Maya 2016 Ext 2 Tutorial - Creating a futuristic HUD with MASH

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  • เผยแพร่เมื่อ 11 ธ.ค. 2024

ความคิดเห็น • 82

  • @AmitKumar-te6vw
    @AmitKumar-te6vw 3 ปีที่แล้ว +1

    please do this world a great favour and please come back with more tutorials...

  • @coralpersimmon
    @coralpersimmon ปีที่แล้ว

    That's amazing!
    I just wanted you to know that this tutorial from years ago still helped me a lot.
    Thanks so much for your video!

  • @Prinsdam
    @Prinsdam 4 ปีที่แล้ว

    Rotating the noise to loop the animation was insanely clever.

  • @raspas99
    @raspas99 3 ปีที่แล้ว +1

    MASH is so useful and user-friendly and has a great future or it would have if people had time to do everything at once. But now they are on biftost. Which is fine and in theory with enormous amount of effort it can give even better results but inherently is more difficult and those results come way slower. So a good thing would be to really continue this tutorials to remind people how awesome MASH is. I am assuming that you don't work for Autodesk and they just hired you a little bit while they appropriated your software. And even if that's true and even if you work for Mainframe it would be still awesome to create tutorials make that effort and you can always advertise your own firm at the end of the every single video. And even if you think that you shown everything that's enough for basic and start still you can find creative ways I'm pretty sure. But yeah, we are all well aware that you are in no obligation to even read his comment :) mash 4 life! :D

  • @maxfartuhov
    @maxfartuhov 7 ปีที่แล้ว

    Great tutorial. Many nodes explained. helped a lot in mastering MASH

  • @beverlystandish1774
    @beverlystandish1774 8 ปีที่แล้ว

    Really fun tutorial presented in a really fun way! Thank you!

  • @dealopes
    @dealopes 7 ปีที่แล้ว

    You are very generous, thank you for the videos. I´m learning a lot!

  • @smillerfx
    @smillerfx 5 ปีที่แล้ว

    Thank you for sharing this amazing technics with us, highly appreciated.
    Brilliant

  • @super-six-four
    @super-six-four 5 ปีที่แล้ว

    it would be nice to see how to do a final video from those mash models: camera and lights setup, render type and settings, composing to a video.

  • @EliSaliba1980
    @EliSaliba1980 8 ปีที่แล้ว

    Very good tutorial, thanks Ian.

  • @aps-c1766
    @aps-c1766 8 ปีที่แล้ว +3

    THIS IS ULTIMATE TUT. Thanx man

  • @hamiltonafjr
    @hamiltonafjr 4 ปีที่แล้ว

    Please make more videos like this one ❤️

  • @93mustafa34
    @93mustafa34 6 ปีที่แล้ว

    Good man we are hopeful next videos

  • @TheCool1986vfx
    @TheCool1986vfx 8 ปีที่แล้ว

    Amazing!!! more tutorials, You did it so professional my pleasure :)

  • @DetectiveBlackCat
    @DetectiveBlackCat 7 ปีที่แล้ว +4

    Great tutorial, but I want to say I Really love your voice...sounds like Wheatley.

  • @P26984152
    @P26984152 2 ปีที่แล้ว

    I wish I have a cool friend like Ian 😂

  • @Scott.Sandifer
    @Scott.Sandifer 7 ปีที่แล้ว

    My trails keep winking in and out of existence. Appears more like a scattered strobe effect than the smooth motion i see at 7:25. Like, above i see SOME trails disappearing and reappearing, but on mine it's nearly all of them. Constantly. Ends up looking really ugly. I thought maybe it was a search radius thing, but increasing or decreasing this doesn't help.
    What am i missing?

  • @Larrythebassman
    @Larrythebassman 8 ปีที่แล้ว +2

    Finally a usable effect from Maya without a lot of mumbo jumbos 🍺🍻🍻🍻🍻👌

  • @matthewwoodhead4107
    @matthewwoodhead4107 4 ปีที่แล้ว

    this was Dop3 ! thaks man!

  • @dominikh8835
    @dominikh8835 5 ปีที่แล้ว

    GENIUS!!!! I love it!

  • @世事無常國土危脆
    @世事無常國土危脆 7 ปีที่แล้ว

    I like your video. It's very useful.

  • @maximeneko
    @maximeneko 5 ปีที่แล้ว

    very very cool. thank you.

  • @ko95
    @ko95 8 ปีที่แล้ว

    Awesome, this is great. Thanks!

  • @maxfartuhov
    @maxfartuhov 7 ปีที่แล้ว

    Ian, thanks a lot. I was wondering if with just some steps and nodes you can create so many cool effects what will it be like if we could go deeper into expressions on MASH and how infinite and cool it will be? Can't even imagine. Will it be difficult to make such tuts. Unfortunately my knowledge of expressions is so rudimentary

  • @sunnyworks5174
    @sunnyworks5174 6 ปีที่แล้ว

    Thankyou verymuch. But when I create it and transfer it to unity making a FBX file the MeshTrials dosent work. (I had baked the mash too.)

