This completes the Vespa Series! Thanks @Stuart Bunkell for the asset and thank YOU for the support on the channel! Leave a COMMENT below what you learned in this series! Arvid
These videos are like gems for students like us can't afford to pay for expensive tutorials. Thank you so much 🙏 and keep making these types of videos😭❤️
great series of videos, Thanks ! Pls, whats the name of soft for showing the pictures in the front of programms? (The image previews of photos thumbnails), thanks !
thank you so much for this such detailed tutorial, I have a question though, why do you need to use both height map and normal in the Maya, I thought the bump information are all exported from the substance within the normal map already...
Thank you for these series. You mentioned in the end that you did composing tutorial in Nuke, and i too remember that tutorial, but i can't find it in your videos right now( Anyone remember where wa it? Thanks in advance.
I know this was a year ago but I my materials are refusing to show up in maya. nothing i do, no export setting nor import setting changes anything . its either white or black and nothing else. any idas?
Hello and thank you for the tutorial ! I got a problem. When I create a aiBump2d1 node, I don't have the Normal input (as shown there : th-cam.com/video/mexC2l0qtlU/w-d-xo.html) . I have the last version of Maya. Is anyone got an idea ?
This completes the Vespa Series! Thanks @Stuart Bunkell for the asset and thank YOU for the support on the channel!
Leave a COMMENT below what you learned in this series! Arvid
You're a great texture artist. I enjoyed this series and the Shop of Horrors one you did.
This tutorial is helping me very much to learn and sharp the knowledge of texturing in Substance.
Another brilliant tutorial thanks Arvid! Some great tips and techniques in this series. Saved to a playlist for future reference.
These videos are like gems for students like us can't afford to pay for expensive tutorials. Thank you so much 🙏 and keep making these types of videos😭❤️
This is a really cool tutorial, it's a treasure. Thanks once again for sharing this knowledge for those who can't access to it other way, me included.
Awsome, very smart workflow.
Nice Vespa!
You are the best man in the world! Thanks a lot for sharing this work!
King of substance
Amazing tutorial as usual, thank you so much
You're very welcome!
Awesome series, thank you!
Thats why we love to learn 3D software for making something awesome.......superb
Hey! Can you make some nuke compositing tutorials series like substance?
Thanks for the tutorial. Wish I could follow through to the end but Nuke is just ridiculously expensive at $5k or $500 per year.
Really you do great job make more tutorial like this
thanks so much, will do :)
great series of videos, Thanks ! Pls, whats the name of soft for showing the pictures in the front of programms? (The image previews of photos thumbnails), thanks !
Do you have an intro course on setting up and using Arnold with Maya? Your render turned out so good!
hey - yeah I do have quite a few if you check my uploaded videos. probably from 2-3 years ago but most of them are still valid
Why did you use sRBG for roughness map? Isn't it better in raw?
Nice video btw
Yeah not sure now - but maybe I had srgb baked in? Today I would just export as raw
@@arvidurs thank you for your answer! Nice video btw
I am not a 3d artist. But watched all 3 videos.
Substance part is very enjoyable and looking fun. But Maya part is pain in the a&$ 😅
Great work ❤😊
thank you so much for this such detailed tutorial, I have a question though, why do you need to use both height map and normal in the Maya, I thought the bump information are all exported from the substance within the normal map already...
yeah probably no necessary - I just gave me another level of control. Bump is 2d and Normal is 3d.
"Seems like you guys are still watching"? Hell yeah!!
haha thanks :D
Thank you for these series. You mentioned in the end that you did composing tutorial in Nuke, and i too remember that tutorial, but i can't find it in your videos right now( Anyone remember where wa it? Thanks in advance.
Yeah it’s in the end of part 3. Check out the chapters
OHH YEAHHH (3DK)
I know this was a year ago but I my materials are refusing to show up in maya. nothing i do, no export setting nor import setting changes anything . its either white or black and nothing else. any idas?
Hello and thank you for the tutorial !
I got a problem. When I create a aiBump2d1 node, I don't have the Normal input (as shown there : th-cam.com/video/mexC2l0qtlU/w-d-xo.html) . I have the last version of Maya. Is anyone got an idea ?
I am asking you something plz dnt judge me wrong.
Why dnt you make a tutorials how to model Waspa?