30 New Things in Timberborn Update 5

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  • เผยแพร่เมื่อ 9 ก.ย. 2024

ความคิดเห็น • 61

  • @itszeeeti
    @itszeeeti  9 หลายเดือนก่อน +3

    Want more Timberborn videos? Check out the most extreme Timberborn Update 5 challenge!
    th-cam.com/video/dj2uzrZIi_M/w-d-xo.html

  • @auricanmajere6236
    @auricanmajere6236 9 หลายเดือนก่อน +45

    well, 2 things you didn't mention, the new water pump for folktails has 4 tiles deep instead of 2 and the ironteeth badwater discharger generates bad water even throufh the drough seasons

    • @itszeeeti
      @itszeeeti  9 หลายเดือนก่อน +8

      Whoops! My bad for missing out on those details.

    • @auricanmajere6236
      @auricanmajere6236 9 หลายเดือนก่อน +3

      @@itszeeeti no problem, nice video!

  • @alexandrafaure1718
    @alexandrafaure1718 9 หลายเดือนก่อน +14

    badwater dome and badwater discharge act the same when closed but differently when open as the iron teeth get a continuous flow in the drought season. irrigation barriers work differently for the two factions as well as one faction has everything blocked and the other just has badwater blocked. I'm guessing you didn't mention the huge changes in irrigation because it's still in major flux but probably a great topic for your next video.

    • @itszeeeti
      @itszeeeti  8 หลายเดือนก่อน +3

      I missed the info about Iron Teeth badwater during draught and irrigation barrier working differently. Good catch.
      There was so much going on with irrigation i can skipped it, and i dont like how its working today either :/

    • @alexandrafaure1718
      @alexandrafaure1718 8 หลายเดือนก่อน +1

      @@itszeeeti not a fan myself of the most recent irrigation changes. I'm kind of getting used to them but my nice waterfall into a one wide deep canal had to be converted into a chunky 3 by 3 series of squares that really don't look as good. Think there still needs to be a lot of balancing done between the old system and the new

  • @TorstenPihl
    @TorstenPihl 7 หลายเดือนก่อน +4

    "Your beavers will not touch the water and stay healthy...except these two [dead ones]." 😁

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน +2

      We don't talk about these 2 lol

  • @imaginarydragons
    @imaginarydragons 4 หลายเดือนก่อน +1

    2:41 i send my deepest condolences for thoes two poor beavers ;(

    • @itszeeeti
      @itszeeeti  4 หลายเดือนก่อน +1

      RIP for our beaver bros

  • @PauxloE
    @PauxloE 8 หลายเดือนก่อน +2

    The only folktails-only use of extract is making the catalyst in the refinery - the explosives and dirt extractor are the same for iron teeth. I hope they get some more in the future.

    • @itszeeeti
      @itszeeeti  8 หลายเดือนก่อน

      I hope so too

  • @deanmckellar619
    @deanmckellar619 8 หลายเดือนก่อน +3

    Surely the Bad Water threat should be toggleable with a default state of OFF on existing saves, right?

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      Nope, badwater is on and can't be turned off in settings.

    • @deanmckellar619
      @deanmckellar619 7 หลายเดือนก่อน

      @@itszeeeti well shit.... I also have a save in the experimental before it went live. Any idea if it's possible to bring experimental saves to the live?

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      Experimental saves are in different folder, for me they are in username\Documents\Timberborn\, then you have ExperimentalSaves and Saves folder. Move world you want to Saves and it should work

    • @deanmckellar619
      @deanmckellar619 7 หลายเดือนก่อน +1

      @@itszeeeti Thanks a ton! ^^
      Sidenote: Is it just me or would an toggleable option on Water Pumps to automatically "Halt during Droughts" be a welcome addition?
      Lost count of how many times I've forgot to turn them off when one hits or turn them on when it ends. And lets be honest, the need to go into Workplaces menu and turn them all off and on one by one over and over does get tedious.

  • @freespeech7747
    @freespeech7747 7 หลายเดือนก่อน +2

    Bad tide caught me off guard twice

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      Be careful, badwater is scary

    • @Phoenix-wh2bn
      @Phoenix-wh2bn 6 หลายเดือนก่อน +1

      It's made game challenging but people probably didn't like it if it was hard to shift the path of water

  • @AdrianTregoning
    @AdrianTregoning 7 หลายเดือนก่อน +1

    Excellent video, surprised you don't have more subscribers! But I subscribed. Keep them coming - thank you.

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน +1

      Thanks for the kind words, I'll keep making good videos and subs will come :)

    • @AdrianTregoning
      @AdrianTregoning 7 หลายเดือนก่อน

      @@itszeeeti they will for sure. I love a video under 5 or 10 minutes. Nice, to the point. You nailed this in the 12, as there is so much to cover.

  • @Gaston-Melchiori
    @Gaston-Melchiori 8 หลายเดือนก่อน

    Instead of using those contamination barriers on your main river the best thing to do is to create a redirection of the river and put flood gates on it, that way when a red wave comes you just close one floodgate and open the other and you can keep you crops watered.

