Wdym, wide-screen mode is not a new feature in the original. I have my original cartridge and I play with wide-screen mode on my N64 all the time. The HUD UI is scaled properly.
@@YouMissed2024 Yes, it is scaled properly as it is a feature in-game since the OG N64, but, he's talking about the enhancements that the XBOX Live version had, as they programmed the game for native 1080p resolution, so they enhanced several textures, fonts, the logo at the title screen and its locked at 30 fps, the only issue with XBOX version is the out of sync audio in some cutscenes as it was programmed for the laggy N64 version.
In terms of the difference in visual quality between the two, on Xbox you're looking at a native 1080p render resolution with AA. On Switch, it's a native 720 render resolution with no AA. So the XBLA version can seem cleaner and more refined than the NSO version. The Xbox version also never drops the polygon count on Banjo's character model like the N64 original and Switch versions do.
I can't deny it but for me recovering Banjo-Kazooie & Tooie in the NSO+ was an occasion that I couldn't miss (I played for the beginning with only Nintendo systems)
At 33:00 they’re both NSO! It’s possible to adjust it from the main menu, I just set it for widescreen first and then reset the game so I could get the beginning captured!
@@aethellhundBruh. I've been able to set Banjo-Tooie to wide-screen since the ORIGINAL release on Nintendo 64. How hard is it to go into the settings menu in the main menu. Pfft.
Big thank you guys! I never knew it was actually possible to adjust settings to widescreen and thought it was a setting located within the NSO app. It worked fine now, really happy about it. Now I'm wondering which other games might this be an adjustable setting as well 🤣
Just a little suggestion (for this and the last video), if you will do comparisons, especially ones when we will pay attention to wide screen, please don't move immediately after cutscenes, stand still, let us see and compare the game engine in the different sources (or slowly move the camera to the exact same spots), let us see how much the wide screen covers on xbox and switch. You immediately start running like you are speedrunning the game in the best spots where we can compare the games. Just a little observation, I still appreciate these videos A LOT, and thank you for this :) :) Great job!
It’s definitely hard to remember my movements in each version but next time I’ll definitely plan it out a bit more! Thanks for the suggestion though I appreciate it and thanks for watching!
This is only in the N64/switch version. In the xbox version the order is always the same. (Red for the first fight, green for the second and blue for the last)
My problem with the XBLA version is they fucked up the camera controls and they removed the invert with no way to add it back. I'm fine with games changing this but for the love of god make it an option. I fought through all of the first one on XBLA and never got used to the camera.
@@ryan20028Sells? You mean rents it's games. You do realize you don't own Banjo-Tooie on Switch right? Nintendo takes these ROMs from the internet too. Nintendo are such anti-consumer scammers.
I like playing these games portably. The XBOX version doesn't have that. It doesn't bother me if an old retro game is upressed more or not as long as it's true to the og. It's nice that retro games can look sharper but doesn't sway me enough really.
@huntersausageandredbeardsh2360 Well that's just your preference though. Sure it's nice to have it on the go but there's also people who like to play it on the big screen. Not to mention the fact that it runs and looks better. I'm not saying the switch version is bad or anything but for me I'll stick with the console version. Specially the Xbox but that's just my preference as well so.
@@cesarinfashion1 That makes sense. We just have different preferences. I play PC and Nintendo bc a lot of XBOX games are on steam for less money and I can't afford all current Gen consoles but I'm glad you are enjoying banjo as well.
the only difference is that you arent renting it if you buy on xbla, with nintendo the game will cost you millions of dollars because you have to renew your subscription frequently
No one realized because no one had TV's that supported it until well after Tooie was out lmao. Rare put widescreen in a lot (not all) of their later N64 games. But everyone was asking me to do a Widescreen Comparison though so here we are!
Bro plz stfu, nobody had widescreen back in the day, maybe in your secluded reality, most of the world did not have it. Why do gringos always say dUMB stuff like that.@@YouMissed2024
yeah in terms of visual xbox looks better in most aspects it even runs better but if you want the experience just as it was on original hardware NSO is closer
@@Punkqurupeco I just want better stuffs! I don’t want the same experience! If I want the same experience I just download the free room and emulator online!
