99% of people never heard of them before they got that record deal. and most of the time, their early music is terrible. green day, nirvana, pink floyd, fleetwood mac, all perfect examples of shitty music in its early days.
@roflmows nah, you just have bad taste. If those early albums you are specifically talking about were shitty, they wouldn't have gotten record deals to begin with.
@@chrismusiclover9893 I mean obviously the real boomer gamers are the ones from the arcade but like to the new gen we're like that to them, I guess a better word is Millennial Gamers
Seriously, take someone like Yoko Taro for instance. In todays lanscape he would never have had the chance to make any kind of directorial debut compared to the PS2 era. And if that had never happened, we wouldn't have gotten things such as Nier Automata.
I wouldn't say "always." I consider the situation like a Bell Curve. A committee opts for safe mediocrity, nearly everything is concentrated in the middle. Individual projects are much more likely to be on the either fringe, either horrifying failures or truly god-tier experiences. I prefer the risk of a creative attempt over safe mediocrity nearly every time.
That's because streaming, but I still catch good films. Christopher Nolan, Ridley Scott, Robert Edgers, Wes Anderson and more are still churning movies. It will soon be the end of the Tarantino era, sure, and eventually the end for Spielberg and Ridley Scott. Terrance Malick is prob done, or nearly, too. Scorsese still has a few, perhaps.
I'm a gamer! I miss the days before the internet where all I knew about a game was the box art on the shelf and the screenshots at the back. It had a mystery box feeling to it. Watching trailers online is still cool, it's just that there is so much noise nowadays.
@@BlueThunderVids How old are we again? For me it was always about the game itself. And to be honest I hated most box arts anyway because they were fake and telling me lies about the game before I had a chance to play it. Mega Man. Among the best franchises on the NES. However shittiest box arts. And the screen shots were mostly fuzzy and not really revealing at all. Through rose tinted nostalgia goggles it all may seem so much better. but in fact it was not better. Just different.
Because everything became so commercialized its horrible... All my fav things to do as a kid r ruined.. Gaming, action figures, magic the gathering, sports, movies smh... Its all ruined now that I'm an adult with money and everything I wanna buy is just trash now sadly.
That's it! I'm playing Conan with a friend, i want to progress naturally find things through trial and error. He wants to google how to get the best gear at the very beginning. I can't imagine why you're bored with games, could it be because you already know 80% of the game before you even buy it?
@@LilShawtyWood What great about indie game is that they can be used as successors. Fore example what to know why collect-a-thon platformers are dead??? Ever since open world games became a thing, collect-a-thons were seen as redundant. How do I know this, Sucker Punch the company that make Sly Cooper is making ghost of tsushima. Rare the company that made Banjo Kazooie would make Sea of Thieves and the upcoming Everwild, despite the fact that SO MANY FANS want the bear and bird to come back. How ever the genre is still a thing in indie games, because small companies don't have the resources to make an open world game.
@@BlueThunderVids Ion Fury Aftershock was an incredible expansion that not just added new levels and features to a new campaign but refreshed the original campaign with the new items and even included an "arrange mode" to keep the original campaign interesting even if you had previously memorized where all the keys and items were located. If you haven't yet experienced Ion Fury you can't go wrong with Aftershock. It takes the original and amps everything to eleven while also adding an entirely new campaign and story keeping things fresh even to the most hardcore player. I feel absolutely comfortable recommending this to anybody interested in retro "boomer shooters" as it's still made using the BUILD engine,
What's really painful is nothing actually needed to change After the PS2, Xbox 360, & PS3 era... I'm realizing how much I miss having Wacky sports video games! Xtreme sports games, Pure over the top insanity video games! PLEASE bring this back! I miss how unique gaming was thru 90's-00's. There's this obsession with realism now, & ray tracing, 4k resolution. Did they forget how important stuff like physics effects, rag doll effects, using creative art styles, satisfying movement, intriguing gameplay mechanics, unique damage effects and interactive environments. Having a game with a variety of different gameplay modes. Current games are way too focused on the wrong stuff and they forget they're making a game that is supposed to be fun & appealing. Did the industry forget what fun & visually appealing is? I wish we could see a massive improvement in the ways video games can be made. I swear the fact game development is so unintuitive it restricts a lot of creativity and limits how many people actually end up working on making video games..
I will always say the falloff started with GTA4 when it was rained with 10's upon it's release mostly just for it's physic's engine. And almost every game after it tried this "shift" towards realism, and overtime most games became less creative and "soulless" as a result. Also with the increasing bank games rake in, it's simply easier, less time consuming, and more profitable to simply not try as hard when making a game, as it's so easy to make money off of a mediocre one.
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
@@BlueThunderVids Question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
The disappearance of couch co op pisses me off to no end. My friends and I have to fire up the 360 or ps3 and find something from 15 years ago if we want to hang out and game in the same room. We've played every popular co op game you can think of and I'm scared we're either gonna have to scrape the bottom of the barrel and play kane and lynch 2 or go to a bar and try talking to women. Both outcomes are equally terrifying.
Just play online coop games.. Not mmos but coop games I wish they would put couch coop in games but make it online coop also. I hate single player only games.
Its just the corporatization of videogames. All the talent that made the greats got old and retired. The industry was so lucrative that parasites have taken notice and are now trying to extract that wealth without the passion. Too many people heard that you can make a lot of money-making games, and it's not that hard because you are just making games, and that mindset has led to a bloat of mid to low tier passionless talent flooding the market.
What makes it possible though? Clueless consumers that think game length = value. Big production values = value. Trending on social media = value. Ignorant consumers are destroying video games.
@davidaitken8503 it's a little short-sighted to blame the consumer. It's wholly on the shoulders of development studios. There's plenty of bad habits that have been created that exist in the name of profit but are toxic to game design. I'll give you 2 heavy set examples. High fidelity, graphically intensive games fail super hard at visual clarity. Visual clarity is a concept in game design that encompasses using visuals to guide the player. If you analyze older titles, you'll notice interactive items have different textures styles and stand out when compared to items that are completely static. This is visual clarity communicating to the player that you can click on one object but not the other. In a modern game like an ubisoft title, visual clarity is forgotten as graphical fidelity is pushed to the max. This is why you'll often see something like bright blue paracord on ledges that you can climb because the developers have no way to practice visual clarity in a game with realistic graphics besides techniques like having bright blue paracord represent every ledge that is climbable. The second example is microtransactions. This one is self-explanatory. Microtransactions have no place in good game design. Video games is the only medium where people try to nickel and dime with microtransactions. You don't have to go back to the sports store to renew your subscription on the basketball you purchased a week ago. Nobody sits down to play a game of monopoly and starts with an advantage because they bought some arbitrary dlc to have a head start. Only in video games do developers sacrifice the integrity of the game to nickel and dime with more purchases after the initial. It would be absolutely insane if elon musk could go to the super bowl and perform the game winning field goal because he paid for it and he also paid for the buff that makes it a garunteed score so he can't miss no matter how shitty he kicks. Nobody would accept that. Idk why we tolerate that shit in videogame design.
Reasons why new games dont hit the same as old ones did: 1: 'Graphics are boring, art direction is memorable.' Old games were technologically limited to the latter, but they understood its power. New games "art direction" is just the former. It is hard to be wow'ed by a look you have seen a thousand times. 2: 'What is fine for most is seldom loved by many.' Old games sought to create their own niche community. New games seek acceptance from everyone. The latter leads to watered down, unimaginative projects that, again, fail to wow. 3: 'The wrong hill to die on.' Old games were designed to be enjoyed. Full stop. If it failed, it failed because the game wasnt enjoyable despite their best effort to make it so. New games openly advertise "player experience" being fifth or lower on their design goals, and it shows. If a player's time and enjoyment is impeded by game mechanics designed to make you buy the solution to the problem they created, you arent going to look back fondly on the experience. If the characters are all intentionally ugly, preachy, entitled A-holes, this is not a good experience for anyone but the ugly, preachy, entitled A-holes that made the game in their image. With so many priorities placed above player experience, it is no wonder people say "they dont make them like they used to." They dont, and that is by design. And last, but certainly not least, 4: 'Complexity for what?' Old games were simple and to the point, again, in part because they had to be. You would load up a new game, push random buttons to see what does what, then dive head first into the fun. Now, we get a tutorial every few minutes for the first few hours of gameplay as they introduce crafting, skill trees, building mechanics, a second, unique crafting mechanic(?!), taming mechanics, and lets not forget the never clever 'check out the in game shop' tutorials. If you think endless complexity makes newer games way better than older, simpler games, dust off your SNES and boot up Super Mario World. Guaranteed you will have more fun than you have had playing your favorite modern slop. The difference is, once you have beaten the game once, you will be ready to return to said slop because there is more low-quality content to consume, and those dailies wont complete them self!
