How To DOMINATE Sword Dash Lights | Evasive Dash Counter Guide | The Finals

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 72

  • @HazedNConfused
    @HazedNConfused  วันที่ผ่านมา +8

    Do you think Embark will let me teach in The Finals Academy? 😅
    Check Out Apex Gaming PCs here: apexgamingpcs.com/pages/gamingpcs/?ref=hazednconfused
    Don't forget to use my 10% discount HAZED when you purchase an Apex Gaming PC!

    • @andrewplays81
      @andrewplays81 วันที่ผ่านมา +1

      obviously, ur the goat of this game's guides

  • @willshikabob
    @willshikabob วันที่ผ่านมา +20

    High ground and scouting is also very underrated against sword lights, being able to catch a sword light out on their rollout will lead to them wasting valuable utility they need to be effective. An overlooked part of the sword kit is gateway; don’t be baited by a sword throwing something then running back! If you see a gateway up, camp it, gas it, mine it, or best of all, glitch it!

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +1

      Solid advice! Thanks for sharing this!

  • @_jurd
    @_jurd วันที่ผ่านมา +9

    I don't mainly play light, but I would note that light grapple can really take the wind out of a sword light's sails if you leverage high ground. Basically just have an escape route in mind any time you play grapple: if the bad man is with you on the high ground jump down, wait for them to follow, then grapple back up. If you're on low ground try to always be in range of a high ground position to disengage onto.
    I've been running an LH1 build with sonar (or goo grenade), breaching charge, and thermal bore to pretty much fully open up vertical paths and lines of sight as needed -- basically always having that disengage option ready with minimal time needed to prepare it. Goo grenades can also be thrown high up to create free perches to safely hide from little sword men

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +2

      I love this, its super creative strategy. Thanks for sharing! 🙏

  • @oaknacht6176
    @oaknacht6176 วันที่ผ่านมา +4

    Underhand throwing a frag grenade directly under you, or if you can break line of sight, a little ahead of yourself, is an easy way to punish any class chasing you. Lights especially don't like this due to any damage on them likely putting them into the damage threshold of being eliminated.
    It doesn't work every time, but its consistent enough to try it every chance I get.
    If I know for a fact I am going down I will throw a grenade and stay near it. Most don't notice the grenade as they are much more concerned with me. If it fails, I was going to be eliminated anyway. If it works, the martyrdom grenade takes my foe with me. Earlier respawn or I delay my opponent for longer, win win.

  • @RedRokPlayz
    @RedRokPlayz วันที่ผ่านมา +6

    I recently have issues with heavy versus light sword players. I'm glad you uploaded this video. One thing I would like to mention is that if you have good accuracy the dual akimbo pistols are awesome! if you can at least land one headshot. You can just watch the light player disappear! lol

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +3

      100% Akimbo is my Bae ❤

    • @RedRokPlayz
      @RedRokPlayz วันที่ผ่านมา +2

      @HazedNConfused I feel the same. 😊 It feels so satisfying when you delete a player because you know you earned it! Haha

    • @ShaoShaoMienshao
      @ShaoShaoMienshao วันที่ผ่านมา

      ​@HazedNConfused If they give the 50.kimbos a slight hipfire accuracy buff then I think I may never take them off 🍺

    • @Yeboii_Pig
      @Yeboii_Pig 21 ชั่วโมงที่ผ่านมา

      ​@@ShaoShaoMienshao They don't need a buff they dual swords in medium do tho

    • @ShaoShaoMienshao
      @ShaoShaoMienshao 19 ชั่วโมงที่ผ่านมา +1

      @Yeboii_Pig Both. Dual Blades are so bad. I wonder how they could buff them.

  • @Tomjosh-eq8sw
    @Tomjosh-eq8sw วันที่ผ่านมา +5

    Pov that one sword player who is watching and taking notes

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +2

      😮

    • @SlasherSeven
      @SlasherSeven 18 ชั่วโมงที่ผ่านมา +1

      They're like:
      Resistance is futile. You will be assimilated. Your ideas will become our own. Adaptation complete.
      Sword Light Dash will not be stopped.

  • @Mightywaterbear
    @Mightywaterbear วันที่ผ่านมา +5

    Thank you Coach Haze!

  • @CarlThePirateYT
    @CarlThePirateYT 20 ชั่วโมงที่ผ่านมา +2

    6:20 they actually just changed how the goo gun interacts with bullet weapons in a recent update. Now if the goo is a direct hit on a player, the player will still be immobilized temporarily, but the goo won't harden and stop bullets. Ekazo showed this off in his video testing the goo changes after the goo ship removal.

