Homeworld music is always one of the unique aspects of the series. But it's funny. We have gone from being out in space and making it feel like a desert, to an actual desert.
And this reminds me quite a bit of the Dune movie series, as well as the (quite old) Dune RTS that may have been made by the same guys who did Command and Conquer given the graphics and how it played. But watching just a couple of gameplay videos of HDOK I can tell you right now that this COMPLETELY pounds the Dune ones into the dirt...or sand :). I cannot wait to get this!
Good, Bad, This shit is how we influence the future. Beautiful drumbeats lost in the desert, lost with the percussion of sand and stone. To be honest I love rainfalls haha
This can basically influence the next generation of modern games and indeed some movies, as new directors or producers playing the game could be influenced to say make a new DUNE movie using the influences of Homeworld for example which is essentially DUNE without the Spice issue. My only worry is that current world views would look unfavorably at DUNE and franchises like the Homeworld series due to the middle eastern influences thanks to little shits spreading fear and hate around. We need these types of games and stories to thrive.
@@Kiljaedenas well they both do take place in a desert planet yet they are different. The Dune empire has the resources to throw at spice minning. The people of Kharak are huddled to a melting northern Ice cap with a population of 100million
in fiction space is always depicted as an ocean, vast and deep with mysteries and with new discoveries and life on the horizon. Homeworld made me realize that the desert is a much better analogy for the challenges of space travel. lifeless, inhospitable, harsh. are you prepared for the journey?
.....Right in the feels. This game felt less punishing then the original, but no less thematic. Things like how it showed you that there was no way you'd have enough water for the return trip on loading screens. The battle chatter. Seriously. This series set the bar for me for battle chatter.
47:29 "Om Aim Hreem Kleem Chamundaye Viche" "The worship of Goddess Durga removes the effect of all types of black magic, unfavourable effect of negative planets, bad luck, health problems, or problems posed by enemies. " Leaving this here because i keep forgetting what it means.
I'm a great homeworld fan, first and second. I haven't been able to play this installment from the series yet but just listening to Paul Ruskay's songs brings me back to that mysterious atmosphere from HW1. Thanks for uploading!
One thing I like about DoK vs 1 and 2 is the comms chatter. You will hear very random chatter about sensors acting up, people waiting on confirmation, etc... It made everything feel ALIVE.
Funny you should mention Battlestar Galactica because there's points where the soundtrack starts sounding a bit like Battlestar Galactica: Deadlock's soundtrack.
@@mikemarsh4589 Which is funny since the original Homeworld was supposed to be a Battlestar Galactica game, and then the Reimagined series may have been influenced by Homeworld in turn. Now Homeworld is influenced by the Battlestar Galactica again. I wonder if we'll see another Battlestar Galactica at this rate...
@@Mire-Drive Amazed not one person mentioned it... There's more than just the 2003-ish Series. Did you know in the original series Adama had Telekinesis?
Deserts are foreboding war. You can plainly see that there's not enough resources to go around and that the neighboring tribes have to die for your family to survive. That's why desert music in media are both majestic but with a dreadful undertone.
@@juleswoodbury58 The thing about war is that someone eventually wins. Then a period of peace comes that sometimes lasts for centuries, like in Roman Egypt. War is not uniquely common in dessert, war is a part of being human.
@@BIGESTblade The Homeworld series, more so than the Dune series, made me understand cultural identity, which was an alien concept for me before. This series exemplifies how cultural rifts within the same species come to be. I wanted to protect my fleet at all cost from all those Alien threats, even though all those "threats" you fight turn out to share common ancestry with yours. In most 4X-games i tend to have an imperialist doctrine, unite all people under one banner, pool technology and resources and establish a Yassa/ Pax Romana. Homeworld is the only series that managed to turn me into a hardened national-socialist within a heartbeat.
I haven't played DoK. To be absolutely honest, I've never been much of a Strategy game player. Played through Homeworld and Homeworld 2 sure enough, but I gotta say the visuals, story, and ambiance was doing the heavy lifting for me. The music, I think, will be my takeaway. It's good. Really good.
I loved this game's tactics. It was easy to beat, but tough to master with so much micromanagement involved. Only wish the grouping system actually worked properly.
this is Garthern S'jet of the S'jeti 4th Expedition we have 2 Gaelsien Carriers inbound and theyhave being chasing us for days and have suffered severe casualties and our rescouces are low, our escorts are either destroyed or missing and we need assistance, anyone out there please save our souls
Even with the slight oldness of Homeworld 1, the suddenness of Cataclysm/Emergence, the offness of Homeworld 2, the unlatched jankiness of the Remasters, and the shortness of DoK, the music of Paul Ruskay for this series will never be a disappointment anytime soon.
Homeworld music is always one of the unique aspects of the series. But it's funny. We have gone from being out in space and making it feel like a desert, to an actual desert.