I steer clear of them modern games but do love me some of them wtf they look old but this shit came out recently. Blasphemous, Huntdown, Messenger and yes Celeste. even that AVGN game hits nice. Even that Octopath 2 game is hitting super nice.
Reason number one is that all you nostalgic guys are no longer easy to impress little kids. Sure you liked My Little Pony when you were five years old. Of course no more later on. Video games have not become better or worse. You just have become opinionated entitled little pricks. Thanks to broad band internet. Ungrateful douche bags.
my code for buying games is - No micro transactions - No competitive multiplayer, just a personal taste, also MMOs are not for me - no adds, rule made mostly for mobile games, but also be aware if the game contains 3rd party IP deals that can make the game not playable when their license ends - preferable if the game already survived the test of time - wishlist new and upcoming games you want, and buy them only in sales, unless you specifically want to support the developer with a full price - Price tag up to 30 euro with rare exceptions of universally loved games - Anything above 15 euro should have: * more than 2 hours of baseline gameplay (linear, story oriented) * or good replayability (round or level based) * or creative aspect (building, survival, or management) and overwhelmingly positive comments on steam - below 15 euro take occasional risks, or buy packs of indie games that looks like fun to try even if you don't play them after trying for example my last steam purchase was 20 euro 5 games 3 on big sale Cities Skylines - Yet to play it, I already enjoyed several city builders in the past Mad Max - I remember enjoying the vehicle mechanics and driving around from back in the day Kingdom Come Deliverance - Just because of based Czech developers, and bias being Czech myself and 2 indie Linkito - Computer logic stile puzzle game Widget Inc. - Numbers go brr/ factory must grow stile game, I am currently playing. It has bunch of decent ideas but unfortunately lands itself more towards upgrade spam idler, than actual strategy/ resource management game
@@slapshotjack9806 remove everything corporate, and sell the game for a full one time price... Yes please. I don't have an issue with game mechanics, I have my preferences as everybody else, but that is not what i am criticizing.
Everything is easier for me. 1.Don't pay for anything from franchises from my personal blacklist. 2.Don't pirate indie games. 3.Think twice before paying for AAA game and then think again.
1:19 Of course the budget for marketing is substantially higher than development for Black Ops 6. I'm glad I stopped playing after Advanced Warfare. Black Ops 2 was the last good CoD game for me, and knowing that the devs don't get an equal budget to marketing just screams red flags.
Know what. Even that saying of getting old is no reason to think games got worse now. some people just believe what influencers tell them. People that never started to think on their own. Those people suck. And they try to suck us down with them.
I feel that physical media dying also has something to do with it as well. Companies have more control over their own games they are able change contents of the game or even be deleted entirely, when you take a long break and return back you may notice that the game may not be the same as what you have been playing when you first started or it may also be removed entirely due to low player count or moving to a new game. Knowing you paid for the games and it doesn't feel like it's yours kinda stings.
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
@@TTur-d3m exacty. i used to think gaming isnt fun anymore, guess why. I was playing competitive valorant 8 hours a day and doomscrolling tiktok. then i took a break for like 8 months from gaming and then i tried monster hunter rise and half life 2. in that moment i fell in love with gaming again. the problem is that people should understand that you should play more games, not always the same game or two that they keep on playing all the time. games still do prioritize fun and creativity. take elden ring as an example. sooo many builds and you can play the game however you want. lethal company, omg it's so fun with friends. people complaining about gaming not being the same anymore really should buy some games on this upcoming steam winter sale. looking forward to you baldur's gate 3.
@@ArtemMosovI agree with much of what you're saying. I would add that the absurd length of many modern games is limiting the amount of variety people are exposed to. I used to be able to play through 3 to 5 games on a Saturday morning in the 8 and 16-bit era. Look at how little we actually experience in the same amount of time today.
Theory 1 is exactly how I feel what’s happening. It’s a combination of everything but the first theory is what’s killing modern gaming the most! Less innovation and bigger/ longer budgets.
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
13:53 to be fair i hate warzone but I don't mind rebirth I hate looting and looking around for 10-15 minutes just to get sniped by the first person I finally find
@@joaofreitas8724Nope. Still Microtransaction. It's still there since 7th generation. I like it when I keep playing to unlock certain things, characters, stage and music. Ex. MvC2. I remembered they bragged about having the most characters (56). Now all these features are $$$ to unlock. Remember how MK give an easy option ($) to make fatalities. Whatta.
@@joaofreitas8724 That is absolutely not why games suck now pal. The reason for that is capitalism. Quit whining about irrelevant culture war BS that does nothing but distract from the the actual problems.
Regarding the nostalgia question though, it seems there are some younger people who still find those games better even though they never grew up with them.
My reasons: 1) Involvement of suits. 2) Unnecessary focus on graphical fidelity eg: pebbles, rocks and useless thing that most of the gamers don't even care about. 3) Gamers who want realism in every aspect as they'll make fun of the low detailed games as PS2 games. 4) Shoving political agendas 5) Developers hired based on race, gender and political aspects not on talent and experience.
Exactly. Some of the best games ever released over the last decade. Rdr 2, botw, totk, elden ring, kcd, deus ex, tomb raider, gow, bg3, control, star wars, doom,.... There is so much that is great. This is a rant against live service, which honestly in fairness is not fun
i find it sad that this video says that people who are mad about 4 are doing it for money with clicks and views, i had issue with the industry since 2008-9.
AAA developers and publishers tend to put 80-90% of their effort into graphics alone. When its the gameplay and interesting game mechanics that make a good game. Graphics is only the icing on the top, that makes an already good game better. A boring game with world class graphics, will always be a boring game! Graphics need only to be functional to make a game playable. Better graphics is easier for both brain and eyes, but the curve flattens fast and becomes unnecessary, shortly after the lines in the sprites is no longer visual jagged.
And all the ads focus on how great/real the game looks with special effects. Well, games like these usually you don’t see shit when you play and die cluelessly, and cause dizziness, etc. And usually nothing special at the core of game comparing to other same genres. And I consider myself easygoing when buying games, yeah I don’t usually criticize games, only complain when too many uncontrollable frustrations occur.
what are you bashing about. Monster hunter wilds has insane graphics yet is really fun. baldur's gate 3 has really great graphics and it's really enjoyable as well, black myth wukong is insanely fun and has crazy graphics!!!. the problem isn't graphics. it's that you need really powerful gpus to run those newer games at 60 fps on max settings
I agree with that. Developers are too focused on producing unoptimized games with photorealistic graphics requiring extremely high-end hardware to run. Not many gamers have the budget to keep upgrading to every new generation of Processors & Nvidia RTX GPUs.
Gamers and their obsession with skins ruined gaming. No sense trying to create fun new experiences when gamers will sit around endlessly doing the same boring task to unlock cosmetics. I will never understand this obsession with skins people have.
I’m a returning gamer. I lost interest in gaming when it was all about competitiveness and find anything to give you an edge to beat other players. Now I don’t want streamers, don’t watch walkthroughs, rarely watch game reviews, don’t research the game. I watch trailers and that’s pretty much it. Now when I buy a game, I’m able to build my own opinion of it and get to experience the game for the first time on my own and enjoy it a lot more. That brought back my love for gaming. I have wasted money on games that weren’t worth it but I came to that conclusion myself and the games I love, I love it more now. No longer are my opinions influenced by strangers online. This approach brings me back to times I was a kid and never knew what the game was gonna throw at me next. Now I can just enjoy gaming the way I like.
They don't suck now. You're looking at this through blind nostalgia. There were plenty of bad AAA games back then as well, we just didn't have the internet to hyperfocus on them.
Another thing, I can’t play with strangers anymore. Never find anyone with mics. It’s usually just the crew I go drinking with on the weekends these days lol.