Not only the resolution and AA is superior on XBOX, but also the 2D graphics, like sprites, text fonts, etc were enhanced to match the output quality.
Wdym, wide-screen mode is not a new feature in the original. I have my original cartridge and I play with wide-screen mode on my N64 all the time. The HUD UI is scaled properly.
@@YouMissed2024 Yes, it is scaled properly as it is a feature in-game since the OG N64, but, he's talking about the enhancements that the XBOX Live version had, as they programmed the game for native 1080p resolution, so they enhanced several textures, fonts, the logo at the title screen and its locked at 30 fps, the only issue with XBOX version is the out of sync audio in some cutscenes as it was programmed for the laggy N64 version.
I wouldn't call what was done with the fonts an "enhancement".
In terms of the difference in visual quality between the two, on Xbox you're looking at a native 1080p render resolution with AA. On Switch, it's a native 720 render resolution with no AA. So the XBLA version can seem cleaner and more refined than the NSO version. The Xbox version also never drops the polygon count on Banjo's character model like the N64 original and Switch versions do.
I can't deny it but for me recovering Banjo-Kazooie & Tooie in the NSO+ was an occasion that I couldn't miss (I played for the beginning with only Nintendo systems)
Laughs in RetroArch emulation.
also Banjo Tooie is a native port on 360 whereas NSO is the emulated N64 rom.
Banjo-Tooie in stunning Cinemascope Widescreen, for the cutscenes that is.
Is it possible to adjust screensize from square to widescreen on the NSO?
What is the console used on the right starting 33:00
At 33:00 they’re both NSO! It’s possible to adjust it from the main menu, I just set it for widescreen first and then reset the game so I could get the beginning captured!
@@GamePrime99 Please share the steps to adjust to widescreen 🙏
Sorry, I couldn't find the option in settings 😓
@aethellhund The TV shown in Banjo's room is where the Settings are located at.
@@aethellhundBruh. I've been able to set Banjo-Tooie to wide-screen since the ORIGINAL release on Nintendo 64. How hard is it to go into the settings menu in the main menu. Pfft.
Big thank you guys!
I never knew it was actually possible to adjust settings to widescreen and thought it was a setting located within the NSO app.
It worked fine now, really happy about it. Now I'm wondering which other games might this be an adjustable setting as well 🤣
Just a little suggestion (for this and the last video), if you will do comparisons, especially ones when we will pay attention to wide screen, please don't move immediately after cutscenes, stand still, let us see and compare the game engine in the different sources (or slowly move the camera to the exact same spots), let us see how much the wide screen covers on xbox and switch. You immediately start running like you are speedrunning the game in the best spots where we can compare the games. Just a little observation, I still appreciate these videos A LOT, and thank you for this :) :) Great job!
It’s definitely hard to remember my movements in each version but next time I’ll definitely plan it out a bit more! Thanks for the suggestion though I appreciate it and thanks for watching!
The only real difference is one fanbase actually cares about the banjo N kazooie franchise and one doesn't.
I bought an Xbox One specifically for rare replay, TF you mean
@@SpudChickenSaltedChips so you ALONE makes up an entire Xbox fanbase?
Don't lump us up with people who don't care. Plenty of people on Xbox like Banjo-Kazooie. Wish there were more though.
I also bought a Xbox One just for Rare replay (:
@@mr_m4613
@@XD0002 yeah but its not enough of you guys and that's my point.
It's actually hard for me to tell the difference in certain scenes. The switch version seems to hold up quite well at times.
Klungo has 3 fights through all the game and whenever you start a new game the order of these fights change.
@@kirbytsukinoXD I knew about the multiple Klungo fights but had no idea they were randomized! I was in shock lmao
This is only in the N64/switch version. In the xbox version the order is always the same. (Red for the first fight, green for the second and blue for the last)
As someone who would rather see it on Nintendo consoles, the XBOX version is the definitive version
My problem with the XBLA version is they fucked up the camera controls and they removed the invert with no way to add it back. I'm fine with games changing this but for the love of god make it an option. I fought through all of the first one on XBLA and never got used to the camera.
