[TAS] [Obsoleted] Genesis Earthworm Jim 2 by YamiAmarillo in

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  • เผยแพร่เมื่อ 27 พ.ย. 2024

ความคิดเห็น • 51

  • @tiyenin
    @tiyenin 3 ปีที่แล้ว +34

    I've never felt so fulfilled as that ending. Happy Cows Everywhere.

    • @IvanFranco120
      @IvanFranco120 3 ปีที่แล้ว +1

      Lol, that is one of the weirdest video game endings ever made!😅

    • @LCOmusic
      @LCOmusic 3 ปีที่แล้ว +1

      I’ve never felt so fulfilled as that COW

  • @SorakaOTP462
    @SorakaOTP462 2 ปีที่แล้ว +10

    I like how he managed his puppies' hp just to progress this speedrun faster, something I wouldn't even ever think of. And tbh even though I played this game many times I still don't know how to access 50% of secret areas, but he manages to glitch through the walls instead. Damn dude how is this even possible.

    • @Aveance94
      @Aveance94 ปีที่แล้ว +2

      I know I'm suuuper late but if you're still out there I think its because its a tool assisted speedrun. From what I understand of them the game is played by a program that you can get to do impossible things like insane input speeds and frame perfect exploits. The thing is you really have to know how the game works and exactly what inputs to use. So on the one hand you could say it's wack because a person didnt do it but a person had to program the software to pull this off. I always found breaking games as interesting tho so I love this sort of thing,.

    • @BlueAizu_
      @BlueAizu_ 6 หลายเดือนก่อน

      @@Aveance94 That's about right! The way it works is the "player" uses features like save states and slow motion to enter inputs on the exact frames they need to happen on, and the TAS is the result being replayed in real time at full speed.
      TAS runs are not meant to replace real human players, but are a means to demonstrate what's theoretically possible in a game when it's pushed to its absolute limit. They're by no means easy to make; you _need_ to know a game inside and out to make one.

  • @chrisfalcon_vt
    @chrisfalcon_vt 3 ปีที่แล้ว +29

    God, how I hated the puppies levels as a kid.

    • @SideBurn12
      @SideBurn12 3 ปีที่แล้ว +8

      You'd hate them now aswell, trust me.

    • @LCOmusic
      @LCOmusic 3 ปีที่แล้ว +2

      I still hate them a lot right now

    • @catstealer419dominion7
      @catstealer419dominion7 2 ปีที่แล้ว +2

      They’re so long….

    • @rafaelogenio819
      @rafaelogenio819 2 ปีที่แล้ว +1

      I actually loved them and I still love. Theyre fun to play.

    • @tntmoxy9697
      @tntmoxy9697 ปีที่แล้ว

      @@rafaelogenio819 totally agree, catching those puppies while having reflex is so fun and challenging xD also love the gags in that level too xD

  • @JeremyMYG
    @JeremyMYG 3 ปีที่แล้ว +8

    For some reason I remember Earthworm Jim 2 way more than the original.

  • @hallac8592
    @hallac8592 3 ปีที่แล้ว +8

    Just noticed music at 19:50 is the same as some level I don't remember in ECCO 2

  • @Archer690Channel
    @Archer690Channel 3 ปีที่แล้ว +12

    earthworm jim 2; let puppies die%

  • @ZeldaDD
    @ZeldaDD 3 ปีที่แล้ว +13

    WELL DONE

  • @antdgar
    @antdgar 3 ปีที่แล้ว +5

    Great game

  • @joshavery
    @joshavery ปีที่แล้ว +3

    I want to have whatever drugs the creators of this had.

  • @jordanpeterson5038
    @jordanpeterson5038 3 ปีที่แล้ว +2

    I always got stuck on the flying level. It's still a great game but there are difficult levels

  • @Giffsen
    @Giffsen 3 ปีที่แล้ว +7

    Right on time with the NES bootleg release haha

  • @flabort
    @flabort 3 ปีที่แล้ว +10

    Is anyone else curious about how Lorenzo's Soil was coded, with it's changing terrain?
    Also, wasn't there a hell level, or was that in the 1st game?
    Also, I remember in the game manual, one of the buttons on the controller was for ordering pizza :P

    • @AirknightTails
      @AirknightTails 3 ปีที่แล้ว +6

      You are referring to "What the Heck?" from the first game

    • @flabort
      @flabort 3 ปีที่แล้ว +2

      @@AirknightTails Thanks, I knew I remembered the level, just not when in the series it was.

    • @ToxicBarrel
      @ToxicBarrel 3 ปีที่แล้ว +2

      Soil was ahead of its time and so advanced the PC version devs couldn't figure it out and scrapped the level.

