Arc Raiders has the chance to do what The Cycle failed at...make extraction gameplay accessible. I've got friends that hate PvP that liked Arc. They were making progress. The only thing that might keep them out is it no longer being F2P as it can be hard to justify paying for a game in a genre you're not thrilled for.
I played some games in the closed test, definitely loved the vibe of the game, the environmental and atmosphere is just amazing! If they tweak the gunplay a liittle bit, it would be just perfect. Let's hope for the best, raiders.
The play test they did was very small, just a couple hundreds had access. They did not do a proper server stress yet, this game will easily get 50K players in the open access. Time will learn if the devs have enough courage to bring that test soon or over 1 year because of sudden major changes that they are not new to.
Yeah, I don't think stress testing was the goal. This is a vet crew, so I'm sure that's going to be monitored. I hope we get our hands on it sooner rather than later. Ty for watching
They are already running THE FINALS which servers are very demanding, due to all the destruction and physics happening there. They have around 15k concurrent players on Steam only, so probably closer to 40-50k if not more. I don't think they will have any issue with server loads.
I've found it very curious that all news of Arc Raiders has disappeared. They had such a strong intro trailer, then poof, nothing. I heard it got delayed? I don't even know when it's supposed to come out at this point. I'm not a huge fan of extraction shooters, but from what I saw of it, it looked super interesting. As to the age of the average gamer... well I'm pretty careful where I wear my pre-order shirt for Warcraft 3. The shirt alone is older than most of the people around me in some places, heh. But the age range of players will vary depending on what you play. I'd say the average is closer to 30 in my ESO guild than not, where if you are looking at something like extraction shooters, yeah, it's going to probably be closer to 20.
Ty for watching. Embark is pretty heavy-handed with NDAs, so there's not a lot of info rolling around. They definitely have a history of under promising and over delivering. Release is set for early next year. Yeah, I think you're on the age thing. The genre might have a lot to do with it.
Arc can probably fill the gap of Cycle, but imo, that's a different crowd than the Tarkov crowd because the thing that grabbed just about every Tarkov player that still plays Tarkov today was the jaw-dropping depth and detail of weapon customization of REAL WORLD weapons. Weapons and gear in Tarkov are all real-world items and extraction shooters that are in a fantasy land don't appeal to much of the Tarkov base because fantasy weapons aren't relatable to someone who has interest in firearms. In Tarkov, as soon as someone who prefers a realistic environment sees the weapon building right down to needing the threaded adapter necessary to put a suppressor on their AK... they are hooked and will tolerate everything they then come to hate about Tarkov because of it. Look how long the Tarkov community as bitched at Nikita for certain changes that he has ignored for years... and yet they still play. It's because owning and using all of those real word weapons that to many are unattainable in RL IS their fantasyland.
TY for watching. In my time play TCF I saw countless EFT players come in and give feedback on how to make it more like EFT even though they hate it (make it make sense). So I kinda disagree on the pull. Sure there will be people who want the milsim portion. But I venture to say that a big enough chunk want the Extract shooter part and can part ways with the milsim portion. In the end I dont think it matters because I think way more people are willing to approach extraction shooters if they arent as off putting as EFT.
Ty for watching. Take a look at the first half of my videos and I think you'll get a very clear answer. IF Yager was at the helm, I might not jump on right away as it was clear they had no idea how to manage an ES. As it stands RN, I'd play AR over TCF simply because it's gameplay is more in line with my preferences. But I'd likely play both TBH.
It might seem odd but other than Arc Raiders and Marathon I am most interested in the Dune MMO given its focus on PvP encounters. I feel like the tension you could experience in the deep desert with storms rolling in, worms inbound and tense PvP may be an extraction shooter ‘lite’ that has a similar feel to The Cycle/Cycle: Frontier. Additionally having base building MMO elements may help with more meaningful progression as well. Also think Cycle devs are assisting Funcom on the game which is doubly exciting. Final point of mine being that MMO’s also, generally speaking, have an easier barrier to entry. Though still curious about how they are going to do loot balancing and prevent OP players from dominating the play space.
That game is also on my radar. My only concern is that it seems to have more of a survival element than an extract. In that, the base and such could be at risk when you're not online. Not of fan of that kind of thing, but not a lot of info, so I'm keeping tabs and keeping an open mind. Ty for watching
I'm definitely looking forward to that one as well. Way less info on it and likely coming out way later. Might affect things, who knows? Ty for watching
Battle Royals, from a strategic point of view, in the context of those selling games, is the perfect mode to capture the average mass gamer. The reason is dopamine. And we market it to get easy money. We place you in a random party with people who have spent more money than you, to make you feel like you need to buy skins. We put in easy goals where you feel like you are making progress giving you a sense of accomplishment. (Unranked) We put you against other players where you think you are better than, in order to make you feel superior. Everything in this industry is made to separate you from your time, money, and friends. And that, is the dark side to brand strat. Our goal is to make you feel like the company is on your side so you entrust it blindly. We do this on a psychological level before you even see an ad or trailer. The only companies that are pro-gamers, are those who produce content that once bought and downloaded cannot be turned off. (Basically DRM Free, Non-Live Service Games) Even then, they are still looking to be profitable.
