Pictomancer NEEDS to be nerfed? FAIR? [FFXIV 7.1]

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  • เผยแพร่เมื่อ 11 ม.ค. 2025

ความคิดเห็น • 145

  • @ColeEvyx
    @ColeEvyx  หลายเดือนก่อน +10

    Is it even fair to groups progging FRU now to nerf Pictomancer? Even though it's so outrageously broken? Are we closing a door behind us?

    • @jaquanepatterson2537
      @jaquanepatterson2537 หลายเดือนก่อน +6

      Would seem squenix has game designed themselves into a hole.
      The core problem with pictomancer is not necessarily its damage, it’s because it gets rewarded for having down time where the other jobs don’t, and the new PF is chock full of downtime.
      Nerfing picto or buffing the other classes would be bandage fixes at best. Jobs are gonna need another revision and look at to go along with squenix’s new fight design philosophy, 8.0 cannot come sooner.

    • @lumina36
      @lumina36 หลายเดือนก่อน

      i dont think they are gonna nerf picto the devs have already talked about it multiple times that they are going to Slowly bring all the other classes to where picto is the Devs already know picto is Broken to fix that problem instead of nerfing picto well they might nerf it slightly but they will still not give it a Major nerf instead all other Classes are getting buffed to where the picto currently is well at least close to where picto is

    • @SoraBell
      @SoraBell หลายเดือนก่อน +2

      @@jaquanepatterson2537 This is the correct take, PCT in a vaccum is fine because we haven't seen what it will look like in optimized scenarios such as savage where this amount of downtime is rare. That said, its a RDM Prog levels of revolutionary for ultimate where now the Devs need to decide is this what PCT is supposed to do, or is it a club that needs more members. something like ninja being able to store mudras or dnc storing it's dances to just use the finishes. It's a box, the devs probably weren't thinking about and now it's wide open.

    • @cuchimil
      @cuchimil หลายเดือนก่อน +2

      I disagree with the reason why picto is so busted and how to fix it... I think the problem is that the job is designed to be doing damage for around 48 seconds every minute while doing "nothing" for 12... the painting. Those 48 seconds need to match a full 1 minute for other jobs, thats why the potencies are high. When a battle has downtime, those 12 seconds of nothing turn into another 12 seconds of filler gcd.That is too much time of extra filler.
      I think the best way to put the job in line with the others will be to reduce the time of the painting from 4 seconds to 1 or 1.5 ( like how it works out of combat) and adjust the potencies of the filler to reflect the proper damage.

    • @leemontime
      @leemontime หลายเดือนก่อน

      Even without the downtime, PCT is still one of the strongest. Usually selfish dps should have that, but having a raid buff is really unfair to the other jobs. I think they should change that raid buff into something else and force PIC's hammer to be melee range or something like that.

  • @bolladragon
    @bolladragon หลายเดือนก่อน +30

    Let’s be honest: If SE didn’t force us to use a DPS slot for a physical ranged job, no one would ever take them for ANY difficult content, let alone bleeding edge, expert-only content like Ultimates. They no longer have the utility skills to make up for the abysmal DPS in parties and haven’t for a long time.
    Pictomancer utterly destroying the old kings of DPS while being half as difficult only makes the issues so, so, so much worse.

    • @cablefeed3738
      @cablefeed3738 หลายเดือนก่อน

      @@bolladragon wow You sure can see how much it's destroying black mage with black mages, one clear that sure is a good data point.

    • @TheDangerosking
      @TheDangerosking หลายเดือนก่อน

      fr fr they need to nerf every class that does more damage than my main... dude speaking of difficulty as if there is any difficult job left on the game LMAO

  • @bendonatier
    @bendonatier หลายเดือนก่อน +14

    Pictomancer's ability to utilize downtime isn't inherently the problem. Its that pictomancer is #1 in DPS AND that it can take advantage of downtime. If we were in some bizaro world where the motif cool downs wouldn't tick with out a target picto would still be auto include. In one where it did reasonable damage most of the time and still got it's motifs? Then it would be fine.

