Had this up earlier this morning but quickly re-upped it due to the intro corrupting. Pilotwings is follows a rather unique concept for a videogame and whilst it's fun to play, obtaining gold medals on every stage is rather frustrating but it's what I set out to do for this video. The Rocket Belt missions are perhaps my favourite.
Love this game. A buddy and I made up a game in this. Using the game shark to give infinite fuel, we would go to the states using the gyrocopter. Then we would make up flight courses that would involve getting as close to objects at full speed without hitting it. Basically going under bridges, between buildings (ect) using the hight meter and trying to achieve 1 meter over an object. All while maintaining absolute full speed. It was something we did for years on and off. It was actually pretty fun and exciting when you could get the meter to flash 0m and not crash. Good times!
I 1000% know what you mean. There's so much more variety in my N64 and SNES collection than there is in my Steam and Switch collection. Everything now is just a copy of a copy of a copy.
I still have this game. It’s a gem. Fun fact: one of the developers wanted to call Robin “Hooter” and based her off of a Hooters waitress. One of the female CEOs didn’t like it so they had to give her a different name.
The opening of the dive into the island is a clever callback to the iconic skydiving stages of the original Pilotwings. In that game all you see is the Mode 7 rotation and scaling of a flat plane as it rushes towrds you, slowly at first, then faster as you get close. Mode 7's great drawback was that you had only one plane that could be scaled and rotated, and that plane could not be anything other than absolutely flat. Pilotwings 64's opening sequence dives toward the island in the same way, it resembles the skydive of the SNES game perfectly, right down to the roughness of the sea texture. Initially you see no changes in the surface elevation. It looks like a flat plane. But right at the last, just as the melody kicks in, the island's various undulations become apparent, and then you get the full glory as the viewing angle changes to reveal hills, mountains, buildings and then the best bit, the volocopters rushing towards the screen. I think it was intentionally done this way, to show in a quick sequence how far Pilotwings has come since just 5 or 6 years short years earlier. I certainly picked up on it, and I think many Pilotwings fans will have done likewise. Nowadays the sequence is just whatever. But back then than opening 5 seconds was a big bucket of cold water to the face: "This ain't the Super Nintendo anymore. Welcome to the future"
Remember playing this as a kid. Probably the first game that ever made me feel a sense of freedom with all the flight. At times, I didnt even try the objectives. Just used to fly around and enjoy the music and scenery. At 12 years old, you just KNEW that the technology for graphics wasn't ever going to get better than this 😂😂 Life really is too cruel to be worth living, because in the end, all we really end with is loss and sadness.
This game was tons of fun to play as a kid in the 90's. Exploring a mini version of America to the coolest music was amazing. Me and a friend also used to fight over the controller when flying the gyro trying to get eachother to crash.
It's one of my favorite games ever. I made a "perfect" save (100 points in every mission) from scratch a couple of times, I just love it. Even with those ancient 3D graphics, soaring with the hang glider gives me a sense of freedom that no other game does.
Nintendo seems to only release Pilotwings games at the launch of their consoles, to showcase their graphical capabilities. Who wants Nintendo to put out a new Pilotwings game for their next system? I certainly do.
They should. They can have reimagined courses from the SNES, N64, and 3DS and add new ones and bring back Tony, Shirley, Lance, Big Al, and the playable characters from the N64 version and bring back the ending where the player walks down and gets his rewards and salutes to his instructors. And also bring back classic songs from each game.
Pilotwings 64's framerate is uncapped, meaning if there's very few objects and terrain on screen then the game can manage 60 FPS I've noticed it with a real N64 and real cartridge, the easiest way is to adjust the camera so that all you can see is the sky
Pretty nice beautiful n64 game here as I last time played it on my cousin's N64 In 1999! This and Mario 64 was the first two launch games of the N64! I still think the N64 is a very good system along with many others with my sister's and mines SNES model 2!
Had this up earlier this morning but quickly re-upped it due to the intro corrupting.
Pilotwings is follows a rather unique concept for a videogame and whilst it's fun to play, obtaining gold medals on every stage is rather frustrating but it's what I set out to do for this video. The Rocket Belt missions are perhaps my favourite.
