@@kaiserkiefer1760 We used to make internationaly acclaimed games, Crysis is the most famous example, CryEngine being used by alot of games too, Gothic is kinda obscure but starts to be circulated more recently. Nobody really knows the Settlers series. Anno is another one, altho it started out being made by Austrians. Alot of german games had an emphasis on deep mechanics, realism, or just doing one thing really well/being a technological archievement. Now german games companies are known for making weird simulator games...even if alot of those weird simulators aren't even made by germans XD But yes, I wish german games developers would gain some more prominence and make some more good products.
The thing that made me love Enderal so much more is the fact that I was so emotionally invested in it. It's one of the only games that made me feel empty after playing it. That and I truly cared about the characters that played a role in the questlines. Hell, one of my friends started crying after the Rhalata questline. This mod is a work of art, and I feel guilty about playing it for free.
Fr, tmit emotionally like killed me especially the part about the little boy dying alone, I just froze for 5 mins, got off, and sat in silence until 2 days later I got back on.
My only complaint about this game was the overly immersive "broke college student" simulation where I was forced to literally rob banks just to get enough money to afford my textbooks
Their oblivion mod Nehrim: At Fate's Edge is also going to get a steam launcher sometime this month. Voice acting will probably still be exclusively german but text will be english and it's great regardless so keep an eye on it anyway
The reason you couldn't find Sinestra spells is because W O R L D B U I L D I N G. In the country of Enderal, Sinestra spells are illegal. So you gotta find a disreputable merchant to find that knawledge.
I honestly think it's pretty cool that they did that, I think I got one from a certain artist, I also like how they all look like they are bound with very suspect looking leather, they have this sort of disgusting human skin patchwork look and I absolutely love it, it's like chaos magic. I don't think anyone reacts to you actually using the magic though, which is a bit weird.
Yeah but its still weakly implemented.. Those NPCs "hide" in a plain sight, soo fkin inconspicious.. Even things that are illegal like butcher books are in ark just displayed like everything was alright.. You can find a lot of these "mistakes" and it breaks that immersion of it
Never forget: Instead of reaching out to employ these modders, or trying to learn from what they've done with the assets, Bethesda tried to charge people for mods that other people create.
@Andong Well, if Bethesda was of the character to employ such people, we'd probably have higher quality games from Bethesda, and higher esteem for them. I'm glad, with how Bethesda has been, that they aren't employed for them, but my point was more that they chose not to do something morally better and instead went for a quick cash grab. I mean, they couldn't even fix many of the bugs when they remastered Skyrim, when modders had fixed those bugs already. Of course they're shitty, I'm reminding people, that's all.
@@TheAdarkerglow And now they are bought out by Microsoft, so it's just gonna be even worse with Bethesda. Oh how the mighty have fallen. Bethesda used to be one of my favorite devs. Bethesda is shit now. Blizzard is shit now. Come on why are these devs all losing the passion and chasing the money? They definitely don't NEED to. They have enough money to make whatever the fuck they want if they actually cared about making genuinely good or innovative games anymore. I get publisher pressure but the same could be said of them as of the devs. And both Blizz and Bethesda where in a place where they could publish their own games at one point.
Built entirely on the engine and the systems and the tools that the ES5 dev team made... Look, I agree that Enderal is a great mod, and Skyrim does have issues, but the amount of pissing on Skyrim is unbelievable sometimes. There's also other factors, like how Enderal is smaller than Skyrim. It doesn't have to accommodate so many damn NPCs, so the dialogue can also be more deep. And then there's the fact that obviously the Bethesda team couldn't predict every single little mod that people would make for the game, so obviously some things that were specifically built for Skyrim's systems are gonna clash with such an ambitious total conversion.
@only Death nice mask for a terrible argument. Skyrim is a great game. In my opinion, the greatest ever made thus far. Stop needlessly hating with completely false criticisms. New Vegas is not "the same game with minor updates"
@@arnox4554 Not entirely, I think they used some tools that were built exclusively from the modding community, like the skyrim script extender. And I don't think it would have been possible to do this conversion without the script extender. But yes without the creation kit and engine from bethesda, all this wonderful mods for Skyrim and this conversion wouldn't exist. That's also why I'm afraid of a new engine, because I don't think Bethesda would take the time again to make it so mod friendly.
I used to rip them out of my keyboards just for accidentally hitting them. Now I find keyboards with the functionality to turn off the windows key entirely. Nice.
I have played different versions of skyrim for a total of over 4000 hours. I completely approve of these analogies. sureAI did something beyond amazing here and they still don't get enough appreciation for it imo, thanks for giving it some exposure (gotta say though, I never really had such massive issues regarding its stability, might have just been lucky) also, there are lots of different recipes for ambrosia, you can find several
yeah, stability was never an issue for me either. i had to play it on a low-medium custom setting. but it ran pretty well. though that was on an older, lower end system than i have now and i haven't tried it since i got a new pc. so maybe it's an issue with newer tech
I think Enderall got some pretty major exposure when it came out, but if you go into it expecting something like modded Skyrim, you’re gonna be dissapointed, and that’s how it was advertised, as like a great big Skyrim mod, when really it is it’s own game, and it suffers from being related to Skyrim in any way.
Enderal's intro: *"BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF ME-"* Skyrim's intro: *_"Hey."_* *_"You're finally awake."_*
Imagine if Ralof spent the entire cart ride screaming to bring him a nice, crisp piece of meat. I wonder how many contrarians would STILL go Stormcloak.
Coment Before Watching: Ey man, if you ever read this, the whole fact that you released this video has turned a shitty night into a beareable one. Thank you.
@@chazzwozzio May i recommend something to you, to make your nights a bit more enjoyable? Mandalore gaming Shammy Ssethwhateverimnotgonnatrytowritehisname Whitelight Salt factory And something film related, adum and pals
Mod is now been ported to Special Edition. It runs literally twice as good. Went from 45 fps at 1080p at high to maxed out, 60 - 75 fps at 1440p. Game has some issues but its fantastic.
Enderal is great and really interesting. I went with a psionics/ stealth character and damn aren't psionics spells overpowered. I was killing bosses in one or two hits. Having conjured weapons damage scale with the entropy skill (same one as psionics) was nice. If I have one criticism of Enderal is that since it's so centered arround the main quest and it's story. It doesn't really leave space for telling your own story. So, for me, that makes it harder to replay it to try other combat styles or skills. So that would be the only point in wich i think Skyrim durpasses it. Is it better than Skyrim? Definitely, but i think i will be revisiting Skyrim far more than i will be revisiting Enderal.
@@So-4007 Nothing like Dark Messiah. Dark messiah was a linear level based action game and you play as the literal son of the devil. I actually think the combat is worse in Dark messiah, it's clunky and unresponsive especially for a first person game.
@@Niyucuatro Yea, just finished Enderal few days ago and how the story is made doesn't leave much room for replaying it and going towards the end it starts to feel like there is no point with the side quests or exploration..I'll finish some of the better ones and then I think I'm done with it
I think my favorite part of this game is how they structure the main storyline. It like so many other games revolves around the end of the world, but what sets this game apart is how every aspect of the open world always pulls you back into the upcoming cataclysm. You literally can't escape it. Every side quest no matter how far removed initially from the main story always finds a way to reconnect and offer interesting tidbits about how the world is handling its demise. It reminds me a lot of Dark Souls in this way. You are in a world that has been heavily shaped by the mistakes other people have made in trying to escape or stop the approaching doom. I wish more open world games were like this, because it gives you great opportunities to explore and play your own way, while never leaving the main story in the dust. *cough, like Skyrim where it feels like you can live a lifetime without even starting the first part of the mainquest chain.
'it reminds me of dark souls in this way'. Dark souls has no story, has no sidequests and has a linear world structure that quite literally converges on your objectives. 'I wish more open world games are like this', you'll never get an open world game or role playing game anything like Dark souls. 'Wish there were more open worlds that provide opportunities to explore while not leaving mains story in the dust like Skyrim'. The vast majority of open world games are linear with almost no story side content or very little all of it relating to the main story. Skyrim isn't 'generic' in that regard or like 'all other open world games', how many games like Skyrim are there out there?
@@7dayspking I think you are missing my comparison. I'm not saying Enderal is exactly like Dark Souls, I'm saying the world is structured and created from the same idea: The world is ending, but you aren't fighting against the force that is ending it, you are fighting against peoples' mistakes in trying to save it. In Dark Souls you fight demons because a gateway to hell was ripped open when trying to recreate the first flame. You exist in a fracture world with different realities and an uneven flow of time due to Gwen destroying space and time by rekindling the first flame. New Anor Lando exist in its current state due to the God's flooding it to stop the spread of the dark. All the monsters you fight aren't caused by the flame ending they were created by your predecessors trying to do their part in saving it. Not to get into spoliers, but Enderal is thematically the same. All the quests you do, either main or side always ties into how other seek to escape or save the world, usually leading to their own smaller forms of calamity. As for your defense of Skyrim, there is no need, because I wasn't attacking it. I love Skyrim but it is undeniable that the goal was to create a open world where a player can live in. You can be and do whatever you want, but this comes with the cost of being easy to lose the main narrative. Or even undercut its importance, because although it says its important and time critical, its not. You can literally do everything else in the world before tackling it. What Enderal does brilliantly and what more games like Skyrim should adopt is to support its main quest with side quests that were design as extensions to reinforce themes, provide interesting lore, or even offer the otherside of the story. Skyrims side quests were designed seemly in a vacuum, with the goal being: what would make a cool quest, regardless if it had no connection to other quests or the larger events happening in the world. None of the guild quests had anything to do with dragons and the Gods' quests were always for their owns whims. This isn't necessarily wrong, but is a miss opportunity to create better world building.
