Great job Bier, I've been shamelessly using your V2 without any complaints whatsoever. Works like a charm. Gotta say though, I definitely want to try V3, she's a beauty. Now I have project to work in this evening. Thank you!
I had a similar problem and simply reversed the direction of the Shutoff, so instead of blocking cold metal and passing hot metal back into the loop, it now blocks hot metal and passes cold metal out the exit. Had to put a bridge from the Conveyor Loader over the new shutoff input so that I didn't end up passing the fresh metal instead.
I built 6 of these (2 gold, 2 cobalt, 1 copper and 1 aluminium) on the swampy metallic asteroid (spaced out small maps) and I geotuned every single one of them. They all work like a charm. Here are some things I learned form experience: 1. When the geotuned aluminium volcano erupts, the aluminium stays liquid for a while, enough to spread in the room and part of it solidifies outside the sweeper range, getting stuck in the steam room. To prevent this, just build tempshiftplates arranged like you see in the video. I built them out of aluminium. Also use 4 metal tiles for cooling. 2. With some of the tamers you can see that the temperature of the output metal varies as the volcano erupts. For example the geotuned aluminium with 4 metal tiles starts at 41°C and drops towards 20°C. I would say this is normal, don't be alarmed if the output temp is higher sometimes. 3. Conveyor rails will melt if the volcano erupts while you are analysing it in a vacuumed out steam chamber. Either build them out of wolframite for safety or build them after you finished analysing. 4. While building it, deconstruct the ceiling tile of the steam room just above the natural tile that is capping the volcano. It will allow dupes to move in the steam room from left to right without going around it. 5. The tamers are quite energy efficient. My setup of 6 geotuned tamers and the entire base on that asteroid (2 transit tubes, 40 geotuners, pumps, electrolyzer and so on) is kept up by 3 solar panels and 4 hydrogen generators with engine's tune up. 6. Use liquid meter valves to fill up the steam room with just the right ammount of water.
I don't know, if my volcano is just hotter than others, but it melted the conveyor belt directly behind it. For anyone having the same issue - shifting the last "U turn" by one space to the right fixed it for me.
Shifting it over one will fix that issue for sure, but the root cause is either you didn't make the conveyor right behind it not out of steel and/or you don't have enough steam in your chamber :)
@@BierTier It was made out of steel, but this occured on startup, when no steam was generated yet. Maybe I put too much water in the chamber (2.1t in total). Anyway - works now and it's a great setup 👍
Ahhh, that explains it. Usually I have steam in there when it first erupts(built during dormancy) due to cooling down the polluted water via Aquatuner. I’m glad you enjoy the setup though 😊
Thank you, I'm glad you enjoy it and get something out of it as well! Theoretically, that should work if you are after igneous rock. I can't say I have tried it, but I don't see a problem with it since the principle is the same :)
As always, great build! I would add: 1) Conv bridge from loader to the main loop, conv bridge in the main loop to be sure that flow direction is set. (Was there a bug with mgs of material on conv rails? Bridge on the loader side should just merge packets) 2) For the material exit, I would just submerge conv temp sensor and shutoff in any liquid. Set to 30C. (Is it still a thing, that after building stuff temp is set to 30C no matter the temp of material before?)
nice design! Only little problem I see is if you lose power on the solid shutoff for whatever reason, you send burning hot metal on your metal tiles and may boil Pwater in the pipe. Maybe there's a way to install it in a way that without power you keep metal in the steam chamber...
Every building inside the steam chamber with a overheating temperature is steel(for example, the pipe thermo sensor does NOT have an overheating temperature and therefore the material doesn't matter as long as it doesn't melt below ~250C). And the rails directly behind the volcano itself. That it, no other steel is required.
If you’re willing to try and eke out just a bit more efficiency. You can split the water coming out of the steam turbines into multiple 1 kg flows run it through a pre-cooler, then have the extracted metal go through your final. You can get the metal down to 95-ish centigrade before you cool it all the way down.
As always lol never mention how much polluted water/water is dumped in the bottom. Cant seem to find that info anyhere. Great vid and in depth though!!! Thank you!
conveyor meter also doesnt allow packages smaller than 1g, perfect for dealing with those mcg packets. If you add the meter to the output of the conveyor loader, it will do just that.
