New Ninja Dojo Dungeon! (Roguelike Devlog #18 - Patch Quest)

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  • เผยแพร่เมื่อ 23 ก.ย. 2024
  • Thanks for following along with Patch Quest development! :D
    This month's changes are NOT found in the Fall Public Beta. However, you can still play that beta for free via the #public-beta channel of the PQ Discord server:
    ▶ / discord
    You can also wishlist Patch Quest on Steam:
    ▶ store.steampow...
    And you can follow development on Twitter, too:
    ▶ / patchquest

ความคิดเห็น • 191

  • @Blackthornprod
    @Blackthornprod 3 ปีที่แล้ว +118

    Awesome looking progress :)!

    • @AleNikdo
      @AleNikdo 3 ปีที่แล้ว

      Hi black what are you doing here

    • @rasmusvanwerkhoven1962
      @rasmusvanwerkhoven1962 3 ปีที่แล้ว

      Oh hi Blackthornprod, I love your vids

    • @Flipercat
      @Flipercat 3 ปีที่แล้ว +1

      Hello. Idk what else to say. Your vids are good

    • @miloverreijt6396
      @miloverreijt6396 3 ปีที่แล้ว

      Underated man apears :0

  • @hm4266
    @hm4266 3 ปีที่แล้ว +60

    I just wish dev logs were more often, they are so interesting and relaxing to watch, as well as the game itself as well as video editing and your calm voice. Everything is just perfect.

    • @LycheeGameLabs
      @LycheeGameLabs  3 ปีที่แล้ว +12

      Thanks! I'm pretty stretched out between both developing and YouTubing, but I'm trying to make more videos

    • @isky6541
      @isky6541 3 ปีที่แล้ว +4

      @@LycheeGameLabs no don't worry about it! We can wait! :D

  • @seerserric
    @seerserric 3 ปีที่แล้ว +25

    Snodo seems like a parental figure.. I mean, he has kids, a shield to protect himself, and a lullaby to put them to sleep!

  • @rasmusvanwerkhoven1962
    @rasmusvanwerkhoven1962 3 ปีที่แล้ว +35

    Thanks BaguetteBug for the original Snodo idea, snodo is great. 😄

  • @roundishwhale
    @roundishwhale 3 ปีที่แล้ว +23

    Snodo is just so fluffy and stupid, easily one of my favorites!
    Overall very lovely Progress. All the additions and ideas for changes seem like smart things to do^^

  • @boraozyenice6617
    @boraozyenice6617 3 ปีที่แล้ว +13

    i think you could make the dungeon enterance drawings a lot bigger, like a big epic dungeon enterance that fills the upper part of the screen. because when its this small it feels like a non important npc hut or something like that (or it looks like its bigger on the inside)

    • @isky6541
      @isky6541 3 ปีที่แล้ว +1

      That could be cool :D

  • @GymLeaderEd
    @GymLeaderEd 3 ปีที่แล้ว +5

    Damn this is awesome!

  • @LTGD
    @LTGD 3 ปีที่แล้ว +4

    Love to see the progress. It's becoming such a polished, ridiculously professional-looking game. My only thought was that using the _same_ element for 'super effective' vitament explosions is going to take some serious getting used to. I see exactly why you've done it, for simplicity's sake, but it's still gonna cause some weird dissonance in my head, I think. But y'know what? I'll deal!

  • @AleNikdo
    @AleNikdo 3 ปีที่แล้ว +11

    I love this devlog im exidet to see game fully realesed

  • @NeonKodiak
    @NeonKodiak 3 ปีที่แล้ว +1

    an interesting thing to add potentially is give the big monsters some dialogue! itll give them a bit of personality. when you catch them and ride around, they could every once in a while say little comments like oof that was tough! or they could be arrogant, etc. I think it would be a cute addition!

  • @LuxrayLloyd
    @LuxrayLloyd 3 ปีที่แล้ว +2

    I LOVE the Lunon Redesign and the Dungeons look FANTASTIC

  • @godmonster333
    @godmonster333 3 ปีที่แล้ว +2

    Gotta say, been watching these for a while now and I always look forward to your updates. I’m also very much in love with your art style, it’s really rather wonderful :)

  • @a_dead786
    @a_dead786 3 ปีที่แล้ว +2

    Only game I’ve been genuinely hyped for in ages

  • @ThePixelExpedition
    @ThePixelExpedition 3 ปีที่แล้ว +1

    Another great dev log! The dungeons are looking tight and I love the look of your UI. Very polished. It's mesmerizing to see all the particle effects during combat. :)

  • @burningpottedplants1500
    @burningpottedplants1500 3 ปีที่แล้ว +2

    I just picked up the demo and I love the game already.