I think that even Morrowind was closer to that logic, a lot of side quests and faction quests were tied to the main plot, giving you the sentiment that everything was set in the same world.
@@matthewmullin6042 'you're not fighting the end but people's mistakes made trying to avoid it'. reductive description of either and kind of flimsy. Wasn't a defence of Skyrim and it seems you missed the point. The point was that creating a world 'you can live in' is rather unique among open world games specifically to something like Skyrim. 'What Enderal does and Skyrim should adopt is to make side quests extensions of the main quest'. No to everything. This is the status quo among open world games. This would undermine Skyrim's purpose as a roleplaying game. 'Quests in Skyrim have nothing to do with the world', such as? They seem to have everything to do with fleshing out the breadth and depth of this world that isn't confined to just what's important to a single linear story as is conventional. If you look at Daggerfall you might understand Skyrim's foundation, where it comes from. The entire point is the variety of quests and 'not directly related' stories allows players to play their own characters. Most stories unrelated to each other but all consistent with and adding depth to this complete world the player inhabits. In a traditional narrative sense this is not efficient world building, Skyrim isn't that though. Imagine suggesting what you just did for a game like Kenshi or Mount and blade.
@@alexandrebertrand1069 Can you think of anything in Skyrim that would contradict that 'everything is set in the same world'. Maybe you noticed that our real world is very different than a fictional book or a film. There's a lot of people, doing their own thing. Not all of these things directly contribute to 'the same story', the entire world of ours does not revolve around one theme, message, event or person.
*May contain spolers!* What I really like about Enderal is foreshadowing. You are given clues from the very beginning, but you ignore them either because they look unimportant or because you fail to see the situation as a whole. Game gives you one piece of a puzzle after another and tells you something like "Do get it now? No? Here, take another one. Do you get it now?". It's like reading a good detective story, when after the end you look back and understand everything. Why did you survive being thrown overboard in the middle of an ocean? How did the leader of The Order manage to escape prison deep into the enemy's territory? Why entire civilizations before you did not manage to stop the calamity despite knowing exactly how to do it? Also world building and character building in Enderal is simply f@cking amazing. You don't get a ton of exposition per dialogue, yet all the important characters manage to tell you not only about themselves, but also about the world around you. Each character has their own story arc and good story arcs those are. About a mysterious and charming mercenary, about poor orphan with unknown condition, about small boy living in a utopia and about young girl who lost her second half. There are so many stories to be found that you can spend days and days in this game yet it will always have something new and exciting for you. I STRONGLY recommend to play this game, because it's certainly an experience.
I was really slow on catching up on various things but that's maybe because modern day gaming has got me used to not really think too much about story because 1 it's usually not good enough to be worth it or 2 it's completely obvious from start to end anyway
I played through an earlier build of this about three years ago. Just downloaded this version on Steam. I love how much tougher it is than vanilla Skyrim. It doesn't skip the "rags" part of "rags to riches."
This mod has one of the greatest stories ever told using the video game medium. It has an ending that left me so floored and shocked that it’s criminal people see this as a mod and not a full on game.
2023 Update: They released Enderal SE on steam, there's a vibrant modding community for Enderal because of that, SE fixes most of the performance issues, there's Vortex mod support and you can download entire mod packs with one click, most good ones come pre-patched with few conflicts. I went with Path of the Prophet which took under an hour to install ~400 mods, a good 50 of them being bug fixes and performance tweaks. This experience is unparalleled. If you own Skyrim you can play this and get 60 fps consistently I've gotten zero drops. It has full ENB support too so now the graphics which is by far the weakest area of the mod are made quite modern. Texture work and lighting takes massive amounts of time and engineering resources to make. Modding teams aren't expected to do that yet with texture overhauls and ENB being added this mod is basically it's own game brought to modern standards. A master craft of modding, if you haven't played it do yourself the favor. Oh and borderless fullscreen support, alt+tab to your hearts content.
In terms of keeping up with the difficulty curve, it helps to clear an area you can fight well in. Before moving on to the next area when the story wants you to go there, for example the beginning before the first major city, I would recommend running around basically the intro area and finding everything you can. Takes a considerable amount of time, but it pays dividends if you know what you're going for.
Aww hell yeah. I finally tried Enderal a few weeks ago. Not for the first try, but my first attempt didn't even see me finish the first dungeon. I was rather impressed when I got to actually see the game. And it's for free! Mad props to SureAI team and I look forward to seeing their future projects.
If you enjoyed the main story you might also like the audio book "Dreams of the Dying", a Jespar prequel! You can find it on the official SureAI TH-cam page :)
@@gamingpriest-enderalguides Cheers, my good man. I am already aware and I plan to give it a whirl eventually. Still, I really appreciate your suggestion.
Enderal is actually much older than the Forgotten Stories boot, so the wiki is likely outdated in many areas. SureAI is just amazing for doing this with a bunch of volunteers and a small core team. You can try to access multiple CPU cores to help with calculations but still a bit bugged. Never had it crash on me so I'm guessing specific hardware runs this stuff better. I have an old sever CPU (Sandy Bridge six core) and 16 GB RAM and used both GTX 980 and 1080 Ti for different iterations of Enderal without too much hassle. Predictably (and ironically), newer games give me fits and have to trial and error graphical settings to get them to run without stutters and freezing. I digress--Enderal is worth playing and everyone who loves deep dive RPGs should consider it a mandatory gameplay experience and evidence that good gaming can and should come from outside the industry to help with innovation and AAA publisher overreach. Thank you for showing this.
If anybody is checking this video out these days, do take note: Enderal is now officially available on Special edition as well as its original release on Anniversary Edition. 😇 and for me at least it runs fantastically so far. I have an I7-8700k and an RTX 2080.
moonfolkrapid exactly there aren’t many games that just make me look around and take in the view the only other game that has done that currently was assasins creed origins and enderal defenitely made me look around at the world it’self instead of me just running trough like most other games.. the witcher 3 did it a little less but still made me stop to look at the details of some of the houses.. though it didn’t make me literally rp walk trough just basking in my surroundings..
I think my main problem when i first played Enderal was that I'm the type of person who chooses passive buffs over active skills, and Enderal REALLY wants you to make use of it's active skills. Needless to say, that habit (as well as my "to good to use" syndrome) were beaten out of me really damn quick.
So glad to see your growing popularity. I remember watching your vids a few years ago outside my old office necking cigarettes haha I would have kept my patreon up but I'm broke lol
In the past three years, I've played through Enderal multiple times. I think I'm on my 6th go right now. I talk about it so much that my phone now has the very word "Enderal" on its default suggestion bar. It's so great to see that it's finally getting the recognition that it deserves.
Great video man, it's cool to see a functioning and finished total conversion mod. I can only play Skyrim on my PS4 but it's really great that you got to play something so fascinating as a follow-up. I hope you're doing well, you do great videos with a critical eye that's very valuable!
Recently started playing the game, I've gotten to the 30 minutes mark and decided to come back when i'll finish the game, don't want anything story related spoiled, other than that, great video, i've really enjoyed this series on the Elder scrolls titles, and this bonus video on Enderal was a really nice surprise.
Been hearing great things about Enderal for years now, but I never got the chance of trying it out due to other responsabilities and other games. So thank you for a video on it..i bumped it way higher into my queue of games to play asap.
I just found your channel and I’ve been falling asleep to your videos every night since lol.. not in a you’re boring way, just a I’m so invested and loving your deeper intellectual dive into gaming that I end up binging videos way. Come in looking for info about a game, end up leaving having an existential crisis.. love it lol.
I played stealthy with a phantasm companion. You can get one that is a copy of you, so it's like you're a god and everyone is only fighting your avatar.
I'm on my second playthrough. Didn't do phasmalism the first time but I'm doing it this time, and if you get your self-copy where I think you do, that's super creepy. And also blows one of my theories, but oh well.
I learnt real quick that I really needed to read the descriptions of the spells. I was using one early on and kept dying to everything and health potions were few and far between for me before I made it to Riverville. I couldn't figure out why my character kept dying. I almost gave up because I thought the game was just too hard for me. Then I went through my spells and realized the powerful one I had been using actually drains your health too. I felt so dumb but it was a wake up call that I should pay attention to the mechanics better. I read everything after that and some of the stories in the books and the lore is so interesting. They did a great job with this mod.
Enderal is to Skyrim what Prophesy of Pendor is to Mount and Blade: Warband. It's so much better than the base game that it's classified as its own thing.
