@@TheTyckyngTymeBomb I think most people hate it. Puppy Love is a gimmick game in the vein of Game & Watch that lasts WAY too long, you can even see how it takes most of that TAS. Like you said, the hit boxes are ridiculous, while the game isn't very forgiving. And EWJ2 already has way too many gimmick stages. Imagine being a little kid; you beat 2 great first stages; then you get Puppy Love, that weird salamander stage, that weird flying stage, then MORE Puppy Love. And there's still MORE Puppy Love left. I think in a perfect world it should have been an optional mini game, like e.g. in Sonic, and the trampoline should have been twice as wide.
@@TrueClueTommy Tallarico, the music composer for this game, made a lot of false claims about projects that he was involved in or influenced. The "mother is very proud" became a meme of one of these claims because he supposedly stole credit for work that wasn't his.
The OST is just royalty free music. Used, presumably, because they needed a fast sequel after the success of the first game. Minimal effort, both, in terms of gameplay and production. And it shows.
@@smeghamr The ost is mostly classical music in some way shape or form. It gives the feeling of the old Loonie Toons shows who liberally abused those songs.
Cool to see this game again I played as a kid and as every level goes by I go “oh yea this level sucks” and realize that’s true for every level except the first and ate.
If the devs had any self-control, these would still be considered good games from back in the day. Just way too difficult for the worst reasons. And if there isn't already a hack to eliminate all the Andy Asteroids (from EWJ) and the Puppy Love segments from this game, someone should do that.
That's because the Mario Party formula didn' exist. MP2 and onward had streamlined the games, and the genre, whereas EWJ has minigames that go on *forever* while having little narrative features to play off of. There wasn't a half life to compare to, and EWJ was feeding off the comic books and TV show that span off. The 90's were weird, everyone had ideas and nobody knew if they worked so they tried.
This game just seems like a really poor collection of dev's inside jokes that nobody was ever supposed to understand. They laughed but nobody laughed with them.
As much as i love Earthworm Jim, i gotta admit it has a horrible level design. You cant even tell where youre supposed to be going most of the time let alone where you can acrually go. Is that wall solid or just part of the foreground?
That's because the game was made in a hurry due to the success of the first game. A good example is the music, they didn't waste time or money composing it, they used royalty-free and done.
Ewj 1 and 2 are so interesting and weird and cool but also 2 spends half the game making you do miserable shit and 1 isnt much better about that. Also two of the least likable people on earth have their names attatched to both games. Much to think about for a game where you play as a worm.
@@taotd tommy tallarico claims to have worked on both games. I think hes only in the credits for 2 but even that is kinda suspect any more, as it seems he may have straight up lifted some of his classical arrangements from elsewhere. Either way he's buddies with Doug and loves having his name attatched to the series.
Man like the game looks amazing, this is something you'd see only on PC. But holy fuck the gameplay can be terrible and just not fun. They went full retard with earthworm jim 2 too, it looks great you can tell this was created by animators and not gamedevs. Plus the game was so god damn rushed, this could have been in the top 5 games in the generation if they spent more on gameplay&ideas. Also the music is just god damn terrible they put all the data towards impressive SFX instead. Sick TAS tho thats for sure.
I love earthworm Jim 2 because it's fun and difficult at the same time but puppy in love💀💀💀 that doesn't make it so fun, at all, for me puppy in love is the only bulls***t of this beautiful game!🪱🔫🐶🐮
"Why did I think this game was so flawed again?…"
2 minutes in:
"…Ah yes, Puppy Love."
How i wished there was a hack of this game that gets rid of these stages!!
What’s so bad about Puppy Love? Yeah it’s not the best stage ever and the hit boxes are a bit wonky but honestly I think they’re a good time
@@TheTyckyngTymeBomb I think most people hate it. Puppy Love is a gimmick game in the vein of Game & Watch that lasts WAY too long, you can even see how it takes most of that TAS. Like you said, the hit boxes are ridiculous, while the game isn't very forgiving. And EWJ2 already has way too many gimmick stages.
Imagine being a little kid; you beat 2 great first stages; then you get Puppy Love, that weird salamander stage, that weird flying stage, then MORE Puppy Love. And there's still MORE Puppy Love left.
I think in a perfect world it should have been an optional mini game, like e.g. in Sonic, and the trampoline should have been twice as wide.
Yes it's a problem...ONE level of puppy love was MORE THAN ENOUGH...they shouldn't have included it at all just put for Pete's sakes in instead
The composer’s mother must be very proud.
As soon as I saw this comment, I knew for damn sure who you were referring to.
That waterfall makes me need to pee, though.
please explain
@@TrueClueTommy Tallarico, the music composer for this game, made a lot of false claims about projects that he was involved in or influenced.
The "mother is very proud" became a meme of one of these claims because he supposedly stole credit for work that wasn't his.
somehow nowhere near the worst guy that worked on this game
5:28 skip Puppy Love 1
10:12 skip Puppy Love 2
16:36 skip Puppy Love 3
I am so used to TAS doing things perfectly, it was messing with me this time. Thank you.
Thank you
i still dont know why Peter Puppy gets mad at Jim for the puppies hitting the ground, its the damn psy-crow throwing them, go beat HIS ass
How absolutely unhinged this game is.
Not only was this a sequel; but it then received another sequel. Ahhh the 90s.
