Is farming parts or clearing stages/boss stages too slow for you? Don't worry! This build completes them in less than a minute. Give it a try! Comment down below on what you guys would want to see for gundam breakers content!
Great! I believe you can get them quite early, around chapter 3. However, I would recommend using this build after you've finished the story, as it allows you to breeze through the game, easily overpowering the enemies.😁
I've been using this same build and it is really good against giant bosses and in newtype difficulty bc prominence damage ignore defense and enemies on newtype difficulty have way more defense
Yes! I've been using this build to quickly run through stages to farm parts and plastic for upgrades and synthesis, allowing me to rapidly build and test another model! Just tried the Atomic Bazooka build yesterday, but seems kind of slow compared to this unless it was fighting giant bosses.
Farming parts the best build is unlimited Missile build. Push op cool down up to 120 and above (I have 130%). Op part use mico Missile. Then fire away for max drop. Enemy don’t just drop once, they drop a lot of parts when ever they get take apart by the missile. Just equip the maze or nuke for giant bosses.
Yes, sir, that's quite a meta build for most situations, but it requires a lot of farming to acquire the necessary stats to make it effective. This video showcases some builds that can be effective even without extensive farming.
Someone else already asked the best stage(s) to farm for GP, but what i'm most curious about is: which mission(s)/stage(s) are best for farming plastic? More specifically, which are best for part _rarity_ plastic, and which are best for part _level_ plastic? I'm assuming those two don't always drop in equal amounts, of course...
I'll likely focus on increasing cooldown abilities for OP skills to allow for more frequent use, as they deal consistent massive damage and help recharge your EX-SKILL bars. Consider using abilities such as "Skill Cooldown Reduction: OP," "Cooldown Reduction: When Enemy is Defeated" (in weapon parts), and "Reaction Speed" (to attack faster in the Head part). You can also mix and match other options according to your preference, such as "Attack Power: Long-Range OP" or boosting your weapon power for greater damage output.
Thanks for the video, i thought atomic bazooka already on niche pace, but seems there is faster, and i will use same build or alternate it some way, because so many ideas i got from youtube build like this and im losing on part list on my inventory lol And still want to test some weird build xD
Thank you! I feel the same way. Parts run out so quickly when you're focused on maxing out the stats! That's why I'm using this build to speed-run and farm for parts!😆
Hi there! This build allows you to choose any mobile suit you like as it is only focusing on builder parts, which won't be affected by your choice of suit. Simply equip your favorite mobile suit and add the builder part "Mercury Lev A Shotgun" as shown in this video! The build is centered entirely around the "Mercury Lev A Shotgun." For the rest of the mobile suit, you can maximize general stats, and for weapons, prioritize OP cooldown (CD) skills to reduce the shotgun's cooldown time. For the EX-SKILL double sword, you will need to max out the rarity to be able to equip the skill without the leg part!
@@doms587 Do you mean the skill for the leg part? you will need to max out the rarity of the part to be able to equip the skill without the actual part!
Hi there! you might want to check out this video @43:26 min. th-cam.com/video/xjTvyrfOz5s/w-d-xo.html. Aim to focus on skill cd reduction OP, so you can keep spamming the shotgun!
There is this thing called mastered skills. All you need to do is to max out the rarity of the parts of the skill you want to master(as you can see in the leg part, it is 5 golden stars which is max out). You can level up the rarity level through synthesis, using plastic which will be unlocked when you progress with the story.
Hey there, great build for farming. I just got the game on my PS5 a few days ago and I have to two questions for you. The first one is are you able to hide all 8 shotguns ? My gundam looks ugly with all those equipped and my second question is if you sell off the leg part that has the double sword skill, do you lose the Master skill ?
Hi there! There is no way to hide it automatically. However, you can go to the builder parts and make it to smaller size and adjust them to hide in the mobile suit so it is not expose. For the 2nd question, I will need to get back to you as I haven't tried it out. But from how the part interact, I believe that you will lose the master skill. Let me get back to you again
If you're just after GP, the bounty hunter quests might be faster since you can clear them in seconds with this build. Any Newtype difficulty stage will earn you a lot of GP. I can't recall which ones are the shortest, but I'll get back to you on that later.