17+ areas where gaming industry is failing ---- 1- it’s no longer gamers making games. It’s corporate greed making these games now. 2- many skill men & women veterans dev/staff been laid off/quit, 3- most big AAA don’t bother properly beta test or fix bugs. 4- we the public gamers are beta tester (which so wrong, Cus they can’t be bothered to hire ppl to beta test) 5- they don’t optimize as much anymore 6- fix/patch it later bs has gotten worst 7- it’s about making $$$$ now not quality games or making art 8- many AAA are now pushing their bs “transgender” onto everybody 9- many publishers are hiring wrong “unskilled” ppl to make games and write crummy stories for games. 10- more big names like ms are buying up IP then shut them down, and there no consequences for them. Just the staff who get fired, while bosses get richer 11- there no laws to protect gamers 12- there no laws to stop mirco transactions/pay win bs. (Companies like ms/ea/UBIsoft all push pay too win/MTX bs and get away with it) 13- no laws or rules for what game devs on what they can or can not do. 14- phill Spencer/Todd Howard = scam artists, they do not care about Quality, they only care about doing as cheep as posable to make $$$$, Xbox downfall is proof of this. How Phill still has job is beyond me. Anybody else would have fired them both by now. 15- devs and corrupt studios can Commit CRIMES,abuse staff,bully staff and nothing is every done. 16- Npc ai hasn’t gotten better in 20+ yrs. It’s gotten worst. 17- every game now pushing graphics over quality or better game play. Yes both Sony and Nintendo are just as guilty of doing shady or questionable things. But imo MS is worst then EA. - Did Bobby K from Blizzard ever serve any time? No Cus he rich. - Did Bethesda ever get in trouble for selling cheep crapy leather bag? no. - there no punishment for putting buggy broken game. No laws or rules. - there nothing stop scummy studios from doing scam games, just make money. They never arrested. - imo smaller indie dev teams can make better games (with less ppl and less money) then what AAA is currently doing. Yes their bad indie devs too but most are decent ppl just trying make good game. I am ex beta tester, server admin, ex moderator (tech help guy) from small indie dev team and been building PCs since 90’s. While no game dev. There is a lot bad devs out their, and bad publisher who force devs to make bad games. Not all devs are bad, but currently game industry is very corrupt and not going get better till gets worst first.
people need to realize that games now cost 70 bucks just because they are getting more expensive to make and they are making really big games. they need to pay their employees somehow
yeah it piles up, in the past a new game came out and it was new and different and innovative and pushed the technology and genre forward. All of that stopped in late x360/ps3 era where every game was the same. The biggest innovation of next gen consoles was having more memory so every game became open world. Now every game is a open world repettive grindfest stretching the game out to be too long because x360 and ps3 games lacked content so now you have ton of crappy content and because some people have tons of money they put microtransactions, which i dont think its a problem anymore because a game is never complete now and all games have too much crappy content when what gamers want is a quality campaign experience that doesnt stretch to ubisoft number of hours. Then you got the fact that every game looks and feels the same now, cringy dialogue and character designs, possibly open world or a looter shooter with the occasional souls like and stardew valley clone. Indie devs are not free of this, so many stardew valleys and doom clones and vampire survivors and rogue likes and metroidvanias and resident evil clones, jeez, make something new and if you gonna copy the classics, at least make them as good, which they cant. Finally yes, if a game looks like it has modern era real world politics in it, i avoid it until its cheap or not play at all, because i dont play games to see myself or modern political field in a game, i play game to get a break from that and escape how things are in the real world. Also yes some devs are just greedy and its not the fault of corporations, go buy hitman on steam, you need a chart to figure out which version is the complete version and if you get the cheapest one you gest scammed on 75% of the content. I gave up trying to buy that game, it confused me and disgusted me, remember they left square enix so they dont do this anymore and said you cant play contracts mode in the previous game because square enix controls the servers but they did it again by making unlock progression tied to their servers. DUMB.
@@ArtemMosov Sure, but the problem is that they justify that with "game is bigger now" i dont want it to be bigger i want it to be good, make shorter games that are good, i just avoid AAA now and play indies.
Less graphics and better gameplay is the simplest fix. Im tired of this garbage hyper realism. Im not playing video games as a different way to watch a live action movie. Its a video game. Its not supposed to have hyper realistic graphics. 90% of the good games in history had shit graphics according to the preferences of modern gamers. Since 2019 the only great games that came out were God of War and Elden Ring
Nearly 80% of people played live service games in 2023 and Steam alone got over 23.000 new games. Live service is killing the industry and kills sales of most complete games.
Hey y'all! I worked really hard to bring you a compelling argument for the REAL reason games don't hit the same anymore. I worked with a friend who works on the business & marketing side of the gaming industry and feel like this brings a unique perspective to the topic. ENJOY, LIKE, SUBSCRIBE PLZ :)
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
Greed. It all boils down to greed. I’m not anti capitalism, I understand people who are trying to make a profit off something. But there’s a difference between trying to make a profit, and trying to milk every last cent out of your customer. Games are most cooperations today who care more about getting every last penny from you that they can, instead of just trying to turn a profit. Thusly, most games are designed around this concept, which makes for poorly made games.
I thought about this...but then I realised back in the 80s in the arcade (even before my time, I was born in 87), all the games were designed to swallow your coins by being rock hard. BUT...your talent could make you the local hero being able to get to a certain level no one else could, which you earnt. Now a days thats completely gone with "pay to win". So in both times the gamers were trying to be screwed over by the game devs when you think about it. I guess theyre better at it now due to the technology we have.
Tried cyberpunk recently and i can say it was my example of a new grand theft auto where the second you step outside your apartment your immeadiatly awed at the scale of a living, breathing city full of life and death
Ok, I left a thumbs up, but I would like to point out that your theory around Fortnite is incorrect. The game was never really planned, it just happened, and it ended up absorbing all the time and consolidating several teams from several other games and projects just to handle how quickly the game grew in the community, no one at epic expected it was gonna do well, it just did.
I'm going to use Bethesda as an exaggerated example. They don't want to release something the fans will LLOOVVEE. Like a remade New Vegas or a New Vegas 2, because it will literally be their most popular video game of all time, and Todd can't handle Starfield dwindling to obscurity. I think it would quite literally kill his spirit.
Bethesda should stay as far away from New Vegas as possible, old obsidian already showed their absolute incompetence in terms of gameplay mechanics, world building, story, characters and themes presented when they released the original new Vegas. Every fallout game Bethesda has made fails so hard in all of these aspects that it’s pathetic. They could never make a compelling case for why they should be making fallout games since the very start with fallout 3. Fallout 3 is still a very decent game IMHO but in terms of story, characters and role playing mechanics it wasn’t exactly up to par with Fallout 2 which accomplished so much more with so little resources and hardware power compared to what Bethesda had. Not to mention (Again) New Vegas which completely shits on 3 any day of the week in absolutely everything, but the funny thing is Bethesda got worse as time went on. They dumbed down those RPG mechanics so hard in Fallout 4 and even harder in starfield that classifying them as RPGs in the first place is a fucking insult to the whole genre. I’m pretty sure they know all of this. That’s why they tend to stick to the east coast setting as not to mess too much with lore they know they will royally fuck up.
Bethesda only cares about making money off mods, in the hopes modders do the work for them without having to pay for them and spent effort. Of course, it backfired with Starfield.
Following the “trend” is what ducked everything up They prioritize whatever is popular at the time rather than what the player base of each game genre actually wants
Na the internet is OK it allows online coop but I do agree it ruined everything else. By commercializing everything sadly.. I miss when everything like Magic the gather and video games were considered "nerdy" and for "losers" now everyone plays them and ruined it all for us.
This “next gen” era has been mostly remasters and remakes and sequels to games that came out years ago. That being said, 2025 does look promising with some dope looking games like: -Crimson Dessert, GTA VI, Assassin’s Creed Shadows, Ghost of Yotei, Metroid Prime 4, Marvel 1943 The Rise of Hydra, Monster Hunter Wilds, Little Nightmares 3, Mafia The Old Country and a few others that look really good.
Too much focus on player feedback can lead to a game that lacks a distinct identity, while ignoring feedback entirely can alienate the community. It's a delicate balancing act. As a modder with limited popularity, I feel fortunate not to face such a dilemma. I focus on making the game fun for myself first, and then consider the player base.
My dad also said that If I can pick up a game and just play then it’s a good game if I have to sign up prove my age and all that shit I ain’t playing that
I play a very old game called Team Fortress Classic, it was released in 1999, the game has a very small community, and the developers (Valve) have definitely forgotten about the game and i understand why, but the community has taken over this game and we all try to keep our small community happy by making new content for ourselves, we can create new maps and skins as we like, we don't care that only about 20-30 people will see the things we have made but being apart of a small community that keeps a games heart slightly beating that i love brings me a lot of joy.
Graphics might play a role depending on the era, but what truly stands out is the depth of the lore, especially the inner world of the NPCs. Even if it's a short story, they need to have that "Wow, I didn’t know that!" or "Oh, that’s interesting!" effect, whether it’s tied to random objects or subtle details in their behavior. That’s one of the reasons I love GTA so much it excels at making even the smallest elements feel alive and intriguing.
So im 37 and have been gaming since my grandpa showed me how to launch the OG Red Baron on MSDos, lol. I think a large part of gaming is getting somewhat stale rests on a few things. One being that as older gamers we have "been there and done that" so many times in terms of recycled story ideas, mechanics and level design that single player games just dont grab us like our first play throughs of games like Metal Gear Solid, Perfect Dark, Half life 1 and 2, Mass Effect and any other late 90s to early/mid 2000s title did. Younger gamers between 8 and 13 are still much more enthralled by games than us older folks lol. That being said, multiplayer gaming is having a field day, imho. There really is something out there for everyone in that regard these days. Until developers start reqlly pushing boundaries and making truly original and never experienced before single player content, it's gonna be more of the same results.