  • @Lordwhizzkid
    @Lordwhizzkid หลายเดือนก่อน +4

    Picto is absolutely broken right now, but it's worth keeping in mind: This is also probably the most broken it will get. FRU has so much downtime, and in places where Picto can capitalise on it extremely well. There are still areas where they could get even more benefits, so it's not the absolute tippy top of just how much more damage they can bring, but it's honestly extremely close. And in the smallest possible defence of MCH, they do better in fights with full uptime as their CDs are so short that they're overcapping in a lot of these FRU downtime phases that are each 30-40 seconds long.
    If we're judging Picto solely on the Best Case Scenario for them, is that truly fair? If you look at M4S you see a much more favourable levelling of their damage, or even in EX3 Picto has some high highs because it can take advantage of the stage transitions, but outside of extreme optimisation it's pretty comparable to others. What is happening in FRU is simply due to a combination of bad job design (I am not someone who tends to rag on devs, but Picto's design was not thought through enough imo), and a mechanic execution heavy fight. We knew this would happen.
    The question of whether it should be nerfed though? I personally think yes, UNLESS they intended to change how Ultimates are designed, because we've never had a full uptime ultimate, ever. It hasn't mattered this much before, because while other classes do get to benefit from downtime, they haven't had their burst windows significantly affected by it, it's usually an extra hit of damage either on or more likely before their burst. But we can clearly see when fights are designed with very little downtime, Picto's damage is much easier to predict and much closer to others. So if we vary up the fight design rather than make Ultimates have intense mechanics that require focus on movement, and instead have more mechanics such as "Hello World", or even "Ultimate Relativity". We also don't have to make this a permanent feature, certain fights COULD be more downtime focused so Picto can still stay strong in just those fights, and you can nerf it a little to be weaker than it currently is in full uptime. Varying fight design to match the strengths/weakness of certain classes and roles is pretty cool.
    That being said, if they did nerf Picto? My best thought atm would be to make the cast times on the Motifs instead of the Muses, meaning you need a target for 2/3, and the 3rd is your buff so you don't want to precast it. At the same time, I would also make it so that you can channel rainbow drip without a target, and store a Rainbow Ready, pretty much like how Soulsow/Harvest Moon works with Reaper. But because Rainbow Ready also functions in the 2 minute burst, you've got to dump it most of the times, but you're at least keeping a bit of the downtime fantasy. Not perfect, definitely, but at least keeps the fantasy.
    I've talked a lot here, but I REALLY want to add something here because I see a lot of people say it and I am so worried about their future. But can we please not put all our hope on 8.0 being the "fix"? Because you're going to be disappointed. And that is not saying that SE won't be able to fix things or make it better, it just won't be what you want. A game that flexible while being DIFFICULT will be unrealistic because that level of balancing and flexibility just does not exist in games. Putting so much pressure behind it's success means no matter how good it is, you will find the failings, and you will critique it harsher because of that. Look at Dawntrail as an example. It had a huge weight behind it, because how do you follow up ARR-Endwalker? The answer to that is you don't. And because of that, even though Dawntrail improved a lot of aspects like graphics, QoL, dungeon boss design etc. We still critique harsher than it probably deserves, because it didn't live up to what we wanted in the story. Give them time, and judge it fairly when it happens, rather than on the dreams of what you want it to be.

  • @dragonriderabens9761
    @dragonriderabens9761 หลายเดือนก่อน +16

    I think Pico has needed a nerf since it launched
    it hasn't gotten a nerf yet
    so me thinking it needs a nerf is completely separate from this data, and the timing is overdue (should have been done is 7.0.5 or 7.1)
    this data just further enforces the fact to me
    also, MCH needs a buff
    the DPS check in this can be nerfed as well to compensate for the picto nerf
    And neither picto nor MCH need anything more than some potency adjustments
    That’s all they need
    The overall kit of Pcto doesn’t need touched. Reduce its potencies
    MCH, same, but increase the potencies
    Maybe make drill on OGCD

    • @TheMegaOddly
      @TheMegaOddly หลายเดือนก่อน +2

      I think Nerfing is just bad idea. Buffs are seen as better than a nerf. Id rather all jobs buffed to around picto level over nerfing it down

    • @Grrimhildr
      @Grrimhildr หลายเดือนก่อน +2

      @themegaoddly thats a terrible idea. The power creep caused by something like that would be horrendous

    • @TheMegaOddly
      @TheMegaOddly หลายเดือนก่อน

      @Grrimhildr not necessarily it can be done. Power creeps gunns happen no matter what. Right now it is picto next expansion what ever class next could out perform etc etc. It's gunna continually happen no matter what so why not in the expansion raise all jobs to same level

    • @KentoIsogai
      @KentoIsogai หลายเดือนก่อน +1

      @@TheMegaOddlyagreed. Yoshida also says that picto isn’t getting nerfed and instead wants to buff other jobs around it which I think is better than to nerf it. Powercreeps are going to happen regardless and it’s still overall pretty well balanced. Every content in the game is still more than doable with every job and that’s honestly the most important aspect of balancing

    • @kelpie4692
      @kelpie4692 หลายเดือนก่อน +1

      @@TheMegaOddlyyeah but power creep happening this early in the expansion is kinda crazy no?? Picto genuinely feels like it’s patches ahead of other jobs in terms of power like it just needs to be nerfed atp

  • @nerobiblios4086
    @nerobiblios4086 26 วันที่ผ่านมา +1

    Picto shouldn't be dealing more damage on average than a BLM as a caster. That just wouldn't make sense for BLM to be as hard to play but deal less damage than one that is easier to play but deal more. Harder jobs should give more in return for how much harder they are.

  • @jake2095
    @jake2095 หลายเดือนก่อน +10

    Castor DPS should be BLM>PIC>SMN=RDM imo and MCH should be on par (maybe alittle lower because being able to move) with supportive melee jobs like Dragoon/Ninja

    • @cablefeed3738
      @cablefeed3738 หลายเดือนก่อน +3

      And why should black mage do more damage than Pictomancer but red mage summoner be the same.

    • @jake2095
      @jake2095 หลายเดือนก่อน +14

      @@cablefeed3738 Because PIC brings a party buff and no Rez compared to RDM and SMN that both bring Buffs and Rez. BLM is Pure turret glasscanon DMG which is why it should be highest.