Hi, no worries. It will be the general one, Recover HP on attack/when enemy is defeated, max duration: hit/break combo, charge time reduction, HP cap. Head part will be the unique reaction speed. For weapons, will be the attack power for weapon and skill cd reduction for the main focus
@AbdurRauf-v5j Hi, go to the part you want to level and choose synthesis. there's two ways of leveling up. there will be 2 category- by parts or by plastic. use plastic instead of part.
they didn't show enough love to Gundam breaker 4 which is a shame. game needed to have more kits, like double the amount, or every kit ever made up to the seed freedom movie even some manga units like the eclipse or the 00 sky destiny. more stages, needed at least 100, Blueprint slots needs to at least be 400 at the bare minimum. painting options, they needed to let us paint any section on any paint however we what. lastly Lv cap for parts needed to be 99.
Not much if you play on hard mode like extream or newtype. Just feed the high level part you get from those mission to your main and you will hit a level cap in no time 😊
There is this thing called mastered skills. All you need to do is to max out the rarity of the parts of the skill you want to master(as you can see in the leg part, it is 5 golden stars which is max out). You can level up the rarity level through synthesis, using plastic which will be unlocked when you progress with the story.
Hi! There are abilities called Skill Cooldown Reduction: OP in weapon part abilities, and Cooldown Reduction: When Enemy is Defeated. This can be found in the ability cartridge slots as well!
so any other abilities besides attack power: long range OP to increase the damage? i assume this one is not barrage and guided missile OP right? and for the EX, is it count as wild dance EX?
I have tested it for the barrage OP, but I'm not entirely certain if it falls under barrage since I don't have a similar enough set of stats to test it properly. I'll definitely test it again once I have it. If you're referring to the Trans-Am system for EX, it should be under Hyper Trance EX. Wild Dance EX/OP are skills that consist of combo string once activated, especially for melee (such as GN buster sword EX). You can fill it with other attack power such as "Attack Power: Right/Left Weapon" & "Attack Power: Left/Right Typeofweapon".
@PikaBoss22 I have just confirmed that the shotgun builder part is actually classified under barrage. So, you can use abilities with Attack Power/Cooldown: Barrage OP as well! Also, I see you're referring to the double sword EX. Unfortunately, I tested it, and it does not work with Wild Dance EX. Wild Dance EX/OP are skills that consist of combo string once activated, especially for melee (such as GN buster sword EX) :)
Absolutely, and I want it to be fashionable too! 😄 The guided missiles build have OP skills that help generate EX quickly, which is also part of the current meta build along with the atomic bazooka.
@@tehpeng1231 thanks, ive just tested double sword ex, and nothing seems to raise its damage... Long range EX doesnt work, tried all the EX dmg boost stats didnt work. So im very confused is the damage fixed?
@@ArtSawce I think it's not under any of it as well. I have been testing it but nothing seems to improve it's damage. Will probably test it along the way again in the future
as an extra large mace user, this build is definitely faster. Extra large mace is great for DPS against single targets while this build is more well built for multiple targets at once, The only thing you want with Extra large mace if you are using is the Adzam Leader because that will allow you to lock enemies down for the million stab so they don't move as much
I agree with @muchluck7981. Although the extra large mace is a solid choice, melee weapons typically target only one enemy at a time and require close range. In contrast, this build can attack from a distance and, with the right components, provides unlimited cooldowns for the OP-SKILL, resulting in endless EX-SKILL opportunities for continuous use. This strategy also performs exceptionally well in large mobile suit as well! :)
@@Alucifer555 I just tried this today. Going through Survival, I found the best course of action in the later stages is to hit a target with all 8 shots, and if that doesn't kill them then you can move in and ground break them, which takes up just enough time for the shots to come off cooldown to be used on something else. For large bosses, firing all 8 shots and then 2x Golden Dragon Bow seems to be the strategy. The earlier bosses this seems to be enough to kill, while the later bosses you'll have to actually target other parts since the initial parts will all be destroyed.