Mine are the hang gliding missions because flying over little states is amazing with goose. I'm sure Goose is from Texas
Love this game. A buddy and I made up a game in this. Using the game shark to give infinite fuel, we would go to the states using the gyrocopter. Then we would make up flight courses that would involve getting as close to objects at full speed without hitting it. Basically going under bridges, between buildings (ect) using the hight meter and trying to achieve 1 meter over an object. All while maintaining absolute full speed. It was something we did for years on and off. It was actually pretty fun and exciting when you could get the meter to flash 0m and not crash. Good times!
Hahaha thats awesome
It would've been cool if they introduced in-flight refueling as like a minigame for the Gryocopter
@@enzov9772 definitely would have been cool. Same for the jet pack. Especially for the people that did not have a game shark back in the day.
I ended up using the Gameshark to fully complete the game, because I kept losing time points.
I also remember in this game where you go across the state and I would jetpack up to the twin towers and land on top of them.
Only 22 seconds in and I can't stop bopping to the music!
So many games with so many melodies I'll probably keep somewhere in my memories
*old memories unlocked* 😭😭😭 I miss my childhood
Idk what made me remember this. This game hasn’t crossed my mind in probably two decades
@@TrillMurray same!
@@Gentle_Spirit777 i had to search n64 hang glider game lol
I miss random games like this. Something that console games haven't had for a few generations now
I know what you mean
I 1000% know what you mean. There's so much more variety in my N64 and SNES collection than there is in my Steam and Switch collection. Everything now is just a copy of a copy of a copy.
Yea so much more variety in the development of video games in the 90s & 00s
I mean, go check out Commadore Amiga games' varieties. I think I had about 500 floppy discs all with different games on. Those were the days ❤
@@markyyyyyyyy321 just like the smartphones before iPhone era
I still have this game. It’s a gem.
Fun fact: one of the developers wanted to call Robin “Hooter” and based her off of a Hooters waitress. One of the female CEOs didn’t like it so they had to give her a different name.
Lol thanks for sharing that
Her name is actually still Hooter in Japan lol
Women..
This game is actually quite beautiful especially for its time…
Yes it was. It really was.
The opening of the dive into the island is a clever callback to the iconic skydiving stages of the original Pilotwings. In that game all you see is the Mode 7 rotation and scaling of a flat plane as it rushes towrds you, slowly at first, then faster as you get close. Mode 7's great drawback was that you had only one plane that could be scaled and rotated, and that plane could not be anything other than absolutely flat.
Pilotwings 64's opening sequence dives toward the island in the same way, it resembles the skydive of the SNES game perfectly, right down to the roughness of the sea texture. Initially you see no changes in the surface elevation. It looks like a flat plane.
But right at the last, just as the melody kicks in, the island's various undulations become apparent, and then you get the full glory as the viewing angle changes to reveal hills, mountains, buildings and then the best bit, the volocopters rushing towards the screen.
I think it was intentionally done this way, to show in a quick sequence how far Pilotwings has come since just 5 or 6 years short years earlier. I certainly picked up on it, and I think many Pilotwings fans will have done likewise.
Nowadays the sequence is just whatever. But back then than opening 5 seconds was a big bucket of cold water to the face: "This ain't the Super Nintendo anymore. Welcome to the future"
This was one of the first games my family had getting a 64. Time flies
Takes me to a nostalgic level so far back. I remember all this music
Remember playing this as a kid. Probably the first game that ever made me feel a sense of freedom with all the flight. At times, I didnt even try the objectives. Just used to fly around and enjoy the music and scenery. At 12 years old, you just KNEW that the technology for graphics wasn't ever going to get better than this 😂😂 Life really is too cruel to be worth living, because in the end, all we really end with is loss and sadness.
Takes me back. Great game
This game was tons of fun to play as a kid in the 90's. Exploring a mini version of America to the coolest music was amazing.
Me and a friend also used to fight over the controller when flying the gyro trying to get eachother to crash.
Wow, that music gave me an unexpected blast of nostalgia.
My childhood what I played this game of my life
I remember go to blockbuster to rent this game
Lol, that score screen groove is tight
Exploring all the different islands in this game was such a great experience!
Was there ever a more chill game than this?
Chill games were few and far between on consoles of that era.
Cozy AF
This game is just so… peaceful….
C est le meilleur jeu de notre enfance !!!! A TOUS !!!
21:58 Just imagine...hang gliding over that ocean. Makes me feel calm and cool headed
MSFS2020: "We've come a long way baby!!!"
