How To Make Fancy Scooter Textures in Substance Painter - Part 1

แชร์
ฝัง
  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 130

  • @crumpledtissue
    @crumpledtissue 3 ปีที่แล้ว +12

    13:26 Some chicken above PureRef)
    Thanks for the tutor!

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +1

      You bet!

  • @DesMonDLee24
    @DesMonDLee24 3 ปีที่แล้ว +1

    God i hate to say it but i cant believe this is free .. my gosh this is as good as payed tutorial or even better than some.
    u deserve the glory my friend for sharing such an amazing tutorial with us ! god bless you my friend.

  • @Substance3D
    @Substance3D 6 หลายเดือนก่อน

    Hi @arvidurs! Your tutorial is a fantastic resource for the 3D community, and we've added it to a playlist on our channel so others can learn from you. Keep up the great work!

    • @arvidurs
      @arvidurs  6 หลายเดือนก่อน

      Thanks! Appreciate the flag :)

  • @ziadramman
    @ziadramman 2 ปีที่แล้ว

    This is better than Netflix.

  • @edomaragno
    @edomaragno 3 ปีที่แล้ว +5

    can't wait for the next part

  • @HARISAMRITA
    @HARISAMRITA 3 ปีที่แล้ว +1

    Basically I am a comper, but loved to do texturing & lighting....I always spent some time to watch your tutorials..... all are really cool stuffs....thanx a lot bro.

  • @arvidurs
    @arvidurs  3 ปีที่แล้ว +15

    Thanks for the 50.000 SUBS!! What a huge MILESTONE for me!
    Can't thank you all enough :)
    Excuse the small DPI Scale - I can't change it in Substance (yet)

  • @alvoltta
    @alvoltta 2 หลายเดือนก่อน

    Absolutely masterpiece tutorial. Thanks so much!

  • @Kharazm4th
    @Kharazm4th 2 ปีที่แล้ว +1

    Your tutorials are one of the bests... Thanks for generosity

  • @darkogalic5422
    @darkogalic5422 3 ปีที่แล้ว

    Baking on 2:30 lol. Excellent stuff man. Greetings from Croatia

  • @naifox1
    @naifox1 ปีที่แล้ว

    this guy know what he is doing good job go on

  • @fluxstandard8364
    @fluxstandard8364 2 ปีที่แล้ว

    First video seen from this guy watched 10 mins subbed

  • @vannibrighella8949
    @vannibrighella8949 3 ปีที่แล้ว +1

    this tutorial is really good! great to see industry professionals doing this type of video. thank you.

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +1

      Thanks so much Vanni!

  • @dmenboy88
    @dmenboy88 3 ปีที่แล้ว +2

    Never knew about the power of anchor points. Thank you, very great stuff!

  • @mathieu.maurel.brunchstudio
    @mathieu.maurel.brunchstudio 3 ปีที่แล้ว +2

    Hey Arvid, thank you for sharing with us your workflow. You don't need to import High rez model to bake then switch to low, you have an option in the baking menu to use a high poly model instead of the low model used on the creation of the file !

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +6

      Hey - trust me I tried that, and didn't get the same results - it only extracts normal info. I got waaay better results by doing the Hi geo and then switching to the low version

    • @mathieu.maurel.brunchstudio
      @mathieu.maurel.brunchstudio 3 ปีที่แล้ว

      @@arvidurs Ho good to know! I'll try it too! Thanks :)

  • @DennisLieu
    @DennisLieu 2 ปีที่แล้ว +4

    I'm SUPER new to Painter and this has been supremely eye opening. Thank you for your insight and sharing your workflow!

  • @BlauwFilms
    @BlauwFilms 2 ปีที่แล้ว +1

    Can't believe I just found your channel and tutorials! Thanks so much for the in-depth tutorial and calm pace. Especially the Anchor points and baking through High Geo workflow was something I needed some help with! Cheers, Leo

    • @arvidurs
      @arvidurs  2 ปีที่แล้ว +1

      Glad that you found it as well! Let me know if you have more questions, happy to help

    • @BlauwFilms
      @BlauwFilms 2 ปีที่แล้ว

      @@arvidurs Cheers!

  • @SqualidsargeStudios
    @SqualidsargeStudios 7 หลายเดือนก่อน

    I’d like to know how you got the wheel tire bit with the segments as a circle in the UV view.

  • @suhaskadam9553
    @suhaskadam9553 2 ปีที่แล้ว +1

    yooo man its good

  • @nokedlipudinggal8276
    @nokedlipudinggal8276 3 ปีที่แล้ว +1

    Something I really needed. Thanks a lot for your dedication and sharing your knowledge.