I believe it is a combination of many factors 1. Modern gaming often feels unfulfilling because you can just buy your way to success, which frustrates many players who are up against those with deep pockets. 2. Nowadays, games are all about flashy visuals with ulterior motives. In the past, you got what you paid for without any tricks. Now, developers lure you into spending more money, like what Ubisoft did with Avatar, where they locked the base game behind a paywall for DLC. 3. There are too many fake journalists, investors, and influencers swaying game outcomes. In the past, developers focused on their vision, but now games are often infused with political agendas that try to manipulate players instead of providing an escape. 4. Big corporations often disregard the quality of their games and treat consumers like fools. If a game flops, they blame the players, and when studios shut down, it's still the gamers' fault. They fail to realize that their greed is a major reason for job losses in the industry. 5. With the shift to digital and always-online DRM, many games risk becoming unplayable as servers shut down. I have old PC games from the early 2000s that no longer work because the online DRM was disabled, and companies rarely provide patches. Essentially, you end up owning nothing while being told to be happy about it. 6. We often look back at our favorite games and hope for that same magic in future releases. This is something many gamers experience. New players diving into classic titles might find themselves quickly losing interest. It's unrealistic to think that past gaming experiences will translate perfectly to today's standards. Everyone has their own preferences on what makes a game enjoyable, which makes it tough for developers to cater to both nostalgic fans and newcomers.
i just want another game like half life, soul reaver the classic tomb raider games, deus ex, system shock 2, instead we get mp game sand souls clone sand open world ubisoft grindfests.
I'm also a gamer, haha, we're not alone. We can still share our love from games, it's easier if we don't care fabout AAA games and other bombastic stuff they try to market us at any cost, we just need to look elsewhere to find great indie games. We must run from the crowd and make gaming an immersive and personal experience again. Great video and great insight!
I am just going to drop some advice I took and it renewed my love for games. 1 log off. Just in general. 2 buy weird games and stick with them. Even if the games are bad, see it as an endorsement of the hobby, not a product. 3 try developing something small yourself, makes you appreciate the art.
You cant look past the elephant in the room either - identity politics ie DEI/wokeism etc. This agenda has sapped alot of creativity and fun from games, as they are more interested lecturing to us. Games like concord, dustborn, forspoken, last saints row game, dragon age veilguard, starwars outlaws, alan wake 2, flintlock, suicide squad all bombed and had one thing in common, and that is DEI (many also had sweet baby inc have their hand in it) You cannot ignore this cancer killing games anymore
Honestly ever since Fortnite existed, first person shooter games have gotten worse. Every shooting game tries to be Fortnite while Fortnite steals content.
Yep that's the right answer. I could say some things. But it all come down to you getting older. I'm 32 now I enjoy playing but. I find myself getting bored like 40 mins in lol.
@ So you're saying when you get older your going to say games suck? That's not how it works. Cod sucks now, everything eventually got melted together to seem like Fortnite, etc. But most of all for cod running at 18 mph, sliding, diving and jumping is gay.
Honestly I thought most games were just boring after a few months but when I started to play grounded I finally found a game that was actually really enjoyable
I've been hitting them with my wallet, If the devs talk shit to the community I don't buy the game, if devs do not talk at all to the community I do not buy the game. It's pretty easy to not play a game these days as they aren't very good and I can always go back and play the ones that are instead of supporting devs and studios that do not value the ones paying and keeping them afloat.
@@BlueThunderVidsyeah that doesn’t work any more because of retards so someone has to make a impact that will get people to listen and actually do something instead of throwing a tantrum online those corrupt fucks don’t care and don’t accept criticism it’s why there a problem
"The real reason why video games suck"; and then you describe everything about video games. How about, "Why youtube videos tell you nothing when the provider only cares about his part of the attention economy"?
Its like when your favorite band finally gets a huge record deal and then they never sound the same again.
Hahaha that’s a great analogy
When they start making radio music instead of what made them popular.
💯
99% of people never heard of them before they got that record deal.
and most of the time, their early music is terrible. green day, nirvana, pink floyd, fleetwood mac, all perfect examples of shitty music in its early days.
@roflmows nah, you just have bad taste. If those early albums you are specifically talking about were shitty, they wouldn't have gotten record deals to begin with.
bAcK iN mY dAY…you had to level up to get cool skins and items,not pay to win
We're pretty much boomer gamers now
Same here, but as he said more or less "pay to win" these days, I enjoy the Dark souls, original Quake games, assasins creed and more.
@@chillbizz74 wild to ponder considering it wasn't but 15-17 years ago
@@chrismusiclover9893 I mean obviously the real boomer gamers are the ones from the arcade but like to the new gen we're like that to them, I guess a better word is Millennial Gamers
BaCk In My DaY... There were no skins.
Content created by an individual with weird ideas is always better than media by committee.
agreed!
Play sheepy:a short adventure.plz
Seriously, take someone like Yoko Taro for instance. In todays lanscape he would never have had the chance to make any kind of directorial debut compared to the PS2 era. And if that had never happened, we wouldn't have gotten things such as Nier Automata.
you cant do that because games require too many people to make.
I wouldn't say "always." I consider the situation like a Bell Curve. A committee opts for safe mediocrity, nearly everything is concentrated in the middle. Individual projects are much more likely to be on the either fringe, either horrifying failures or truly god-tier experiences. I prefer the risk of a creative attempt over safe mediocrity nearly every time.
Nothing beats PS2 era of games
Couldn’t agree more. PS2 is the greatest console ever made and it’s not even close
Nothing will come close to that time period. The innovation and games during that time was incredible
Ps2 was cool but its highly overated tbh.Its definitely not the best console ever made
i agree PS2 is the king, and this is why having a PC and playing indie games who follow that era of being creative and fun is important.
The console market haven't had any growth in 20 years, while the gaming industry are several times bigger.
This is depressing. Movies have also gone downhill.
All entertainment has
That's because streaming, but I still catch good films. Christopher Nolan, Ridley Scott, Robert Edgers, Wes Anderson and more are still churning movies. It will soon be the end of the Tarantino era, sure, and eventually the end for Spielberg and Ridley Scott. Terrance Malick is prob done, or nearly, too. Scorsese still has a few, perhaps.
@@MasChingonhtxeverything has gone decadent in society
Yeah ikr, probably for the same reasons.
We, as a species, don't need videogames or movies.
So essentially we're paying 60-70 dollars to play glorified mobile games
and we made fun of them for playing mobile
To be honest, I can never get into a mobile game as I can a Play Station or Xbox one. I've tried so many, but it does nothing for me...just bores me.
Yeeeep
I have Gamepass ultimate I don't remember the last I paid money for a game lol. All these new games that we gotta pay for r garbage.
@@subzero308you are literally paying $240 a year and not having anything to show for it… game pass sucks
I'm a gamer! I miss the days before the internet where all I knew about a game was the box art on the shelf and the screenshots at the back. It had a mystery box feeling to it. Watching trailers online is still cool, it's just that there is so much noise nowadays.
FINALLY SOMEONE DID IT! :) but yeah great point man, the mystery box concept really nails it
@@BlueThunderVids How old are we again? For me it was always about the game itself. And to be honest I hated most box arts anyway because they were fake and telling me lies about the game before I had a chance to play it. Mega Man. Among the best franchises on the NES. However shittiest box arts. And the screen shots were mostly fuzzy and not really revealing at all. Through rose tinted nostalgia goggles it all may seem so much better. but in fact it was not better. Just different.
Because everything became so commercialized its horrible... All my fav things to do as a kid r ruined.. Gaming, action figures, magic the gathering, sports, movies smh... Its all ruined now that I'm an adult with money and everything I wanna buy is just trash now sadly.
That's it! I'm playing Conan with a friend, i want to progress naturally find things through trial and error. He wants to google how to get the best gear at the very beginning. I can't imagine why you're bored with games, could it be because you already know 80% of the game before you even buy it?
This is why I prefer indie games these days
Love indies. What's the best indie game you've played lately?
I’m currently starting a list and only play games I can actually only
@@LilShawtyWood What great about indie game is that they can be used as successors.
Fore example what to know why collect-a-thon platformers are dead??? Ever since open world games became a thing, collect-a-thons were seen as redundant. How do I know this, Sucker Punch the company that make Sly Cooper is making ghost of tsushima. Rare the company that made Banjo Kazooie would make Sea of Thieves and the upcoming Everwild, despite the fact that SO MANY FANS want the bear and bird to come back.
How ever the genre is still a thing in indie games, because small companies don't have the resources to make an open world game.