    • @cablefeed3738
      @cablefeed3738 หลายเดือนก่อน

      @jake2095 sorry if I brought confusion, i'm not saying red mage and summoner should do as much as black mage and Pictomancer i'm saying, if red Mage and summoner are supposed to be equal in damage even though they do not bring the same amount of support, then black mage and Pictomancer should do the same amount of damage, even though they don't bring the same amount of support

    • @jake2095
      @jake2095 หลายเดือนก่อน +2

      @@cablefeed3738 I get what you are saying Sure RDM and SMN support is not the same, however, the amount of support you get as well as the freedom of movement just makes them more similar to eachother than PIC and BLM. they both bring more support than a Picto who brings more support than a BLM.

    • @naruto-kun-ub6yz
      @naruto-kun-ub6yz หลายเดือนก่อน

      @@cablefeed3738 use your brain, black mage is the selfish dps caster with high difficulty, pct is brain dead with utility. in what world did you think it made sense to not put black mage ahead in terms of dps?

  • @Calculusman1084
    @Calculusman1084 หลายเดือนก่อน +1

    As were both deep in the Trenches of FRU PF, we can see the effect Picto has on DPS checks, first hand. It's insane.

  • @soldierorsomething
    @soldierorsomething หลายเดือนก่อน +3

    I think the devs said something that they are using PICTO as the job that they use to balance other jobs, so higher or lower in picto damage, depending on the job

    • @1braincellwhm
      @1braincellwhm หลายเดือนก่อน +2

      Which can't be done and still have a healthy game because they have not been balancing fights around such high dmg output.
      They need to nerf the damn job.

    • @soldierorsomething
      @soldierorsomething หลายเดือนก่อน

      @@1braincellwhm You might be right, but only time will tell

    • @1braincellwhm
      @1braincellwhm หลายเดือนก่อน +1

      @@soldierorsomething what do you mean time will tell? We already have the evidence in logs.
      The first savage tier already resulted in skipping mechanics on day 1.
      What do you think happens in FRU when the next wave of dps buffs comes out? It will also trivialize the dps check.
      Pct does way too much damage for it to be the bar that the devs are trying to balance other dps around.

  • @cablefeed3738
    @cablefeed3738 หลายเดือนก่อน +27

    Is it really fair to judge anything significant from this data, when as of the moment of posting this comment, there isn't even a hundred clears. There's only eighty three.

    • @bendonatier
      @bendonatier หลายเดือนก่อน

      In general no, but I feel like the picto numbers are fair, since they line up with what we've been seeing and what has been predicted. Picto is effectively around a DPS and a third in FRU.

    • @cablefeed3738
      @cablefeed3738 หลายเดือนก่อน

      @bendonatier "in general, no" is correct, but by comparing Pictomancer numbers to anything else, you are not just talking about Pictomancer. You are now talking about in general

    • @dragonriderabens9761
      @dragonriderabens9761 หลายเดือนก่อน +17

      @@cablefeed3738 no
      pico has been broken since it came out
      this just further emphasizes that
      it should have been nerfed in 7.0.5 or 7.1

    • @cablefeed3738
      @cablefeed3738 หลายเดือนก่อน

      @dragonriderabens9761 you really don't get the point of my comment. I'm not saying that pictomancer isn't busted?I'm saying your theories, hold more strength if you wait for all the data

    • @eduardodelpilar6640
      @eduardodelpilar6640 หลายเดือนก่อน

      Until optó runs are not happening I would take this data with a grain of salt

  • @KindredEmotions
    @KindredEmotions หลายเดือนก่อน +9

    They'll remove the ranged tax before they nerf Pictomancer now that so many people have switched their mains.

    • @michaelbart7014
      @michaelbart7014 หลายเดือนก่อน

      And good riddance, it should have been gone in endwalker.

  • @Bon-Gi
    @Bon-Gi หลายเดือนก่อน +7

    Why is SE so afraid of nerfing Jobs?

    • @DB-zj7wv
      @DB-zj7wv หลายเดือนก่อน +10

      Just as importantly. Why is SE so afraid of meaningfully buffing machinist?

  • @Doc-z8m
    @Doc-z8m หลายเดือนก่อน +1

    Not gonna lie, I miss the more support aspect that machinist used to have. I still do well with it, and I enjoy how it’s progressed over the years, but it does need something if it’s lagging this far behind. Gobbie sparky wires for combat raise, maybe? Maybe a debuff like sch, as opposed to buffs like brd and drg?
    I fully agree with you on homogenization. I miss the versatility you got with astro, even if it wasn’t my main.

  • @Kalletenz
    @Kalletenz หลายเดือนก่อน

    Don't forget you'll also lose out on 1% HP if you replace phys ranged with RDM so I don't think you'd wanna do that for ultimate prog. But you can definitely afford to replace one melee and have RDM as fake melee. Many groups have been doing that

  • @SaraAliciaCaster
    @SaraAliciaCaster หลายเดือนก่อน +4

    Let's have 2 category,
    Play picto for high dmg output
    Play picto because it's fun

    • @ChandaniAranka
      @ChandaniAranka หลายเดือนก่อน

      I feel it's 95% people playing it for the OP, 5% the playstyle

    • @NoName-zh1jz
      @NoName-zh1jz หลายเดือนก่อน

      @@ChandaniAranka That’s not true at all lmao. It’s genuinely well-designed.