Maybe you can adjust the conveyor meter settings to have higher or lower quantity to always reach around 20C, some materials that leaves at 0C can have the temperature slightly increased by just having 4kg or 5kg on the conveyor meter. However, this is just nitpicking, the way it is now is great.
Absolutely that can be done. Truth be told, with the different amount of tiles and kg settings, that were too many variables to try every single option for every single volcano for this video. Gotta leave a little of the fun to you guys as well ;)
The thing to watch for though is that you probably want to empty the steam chamber of material before the next active cycle starts. This may mean that you have no choice but to add cooling tiles instead.
7:18 grab mod called "customize geyser", you can add your own custom vulcanos there, that have fixed outputs. set it to whatever is the max output for this kind of vulcano, so you can test worst case, or in general tinker with stuff, or have some fun with something stupid like magma volcano that release 7000'C stuff. I guess we can play with ammount, on output side to get perfect temp. 3kg for alu, 10 for tungsten, 4 for copper,gold & iron
Thank you, I didn't know about this mod! That sounds awesome to test stuff, and I definitely need to check it out :) But yes, this tamer should work on any possible ingame output with any metal volcano(except Niobium), the design is setup for different amounts and even different cooling fluids. I had one running with salt water instead of polluted water, still works due to the customizable output :)
My auto sweeper and conveyor loader keeps breking from heat damage from the packages, have they made changes to the tempratures the aluminum comes out at?
No, it’s still the same. You probably don’t have enough steam in your tamer! Take a look at that, but don’t go over 50kg of Steam per Tile or your Volcano will overpressure!
Thank you, I appreciate it! Water for the Steam Chamber: 2t/2000kg, which equates to roughly 66.6kg of Steam per Tile. Polluted Water in the Loop: As much as possible without totally filling the Liquid Reservoir. Hope this helps :)
@@BierTierFinally got to the point where I am able to build this and I was interested by your material choices. Seems like almost everything inside the volcano room is made of steel which I assume is to prevent it melting, but the sensors and automation wire are made of gold? Also the conveyor meter is made of steel, but shouldn’t you be able to make it from iron as it will have relatively cool iron? Thanks for these amazing videos, just trying to use as little steel as possible!
was thinking of using this design with the new DLC but using nectar in the cooling loop instead of polluted water. IK nectar works with some builds but am debating whether or not its worth it with volcanoes and was wondering what your thoughts were
It works perfectly fine with Nectar, in fact even better since you can lower the temperature of the sensor on the Thermoaqua Tuner to -40C, giving you a higher output rate of materials at the same temperature! I have been using Nectar myself since FPP on my streams 😊
Excellent and compact design! Only thing I would add is for copper and cobalt volcanoes. If they output more than 9kg/sec per eruption it requires a lot more steam than some other designs. I've found that anything under 30kg of steam per tile leads to some minor damage in the autosweeper and conveyor loader. Otherwise, everything works perfectly. Add in a battery or two to capture the excess energy created by the turbines, and this design self powered once the coolant reaches the proper temperature.
I have a question. I build this setup on copper volcano but auto-sweeper keeps getting damage from heat. It made steel so how canI fix this problem. When volcano drop mats, sweeper takes right away and get little dmg each time.
Increase the amount of steam in your chamber with the auto-sweeper. You more than likely don't have enough. But don't go over 50kg per tile or your volcano will overpressure! Usually 20-40kg is more than enough :)
Hi, I tried to set this up, but the auto-sweeper is overheating constantly, and I have to get in there to fix it. Is there any common reasons that my auto sweeper still overheats?
Did you make the auto sweeper out of steel? And if so, did you set your temperature sensor to below 275C? Those 2 options would be the only reasons I can think of that it could overheat :)
@@BierTier yes, the auto sweeper is steel. When the volcano erupts the temperatures rocket up to 300 degrees during an eruption. I believe the conveyer temp sensor is set to 200 degrees, but I can’t remember if it’s set to above or below.