@@duo7777 Hi! No, this ex-skill is from (Knight superior dragon Leg part which is shown at 29 sec of the video). It can be bought at the shop (shown at 2:05 of the video). To use it with other parts, all you need to do is to max out the rarity of the parts you want the skill from (as you can see in the leg part, it is 5 golden stars which is max out). You can level up the rarity level through synthesis, using plastic which will be unlocked when you progress with the story. Once you max the rarity, it will show up in the skill as mastered skill
Is farming parts or clearing stages/boss stages too slow for you? Don't worry! This build completes them in less than a minute. Give it a try!
Comment down below on what you guys would want to see for gundam breakers content!
Holy shyt!!!!!!
This is absolutely insane!!!
🙀
Just wanted to say thanks for this build. It worked like a charm.
Welcome! Hope you have a fast farming to build your desire gunpla!
Thanka for the build
Helps speed farming
Will give you a shout out on my next vid!
Thanks!
Thank you very much. I am looking forward to making this when I unlock them kits n parts just got the game
Great! I believe you can get them quite early, around chapter 3. However, I would recommend using this build after you've finished the story, as it allows you to breeze through the game, easily overpowering the enemies.😁
I've been using this same build and it is really good against giant bosses and in newtype difficulty bc prominence damage ignore defense and enemies on newtype difficulty have way more defense
Yes! I've been using this build to quickly run through stages to farm parts and plastic for upgrades and synthesis, allowing me to rapidly build and test another model! Just tried the Atomic Bazooka build yesterday, but seems kind of slow compared to this unless it was fighting giant bosses.
Prominence damage?
Farming parts the best build is unlimited Missile build. Push op cool down up to 120 and above (I have 130%). Op part use mico Missile. Then fire away for max drop. Enemy don’t just drop once, they drop a lot of parts when ever they get take apart by the missile. Just equip the maze or nuke for giant bosses.
Yes, sir, that's quite a meta build for most situations, but it requires a lot of farming to acquire the necessary stats to make it effective. This video showcases some builds that can be effective even without extensive farming.
@@tehpeng1231 ok 👍
Someone else already asked the best stage(s) to farm for GP, but what i'm most curious about is: which mission(s)/stage(s) are best for farming plastic? More specifically, which are best for part _rarity_ plastic, and which are best for part _level_ plastic? I'm assuming those two don't always drop in equal amounts, of course...
What abilities can you pair with this build to make farming more efficient? Aside from the Item Drop Rates
I'll likely focus on increasing cooldown abilities for OP skills to allow for more frequent use, as they deal consistent massive damage and help recharge your EX-SKILL bars. Consider using abilities such as "Skill Cooldown Reduction: OP," "Cooldown Reduction: When Enemy is Defeated" (in weapon parts), and "Reaction Speed" (to attack faster in the Head part). You can also mix and match other options according to your preference, such as "Attack Power: Long-Range OP" or boosting your weapon power for greater damage output.
@@tehpeng1231 Which ability you used to boost EX skill damage?
@@thehod152 I have been testing it but nothing seems to improve it's damage except for the main weapon damage
That's cool and stuff. Still pretty quick but there's a build that melts those sub boss mobile suits in about 1 second each
Oh, what build is that
Right, what is the sauce mr 1 second hotshot🧐
Thanks for the video, i thought atomic bazooka already on niche pace, but seems there is faster, and i will use same build or alternate it some way, because so many ideas i got from youtube build like this and im losing on part list on my inventory lol
And still want to test some weird build xD
Thank you! I feel the same way. Parts run out so quickly when you're focused on maxing out the stats! That's why I'm using this build to speed-run and farm for parts!😆
Question I just started this game a week ago still feeling my way around I have the parts but what about the rest of the suit ?
Hi there! This build allows you to choose any mobile suit you like as it is only focusing on builder parts, which won't be affected by your choice of suit. Simply equip your favorite mobile suit and add the builder part "Mercury Lev A Shotgun" as shown in this video! The build is centered entirely around the "Mercury Lev A Shotgun." For the rest of the mobile suit, you can maximize general stats, and for weapons, prioritize OP cooldown (CD) skills to reduce the shotgun's cooldown time. For the EX-SKILL double sword, you will need to max out the rarity to be able to equip the skill without the leg part!
@@tehpeng1231so how can I put the legs on my current legs ?