The biggest oversight i've seen from Enderal is the ability to drop gear in the Meditate realm giving me an infinite (but very noisy/laggy) backpack to fund my adventure, definitely gave me a bit too much money lol
I still have to beat this but my character ended being a Shadow Dancer. I had like 3 invisibility powers and some crit steroids on top of the fun ass Psyonic powers so when I failed to slit everyone's throats I had a pretty good pile of 'reset' options. I think if I'm gonna earnestly beat this though I should start over with something less complicated to keep up with like some flavor of warrior. Keeping all the my cooldowns in check was a pain using Skyrim's menu management. I'd love to see these guys make their own standalone product, they've got the chops to make something utterly unrivaled if they didn't have to work in Bethesda's shitty engines.
If they weren't working with Skyrim'[s 'shitty engine' you'd have no game right now. They didn't choose that 'shitty' engine by accident. It was chosen because it had the strongest and most complete foundation to build their game on top of. Skyrim's engine was made exactly for this type of game but optimized by Bethesda for Skyrim specifically. Many of the issues Strat edgy had could have been fixed and tweaked by the Enderal team, more than likely they're oversights or they simply didn't have enough time to invest.
I went in the other direction and went for a basic elemental caster. It got pretty boring spamming lightning bolts to kill everything and everyone, but I hated the skyrim talent system and didn't want to mess with it. Not sure if it was the right call.
Like every TES game sword and board warrior is strong as fuck and you only really need to manage 2 skills, one that gives huge damage resistance and another that makes you do more damage.
I'm only a few hours into Enderal, for Skyrim Special Edition. I'm running the game on a 2 thousand dollar pc with a 3060 rtx and I'm in Ultra settings, getting a constant 60 FPS due to my ancient monitors Vsync, I think.. But I'm only 5 minutes into your video. Looking forward to finishing it.
"It takes 50 hours to complete" HA! Maybe. If you play it like a little kid plays a console game. If you want to explore and immerse yourself.....I'm at 196 and still quite a ways from finishing it!
I'm at the last part of the main quest and other than that have done everything there is to do in the game. Took 173 hours to do it. I have been dreading this moment because I don't want it to end.
Myself I finished the game (one playthrough) in 117 hours. I didn't do Eshe, but I did do a roster of other sidequests, including Rhalata and Company. Ending fucking broke me and Rhalata broke me and... There's so much stuff in this game. I'm considering taking a go at it again, going for Eshe and secret ending this time. I've also tried getting my friends to play it, but to no avail. I want to discuss it with certain of them. It was just such a ride, and the consequences of the worldbuilding and ending just makes me want to try and discuss it in real life.
I thought you were a depressing person because my first video I saw from you started with you talking about being in the hospital. You’re actually very funny and charming!
I played the entirety of Enderal in Heavy Armor with Sword and Shield, no actual magic. It still made a lot of sense plotwise, because you unlock "shout"-magic, that use the power slot and I constantly used that. I constantly threw myself into quests I was way too weak for and hit my head against the wall until it worked. Around level ~16ish I killed a zombie in the Rhalata quest who one-shot me with every strike. After that fight, I had the best weapon in the entire game, which felt amazing. Not feeling the need to write much more, Enderal is fucking awesome and EVERYONE should play it. Big recommend!
While Enderal's story is interesting. I did have my gripe with it. SPOLIER: About halfway throught the story I had a good grasp what was going on and that we were basically setting ourselves up for our own demise. Everytime we progressed towards 'salvation' I internally screamed. In a sense I felt trapped on a narrow path I could not escape. I know this is highly personal but it did bother me when I played this fantastic mod.
I want you to finish the story of Pussy Slayer's virgin alter ego. I'm literally shaking right now, not knowing the fate of the brotherhood of the chads.
Just started enderal recently and one or my favourite characters yeeted off of a cliff and it felt like a person just ended his life not some random game character.
Came back after I started doing some research on how classes work and discovered the combo class system. Main character is going for Throat Ripper, which is Infiltrator and Lycanthrope, essentially creating an assassin werewolf for late game. Edit: Plus there is an SE engine edition coming out in less than a week, so can't wait to try that out and see how it compares to the original, vanilla engine version.
One has to wonder at which point SureAI will finally abandon Todd's shite engines and create their own seperate gaems on unity or unreal Engine? 🤔 Forgotten City became it's own game and is due to release later this year. Maybe with earlier games that was a benefit of vanilla game assets to use but now you can get UE and it's assets library for free.
they are currently building a new game in Unreal Engine 4 but I wouldnt expect an open world RPG from it. they also made a small indie game called "Mad Restaurant People" which is on steam for a few bucks.
So which games like Enderal have been made on Unreal engine or Unity? If you can think of even just one, tell me about the budget and resources behind that.
This is one of the best games Ive ever played The ending mindfucked me and made me depressed for a week, couldnt play the game since but loved every minute of it
@@gamingpriest-enderalguides I really wann get back into the game you know, but every bit of story I'd play I'd think "Fuck man. All will lead to this ending" and it kinda just touched me emotionally so hard in the first playthrough, I somehow cant get over it
@@BreakingTheGleipnir There is a new, hidden ending with forgotten stories - I'm in the middle of my second playthrough (the first one was years ago and left me in the same state as you are, btw) and I'm busy to achieve this ending. Hope it's a little bit easier to bear ... On the other hand: First of all it was the ending, that I kept in mind and that never left my memories ...
So ready for The History Of Immersive Sims Part Three, and I'm not even a fan of the genre, just a game or two 😄 I recently discovered your channel about a week ago, and after cherry picking the videos I was really interested in, I've started watching ALL of them from the beginning. You make such genuine, authentic content and I love it, please don't ever stop ❤️
I played a spellsword mixing light armor, one handers with qyranian stance and elemental spells (mostly cloak spells that damage everything around), the class combo makes you a battlemage which ends up boosting your damage for every enemy hit with shock nova, great stuff. And don't be too hard on psionics and entropy, they're meant to be forbidden schools of magic so it only makes sense that the books are sold by shady characters in weird parts of towns. From a roleplay and world building perspective, it makes a lot of sense. Too often games fall into the trap of having this whole "necromancy is evil" thing while treating it like just another flavor of magic when you play as one.
SureAI needs to be given a AAA budget. Not only is Enderal's story a dozen times better than Skyrim's story wishes it could be, but it's one of the best stories I've seen in any video game. It's so fucking good. And the music is so fucking creepy and fits so well with the game's chilling tone. It's unsettling and disturbing and I goddamn love it.
Was I the only one who did not have money problems in this game after the second run? It comes all down to resource management, but then it is really easy to get enough money to always have your learning limit maxed out: Salt is more valuable than gold, since cooked food can heal you consistently between encounters without worsening your sickness. There are safe chests at every fast travel station, so when you are adventuring, loot everything that looks valuable (I had a value/weight equation in my head) and return to the tower to stash it when you are reaching your capacity limit. Sell when back in Arx. Exploring the world does not just help getting necessary experience, but if you are able to use few of the actually scarce resources (Ambrosia, health in general) while securing lots of loot, you can buy all the books you need
You kinda dismissed the books but some of the books in this game are incredible especially the one that's illegal, I think I got more excited finding a new chapter of that than most of the gear.
Strat-Edgy script-writing 101: [insert game title] is like that aunt that everyone had, who wore purple and went to church regularly. You see, she might have smelled like onions and her eyes were closely spaced together, but when she put her false teeth in [add five more minutes of unrelated anecdotes] and that's exactly how [game title] plays out.
I love this game and hate it at the same time. It's been released to Skyrim Special Edition which makes it's called Enderal Special Edition and already available on Steam. What I love from this game is that new system of leveling and the experience system, but man I really hate to get ambushed every 5 minutes by bandit, wolves, trolls, skeletons, spiders, etc while exploring. Healing will give you another sickness. The cure to that sickness is rare, if available on merchant it's very expensive and it's hard to earn gold in this game. And yes, this game is hard. Every enemy are bullet sponge, even a skeleton. It's not like Souls game, well you know it's like Skyrim combat, nothing change in the combat system.
Protip, chug potions in combat if you need to, when you're out of combat eat bread, meat or cheese Also you can make ambrosia relatively easily after messing around with alchemy for a bit
After playing this game i had a full on existential crisis... The themes and the metaphors of this game hits me so fucking hard This game plays on gamers hero complex, and goddamn it does it right And i believe this game has a perfect lovecraftian based story, without being a horror game, but the story.... Oh god the story grabbed my heart and ripped it out of my fucking chest, it made me feel so fucking useless, naive, and straight up stupid. This game is pure art And i believe we are watching the rise of the next cdproyect red I will be expecting the next game sureai makes with great anticipation
SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD Yep. All things you were doing entire game were meaningless. You could not save everyone. You were played like a puppet by Cosmic Forces you cannot even comprehend. In fact- you are a puppet. You are not real, merely an illusion of deceased man, that thinks himself real and percieved as such. Ending to Enderal is a huge emotional gut punch.