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน +1

      That's a very smart move

    • @flummi6966
      @flummi6966 7 หลายเดือนก่อน

      i have an exploit (kinda). You can also use 3*3 water ponds with the small pumps to keep a big area from the influence of bad water.

  • @tgscritchCR
    @tgscritchCR 5 หลายเดือนก่อน

    Excellent video, great tips!

    • @itszeeeti
      @itszeeeti  4 หลายเดือนก่อน

      Glad it was helpful!

  • @craigmcfly
    @craigmcfly 6 หลายเดือนก่อน

    I notice you don't dam up the banks of the river, so that you can contain more water during drought seasons. How do you prevent crops drying out?

    • @itszeeeti
      @itszeeeti  6 หลายเดือนก่อน +1

      Hey, this video is about showing new features and buildings in Timberborn Update 5. It's not a let's play. Don't play like I did in this video 😂

    • @craigmcfly
      @craigmcfly 6 หลายเดือนก่อน

      @@itszeeetiokay, that makes me feel a little better! :-D

  • @VeganCheeseburger
    @VeganCheeseburger 8 หลายเดือนก่อน

    Thank you!

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      Happy you found the video useful 😊

  • @MrAuxiom
    @MrAuxiom 8 หลายเดือนก่อน

    Maybe one day we will have a real sun light

    • @itszeeeti
      @itszeeeti  8 หลายเดือนก่อน

      Yes, and with raytracing 😯

  • @TinToastCan
    @TinToastCan 9 หลายเดือนก่อน +2

    wait it’s out already?!

    • @BobertBaratheon
      @BobertBaratheon 9 หลายเดือนก่อน +5

      Experimental branch

    • @itszeeeti
      @itszeeeti  9 หลายเดือนก่อน +3

      Out in experimental branch

    • @TinToastCan
      @TinToastCan 9 หลายเดือนก่อน +2

      @@itszeeeti Oh yeah I knew that it was out in experimental, but from the title it seemed like it was full release

  • @azrael4885
    @azrael4885 7 หลายเดือนก่อน

    have you found a option for a new water dump , not a fan of that leaving

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      I haven't found a solution. I don't like it either, hope we get a new building for that

    • @azrael4885
      @azrael4885 7 หลายเดือนก่อน

      @@itszeeeti well keep me in the loop if you do figure something out , freaking sucks now there is barley any expansion and its all stuck to water sources so besides blowing everything up and creating huge rivers which is doable but a pain idk just don't like how they took that gave no other solution .

    • @flummi6966
      @flummi6966 7 หลายเดือนก่อน

      i have an exploit (kinda). You can use 3*3 water ponds with the small pumps to keep a big area from the influence of bad water.And it also irrigates in a 10-12 block circle.

  • @Z.DeAllen
    @Z.DeAllen 9 หลายเดือนก่อน

    Another great video motivating me to get back into the game!

    • @itszeeeti
      @itszeeeti  8 หลายเดือนก่อน

      Come back to Timberborn, we are having fun here

  • @laughingvampire7555
    @laughingvampire7555 9 หลายเดือนก่อน +1

    Iron Beavers should be called Pod beavers.they spend their lives in pods.

    • @jaquigreenlees
      @jaquigreenlees 9 หลายเดือนก่อน

      clones / borg instead, cause that is what they are.

    • @itszeeeti
      @itszeeeti  8 หลายเดือนก่อน

      hahaha that would be interesting :D

  • @brunoks6951
    @brunoks6951 7 หลายเดือนก่อน

    You really need to increase your audio dude.

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      Check your pc or phone audio. Sounds good here

  • @metasamsara
    @metasamsara 7 หลายเดือนก่อน +2

    I like the concept of handling water around terrain, but I don't like all the intricate, immersion breaking content they're adding :/ And the graphics are ugly at that. This game isn't living up to its reputation for me.

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      Thats okay, all of us have different taste. There are a lot of other games that you can play and have fun

  • @SuperSideshow
    @SuperSideshow 8 หลายเดือนก่อน

    Contamination barriers are ugly and a waste of space. Surely there is a better solution coming in the future.

    • @itszeeeti
      @itszeeeti  8 หลายเดือนก่อน

      Agree with you, now its up to us to design better solution to this problem

    • @Mastikator
      @Mastikator 7 หลายเดือนก่อน +1

      I found the easiest thing is just to put floodgates on the water source and raise them when the badwater comes to direct the badwater off-map. It's really just a drought with extra steps.

  • @godtimeman
    @godtimeman 7 หลายเดือนก่อน

    Timberborn is the worst game ever.

    • @itszeeeti
      @itszeeeti  7 หลายเดือนก่อน

      Naahhh

    • @Tetarkall
      @Tetarkall 6 หลายเดือนก่อน

      Diablo 4 is worse than Timberborn