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Pods: Gets dropped.Game physics: Minding it's own business.Pods: Lands.Game physics: *AH!*
Yeah I need to either make sure the terrain is flat or maybe reduce the amount dropped. I’d prefer the former but the latter is probably best for my laptop.
That’s about one of the least ideal locations to drop pods.
yeah I did NOT check
@@meepx13Klang was definitely not pleased 😂
Good way to stress test a design though
KLANG did not like that very much
The best 1v1 ever 🤣🤣🤣🤣🤣
Thanks for the idea
Wow Clang really got pissed at those drop pods lol!
Shouldn’t have put so many out at once. Lowers efficiency
would be cool if they dropped in sequence
Pods: Gets dropped.
Game physics: Minding it's own business.
Pods: Lands.
Game physics: *AH!*
Yeah I need to either make sure the terrain is flat or maybe reduce the amount dropped. I’d prefer the former but the latter is probably best for my laptop.
That’s about one of the least ideal locations to drop pods.
yeah I did NOT check
@@meepx13Klang was definitely not pleased 😂
Good way to stress test a design though
KLANG did not like that very much
The best 1v1 ever 🤣🤣🤣🤣🤣
Thanks for the idea
Wow Clang really got pissed at those drop pods lol!
Shouldn’t have put so many out at once. Lowers efficiency
would be cool if they dropped in sequence