Gaming is a business unfortunately and what you said can be said about just about any genre (some more than others). As gamers, we got to be more savvy these days. Unfortunately the majority haven't quite caught up to where they need to in order to vote their with wallets in order to discourage companies from repeatedly doing shady stuff. Ty for watching.
I just wish it was first person. From what I am told by people who know, Eve Vanguard is more like The Cycle then Arc Raiders is. 1. First Person 2. Persistent Servers 3. Sci-Fi Setting
Ty for watching. I'd disagree, but EV is way earlier in development, so features could be missing. IMO Of all the gameplay design decisions and issues a game could have, being 3pov is really insignificant in the grand scheme of things.
TY for watching. I think it's the other way around. Given the people involved they clearly are skilled in making PvP games and likely have a preference.
With respect, It didn't use to be anything. We got 1 trailer years ago and a genre change shortly after years ago. It's seems awfully bitter for a game that was never shown (trailers don't count) and never played years later.
If not Arc Raiders, what other game are you looking forward to the most? Why?
definetly Marathon, i just wish any of those games will release soon. I want a good sci fi extraction shooter. I hate mil sims
@@Echolize21 They have their place. But I dont like the idea of getting one tapped in a game where I could lose valuable items. Ty for watching.
Marathon
@@Echolize21 Same. Mil Sims are boring in my opinion.
I'm most excited for Hunger. Also Marathon.
Agree 10 fold. Extraction shooters gun fights definitely hold more space in memory then a simple arcade shooter ever will.
Ty for watching. You also need to play less to have that residual satisfaction.
Concord has set the mark, that the game industry needs to stop with their flashy crunky hero shooters.
You have incredible insight. Well done homie ❤️
You are too kind. Ty for watching.
Great video, good luck with your content creation journey my dude. 💯
Tyvm. I appreciate it.
Arc Raiders has the chance to do what The Cycle failed at...make extraction gameplay accessible.
I've got friends that hate PvP that liked Arc. They were making progress. The only thing that might keep them out is it no longer being F2P as it can be hard to justify paying for a game in a genre you're not thrilled for.
100% that paid option has its upside but it will take time to convince people who are on the fence if at all. Ty for watching
Yes yes yes , i still Remember most Moment from the cycle frontier
Good times.
I played some games in the closed test, definitely loved the vibe of the game, the environmental and atmosphere is just amazing! If they tweak the gunplay a liittle bit, it would be just perfect. Let's hope for the best, raiders.
How did the movement feel, was there a rush sprint animations like in very first pve trailer?
@amu5621 honestly the movement felt quite smooth and responsive, and yes there is a sprint animation.
@@WTFAnyNameWorks nice, thanks
The play test they did was very small, just a couple hundreds had access.
They did not do a proper server stress yet, this game will easily get 50K players in the open access.
Time will learn if the devs have enough courage to bring that test soon or over 1 year because of sudden major changes that they are not new to.
Yeah, I don't think stress testing was the goal. This is a vet crew, so I'm sure that's going to be monitored. I hope we get our hands on it sooner rather than later. Ty for watching
They are already running THE FINALS which servers are very demanding, due to all the destruction and physics happening there. They have around 15k concurrent players on Steam only, so probably closer to 40-50k if not more. I don't think they will have any issue with server loads.
im sad i didn't get to play the beta
Sorry to hear it. I hope you get a chance next time. Ty for watching
ABI!, Delta and Stalker!
I've found it very curious that all news of Arc Raiders has disappeared. They had such a strong intro trailer, then poof, nothing. I heard it got delayed? I don't even know when it's supposed to come out at this point. I'm not a huge fan of extraction shooters, but from what I saw of it, it looked super interesting.
As to the age of the average gamer... well I'm pretty careful where I wear my pre-order shirt for Warcraft 3. The shirt alone is older than most of the people around me in some places, heh. But the age range of players will vary depending on what you play. I'd say the average is closer to 30 in my ESO guild than not, where if you are looking at something like extraction shooters, yeah, it's going to probably be closer to 20.
Ty for watching. Embark is pretty heavy-handed with NDAs, so there's not a lot of info rolling around. They definitely have a history of under promising and over delivering.
Release is set for early next year.
Yeah, I think you're on the age thing. The genre might have a lot to do with it.
