Finally some one talks about this place. There’s something fascinating about Pluton being the very bottom of the multiverse. The antipode of Amoria of Elysium.
Great video! Can't wait to see which plane you do next, looking forward to learning about Carceri and Arborea. Would also be interested in some of the changing lore on Dragons in DnD!
Funny thing about Cegilune; she is both a Godess and a Night Hag, and noone really knows her origin. My theory is that she IS Hecate, but uses this disguise for her scheming and more foul Hag rituals. Cegilune is a lunar godess too, after all. Two gods with very similar portfolio's on one plane? Seems suspicious. Also, Night Hags are very much favored by Devils, as one had an Archduchess title even, before nepotism claimed her. So Hecate having realms in the Hells would fit a secret Night Hag God-Queen. Personally, I like to see Hecate/Cegilune as the Neutral Evil Magic Godess counterpart to Mystra's Neutral Good, and even have a headcannon where the shard of Celune that struc Shar and created Mystra, also created Hecate within the shadow of this new Godess. Shar and Selune draw inspiration from Nyx and Selene, the Godesses of the Night and Moon respectively from the Greek Pantheon. I could go on about this deep, interconnected rabid-hole born from decades of writing, edition changes/overhauls to the lore and straight up plotholes, but when it comes to Cegilune, this is pretty much all I have landed on. There is supossedly also a link between Cegilune and the Queen of Air and Darkness, but I am not done with that puzzle yet-
"Yugoloths" sounds cooler, more mythologically accurate and more convenient to say than "Daemons". You aren't losing the battle against religious freaks of 80s by using the better option, get over it
Don't know if it's an unpopular opinion or not but I dislike having real world pantheons in D&D. Toril is not supposed to be Earth. Just sticking in historical deities with basically no alterations feels very uninspired. It makes the setting seem less like its own unique universe with its own history, cosmology, and lore.
To be fair, they are a little different. Aeaea is the home of Circe not Hecate. But ya, they’re very similar to their Greek counterparts. But that was the vibe of Planescape, it wasn’t the outer planes for one setting, it’s the outer planes for all the settings. And the Greek Pantheon is worshipped in some of those crystal spheres. That, and Earth is canon in D&D so it makes sense.
I think that it's a holdover from 1st edition's Deities and Demigods core book, which was almost entirely real-world deities, but did have them all existing in more-or-less the Great Wheel planar cosmology. So when Planescape expanded on that, they didn't want to throw all of those deities away.
>Toril is not supposed to be Earth And Planescape is not supposed to be about Toril. It is only one of infinite worlds But on principle I agree, real-world deities feel a bit weird. However, remember that DnD authors prioritise players' ability to understand the lore over having internal consistency. That's the reason why vampires have too many weaknesses for no reason, for example
I like to imagine the outer realms as an ideological space that forms itself out of the beliefs of the multiverse's denizens. The combination of pre-existing mythology with the mythologies of different worlds is one of the aspects of planescape that I find most interesting.
Finally some one talks about this place.
There’s something fascinating about Pluton being the very bottom of the multiverse. The antipode of Amoria of Elysium.
Wow. As a Greek I feel very proud and honored that my culture has influenced so much this game!
Great video! Can't wait to see which plane you do next, looking forward to learning about Carceri and Arborea. Would also be interested in some of the changing lore on Dragons in DnD!
Pluton, the dead bottom end of the Realms. The final despair and home of loss and evil.
9:15 I've always heard "neh-ROOL," but I can't vouch for it beyond that.
Another banger
great video, thx for the investigation!
Funny thing about Cegilune; she is both a Godess and a Night Hag, and noone really knows her origin.
My theory is that she IS Hecate, but uses this disguise for her scheming and more foul Hag rituals. Cegilune is a lunar godess too, after all. Two gods with very similar portfolio's on one plane? Seems suspicious.
Also, Night Hags are very much favored by Devils, as one had an Archduchess title even, before nepotism claimed her. So Hecate having realms in the Hells would fit a secret Night Hag God-Queen.
Personally, I like to see Hecate/Cegilune as the Neutral Evil Magic Godess counterpart to Mystra's Neutral Good, and even have a headcannon where the shard of Celune that struc Shar and created Mystra, also created Hecate within the shadow of this new Godess.
Shar and Selune draw inspiration from Nyx and Selene, the Godesses of the Night and Moon respectively from the Greek Pantheon.
I could go on about this deep, interconnected rabid-hole born from decades of writing, edition changes/overhauls to the lore and straight up plotholes, but when it comes to Cegilune, this is pretty much all I have landed on. There is supossedly also a link between Cegilune and the Queen of Air and Darkness, but I am not done with that puzzle yet-
Wow, this is an amazing theory with lots of lore to back it up. Fantastic work!
Woooooo!
Why are these Yugoloths you keep speaking of? You mean the Daemons.
"Yugoloths" sounds cooler, more mythologically accurate and more convenient to say than "Daemons". You aren't losing the battle against religious freaks of 80s by using the better option, get over it
@@georgeuferov1497 What do you mean 'religious freaks'? I'm Catholic, and I prefer the 'demon, devil, Daemon' naming theme for fiends.
@@XX-sp3tt words "tanar'ri", "baatezu", "yugoloth" and "aasimon" appeared during Satanic Panic
Don't know if it's an unpopular opinion or not but I dislike having real world pantheons in D&D. Toril is not supposed to be Earth. Just sticking in historical deities with basically no alterations feels very uninspired. It makes the setting seem less like its own unique universe with its own history, cosmology, and lore.
To be fair, they are a little different. Aeaea is the home of Circe not Hecate. But ya, they’re very similar to their Greek counterparts. But that was the vibe of Planescape, it wasn’t the outer planes for one setting, it’s the outer planes for all the settings. And the Greek Pantheon is worshipped in some of those crystal spheres. That, and Earth is canon in D&D so it makes sense.
I think that it's a holdover from 1st edition's Deities and Demigods core book, which was almost entirely real-world deities, but did have them all existing in more-or-less the Great Wheel planar cosmology. So when Planescape expanded on that, they didn't want to throw all of those deities away.
>Toril is not supposed to be Earth
And Planescape is not supposed to be about Toril. It is only one of infinite worlds
But on principle I agree, real-world deities feel a bit weird. However, remember that DnD authors prioritise players' ability to understand the lore over having internal consistency. That's the reason why vampires have too many weaknesses for no reason, for example
I like to imagine the outer realms as an ideological space that forms itself out of the beliefs of the multiverse's denizens. The combination of pre-existing mythology with the mythologies of different worlds is one of the aspects of planescape that I find most interesting.