And this reminds me quite a bit of the Dune movie series, as well as the (quite old) Dune RTS that may have been made by the same guys who did Command and Conquer given the graphics and how it played. But watching just a couple of gameplay videos of HDOK I can tell you right now that this COMPLETELY pounds the Dune ones into the dirt...or sand :). I cannot wait to get this!
Good, Bad, This shit is how we influence the future. Beautiful drumbeats lost in the desert, lost with the percussion of sand and stone. To be honest I love rainfalls haha
This can basically influence the next generation of modern games and indeed some movies, as new directors or producers playing the game could be influenced to say make a new DUNE movie using the influences of Homeworld for example which is essentially DUNE without the Spice issue. My only worry is that current world views would look unfavorably at DUNE and franchises like the Homeworld series due to the middle eastern influences thanks to little shits spreading fear and hate around. We need these types of games and stories to thrive.
Between Homeworld and Strike Suit Zero, this style of music feels more space than most space music to me.
@@Kiljaedenas well they both do take place in a desert planet yet they are different. The Dune empire has the resources to throw at spice minning.
The people of Kharak are huddled to a melting northern Ice cap with a population of 100million
in fiction space is always depicted as an ocean, vast and deep with mysteries and with new discoveries and life on the horizon.
Homeworld made me realize that the desert is a much better analogy for the challenges of space travel. lifeless, inhospitable, harsh. are you prepared for the journey?
.....Right in the feels. This game felt less punishing then the original, but no less thematic. Things like how it showed you that there was no way you'd have enough water for the return trip on loading screens. The battle chatter. Seriously. This series set the bar for me for battle chatter.
You ever tried crossing an ocean unprepared?
@@agentduck9285 At least you don't have to walk.
@@artificerdrachen6908 you probably have to swim or row if you are unprepared xD
@John Doe only too true
47:29 "Om Aim Hreem Kleem Chamundaye Viche"
"The worship of Goddess Durga removes the effect of all types of black magic, unfavourable effect of negative planets, bad luck, health problems, or problems posed by enemies. "
Leaving this here because i keep forgetting what it means.
Nothing says intimidating like a war song with mixed traditional instruments and electronic synthesizers
the sound of fictional high tech civilization with a religious believe such perfection
@@phoomham9217 you know why Relic loved Warhammer 40k
They're just like ships of the 1st homeworld. But for sand.
This franchise is pure gold. Long life to Hiigara!
And also Cataclysm/Emergence. Shocking how this game felt more like the first two games in the series than HW2 ever was.
I'm a great homeworld fan, first and second. I haven't been able to play this installment from the series yet but just listening to Paul Ruskay's songs brings me back to that mysterious atmosphere from HW1. Thanks for uploading!
Hopefully you’ve played Cataclysm too
@@Zelousmarineinspace Just seen your comment. Yes I have, ages ago at release! I have by now played all of the instalments and eagerly await HW3!
Nice music, but needs more Gaalsian fighters inbound.
Needs more Gaalsien fighters inbound? Sheesh, more like more Heretic craft inbound!
"I have failed my people, my creator"
"Gaalsien air units inbound", you Philistine.
@@archmagosdeciuskronen1501 oh yes
yes yes
@@archmagosdeciuskronen1501 Heretic craft LOL
One thing I like about DoK vs 1 and 2 is the comms chatter. You will hear very random chatter about sensors acting up, people waiting on confirmation, etc... It made everything feel ALIVE.
The last good homeworld we have....
I love how this soundtrack uses the same musical motifs from HW and HW2
Aaron Yes! It's great to hear that woven in.
It wouldn't exactly feel like Homeworld without them.
Well it's still Paul Ruskay. Who's done all of them so far.
No mention of Cataclysm/Emergence?
who cares@@michaelandreipalon359
Looking back at Homeworld art, I realized it was then that video game artists began using Photoshop extensively.
41:23 103 Shipbreakers. Finally found the soundtrack in Homeworld: Deserts of Kharak In-Game Combat Chatter video.
This is basically "Battlestar Galactica" but with deserts and tanks.
Lovin' it!
Funny you should mention Battlestar Galactica because there's points where the soundtrack starts sounding a bit like Battlestar Galactica: Deadlock's soundtrack.
@@kabob0077 If you listen to the first song from HW3 and the soundbit from the trailer, it's basically an homage to BSG.
@@mikemarsh4589 Which is funny since the original Homeworld was supposed to be a Battlestar Galactica game, and then the Reimagined series may have been influenced by Homeworld in turn. Now Homeworld is influenced by the Battlestar Galactica again. I wonder if we'll see another Battlestar Galactica at this rate...
@@mikemarsh4589 Homeworld had this kind of music first. 1999 vs BS:G’s 2003.
@@Mire-Drive Amazed not one person mentioned it...
There's more than just the 2003-ish Series.
Did you know in the original series Adama had Telekinesis?
Deserts are beautiful, both in sound and look.