@@BierTier the auto sweeper is currently broken, but even now it rises to 300 degrees during an eruption. The only thing I can think of is that the aluminum being used as a heat sink isn’t absorbing the heat as it’s travelling thru conveyer system
Add more water; The volcano won't stifle until the mass hits 150kg/tile of steam, and adding more mass will reduce the spikes due to water's high SHC. The 3x10 room in the design can hold up to 4500 kg of water before affecting the volcano's output. You can add water or siphon it out by connecting to the steam engine output pipes with a pipe bridge, and if you want to be cautious, you can use a water meter to add water in increments (500kg at a time max). Also, make sure there isn't a temp-shift tile touching the auto-sweeper, I accidentally built a copper volcano tamer (simpler design), with a temp-shift plate next to the sweeper. It immediately conducted all the heat of the freshly molten metal into it. Keeping a 1-tile gap between the sweeper and the tempshift plates made sure all the heat was going into the steam, not the machinery.
good design that looks big enough to handle most metal volcanoes. 2 matters of personal taste... 1: i prefer a cooling loop design that measures temperature coming out of reservoir, with aquatuner right before reservoir. cooling temperature is more consistent that way and i value that. 2: i like designs that are serviceable. water-lock dupe entrances could be added to this design to accomplish that. a good design doesn't NEED servicing, but it's very handy when you need to get back in the steam chamber & there's already a vacuum-insulated entrance that allows dupes in while the machine is running.
Not sure, but do you pump out the room to a vacuum before sealing it? I tried the design, but the volcano is now saying over pressure which I suspect is because I didn't vacuum out the room.
If the volcano says overpressure, you probably have too much steam in there. But yes, it also needs to be pumped out to create a vacuum. That can easily be done with a liquid lock 😊
@@BierTier Ok that makes sense. I was trying to be careful when loading the water, but looked away for a second or two. I think I over filled it, and as you said I probably need to get it vacuumed out first to reduce the pressure to be only water. Always a learning experience :)
i just use a conveyor meter with 5kg packet size and 8 metal tiles before the shutoff - no loop. If the metal comes out to hot i reduce the packet size to 4 or 3kg. (depends on the volcano type and output rate)
i like how you explained how it works but can you also post a video of you building it because its easier to follow when building because here its more difficult to understand evreything. great video tho!
I have built that tamer in several of my Let's Play videos and basically all of my Livestreams. The Videos and Vod's can all be found on my channel, especially in the Vod's you get a live, step by step building instruction in many different "real-game" situations like restricted space, or really cold/hot environments :)
Great video. Question here … any ideas on co2 vents? Currently have a map with three of them and sort of scratching my head besides just closing them up. I
I don't have one online as of right now, but that is a good idea. I will take a look at it and see if I can make a tutorial out of my method or something like that :) Thanks for the suggestion!
Hmm, I honestly don't know. I haven't seen that happening for me. Are you playing with a speed mod maybe? Can't think of much else that could cause that right now.
Steam Turbines work as long as the steam is above 125C and the temperature of the steam turbine itself is below 100C. As long as those 2 conditions are given, the steam turbine will work. At 200+C of Steam temperature, the turbine will produce its maximum of 850w of power. So using a little liquid on the floor is just a different way of getting rid of excess heat :) As long as the above conditions can be kept, there is really no wrong answer to the problem, haha :)
Did he perhaps meant to put liquid in the upper room to increase temp exchange between turbines and cooling loop? I do that when building turbines from lead.
Check the setting on the pipe thermo-sensor? Sending a green signal above 30 degrees c should give ample cooling without risking water freezing in the pipes.
This build is good. You're throwing a lot of heat away, though. I prefer to extract the metal at a lower temperature and then split the water from the steam turbine into two 1000g packet pipes and counterflow that. We can bring the metal out of the volcano at ~100 degrees and then only need to cool it another 70 or so. I also find that a single turbine is enough for most metal volcanoes, although occasionally you do need two.
I don't know, whatever the thermo sensor sending red or green, my conveyer shutoff is sending materials through conveyor meter not the loop. The loop seems to be blocked by loader.
Definitely works, there is no question. It’s just another room to vacuum out and adds a bit more work to build it. I just use whatever gas happens to be there, anything really works with this setup!