And so, having defeated
The nefarious COW
Our hero, the COW
Wins back the heart of
the lovely
COW
Up pupi
Upp
Special Thanks: COWS
Earthworm Jim TASes are always appreciated
That... that has to be the most baffling ending to a game I've ever seen. Yet it feels fitting with this insanity.
I forgot how great the sound track for EWJ was. I still have ptsd of those puppy bouncing sections but i always liked Level Ate lol
The OST is just royalty free music. Used, presumably, because they needed a fast sequel after the success of the first game. Minimal effort, both, in terms of gameplay and production. And it shows.
@@smeghamr The ost is mostly classical music in some way shape or form. It gives the feeling of the old Loonie Toons shows who liberally abused those songs.
Best genesis series of all time (sonic is approaching my location at rapid speed)
Cool to see this game again I played as a kid and as every level goes by I go “oh yea this level sucks” and realize that’s true for every level except the first and ate.
those are literally the only ones that play like ewj1, I don't blame you
When you don't have an idea for an ending to the game...Cows!
Even as a TAS. This is one of the hardest flexes I have ever seen.
Amazing animation, one of the best looking games for the Genesis. It also doesn’t sound like hot piss. Great TAS
Honestly I don’t miss this era of 2D platformers for the most part. Where do I go? What do these powerups do? Who knows.
Well done.
I love how he prefers to sacrifice puppies and tank the damage instead of pressing a few more buttons ☺
This was what I originally imagined when I first thought of Pizza Tower...
Earthworm Jim was 100% an influence when it came to Pizza Tower, given how often McPig/PTG would talk about it
Way cool!
"Tender!"
*YIPPE*
Oh my wildma!
Best thing about Jim is Dendy’s Chronicle
This reminds me i need to finish my wild 9 tas
If the devs had any self-control, these would still be considered good games from back in the day. Just way too difficult for the worst reasons. And if there isn't already a hack to eliminate all the Andy Asteroids (from EWJ) and the Puppy Love segments from this game, someone should do that.
That's because the Mario Party formula didn' exist.
MP2 and onward had streamlined the games, and the genre, whereas EWJ has minigames that go on *forever* while having little narrative features to play off of.
There wasn't a half life to compare to, and EWJ was feeding off the comic books and TV show that span off. The 90's were weird, everyone had ideas and nobody knew if they worked so they tried.
pizza... pasta...
love how even in a TAS the Puppy Love levels are just nonsense
👍👍👍👍👍
Jim hitting the Distasteful Anchovi in 1995
Amazing Tas bro 😏👉👉
"COW" 🐮
19:58
How bout the power to kill Psycrow, from 200 yards away...
WITH MIND BULLETS!
That's telekinesis Jim
@@VyzeScarletmoon MIIIIIND BULLETS!!
That second level is the only time in a TAS where climbing through the floors makes any amount of sense.
“The Flying King” was the level that made me rage quit when I was a kid. (Took 20 years to finish this game)
new routes and new ways of skip levels
Tenderrrrr
One game I'm glad I didn't waste money on as a kid
Bugworm Jim
Earthworm 2 has to be the funniest game that I've ever played in my life, ehehehe! >D
Man I wish the SNES version was faster, the music is way better there
Technically, this puppy love stage ruined the game
sub 20min.ONLY !
0:28 HOW?
20:02 На кого он там машину поставил?
Psy-Crow
There is no cow level
This game just seems like a really poor collection of dev's inside jokes that nobody was ever supposed to understand.
They laughed but nobody laughed with them.
🪱 🐄 🐮
Sub 20 min
The ost still sounds way better on the SNES though. Let's be real.
Lol
Indeed
As much as i love Earthworm Jim, i gotta admit it has a horrible level design. You cant even tell where youre supposed to be going most of the time let alone where you can acrually go. Is that wall solid or just part of the foreground?
Yea dude! That first level on display....i never seen half of it from what this video showes....i always got shoehorned to a dead end...
That's because the game was made in a hurry due to the success of the first game. A good example is the music, they didn't waste time or money composing it, they used royalty-free and done.
Ewj 1 and 2 are so interesting and weird and cool but also 2 spends half the game making you do miserable shit and 1 isnt much better about that. Also two of the least likable people on earth have their names attatched to both games. Much to think about for a game where you play as a worm.
We all know about Doug, who's the other one?
@@taotd tommy tallarico claims to have worked on both games. I think hes only in the credits for 2 but even that is kinda suspect any more, as it seems he may have straight up lifted some of his classical arrangements from elsewhere. Either way he's buddies with Doug and loves having his name attatched to the series.
The music in Sega Genesis is awful
Man like the game looks amazing, this is something you'd see only on PC. But holy fuck the gameplay can be terrible and just not fun. They went full retard with earthworm jim 2 too, it looks great you can tell this was created by animators and not gamedevs. Plus the game was so god damn rushed, this could have been in the top 5 games in the generation if they spent more on gameplay&ideas. Also the music is just god damn terrible they put all the data towards impressive SFX instead.
Sick TAS tho thats for sure.
I love earthworm Jim 2 because it's fun and difficult at the same time but puppy in love💀💀💀 that doesn't make it so fun, at all, for me puppy in love is the only bulls***t of this beautiful game!🪱🔫🐶🐮