I Made the Same Game for 5 Consoles

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  • เผยแพร่เมื่อ 11 พ.ค. 2024
  • I challenged myself to port my Ludum Dare 46 entry to as many consoles as I could during the jam's voting period. It went better than I expected and, by the end, the game was working on the PS Vita, Nintendo DS, Wii, GameCube, and PSP!
    Download: polymars.itch.io/terri-fried
    → LD46 Jam Page: ldjam.com/events/ludum-dare/4...
    → Source code: github.com/PolyMarsDev/Terri-...
    Twitter: / polymarsyt
    --Chapters--
    0:00 Intro
    1:53 Explanation of Base Game's Code
    2:59 PS Vita
    5:02 Nintendo DS
    7:15 Wii
    10:04 GameCube
    11:23 PSP
    13:47 DaNi RefeREnCe?
    13:54 Conclusion
    --Libraries used--
    raylib: raysan5.itch.io/raylib
    PS Vita
    → vitasdk (core): vitasdk.org/
    → vita2d (graphics): github.com/xerpi/libvita2d
    → SoLoud (audio): sol.gfxile.net/soloud/
    Nintendo DS
    → libnds (core): libnds.devkitpro.org/
    → NightFox's Lib (graphics/audio): sourceforge.net/projects/nflib/
    Wii/GameCube
    → libogc (core): libogc.devkitpro.org/
    → GRRLIB (graphics): github.com/GRRLIB/GRRLIB
    → GRRLIB GameCube port: github.com/capz/GRRLIB
    → libogg sample (audio): github.com/devkitPro/wii-exam...
    PSP
    → pspsdk (core): github.com/pspdev/pspsdk
    → gLib2D (graphics): github.com/libcg/gLib2D
    → libmp3 sample (oh god): github.com/pspdev/pspsdk/tree...
    --Music--
    "Killing Time" - Kevin Macleod (incompetech.com)
    "Bit Quest" - Kevin Macleod (incompetech.com)
    "Getting it Done" - Kevin Macleod (incompetech.com)
    "The Show Must Be Go" - Kevin Macleod (incompetech.com)
    "Sneaky Snitch" - Kevin Macleod (incompetech.com)
    "Getting it Done" - Kevin Macleod (incompetech.com)
    "Cyborg Ninja" - Kevin Macleod (incompetech.com)
    "Rocket" - Kevin Macleod (incompetech.com)
    "Amazing Plan" - Kevin Macleod (incompetech.com)
    "Super Friendly" - Kevin Macleod (incompetech.com)
    "Chipper Doodle v2" - Kevin Macleod (incompetech.com)
    "CHIPTUNE, BUT THICC Thick" - Evan King (evankingmusic.com)
    "Killers" - Kevin Macleod (incompetech.com)
    #ldjam

ความคิดเห็น • 2.4K

  • @PolyMars
    @PolyMars  2 ปีที่แล้ว +694

    subscribe and I'll do this again!

  • @vriska222
    @vriska222 3 ปีที่แล้ว +5786

    Hearing the Wii referred to as a retro console hurts my brain, feels like it came out yesterday, not 14 years ago.

    • @why3994
      @why3994 3 ปีที่แล้ว +142

      same with the vita lol

    • @Monero_Monello
      @Monero_Monello 3 ปีที่แล้ว +217

      14 YEARS AGO?

    • @GoogleDothBetray
      @GoogleDothBetray 3 ปีที่แล้ว +46

      @@Monero_Monello Almost yeah.

    • @milymilo
      @milymilo 3 ปีที่แล้ว +35

      Agreed I still play that kirbo game that was supposed to be on gcn and I play art style rotozoa

    • @juliuspuodziunas487
      @juliuspuodziunas487 3 ปีที่แล้ว +9

      Ok boomer

  • @MarEpor
    @MarEpor 3 ปีที่แล้ว +2802

    for the DS port it would've been cool if you played on the bottom touch screen while the top screen was used for showing the platforms ahead of time

    • @Starwort
      @Starwort 3 ปีที่แล้ว +237

      When I saw him using the top screen for platforms I expected the bottom screen to be UI

    • @SummonerArthur
      @SummonerArthur 3 ปีที่แล้ว +66

      @@Starwort yeah, and when he said he would do a ds port I thought he would do the exact opposite.