    • @turrican3839
      @turrican3839 3 ปีที่แล้ว +1

      @@ToxicBarrel Weird how they didn't find some sort of replacement for Lorenzen's Soil, the devs at Shiny had an extremely painful task of porting the level to each console, the P.C version is probably the point where they'd given up or it couldn't handle this much processing, but even with that said the P.C port should've had some sort of new level to replace it, I think the scrapped "Carnival Ride" level would've been great

    • @mariojoan903
      @mariojoan903 3 ปีที่แล้ว

      The what the heck level was in the first game

  • @aracelyrussell8420
    @aracelyrussell8420 10 หลายเดือนก่อน +1

    Puppy love takes forever and ruins speedruns!!

  • @TuMalaCon100cia
    @TuMalaCon100cia 2 ปีที่แล้ว +1

    Help me with 11:36 jump, I can't do that!

  • @monkeyrilla
    @monkeyrilla ปีที่แล้ว

    Inflated head level 12:24
    Just realized its the Candy Mountain song from that Charlie the Unicorn vid

  • @S1LLY_AYELEN_ORL
    @S1LLY_AYELEN_ORL 2 ปีที่แล้ว +2

    10:33
    14:57
    8:10
    9:15

  • @XenoGuru
    @XenoGuru 3 ปีที่แล้ว +3

    Is that the final product on the Psycrow mini games?
    What I mean is: Is that the order of puppies not to be saved so that Psycrow throws the bomb out the fastest? Or is it still an ongoing study?

    • @aceshighdueceslow
      @aceshighdueceslow 2 ปีที่แล้ว

      oh shit I didn't realise Psycrow would throw bombs faster if you let puppies die, I thought the only change was based off of the difficulty

    • @helmetluigi
      @helmetluigi 2 ปีที่แล้ว +2

      They're wave based, saving the puppies or letting them die, either way, goes to the next wave, by letting them die, you save time by not having to bounce them to Peter Puppy and it goes to the next wave, repeating this until you get the bomb and if you have enough health to skip the waves

  • @TuMalaCon100cia
    @TuMalaCon100cia 2 ปีที่แล้ว

    Hola, me estoy volviendo loco con este juego... No quiero llegar a mirar donde no veo cómo pasarlo, pero sí me gustaría preguntarte sobre el atajo del 11:36, no consigo hacer ese salto, siempre choco con la pared, no llega a esa parte, ¿Es alguna combinación de teclas particular?
    Gracias.

    • @tntmoxy9697
      @tntmoxy9697 ปีที่แล้ว

      Tal vez no deberías usar un TAS como guía para pasar un juego porque estos usan un montón de glitches y cosas raras hechas con un emulador especial, a menos que seas speedrunner pero si no pues jugalo normal hasta que lo domines, o busca guía si de plano no podes pasar un nivel

    • @TuMalaCon100cia
      @TuMalaCon100cia ปีที่แล้ว

      @@tntmoxy9697 ¡Hola! Finalmente me lo pasé sin mirar nada, ni trucos ni nada, pero me hacía gracia ese atajo en esa que es la pantalla más tediosa. Entonces crees tú que sin ayuda de programas no se puede conseguir? Estuve intentando ese salto bastantes veces y nunca lo logré.
      ¿Sabes qué juego vino después de pasar este? Uno facilito, el Super Ghouls & Ghosts, estuve como 3 meses para pasarlo...

  • @kevinguimond7711
    @kevinguimond7711 2 ปีที่แล้ว

    This one is really good along with the original, but I find myself going back to the original a lot more. This one seems a lot more challenging and unforgiving, whereas the original gets easier with time. Idk though, I've only beaten this one once.

  • @jhonnyrts3332
    @jhonnyrts3332 ปีที่แล้ว

    cool men

  • @DorkBound
    @DorkBound 3 ปีที่แล้ว +2

    "WHOA"

  • @itzopt
    @itzopt 3 ปีที่แล้ว +1

    Awesome

  • @xxEzraBxxx
    @xxEzraBxxx 3 ปีที่แล้ว +5

    lmao ofc this gets a re-encode once the nes bootleg is published

  • @kalebfreitas397
    @kalebfreitas397 3 ปีที่แล้ว +6

    show. music of the beethowen. moonlight sonata!!!!

    • @johnjoseph9713
      @johnjoseph9713 2 ปีที่แล้ว

      this is making me laugh. oh them poor pups! and the ducks? lol man there's alot more activity in the sega genesis version unlike the sega cd version

  • @lidia937
    @lidia937 2 ปีที่แล้ว

    Wait a second, his playing on easy

  • @annienthetoon8941
    @annienthetoon8941 ปีที่แล้ว

    Accualy is cow

  • @cristinaelaine2911
    @cristinaelaine2911 3 ปีที่แล้ว +1

    This game is for super Nintendo

    • @mariojoan903
      @mariojoan903 3 ปีที่แล้ว

      It doesn't matter all ports are the same

    • @johnjoseph9713
      @johnjoseph9713 2 ปีที่แล้ว

      they might be the same but they handle stuff in different ways