  • @AgentChick
    @AgentChick 3 ปีที่แล้ว +1

    This game keeps getting better and better by the moment, nice job.
    Also I appreciate these videos a lot, since as a dev myself, I have 0 idea how to do proper update showcases and these are helping big time :P

  • @JefftyJeff
    @JefftyJeff 3 ปีที่แล้ว

    Looks like the Snodo has learned to deal with predators a lot better than their real-world cousins. Great progress, can't wait to reach the new dungeons!

  • @Sonserf369
    @Sonserf369 3 ปีที่แล้ว

    That Ice Dungeon concept is so incredible. Fingers crossed for an OSX release eventually.

  • @dumbknight3155
    @dumbknight3155 3 ปีที่แล้ว +1

    Great work on the video which explains most of the changes very well! Looking forward to what comes out of “longcember”

  • @rostovsr6456
    @rostovsr6456 3 ปีที่แล้ว +1

    Zelda-feels in this unique game. I’m definitely putting this on my steam wishlist 🙌

  • @midgetmaster8979
    @midgetmaster8979 3 ปีที่แล้ว +2

    In my opinion one of the most engaging ways to play a game is to have to constantly think on your feet. Right now I see that a little bit in this game but not really. This game is stuck in pokemon fights. Its pokemon because you have your monster which you can spend quite a lot of time with fighting and working together with you to defeat other monsters but this becomes boring since you really only need one monster. This is kind of remedied by the stamina system forcing you to change mounts every once in a while but it barely helps. My preference for this game is for it to abandon pokemon side altogether and have chaos battles. You should constantly have to change mounts and use the environment to help you.
    Here are a couple of my ideas to implement this. Stamina constantly drains while shooting. The lasso works much better after getting knocked off you mount for a couple seconds. Golden Monsters that are much more powerful than normal enemies but knock you off much quicker and stay around after you dismount them but as a non golden monster.

  • @RaneKaiser16
    @RaneKaiser16 3 ปีที่แล้ว +5

    Yay a new episode!

  • @nocontexthuman6103
    @nocontexthuman6103 3 ปีที่แล้ว +7

    Omg this is going to be my second favorite game after Hollow Knight, I really love Metroidvanias and unique mechanics in rogue likes but be very careful in mixing this two genres...

  • @denycast
    @denycast 3 ปีที่แล้ว +1

    My most anticipated game of 2021 :-D
    You do such a great job lemon :-)

  • @yalieyal4362
    @yalieyal4362 3 ปีที่แล้ว +1

    Might be a strange request, but I would like some zelda-esc puzzles into this game....
    It just seems like a rouge-like must have in my opinion, so I would love to see it here.
    Also random idea, maybe enemies will spawn with a "bravery" bar, and enemies without much bravery will hide behind terrain sometimes, or maybe some bigger rooms with more obstacles to add more variety, and for enemies to hide behind. This also means that enemies with a lot of bravery will be more aggressive, so u will need to kill them first. This means that no matter what there will be variety in rooms u might have already seen, and incounters will force u to change playstyle according

  • @benhur6211
    @benhur6211 3 ปีที่แล้ว

    Tar pits are a great idea. I like the way the tortoise fossil looks too

  • @bomberdudesentme2433
    @bomberdudesentme2433 3 ปีที่แล้ว +3

    If you are planning an end game boss like situation you should make them an old ranger than got insane because they never got out of the zone that they were researching, they could also have a lot of variations of the mount attack.

    • @bugdracula1662
      @bugdracula1662 3 ปีที่แล้ว

      BomberDude Sent Me final bosses that are like you are always cool

  • @bugdracula1662
    @bugdracula1662 3 ปีที่แล้ว +1

    i think the frozen flume is a really cool idea for an area

  • @Kirb-kc4vs
    @Kirb-kc4vs 3 ปีที่แล้ว +14

    You could make a hard mode for the game with more complex enemy patterns

    • @gamerhurley
      @gamerhurley 2 ปีที่แล้ว

      Good news:, hes working on one

    • @Kirb-kc4vs
      @Kirb-kc4vs 2 ปีที่แล้ว

      @@gamerhurley nice

  • @schmaul2644
    @schmaul2644 3 ปีที่แล้ว

    Super creative approach to the "kirby" mechanic. Seems so far already. :) Keep it up!

  • @ChrisX930
    @ChrisX930 3 ปีที่แล้ว +1

    I LOVE this progress!
    I really want to play it when its out!
    As a Gamedev myself, your Devlog gave me a lot of inspiration!