@@doms587 Do you mean the skill for the leg part? you will need to max out the rarity of the part to be able to equip the skill without the actual part!
What are your ability cartridges looking like?
Hi there! you might want to check out this video @43:26 min. th-cam.com/video/xjTvyrfOz5s/w-d-xo.html. Aim to focus on skill cd reduction OP, so you can keep spamming the shotgun!
@@tehpeng1231 thank you..
Any chance you could make a pure range build that uses miniguns or beam lasers that would be effective?
@@coderaccoon6061 Sure, that was something that I was exploring after farming enough of the parts. Stay tuned for the video :)
How did you equip the ex skill to you regular legs?
There is this thing called mastered skills. All you need to do is to max out the rarity of the parts of the skill you want to master(as you can see in the leg part, it is 5 golden stars which is max out). You can level up the rarity level through synthesis, using plastic which will be unlocked when you progress with the story.
@@tehpeng1231 thanks
Hey there, great build for farming. I just got the game on my PS5 a few days ago and I have to two questions for you. The first one is are you able to hide all 8 shotguns ? My gundam looks ugly with all those equipped and my second question is if you sell off the leg part that has the double sword skill, do you lose the Master skill ?
Hi there! There is no way to hide it automatically. However, you can go to the builder parts and make it to smaller size and adjust them to hide in the mobile suit so it is not expose. For the 2nd question, I will need to get back to you as I haven't tried it out. But from how the part interact, I believe that you will lose the master skill. Let me get back to you again
@@tehpeng1231 Thanks for replying back, a shame that there isn't a hide option.
@@Regden1000 They have release a feed back platform. Do go and feed back on your thoughts! spr.ly/6011oyz7c
What abilities do you have on parts that ex gauge jumped to max in no time
Hi, it will be the builder parts mercury lev a shotgun shown at 1:10. this will help to fill up your ex gauge when you spam them.
With funnels being worthless in this game. I will use this for sure. Kudos
@captbiddy160 Actually, I have just found out the only use for funnels in the game! Will be posting a video for it soon
The firing rate is crap. They need to put it at GP3 firing speed or else this useless.
@@phualeon1941 Agreed! However, I’ll be using it to buff skills rather than for their attacks! Stay tuned for the next video!
Do you which stage is the best to farm GP? Because I'm out of it while buying the MG lol
If you're just after GP, the bounty hunter quests might be faster since you can clear them in seconds with this build. Any Newtype difficulty stage will earn you a lot of GP. I can't recall which ones are the shortest, but I'll get back to you on that later.
What did u run on your specs for your head,body,arms,and legs sorry for noob question.
Hi, no worries. It will be the general one, Recover HP on attack/when enemy is defeated, max duration: hit/break combo, charge time reduction, HP cap. Head part will be the unique reaction speed. For weapons, will be the attack power for weapon and skill cd reduction for the main focus
How do you get your equipments to lvl 50 fast?
@AbdurRauf-v5j Hi, go to the part you want to level and choose synthesis. there's two ways of leveling up. there will be 2 category- by parts or by plastic. use plastic instead of part.
they didn't show enough love to Gundam breaker 4 which is a shame.
game needed to have more kits, like double the amount, or every kit ever made up to the seed freedom movie even some manga units like the eclipse or the 00 sky destiny.
more stages, needed at least 100,
Blueprint slots needs to at least be 400 at the bare minimum.
painting options, they needed to let us paint any section on any paint however we what.
lastly Lv cap for parts needed to be 99.
I think most of what you mention will be coming out as DLC just like SD gundam: battle alliance. They need to earn some $$$ cannot do too much 😅😆
They have release a feed back platform. Do go and feed back on your thoughts! spr.ly/6011oyz7c
Do you need trans am parts for the build? Or is that just a bonus?
@@dragonnation just a bonus!:)
Hi, how long did it take you to grind for the parts and to level up all equipments to level 50?