  • @SilviteRamirez
    @SilviteRamirez หลายเดือนก่อน +19

    There have been two clears without PCT so far as of this comment

    • @arc_4543
      @arc_4543 หลายเดือนก่อน +6

      Both near the bottom of rankings sadly.

    • @andreluizxd2873
      @andreluizxd2873 หลายเดือนก่อน +2

      ​@@arc_4543Does do botton rank Weapon glow less?

    • @SilviteRamirez
      @SilviteRamirez หลายเดือนก่อน +2

      @@arc_4543 a clear is a clear, and their clear time is the same as most of the picto team first clears. So rankings are kind of worthless.

    • @arc_4543
      @arc_4543 หลายเดือนก่อน +11

      @@andreluizxd2873 i don’t think you understand what I’m getting at. Picto just gives you an extra margin of error that other classes simply don’t have

  • @privateprinny333
    @privateprinny333 หลายเดือนก่อน

    The problem with Picto is that it gains more from downtime than anyone else while also being at the top of the charts in a full uptime fight. If it was mediocre in full uptime (think somewhere between RDM/BRD and the weakest melee) but then kinda cracked in ults it would be fine, but that's not what we've got.

  • @ultimaaxe
    @ultimaaxe หลายเดือนก่อน +1

    I'm more to the thought of buffing everything else up. At this point in time it's not going to matter Savage/Extreme wise as we've got a few months to go still until next tier. It also means you don't have to worry about nerfs to FRU as the buffs across the board will likely handle itself in that category. There's classes that desperately need the buffs anyway, such as phys ranged. Lastly it'll make everyone happy, rather than having a bunch of disgruntled picto/ultimate players.

  • @orpheus0108
    @orpheus0108 8 ชั่วโมงที่ผ่านมา

    You're too cool for this honestly. When i grow up i wanna be as cool as you.

  • @austinblades8903
    @austinblades8903 หลายเดือนก่อน +1

    the ranged tax has needed to be removed for some time now. picto should probably be nerfed a bit though id like it if the rest of the pack get buffed as well as sort of a meet in the middle solution. red mage and summoner should do more damage. the damage lost by a player going down more than makes up for the utility of having raises as a dps. if you're in a situation where a dps needs to start raising people because the healer cant keep up, im sorry, you've already lost the damage check

  • @arc_4543
    @arc_4543 หลายเดือนก่อน

    Doesn't lacking a phys ranged also reduce LB generation? I think that would be the bigger concern for FRU than the 1% mainstat

    • @thebrave9971
      @thebrave9971 หลายเดือนก่อน

      It does not, the only thing it does is the 1% stat difference, as long as you don't stack the same job or do something weird like bring 5 DPS, 2 tanks, and 1 healer the LB gen stays the same

  • @xierotron
    @xierotron หลายเดือนก่อน +6

    I think though its twice as many kills on Picto than other jobs so the data this early may be skewed, we need more clears with other jobs before we can fully analyse

    • @ChandaniAranka
      @ChandaniAranka หลายเดือนก่อน

      Nah even the Devs have admitted PCT is overtuned and they have failed to do what they said, which was to buff all other jobs to their proper places.

    • @dragonriderabens9761
      @dragonriderabens9761 หลายเดือนก่อน +7

      if this info was a in a vacuum, I'd agree
      but it lines up with everything else we've been saying about picto from the start
      the job needed nerfed in 7.0.5 or 7.1

    • @xierotron
      @xierotron หลายเดือนก่อน +1

      @dragonriderabens9761 but in savage Black Mage is almost as good, then Dragoon and Viper are close, with Dragoons average been better but the best Picto outdoing the best Dragoon, so yes its uber good but still need more kills

    • @xierotron
      @xierotron หลายเดือนก่อน +1

      @dragonriderabens9761 although Pictos advantage here comes from the downtime as it gives it time to paint the muses where as other jobs need uptime to build resources, so this may be more the issue

    • @naruto-kun-ub6yz
      @naruto-kun-ub6yz หลายเดือนก่อน

      @@xierotron BLM is 15% cdps behind in savage, and ultimate probably that or more. That's not 'almost as good' for a job with no utility and lower mobility-higher difficulty.
      Due to it's job adjacency black mage now becomes completely irrelevant.

  • @thebrave9971
    @thebrave9971 หลายเดือนก่อน

    It's hilarious that picto does so much damage that some teams went double caster so a Red mage could fast rez for people thanks to Picto making the DPS checks in FRU so lenient
    I mean, seriously stream second cleared the fight before the last LB3 went off

  • @enochflask9626
    @enochflask9626 หลายเดือนก่อน +5

    They should change dismantle’s effect to increase damage received by the enemy🤷🏻‍♂️

    • @soldierorsomething
      @soldierorsomething หลายเดือนก่อน

      @@enochflask9626 hhmmm yes, its not like we dont have enough defensive cooldowns in this game

  • @drejackson98
    @drejackson98 หลายเดือนก่อน

    how about we bring up why shield healer's HPS is leaps and bounds about "pure healers". Its so odd to me that as a sch my hps is always 6-7k higher than my pure healer counter-part lol

  • @Zrynnn
    @Zrynnn หลายเดือนก่อน

    Good video. You can bring up the harsh things that most people won't say outloud.

  • @TheGreatDanish
    @TheGreatDanish หลายเดือนก่อน +2

    I'll take a Walmart shitter over a gas station shitter. At least Walmart cleans those once a year.