  • @ca4130
    @ca4130 3 ปีที่แล้ว

    Im always looking forward to you Devlogs! With the reskin of the chameleon I expected an "evolution" up of enemies like in Pokemon. Would also be a cool idea to make the late-game more challenging!

  • @AnnisVeryGoodGames
    @AnnisVeryGoodGames 3 ปีที่แล้ว

    Awesome, I'm really loving the many different super detailed sound effects!

  • @rasmusvanwerkhoven1962
    @rasmusvanwerkhoven1962 3 ปีที่แล้ว +24

    Oh gosh, don’t mention the Discord! I’ll have to welcome even more people! (Nah don’t worry, I actually enjoy doing that)

    • @cindy0995
      @cindy0995 3 ปีที่แล้ว +4

      Oh no! Not more members xD

    • @steamgmailaccount2574
      @steamgmailaccount2574 3 ปีที่แล้ว

      wait are you by any chance froggyrasmus from the discord?

    • @rasmusvanwerkhoven1962
      @rasmusvanwerkhoven1962 3 ปีที่แล้ว

      @@steamgmailaccount2574 absolutely yes, and who may you actually be? 😄

  • @henasuhaimi9112
    @henasuhaimi9112 3 ปีที่แล้ว +1

    Wow, you out done yourself this time... The new gameplay look awesome!!!

  • @imaginemiles1133
    @imaginemiles1133 3 ปีที่แล้ว +3

    Get the ailment that makes you shock enemies when touched (Static) Then destroy all the electric monsters with vitaments

    • @flamestardragon7962
      @flamestardragon7962 3 ปีที่แล้ว

      You monster you blew up all of the electric types

  • @rlopez6636
    @rlopez6636 3 ปีที่แล้ว

    The name of your monsters are very catchy, loved it

  • @nkyxyz
    @nkyxyz 3 ปีที่แล้ว +11

    It would actually be more of a roguelite, as your progression happens mostly run to run and not within one run?

    • @kasyu1101
      @kasyu1101 3 ปีที่แล้ว

      isn't that a property of roguevania's by default?

  • @louisaharkness9769
    @louisaharkness9769 3 ปีที่แล้ว

    just had this randomly pop into my feed, really cool project! I can't wait to see where it goes :)

  • @thezestfall1st107
    @thezestfall1st107 3 ปีที่แล้ว

    I watch a lot of indie dev logs but I must say yours are 100% my favorite. They’re a monthly treat.

  • @philipmorse6997
    @philipmorse6997 3 ปีที่แล้ว

    This game looks amazing. Definitely the devlog I'm following the most closely.

  • @Skeffles
    @Skeffles 3 ปีที่แล้ว

    Brilliant amount in this update. I'm loving the look of the new creatures.

  • @air7189
    @air7189 3 ปีที่แล้ว +1

    Idea "super rope" allow you to have a extra mount that would follow you around dealing damage depending on the mount it would use one of its abilities at random besides defense ones and can be damage by other monster and have a set hp and once it dies you can't get a new mount for a 30 seconds

  • @acatwithblueandaredeye3100
    @acatwithblueandaredeye3100 3 ปีที่แล้ว

    I love the sound effects you have used in the game.

  • @Puppetpensive
    @Puppetpensive 3 ปีที่แล้ว +1

    i love that instead of saying im Liam you said Im Lemon

  • @alialmans
    @alialmans 3 ปีที่แล้ว

    The map looks much nicer than before 👍

  • @rapandrasmus8231
    @rapandrasmus8231 3 ปีที่แล้ว +2

    "The links are down in the dooblydoo" -Liam 2020

  • @Nebraf
    @Nebraf 3 ปีที่แล้ว

    This gets even better every time! :D LOVE IT!

  • @expansive_audio
    @expansive_audio 3 ปีที่แล้ว +3

    5:38 got me good

    • @rasmusvanwerkhoven1962
      @rasmusvanwerkhoven1962 3 ปีที่แล้ว

      Eyyy, hi Alex, how’s the music going? (And how are you btw too?)

    • @expansive_audio
      @expansive_audio 3 ปีที่แล้ว

      @@rasmusvanwerkhoven1962 Eeeyyy it's all good thanks buddy! You?

    • @rasmusvanwerkhoven1962
      @rasmusvanwerkhoven1962 3 ปีที่แล้ว +1

      @@expansive_audio ah, good to hear, with me it’s also pretty good

  • @nichegames9590
    @nichegames9590 3 ปีที่แล้ว

    AAHHH! I'm two dev logs behind. I'll catch up right now!

  • @adamdixon6368
    @adamdixon6368 3 ปีที่แล้ว +1

    Love the videos, keep up the great work!

