptorwe are masochists in games and love smashing our heads into a wall over and over until it breaks or we do (at least thats me)

    • @PirateR4ptor
      @PirateR4ptor ปีที่แล้ว

      @@arcaneSae haha that would make sense!

    • @Sekhatt
      @Sekhatt ปีที่แล้ว

      @@PirateR4ptor If you are finding the game overly frustrating, perhaps you are on the wrong difficulty level, try re-rolling your campaign to a lower difficulty if possible (or bring in some friends if not) while you'll have to start the story over (though not the tutorial thankfully) you'll keep your items and upgrades so that'll help a bit too.
      However if you just don't find the core mechanics fun, the shooting, the dodging at the right time to avoid damage, the thorough exploration of maps to find things, then it isn't the game for you. And that's fine.
      Just because a lot of people enjoy something, doesn't mean you will, nor does it mean that you should. We are all different and like different things.

  • @MaxHicks
    @MaxHicks ปีที่แล้ว

    💯 I as a long time souls fan got this feeling over all my playtime with remnant 2. The method how this game making a “challenging experience ” is just frustrating

  • @CENmassTER86
    @CENmassTER86 ปีที่แล้ว

    This was a really good watch..I'm in

  • @joeynigri6207
    @joeynigri6207 ปีที่แล้ว

    Diffulcty , is only use to make the game longer than what it is . In reality , playing the game in easy mode makes you understand the same game . And will also make you finish it faster. The difficulty is to understand that haha. Nice content by the way😊

  • @phantovia
    @phantovia ปีที่แล้ว

    "It's not difficult, just annoying." I'm so glad to hear it from someone else.