The cube was created by the Distribute node in the mode "Grid". There is also a mode "Mesh" that lets you place the MASH instances on a connected mesh, on the surface, on vertexes, edges, and also inside the mesh (Voxel mode). Search for the channel of "Ian Waters", he explains how it works.
YASİN ÖZÇETİN demoPool is a small utility that I wrote to quickly load demo scenes. It is simply a bunch of icons that load a sene with no query. The setup is not very user friendly. You could achieve the same in the Content Browser.
Dear Roland, Thought to ask you a question what would be better. I need to make falling apples from the sky that must react when reaching the ground. I know that I can do this with nParticles, the old technique I guess. Or shall I try to make it with MASH? I want to be able to control, the speed of falling, how they collide with the ground (not jumping too much like a ping-pong ball) and random rotation as they are falling. What do you think it's better? I am eager to learn this new feautre but if it doesn't give me what I need, I will rather learn it when I have more free time.
Roland Reyer Thank you, this is what I did but I have some issues with the physics. Check this video: th-cam.com/video/iYzEzRjd_1c/w-d-xo.html I would be very happy if you have a solution about this strange looping after they hit the ground.
Hi, not sure if I understand your question. Do you mean the screen-space ambient occlusion? help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-BD5D066A-4876-4B56-8A9F-96E2243E22A3
How did you get the "Demo Pool" panel? Is it something you have to download? I can't find it anywhere and google searching for where it is doesn't yield anything either...
Sploige , DemoPool is a Script that I wrote. It is just like a floating shelf, I can setup icons that execute commands. The regular Shelf can do the same for you and is easier to edit.
Great overview of the Maya MASH dynamics! Thank you!
I would be great to have soft body dynamic built in MASH
Thank you for your work! It is really inspiring.
Hope you upload similar video about animation in Maya.
is it possible to edit individual objects from a simulation after using mash?
Under the mash menu, i dont have a dynamic stub
Great tutorial. I am inspired!!
Thank you :)
Well done. Thank you.
If someone wanted to hire you how do they contact you?
Haha, maybe they'd use the comments in my TH-cam channel. Also, my email address at Autodesk or at Gmail is easy to find :)
good tutorial, waiting more about maya 2018
Exelente.... !!! mas tutoriales de estos por favor.... Saludos.. !!
how can i make for render and still having the colors?
Miriam Tolentino here‘s a link that explains it: lesterbanks.com/2018/02/randomize-colors-mash-arnold/
incredible
thanks for sharing
How would I do this if I wanted the mesh to form letters? Like a word collapsing instead of a cube
The cube was created by the Distribute node in the mode "Grid". There is also a mode "Mesh" that lets you place the MASH instances on a connected mesh, on the surface, on vertexes, edges, and also inside the mesh (Voxel mode).
Search for the channel of "Ian Waters", he explains how it works.
where is it demo pool
YASİN ÖZÇETİN demoPool is a small utility that I wrote to quickly load demo scenes. It is simply a bunch of icons that load a sene with no query. The setup is not very user friendly. You could achieve the same in the Content Browser.
@@RolandReyer thanks 👍
Dear Roland,
Thought to ask you a question what would be better.
I need to make falling apples from the sky that must react when reaching the ground.
I know that I can do this with nParticles, the old technique I guess.
Or shall I try to make it with MASH?
I want to be able to control, the speed of falling, how they collide with the ground (not jumping too much like a ping-pong ball) and random rotation as they are falling.
What do you think it's better?
I am eager to learn this new feautre but if it doesn't give me what I need, I will rather learn it when I have more free time.
Hi, you can definitely use MASH for this. MASH gives you a lot of control and possibilities to influence the animation.
Roland Reyer Thank you, this is what I did but I have some issues with the physics. Check this video: th-cam.com/video/iYzEzRjd_1c/w-d-xo.html
I would be very happy if you have a solution about this strange looping after they hit the ground.
Excellent work
How to open the shadow property that I have closed
Hi, not sure if I understand your question.
Do you mean the screen-space ambient occlusion?
help.autodesk.com/view/MAYAUL/2018/ENU/?guid=GUID-BD5D066A-4876-4B56-8A9F-96E2243E22A3
Roland Reyer Yes how do this feature
How did you get the "Demo Pool" panel? Is it something you have to download? I can't find it anywhere and google searching for where it is doesn't yield anything either...
Sploige , DemoPool is a Script that I wrote. It is just like a floating shelf, I can setup icons that execute commands. The regular Shelf can do the same for you and is easier to edit.
they do not collide??
Hi Ismail, do you mean the collisions between the cubes and the pyramids?
If they’re properly connected they will collide.
Hi Roland at 3:12 the front left Ylinder and the little tiny cubes dont collide, the went through.
Yes, that’s definitely because I missed to add the cylinder to the collision objects in the Bullet solver node (2:56)
Are you Arnold schwarzenegger?
Is Giorgio Moroder speaking?
Hi, do I sound like Giogio Moroder? Or is it my accent?
thank you .....
You're welcome :)