  • @seerserric
    @seerserric 3 ปีที่แล้ว +1

    Maybe add a perk which simply increases you t stamina? It's not to complex or interesting but seems like it would be nice to ride your mounts for longer, maybe make it more like they can regenerate energy when moving between patches.

    • @dumbknight3155
      @dumbknight3155 3 ปีที่แล้ว

      Depending on the size of the monster you capture it will have more stamina, and in the private beta there is a perk that gives you 10 stamina when you eat fruit. And there is a new function for samples that make it so when you eat planted samples you regain even more stamina. So in terms of stamina the game is pretty well balanced right now.

  • @geri4367
    @geri4367 3 ปีที่แล้ว +1

    Looking great! Really like the sprite effects you are using. What shader are you using? :D

  • @honeyjuice219
    @honeyjuice219 3 ปีที่แล้ว +1

    9:18 "sub and ring the ding dong"
    Me: WHAT?

  • @rzrx1337
    @rzrx1337 3 ปีที่แล้ว

    The extractor thing is really cool.

  • @L..............
    @L.............. 3 ปีที่แล้ว +2

    Yes love this game and can’t wait till the next

  • @elkoraki779
    @elkoraki779 3 ปีที่แล้ว +1

    I will totally buy this it looks amazing

  • @cameroncook6643
    @cameroncook6643 3 ปีที่แล้ว +1

    Man After watching patch quest over this last year and hearing your 5 year long story I can tell you it has been ride

  • @Red_Eagle
    @Red_Eagle 3 ปีที่แล้ว +1

    0:56 skelerex ref lol :p

  • @MartinPurathur
    @MartinPurathur 3 ปีที่แล้ว

    Roguevania seems like a scary thing to try. Good luck

  • @watercat1248
    @watercat1248 3 ปีที่แล้ว

    Good luck with your project

  • @nanardeurlambda
    @nanardeurlambda 3 ปีที่แล้ว +2

    okay, but is the fact that snodo put monsters to sleep a pun of the french word "dodo", which is a childlike way to say "sleeping"?

    • @FlamerOHR
      @FlamerOHR 3 ปีที่แล้ว

      dodo in english is slang for something else though

  • @tytyxtr8468
    @tytyxtr8468 3 ปีที่แล้ว

    I hope my favorite TH-camr will play!

  • @kewtomrao
    @kewtomrao 3 ปีที่แล้ว

    Wow bro awesome art work!! Where did u learn to make such beautiful art!! Lots of talent!!

  • @rafinha0206
    @rafinha0206 3 ปีที่แล้ว

    this game looks so chill to play

    • @rafinha0206
      @rafinha0206 3 ปีที่แล้ว

      when is the release date?

    • @honeyjuice219
      @honeyjuice219 3 ปีที่แล้ว

      @@rafinha0206 you can get beta right now but no release date

    • @honeyjuice219
      @honeyjuice219 3 ปีที่แล้ว

      @@rafinha0206 putting a release date to a game just put lots of stress on the team let alone 1 person to Finnish that game. Just look at E.T. .just wait patiently for the steam release.

  • @jonp3674
    @jonp3674 3 ปีที่แล้ว

    New dungeons are great, nice addition to the game.

  • @drstakebake1265
    @drstakebake1265 3 ปีที่แล้ว +2

    This is an amazing game 👍👍 keep it up

  • @XeviousGG
    @XeviousGG 3 ปีที่แล้ว

    Idea: patch conquest mode, two teams compete to sieze control of the different areas by completing objectives

  • @tashalenz9971
    @tashalenz9971 3 ปีที่แล้ว

    Honestly I wanna play this it looks so fun

  • @DingDongDood
    @DingDongDood 3 ปีที่แล้ว +1

    1:47 YOOOoooooo

  • @inuinuinuinuinu
    @inuinuinuinuinu 3 ปีที่แล้ว +1

    i really like the design solution for reconciling the rogue and vania elements of the game. will this be available for mac on launch?

    • @dumbknight3155
      @dumbknight3155 3 ปีที่แล้ว +1

      There are plans for a mac port but not on launch, you’ll probably have to wait a bit longer for mac support.

    • @inuinuinuinuinu
      @inuinuinuinuinu 3 ปีที่แล้ว

      @@dumbknight3155 I can wait! It's worth it.

  • @spxrtan9339
    @spxrtan9339 3 ปีที่แล้ว

    The game is coming out great I can't wait to try it when it comes out!

  • @julisantillan6379
    @julisantillan6379 3 ปีที่แล้ว

    Looks so cool! 😍

  • @theonyxarm3787
    @theonyxarm3787 3 ปีที่แล้ว

    Keep up the good work!!

