I know they do! I went through the interview in another video and mentioned that, and even though I have the utmost faith in them there's still the question of how mid-high tier a phone might HAVE to be. I'm just opening the discussion:D
@@MaximGachabtw my phone using mediatek Helio G99. And i can play Wuwa genshin and ZZZ with it (with lowest setting). Genshin and zzz can be played smoothly. For wuwa its harder to play because how fast the action in that game. If hypergriph at least can optimmized the game better Than wuwa. that mean its a good news for most player.
Probably why they didn't try to optimized the game yet since its a beta test Since it run in unity its much more easier to optimized it in the future either by doing it themselves or hire absolute gods at optimizing game
honestly valid concern. With graphics like Endfield i can't help but think that they focus more on PC rather than mobile. Maybe in the space base performance will be smooth on phone but other than that probably just okay at best.
It will likely run similar to Ex Astris with a similar graphic quality. That being said... I would probably invest in a phone cooler if you plan to play it regularly.
I think it's nothing major, the game will probably be optimized like other 3D gacha games, maybe let's not talk about Wuwa, but devices have their limitations and here they will cut out as much as necessary and the graphics advantage will be visible on the PC and PS5 side.
Considering EF is open map genre instead of open world, I'd guess the gameplay would be smooth enough for my phone. Still gonna get a laptop for it, that graphic won't go underappreciated
i think the worry is valid, but for a beta test optimization isn't always finished. I think discussions like this are more useful closer to release and post release. In general though, unity is a good sign for mobile gamers. I love Infinity Nikki and Wuwa but the mobile versions are a big downgrade in graphics and both are made in UE
i didn't know these specs, good thing i upgraded my rig to play monster hunter wilds. they probably will put a downgraded version on mobile, or even if it's too heavy i think most people will play on pc and only use mobile to spend or do some dailies on the go when they have to my actual biggest concert with this game is if they will copy mihoyo's gacha system 💀 they probably will since the new generation of gachas are all using it but i hope they at least make more improvements than snowbreak and wuwa did. the biggest problem i have with this system is every character being limited so if they at least don't do this i'll be happy but i also wish there's no weapon banner
we will probably see the gacha system in the beta so I beg its not the standard 80-90 max pity 50/50 pain but its kinda the meta so I wouldn't be surprised...
I hope endfield doesn't have high requirement for mobile Wuthering Wave already set another bar for mobile requirements I know endfield look really high requirements but mobile will suffer because how high the requirements is Glad i had PC that meet requirements for Beta hope for able to get access
In my opinion, the game in mobile will be so heavily downgraded graphics wise, probably will look like Hypergryph's other android game, Ex Astris. and for me it's not a problem. That's just how it works.
This is why I don't bother playing "big" games on my phones. The most intensive game I ever played on my phone is Arknights, which doesn't take a lot of resources. As an Arknights fan, I would love to play this game on my phone... but I'm worried that I won't be able to do so.
I think the biggest barrier of entry for mobile players might be the controls during for example the factory building and team combat. Regarding optimization... It's developed with unity which is a good engine for mobile games and which was further changed to handle the game's graphics better
i don' t know for my self, something of the style doesnt appeal for me to arknights. it looks pretty good though. For the specs 2060 seems reasonable, 2000 series compared to 1000 series with 4 years difference, the 2 series werent extremely far apart preformance apart on their best of the series HSR is a turn based game, its kinda hard to screw that one up with high recommended hardware The Ram is the concerning part, especially since video ram of older graphics card are actually quite small which is going to do the actuall burdening, even if u have 3000 series and u lack ram and vram its likely still going to be running slow nowdays u really need high tech phone to play the newer type games unless ur fine turning youre mobile into a toaster within a year
Do you think it might the start of phone diffs?
ALSO, Live on twitch every other day, link in description:D
You know hypergryph actually use Unity but they fully modified it by themselves so i think they will know how to optimize it to mobile i hope so
Was about to say the same thing
@SoulWhiteAngel 😹 everyone who's read that subreddit about Hypergryph interview know how much they care about Enfield their dedication is unbeatable
@@fzima haha yea.
Also you forgot the d in endfield. Dw it happens to me too lol
I know they do! I went through the interview in another video and mentioned that, and even though I have the utmost faith in them there's still the question of how mid-high tier a phone might HAVE to be. I'm just opening the discussion:D
@@MaximGachabtw my phone using mediatek Helio G99. And i can play Wuwa genshin and ZZZ with it (with lowest setting).