  • @9000halNASA
    @9000halNASA 3 ปีที่แล้ว +1

    fast and effecting, great job. :)

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +1

      Thanks a lot!

  • @zofo264
    @zofo264 3 ปีที่แล้ว

    You have this down. Looks awesome!

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      Thank you! Cheers!

  • @dancherry814
    @dancherry814 3 ปีที่แล้ว +1

    Amazing! Thanks for the excellent tutorial.

  • @keltart809
    @keltart809 3 ปีที่แล้ว

    Interesting workflow using high to bake then swapping with low. Is good for final work. but If model requires lots of changes, then you will have to swap model again and rebake

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      yeah...agreed. but that would be the case anyways. It works definitely very well

  • @Didzis3D
    @Didzis3D 2 ปีที่แล้ว +1

    How are you making the ref pics like that, is that pure ref ability? This tut is amazing!

    • @arvidurs
      @arvidurs  2 ปีที่แล้ว +1

      yeah it's all pureref - I have a dedicated video on PureRef as well - check that out 👍

  • @hamedgln8269
    @hamedgln8269 3 ปีที่แล้ว

    Can't wait for part 2

  • @deltagaming5005
    @deltagaming5005 3 ปีที่แล้ว

    So happy I found your channel. I create mods for a video game on my own channel and your videos are super helpful. Thank you. You've got my sub.

  • @bettyhps7688
    @bettyhps7688 3 ปีที่แล้ว

    Thank you soo much for the tutorial!
    I'm still trying to get a hang on anchor points. I tend to get a little overwhelmed with the amount of layers I have.
    Still practicing with all the tools in substance, and your tutorials have helped a lot in simplifying some my previous workflows.

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      yeah part 2 will feature a lot more of the anchor points which should make it very clear :)

  • @krosshj
    @krosshj 3 ปีที่แล้ว

    Amazing for me, I think sp is the art(magic) of mask :P

  • @BharathidasanNatarajan
    @BharathidasanNatarajan 3 ปีที่แล้ว

    Liked before watching it. Definitely it’s going to be great. Let’s watch it👍🙌🏼

  • @vedantkambli8069
    @vedantkambli8069 2 ปีที่แล้ว

    nice tutorial but was visually difficult to see the settings you were changing...will suggest to increase the resolution size for windows.

  • @emartin8907
    @emartin8907 3 ปีที่แล้ว

    you are the man! thank you for this!

  • @rohitsrivastava9471
    @rohitsrivastava9471 3 ปีที่แล้ว

    Outstanding. Thanks for sharing.

  • @scarabrae
    @scarabrae 3 ปีที่แล้ว

    Excellent tutorial...cheers.

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      Thanks so much Pete!

  • @cavalate2969
    @cavalate2969 3 ปีที่แล้ว

    Thank you very much!

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      You're welcome!

  • @IstyManame
    @IstyManame 2 ปีที่แล้ว

    Wow, the amount of things i learned in 30 minutes making me anxious thinking about what the hell i was doing for 2 years of using SPainter XD

  • @pierobaigorria3089
    @pierobaigorria3089 3 ปีที่แล้ว

    great tutorial!!!!i learn a lot thxs!!!

  • @mamtapatil1892
    @mamtapatil1892 2 ปีที่แล้ว

    Hollo, How to change the shader in substance Painter if the small arrow is not appearing beside the Main shader. Because i am texturing a car and i want a shiny coat on the body.

  • @stuartbunkell1337
    @stuartbunkell1337 3 ปีที่แล้ว

    Looking great!!

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +1

      the man himself :) thanks again Stuart - I hope I pronounced your name correct :)

    • @stuartbunkell1337
      @stuartbunkell1337 3 ปีที่แล้ว

      @@arvidurs pronounced perfectly :)

  • @nyeomjun
    @nyeomjun 3 ปีที่แล้ว +1

    Are there no bumps or displacements on tire rubber?

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      not on this one no - it's just roughness breakup. on the lookdev stage I'm breaking it up a little more in the shader though

  • @TheSatzy6699
    @TheSatzy6699 3 ปีที่แล้ว

    Great content 👍🏼

  • @ManuelVillemur
    @ManuelVillemur 3 ปีที่แล้ว

    Arvid, a de-esser on your mic would be much appriciated in order to watch your long videos more comfortably, as there are some high frequences in your voice that "hurt in the brain" xD. That being said, thanks for your great content!
    P.S: if you're ussing OBS, you can go with the ReaPlugs, that are for free and work pretty well. You could make good use of both a lowpass filter and a de-esser : )

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      I'm curoius... do you have a timecode please.
      I have a puff filter, apply compressor plus noise reduction.