  • @TheLillianYoung
    @TheLillianYoung 8 ปีที่แล้ว +2

    It's so cool that this can now be done in Maya. 3D is one of the reasons I've lost interest in AE animation. Most flat animations there can be done easier and/or look far better (like the real thing) in a 3D package.

    • @Crick2x9
      @Crick2x9 8 ปีที่แล้ว +6

      I have been struggling with Ae's weird way of cheating these effects in pseudo 3D space. Since I'm a 3D artist this makes way more sense in my head for doing these kind of effects. Thank God I don't have to bother with Cinema 4D anymore.

  • @keithyakouboff8755
    @keithyakouboff8755 6 ปีที่แล้ว

    You mentioned rendering the fluctuating rectangles as opposed to exporting them as an alembic cache, since color by vertex would not export. However, when I tried to render, even using the Maya renderer, I just saw the default gray material. I know that no actual shader was applied, so I'm confused as to how the planes were actually given any color. I am unfamiliar with this color by vertex option.
    Would the only way to render this be by way of a hardware render?
    I've gotten through about 3/4 of your tute so far and I am finding it most illuminating (doing a piece each night and sometimes making my own variations). Thank you.

    • @davidenbom7685
      @davidenbom7685 2 ปีที่แล้ว

      You have to connect the vertex colors to a shader to use software renderers, also goes for vray/arnold/redshift etc.

  • @harikrishnan921
    @harikrishnan921 4 ปีที่แล้ว

    How to export as vedio or sequence ?...

  • @PharadayBeatsTips
    @PharadayBeatsTips 5 ปีที่แล้ว

    Hello, Thank you for thr tutorial,Could you teach us how to make the planet that comes out in that same demoreel? or give a quick explanation in the comment? Thank you, help me alot this video. 👏👏👏🙏🙏🙏 Regards¡¡

    • @PharadayBeatsTips
      @PharadayBeatsTips 5 ปีที่แล้ว

      Oh God¡¡ i find the video in your channel 😅, if anyone need it, this is the link, th-cam.com/video/d2448MXuES0/w-d-xo.html, thank you again 😉

  • @AbrahamMast
    @AbrahamMast 7 ปีที่แล้ว

    HOLY SHOOT THIS IS AMAZING

  • @zuriafricasafaris
    @zuriafricasafaris 7 ปีที่แล้ว

    thank man , its awesome

  • @sharjeelkhan3974
    @sharjeelkhan3974 5 ปีที่แล้ว

    Rampage ... Thanksss !

  • @thomasanderson1416
    @thomasanderson1416 8 ปีที่แล้ว

    What are you saying at 3:00?

  • @adilshingre5943
    @adilshingre5943 7 ปีที่แล้ว

    ossom tutorial I love this

  • @jameswilkinson150
    @jameswilkinson150 7 ปีที่แล้ว

    We are using Maya 2016.5 and if we create an object, curve then mash network, add curve node we seem unable to do this again, so essentially only being able to create one mash object on one curve. if we create another mash network it only seems t find the first curve. Are we doing something wrong or is this a bug?? Would be very grateful for some help on this please.

    • @ianwaters6035
      @ianwaters6035  7 ปีที่แล้ว

      I can't remember how 2016.5 works exactly, but you should add multiple curves to the same curve node. Multiple curve nodes aren't allowed it one network (it makes no sense). Hope that helps! :)

  • @aleksterziev
    @aleksterziev 8 ปีที่แล้ว

    Hey I love your tut but I'm having some trouble with getting the volume noise to animate after I've set keyframes. it sometimes works and sometimes doesn't. Any idea why? I did everything the way you did but it just won't play nice :( (you explain this around 15 min in your video.)

    • @ianwaters6035
      @ianwaters6035  8 ปีที่แล้ว

      Hey Alex, any chance you can send me a scene? Email on the About page of my channel.
      Also does it work when you change the shader settings, but not in Playback? That's usually a parallel evaluation mode problem.

  • @TheJustinSmith
    @TheJustinSmith 7 ปีที่แล้ว

    I was wondering, how did you change the color of the trails for the first three circles to blue? If I add a color node it just changes the squares' color.

    • @ianwaters6035
      @ianwaters6035  7 ปีที่แล้ว

      Add a shader to the trails mesh :)

    • @TheJustinSmith
      @TheJustinSmith 7 ปีที่แล้ว

      Thank you so much! I actually followed part of this tutorial as inspiration for my VFX Programming MASH project in college. Thanks for the really helpful video.

  • @JFrames
    @JFrames 8 ปีที่แล้ว +1

    How do I change the background colour?