I've never seen aluminium in ONI, except in youtube videos. I hope copper (copper and iron in abundance) is the next best thing, but I see that it is about 5 times worse in heat conductivity? Anyway: I will try this or the V2, as the V2 should also work with any heat sink due to the secondary loop. OTOH, limiting the amount of produce to 1/6th passing the cooling block should result in the same. And that number is just depending on the heat capacity of the metal of the volcano.
You have never seen Aluminum in ONI? Dang, that is crazy! It's normally pretty common in my experience... Aluminum has a thermal conductivity of 410 if used in Radiant Liquid Pipes(RLPs double the value of the material used). The next best early game material is Cobalt at 200, then Copper and Gold at 120. Iron comes in next at 110. (Leaving Thermium and Tungsten out since those are late-game materials, Thermium is the only material that beats Aluminum by a whopping 30) So Aluminum is about 3.4 times as good as copper :)
@@BierTier cobalt is the next thing I've never seen. Wolframite was pretty early but not abundant. I am now at 3278 cycles. I wasted a good 2000 cycles trying on my own before just watching videos.
Yep, that can definitely happen, but should be rather unlikely if the room is already filled with steam. Before steam is produced it is a problem though!
@@zaftnotameni This setup will NOT work for Niobium. It will melt anything inside the steam room. I do have an older video specifically for Niobium, but I’m planning on updating that as well 😊
Funny, how overly complicated builds people use while I've copied very old design from Tony Advanced, tweaked a little and thx to that i am able to tame all geysers with one turbine and compact contraption 10*11 tiles (geyser included) :-)
I unfortunately don't know who Tony Advanced is and I don't know his design either... But if it works for you, that's awesome :) It's always important to stay open-minded about potential improvements though :)
Everything that has an overheat temperature is steel. The rails directly behind the volcano are steel as well. The rest really doesn't matter, doesn't even have to be gold :)
=STILL, DESIGN WITH SELF COOLING AND LIQUID TANK BUFFER IS MUCH MORE NOVICE FRIENDLY, THO ..........................AND.... *_HOW MUCH THERMAL ENERGY ARE U WASTING WITH THAT 200C METALS???_*
Find all my EXPLAINED videos right here: th-cam.com/play/PL4O-dC6ogdu_4sdMUXl_dgpntfQgoGDQ8.html
Wow, an ONI guide that isn't years old AND actually explains it! Greatly appreciated.
I'm glad it was helpful!
Plenty of those out there.
Great job Bier, I've been shamelessly using your V2 without any complaints whatsoever. Works like a charm. Gotta say though, I definitely want to try V3, she's a beauty. Now I have project to work in this evening. Thank you!
Awesome, I’m glad you enjoyed V2! V3 is a rather small, but not insignificant improvement I’d say 😊
Awesome addition. Metal volcanos on lockdown with the meter for sure.
Thank you, definitely brings the metal to the desired temperature everytime, haha
I added a bridge right behind the sweeper and it solved the problem of metal getting sent out when the conveyer is full
I had a similar problem and simply reversed the direction of the Shutoff, so instead of blocking cold metal and passing hot metal back into the loop, it now blocks hot metal and passes cold metal out the exit. Had to put a bridge from the Conveyor Loader over the new shutoff input so that I didn't end up passing the fresh metal instead.
I built 6 of these (2 gold, 2 cobalt, 1 copper and 1 aluminium) on the swampy metallic asteroid (spaced out small maps) and I geotuned every single one of them. They all work like a charm.
Here are some things I learned form experience:
1. When the geotuned aluminium volcano erupts, the aluminium stays liquid for a while, enough to spread in the room and part of it solidifies outside the sweeper range, getting stuck in the steam room. To prevent this, just build tempshiftplates arranged like you see in the video. I built them out of aluminium. Also use 4 metal tiles for cooling.
2. With some of the tamers you can see that the temperature of the output metal varies as the volcano erupts. For example the geotuned aluminium with 4 metal tiles starts at 41°C and drops towards 20°C. I would say this is normal, don't be alarmed if the output temp is higher sometimes.
3. Conveyor rails will melt if the volcano erupts while you are analysing it in a vacuumed out steam chamber. Either build them out of wolframite for safety or build them after you finished analysing.