    • @ColeEvyx
      @ColeEvyx  หลายเดือนก่อน +2

      LMFAO

  • @twilight1386
    @twilight1386 หลายเดือนก่อน +1

    may be, nerf pct(especially the canvas skill) and bring up other jobs dps at the same time?
    but for real as brd main, range tax is dumb since like 2021-2023 when range's better movement equal to none benefit dps wise

    • @twilight1386
      @twilight1386 หลายเดือนก่อน

      and it is fuqing funny when dev decide to add 2nd leyline to blm and still atleast have a thought "hey isnt blm blm going to be absolute broken(they are not)?" and then reduce the enochian number while they still decide to leave pct at that

  • @spetsu1
    @spetsu1 หลายเดือนก่อน

    The more I play picto, the more I realize the best way to nerf picto is a flat DPS drop. Holy in white is constantly capped and extremely easy to get so buffing that wouldn't be a fix, as for motifs, nerfing them is fine to an extent, but you can't nerf them into the ground because you need them to be a dps gain on a 4 second loss. If they're nerfed to the ground, it would make the ability useless. They could lower the cast time for motifs, which would justify the dps drop, and it shouldn't mess up burst windows since the cooldown times shouldn't change. I can understand the devs difficulties nerfing the job, but those are my opinions as someone who mains picto this tier.

  • @ww1990ww
    @ww1990ww หลายเดือนก่อน

    I have this bad feeling that devs literally have no clue what to do with balance right now and their solution will be just to do nothing while increasing dps check, thus resulting mandatory PIC while making sure that SUM/RDM are in the waste bin.

    • @ChandaniAranka
      @ChandaniAranka หลายเดือนก่อน

      Yeah I've been a player of FFXIV and blm since 1.0 and had faith in the Devs. But the new dev team has broken my faith and if they do not make emergency changes ASAP to balance that I might cancel my subscription for the first time in 14 years. PCT job can burn in the Void at this point 😂

  • @TheSageJ
    @TheSageJ หลายเดือนก่อน +3

    we knew this since dawntrail's release.....but square didn't want to fix it a long time ago so now it's too late.

  • @jaquanepatterson2537
    @jaquanepatterson2537 หลายเดือนก่อน +5

    Maybe give phys range rez capabilities?
    Imagine machinist deploying a defibrillator to shock a dead ally awake. 🤭

  • @WeirdDNA
    @WeirdDNA หลายเดือนก่อน

    For now, Picto should absolutely be nerfed to be in line with summoner DPS on full uptime encounters. It's not healthy for the game to have a job that overpowered. Just adjusting the potencies will still make them overpowered in ultimates, which is still a problem, but they should address the problems with overall game balance first. This is the first time since heavensward where I've seen the game balance in such a state that people are talking about whole jobs not being worth allowing into parties, or one job being mandatory for high end fights (HW ninja)

  • @xsteelersx6
    @xsteelersx6 หลายเดือนก่อน

    What about leaving pct damage profile how it is but change its fillers function so on dummy fights its ‘worse’ but still decent while still performing amazing in fights like FRU.
    Try a thing like. buff SPs to work on canvas casts so you’re not painting them as long, and reduce filler potency a decent amount. Now the class is still okay on uptime fights but not absolute king, and still has a gimmick for downtime fights.

  • @SirBobAlots
    @SirBobAlots หลายเดือนก่อน +1

    I’m a huge fan of Leemon Tree and Dula Peep!!! 🎉 they are so popular omg

  • @Vibrosis8703
    @Vibrosis8703 หลายเดือนก่อน +3

    I just knew that this was the sole reason why SE did it so that you couldnt bring two of the same job into FRU without killing the lb-gen, they knew how busted picto is so they had to put in some sort of failsafe so that groups didnt bring at least two pictos cus that would've been the reality. The job is way overtuned, bring the rest of the jobs up and tune fights onwards accordingly cus in all fairness hitting it hard with the nerfbat will just punish people progging FRU that haven't cleared. It is a very tricky situation in term of balancing that SE:s put themselves in with picto at the moment.

    • @dragonriderabens9761
      @dragonriderabens9761 หลายเดือนก่อน

      no, the other jobs are in a good spot
      picto needs nerfed, and the fights need retuned

    • @cablefeed3738
      @cablefeed3738 หลายเดือนก่อน +1

      @@Vibrosis8703 that's not why they did it, they did it to avoid.A no healer clear

  • @marluxiavii
    @marluxiavii หลายเดือนก่อน

    So true bestie. My group is dropping physr for double caster bleh.

  • @tokyonotghoul9066
    @tokyonotghoul9066 หลายเดือนก่อน

    Picto is so strong i see slots revered for it in some raids

  • @RuiTempest_XIV
    @RuiTempest_XIV หลายเดือนก่อน

    Picto 100% needs to be nerfed. No matter how much they buff the other jobs, it’s just gonna be another buff for picto… SE needs to realize that a job buff=picto buff

  • @phoenixgames3351
    @phoenixgames3351 หลายเดือนก่อน +1

    Black mage has down time advantages too because you can build up to 3 xenoglassys and you can also rotate with transpose to make sure you have your thunder proc ready. Also your comp doesn't have any raid buffs to increase your dps damage. Pictomancer is so far ahead because the raid groups were able to coordinate their raid buffs.