Same majority of my games are Indies with some triple A games. Indie games are way more fun
@@BlueThunderVids Ion Fury Aftershock was an incredible expansion that not just added new levels and features to a new campaign but refreshed the original campaign with the new items and even included an "arrange mode" to keep the original campaign interesting even if you had previously memorized where all the keys and items were located. If you haven't yet experienced Ion Fury you can't go wrong with Aftershock. It takes the original and amps everything to eleven while also adding an entirely new campaign and story keeping things fresh even to the most hardcore player. I feel absolutely comfortable recommending this to anybody interested in retro "boomer shooters" as it's still made using the BUILD engine,
What's really painful is nothing actually needed to change After the PS2, Xbox 360, & PS3 era... I'm realizing how much I miss having Wacky sports video games! Xtreme sports games, Pure over the top insanity video games! PLEASE bring this back! I miss how unique gaming was thru 90's-00's. There's this obsession with realism now, & ray tracing, 4k resolution. Did they forget how important stuff like physics effects, rag doll effects, using creative art styles, satisfying movement, intriguing gameplay mechanics, unique damage effects and interactive environments. Having a game with a variety of different gameplay modes. Current games are way too focused on the wrong stuff and they forget they're making a game that is supposed to be fun & appealing. Did the industry forget what fun & visually appealing is?
I wish we could see a massive improvement in the ways video games can be made. I swear the fact game development is so unintuitive it restricts a lot of creativity and limits how many people actually end up working on making video games..
The run from PS2-PS3 / Xbox-Xbox 360 was so iconic man. We will never get games like that ever again :(
I will always say the falloff started with GTA4 when it was rained with 10's upon it's release mostly just for it's physic's engine. And almost every game after it tried this "shift" towards realism, and overtime most games became less creative and "soulless" as a result. Also with the increasing bank games rake in, it's simply easier, less time consuming, and more profitable to simply not try as hard when making a game, as it's so easy to make money off of a mediocre one.
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
@@BlueThunderVids Question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
You should see if you can play redcard it's an xbox ps2 era it is the most wildest soccer game I have ever played
The disappearance of couch co op pisses me off to no end. My friends and I have to fire up the 360 or ps3 and find something from 15 years ago if we want to hang out and game in the same room. We've played every popular co op game you can think of and I'm scared we're either gonna have to scrape the bottom of the barrel and play kane and lynch 2 or go to a bar and try talking to women. Both outcomes are equally terrifying.
Just play online coop games.. Not mmos but coop games I wish they would put couch coop in games but make it online coop also. I hate single player only games.
Final Fight and streets of rage... Go back to the 90s 💪🏻
This is why I've just been emulating games like crazy
Its just the corporatization of videogames. All the talent that made the greats got old and retired. The industry was so lucrative that parasites have taken notice and are now trying to extract that wealth without the passion. Too many people heard that you can make a lot of money-making games, and it's not that hard because you are just making games, and that mindset has led to a bloat of mid to low tier passionless talent flooding the market.
Correct!
This! Good summery!
What makes it possible though? Clueless consumers that think game length = value. Big production values = value. Trending on social media = value. Ignorant consumers are destroying video games.
@davidaitken8503 it's a little short-sighted to blame the consumer. It's wholly on the shoulders of development studios. There's plenty of bad habits that have been created that exist in the name of profit but are toxic to game design. I'll give you 2 heavy set examples. High fidelity, graphically intensive games fail super hard at visual clarity. Visual clarity is a concept in game design that encompasses using visuals to guide the player. If you analyze older titles, you'll notice interactive items have different textures styles and stand out when compared to items that are completely static. This is visual clarity communicating to the player that you can click on one object but not the other. In a modern game like an ubisoft title, visual clarity is forgotten as graphical fidelity is pushed to the max. This is why you'll often see something like bright blue paracord on ledges that you can climb because the developers have no way to practice visual clarity in a game with realistic graphics besides techniques like having bright blue paracord represent every ledge that is climbable. The second example is microtransactions. This one is self-explanatory. Microtransactions have no place in good game design. Video games is the only medium where people try to nickel and dime with microtransactions. You don't have to go back to the sports store to renew your subscription on the basketball you purchased a week ago. Nobody sits down to play a game of monopoly and starts with an advantage because they bought some arbitrary dlc to have a head start. Only in video games do developers sacrifice the integrity of the game to nickel and dime with more purchases after the initial. It would be absolutely insane if elon musk could go to the super bowl and perform the game winning field goal because he paid for it and he also paid for the buff that makes it a garunteed score so he can't miss no matter how shitty he kicks. Nobody would accept that. Idk why we tolerate that shit in videogame design.
@@Whiggss agree
D.E.I is why they dont hit the same. Plain and simple.
Reasons why new games dont hit the same as old ones did:
1: 'Graphics are boring, art direction is memorable.' Old games were technologically limited to the latter, but they understood its power. New games "art direction" is just the former. It is hard to be wow'ed by a look you have seen a thousand times.
2: 'What is fine for most is seldom loved by many.' Old games sought to create their own niche community. New games seek acceptance from everyone. The latter leads to watered down, unimaginative projects that, again, fail to wow.
3: 'The wrong hill to die on.' Old games were designed to be enjoyed. Full stop. If it failed, it failed because the game wasnt enjoyable despite their best effort to make it so. New games openly advertise "player experience" being fifth or lower on their design goals, and it shows. If a player's time and enjoyment is impeded by game mechanics designed to make you buy the solution to the problem they created, you arent going to look back fondly on the experience. If the characters are all intentionally ugly, preachy, entitled A-holes, this is not a good experience for anyone but the ugly, preachy, entitled A-holes that made the game in their image. With so many priorities placed above player experience, it is no wonder people say "they dont make them like they used to." They dont, and that is by design.
And last, but certainly not least,
4: 'Complexity for what?' Old games were simple and to the point, again, in part because they had to be. You would load up a new game, push random buttons to see what does what, then dive head first into the fun. Now, we get a tutorial every few minutes for the first few hours of gameplay as they introduce crafting, skill trees, building mechanics, a second, unique crafting mechanic(?!), taming mechanics, and lets not forget the never clever 'check out the in game shop' tutorials. If you think endless complexity makes newer games way better than older, simpler games, dust off your SNES and boot up Super Mario World. Guaranteed you will have more fun than you have had playing your favorite modern slop. The difference is, once you have beaten the game once, you will be ready to return to said slop because there is more low-quality content to consume, and those dailies wont complete them self!
Mega agree, especially on that 2nd point. i feel that is the problem more then anything else.
I steer clear of them modern games but do love me some of them wtf they look old but this shit came out recently. Blasphemous, Huntdown, Messenger and yes Celeste. even that AVGN game hits nice. Even that Octopath 2 game is hitting super nice.
Pretty much sums it up.
Reason number one is that all you nostalgic guys are no longer easy to impress little kids. Sure you liked My Little Pony when you were five years old. Of course no more later on. Video games have not become better or worse. You just have become opinionated entitled little pricks. Thanks to broad band internet. Ungrateful douche bags.
my code for buying games is
- No micro transactions
- No competitive multiplayer, just a personal taste, also MMOs are not for me
- no adds, rule made mostly for mobile games, but also be aware if the game contains 3rd party IP deals that can make the game not playable when their license ends
- preferable if the game already survived the test of time
- wishlist new and upcoming games you want, and buy them only in sales, unless you specifically want to support the developer with a full price
- Price tag up to 30 euro with rare exceptions of universally loved games
- Anything above 15 euro should have:
* more than 2 hours of baseline gameplay (linear, story oriented)
* or good replayability (round or level based)
* or creative aspect (building, survival, or management)
and overwhelmingly positive comments on steam
- below 15 euro take occasional risks, or buy packs of indie games that looks like fun to try even if you don't play them after trying
for example my last steam purchase was 20 euro 5 games
3 on big sale
Cities Skylines - Yet to play it, I already enjoyed several city builders in the past
Mad Max - I remember enjoying the vehicle mechanics and driving around from back in the day
Kingdom Come Deliverance - Just because of based Czech developers, and bias being Czech myself
and 2 indie
Linkito - Computer logic stile puzzle game
Widget Inc. - Numbers go brr/ factory must grow stile game, I am currently playing. It has bunch of decent ideas but unfortunately lands itself more towards upgrade spam idler, than actual strategy/ resource management game
Wow! My rules are even simpler: buy nothing that's new or recent. :)
I would add to that list:
- No third party DRM or pointless anti cheat systems.
same but if i dont like the way a game looks, if i find the characters or the dialogues cringe i also avoid until its super cheap.
@@slapshotjack9806 remove everything corporate, and sell the game for a full one time price... Yes please.
I don't have an issue with game mechanics, I have my preferences as everybody else, but that is not what i am criticizing.