4. While building it, deconstruct the ceiling tile of the steam room just above the natural tile that is capping the volcano. It will allow dupes to move in the steam room from left to right without going around it.
5. The tamers are quite energy efficient. My setup of 6 geotuned tamers and the entire base on that asteroid (2 transit tubes, 40 geotuners, pumps, electrolyzer and so on) is kept up by 3 solar panels and 4 hydrogen generators with engine's tune up.
6. Use liquid meter valves to fill up the steam room with just the right ammount of water.
I don't know, if my volcano is just hotter than others, but it melted the conveyor belt directly behind it. For anyone having the same issue - shifting the last "U turn" by one space to the right fixed it for me.
Shifting it over one will fix that issue for sure, but the root cause is either you didn't make the conveyor right behind it not out of steel and/or you don't have enough steam in your chamber :)
@@BierTier It was made out of steel, but this occured on startup, when no steam was generated yet. Maybe I put too much water in the chamber (2.1t in total).
Anyway - works now and it's a great setup 👍
Ahhh, that explains it. Usually I have steam in there when it first erupts(built during dormancy) due to cooling down the polluted water via Aquatuner.
I’m glad you enjoy the setup though 😊
What an amazing video!!! I have a map with 2x iron volcanoes, 1 copper and 1 cobalt one. Excites to try this!!!
Thank you!
You gonna have a lot of fun with this build, I can promise that, haha :)
Thank you, I've just tamed my first gold volcano thanks to this helpful video
I use meters for just about everything else. Why didn't I think of using the conveyor meter for this. It's just so simple and perfect
I feel ya, it does definitely happen that I overlook the simple solution and go for the more difficult one, haha :D
Really enjoy your 'explained' series. Keep them coming please. I guess the final stage of cooling could also be used for standard magma volcanoes too?
Thank you, I'm glad you enjoy it and get something out of it as well!
Theoretically, that should work if you are after igneous rock. I can't say I have tried it, but I don't see a problem with it since the principle is the same :)
As always, great build! I would add: 1) Conv bridge from loader to the main loop, conv bridge in the main loop to be sure that flow direction is set. (Was there a bug with mgs of material on conv rails? Bridge on the loader side should just merge packets) 2) For the material exit, I would just submerge conv temp sensor and shutoff in any liquid. Set to 30C. (Is it still a thing, that after building stuff temp is set to 30C no matter the temp of material before?)
If the line fills up it will force an overflow of hot material out I feel you should only allow cooled materials out.
Thank you so much for this it helped out a TON… no joke! Thanx
nice design! Only little problem I see is if you lose power on the solid shutoff for whatever reason, you send burning hot metal on your metal tiles and may boil Pwater in the pipe. Maybe there's a way to install it in a way that without power you keep metal in the steam chamber...
Very true, that can happen. If you reverse the sensor and the shutoff it should work just the same, just without power!
Could you also showcase the materials overlay, would like to know which should be gold and which should be steel
Every building inside the steam chamber with a overheating temperature is steel(for example, the pipe thermo sensor does NOT have an overheating temperature and therefore the material doesn't matter as long as it doesn't melt below ~250C). And the rails directly behind the volcano itself. That it, no other steel is required.
i think the 4 tiles cooling looks nicer since they match the 4 tiles of neutronium from the volcano
I definitely agree. From a visual standpoint, 4 metal tiles are perfect :)
If you’re willing to try and eke out just a bit more efficiency. You can split the water coming out of the steam turbines into multiple 1 kg flows run it through a pre-cooler, then have the extracted metal go through your final. You can get the metal down to 95-ish centigrade before you cool it all the way down.
As always lol never mention how much polluted water/water is dumped in the bottom. Cant seem to find that info anyhere. Great vid and in depth though!!! Thank you!
conveyor meter also doesnt allow packages smaller than 1g, perfect for dealing with those mcg packets. If you add the meter to the output of the conveyor loader, it will do just that.
Maybe you can adjust the conveyor meter settings to have higher or lower quantity to always reach around 20C, some materials that leaves at 0C can have the temperature slightly increased by just having 4kg or 5kg on the conveyor meter. However, this is just nitpicking, the way it is now is great.