    • @HazedNConfused
      @HazedNConfused  20 ชั่วโมงที่ผ่านมา +2

      Thats interesting, I was not aware that the change effected the goo in that way. This would make goo an extremely good counter with the SA1216. Thanks for letting me know!

  • @cristiantrushin
    @cristiantrushin วันที่ผ่านมา +2

    Barricades help a lot on heavy as well. Sometimes, I can run and just lock the light in a room behind me. You can also just mess up their thrust with a barricade or just get more cover to play from.

  • @fufumccuddlypoops5502
    @fufumccuddlypoops5502 วันที่ผ่านมา +1

    Edit: A tip I find useful is if to put your back against a wall, goo wall (like from a goo grenade) or barricade. This is to limit the area around you that you may need to track the light. It’s a lot easier to look down or to your side than swivel to look behind you, I think this positioning is especially helpful if you’re a controller player.
    Good video as always

  • @StephenPereira-f6x
    @StephenPereira-f6x วันที่ผ่านมา

    Heyaa,,, can you share your gaming PC specifications and do you prefer 1080p or 2k please

  • @ShaoShaoMienshao
    @ShaoShaoMienshao วันที่ผ่านมา +1

    The effort put into the script, footage, and editing are top class. You really deserve more views and subs. We really need to get you some top-shelf thumbnails, mate. 👏

    • @ShaoShaoMienshao
      @ShaoShaoMienshao วันที่ผ่านมา

      I promise I'm not a bot, holy sh*t my comment was so generic LOL 😅

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +2

      Nah your good lol, I really appreciate it!

  • @Epicgamer-wy1fc
    @Epicgamer-wy1fc 23 ชั่วโมงที่ผ่านมา

    One thing I will mention is that mines are effective as heavy ONLY if you use flamethrower. Whenever you attack a mine with your flamethrower, it detonates instantly skipping the charge time. If you play around keeping the mine in between yourself and the light, you can deal massive damage making the flamethrower an effective burst damage weapon as well. The pyro mine I’m pretty sure has a separate flame stack than the flamethrower, so you can get 2 stacks of 5 dmg/sec will is also really nice. If they escape, they will still most likely die from the afterburn. I usually run pyro/explosion mine so I’m never on cooldown for attacking, and I can use them like budget prod sensors whenever defending a cash out. There’s a lot of fun tech with the flamethrower+mine combo

  • @Darkcrax
    @Darkcrax วันที่ผ่านมา +2

    thanks bro, I really wanted this❤❤

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +2

      Welcome man, glad I could help!

  • @Quest4Tube
    @Quest4Tube วันที่ผ่านมา +2

    Awesome!

  • @gumbowallace
    @gumbowallace วันที่ผ่านมา

    countering sword with sword is pretty fun, you just have to make sure they attack first and miss to give you the opportunity to land the first attack

  • @BeamiFyeTV
    @BeamiFyeTV 20 ชั่วโมงที่ผ่านมา +1

    Being a light sword since season 1... I can outplay all of this. Only real sword mains know this.

  • @omniemon
    @omniemon 19 ชั่วโมงที่ผ่านมา

    As a mac 11 dash light the way I counter is I try and preemptively drop a flash at a door before I go in if I am being chased by a dash light, dashing past the flash so I don't get hit and then turn around and get the blinded light. Timing is really important or you could also pre flash a room you go through and if there is a notification of a blinded player then you go in and taser them.

  • @Randomcommenter-v5n
    @Randomcommenter-v5n วันที่ผ่านมา +3

    Can we please get an SH1900 guide?

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +1

      Right around the corner ;).

  • @Vanguard-14
    @Vanguard-14 วันที่ผ่านมา +2

    Yea! Suck on that melee teams 😂😂

    • @HazedNConfused
      @HazedNConfused  18 ชั่วโมงที่ผ่านมา

      Nooo we love our melee lights! lol

  • @BeamiFyeTV
    @BeamiFyeTV 20 ชั่วโมงที่ผ่านมา +1

    Love my sword dash ❤

  • @АнтониоКуринноио
    @АнтониоКуринноио วันที่ผ่านมา

    Embar changed googun when they removed gooship. Now bullets are going through goo, if it hits player.

  • @KianFloppa
    @KianFloppa วันที่ผ่านมา +1

    embark update fsr 2 to fsr 3.1.2

  • @gnhatch
    @gnhatch วันที่ผ่านมา +2

    2:20 "on controller or on emm and kay" just sounds odd lol

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +2

      Sh&t I sound like Mr. Garrison 😂

  • @jaymurphy6844
    @jaymurphy6844 17 นาทีที่ผ่านมา

    Its the wonky Dash hit reg issues that gets annoying, great video though!