Arc can probably fill the gap of Cycle, but imo, that's a different crowd than the Tarkov crowd because the thing that grabbed just about every Tarkov player that still plays Tarkov today was the jaw-dropping depth and detail of weapon customization of REAL WORLD weapons. Weapons and gear in Tarkov are all real-world items and extraction shooters that are in a fantasy land don't appeal to much of the Tarkov base because fantasy weapons aren't relatable to someone who has interest in firearms. In Tarkov, as soon as someone who prefers a realistic environment sees the weapon building right down to needing the threaded adapter necessary to put a suppressor on their AK... they are hooked and will tolerate everything they then come to hate about Tarkov because of it. Look how long the Tarkov community as bitched at Nikita for certain changes that he has ignored for years... and yet they still play. It's because owning and using all of those real word weapons that to many are unattainable in RL IS their fantasyland.
TY for watching. In my time play TCF I saw countless EFT players come in and give feedback on how to make it more like EFT even though they hate it (make it make sense). So I kinda disagree on the pull. Sure there will be people who want the milsim portion. But I venture to say that a big enough chunk want the Extract shooter part and can part ways with the milsim portion. In the end I dont think it matters because I think way more people are willing to approach extraction shooters if they arent as off putting as EFT.
If the cycle frontier relaunch again then will you play it or not ? Also tell me did you like that game or not ?
Ty for watching. Take a look at the first half of my videos and I think you'll get a very clear answer. IF Yager was at the helm, I might not jump on right away as it was clear they had no idea how to manage an ES. As it stands RN, I'd play AR over TCF simply because it's gameplay is more in line with my preferences. But I'd likely play both TBH.
Love it brother, look forward to seeing more from this title. Also hope Sand gets some development progress.
Same. Both have different vibs, one is CLEARLY more ready than the other though. ty for watching
It might seem odd but other than Arc Raiders and Marathon I am most interested in the Dune MMO given its focus on PvP encounters. I feel like the tension you could experience in the deep desert with storms rolling in, worms inbound and tense PvP may be an extraction shooter ‘lite’ that has a similar feel to The Cycle/Cycle: Frontier. Additionally having base building MMO elements may help with more meaningful progression as well.
Also think Cycle devs are assisting Funcom on the game which is doubly exciting.
Final point of mine being that MMO’s also, generally speaking, have an easier barrier to entry. Though still curious about how they are going to do loot balancing and prevent OP players from dominating the play space.
That game is also on my radar. My only concern is that it seems to have more of a survival element than an extract.
In that, the base and such could be at risk when you're not online. Not of fan of that kind of thing, but not a lot of info, so I'm keeping tabs and keeping an open mind. Ty for watching
It's a zerg game
there is also marathon
I'm definitely looking forward to that one as well. Way less info on it and likely coming out way later. Might affect things, who knows? Ty for watching
Marathon game studio is in hot water, I see another year of delay on that!
Yes, this is the game we needed but sadly it's a third person shooter
I mean, everyone has a preference. 🤷♂️ ty for watching
I won't play games that aren't fun to play and this game really didn't seem like fun
I'm assuming you played it. To each their own. I had a blast. Hope you find the game for you. Ty for watching
@@thegeck0frontier PVE players, their brain just work different...
Battle Royals, from a strategic point of view, in the context of those selling games, is the perfect mode to capture the average mass gamer. The reason is dopamine. And we market it to get easy money. We place you in a random party with people who have spent more money than you, to make you feel like you need to buy skins. We put in easy goals where you feel like you are making progress giving you a sense of accomplishment. (Unranked) We put you against other players where you think you are better than, in order to make you feel superior. Everything in this industry is made to separate you from your time, money, and friends. And that, is the dark side to brand strat. Our goal is to make you feel like the company is on your side so you entrust it blindly. We do this on a psychological level before you even see an ad or trailer. The only companies that are pro-gamers, are those who produce content that once bought and downloaded cannot be turned off. (Basically DRM Free, Non-Live Service Games) Even then, they are still looking to be profitable.
Gaming is a business unfortunately and what you said can be said about just about any genre (some more than others). As gamers, we got to be more savvy these days. Unfortunately the majority haven't quite caught up to where they need to in order to vote their with wallets in order to discourage companies from repeatedly doing shady stuff. Ty for watching.
I just wish it was first person. From what I am told by people who know, Eve Vanguard is more like The Cycle then Arc Raiders is. 1. First Person 2. Persistent Servers 3. Sci-Fi Setting
Ty for watching. I'd disagree, but EV is way earlier in development, so features could be missing. IMO Of all the gameplay design decisions and issues a game could have, being 3pov is really insignificant in the grand scheme of things.
was hyped ... until they went pvp now have no interest. i think the shot themselves in the foot going pvp only
TY for watching. I think it's the other way around. Given the people involved they clearly are skilled in making PvP games and likely have a preference.
This game was not a stupid extraction shooter it use to be a PvE game
With respect, It didn't use to be anything. We got 1 trailer years ago and a genre change shortly after years ago. It's seems awfully bitter for a game that was never shown (trailers don't count) and never played years later.