    • @Starwort
      @Starwort 3 ปีที่แล้ว +9

      @@SummonerArthur yeah me too lol

    • @dudeontheinternet8615
      @dudeontheinternet8615 3 ปีที่แล้ว +9

      Would have been cool

    • @ThreeEyedFish
      @ThreeEyedFish 3 ปีที่แล้ว +48

      Not unlike most DS games unfortunately. I feel a lot of games on the DS didn't do anything significant with the dual screen combo.

  • @Cyranek
    @Cyranek 2 ปีที่แล้ว +2611

    smh didn't even port it to the atari 2600

    • @enchantedorange3141
      @enchantedorange3141 2 ปีที่แล้ว +35

      Yeah smh

    • @freddie4975
      @freddie4975 2 ปีที่แล้ว +61

      Cry’s in magnavox odyssey

    • @themostdislikedchannel
      @themostdislikedchannel 2 ปีที่แล้ว +2

      Yeah, dislike all my videos

    • @exiiko
      @exiiko 2 ปีที่แล้ว +88

      no one talks about the Samsung smart toilet

    • @fluffernal
      @fluffernal 2 ปีที่แล้ว +9

      @@themostdislikedchannel not going to dislike you because you wanted to, but because of your begging

  • @totalgoofball7566
    @totalgoofball7566 2 ปีที่แล้ว +303

    This game actually feels like something that would be on the DS e-shop or ps vita store

    • @DsiPro1000
      @DsiPro1000 2 ปีที่แล้ว +24

      *DSi*

    • @therealmistermemer
      @therealmistermemer ปีที่แล้ว +2

      Fuck yeah, PlayStation Mobile is back!

    • @heiseianimates787
      @heiseianimates787 ปีที่แล้ว

      feels like a wiiware game

    • @LiEnby
      @LiEnby ปีที่แล้ว

      ​​@@therealmistermemer come on ps mobile games are bigger than this

    • @keytester2xp339
      @keytester2xp339 10 หลายเดือนก่อน +1

      if terri-fried was a WiiWare application it would be cool

  • @Tantandev
    @Tantandev 3 ปีที่แล้ว +2324

    Who in the world makes a game jam game playable on all of these platforms *mind blown*
    Give this man a cookie!

    • @mrsamplejay9247
      @mrsamplejay9247 3 ปีที่แล้ว +9

      @@pleasantblue555 🍪

    • @ADeeSHUPA
      @ADeeSHUPA 3 ปีที่แล้ว +1

      @@roberthughes2682 uP

    • @theshyguy1580
      @theshyguy1580 3 ปีที่แล้ว +5

      Cookie?
      *_THIS MAN NEEDS A CAKE!!!_*

    • @Nimpp
      @Nimpp 3 ปีที่แล้ว

      I like cookies :)

    • @devikakrishna4464
      @devikakrishna4464 3 ปีที่แล้ว +1

      He forgot linux macos freebsd etc

  • @elbroken1093
    @elbroken1093 3 ปีที่แล้ว +2140

    The fact that this would make the perfect Mobile Game, and you were like yeah... GameCube it is!

    • @hellocreeper88
      @hellocreeper88 3 ปีที่แล้ว +22

      fIRsT oNE tO coMmEnt

    • @techtiger2558
      @techtiger2558 3 ปีที่แล้ว +75

      mobile gaming cringe
      GameCube ebic

    • @elbroken1093
      @elbroken1093 3 ปีที่แล้ว +46

      I think Mobile Gaming is perfectly fine for smaller games like this, but let’s not talk about things like PUBG.