  • @ziyad3825
    @ziyad3825 2 ปีที่แล้ว

    i cant get the 3D model pleas help
    nice tutorial tho loved it

  • @houmanhr8641
    @houmanhr8641 ปีที่แล้ว

    Awesome!

  • @leesamsam1012
    @leesamsam1012 2 ปีที่แล้ว

    Hi Arvid, It would be nice if you can upload the source files of this tutorial in the membership channel. Thanks for the sharing!!

  • @rohitsrivastava9471
    @rohitsrivastava9471 3 ปีที่แล้ว +1

    Pls let me know which HDRI you are using. Pls pass me link.

  • @rustammametov2872
    @rustammametov2872 3 ปีที่แล้ว

    Thanks for the tutorial! If you need only one channel in the layer you can Alt+click on it and it disables all other channels. Hope you understand (my english is bad)

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      Thanks for the tip!

  • @jono8326
    @jono8326 3 ปีที่แล้ว

    Thanks alot for the tuts!

  • @Ammir_koudia
    @Ammir_koudia 3 ปีที่แล้ว

    Waw that was amazing thank you so much is really helpful

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      Glad it helped!

  • @abhinavtomar8493
    @abhinavtomar8493 3 ปีที่แล้ว

    Wow thankyou so much for this make part 2

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      coming soon :)

  • @nattan3d
    @nattan3d ปีที่แล้ว

    very good!!!!

  • @mamtapatil1892
    @mamtapatil1892 2 ปีที่แล้ว

    Is it necessary to Have Same UV layout of High and Low poly.
    I tried subdividing model but whenever i do that some of the parts of my UV get messed up. So i have to unfold it again and layout it again and by doing that there is no same UV layout in High and low poly model, Please tell me what to do and How to. Thank You for valuable content

    • @arvidurs
      @arvidurs  2 ปีที่แล้ว +1

      I'm not too sure about that honestly. But I think the data will be translated from the point cloud and not generally from the UVs. Not sure about this

    • @mamtapatil1892
      @mamtapatil1892 2 ปีที่แล้ว

      @@arvidurs Thank you soo much….But Can you just have a look at the uv’s of high poly and low poly mesh of the Scooter please and then tell me that are they same or different

  • @eugeny3d
    @eugeny3d 3 ปีที่แล้ว

    why did you unwrap the wheel in a circle instead of a stripe? it's kind of weird looking!

  • @justsai5603
    @justsai5603 3 ปีที่แล้ว

    Sir , when iam importing my model from Maya to substance painter .it’s not coming in 3 smooth mode ! please help thanks in advance!

  • @spencerbigum1309
    @spencerbigum1309 2 ปีที่แล้ว

    Amazing work - what are the specs of the machine you are editing on?

    • @arvidurs
      @arvidurs  2 ปีที่แล้ว

      it's a pretty beefy workstation for sure

    • @spencerbigum1309
      @spencerbigum1309 2 ปีที่แล้ว

      @@arvidurs Would love to know the specs. I'm wondering what a good machine looks like now a days.

  • @JoelRemix
    @JoelRemix 3 ปีที่แล้ว

    This looks to be amazing. I like everything you post though so I may be bias.

  • @KaazRood
    @KaazRood 3 ปีที่แล้ว

    This is amazing! Is there another way to get the 3D model?

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      Patreon is the only way - you will also get access to all previous tutorial files.

    • @antoniogisetti4730
      @antoniogisetti4730 2 ปีที่แล้ว

      @@arvidurs 59 dollars) its expensive for me

  • @gourav3d506
    @gourav3d506 3 ปีที่แล้ว

    I want to drive that :D.. nice asset BTW

  • @damjanzugic6343
    @damjanzugic6343 9 หลายเดือนก่อน

    Do you have any suggestion or resource for a best way to learn damn blending modes properly? 🧐

  • @Palrakesh363
    @Palrakesh363 3 ปีที่แล้ว

    ty very much

  • @CledenirLopesdesouza
    @CledenirLopesdesouza 3 ปีที่แล้ว

    you are amazing

  • @nazmcelik3199
    @nazmcelik3199 ปีที่แล้ว

    SUPER!!!

  • @Burione1
    @Burione1 3 ปีที่แล้ว

    Hello. I have one question. When changing hi poly model for low poly model. Do i need them to have same UV mapping?

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      Yeah absolutely

  • @ahsansangla3282
    @ahsansangla3282 3 ปีที่แล้ว

    Sir Guys I use the Substance Painter. But I apply material but not Apply my Model. So please Any One Help Me. I am very confuse in this condition.

  • @SHARP3D
    @SHARP3D 3 ปีที่แล้ว

    What app allows you to float reference images on top of painter?
    Update: Oh didn't realize this functionality is built into Pure Ref. Nice!