@@Karina-winsmore spoilers Fr tho, that ending left me straight up crying bro, what a wonderfully done story and game. And the fucking " i led them to the light...i alone.. " THAT SHIT BROKE ME and the message that ending left me with, fucking fantastic
@@yacoprinci3260 SPOILERS Wonderful? I was sad after completing Enderal. But i was also rather angry. Why save Tharael if hes going to die anyway? Same applies to all other character you interacted with in the game. Remember your talk wth archmagister Lexil? About how he wants to visit his mother back in Nehrim? Well, he never gets the chance- in the end he will be dying on floor of temple, muttering in delirium for this mother, as his life and hes very being get suck out of him. Enderal's ending is a very cruel towards the player, not only the character you playing as (i dont like my alter ego performing "heroic sacrifice", just as i did not liked ending in me3 where Shepard will die) but the person behind the screen. Its an emotional gut punch and emotional kick in the balls at the same time. The only "good" ending is hinted as maybe not being real (i REFUSE to belive that).
@@Karina-winsmore spoilers Yeah i agree it makes you angry But that was the point, and it nailed it It wasn't by accident like in othee games, this was intentional And i loved the thararel plot line.. 10/10 And i got all 3 endings, and the flower ending is 100% sure real, that man ( i forgot his name ) lied to stop you from ruining his revenge What he says, it doesn't make sense. If everyone who uses the flower goes into a coma.. Then how the fuck can they tell what are his dreams?? Even if you say magic, the other resources about the plant, even in the library of ark, they never mentions a coma. Why would they leave such an important part out?? He HAS to be lying
Take or leave this advice, but I can do without those "sponsorship skits". They are like Angry Joe's skits. They interrupt the flow of the video. They are not worth it because of that and they take effort to make, which is pointless. Mandatory Edit: I do agree with what people are saying that maybe they could be best put to use somewhere not in the middle of the video. I mean I can understand if real adds have to be put there, people gotta eat, but skits that interrupt the flow of the video, personally, no. As for their existence in general: Up to you and your fans if you decide to keep making them though. That's just my personal thing.
I played enderal a few times, since it got a bit more attention in germany when it launched, I played it on its OG release (before forgotten stories and the own steam page) and revisted for beforementioned additions. I have to say that I had no performance issues after forgotten stories was released. Regarding my build, the first playthrough I was a one handed enthropy user wich was amazing because the "corpse suck spell" (sry, always played in german since it is the original audio and sonds amazing) allowed you to hack through enemies like a madmen whilst I had an conjured and one enslaved ally fighting by my side all the time and i was perma healing myself. Really fun. Then I played a heavy armor two handed guy with restoration wich made me unkillable with the "resurection" perk on top of the restoration tree. lastly I played a freaking bear. Thats right! A bear! maxed out elementalism, maxed out lycantoph, maxed out alchemy. The synergy is called druid so instead of a wolf you transform into one hell of an angry russian. I oneshot almost every enemy (even highlevel ones) with a running attack and my form holds for almost 10 minutes. It is amazing. Allright, thats it from me. have a nice day guys.
@@gamingpriest-enderalguides Tatsächlich die Main questreihe, und davon die Engel mission. Die Nebenquests sind auch super aber dieses wow von der Hauptquest war für mich nich nochmal so da.
I cannot forgot crisp meat lol every time i remember i die laughing ever since this video ive randomly thought about that scene and i ask myself why? But i laugh anyway
I'm super hyped for the Disco Elysium review. Hoping for a critical review that looks at both the the positives and negatives of that game, it has a lot of good stuff in it, but reviewers mostly overlooked all of it's shortcomings as an RPG in order to suck that game's dick and uncritically praise it to high heavens.
Yeah, I feel you. I actually couldn't get into it. I feel like it's a good game, on the objective side, but it just wasn't for me. A shame, really, I love a good mystery. And I only heard about BECAUSE of those reviews praising it to high heaven. :\
“Looks like I fucked that pronunciation up” at least you’re keeping to the theme of Enderal. Don’t get me wrong, I really like the mod, but the voice actors could have spared one more glance at there scripts.
it's general sam omg i'm such a huge fan
what, and why is this comment pinned?
what, and why is this comment pinned?
C-c-combo breaker
It does sound like him huh?
why is this comment pinned, and what?
Enderal reminds you so much of Gothic because it's made by a German dev team, and all German rpg enthusiasts have played Gothic
You mean that this Skyrim mod is actuallu just another version of Gothic?
I wish us Germans would take our games industry more seriously. We could make some really dark/grim games.
@@kaiserkiefer1760 We used to make internationaly acclaimed games, Crysis is the most famous example, CryEngine being used by alot of games too, Gothic is kinda obscure but starts to be circulated more recently. Nobody really knows the Settlers series. Anno is another one, altho it started out being made by Austrians.
Alot of german games had an emphasis on deep mechanics, realism, or just doing one thing really well/being a technological archievement.
Now german games companies are known for making weird simulator games...even if alot of those weird simulators aren't even made by germans XD
But yes, I wish german games developers would gain some more prominence and make some more good products.
@@Chrinik Don't know about that one, Settlers and Anno games aren't as obscure and I know I've read plenty about them in local game magazines.
I assume it's some industry mandate
For once Enderal is NOT ignored.
Bethesda: We made skyrim
Sure AI: we made this using skyrim
Bethesda:" low grumbling" Fuckin show offs
Enderal? Ignored? Just take a look at Nehrim or any of Sureai's other Mods if you think people ignore Enderal XD
@@jaydenlobbe7911 Acutally, I love Nehrim a bit more than Enderal. But not bc I think Enderal is worse, but for nostalgic reasons.
@@angriboi o7
The thing that made me love Enderal so much more is the fact that I was so emotionally invested in it. It's one of the only games that made me feel empty after playing it. That and I truly cared about the characters that played a role in the questlines. Hell, one of my friends started crying after the Rhalata questline. This mod is a work of art, and I feel guilty about playing it for free.
I feel your comment so much ;_;
You might also enjoy the audio book "Dreams of the Dying", a Jespar prequel :). You can find it on the official SureAI TH-cam page :)
Ryneus... :(
Tharaêl ;-;
Fr, tmit emotionally like killed me especially the part about the little boy dying alone, I just froze for 5 mins, got off, and sat in silence until 2 days later I got back on.
My only complaint about this game was the overly immersive "broke college student" simulation where I was forced to literally rob banks just to get enough money to afford my textbooks
I just started my first enderal playthrough and I can conpletely relate to this. I have stolen so much goods to be able to afforf those learning books
And those "broke college student" immersive textbook-selling sims are just knock-offs of the video game trade-in tycoons.
A college that requires you to rob banks to afford the textbooks sounds gangster as fuck tho
@ashy Saints Row has been bangin since the first game, lol
@@Potleafeon Irl textbook companies are shady af
This mod is so good it got a Steam launcher. That's got to tell you something.
It's great, they should port it to SSE though, 32 bit skyrim is still a buggy mess.
@@Angstadillio if you can afford to pay a team a few months of work
Their oblivion mod Nehrim: At Fate's Edge is also going to get a steam launcher sometime this month. Voice acting will probably still be exclusively german but text will be english and it's great regardless so keep an eye on it anyway
And a little workshop
Nehrim is already available in their website though if you want to do some hardwork ..
The reason you couldn't find Sinestra spells is because W O R L D B U I L D I N G. In the country of Enderal, Sinestra spells are illegal. So you gotta find a disreputable merchant to find that knawledge.
I never thought about that but it makes so much sense, thank you
for anyone wondering btw. the easiest place to find those shady wizards is in the shady undercity ;)
I honestly think it's pretty cool that they did that, I think I got one from a certain artist, I also like how they all look like they are bound with very suspect looking leather, they have this sort of disgusting human skin patchwork look and I absolutely love it, it's like chaos magic. I don't think anyone reacts to you actually using the magic though, which is a bit weird.
Yeah but its still weakly implemented.. Those NPCs "hide" in a plain sight, soo fkin inconspicious.. Even things that are illegal like butcher books are in ark just displayed like everything was alright.. You can find a lot of these "mistakes" and it breaks that immersion of it
@@NotEvenDeathCanSaveU I haven't seen butcher books or sinistra spellbooks in plain sight in cities.
Never forget: Instead of reaching out to employ these modders, or trying to learn from what they've done with the assets, Bethesda tried to charge people for mods that other people create.
well a lot of the team members have now jobs in the game industry because of Enderal.
@Andong Well, if Bethesda was of the character to employ such people, we'd probably have higher quality games from Bethesda, and higher esteem for them. I'm glad, with how Bethesda has been, that they aren't employed for them, but my point was more that they chose not to do something morally better and instead went for a quick cash grab. I mean, they couldn't even fix many of the bugs when they remastered Skyrim, when modders had fixed those bugs already. Of course they're shitty, I'm reminding people, that's all.
@@TheAdarkerglow And now they are bought out by Microsoft, so it's just gonna be even worse with Bethesda. Oh how the mighty have fallen. Bethesda used to be one of my favorite devs. Bethesda is shit now. Blizzard is shit now. Come on why are these devs all losing the passion and chasing the money? They definitely don't NEED to. They have enough money to make whatever the fuck they want if they actually cared about making genuinely good or innovative games anymore. I get publisher pressure but the same could be said of them as of the devs. And both Blizz and Bethesda where in a place where they could publish their own games at one point.