  • @keruvium4870
    @keruvium4870 12 ชั่วโมงที่ผ่านมา

    Coming here as a Sword main to figure out how to counter the counters 😅

  • @remowind1578
    @remowind1578 วันที่ผ่านมา

    There's no one left to dominate with that sword nerf.

  • @eddiedelrio8241
    @eddiedelrio8241 วันที่ผ่านมา +5

    Just don’t die lol

    • @makanishu
      @makanishu วันที่ผ่านมา +4

      just don't take damage!

  • @kylerclarke2689
    @kylerclarke2689 วันที่ผ่านมา

    Played Heavy flamethrower for my whole S3 Emerald grind. Just not worth the frustration+making sword players miserable feels great

  • @MrMatt6362
    @MrMatt6362 วันที่ผ่านมา

    As a heavy, (DEFINITELY not optimal), if the dash lights look like they'll attack in linear and predictable methods, I throw C4 on a path to myself or sometimes under a teammate to catch them; and in REALLY tight and super unrecommended situations I will underhand a frag grenade at my own feet if they can't see me doing it but are preparing the next swing! Stay tuned for more terrible advice from the comments section!

  • @capable8091
    @capable8091 วันที่ผ่านมา +2

    nice name, turbogranny

  • @flori2814
    @flori2814 วันที่ผ่านมา +5

    sword barely changed after the nerf, to be honest. indoors/close quarters the setup operates the exact same, so this guide is useful.

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +1

      Appreciate it and I’m glad I could help!

    • @riverstreqm
      @riverstreqm วันที่ผ่านมา +3

      Just untrue tbh pullkia doesn't run sword in ranked and a bunch of other diamond sword players I know have just straight up swapped weapons or quit the game. (Including myself). The nerf gave sword less range than the dagger

    • @rodipit7788
      @rodipit7788 วันที่ผ่านมา +1

      ​@@riverstreqm why? the sword has more thrust than a dagger.
      Why did diamond players leave the game?

    • @diamsword6273
      @diamsword6273 วันที่ผ่านมา +1

      The fact that lunge duration has been nerfed makes dashing during dash so unreliable and overall to win any encounter you need both close range and surprise, and even then you can lose against experienced players

    • @riverstreqm
      @riverstreqm วันที่ผ่านมา +2

      @@rodipit7788 there were already not that many diamond sword players, people say it takes no skill but clearly not if not that many people can run it at a high level. So why play sword when your playstyle and movement you spent 100s of hours refining is just gone out the fucking window, when you can just play m11 or db

  • @jovanieserrano249
    @jovanieserrano249 วันที่ผ่านมา

    I feel targeted as a light dash user lol. Jk love the video I can def see people needing this. Also highly recommend them raise their sensitivity lol.

  • @ManNenntIhnLenny
    @ManNenntIhnLenny วันที่ผ่านมา +4

    Too late for this, Sword pretty much dead since last nerf 😭

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +6

      Its still pretty good, but this guide can also be used as a counter guide against most dash light close quarter engagements. 👍

    • @Mrshmeans
      @Mrshmeans วันที่ผ่านมา

      As a sword main myself I find I have to get more creative to close the gap, even then it's still bad against lights unless u catch them off guard and land the instant kill combo.

    • @-The-Golden-God-
      @-The-Golden-God- 23 ชั่วโมงที่ผ่านมา

      No it's not. It just requires a bit of skill now.

  • @bacon5736
    @bacon5736 วันที่ผ่านมา +2

    A little late now that sword sucks

    • @HazedNConfused
      @HazedNConfused  วันที่ผ่านมา +5

      It’s still quite effective, as long as dash remains untouched. The change just made it less beginner friendly. Regardless though this guide can still be applied to countering Dash light in CQC.

    • @bacon5736
      @bacon5736 วันที่ผ่านมา +1

      @ it’s ok but you need to incorporate dash a lot more when lunging which in tern means less good lunges and no escaping one you engage

  • @Epicgamer-wy1fc
    @Epicgamer-wy1fc 23 ชั่วโมงที่ผ่านมา

    One thing I will mention is that mines are effective as heavy ONLY if you use flamethrower. Whenever you attack a mine with your flamethrower, it detonates instantly skipping the charge time. If you play around keeping the mine in between yourself and the light, you can deal massive damage making the flamethrower an effective burst damage weapon as well. The pyro mine I’m pretty sure has a separate flame stack than the flamethrower, so you can get 2 stacks of 5 dmg/sec which is also really nice. If they escape, they will still most likely die from the afterburn. I usually run pyro/explosion mine so I’m never on cooldown for attacking, and I can use them like budget prod sensors whenever defending a cash out. There’s a lot of fun tech with the flamethrower+mine combo