Genshin and zzz can be played smoothly.
For wuwa its harder to play because how fast the action in that game.
If hypergriph at least can optimmized the game better Than wuwa. that mean its a good news for most player.
Probably why they didn't try to optimized the game yet since its a beta test
Since it run in unity its much more easier to optimized it in the future either by doing it themselves or hire absolute gods at optimizing game
honestly valid concern. With graphics like Endfield i can't help but think that they focus more on PC rather than mobile. Maybe in the space base performance will be smooth on phone but other than that probably just okay at best.
It will likely run similar to Ex Astris with a similar graphic quality. That being said... I would probably invest in a phone cooler if you plan to play it regularly.
I think it's nothing major, the game will probably be optimized like other 3D gacha games, maybe let's not talk about Wuwa, but devices have their limitations and here they will cut out as much as necessary and the graphics advantage will be visible on the PC and PS5 side.
Yeah i dunno how they gonna do it
Itll be wayyyyy different in my opinion, asking a lot to be open world without much graphic sacrificeD:
Maybe they go the infinity nikki route @@MaximGacha
Considering EF is open map genre instead of open world, I'd guess the gameplay would be smooth enough for my phone.
Still gonna get a laptop for it, that graphic won't go underappreciated
i think the worry is valid, but for a beta test optimization isn't always finished. I think discussions like this are more useful closer to release and post release. In general though, unity is a good sign for mobile gamers. I love Infinity Nikki and Wuwa but the mobile versions are a big downgrade in graphics and both are made in UE
i didn't know these specs, good thing i upgraded my rig to play monster hunter wilds. they probably will put a downgraded version on mobile, or even if it's too heavy i think most people will play on pc and only use mobile to spend or do some dailies on the go when they have to
my actual biggest concert with this game is if they will copy mihoyo's gacha system 💀
they probably will since the new generation of gachas are all using it but i hope they at least make more improvements than snowbreak and wuwa did. the biggest problem i have with this system is every character being limited so if they at least don't do this i'll be happy but i also wish there's no weapon banner
we will probably see the gacha system in the beta so I beg its not the standard 80-90 max pity 50/50 pain but its kinda the meta so I wouldn't be surprised...
@@MaximGacha It probably follows the already established arknights pity system which is having an increase of +2% rate per pull after 50 pulls
@@firevilion7604 i pray they will use the same system as normal AK or at least a better system than mihoyo's
I hope endfield doesn't have high requirement for mobile
Wuthering Wave already set another bar for mobile requirements
I know endfield look really high requirements but mobile will suffer because how high the requirements is
Glad i had PC that meet requirements for Beta
hope for able to get access
Good luck! I hope you get in, I'm praying I get a chance to try it LMAO
In my opinion, the game in mobile will be so heavily downgraded graphics wise, probably will look like Hypergryph's other android game, Ex Astris.
and for me it's not a problem. That's just how it works.
Oh well I wasn't planning play the game either way
Dis reason I worry I can understand when I try dl n it not compatible wit why device those dev need to be honest about the requirements of it
This is why I don't bother playing "big" games on my phones. The most intensive game I ever played on my phone is Arknights, which doesn't take a lot of resources. As an Arknights fan, I would love to play this game on my phone... but I'm worried that I won't be able to do so.
Nah Bro Phone is So Stronk
Just tank it tbh
yeah I'm not trying out enfield until people tell me they got it to work on machines that cost ~400 dollars
I think the biggest barrier of entry for mobile players might be the controls during for example the factory building and team combat. Regarding optimization... It's developed with unity which is a good engine for mobile games and which was further changed to handle the game's graphics better
algo second acc comment pls lemme get my numbers up o7
i don' t know for my self, something of the style doesnt appeal for me to arknights. it looks pretty good though.
For the specs 2060 seems reasonable, 2000 series compared to 1000 series with 4 years difference, the 2 series werent extremely far apart preformance apart on their best of the series
HSR is a turn based game, its kinda hard to screw that one up with high recommended hardware
The Ram is the concerning part, especially since video ram of older graphics card are actually quite small which is going to do the actuall burdening, even if u have 3000 series and u lack ram and vram its likely still going to be running slow
nowdays u really need high tech phone to play the newer type games unless ur fine turning youre mobile into a toaster within a year
letbludcook