Bethesda will never learn, their ego is too strong for you break it. Only the most richest, wider audience will sastify Bethesda needs.
@@overdev1993 And now they will make cookie cutter crap. I don´t know what´s worse
Finally someone gives credits to the cooler Skyrim.
Built entirely on the engine and the systems and the tools that the ES5 dev team made...
Look, I agree that Enderal is a great mod, and Skyrim does have issues, but the amount of pissing on Skyrim is unbelievable sometimes. There's also other factors, like how Enderal is smaller than Skyrim. It doesn't have to accommodate so many damn NPCs, so the dialogue can also be more deep. And then there's the fact that obviously the Bethesda team couldn't predict every single little mod that people would make for the game, so obviously some things that were specifically built for Skyrim's systems are gonna clash with such an ambitious total conversion.
@@arnox4554 Bethesda should focus on creating a new engine and then let the players make the game
@only Death nice mask for a terrible argument. Skyrim is a great game. In my opinion, the greatest ever made thus far. Stop needlessly hating with completely false criticisms. New Vegas is not "the same game with minor updates"
@@arnox4554 Not entirely, I think they used some tools that were built exclusively from the modding community, like the skyrim script extender. And I don't think it would have been possible to do this conversion without the script extender.
But yes without the creation kit and engine from bethesda, all this wonderful mods for Skyrim and this conversion wouldn't exist. That's also why I'm afraid of a new engine, because I don't think Bethesda would take the time again to make it so mod friendly.
Without Skyrim this literally wouldn’t exist. And people still mod Skyrim and even the older games to this day.
“Treat it like the WINDOW KEY!”
CHRIST ALMIGHTY DO NOT GIVE THEM IDEAS! THEY *WILL* REMEMBER THAT IS A BUTTON NOW!!!
Me, a game designer: _takes notes_
I used to rip them out of my keyboards just for accidentally hitting them.
Now I find keyboards with the functionality to turn off the windows key entirely.
Nice.
imagine not remapping the windows key to a usable in-game key
@@OfficerHotpants 🤣🤣🤣 this is funny as hell, but when it happens we are both gonna be like, “😅 Well shit....🤣”
I have played different versions of skyrim for a total of over 4000 hours. I completely approve of these analogies. sureAI did something beyond amazing here and they still don't get enough appreciation for it imo, thanks for giving it some exposure
(gotta say though, I never really had such massive issues regarding its stability, might have just been lucky)
also, there are lots of different recipes for ambrosia, you can find several
yeah, stability was never an issue for me either. i had to play it on a low-medium custom setting. but it ran pretty well. though that was on an older, lower end system than i have now and i haven't tried it since i got a new pc. so maybe it's an issue with newer tech
I find that turning off Windows 10's game recording mode makes all games more stable.
I think Enderall got some pretty major exposure when it came out, but if you go into it expecting something like modded Skyrim, you’re gonna be dissapointed, and that’s how it was advertised, as like a great big Skyrim mod, when really it is it’s own game, and it suffers from being related to Skyrim in any way.
Got any reccomendations for other massive overhauls / entire games similiar to this one?
Enderal's intro: *"BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF MEAT!BRING ME A NICE, CRISP PIECE OF ME-"*
Skyrim's intro:
*_"Hey."_*
*_"You're finally awake."_*
Imagine if Ralof spent the entire cart ride screaming to bring him a nice, crisp piece of meat. I wonder how many contrarians would STILL go Stormcloak.
vitriolicAmaranth I would change sides immediately. Who doesn’t want to be on the side with screaming meat guy?
Adam Samir you’ll have the benefit of knowing he won’t eat you, you won’t ever go hungry and you can count on him in a fight
And then go for the final quest of the rhalatha xD or w.e they are spelled, that was an experience
Enderal Intro: BRING ME A NICE CRISPY PIECE OF MEAT!
Skyrim Intro: *SPINNING HORSE*
Coment Before Watching: Ey man, if you ever read this, the whole fact that you released this video has turned a shitty night into a beareable one. Thank you.
Same bro... I broke down and cried a bit today... Haven't done that in a long time
@@chazzwozzio
May i recommend something to you, to make your nights a bit more enjoyable?
Mandalore gaming
Shammy
Ssethwhateverimnotgonnatrytowritehisname
Whitelight
Salt factory
And something film related, adum and pals
The intro screams “Yes, this mod was made by Germans”
Why?
@@xaga8794 well, offhand I remember there's one quote from the previous game Nehrim, and it's in German because that game never got dubbed.
xaga also it’s just very dark like the original grim stories, which are German.
Not pictured: Daddy's Fecal Porn hidden under the bed
@@vitriolicAmaranth that's gross
I've bought Skyrim for that mod.
It was worth it.
Same, I already had SE, had to get original version to play the game but it was still worth it. I'm still playing, only about 20 hours in haha.
@Koby Cossins how? i need to buy the game first
@Koby Cossins you didn't need to have the original game to play it?
@@Phenrex feels bad now special edition is out
@@Phenrex they released for special edition now, try it
Mod is now been ported to Special Edition. It runs literally twice as good. Went from 45 fps at 1080p at high to maxed out, 60 - 75 fps at 1440p. Game has some issues but its fantastic.
Enderal is great and really interesting. I went with a psionics/ stealth character and damn aren't psionics spells overpowered. I was killing bosses in one or two hits. Having conjured weapons damage scale with the entropy skill (same one as psionics) was nice.
If I have one criticism of Enderal is that since it's so centered arround the main quest and it's story. It doesn't really leave space for telling your own story. So, for me, that makes it harder to replay it to try other combat styles or skills. So that would be the only point in wich i think Skyrim durpasses it.
Is it better than Skyrim? Definitely, but i think i will be revisiting Skyrim far more than i will be revisiting Enderal.
Honestly, just from watching this video, it seems like Dark Messiah of Might & Magic with a better story, but on the Skyrim engine thus worse combat.
@@So-4007 Nothing like Dark Messiah. Dark messiah was a linear level based action game and you play as the literal son of the devil.
I actually think the combat is worse in Dark messiah, it's clunky and unresponsive especially for a first person game.
So you have played all endings? And DLC ..
@@bonbonbot8444 Yes. Saved before the turning point. Only played the version that included the DLC, so played those too.
@@Niyucuatro Yea, just finished Enderal few days ago and how the story is made doesn't leave much room for replaying it and going towards the end it starts to feel like there is no point with the side quests or exploration..I'll finish some of the better ones and then I think I'm done with it
I think my favorite part of this game is how they structure the main storyline. It like so many other games revolves around the end of the world, but what sets this game apart is how every aspect of the open world always pulls you back into the upcoming cataclysm. You literally can't escape it.
Every side quest no matter how far removed initially from the main story always finds a way to reconnect and offer interesting tidbits about how the world is handling its demise. It reminds me a lot of Dark Souls in this way. You are in a world that has been heavily shaped by the mistakes other people have made in trying to escape or stop the approaching doom.
I wish more open world games were like this, because it gives you great opportunities to explore and play your own way, while never leaving the main story in the dust. *cough, like Skyrim where it feels like you can live a lifetime without even starting the first part of the mainquest chain.
'it reminds me of dark souls in this way'. Dark souls has no story, has no sidequests and has a linear world structure that quite literally converges on your objectives.
'I wish more open world games are like this', you'll never get an open world game or role playing game anything like Dark souls.
'Wish there were more open worlds that provide opportunities to explore while not leaving mains story in the dust like Skyrim'. The vast majority of open world games are linear with almost no story side content or very little all of it relating to the main story. Skyrim isn't 'generic' in that regard or like 'all other open world games', how many games like Skyrim are there out there?
@@7dayspking I think you are missing my comparison. I'm not saying Enderal is exactly like Dark Souls, I'm saying the world is structured and created from the same idea: The world is ending, but you aren't fighting against the force that is ending it, you are fighting against peoples' mistakes in trying to save it.
In Dark Souls you fight demons because a gateway to hell was ripped open when trying to recreate the first flame. You exist in a fracture world with different realities and an uneven flow of time due to Gwen destroying space and time by rekindling the first flame. New Anor Lando exist in its current state due to the God's flooding it to stop the spread of the dark.
All the monsters you fight aren't caused by the flame ending they were created by your predecessors trying to do their part in saving it.
Not to get into spoliers, but Enderal is thematically the same. All the quests you do, either main or side always ties into how other seek to escape or save the world, usually leading to their own smaller forms of calamity.
As for your defense of Skyrim, there is no need, because I wasn't attacking it. I love Skyrim but it is undeniable that the goal was to create a open world where a player can live in. You can be and do whatever you want, but this comes with the cost of being easy to lose the main narrative. Or even undercut its importance, because although it says its important and time critical, its not. You can literally do everything else in the world before tackling it.
What Enderal does brilliantly and what more games like Skyrim should adopt is to support its main quest with side quests that were design as extensions to reinforce themes, provide interesting lore, or even offer the otherside of the story. Skyrims side quests were designed seemly in a vacuum, with the goal being: what would make a cool quest, regardless if it had no connection to other quests or the larger events happening in the world. None of the guild quests had anything to do with dragons and the Gods' quests were always for their owns whims. This isn't necessarily wrong, but is a miss opportunity to create better world building.