  • @CarToOxX
    @CarToOxX หลายเดือนก่อน

    We have a picto, but we also have mch and viper. It makes it almost balanced xD

  • @DB-zj7wv
    @DB-zj7wv หลายเดือนก่อน

    The developers are dead wrong for their mishandling of machinist all this time.

  • @bergeremit2530
    @bergeremit2530 8 วันที่ผ่านมา

    Weird thing is SE wanted balance but this isn't. Since EW it got out of tact more and more. With DT the jobs are not balanced at all against each other. Sure you can clear but they created a toxic meta now. First with healer, then tanks and now with casters and ranged phys. Whats up with the job dev's ?

  • @rcpoisond
    @rcpoisond หลายเดือนก่อน

    2m "meta"!=homogenization. EW AST was fun and exciting while adhering to the 2m meta with so much room for optimizing your DPS and deep knowledge required for optimal play while still being very usable if you didn't care just that much.
    Their goal seems to be to remove any decision making during your "rotation" and turning every single job into a static rotation bot with the "difficulty" being how many distinct buttons they can make you press for that static rotation.
    Watch for ED being the next victim :P

  • @jsharpeye
    @jsharpeye 10 วันที่ผ่านมา

    Why do so many gamers pronounce melee as mee-lee?

  • @25xxfrostxx
    @25xxfrostxx หลายเดือนก่อน

    Maybe MCH needs goblin jumper cables.

  • @DerioTheArtist
    @DerioTheArtist หลายเดือนก่อน

    Are jobs balanced around savage or are they balanced around ultimates. Pretty sure it’s savages. But I agree that they should have just nerfed picto instead of spending 1-3 patches buffing everything else

  • @Chrisderderderder
    @Chrisderderderder หลายเดือนก่อน +1

    Ok now that we surpass the drama a little i can finally say " hahaha u are such a nerd number!🤓🤓 " happy to hear ypu better 😢🎉❤

  • @tristment2020
    @tristment2020 หลายเดือนก่อน

    I think buffs need ro happen while picto gets brought down a bit

  • @kreater120
    @kreater120 หลายเดือนก่อน +1

    tbh i don't see a problem with a job being strong? Unless you do pvp and get destroyed but who plays that competitively? also if we were to put all the canvas painting's dmg into the white paint, there would be no reason to paint during the fight but spam your 123 to get your easy white paint up to spam that instead. I thought it was good that the high damage abilities, you gotta paint them. Which takes 4 secs each to do so. It's sad the see the other cool dps jobs being bad rn but that doesn't mean picto needs to be nerfed. It gives utilization with it's adle and the team shield. Nerf picto and you'll have no other strong ranged dps anymore. Buff the others, will it really break the game? The balance shouldn't be a hard nerf or a hard buff but a slight one. A slight one where all the jobs can be used and people can play their fav job. Unfortunately, the reason why people care about high dmg jobs to be nerfed is cuz you're forced to play them in high content like savage and the ultimates. I can really see why then however, nerfing it into the ground is not gonna balance it. Do a slight nerf and slight buff to the others.
    That's the idea however I'm no dev and idk how much the numbers would change when you do these changes. I really don't know if it's fix the game or completely break it. We keep talking about SE doing a shit job, however, we don't even know how these things work as we aren't devs. All we can give them is feedback and all they can do is take the feedback and see what they can or can't change.

  • @GarnetDust24
    @GarnetDust24 หลายเดือนก่อน

    Girl the other casters are struggling girl!!!! But thankfully every job CAN CLEAR

    • @ChandaniAranka
      @ChandaniAranka หลายเดือนก่อน

      I'm sick of this excuse. There is absolutely zero excuse for 1 job to break the balance this much. It's made me genuinely hate the PCT job and to an extent players who choose it purely because it is OP as hell atm. If the damage would be behind BLM as it should. How many would still play it for just it's playstyle?

    • @MrKidPurdy
      @MrKidPurdy หลายเดือนก่อน

      Down bad!

  • @TestubeI3aby
    @TestubeI3aby หลายเดือนก่อน

    wow 7.0 was called "rewards revamped"? tell that to scholar and summoner one of their talents didn't even work and square was like l0l seems good enough we will fix it in 6 months suckers. HOW REWARDING WEEEEEEEEEEEEEE

  • @twistedlime1975
    @twistedlime1975 หลายเดือนก่อน

    Boy oh boy what you gamers have done to this game and many like it is just gross lol. These points shouldn't exist but they do because everyone is always changing the original formula... well, I can not sympathize with any of it. As an old gamer, I just sit here and chuckle at these "issues" the games have.
    I honestly think Pictomancer is a test to see how you gamers would react to the future of what's to come.