Not much if you play on hard mode like extream or newtype. Just feed the high level part you get from those mission to your main and you will hit a level cap in no time 😊
How to equip ex skill without equipping the leg part? I'm new to this game
There is this thing called mastered skills. All you need to do is to max out the rarity of the parts of the skill you want to master(as you can see in the leg part, it is 5 golden stars which is max out). You can level up the rarity level through synthesis, using plastic which will be unlocked when you progress with the story.
how to make OP skill charge faster? i'm still a newbie about this game
Hi! There are abilities called Skill Cooldown Reduction: OP in weapon part abilities, and Cooldown Reduction: When Enemy is Defeated. This can be found in the ability cartridge slots as well!
so any other abilities besides attack power: long range OP to increase the damage? i assume this one is not barrage and guided missile OP right? and for the EX, is it count as wild dance EX?
I have tested it for the barrage OP, but I'm not entirely certain if it falls under barrage since I don't have a similar enough set of stats to test it properly. I'll definitely test it again once I have it. If you're referring to the Trans-Am system for EX, it should be under Hyper Trance EX. Wild Dance EX/OP are skills that consist of combo string once activated, especially for melee (such as GN buster sword EX). You can fill it with other attack power such as "Attack Power: Right/Left Weapon" & "Attack Power: Left/Right Typeofweapon".
@PikaBoss22 I have just confirmed that the shotgun builder part is actually classified under barrage. So, you can use abilities with Attack Power/Cooldown: Barrage OP as well! Also, I see you're referring to the double sword EX. Unfortunately, I tested it, and it does not work with Wild Dance EX. Wild Dance EX/OP are skills that consist of combo string once activated, especially for melee (such as GN buster sword EX) :)
@@tehpeng1231 yup for double sword EX, i just stack cancel EX and cancel combo
my builder parts focus on fashion, is there any other OP skills that can generate EX fast? 🤣
Absolutely, and I want it to be fashionable too! 😄 The guided missiles build have OP skills that help generate EX quickly, which is also part of the current meta build along with the atomic bazooka.
@@tehpeng1231 thanks, ive just tested double sword ex, and nothing seems to raise its damage... Long range EX doesnt work, tried all the EX dmg boost stats didnt work. So im very confused is the damage fixed?
@@ArtSawce I think it's not under any of it as well. I have been testing it but nothing seems to improve it's damage. Will probably test it along the way again in the future
anyone have a vid link for the missle build??? Please
Thanks for sharing this build! In your opinion, do you think this works better than the extra large mace?
as an extra large mace user, this build is definitely faster. Extra large mace is great for DPS against single targets while this build is more well built for multiple targets at once, The only thing you want with Extra large mace if you are using is the Adzam Leader because that will allow you to lock enemies down for the million stab so they don't move as much
@@muchluck7981 Thank you for the excellent analysis, your points are spot on.
I agree with @muchluck7981. Although the extra large mace is a solid choice, melee weapons typically target only one enemy at a time and require close range. In contrast, this build can attack from a distance and, with the right components, provides unlimited cooldowns for the OP-SKILL, resulting in endless EX-SKILL opportunities for continuous use. This strategy also performs exceptionally well in large mobile suit as well! :)
@@muchluck7981 awesome, thanks for the breakdown. I’ll def have to give this build a try then 👍
@@Alucifer555 I just tried this today. Going through Survival, I found the best course of action in the later stages is to hit a target with all 8 shots, and if that doesn't kill them then you can move in and ground break them, which takes up just enough time for the shots to come off cooldown to be used on something else. For large bosses, firing all 8 shots and then 2x Golden Dragon Bow seems to be the strategy. The earlier bosses this seems to be enough to kill, while the later bosses you'll have to actually target other parts since the initial parts will all be destroyed.
wow your twin blade range attack are broken.
The ex skill? it's called double sword! Very good for boss as well!
@@tehpeng1231 Is it only for 00 Gundam the ex-skill (doble sword0? I have one for physical damage with my twin sword skill.
@@duo7777 Hi! No, this ex-skill is from (Knight superior dragon Leg part which is shown at 29 sec of the video). It can be bought at the shop (shown at 2:05 of the video). To use it with other parts, all you need to do is to max out the rarity of the parts you want the skill from (as you can see in the leg part, it is 5 golden stars which is max out). You can level up the rarity level through synthesis, using plastic which will be unlocked when you progress with the story. Once you max the rarity, it will show up in the skill as mastered skill
When you ready to see real speed message me lol good vid.