I think that even Morrowind was closer to that logic, a lot of side quests and faction quests were tied to the main plot, giving you the sentiment that everything was set in the same world.
@@matthewmullin6042 'you're not fighting the end but people's mistakes made trying to avoid it'. reductive description of either and kind of flimsy.
Wasn't a defence of Skyrim and it seems you missed the point. The point was that creating a world 'you can live in' is rather unique among open world games specifically to something like Skyrim.
'What Enderal does and Skyrim should adopt is to make side quests extensions of the main quest'. No to everything. This is the status quo among open world games.
This would undermine Skyrim's purpose as a roleplaying game. 'Quests in Skyrim have nothing to do with the world', such as? They seem to have everything to do with fleshing out the breadth and depth of this world that isn't confined to just what's important to a single linear story as is conventional.
If you look at Daggerfall you might understand Skyrim's foundation, where it comes from. The entire point is the variety of quests and 'not directly related' stories allows players to play their own characters. Most stories unrelated to each other but all consistent with and adding depth to this complete world the player inhabits. In a traditional narrative sense this is not efficient world building, Skyrim isn't that though.
Imagine suggesting what you just did for a game like Kenshi or Mount and blade.
@@alexandrebertrand1069 Can you think of anything in Skyrim that would contradict that 'everything is set in the same world'.
Maybe you noticed that our real world is very different than a fictional book or a film. There's a lot of people, doing their own thing. Not all of these things directly contribute to 'the same story', the entire world of ours does not revolve around one theme, message, event or person.
*May contain spolers!*
What I really like about Enderal is foreshadowing. You are given clues from the very beginning, but you ignore them either because they look unimportant or because you fail to see the situation as a whole. Game gives you one piece of a puzzle after another and tells you something like "Do get it now? No? Here, take another one. Do you get it now?". It's like reading a good detective story, when after the end you look back and understand everything. Why did you survive being thrown overboard in the middle of an ocean? How did the leader of The Order manage to escape prison deep into the enemy's territory? Why entire civilizations before you did not manage to stop the calamity despite knowing exactly how to do it?
Also world building and character building in Enderal is simply f@cking amazing. You don't get a ton of exposition per dialogue, yet all the important characters manage to tell you not only about themselves, but also about the world around you. Each character has their own story arc and good story arcs those are. About a mysterious and charming mercenary, about poor orphan with unknown condition, about small boy living in a utopia and about young girl who lost her second half. There are so many stories to be found that you can spend days and days in this game yet it will always have something new and exciting for you.
I STRONGLY recommend to play this game, because it's certainly an experience.
I was really slow on catching up on various things but that's maybe because modern day gaming has got me used to not really think too much about story because 1 it's usually not good enough to be worth it or 2 it's completely obvious from start to end anyway
I played through an earlier build of this about three years ago. Just downloaded this version on Steam. I love how much tougher it is than vanilla Skyrim. It doesn't skip the "rags" part of "rags to riches."
Good luck with the new playthrough! You will definitely enjoy the added content since the Forgotten Stories DLC! :)
that 'fleshless' piano song in the mansion.... man! wooo!
Sub to Marvin kopp .. he deserves it.. he only have like 300 subs .. ;_;
@@bonbonbot8444 Done!
@@bonbonbot8444 His music just made the game incredible! The constant depressive undertone is very fitting I think :)
This mod has one of the greatest stories ever told using the video game medium.
It has an ending that left me so floored and shocked that it’s criminal people see this as a mod and not a full on game.
2023 Update: They released Enderal SE on steam, there's a vibrant modding community for Enderal because of that, SE fixes most of the performance issues, there's Vortex mod support and you can download entire mod packs with one click, most good ones come pre-patched with few conflicts. I went with Path of the Prophet which took under an hour to install ~400 mods, a good 50 of them being bug fixes and performance tweaks. This experience is unparalleled. If you own Skyrim you can play this and get 60 fps consistently I've gotten zero drops.
It has full ENB support too so now the graphics which is by far the weakest area of the mod are made quite modern. Texture work and lighting takes massive amounts of time and engineering resources to make. Modding teams aren't expected to do that yet with texture overhauls and ENB being added this mod is basically it's own game brought to modern standards. A master craft of modding, if you haven't played it do yourself the favor.
Oh and borderless fullscreen support, alt+tab to your hearts content.
Oh dude, please play Nehrim when it gets released for Steam, it is around the corner. x'D
replaying it rn actually
Dyamn nehrim is amazing ...
Yeah they said they're just waiting from the approval of steam. I'm looking forward to replaying it
In terms of keeping up with the difficulty curve, it helps to clear an area you can fight well in. Before moving on to the next area when the story wants you to go there, for example the beginning before the first major city, I would recommend running around basically the intro area and finding everything you can. Takes a considerable amount of time, but it pays dividends if you know what you're going for.
Aww hell yeah. I finally tried Enderal a few weeks ago. Not for the first try, but my first attempt didn't even see me finish the first dungeon. I was rather impressed when I got to actually see the game. And it's for free! Mad props to SureAI team and I look forward to seeing their future projects.
If you enjoyed the main story you might also like the audio book "Dreams of the Dying", a Jespar prequel! You can find it on the official SureAI TH-cam page :)
@@gamingpriest-enderalguides Cheers, my good man. I am already aware and I plan to give it a whirl eventually. Still, I really appreciate your suggestion.
Enderal is actually much older than the Forgotten Stories boot, so the wiki is likely outdated in many areas. SureAI is just amazing for doing this with a bunch of volunteers and a small core team. You can try to access multiple CPU cores to help with calculations but still a bit bugged. Never had it crash on me so I'm guessing specific hardware runs this stuff better. I have an old sever CPU (Sandy Bridge six core) and 16 GB RAM and used both GTX 980 and 1080 Ti for different iterations of Enderal without too much hassle. Predictably (and ironically), newer games give me fits and have to trial and error graphical settings to get them to run without stutters and freezing. I digress--Enderal is worth playing and everyone who loves deep dive RPGs should consider it a mandatory gameplay experience and evidence that good gaming can and should come from outside the industry to help with innovation and AAA publisher overreach. Thank you for showing this.
If anybody is checking this video out these days, do take note: Enderal is now officially available on Special edition as well as its original release on Anniversary Edition. 😇 and for me at least it runs fantastically so far. I have an I7-8700k and an RTX 2080.
One of the best games. I love optional content, it is still extremely datailed even outside of the quests!
moonfolkrapid exactly there aren’t many games that just make me look around and take in the view the only other game that has done that currently was assasins creed origins and enderal defenitely made me look around at the world it’self instead of me just running trough like most other games.. the witcher 3 did it a little less but still made me stop to look at the details of some of the houses.. though it didn’t make me literally rp walk trough just basking in my surroundings..
The whole thareel quest broke me
I think my main problem when i first played Enderal was that I'm the type of person who chooses passive buffs over active skills, and Enderal REALLY wants you to make use of it's active skills. Needless to say, that habit (as well as my "to good to use" syndrome) were beaten out of me really damn quick.
So glad to see your growing popularity. I remember watching your vids a few years ago outside my old office necking cigarettes haha
I would have kept my patreon up but I'm broke lol
The ending of this game were absolutely batshit insane. The devs that made this mod deserve a medal.
You got that certain charm about you bro. Reminds me of a certain hero of mine who has a whole merchant guild behind him.
LordMandalore without his meds?
In the past three years, I've played through Enderal multiple times. I think I'm on my 6th go right now. I talk about it so much that my phone now has the very word "Enderal" on its default suggestion bar. It's so great to see that it's finally getting the recognition that it deserves.
How to Gothic Series incoming?
All I have to say about Enderal is "Bring me a nice crisp piece of meat!"
Great video man, it's cool to see a functioning and finished total conversion mod. I can only play Skyrim on my PS4 but it's really great that you got to play something so fascinating as a follow-up.
I hope you're doing well, you do great videos with a critical eye that's very valuable!
This reminds me of the good old days of rpgs, idk why it just does.
We have been hurt, we have been hurt
how to underrail when?
It's on the list.
@@StratEdgyProductions If you end up enjoying Underrail, also look into ATOM Rpg, it's basically Russian Fallout.
@@Meta_Mage I like atom rpg's atmosphere, reminds me of when I visit the rural area in my city.
@@StratEdgyProductions Good to hear. Interesting game from small team.
Recently started playing the game, I've gotten to the 30 minutes mark and decided to come back when i'll finish the game, don't want anything story related spoiled, other than that, great video, i've really enjoyed this series on the Elder scrolls titles, and this bonus video on Enderal was a really nice surprise.
You will really enjoy the content they added since the Forgotten Stories DLC! :)
Been hearing great things about Enderal for years now, but I never got the chance of trying it out due to other responsabilities and other games. So thank you for a video on it..i bumped it way higher into my queue of games to play asap.
I just found your channel and I’ve been falling asleep to your videos every night since lol.. not in a you’re boring way, just a I’m so invested and loving your deeper intellectual dive into gaming that I end up binging videos way. Come in looking for info about a game, end up leaving having an existential crisis.. love it lol.