    • @ianwaters6035
      @ianwaters6035  8 ปีที่แล้ว

      The background colour of Maya? Alt-B will cycle through them, there's also the Colour Settings in Window > Settings/ Prefs.

    • @JFrames
      @JFrames 8 ปีที่แล้ว

      Ian Waters Exactly! Thanks! I'm a 15y/o student and in my free time I do stuff in Maya etc.

  • @atiqahjamil5552
    @atiqahjamil5552 7 ปีที่แล้ว

    how do you adjust the placement of the entire hud?

    • @ianwaters6035
      @ianwaters6035  7 ปีที่แล้ว

      Add a Transform node, you can then move it wherever you like using that.

  • @martinzequeira3946
    @martinzequeira3946 5 ปีที่แล้ว

    Thanks!!!

  • @YuuJer
    @YuuJer 8 ปีที่แล้ว

    awesome
    how do you change the shader for the MASH color node? or is it always lambert?

    • @ianwaters6035
      @ianwaters6035  8 ปีที่แล้ว

      Hey, which part of the video are you referring to? All shaders should work :)

    • @YuuJer
      @YuuJer 8 ปีที่แล้ว

      ahh when I throw on an Arch redshift shader, the object doesn't take in the color attribute, when i switch it back to lambert it does though

    • @ianwaters6035
      @ianwaters6035  8 ปีที่แล้ว

      Does the redshift shader render the colour though? Lots of 3rd party shaders don't support showing vertex colours in the viewport, but they will render them.

    • @YuuJer
      @YuuJer 8 ปีที่แล้ว

      ah, now that I test it out again
      I can't seem to get it to show up in IPR at all (rendering the objects), it only shows color in the display
      and this is swapping between redshift / maya software / maya hardware (lambert shader)

    • @YuuJer
      @YuuJer 8 ปีที่แล้ว

      ahh, nevermind I'm still new to maya things
      www.redshift3d.com/forums/viewthread/7110/
      looks like i just didn't wire anything up right
      works great! Mash is awesome. if only there was a pipe to get instances baked out to FBX so I could get it into unity, that'd be even better

  • @leonelsantos6517
    @leonelsantos6517 2 ปีที่แล้ว

    Naice.

  • @GameCasters
    @GameCasters 7 ปีที่แล้ว

    how can i implement this into a real program instead of a just a video?

  • @zeppy13131
    @zeppy13131 6 ปีที่แล้ว

    It's funny how you can just use pre-written tools for all this. I remember the days when we had to code everything we did from scratch. ;?)

    • @ianwaters6035
      @ianwaters6035  6 ปีที่แล้ว +1

      That's literally why I built MASH - because I was coding myself out of every problem, and NO ONE in the studio understood my projects. So I built MASH and now the studio is happy :)

    • @keithyakouboff8755
      @keithyakouboff8755 6 ปีที่แล้ว

      Ian Waters YOU wrote the code for this?????

  • @zuriafricasafaris
    @zuriafricasafaris 7 ปีที่แล้ว

    i couldn't complete to the final product i just ended where the tutorial ended

  • @manojKumar-wn9nf
    @manojKumar-wn9nf 8 ปีที่แล้ว

    if you use any plugin please give me that pulgin link

    • @ianwaters6035
      @ianwaters6035  8 ปีที่แล้ว

      I didn't use any additional plugins. I only used Maya 2016.5 as it shipped.

    • @manojKumar-wn9nf
      @manojKumar-wn9nf 8 ปีที่แล้ว

      i use maya 2016 ....
      its is not in maya 2016...?
      i don't know..tell me plz

    • @ianwaters6035
      @ianwaters6035  8 ปีที่แล้ว

      MASH is in Maya 2016.5 and 2017+

    • @bhaskarmaity2890
      @bhaskarmaity2890 8 ปีที่แล้ว

      If u r not still getting it try loading it from Plug-n manager.

    • @manojKumar-wn9nf
      @manojKumar-wn9nf 8 ปีที่แล้ว

      where..? any link

  • @reasonboykang
    @reasonboykang 8 ปีที่แล้ว +1

    LoL Autodesk Definitely feels the pressure from Maxon lmao.

    • @PeterJansen
      @PeterJansen 8 ปีที่แล้ว +5

      I would think the other way around...

    • @keithyakouboff8755
      @keithyakouboff8755 6 ปีที่แล้ว

      Ultimately, it makes no difference which company is pressuring which. This is the benefit of competition.

  • @coccosoids
    @coccosoids 8 ปีที่แล้ว

    *you are hilarious!

  • @dubtube6691
    @dubtube6691 3 ปีที่แล้ว

    Nothing new from Mash, now it's owned by Autodesk

  • @thomasanderson1416
    @thomasanderson1416 8 ปีที่แล้ว

    sO HARD TO FOLLOW

  • @oleksandrpronskyi4854
    @oleksandrpronskyi4854 6 ปีที่แล้ว

    Super useful! Thanks a lot!