Absolutely that can be done. Truth be told, with the different amount of tiles and kg settings, that were too many variables to try every single option for every single volcano for this video. Gotta leave a little of the fun to you guys as well ;)
The thing to watch for though is that you probably want to empty the steam chamber of material before the next active cycle starts. This may mean that you have no choice but to add cooling tiles instead.
7:18 grab mod called "customize geyser", you can add your own custom vulcanos there, that have fixed outputs.
set it to whatever is the max output for this kind of vulcano, so you can test worst case, or in general tinker with stuff, or have some fun with something stupid like magma volcano that release 7000'C stuff.
I guess we can play with ammount, on output side to get perfect temp. 3kg for alu, 10 for tungsten, 4 for copper,gold & iron
Thank you, I didn't know about this mod! That sounds awesome to test stuff, and I definitely need to check it out :)
But yes, this tamer should work on any possible ingame output with any metal volcano(except Niobium), the design is setup for different amounts and even different cooling fluids. I had one running with salt water instead of polluted water, still works due to the customizable output :)
My auto sweeper and conveyor loader keeps breking from heat damage from the packages, have they made changes to the tempratures the aluminum comes out at?
No, it’s still the same. You probably don’t have enough steam in your tamer! Take a look at that, but don’t go over 50kg of Steam per Tile or your Volcano will overpressure!
@@BierTier Oh really? It’ll try that then. Thank you very much!
All it needed was another conveyor bridge behind the auto sweeper, then works perfectly :D
Wunderbar bro
How much water do you need to add to this system initially? Great vid btw!
Thank you, I appreciate it!
Water for the Steam Chamber: 2t/2000kg, which equates to roughly 66.6kg of Steam per Tile.
Polluted Water in the Loop: As much as possible without totally filling the Liquid Reservoir.
Hope this helps :)
@@BierTierFinally got to the point where I am able to build this and I was interested by your material choices. Seems like almost everything inside the volcano room is made of steel which I assume is to prevent it melting, but the sensors and automation wire are made of gold? Also the conveyor meter is made of steel, but shouldn’t you be able to make it from iron as it will have relatively cool iron? Thanks for these amazing videos, just trying to use as little steel as possible!
was thinking of using this design with the new DLC but using nectar in the cooling loop instead of polluted water. IK nectar works with some builds but am debating whether or not its worth it with volcanoes and was wondering what your thoughts were
It works perfectly fine with Nectar, in fact even better since you can lower the temperature of the sensor on the Thermoaqua Tuner to -40C, giving you a higher output rate of materials at the same temperature! I have been using Nectar myself since FPP on my streams 😊
Excellent and compact design! Only thing I would add is for copper and cobalt volcanoes. If they output more than 9kg/sec per eruption it requires a lot more steam than some other designs. I've found that anything under 30kg of steam per tile leads to some minor damage in the autosweeper and conveyor loader. Otherwise, everything works perfectly. Add in a battery or two to capture the excess energy created by the turbines, and this design self powered once the coolant reaches the proper temperature.
I have a question. I build this setup on copper volcano but auto-sweeper keeps getting damage from heat. It made steel so how canI fix this problem. When volcano drop mats, sweeper takes right away and get little dmg each time.
Increase the amount of steam in your chamber with the auto-sweeper. You more than likely don't have enough. But don't go over 50kg per tile or your volcano will overpressure! Usually 20-40kg is more than enough :)
Just to clarify, is it 50kg of water per bottom tiles?
Hi, I tried to set this up, but the auto-sweeper is overheating constantly, and I have to get in there to fix it. Is there any common reasons that my auto sweeper still overheats?
Did you make the auto sweeper out of steel? And if so, did you set your temperature sensor to below 275C? Those 2 options would be the only reasons I can think of that it could overheat :)
@@BierTier yes, the auto sweeper is steel. When the volcano erupts the temperatures rocket up to 300 degrees during an eruption. I believe the conveyer temp sensor is set to 200 degrees, but I can’t remember if it’s set to above or below.