Everything is easier for me.
1.Don't pay for anything from franchises from my personal blacklist.
2.Don't pirate indie games.
3.Think twice before paying for AAA game and then think again.
1:19 Of course the budget for marketing is substantially higher than development for Black Ops 6. I'm glad I stopped playing after Advanced Warfare. Black Ops 2 was the last good CoD game for me, and knowing that the devs don't get an equal budget to marketing just screams red flags.
2 reasons why games nowadays suck.
Games with woke garbage and subscription services that ruined PC and Console Gaming!!!
You sound ridiculous
“Woke garbage”. Bro keep ur annoying ass right wing poltics out of gaming
@@The2006Scaper they tell the industry to not “force their politics on them” but then force their own politics.
video games dont suck now, you might just be old now
Know what. Even that saying of getting old is no reason to think games got worse now. some people just believe what influencers tell them. People that never started to think on their own. Those people suck. And they try to suck us down with them.
Yup
This is why I just do pcp and stare at my tv screen while it’s off
I feel that physical media dying also has something to do with it as well. Companies have more control over their own games they are able change contents of the game or even be deleted entirely, when you take a long break and return back you may notice that the game may not be the same as what you have been playing when you first started or it may also be removed entirely due to low player count or moving to a new game. Knowing you paid for the games and it doesn't feel like it's yours kinda stings.
100% valid dude. I think this plays a HUGE role actually.
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
Games used to prioritize fun and creativity. Now they they prioritize monetization and politics.
They still do it play more games
@@TTur-d3mthey don't care about the niche games
@@TTur-d3m exacty. i used to think gaming isnt fun anymore, guess why. I was playing competitive valorant 8 hours a day and doomscrolling tiktok.
then i took a break for like 8 months from gaming and then i tried monster hunter rise and half life 2. in that moment i fell in love with gaming again.
the problem is that people should understand that you should play more games, not always the same game or two that they keep on playing all the time.
games still do prioritize fun and creativity. take elden ring as an example. sooo many builds and you can play the game however you want. lethal company, omg it's so fun with friends.
people complaining about gaming not being the same anymore really should buy some games on this upcoming steam winter sale. looking forward to you baldur's gate 3.
I’m a gamer
@@ArtemMosovI agree with much of what you're saying. I would add that the absurd length of many modern games is limiting the amount of variety people are exposed to. I used to be able to play through 3 to 5 games on a Saturday morning in the 8 and 16-bit era. Look at how little we actually experience in the same amount of time today.
Theory 1 is exactly how I feel what’s happening. It’s a combination of everything but the first theory is what’s killing modern gaming the most! Less innovation and bigger/ longer budgets.
100% dude. There's so many layers to it.
@@BlueThunderVidsIncredible video bro!! Keep up the amazing work. ❤️
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
People need to stop doing online only games I hate every game being online nowadays
online games only? Absolutely not, you are the one playing online games only.
try out elden ring full blind / monster hunter world. you'll love them.
Palworld, JWE2, and Ark Ascended aren't only online
"Everything woke turns to s***"
They don't suck.
13:53 to be fair i hate warzone but I don't mind rebirth I hate looting and looking around for 10-15 minutes just to get sniped by the first person I finally find
1 word. Microtransactions
definitely plays a huge role bro
now replace 'microtransactions' with 'gay'
if only..
@@joaofreitas8724Nope. Still Microtransaction. It's still there since 7th generation. I like it when I keep playing to unlock certain things, characters, stage and music.
Ex. MvC2. I remembered they bragged about having the most characters (56). Now all these features are $$$ to unlock. Remember how MK give an easy option ($) to make fatalities. Whatta.
@@joaofreitas8724 That is absolutely not why games suck now pal. The reason for that is capitalism. Quit whining about irrelevant culture war BS that does nothing but distract from the the actual problems.
Hear me out but try playing a game without a gun
Regarding the nostalgia question though, it seems there are some younger people who still find those games better even though they never grew up with them.
That’s a good thing because when kids grow up, they make good games
Now People make their opinions without even playing the game.
My reasons:
1) Involvement of suits.
2) Unnecessary focus on graphical fidelity eg: pebbles, rocks and useless thing that most of the gamers don't even care about.
3) Gamers who want realism in every aspect as they'll make fun of the low detailed games as PS2 games.
4) Shoving political agendas
5) Developers hired based on race, gender and political aspects not on talent and experience.
This is it, exactly.
he wouldnt spit it out....made me itchy
Exactly. Some of the best games ever released over the last decade. Rdr 2, botw, totk, elden ring, kcd, deus ex, tomb raider, gow, bg3, control, star wars, doom,....
There is so much that is great. This is a rant against live service, which honestly in fairness is not fun
6.) games being about the boss having a trillion moves and you have “attack, dodge, and item” at most
i find it sad that this video says that people who are mad about 4 are doing it for money with clicks and views, i had issue with the industry since 2008-9.
AAA developers and publishers tend to put 80-90% of their effort into graphics alone. When its the gameplay and interesting game mechanics that make a good game. Graphics is only the icing on the top, that makes an already good game better.
A boring game with world class graphics, will always be a boring game!
Graphics need only to be functional to make a game playable. Better graphics is easier for both brain and eyes, but the curve flattens fast and becomes unnecessary, shortly after the lines in the sprites is no longer visual jagged.
Agreed. as much as I love graphics, gameplay > graphics
Exactly
And all the ads focus on how great/real the game looks with special effects. Well, games like these usually you don’t see shit when you play and die cluelessly, and cause dizziness, etc. And usually nothing special at the core of game comparing to other same genres. And I consider myself easygoing when buying games, yeah I don’t usually criticize games, only complain when too many uncontrollable frustrations occur.
what are you bashing about. Monster hunter wilds has insane graphics yet is really fun. baldur's gate 3 has really great graphics and it's really enjoyable as well, black myth wukong is insanely fun and has crazy graphics!!!.
the problem isn't graphics. it's that you need really powerful gpus to run those newer games at 60 fps on max settings
I agree with that. Developers are too focused on producing unoptimized games with photorealistic graphics requiring extremely high-end hardware to run. Not many gamers have the budget to keep upgrading to every new generation of Processors & Nvidia RTX GPUs.
Gamers and their obsession with skins ruined gaming. No sense trying to create fun new experiences when gamers will sit around endlessly doing the same boring task to unlock cosmetics.
I will never understand this obsession with skins people have.
I’m a returning gamer. I lost interest in gaming when it was all about competitiveness and find anything to give you an edge to beat other players. Now I don’t want streamers, don’t watch walkthroughs, rarely watch game reviews, don’t research the game. I watch trailers and that’s pretty much it. Now when I buy a game, I’m able to build my own opinion of it and get to experience the game for the first time on my own and enjoy it a lot more. That brought back my love for gaming. I have wasted money on games that weren’t worth it but I came to that conclusion myself and the games I love, I love it more now. No longer are my opinions influenced by strangers online. This approach brings me back to times I was a kid and never knew what the game was gonna throw at me next. Now I can just enjoy gaming the way I like.
They don't suck now. You're looking at this through blind nostalgia. There were plenty of bad AAA games back then as well, we just didn't have the internet to hyperfocus on them.
They suck now kid
@@ArmedAndIndigenousthey really dont lil bro, this entire comment section is filled with miserable mfs with nostalgia blindness.
Agree, these people are just miserable.
@@orhandalegend your really trying to say over 50k ppl are just old and miserable 😂🫣😂😂
@ seems like it yeah
Another thing, I can’t play with strangers anymore. Never find anyone with mics. It’s usually just the crew I go drinking with on the weekends these days lol.
Oh… another one of these videos…
They continue to make money because games aren’t bad. You’re just whiny.
17+ areas where gaming industry is failing
----
1- it’s no longer gamers making games. It’s corporate greed making these games now.
2- many skill men & women veterans dev/staff been laid off/quit,
3- most big AAA don’t bother properly beta test or fix bugs.
4- we the public gamers are beta tester (which so wrong, Cus they can’t be bothered to hire ppl to beta test)
5- they don’t optimize as much anymore
6- fix/patch it later bs has gotten worst
7- it’s about making $$$$ now not quality games or making art
8- many AAA are now pushing their bs “transgender” onto everybody
9- many publishers are hiring wrong “unskilled” ppl to make games and write crummy stories for games.
10- more big names like ms are buying up IP then shut them down, and there no consequences for them. Just the staff who get fired, while bosses get richer
11- there no laws to protect gamers
12- there no laws to stop mirco transactions/pay win bs.
(Companies like ms/ea/UBIsoft all push pay too win/MTX bs and get away with it)
13- no laws or rules for what game devs on what they can or can not do.