Deserts are foreboding war. You can plainly see that there's not enough resources to go around and that the neighboring tribes have to die for your family to survive. That's why desert music in media are both majestic but with a dreadful undertone.
@@juleswoodbury58 The thing about war is that someone eventually wins. Then a period of peace comes that sometimes lasts for centuries, like in Roman Egypt. War is not uniquely common in dessert, war is a part of being human.
@@BIGESTblade The Homeworld series, more so than the Dune series, made me understand cultural identity, which was an alien concept for me before. This series exemplifies how cultural rifts within the same species come to be. I wanted to protect my fleet at all cost from all those Alien threats, even though all those "threats" you fight turn out to share common ancestry with yours. In most 4X-games i tend to have an imperialist doctrine, unite all people under one banner, pool technology and resources and establish a Yassa/ Pax Romana. Homeworld is the only series that managed to turn me into a hardened national-socialist within a heartbeat.
@@juleswoodbury58 Damn straight. Aliens are not human so that means kill them If they are in the way.
@@juleswoodbury58 Deserts are just full of oil
Mortherfxxkin Gaalsien can't even let me listened to this masterpiece for 1 minute
All i heared ingame are Gaalsien inbound this inbound that
Go for Kapisi
copy that Armour Assault moving out
Engineering? Go
Salvager online.
Strike craft in visual range..
Enemy Contact on the board, designating hostile.
I love Paul Ruskay and his music style. The indian instruments and vocals are inspirational.
26:08 is my favorite
supermeneer Yeah totally agree, the vocals are fascinating,
Agreed
take a look at 50.53
*50:53
that's the music that plays when a gaalsi carrier fucking charges over the nearest dune to murder you
Thanks for arranging this mix. It's helped with many homeworks.
aaahhh duuude... I love it so much in-game and here is this glorious video! Thanks!
+Jay Sullivan No problem :)
Dang, I really love "34 Engage The Ashoka's Fleet" That track is really good!
I recently saw homeworld 3 being announced. ´Hell, it's about time´
Is that a Starcraft 2 reference?
@@michaelandreipalon359 Mar Sara bars are old fashioned but serve nicely.
I'll take that as a yes.
Fantastic music. Can't wait to see homeworld 3 and its music, it's gonna be a blast!
Trailer is out. Music is amazing.
Theres still a right bit multiplayer community please don't be shy this game needs more players
really excellent music that elevates an already good game. It's a very memorable experience.
I haven't played DoK. To be absolutely honest, I've never been much of a Strategy game player. Played through Homeworld and Homeworld 2 sure enough, but I gotta say the visuals, story, and ambiance was doing the heavy lifting for me.
The music, I think, will be my takeaway. It's good. Really good.
DOK is the last good game in a serie
Which was burned alive.
Play it
Pay respect.
I loved this game's tactics. It was easy to beat, but tough to master with so much micromanagement involved. Only wish the grouping system actually worked properly.
Luscernic Find the discord server
Some serious serious fighters there for pvp
discord.gg/WGmRe2F
Yea HW was a lot tougher, especially HW2. They were better games too tbh
thanks dude i folking love this sound track
+darksun moon You're welcome :)
"Shipbreakers" is my personal favourite.
Hunted starts at 6:21
this is Garthern S'jet of the S'jeti 4th Expedition we have 2 Gaelsien Carriers inbound and theyhave being chasing us for days and have suffered severe casualties and our rescouces are low, our escorts are either destroyed or missing and we need assistance, anyone out there please save our souls
Better late than never but 02 Epsilon Base certainly draws influence from battlestar galactica with the drums and all
BG was influenced by first HW
When first HW had to be BG game
Even with the slight oldness of Homeworld 1, the suddenness of Cataclysm/Emergence, the offness of Homeworld 2, the unlatched jankiness of the Remasters, and the shortness of DoK, the music of Paul Ruskay for this series will never be a disappointment anytime soon.
Indeed, you should check his work on Strike Suit Zero's OST, especially a song like "Memories of Ishvara"
@@Axatar Will check it out again, thanks.
You are alive. good@@Axatar
Is there no playlist that features the songs individually?
F me, that flute has it perfectly
And mate those drums
Just too good!
i love dis
goatgasm
yeah i can tell by your pfp
_Shit!_ I've got two heretic carriers moving east on the Great Bakalakadaka Desert!
This music should've been in Dune
Mizmars of Kharak
Mizmars Intensify
*THE MIZMARS HAVE BEEN UNLEASHED*
26:11 every gangsta until the sand start speaking hindu
Glory to Paul Ruscay!
I actually listen to this while playing kenshi lol
Good taste.
clean up that frequency
17:34 is that Arabic?
Doesn't sound like it
It's a Hindu mantra
It's hindu. Indian.
higara is so similar to earth
it is ocean world.
Git
Try using these soundtracks onto the Dune movie.
Hans Zimmer did a terrible job on the music - it’s too much really.