I played stealthy with a phantasm companion. You can get one that is a copy of you, so it's like you're a god and everyone is only fighting your avatar.
I'm on my second playthrough. Didn't do phasmalism the first time but I'm doing it this time, and if you get your self-copy where I think you do, that's super creepy. And also blows one of my theories, but oh well.
Enderal is just one big jojo reference confirmed.
I learnt real quick that I really needed to read the descriptions of the spells. I was using one early on and kept dying to everything and health potions were few and far between for me before I made it to Riverville. I couldn't figure out why my character kept dying. I almost gave up because I thought the game was just too hard for me. Then I went through my spells and realized the powerful one I had been using actually drains your health too. I felt so dumb but it was a wake up call that I should pay attention to the mechanics better. I read everything after that and some of the stories in the books and the lore is so interesting. They did a great job with this mod.
Enderal is to Skyrim what Prophesy of Pendor is to Mount and Blade: Warband. It's so much better than the base game that it's classified as its own thing.
enderal is to skyrim what literally no other mod dev team has ever pulled off (don't want to talk down PoP but it's really a whole other league)
The biggest oversight i've seen from Enderal is the ability to drop gear in the Meditate realm giving me an infinite (but very noisy/laggy) backpack to fund my adventure, definitely gave me a bit too much money lol
"It runs on an engine from 2012 that was already old in 2002" I love this
I’m so happy to see someone giving enderal the love it deserves. It really does put Skyrim to shame in every way and it’s beautiful
At first i thought the title said “how to end it all” .The content was pretty good regardless.
tbh you could read the title like that: "Ender All", since everyone dies :V
Man's out here making suicide walkthroughs
Enderal does what all of the best quests in skyrim do but for the whole game
I still have to beat this but my character ended being a Shadow Dancer. I had like 3 invisibility powers and some crit steroids on top of the fun ass Psyonic powers so when I failed to slit everyone's throats I had a pretty good pile of 'reset' options.
I think if I'm gonna earnestly beat this though I should start over with something less complicated to keep up with like some flavor of warrior. Keeping all the my cooldowns in check was a pain using Skyrim's menu management. I'd love to see these guys make their own standalone product, they've got the chops to make something utterly unrivaled if they didn't have to work in Bethesda's shitty engines.
The thing is they didn’t have to use Skyrim’s engine
If they weren't working with Skyrim'[s 'shitty engine' you'd have no game right now. They didn't choose that 'shitty' engine by accident. It was chosen because it had the strongest and most complete foundation to build their game on top of. Skyrim's engine was made exactly for this type of game but optimized by Bethesda for Skyrim specifically. Many of the issues Strat edgy had could have been fixed and tweaked by the Enderal team, more than likely they're oversights or they simply didn't have enough time to invest.
I went in the other direction and went for a basic elemental caster. It got pretty boring spamming lightning bolts to kill everything and everyone, but I hated the skyrim talent system and didn't want to mess with it. Not sure if it was the right call.
If you plan to restart and you like planning your character ahead, you can choose from 20 different affinities between the memory trees! :)
Like every TES game sword and board warrior is strong as fuck and you only really need to manage 2 skills, one that gives huge damage resistance and another that makes you do more damage.
I'm only a few hours into Enderal, for Skyrim Special Edition.
I'm running the game on a 2 thousand dollar pc with a 3060 rtx and I'm in Ultra settings, getting a constant 60 FPS due to my ancient monitors Vsync, I think..
But I'm only 5 minutes into your video. Looking forward to finishing it.
"It takes 50 hours to complete" HA! Maybe. If you play it like a little kid plays a console game. If you want to explore and immerse yourself.....I'm at 196 and still quite a ways from finishing it!
I'm at the last part of the main quest and other than that have done everything there is to do in the game. Took 173 hours to do it. I have been dreading this moment because I don't want it to end.
@@g.o.d.6752 Can relate to that! :D
I mean you didn't have to shit on me like that but alright I'll take that😭
Myself I finished the game (one playthrough) in 117 hours. I didn't do Eshe, but I did do a roster of other sidequests, including Rhalata and Company. Ending fucking broke me and Rhalata broke me and... There's so much stuff in this game. I'm considering taking a go at it again, going for Eshe and secret ending this time. I've also tried getting my friends to play it, but to no avail. I want to discuss it with certain of them. It was just such a ride, and the consequences of the worldbuilding and ending just makes me want to try and discuss it in real life.
The way the game thrusts you into the greater plot and makes you weave through it sounds fucking incredible.
I thought you were a depressing person because my first video I saw from you started with you talking about being in the hospital. You’re actually very funny and charming!
I played the entirety of Enderal in Heavy Armor with Sword and Shield, no actual magic. It still made a lot of sense plotwise, because you unlock "shout"-magic, that use the power slot and I constantly used that.
I constantly threw myself into quests I was way too weak for and hit my head against the wall until it worked. Around level ~16ish I killed a zombie in the Rhalata quest who one-shot me with every strike. After that fight, I had the best weapon in the entire game, which felt amazing.
Not feeling the need to write much more, Enderal is fucking awesome and EVERYONE should play it. Big recommend!
While Enderal's story is interesting. I did have my gripe with it.
SPOLIER:
About halfway throught the story I had a good grasp what was going on and that we were basically setting ourselves up for our own demise. Everytime we progressed towards 'salvation' I internally screamed. In a sense I felt trapped on a narrow path I could not escape. I know this is highly personal but it did bother me when I played this fantastic mod.
I feel like that was on purpose.
I honestly did not figure it out. I felt something was off but brushed it aside. For me the story was amazing.
Well that and I saw a similar story in Mass Effect.
@@Kris.G Yeah, anyone that has played Mass Effect could probably tell where the story is going 😆
Just wanted to thank you. This video inspired me to finally go and play enderal and it was amazing. I just finished it.
I want you to finish the story of Pussy Slayer's virgin alter ego. I'm literally shaking right now, not knowing the fate of the brotherhood of the chads.
I've been putting off Enderal for too long. This has convinced me. I need a good distraction from the impending apocalypse.
Just started enderal recently and one or my favourite characters yeeted off of a cliff and it felt like a person just ended his life not some random game character.
Spoiler: you can save him if you dont kill qualian
I have to try this. Wish I found this channel sooner, been bingeing your context like crazy the past few days.
Enderal is beyond a doubt one of the best RPGs ive ever played
Came back after I started doing some research on how classes work and discovered the combo class system. Main character is going for Throat Ripper, which is Infiltrator and Lycanthrope, essentially creating an assassin werewolf for late game.
Edit: Plus there is an SE engine edition coming out in less than a week, so can't wait to try that out and see how it compares to the original, vanilla engine version.
One has to wonder at which point SureAI will finally abandon Todd's shite engines and create their own seperate gaems on unity or unreal Engine? 🤔
Forgotten City became it's own game and is due to release later this year. Maybe with earlier games that was a benefit of vanilla game assets to use but now you can get UE and it's assets library for free.
Our government in Germany should give them a little encouragement like other countries. SureAI could make a great game!
they are currently building a new game in Unreal Engine 4 but I wouldnt expect an open world RPG from it.
they also made a small indie game called "Mad Restaurant People" which is on steam for a few bucks.
So which games like Enderal have been made on Unreal engine or Unity? If you can think of even just one, tell me about the budget and resources behind that.
@@overdev1993 Exactly this.
These animations are so 2008 and it's wholesome af love it
I wonder what SureAI could do if they were given the budget of a AAA game
Man I love your videos. I stumbled across your How To Oblivion video and I’ve devoured everything you have. Can’t wait for the next one
This is one of the best games Ive ever played
The ending mindfucked me and made me depressed for a week, couldnt play the game since but loved every minute of it
Haha same for me! :D (Replayed it twice though)
@@gamingpriest-enderalguides I really wann get back into the game you know, but every bit of story I'd play I'd think "Fuck man. All will lead to this ending" and it kinda just touched me emotionally so hard in the first playthrough, I somehow cant get over it
@@BreakingTheGleipnir There is a new, hidden ending with forgotten stories - I'm in the middle of my second playthrough (the first one was years ago and left me in the same state as you are, btw) and I'm busy to achieve this ending. Hope it's a little bit easier to bear ... On the other hand: First of all it was the ending, that I kept in mind and that never left my memories ...
So ready for The History Of Immersive Sims Part Three, and I'm not even a fan of the genre, just a game or two 😄 I recently discovered your channel about a week ago, and after cherry picking the videos I was really interested in, I've started watching ALL of them from the beginning. You make such genuine, authentic content and I love it, please don't ever stop ❤️
never had issues with performance myself... and i have a fairly shitty system
idk
I played a spellsword mixing light armor, one handers with qyranian stance and elemental spells (mostly cloak spells that damage everything around), the class combo makes you a battlemage which ends up boosting your damage for every enemy hit with shock nova, great stuff.
And don't be too hard on psionics and entropy, they're meant to be forbidden schools of magic so it only makes sense that the books are sold by shady characters in weird parts of towns. From a roleplay and world building perspective, it makes a lot of sense. Too often games fall into the trap of having this whole "necromancy is evil" thing while treating it like just another flavor of magic when you play as one.