  • @Kiyosuki
    @Kiyosuki หลายเดือนก่อน

    While it's a difficult situation they're in now, I do think it's possible to alleviate it as much as possible without resorting to destroying what unique gameplay identity Picto has. While the primary issue is definitely that its method of capitalizing on downtime takes full advantage of the games' general high end boss design in a way no other job currently does, which leads to bigger questions about both their overall design going forward (Which I was think was inevitable.), another issue is just *how* much damage the job does during its burst. It's not only unmatched, but unmatched by a fair margin and that I definitely think can be adjusted with some incremental potency adjustments. It's not to ruin its job identity of having high burst, just to not make that burst so damn high. It'll require adjusting the potency of other jobs too. Will it solve everything? No, but it'll at least alleviate things because because it's definitely not just its downtime advantage, but the sheer amount of damage it does do thats also the issue.
    I don't think they're going to do this within the next few months though, while the Ultimate is still new. They definitely know that its overperforming and why, but I think they haven't touched the job much or nerfed it because it's both one of the new jobs, and because Ultimate Roomates was around the corner so they didn't want to shake the balancing boat too much this close to it, but I think with future updates after enough time has passed we'll probably start seeing them.
    I'm not a fan of homogenization either, but the job is blatantly overpowered and while that is partially due to issues in the games current overall design (bosses with high downtime, over-homogenization etc) they still have to at least try to address it a bit.
    A lot of the bigger issues Picto's dominance is highlighting I honestly don't think are going to be fully addressable until 8.0, assuming they go through with this supposedly more comprehensive overhaul of the combat system.

  • @jonesdaevilone
    @jonesdaevilone หลายเดือนก่อน

    Based and Rez-mage pilled

  • @nigelmills1270
    @nigelmills1270 หลายเดือนก่อน

    Sample size is low right now and it's still early, but my honest thought is that FRU is likely to go down as one of the easier Ultimates with Picto, but drastically harder without. If we do see FRU stabilize in that way then I think it makes the most sense to nerf both at the same time. It's okay for this fight to theoretically hold the role of an "intro Ultimate" or something along those lines, even if it wasn't intended to at first, but not when you NEED a particular job for it to be that. Bringing down both PCT damage and FRU boss HP seems to me like the fairest way to keep the baseline difficulty from spiking and making things unfair for those who haven't already cleared, while also opening up way more diversity in the DPS job space.

  • @克隆沙西米
    @克隆沙西米 หลายเดือนก่อน

    Buff everything else include boss except pct would be good I think.

  • @zemperish
    @zemperish หลายเดือนก่อน

    Who fucking cares anymore the ultimate is already ruined thanks to SE's lack of balls, even if they decide to nerf it right now there won't be a fix for at least 3 weeks.

  • @davidgust68
    @davidgust68 หลายเดือนก่อน

    I don't think they need to nerf PCT. I believe the more elegant solution is to add in damage resistance type +/-%(slashing,piercing,blunt,impact,magic) this would also help to enhance job identity. As far as BLM it is time for a full rework which is scary after the smn rework. For BLM though I'd really love to see arcane magic casted through a system like ninjitsu and maybe an elemental wheel similar to PCTs color wheel.

    • @h4rdtr
      @h4rdtr หลายเดือนก่อน

      Nah, fuck that. I don't want a rework, BLM is fine

  • @esko911
    @esko911 หลายเดือนก่อน +5

    i smell a salty machinist.

    • @ChandaniAranka
      @ChandaniAranka หลายเดือนก่อน

      You've not smelled my BLM hatred salt for the PCT. It's OPness has made me hate the PCT job and players who plays is just because it is the Overpowered job of everyone else

  • @ColoxrI
    @ColoxrI หลายเดือนก่อน +2

    Picto doesn't have a problem, the problem is other jobs are too homogenized thanks to you guys. I never asked for any homogenization.

    • @NoName-zh1jz
      @NoName-zh1jz หลายเดือนก่อน +1

      Don’t even bother with them lol, they are just newer players who have no clue of how the balance history actually was like. This community is so out of touch it’s insane. SE has catered too much towards selfish players that want their own job to do everything and cry over slight nerfs, and WAR is living proof of it.
      SE has had enough and added the current balance we have today since ShB, they literally no longer trust us with job identity and the community is only going to make this worse. We are so cooked.

    • @ColoxrI
      @ColoxrI หลายเดือนก่อน +1

      @ It's really frustrating because I loved RNG cards, switching from Nocturnal to Diurnal between pulls as well as cleric stance when I was playing as AST, because that was the uniqueness it brought, and now it's just boring thanks to the people who did not have enough brain power to play the job. I watched SMN go down in flames while Larry was praising the change, but now after a few years, he has videos calling it boring, like bro, you didn't realise what you wished for was boring?
      The cognitive dissonance man... I really want to use my slippers and slap these people, shout them down tell them no, and to just shut up because their "ideas" are crap.