    • @DE23
      @DE23 3 ปีที่แล้ว +4

      It's on the DS

    • @nagybalint1474
      @nagybalint1474 3 ปีที่แล้ว +6

      @@elbroken1093 its also fun to play with friends in school or smth and no need for a gaming pc to run it but i guess you never had any 😜

  • @imjust_a
    @imjust_a 2 ปีที่แล้ว +97

    Definitely ran into that "decade old example" problem when porting an old college project to the Dreamcast. A lot of the Dreamcast dev scene is full of really dated examples. If you run into that again, what I'd suggest is just looking through the headers of the SDK. For the PSP audio problem, it might also have been a matter of streaming the audio file on-demand versus loading it in memory and playing it from there, but I haven't messed around with it myself. Could also be that the MP3 libraries might have been either a "proof of concept" library, or something intended only for using the PSP as some sort of MP3 player.

  • @studiokadaver
    @studiokadaver 2 ปีที่แล้ว +55

    Calling these “retro” made me feel ancient (grew up on C64, Intellivision, NES, Genesis ....).

    • @Jubinmail
      @Jubinmail ปีที่แล้ว +1

      Next up -> developing games for ancient consoles.

  • @thefunkdroid2777
    @thefunkdroid2777 3 ปีที่แล้ว +636

    When he said "even consoles that don't exist" I initially thought he was going to point Google Stadia.

    • @alex15095
      @alex15095 3 ปีที่แล้ว +67

      @@um3748 yup! and all it takes is participation in 1 interactive markiplier TH-cam livestream to get your entire Google account suspended and lose all of your games

    • @alex15095
      @alex15095 3 ปีที่แล้ว +11

      @@domyac9392 not on my PS2

    • @yoyoyonono
      @yoyoyonono 3 ปีที่แล้ว +5

      @@domyac9392 If you use the component cables for the ps2 some games do in fact support 1080 vertical resolution.

    • @bamberghh1691
      @bamberghh1691 3 ปีที่แล้ว +6

      Soulja boy console

    • @sodiboo
      @sodiboo 3 ปีที่แล้ว +17

      @@um3748 stadia isn’t a console, it’s a game streaming platform that runs PC games in the cloud - but i suppose the “stadia version” would be because you can’t play literally any game, it has to be approved first

  • @forceofhabit
    @forceofhabit 3 ปีที่แล้ว +791

    A C++ game developer myself and I gotta say: you're completely mad! Great work! :D
    My brain is here thinking... WHAT IF you had ONE codebase and a BUNCH of preprocessor macros and... *head explodes!*

    • @PolyMars
      @PolyMars  3 ปีที่แล้ว +142

      Haha I'm glad you liked it! I thought about attempting to do that but I knew I would end up with a chaotic mess by the end of it...

    • @felixp535
      @felixp535 3 ปีที่แล้ว +59

      I know right. Wouldn't it be crazy to not have to update all platforms when adding a tiny new feature like borders on the side of the screen, or screen wrapping?
      Jk, I know how hard it gets to maintain such a big codebase, and he was probably doing it for the development knowledge, not the architecture of the project (which to be honest, is always desastrous in game jams).

    • @ThePC007
      @ThePC007 3 ปีที่แล้ว +43

      I'm pretty sure you could just write a .h and .cpp file with functions for all the things that the libraries normally do and just use the correct one for the whichever console you're porting to.

    • @SerBallister
      @SerBallister 3 ปีที่แล้ว +33

      @@ThePC007 You would usually make an abstraction layer (interface) for the platform specific APIs.

    • @sweetcherrie215
      @sweetcherrie215 3 ปีที่แล้ว +3

      @@PolyMars Hey polymars put terrifried on mobile phones have a touchscreen

  • @dicember92
    @dicember92 2 ปีที่แล้ว +1

    I love how you explain the code behind the mechanics of your games!

  • @Yellow_Slug
    @Yellow_Slug 3 ปีที่แล้ว +569

    The one dislike is from whoever made the PSP.

    • @Polai010
      @Polai010 3 ปีที่แล้ว +10

      Yellow Slug and then they made 15 other accounts

    • @rainbowguy182
      @rainbowguy182 3 ปีที่แล้ว +1

      @@Polai010 lol

    • @Xetheon
      @Xetheon 3 ปีที่แล้ว +1

      And then they made 21 other accounts

    • @Polai010
      @Polai010 3 ปีที่แล้ว +1

      Nathan Otero 6

    • @bsharpmajorscale
      @bsharpmajorscale 3 ปีที่แล้ว +1

      That's ol' James PSP, I think.