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      I also have a video on that :)

  • @matslarsson5988
    @matslarsson5988 ปีที่แล้ว

    Is there a way to save Substance Painter default settings to not having to turn on anti aliasing etc every time you start Substance from scratch?

    • @arvidurs
      @arvidurs  ปีที่แล้ว +1

      Id love to know that too

    • @matslarsson5988
      @matslarsson5988 ปีที่แล้ว

      @@arvidurs Dude! I found what we are looking for! th-cam.com/video/2vTgwjvQI2E/w-d-xo.html

  • @dongmingtan2897
    @dongmingtan2897 3 ปีที่แล้ว

    nice!thank!

  • @dx0075
    @dx0075 3 ปีที่แล้ว

    Can u make a tutorial on how to do hair cards from start to finish with texture and render please 🙏

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +1

      Maybe check with @JesusFC
      th-cam.com/video/Y2MaGM1C8DY/w-d-xo.html

  • @ronydey2696
    @ronydey2696 ปีที่แล้ว

    Great

  • @BizKwikTwist
    @BizKwikTwist 3 ปีที่แล้ว

    Nice

  • @AlexOtranto
    @AlexOtranto 2 ปีที่แล้ว

    Which type of sky do you actually use in Substance Painter?

  • @thekiweed9929
    @thekiweed9929 3 ปีที่แล้ว

    0:04 Aight gonna pretend I didn't see that one

  • @ero8016
    @ero8016 2 ปีที่แล้ว

    Hi, amazing work 🔥, can you give me this model?, i wanna texturing just for me please, I won't post it anywhere please 🥺

    • @arvidurs
      @arvidurs  2 ปีที่แล้ว

      You'll find the model and the rest of the files on my Patreon. Link in the description

  • @barbarossalivegaming
    @barbarossalivegaming 3 ปีที่แล้ว

    CAN U DO ONE ON PIRATE SHIP ?

  • @howl13
    @howl13 2 ปีที่แล้ว

    awww no free mesh, would love to textures that :/

  • @abhinavtomar8493
    @abhinavtomar8493 3 ปีที่แล้ว

    How to export in maya

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      select geo, file - export selected. choose fbx format

  • @tintin3620
    @tintin3620 ปีที่แล้ว

    interface is too small. I have a 24 inch monitor

  • @the_3rdKind
    @the_3rdKind 2 ปีที่แล้ว

    Real-yef? Its ree-leef for pronunciation.

  • @phanindrabv6151
    @phanindrabv6151 3 ปีที่แล้ว

    ❣️

  • @ssmallthing
    @ssmallthing 3 ปีที่แล้ว

    good!very dry!

  • @thoran6279
    @thoran6279 3 ปีที่แล้ว

    Everybody here from Discord noti gang say Whuuuuuut

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +1

      yeeeeah!!

  • @jonosvlog9913
    @jonosvlog9913 2 ปีที่แล้ว

    Have I gone crazy or it is true that the monthly patreon fee is about $50 USD a month?

    • @arvidurs
      @arvidurs  2 ปีที่แล้ว +1

      There are several different tiers to choose from, starting from 1$.
      The one you are referring to is the All Source Files tier, that enables you access to all sources files ever uploaded for all my projects, which gets updated with each new video released.
      And then there's also a 200$ mentorship tier, so we can do 1 on 1 sessions.
      I can elaborate more if you need it. Arvid

    • @jonosvlog9913
      @jonosvlog9913 2 ปีที่แล้ว

      @@arvidurs thanks for the reply. which tier if I want to get access to your scooter model please?

    • @arvidurs
      @arvidurs  2 ปีที่แล้ว +1

      @@jonosvlog9913 well, if you want the scene files then it's then Platinum tier

    • @jonosvlog9913
      @jonosvlog9913 2 ปีที่แล้ว

      @@arvidurs Thank you.

  • @ssoltani498
    @ssoltani498 3 ปีที่แล้ว

    By looking at this work, I just noticed that I know nothing about the Substance Painter.

  • @dimitry9817
    @dimitry9817 3 ปีที่แล้ว

    0:04 :)))

  • @SamRichardson1990
    @SamRichardson1990 3 ปีที่แล้ว

    Scooter.

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว

      yeah :D sooo many words - I'll change it :)

  • @GauravUniyalofficial
    @GauravUniyalofficial 3 ปีที่แล้ว

    nice 4k monitor u got cant even se what options u are using or other stuff bcz they all small af

  • @stephanwalsch
    @stephanwalsch 3 ปีที่แล้ว

    first!

    • @arvidurs
      @arvidurs  3 ปีที่แล้ว +1

      you are such a groupie :D