  • @michaelbart7014
    @michaelbart7014 หลายเดือนก่อน

    Ive been saying it for a while. Party buffs just need to go away. Completely. "but its some jobs entire identity!" Oh no. Maybe they should have real identity then. Its so shitty to be the dancer in a group knowing you are there purely for the partner and party buff, because your damage is low. Same for astro. Kinda same for bard. Picto is absolutely a greedy dps that gets the silver spoon of also having a party buff put in entirely to make sure everyone plays it because gotta make sure new job is well liked, lets not kid ourselves.
    Like, all jobs of a role should do basically the same potential potency in X amount of uptime following their correct rotation(s), letting people play both what they want without feeling bad and letting real skill shine through. There is 0 excuse anymore for "oh well melees have to do positionals so they should get more damage" and "range tax because they get to move/get to be away from the boss so they dont have to worry about as much aoes." Boss hitboxes are the size of my screen and there are so many jobs that outright get to skip their positionals between their burst and their true north charges.
    Make buffs personal only, which would absolutely allow for flexibility of when a person wants to use their 2 minute or whatever for movement or alignment purposes. You could absolutely open up job identity by completely taking away party buffs. No more needing to fit things into other peoples buffs, and no more having to make tiny adjustments hoping that a job isnt suddenly overpowered because its got a meta party comp that just boosts it that much more. Something is doing too much damage, you can literally just adjust that job.
    And finally. Yoshi can eat my red mages LB3 to the face, because his whole arguement of "a caster has utility so it will do less damage" went completely out the window with picto. They not only have a massive aoe heal in their 2 minute which makes it stupid easy to plan heals during 2 minutes, they have a 2 minute (90 second actually if it breaks) party shield that is 10% of their max HP like what. Thats insane, talking about 13k or 14k HP the party just gets to keep? That arguement? Useless and honestly insulting since ressing in higher end content is much more difficult to properly recover anyway and losing damage from a dps to res is already rough on top of the dead dps player. Hell give picto and black mage res, im here for that if all the casters are doing the same damage anyway. (They wont do that but you get the point.) Red mages barrier by contrast is a 10% magic mitigation ONLY and a stupidly minor 5% heal buff that usually doesnt get utilized if heals happen after the barrier expires anyway. Picto was an insult to every other caster and ill stand on that hill.

  • @Tanger-td2jp
    @Tanger-td2jp หลายเดือนก่อน +2

    Why nerfs ? Why not buffs for the other classes instead ?

    • @RuiTempest_XIV
      @RuiTempest_XIV หลายเดือนก่อน

      Since pct has a raid buff, buffing other classes will just boost pct dmg even higher 👍

    • @Redcritxx
      @Redcritxx หลายเดือนก่อน

      buffing 20 jobs instead of nerfing 1 doesnt make any fucking sense

  • @Kilwede1
    @Kilwede1 หลายเดือนก่อน

    I dont want them to mess with picto... i love it, its so uniquely an outlier in dps AND gameplay and i dont wanna stop playing it. I want EVERY job to feel like that

  • @Bigalinbklyn83
    @Bigalinbklyn83 หลายเดือนก่อน

    Let’s talk about why play Nin when Viper is not only easier but out damages it so much it’s raid buff is pointless

  • @kakarrot5115
    @kakarrot5115 หลายเดือนก่อน +2

    Nerfing the pictomancer? yea fk that buff everything else

    • @ChandaniAranka
      @ChandaniAranka หลายเดือนก่อน

      No. Like PCT hammer, it needs a critical hit nerf. Buffs so many jobs makes the power creep insanely stupid and 8.0 would need another number squish

  • @ShindoWonderland
    @ShindoWonderland หลายเดือนก่อน

    First one ❤️ have a pawsome day cutie

  • @Chamomilly
    @Chamomilly หลายเดือนก่อน

    honestly who cares, idk how the community can mald about numbers for so long year after year, nothings gonna get better until people stop playing about it, but i don't think the vast majority of the playerbase cares about all this.

  • @TyranitarSpirit
    @TyranitarSpirit หลายเดือนก่อน

    In others fights black mage is ahead of picto, also loses to SAM, Viper. Picto don't need a nerf, the other jobs need a buff, although summoner, machinist and others that fall behind, they still should deal way more damage, even if Square wants them to not deal as much as the others, they should increase the floor and a bit of the ceiling damage, even if not enough to go above other jobs; its like these jobs that lose in damage are underpowered like they are not evolving as time passes, something like that

  • @TheMegaOddly
    @TheMegaOddly หลายเดือนก่อน

    Buffs are generally better than nerfs. To be honest IMHO

    • @heyimbilliejean
      @heyimbilliejean หลายเดือนก่อน

      Yeah, but this is the exception that "generally" is allowing for. PCT is such an outlier, they would need to buff every single job that isn't PCT (some by pretty large amounts) to be able to make it any kind of balanced.

  • @dimitrischou562
    @dimitrischou562 หลายเดือนก่อน

    No i completely disagree on this take .we cant change a job just because ultimate has downtime and picto is better in it. Ultimate is 1% of the whole game it shouldnt be the main reason of job balance.also who says that picto has more mobility than blm clearly you havent played blm at 7.1 ...i agree to buff the potencies of every other job but nerfing the most balanced job in the game is a really bad idea.

  • @NotTheWheel
    @NotTheWheel หลายเดือนก่อน

    I don't believe in Nerfs. If anythings wrong you just buff everyone else.

  • @NoName-zh1jz
    @NoName-zh1jz หลายเดือนก่อน

    Hardcore raiders need to unsub lmao

  • @candyskiies1128
    @candyskiies1128 หลายเดือนก่อน +1

    i do not think picto needs nerfed tbh, blm has been the best caster for it's whole life, let it die. Picto is OP yes but who fucking cares. They can just buff smn/rdm if they want to match it up a bit. Other jobs feel fine.

  • @randoomingnope7574
    @randoomingnope7574 หลายเดือนก่อน

    1. If the fight gets harder because PCT gets nerfed then thats how it is. This is such a non-issue in the long run. You still have to be really good at the fight to clear it either way.
    2. Just nerf the DPS checks on the fight by the damage PCT looses? Dosnt this fix everything?