*laughs in Xenia hacks*
@@YouMissed2024 I have zero interest in emulation of later systems. I see no reason to emulate on a platform that still sells the games.
@@ryan20028Sells? You mean rents it's games. You do realize you don't own Banjo-Tooie on Switch right? Nintendo takes these ROMs from the internet too. Nintendo are such anti-consumer scammers.
Xbox version adds missing tooie content
Nice video🌟
This game i worth the N64 controller for Switch.
Bro just emulate it on RetroArch Mupen64
No it's not
How do you activate widescreen on switch?
@@FireFlameYT main menu! You go down to the honeycomb piece I believe!
@@GamePrime99 thanks
Been a feature since 2000
Those "odd borders" on the N64 version are not odd at all. In fact, they are present in every game pre-HDTV. That is overscan.
Realmente a do Xbox ainda é superior, mas ouvi dizer que tem problemas no áudio.
I'll stick with the Xbox live version lol. Thanks for the comparison though.
I want to stick you lol ❤😂
I like playing these games portably. The XBOX version doesn't have that. It doesn't bother me if an old retro game is upressed more or not as long as it's true to the og. It's nice that retro games can look sharper but doesn't sway me enough really.
@huntersausageandredbeardsh2360 Well that's just your preference though. Sure it's nice to have it on the go but there's also people who like to play it on the big screen. Not to mention the fact that it runs and looks better. I'm not saying the switch version is bad or anything but for me I'll stick with the console version. Specially the Xbox but that's just my preference as well so.
@@cesarinfashion1 That makes sense. We just have different preferences. I play PC and Nintendo bc a lot of XBOX games are on steam for less money and I can't afford all current Gen consoles but I'm glad you are enjoying banjo as well.
I'll stick with Nintendo version where the game was meant to be
the only difference is that you arent renting it if you buy on xbla, with nintendo the game will cost you millions of dollars because you have to renew your subscription frequently
Stop with the console wars
this is a technical video not a who's the best one
Lmao millions of dollars good joke tho
@@PunkqurupecoHe's out of line but he's right
“millions of dollars” are you gonna be subscribed for 40,000 years
Why is everyone acting like this OLD FEATURE is brand new. We've had wide-screen since 2000 on the original Nintendo 64.
No one realized because no one had TV's that supported it until well after Tooie was out lmao. Rare put widescreen in a lot (not all) of their later N64 games. But everyone was asking me to do a Widescreen Comparison though so here we are!
@@GamePrime99Wdym, everyone has a widescreen TV in the 2000s. Been playing Tooie, Goldeneye and Jet Force Gemini in wide-screen for years lol.
@@YouMissed2024 Not true. I know a number of people who didnt have widescreen displays until the mid 2000s
@@ryan20028Yeah but it's still not a new feature so acting like it is is cringe
Bro plz stfu, nobody had widescreen back in the day, maybe in your secluded reality, most of the world did not have it. Why do gringos always say dUMB stuff like that.@@YouMissed2024
Omg
We've been able to do this since 2000. It's not a new feature. This is literally the original ROM.
Switch is really impress, Banjo in switch is identical as is in xbox series x.
Not quite identical. For example the resolution of the game on the Switch is 720p whereas on Series X it's 4k.
baaaaah even that.... resolution is not importance for a good game like Banjo-Tooie!
@@Mrtyjr the front on Xbox is far better too
@@Mrtyjr its an old game and u talking abt graphics like be fr we play it for the game and story not the graphics 😭
Looks better in XBOX even the text box looks better
yeah in terms of visual xbox looks better in most aspects it even runs better
but if you want the experience just as it was on original hardware NSO is closer
@@PunkqurupecoNah just play the XBLA version. Way more features and Stop N Swop.
@@Punkqurupeco I just want better stuffs! I don’t want the same experience! If I want the same experience I just download the free room and emulator online!