@@BierTier the auto sweeper is currently broken, but even now it rises to 300 degrees during an eruption. The only thing I can think of is that the aluminum being used as a heat sink isn’t absorbing the heat as it’s travelling thru conveyer system
Add more water; The volcano won't stifle until the mass hits 150kg/tile of steam, and adding more mass will reduce the spikes due to water's high SHC. The 3x10 room in the design can hold up to 4500 kg of water before affecting the volcano's output. You can add water or siphon it out by connecting to the steam engine output pipes with a pipe bridge, and if you want to be cautious, you can use a water meter to add water in increments (500kg at a time max).
Also, make sure there isn't a temp-shift tile touching the auto-sweeper, I accidentally built a copper volcano tamer (simpler design), with a temp-shift plate next to the sweeper. It immediately conducted all the heat of the freshly molten metal into it. Keeping a 1-tile gap between the sweeper and the tempshift plates made sure all the heat was going into the steam, not the machinery.
good design that looks big enough to handle most metal volcanoes.
2 matters of personal taste...
1: i prefer a cooling loop design that measures temperature coming out of reservoir, with aquatuner right before reservoir. cooling temperature is more consistent that way and i value that.
2: i like designs that are serviceable. water-lock dupe entrances could be added to this design to accomplish that.
a good design doesn't NEED servicing, but it's very handy when you need to get back in the steam chamber & there's already a vacuum-insulated entrance that allows dupes in while the machine is running.
Not sure, but do you pump out the room to a vacuum before sealing it? I tried the design, but the volcano is now saying over pressure which I suspect is because I didn't vacuum out the room.
If the volcano says overpressure, you probably have too much steam in there. But yes, it also needs to be pumped out to create a vacuum. That can easily be done with a liquid lock 😊
The volcano overpressures at 150kg of steam(or anything else) per tile!
@@BierTier Ok that makes sense. I was trying to be careful when loading the water, but looked away for a second or two. I think I over filled it, and as you said I probably need to get it vacuumed out first to reduce the pressure to be only water. Always a learning experience :)
i just use a conveyor meter with 5kg packet size and 8 metal tiles before the shutoff - no loop. If the metal comes out to hot i reduce the packet size to 4 or 3kg. (depends on the volcano type and output rate)
i like how you explained how it works but can you also post a video of you building it because its easier to follow when building because here its more difficult to understand evreything. great video tho!
I have built that tamer in several of my Let's Play videos and basically all of my Livestreams. The Videos and Vod's can all be found on my channel, especially in the Vod's you get a live, step by step building instruction in many different "real-game" situations like restricted space, or really cold/hot environments :)
Great video. Question here … any ideas on co2 vents? Currently have a map with three of them and sort of scratching my head besides just closing them up. I
Is there a good tutorial for producing cool igneous from regular/minor volcanoes in a similar setup as this?
I don't have one online as of right now, but that is a good idea. I will take a look at it and see if I can make a tutorial out of my method or something like that :) Thanks for the suggestion!
Any idea why sometimes a chunk of 10kg of igneous rock is popping out for me, rather than the usual 3000g? Happens every so often.
Hmm, I honestly don't know. I haven't seen that happening for me. Are you playing with a speed mod maybe? Can't think of much else that could cause that right now.
@@BierTier I was running at 1x speed. So I'm not sure what the issue is.
You can probably add some liquid on the turbines :) I found out that turbines in liquid perform a tad betted
Steam Turbines work as long as the steam is above 125C and the temperature of the steam turbine itself is below 100C. As long as those 2 conditions are given, the steam turbine will work. At 200+C of Steam temperature, the turbine will produce its maximum of 850w of power.
So using a little liquid on the floor is just a different way of getting rid of excess heat :)
As long as the above conditions can be kept, there is really no wrong answer to the problem, haha :)
Did he perhaps meant to put liquid in the upper room to increase temp exchange between turbines and cooling loop? I do that when building turbines from lead.
Could use some help, for some reason my insulated pipe that comes out of the aquanator keeps getting cold damage, even though it shouldnt
Check the setting on the pipe thermo-sensor? Sending a green signal above 30 degrees c should give ample cooling without risking water freezing in the pipes.
What coolant are you using?
Because it only works with polluted water and super coolant?
What coolant are you using?
Because it only works with polluted water and super coolant?
This build is good. You're throwing a lot of heat away, though.