In the graphical sense absolutely, but it never had missions like this. FS2024 should have some, though.
it does, have you played it?@@brianm2881
It's one of my favorite games ever. I made a "perfect" save (100 points in every mission) from scratch a couple of times, I just love it. Even with those ancient 3D graphics, soaring with the hang glider gives me a sense of freedom that no other game does.
I used to RPG this game up and pretend I was flying guests to different locations around the island resort lol
Bought this game at a pawn shop and it was fun in its own way sometimes I would just fly to enjoy the scenery as a kid
Wow watching this is like unlocking a core memory
Nintendo seems to only release Pilotwings games at the launch of their consoles, to showcase their graphical capabilities. Who wants Nintendo to put out a new Pilotwings game for their next system? I certainly do.
Agree
We got pilotwings resort for the 3DS
They should. They can have reimagined courses from the SNES, N64, and 3DS and add new ones and bring back Tony, Shirley, Lance, Big Al, and the playable characters from the N64 version and bring back the ending where the player walks down and gets his rewards and salutes to his instructors. And also bring back classic songs from each game.
"Land on the land!"
Here we go
The screams are hilarious 😆
Robo Hawk missions used to scare me as a kid lmao
I loved exploring the tunnels with the jet pack, can’t remember which island but there seemed so much to find and see.
I loved that game, always explored buildings with a jetpack. Soundtrack was great too.
Whole mind blown right now
29:07 sadly the audio de-syncs around here
Yeah 29:10-30:00 is where I made a cut using TH-cam editor. It’s still processing. Might need to contact TH-cam as it’s taking forever lol.
Fixed now!
@@longplayarchive thank you
I swear, it's because of this game I turned out into a decent fighter/stunt pilot in GTA Online.
"Yahoo!"
Thanks!
oo tyvm!
This game feels like a bowling alley screen but if it sorta made sense
the fact that they will use sound effects and voices from the game for children's channels is hilarious😂😂😂😂
I love this game, but the time is the biggest enemy for me, it’s very easy to lose time points, but I beat the game.
Landing can be tough too honestly. You can ruin a perfect gold medal run just by touching the ground slightly less than perfect
@@longplayarchive Yeah, it took me a while to get the hang of it. Photo taking is also hard, because you have to take the photo at a certain angle.
Nintendo knows how to make even tech-demos fun.
1:04:58
That's weird, how did it manage to play 60 fps for a couple of seconds?
Could be an emulation mishap. Ares64 is “only” like 99% accurate in terms of emulating slowdowns and such 1:1 with real hardware.
@@longplayarchive What? You played this on an emulator and not a real Nintendo 64?
@@Bammer2001 Yeah, Ares64 is known for being the only N64 emulation core that looks exactly like real hardware
@@longplayarchive How could you? 😢
Pilotwings 64's framerate is uncapped, meaning if there's very few objects and terrain on screen then the game can manage 60 FPS
I've noticed it with a real N64 and real cartridge, the easiest way is to adjust the camera so that all you can see is the sky
yay pilerwings
Pretty nice beautiful n64 game here as I last time played it on my cousin's N64 In 1999!
This and Mario 64 was the first two launch games of the N64!
I still think the N64 is a very good system along with many others with my sister's and mines SNES model 2!
How was Robin able to stay in the air with those things?
Loved this game top three with
Top gear rally and doom 64
Golden eye and Mario kart 64 and mario 64 was really good too
Haha landing used to be so tough..this was our version of sweating
awesome! Although surprised you never use the hover function on the rocket pack!
Pilotwings 64… it’s very mixed to me!
37:15 Dont they get dizzy?
3D Game ever!
👍👍👍👍👍N64 ❤👍👍👍👍
1:04:57
Hey, the audio and video are not in sync. Sorry, buddy.
Lol.. not like that in the original file. TH-cam is still processing this video.. hope it fixes itself. Thanks
@@longplayarchive Ah, there we go! It's much better NOW.
@@Bammer2001 Hah you beat me to it. Yep!!
Mario is in it
Hm... Never seen this one before. It's like a real-life setting version of Pokemon Snap using a glider.
0:22
WHAT? No Wingman!?!
Birdman?
@@jshepard152 Sorry. That's what I meant to say......But seriously, no extra mode with that!?
@@kiminowak8295 Haha. I guess not. It's a good excuse to see if my N64 still works. 😃
Feel like they really dropped the ball with sound design in this game.
Pilotwings for the SNES was an amazing game. This verion total garbage
😂
Second that.