  • @sleisrvods6959
    @sleisrvods6959 3 ปีที่แล้ว +2245

    I tried the gamecube version and holy moly this would have sold well if it was made back then. Great game my guy!

    • @why3994
      @why3994 3 ปีที่แล้ว +181

      gamecube games generally didnt sell well because nobody bought the console

    • @marigoldzephyrnio3647
      @marigoldzephyrnio3647 3 ปีที่แล้ว +80

      @@why3994 Nintendo always have that ability to smack it with a hammer and still have it work perfectly fine tho!

    • @sleisrvods6959
      @sleisrvods6959 3 ปีที่แล้ว +50

      @@why3994 Nobody bought the console? It sold over 21 million units. At that time it was a lot.

    • @chungo.
      @chungo. 3 ปีที่แล้ว +95

      @@sleisrvods6959 Compared to the PS2's 155 million

    • @creepylove
      @creepylove 3 ปีที่แล้ว +46

      @@why3994 Of course the console was sort of a flop. Now and back then but I personally think it is one of, if not, the best console to ever exist. The graphics and power of the console is amazing for back then and the games are just pure fun and true classics. Also, when you look into the development of the console and Luigi's mansion it just gets super interesting. And the Wii U is in some ways kind of similar, just is a whole lot worse. The games are great but it isn't that advanced, sold worse and development is a little less interesting, still very interesting tho.
      Also. Please don't get started on the Virtual Boy. Oh god I hate the Virtual Boy. It's funny that they made fun of it in Luigi's mansion 3 though.

  • @minicast1719
    @minicast1719 2 ปีที่แล้ว +1

    I’m only about two minutes in, and already loving the video, especially that you’re explaining the code, every time I watch these kind of coding videos they always explain what the code does, but never how the code works. So as someone who loves programming and coding, this video is already fantastic, please keep it up!!

  • @HedenCop
    @HedenCop 2 ปีที่แล้ว

    This was super freaking cool man. I have always just left my games and programs as windows executables and been done with it. Never took the time to figure out how this would work. Pretty cool for you to cover it and also make it a fun video!

  • @shitruns
    @shitruns 3 ปีที่แล้ว +245

    So this is what you were doing in all that time...
    No wonder you took so long!
    5 consoles? Amazing!

    • @PolyMars
      @PolyMars  3 ปีที่แล้ว +29

      Thanks! I didn't think it would take this long originally, but I underestimated the struggle of editing a 15 minute video haha

    • @shitruns
      @shitruns 3 ปีที่แล้ว +14

      The best things take the longest times :D

    • @shitruns
      @shitruns 3 ปีที่แล้ว +4

      @Stealphie fuck

  • @languageartsgrade
    @languageartsgrade 3 ปีที่แล้ว +456

    Make it for TI 84 PLUS calculator. I done it with my other games but had to do it in C.

    • @tiernanmccarthy
      @tiernanmccarthy 3 ปีที่แล้ว +32

      Structs can byte my shiny metal object oriented ass.

    • @BITBITBIT-fd3gu
      @BITBITBIT-fd3gu 3 ปีที่แล้ว +3

      ????

    • @arnox4554
      @arnox4554 3 ปีที่แล้ว +2

      That dollar store calculator?
      The real OGs program for the HP Prime.

    • @arnox4554
      @arnox4554 3 ปีที่แล้ว +6

      @@keshavnagar5866 I was being sarcastic.

    • @lukeystuff
      @lukeystuff 3 ปีที่แล้ว

      @@keshavnagar5866 r/wooooosh

  • @rhythmlessroxby
    @rhythmlessroxby 2 ปีที่แล้ว +1

    This is awesome! I love your commitment to this idea, this rocks :o

  • @hadesthegod9181
    @hadesthegod9181 2 ปีที่แล้ว +1

    Hey man props to you! This is really cool work and it's a great video too

  • @ChilapaOfTheAmazons
    @ChilapaOfTheAmazons 3 ปีที่แล้ว +771

    The Nintendo *NES can totally run this at 60fps,* as long as you make everything a sprite. 😁

    • @dingalong14
      @dingalong14 3 ปีที่แล้ว +142

      The Nintendo Nintendo Entertainment System sure was a great console.