  • @romeokukita277
    @romeokukita277 3 ปีที่แล้ว

    0:52 drybones from mario

  • @casdeboer8756
    @casdeboer8756 3 ปีที่แล้ว

    Maybe you can make perk that neutralizes certain biome hazards!

  • @bianchialex
    @bianchialex 3 ปีที่แล้ว

    So its a pokemon map but the routes are randomized. I like it!

  • @hdchowning
    @hdchowning 3 ปีที่แล้ว +1

    Did eny one else know that stealan was a thing before this video

  • @balivernes2700
    @balivernes2700 3 ปีที่แล้ว +1

    Man now every time I see a blue dodo, I think of dodo airline in animal crossing new horizons
    But that could mean patch quest x animal crossing new horizons confirmed
    I discovered your secret plan >:)

  • @gforcemaster3885
    @gforcemaster3885 3 ปีที่แล้ว +1

    Do you you plan on adding online features to Patch Quest?

  • @icecub2498
    @icecub2498 3 ปีที่แล้ว

    yet still the king makes the game

  • @PhilFromMadagascar
    @PhilFromMadagascar 3 ปีที่แล้ว

    looks great

  • @skeletonmadruga9387
    @skeletonmadruga9387 3 ปีที่แล้ว

    The game looks awesome! Great work! What about a local coop? I know that it is not easy, and I don't even think this would be good to do now, but maybe in the future?

    • @LycheeGameLabs
      @LycheeGameLabs  3 ปีที่แล้ว

      2P local co-op is supported :)

    • @skeletonmadruga9387
      @skeletonmadruga9387 3 ปีที่แล้ว

      @@LycheeGameLabs Oh my... Every time I check more your game, I fall more in love, great work my man!

  • @DavidGuild
    @DavidGuild 3 ปีที่แล้ว

    0:10 You have a name?!?
    (You mentioned it before but I somehow never noticed, I just thought of you as the Patch Quest guy who makes really good videos and doesn't have enough subs.)

  • @thiccllama53
    @thiccllama53 3 ปีที่แล้ว +1

    MY BOI SKIIIIIIIALLLLLLL

  • @casdeboer8756
    @casdeboer8756 3 ปีที่แล้ว

    Maybe you can make a perk that can neutralize biome hazards!

  • @funiwanderer3280
    @funiwanderer3280 3 ปีที่แล้ว

    Im more exited for the Rust Zone dungeon tho

  • @LuigisFridge4797
    @LuigisFridge4797 3 ปีที่แล้ว +1

    This is a cool game.

  • @nwefe
    @nwefe 3 ปีที่แล้ว

    that guy in the thumbnail looks like vault bot from fallout

  • @t.fekkes7364
    @t.fekkes7364 2 ปีที่แล้ว

    Are you going to add dungeons like the frozen flume and the starlit caverns back in later updates?

  • @Evan-rj9xy
    @Evan-rj9xy 3 ปีที่แล้ว

    Have you looked into the design of Dead Cells? They pulled off a Roguevania really well imho

  • @lukeystuff
    @lukeystuff 3 ปีที่แล้ว +1

    You sound like the Game Maker's Toolkit guy.

  • @willy8081
    @willy8081 3 ปีที่แล้ว +2

    Can you add a pokedex, you can call it something else. I just think it would be pretty cool
    Edit: I'm newer to this series so I don't know if they have made this yet 😅

    • @denycast
      @denycast 3 ปีที่แล้ว

      You see all the mounts you captued before in a more or less handy list :-)

    • @willy8081
      @willy8081 3 ปีที่แล้ว +1

      @@denycast oh so kinda like a pokedex? Cool 👍

  • @sirreginaldfishingtonxvii6149
    @sirreginaldfishingtonxvii6149 3 ปีที่แล้ว

    *Japanese "yoooooo" sound effect*

  • @tactilelite05
    @tactilelite05 3 ปีที่แล้ว +1

    Nice progress but Wondering if mobile will arrive (devs are racing to mobile atm)

  • @willb4838
    @willb4838 3 ปีที่แล้ว

    Why wouldn’t the super effective abilities be activated when water deals damage to a fire creature

  • @PxlDev
    @PxlDev 3 ปีที่แล้ว

    This game is epic

  • @RefugeeOfReality
    @RefugeeOfReality 3 ปีที่แล้ว

    Of course I'll ring your ding dong

  • @tranlan4265
    @tranlan4265 3 ปีที่แล้ว

    Awsome, can you make tutorial to make effect?

  • @things8141
    @things8141 3 ปีที่แล้ว +1

    but you said they are immune