I prefer to extract the metal at a lower temperature and then split the water from the steam turbine into two 1000g packet pipes and counterflow that. We can bring the metal out of the volcano at ~100 degrees and then only need to cool it another 70 or so.
I also find that a single turbine is enough for most metal volcanoes, although occasionally you do need two.
What material are you making your steam turbines out of?
I don't know, whatever the thermo sensor sending red or green, my conveyer shutoff is sending materials through conveyor meter not the loop. The loop seems to be blocked by loader.
personally i'm more of a fan of having a thin layer of fluid (for heat exchange with the cooling) and a vacuum for the steam turbines room
Definitely works, there is no question. It’s just another room to vacuum out and adds a bit more work to build it. I just use whatever gas happens to be there, anything really works with this setup!
I have noticed vacuum sealing everything helps the game run very smooth. Also no glow bug or decore change dupes.
The fewer gases/liquids/critters/dupes you have, the smoother the game runs, there is no question :)
I've never seen aluminium in ONI, except in youtube videos. I hope copper (copper and iron in abundance) is the next best thing, but I see that it is about 5 times worse in heat conductivity?
Anyway: I will try this or the V2, as the V2 should also work with any heat sink due to the secondary loop. OTOH, limiting the amount of produce to 1/6th passing the cooling block should result in the same. And that number is just depending on the heat capacity of the metal of the volcano.
You have never seen Aluminum in ONI? Dang, that is crazy! It's normally pretty common in my experience...
Aluminum has a thermal conductivity of 410 if used in Radiant Liquid Pipes(RLPs double the value of the material used). The next best early game material is Cobalt at 200, then Copper and Gold at 120. Iron comes in next at 110. (Leaving Thermium and Tungsten out since those are late-game materials, Thermium is the only material that beats Aluminum by a whopping 30)
So Aluminum is about 3.4 times as good as copper :)
@@BierTier cobalt is the next thing I've never seen. Wolframite was pretty early but not abundant. I am now at 3278 cycles. I wasted a good 2000 cycles trying on my own before just watching videos.
@@bloepje aluminum appears in some but not all asteroid types.
Bro i made auto sweeper with still but it is damaging by heat 😢
With only that as info, is your auto sweeper made out of steel? If so and your buildings still get damaged, add more steam!
Do a geothermal energy tamer next
Certainly something I can look into :)
Be careful with the rails behind the volcano. If the background is isolated, it can happen that the rails reach the melting point
Yep, that can definitely happen, but should be rather unlikely if the room is already filled with steam. Before steam is produced it is a problem though!
@@BierTier i think even with steam it probably still happens for niobium volcanoes
@@zaftnotameni This setup will NOT work for Niobium. It will melt anything inside the steam room. I do have an older video specifically for Niobium, but I’m planning on updating that as well 😊
It is enough to build the steel rails behind it.
@@BierTier true, i've been using the extremely cheaty pitcher pump setup for niobium but would love to see a setup that doesn't use that
overheating shutoff problem plzzz help
Amazing video, helped a lot (auf Ehre)
Thanks, I’m glad it helped you out (aber wirklich)!
Funny, how overly complicated builds people use while I've copied very old design from Tony Advanced, tweaked a little and thx to that i am able to tame all geysers with one turbine and compact contraption 10*11 tiles (geyser included) :-)
I unfortunately don't know who Tony Advanced is and I don't know his design either... But if it works for you, that's awesome :)
It's always important to stay open-minded about potential improvements though :)
@@BierTier He was creating designs 4 years ago, that's why i am amazed by his design which haven't aged a bit :-)
buuuuuut... is all made of steel? or use gold?
Everything that has an overheat temperature is steel. The rails directly behind the volcano are steel as well. The rest really doesn't matter, doesn't even have to be gold :)
=STILL, DESIGN WITH SELF COOLING AND LIQUID TANK BUFFER IS MUCH MORE NOVICE FRIENDLY, THO
..........................AND.... *_HOW MUCH THERMAL ENERGY ARE U WASTING WITH THAT 200C METALS???_*
!
and they still say you have to ace calculus to do something useful....
this shit is not working. material doesn"t go through conveyor rail, shutoff sends them down to the bridge.
Awesome. Thank you!
I hope this build helps you out! Thanks :)