14- phill Spencer/Todd Howard = scam artists, they do not care about Quality, they only care about doing as cheep as posable to make $$$$, Xbox downfall is proof of this. How Phill still has job is beyond me. Anybody else would have fired them both by now.
15- devs and corrupt studios can Commit CRIMES,abuse staff,bully staff and nothing is every done.
16- Npc ai hasn’t gotten better in 20+ yrs. It’s gotten worst.
17- every game now pushing graphics over quality or better game play.
Yes both Sony and Nintendo are just as guilty of doing shady or questionable things. But imo MS is worst then EA.
- Did Bobby K from Blizzard ever serve any time? No Cus he rich.
- Did Bethesda ever get in trouble for selling cheep crapy leather bag? no.
- there no punishment for putting buggy broken game. No laws or rules.
- there nothing stop scummy studios from doing scam games, just make money. They never arrested.
- imo smaller indie dev teams can make better games (with less ppl and less money) then what AAA is currently doing.
Yes their bad indie devs too but most are decent ppl just trying make good game.
I am ex beta tester, server admin, ex moderator (tech help guy) from small indie dev team and been building PCs since 90’s. While no game dev. There is a lot bad devs out their, and bad publisher who force devs to make bad games. Not all devs are bad, but currently game industry is very corrupt and not going get better till gets worst first.
people need to realize that games now cost 70 bucks just because they are getting more expensive to make and they are making really big games. they need to pay their employees somehow
yeah it piles up, in the past a new game came out and it was new and different and innovative and pushed the technology and genre forward. All of that stopped in late x360/ps3 era where every game was the same. The biggest innovation of next gen consoles was having more memory so every game became open world. Now every game is a open world repettive grindfest stretching the game out to be too long because x360 and ps3 games lacked content so now you have ton of crappy content and because some people have tons of money they put microtransactions, which i dont think its a problem anymore because a game is never complete now and all games have too much crappy content when what gamers want is a quality campaign experience that doesnt stretch to ubisoft number of hours. Then you got the fact that every game looks and feels the same now, cringy dialogue and character designs, possibly open world or a looter shooter with the occasional souls like and stardew valley clone. Indie devs are not free of this, so many stardew valleys and doom clones and vampire survivors and rogue likes and metroidvanias and resident evil clones, jeez, make something new and if you gonna copy the classics, at least make them as good, which they cant. Finally yes, if a game looks like it has modern era real world politics in it, i avoid it until its cheap or not play at all, because i dont play games to see myself or modern political field in a game, i play game to get a break from that and escape how things are in the real world. Also yes some devs are just greedy and its not the fault of corporations, go buy hitman on steam, you need a chart to figure out which version is the complete version and if you get the cheapest one you gest scammed on 75% of the content. I gave up trying to buy that game, it confused me and disgusted me, remember they left square enix so they dont do this anymore and said you cant play contracts mode in the previous game because square enix controls the servers but they did it again by making unlock progression tied to their servers. DUMB.
@@ArtemMosov Sure, but the problem is that they justify that with "game is bigger now" i dont want it to be bigger i want it to be good, make shorter games that are good, i just avoid AAA now and play indies.
i'll save you all 25 minutes, wokeness, greed, laziness.
i spent a lot of time and energy making a video that people would enjoy, but thanks for telling them to skip it boss!
Those world of warcraft mountain dew commercials unlocked some ancient memories
hahahah omg ANCIENT is right
Less graphics and better gameplay is the simplest fix. Im tired of this garbage hyper realism. Im not playing video games as a different way to watch a live action movie. Its a video game. Its not supposed to have hyper realistic graphics. 90% of the good games in history had shit graphics according to the preferences of modern gamers. Since 2019 the only great games that came out were God of War and Elden Ring
Nearly 80% of people played live service games in 2023 and Steam alone got over 23.000 new games.
Live service is killing the industry and kills sales of most complete games.
yeah its bad. So many potentially good games were ruined by live service
Let's not act like it's salary raising prices, like 10 years ago the last was ten times lower. It wasn't.
Hey y'all! I worked really hard to bring you a compelling argument for the REAL reason games don't hit the same anymore. I worked with a friend who works on the business & marketing side of the gaming industry and feel like this brings a unique perspective to the topic. ENJOY, LIKE, SUBSCRIBE PLZ :)
It always shows Blue!
@@delmiller7572thank you Del!!! ❤
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
@@BlueThunderVids question: have you tried any indie games or double AA games because indie and double AA games are doing a lot better than triple AAA games.
@@jamespaguip5913 yep. love both of these. I recommend people lean more into indies at the end of the video actually!
Not to sound stupid, but that’s why Roblox is so great. Thousands of games based more individually than widely
Greed. It all boils down to greed. I’m not anti capitalism, I understand people who are trying to make a profit off something. But there’s a difference between trying to make a profit, and trying to milk every last cent out of your customer. Games are most cooperations today who care more about getting every last penny from you that they can, instead of just trying to turn a profit. Thusly, most games are designed around this concept, which makes for poorly made games.
Simple, make a good game make a good profit, the answer is right in front of them and they have no idea what they are doing anymore
I thought about this...but then I realised back in the 80s in the arcade (even before my time, I was born in 87), all the games were designed to swallow your coins by being rock hard. BUT...your talent could make you the local hero being able to get to a certain level no one else could, which you earnt.
Now a days thats completely gone with "pay to win". So in both times the gamers were trying to be screwed over by the game devs when you think about it. I guess theyre better at it now due to the technology we have.
Making a good game requires effort and talent. Something none of these AAA Developers have anymore.@@arcticwolf8150
Tried cyberpunk recently and i can say it was my example of a new grand theft auto where the second you step outside your apartment your immeadiatly awed at the scale of a living, breathing city full of life and death
Every game being a live-service game or disguised as with many of Ubisoft's Assassin's Creed games having microtransactions in a single-player game.
Ok, I left a thumbs up, but I would like to point out that your theory around Fortnite is incorrect. The game was never really planned, it just happened, and it ended up absorbing all the time and consolidating several teams from several other games and projects just to handle how quickly the game grew in the community, no one at epic expected it was gonna do well, it just did.
I'm going to use Bethesda as an exaggerated example.
They don't want to release something the fans will LLOOVVEE. Like a remade New Vegas or a New Vegas 2, because it will literally be their most popular video game of all time, and Todd can't handle Starfield dwindling to obscurity.
I think it would quite literally kill his spirit.
hahaha this is definitely a unique theory lol
for the record, I still love Starfield 😯
Bethesda should stay as far away from New Vegas as possible, old obsidian already showed their absolute incompetence in terms of gameplay mechanics, world building, story, characters and themes presented when they released the original new Vegas. Every fallout game Bethesda has made fails so hard in all of these aspects that it’s pathetic.
They could never make a compelling case for why they should be making fallout games since the very start with fallout 3.
Fallout 3 is still a very decent game IMHO but in terms of story, characters and role playing mechanics it wasn’t exactly up to par with Fallout 2 which accomplished so much more with so little resources and hardware power compared to what Bethesda had. Not to mention (Again) New Vegas which completely shits on 3 any day of the week in absolutely everything, but the funny thing is Bethesda got worse as time went on. They dumbed down those RPG mechanics so hard in Fallout 4 and even harder in starfield that classifying them as RPGs in the first place is a fucking insult to the whole genre.
I’m pretty sure they know all of this. That’s why they tend to stick to the east coast setting as not to mess too much with lore they know they will royally fuck up.
Bethesda only cares about making money off mods, in the hopes modders do the work for them without having to pay for them and spent effort. Of course, it backfired with Starfield.
we will never get a new vegas ever again. The people in the industry dont have what it takes to make something like this.
paying even 1000 employees at 200k a year still doesn’t get close to the overall budgets for modern games
“I’m a Gamer” well done
BOOM!
Following the “trend” is what ducked everything up
They prioritize whatever is popular at the time rather than what the player base of each game genre actually wants
Internet ruined gaming forever.
The internet existed broadly since the Ps1/N64 era.
Na the internet is OK it allows online coop but I do agree it ruined everything else. By commercializing everything sadly.. I miss when everything like Magic the gather and video games were considered "nerdy" and for "losers" now everyone plays them and ruined it all for us.
Streamers did
This “next gen” era has been mostly remasters and remakes and sequels to games that came out years ago. That being said, 2025 does look promising with some dope looking games like:
-Crimson Dessert, GTA VI, Assassin’s Creed Shadows, Ghost of Yotei, Metroid Prime 4, Marvel 1943 The Rise of Hydra, Monster Hunter Wilds, Little Nightmares 3, Mafia The Old Country and a few others that look really good.