You get a really nice affinity with that playstyle also! :D
SureAI needs to be given a AAA budget. Not only is Enderal's story a dozen times better than Skyrim's story wishes it could be, but it's one of the best stories I've seen in any video game. It's so fucking good. And the music is so fucking creepy and fits so well with the game's chilling tone. It's unsettling and disturbing and I goddamn love it.
Was I the only one who did not have money problems in this game after the second run? It comes all down to resource management, but then it is really easy to get enough money to always have your learning limit maxed out:
Salt is more valuable than gold, since cooked food can heal you consistently between encounters without worsening your sickness.
There are safe chests at every fast travel station, so when you are adventuring, loot everything that looks valuable (I had a value/weight equation in my head) and return to the tower to stash it when you are reaching your capacity limit. Sell when back in Arx.
Exploring the world does not just help getting necessary experience, but if you are able to use few of the actually scarce resources (Ambrosia, health in general) while securing lots of loot, you can buy all the books you need
Droped Skyrim at 30 or 40%, its too repetitive and often too easy. Thanks for advice, will check Enderal.
The game was released on Skyrim Special Edition like a month ago, now the performance doesn't suffer as much.
The game made me fall into depression, a game that does that is a damn good game!
You kinda dismissed the books but some of the books in this game are incredible especially the one that's illegal, I think I got more excited finding a new chapter of that than most of the gear.
Someone should've invested into their bank account in ark early. Then you have enough interest each day to buy a book or so.
It is funny, I have played my first 10 levels without using any talent without problems. So thank you for your video.
Strat-Edgy script-writing 101:
[insert game title] is like that aunt that everyone had, who wore purple and went to church regularly. You see, she might have smelled like onions and her eyes were closely spaced together, but when she put her false teeth in [add five more minutes of unrelated anecdotes] and that's exactly how [game title] plays out.
@NegativeTophat I actually really love his videos, but surely there must be more than one way to write an introduction..
This is not a mod, it's an experience.
I actually bought the soundtrack for Enderal because I felt THAT BAD for getting it for free. That’s how good I think this game is.
I love this game and hate it at the same time.
It's been released to Skyrim Special Edition which makes it's called Enderal Special Edition and already available on Steam.
What I love from this game is that new system of leveling and the experience system, but man I really hate to get ambushed every 5 minutes by bandit, wolves, trolls, skeletons, spiders, etc while exploring.
Healing will give you another sickness. The cure to that sickness is rare, if available on merchant it's very expensive and it's hard to earn gold in this game.
And yes, this game is hard. Every enemy are bullet sponge, even a skeleton. It's not like Souls game, well you know it's like Skyrim combat, nothing change in the combat system.
Protip, chug potions in combat if you need to, when you're out of combat eat bread, meat or cheese
Also you can make ambrosia relatively easily after messing around with alchemy for a bit
After playing this game i had a full on existential crisis... The themes and the metaphors of this game hits me so fucking hard
This game plays on gamers hero complex, and goddamn it does it right
And i believe this game has a perfect lovecraftian based story, without being a horror game, but the story.... Oh god the story grabbed my heart and ripped it out of my fucking chest, it made me feel so fucking useless, naive, and straight up stupid.
This game is pure art
And i believe we are watching the rise of the next cdproyect red
I will be expecting the next game sureai makes with great anticipation
SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD SPOILER AHEAD
Yep. All things you were doing entire game were meaningless. You could not save everyone. You were played like a puppet by Cosmic Forces you cannot even comprehend. In fact- you are a puppet. You are not real, merely an illusion of deceased man, that thinks himself real and percieved as such. Ending to Enderal is a huge emotional gut punch.
@@Karina-winsmore spoilers
Fr tho, that ending left me straight up crying bro, what a wonderfully done story and game.
And the fucking " i led them to the light...i alone.. " THAT SHIT BROKE ME
and the message that ending left me with, fucking fantastic
@@yacoprinci3260 SPOILERS
Wonderful? I was sad after completing Enderal. But i was also rather angry. Why save Tharael if hes going to die anyway? Same applies to all other character you interacted with in the game. Remember your talk wth archmagister Lexil? About how he wants to visit his mother back in Nehrim? Well, he never gets the chance- in the end he will be dying on floor of temple, muttering in delirium for this mother, as his life and hes very being get suck out of him. Enderal's ending is a very cruel towards the player, not only the character you playing as (i dont like my alter ego performing "heroic sacrifice", just as i did not liked ending in me3 where Shepard will die) but the person behind the screen. Its an emotional gut punch and emotional kick in the balls at the same time. The only "good" ending is hinted as maybe not being real (i REFUSE to belive that).
god dammnit im almost done with the game and i REALLY want to click read more but i wont
@@Karina-winsmore spoilers
Yeah i agree it makes you angry
But that was the point, and it nailed it
It wasn't by accident like in othee games, this was intentional
And i loved the thararel plot line.. 10/10
And i got all 3 endings, and the flower ending is 100% sure real, that man ( i forgot his name ) lied to stop you from ruining his revenge
What he says, it doesn't make sense. If everyone who uses the flower goes into a coma.. Then how the fuck can they tell what are his dreams?? Even if you say magic, the other resources about the plant, even in the library of ark, they never mentions a coma. Why would they leave such an important part out??
He HAS to be lying
I appreciate that we can ALL simultaneously agree that Jespar is best boy, full stop.
Take or leave this advice, but I can do without those "sponsorship skits". They are like Angry Joe's skits. They interrupt the flow of the video. They are not worth it because of that and they take effort to make, which is pointless.
Mandatory Edit: I do agree with what people are saying that maybe they could be best put to use somewhere not in the middle of the video. I mean I can understand if real adds have to be put there, people gotta eat, but skits that interrupt the flow of the video, personally, no.
As for their existence in general: Up to you and your fans if you decide to keep making them though. That's just my personal thing.
Like if you agree. ^
I find them funny, maybe placement in the video's timeline could be altered?
Ya, spare yourself buddy.
I support you and like when you get some ad money either way
@@StratEdgyProductions I don't mind em.
They dont bug me get paid brother
This mod is now supported on skyrim special edition on steam.
Oh shit!
Ah yes! This is just perfect before I hit the bed !
I played enderal a few times, since it got a bit more attention in germany when it launched, I played it on its OG release (before forgotten stories and the own steam page) and revisted for beforementioned additions. I have to say that I had no performance issues after forgotten stories was released. Regarding my build, the first playthrough I was a one handed enthropy user wich was amazing because the "corpse suck spell" (sry, always played in german since it is the original audio and sonds amazing) allowed you to hack through enemies like a madmen whilst I had an conjured and one enslaved ally fighting by my side all the time and i was perma healing myself. Really fun.
Then I played a heavy armor two handed guy with restoration wich made me unkillable with the "resurection" perk on top of the restoration tree.
lastly I played a freaking bear. Thats right! A bear! maxed out elementalism, maxed out lycantoph, maxed out alchemy. The synergy is called druid so instead of a wolf you transform into one hell of an angry russian. I oneshot almost every enemy (even highlevel ones) with a running attack and my form holds for almost 10 minutes. It is amazing.
Allright, thats it from me. have a nice day guys.
Man all those new affinities since Forgotten Stories are so awesome! Welche Quest hat dir am besten gefallen? :D
@@gamingpriest-enderalguides Tatsächlich die Main questreihe, und davon die Engel mission. Die Nebenquests sind auch super aber dieses wow von der Hauptquest war für mich nich nochmal so da.
@@adrianmartin7344 Ich fand Engel tatsächlich auch am besten! :D Wie gefiel dir die Quest mit Esme?
Please do an Nehrim video, it is coming for Steam this mounth.
I cannot forgot crisp meat lol every time i remember i die laughing ever since this video ive randomly thought about that scene and i ask myself why? But i laugh anyway
I'm super hyped for the Disco Elysium review. Hoping for a critical review that looks at both the the positives and negatives of that game, it has a lot of good stuff in it, but reviewers mostly overlooked all of it's shortcomings as an RPG in order to suck that game's dick and uncritically praise it to high heavens.
watch NeverKnowsBest review
Yeah, I feel you. I actually couldn't get into it. I feel like it's a good game, on the objective side, but it just wasn't for me. A shame, really, I love a good mystery. And I only heard about BECAUSE of those reviews praising it to high heaven. :\
They finished the game and built it into Special Edition and it runs way better! You should do another video on it!
“Looks like I fucked that pronunciation up” at least you’re keeping to the theme of Enderal. Don’t get me wrong, I really like the mod, but the voice actors could have spared one more glance at there scripts.
Good comedy, creative montage and good stories.
You deserves more viewers, carry on !
Told ya you'd dig it. ;)
I’m glad to see your videos are getting more views than what I normally see for you’re non viral vid
Or whatever normal is considered
Next: How To Nehrim
This. So much this.
I bet you are a killer Dungeon Master. Just by the way you describe things and your love for story and details.
I try to be. Tragically haven't had much experience. I actually prefer to play. I'm one of those elaborate character guys.