Good Video, now make a video about why todays online games feels like 2nd side job but without no salary : )
hahahah FOR REAL. If you aren't grinding 24/7 you're doomed
@@BlueThunderVids Haha Agree with you : )
If you see games “as a side job” its more of a YOU problem, not the game’s
Too much focus on player feedback can lead to a game that lacks a distinct identity, while ignoring feedback entirely can alienate the community. It's a delicate balancing act. As a modder with limited popularity, I feel fortunate not to face such a dilemma. I focus on making the game fun for myself first, and then consider the player base.
Woke injection and DEI devs instead of talented devs.
The peak of gaming is Elder Scrolls, Skyrim. After this nothing has ever felt the same to me, and I feel like good games were such a long time ago
My dad also said that If I can pick up a game and just play then it’s a good game if I have to sign up prove my age and all that shit I ain’t playing that
I play a very old game called Team Fortress Classic, it was released in 1999,
the game has a very small community, and the developers (Valve) have definitely forgotten about the game and i understand why, but the community has taken over this game and we all try to keep our small community happy by making new content for ourselves, we can create new maps and skins as we like, we don't care that only about
20-30 people will see the things we have made but being apart of a small community that keeps a games heart slightly beating that i love brings me a lot of joy.
Graphics might play a role depending on the era, but what truly stands out is the depth of the lore, especially the inner world of the NPCs. Even if it's a short story, they need to have that "Wow, I didn’t know that!" or "Oh, that’s interesting!" effect, whether it’s tied to random objects or subtle details in their behavior. That’s one of the reasons I love GTA so much it excels at making even the smallest elements feel alive and intriguing.
Yep. Stalker 2 has some really cool NPCs too if you havent played that yet, highly recommend it
waste of time and money on a boring game.
So im 37 and have been gaming since my grandpa showed me how to launch the OG Red Baron on MSDos, lol. I think a large part of gaming is getting somewhat stale rests on a few things. One being that as older gamers we have "been there and done that" so many times in terms of recycled story ideas, mechanics and level design that single player games just dont grab us like our first play throughs of games like Metal Gear Solid, Perfect Dark, Half life 1 and 2, Mass Effect and any other late 90s to early/mid 2000s title did. Younger gamers between 8 and 13 are still much more enthralled by games than us older folks lol. That being said, multiplayer gaming is having a field day, imho. There really is something out there for everyone in that regard these days. Until developers start reqlly pushing boundaries and making truly original and never experienced before single player content, it's gonna be more of the same results.
I barely make 40-50g a year but atleast when i put something up for sale its actually a finished product
Well, actually "nostalgia" in Greek means homecoming sickness.
I only buy singleplayer games over Online games.
Games today are pretty good its just that gaming technology has advanced so much that good games feel boring
I believe it is a combination of many factors
1. Modern gaming often feels unfulfilling because you can just buy your way to success, which frustrates many players who are up against those with deep pockets.
2. Nowadays, games are all about flashy visuals with ulterior motives. In the past, you got what you paid for without any tricks. Now, developers lure you into spending more money, like what Ubisoft did with Avatar, where they locked the base game behind a paywall for DLC.
3. There are too many fake journalists, investors, and influencers swaying game outcomes. In the past, developers focused on their vision, but now games are often infused with political agendas that try to manipulate players instead of providing an escape.
4. Big corporations often disregard the quality of their games and treat consumers like fools. If a game flops, they blame the players, and when studios shut down, it's still the gamers' fault. They fail to realize that their greed is a major reason for job losses in the industry.
5. With the shift to digital and always-online DRM, many games risk becoming unplayable as servers shut down. I have old PC games from the early 2000s that no longer work because the online DRM was disabled, and companies rarely provide patches. Essentially, you end up owning nothing while being told to be happy about it.
6. We often look back at our favorite games and hope for that same magic in future releases. This is something many gamers experience. New players diving into classic titles might find themselves quickly losing interest. It's unrealistic to think that past gaming experiences will translate perfectly to today's standards. Everyone has their own preferences on what makes a game enjoyable, which makes it tough for developers to cater to both nostalgic fans and newcomers.
Exactly, another great set of motives that may render another follow up video to this one!
i just want another game like half life, soul reaver the classic tomb raider games, deus ex, system shock 2, instead we get mp game sand souls clone sand open world ubisoft grindfests.
I’m a gamer and this was spectacular. 🤘
2 words: WOKE CULTURE
I like it when he mentioned that couch co-op isn't a priority anymore, for example in the new bo6 split screen is so incredibly bugged.
"Games don't hit anymore" Maybe because you grew up and got tired of them.
Great cover and effort well done you pretty much got everything except:
1) New game version every 8 months (Sports)
2) Toxicity
I'm also a gamer, haha, we're not alone. We can still share our love from games, it's easier if we don't care fabout AAA games and other bombastic stuff they try to market us at any cost, we just need to look elsewhere to find great indie games. We must run from the crowd and make gaming an immersive and personal experience again. Great video and great insight!
I am just going to drop some advice I took and it renewed my love for games.
1 log off. Just in general.
2 buy weird games and stick with them. Even if the games are bad, see it as an endorsement of the hobby, not a product.
3 try developing something small yourself, makes you appreciate the art.
Story games still hit but the prices make me wanna cry
I buy those 1year later second hand that's why I hate the trend of bringing out consoles without a disc drive
they dont, the stories they tell are terrible.
The prices were always the same no? There were nintendo games that were 60-70 dollars back then.
@@arkgaharandan5881how so? Or are you just generalizing them because you saw 1 or 2 bad apples?
I am a Gamer and I am Proud! 😊
Excellent work. This video deserves way more views.
Thanks so much! Hopefully it picks up!
@BlueThunderVids Don't be discouraged and keep plugging away. You're bound to smash it out of the park.
I’m a gamer
Started in 99
Took a middle school to sophomore year hiatus
But haven’t stopped when I came back
The quality of this video is fantastic!
Keep the great work up and I’m sure you’ll hit it big in no time.
@@LordWongy thank you bro! Means the world fr
this video is mid, stop playing AAA games. stop playing AAA slop
1994 - 2013 was the best gaming era
You cant look past the elephant in the room either - identity politics ie DEI/wokeism etc.
This agenda has sapped alot of creativity and fun from games, as they are more interested lecturing to us.
Games like concord, dustborn, forspoken, last saints row game, dragon age veilguard, starwars outlaws, alan wake 2, flintlock, suicide squad all bombed and had one thing in common, and that is DEI (many also had sweet baby inc have their hand in it)
You cannot ignore this cancer killing games anymore
Honestly ever since Fortnite existed, first person shooter games have gotten worse. Every shooting game tries to be Fortnite while Fortnite steals content.
This is an incredible production!!
damn the real COLT EASTWOOD watching MY content?!
haha but for real you rock man
I watched because of his post on X
@@michaelyankee5523 Colt is the man. Glad you enjoyed the video Michael
We bought Ads not games we bought the ideas but not any games whatsoever
no the real reason is because there are no original and unique games anymore
I love how you specify AAA games
They don't suck.. you got older buddy 😅 please think more and know more about urself before pumping out bad videos.
Yep that's the right answer. I could say some things. But it all come down to you getting older. I'm 32 now I enjoy playing but. I find myself getting bored like 40 mins in lol.
@ So you're saying when you get older your going to say games suck? That's not how it works.
Cod sucks now, everything eventually got melted together to seem like Fortnite, etc.
But most of all for cod running at 18 mph, sliding, diving and jumping is gay.
Honestly I thought most games were just boring after a few months but when I started to play grounded I finally found a game that was actually really enjoyable
I've been hitting them with my wallet, If the devs talk shit to the community I don't buy the game, if devs do not talk at all to the community I do not buy the game. It's pretty easy to not play a game these days as they aren't very good and I can always go back and play the ones that are instead of supporting devs and studios that do not value the ones paying and keeping them afloat.
W. only way to make an impact is vote with the wallet.
@@BlueThunderVidsyeah that doesn’t work any more because of retards so someone has to make a impact that will get people to listen and actually do something instead of throwing a tantrum online those corrupt fucks don’t care and don’t accept criticism it’s why there a problem
"The real reason why video games suck"; and then you describe everything about video games.
How about, "Why youtube videos tell you nothing when the provider only cares about his part of the attention economy"?
And now these games are woke and push agendas we don't want..
I'm a gamer. I think it's just me getting older that makes me not like games anymore.
Agenda
Social media, ads and greed ruined the industry
Really enjoyed the video. I’m an old school gamer.
Glad you enjoyed it sir!
At this rate the only solution is to learn how to make games and make the games you want to see. They certainly won't.
"Gaming isn't fun anymore" ahh type vid. Gaming is still good.
yep. I say that if you stay til the end :)
Still worse than it's ever been
@kasjamm Ya'll be complaining over nothing 💀
@@NikoBellic-pv6gf I have a right to complain about how shitty gaming is right now.
@@kasjamm *AAA Gaming.
Great Video, thanks so much