    • @janbommelmann9779
      @janbommelmann9779 3 ปีที่แล้ว +34

      @@dingalong14 compared to what else was around at this time,yes,it was great. would you have a good Time beeing stuck on an Island for 6 months with the NES and its catalog? nah,not really

    • @anonymousidea9119
      @anonymousidea9119 3 ปีที่แล้ว +46

      @@janbommelmann9779 maybe not you, but I sure as heck would. As long as there was power and hopefully Japanese games included.

    • @blamingfish432
      @blamingfish432 3 ปีที่แล้ว +57

      @@janbommelmann9779 guys the joke is that he said the name redundantly

    • @M3KAI5ER44
      @M3KAI5ER44 2 ปีที่แล้ว

      But ASM.

  • @Clafter
    @Clafter 3 ปีที่แล้ว +299

    Cool. This inspired me to try it myself.

    • @PolyMars
      @PolyMars  3 ปีที่แล้ว +44

      That’s awesome!

    • @BITBITBIT-fd3gu
      @BITBITBIT-fd3gu 3 ปีที่แล้ว +5

      How did you do?

    • @Starwort
      @Starwort 3 ปีที่แล้ว +6

      @AiM Records he meant the other dude lol

    • @TheRealBoringShyGuy
      @TheRealBoringShyGuy 3 ปีที่แล้ว

      Cool. This inspired me to learn C++

    • @Clafter
      @Clafter 3 ปีที่แล้ว +3

      @@TheRealBoringShyGuy Me too. I tried to create a ds game, but the compiler just didn't work.

  • @Capzlk
    @Capzlk 9 หลายเดือนก่อน

    Well that sure is the first time to see anything I've touched on TH-cam before let alone being called a legend 😂 thanks bro! I'm considering finally finishing the game I started that I made the grrlib cube fork for and bumped into your video. Followed ;)

  • @MadpolygonDEV
    @MadpolygonDEV 2 ปีที่แล้ว

    Thank you for the code explanations snd just breakdown! Very awesome

  • @depthcharger1012
    @depthcharger1012 3 ปีที่แล้ว +71

    PSP etc: “I can work with this”
    Mac: “aww hell no I’m out”

  • @4vul
    @4vul 3 ปีที่แล้ว +115

    "Even for consoles that,"
    *camera zooms in on PS5*
    "don't exist yet."
    Me, in the future:
    *heh*

    • @rowans.corner
      @rowans.corner 3 ปีที่แล้ว +2

      lol

    • @too-many-choices
      @too-many-choices 3 ปีที่แล้ว +14

      I mean its still sold out so I believe so it still doesn’t exist

    • @wateryagarvideos5186
      @wateryagarvideos5186 2 ปีที่แล้ว +5

      @@too-many-choices it’s sold out because it exists so much and everyone’s buying it lol

    • @izumichan31
      @izumichan31 2 ปีที่แล้ว +7

      @@wateryagarvideos5186 It's sold out because enough don't exist.

    • @ixoidyougo7113
      @ixoidyougo7113 2 ปีที่แล้ว

      I was looking for this comment

  • @kianbeck1237
    @kianbeck1237 2 ปีที่แล้ว

    I’ve played this on all the consoles and ur work is amazing good job!

  • @ashleyy69
    @ashleyy69 2 ปีที่แล้ว

    This is a real damn cool adventure in and out! The PSP seemed like a pain but I love how the Wii turned out! Could learn a lot from these, I love videos like this, keep it up!!!

  • @Aaron-dt3xz
    @Aaron-dt3xz 3 ปีที่แล้ว +161

    Haven't taken a look at the code, but I suspect the audio causes lag on PSP because you're loading the sound from the files to memory every time you play it?

    • @petermarshall1634
      @petermarshall1634 3 ปีที่แล้ว +4

      Yeah probably

    • @Radgerayden-ist
      @Radgerayden-ist 3 ปีที่แล้ว +38

      Mp3 is really expensive to decode, I wouldn't be surprised if it's actually just that slow. Would love to actually know what happened though.

    • @2KDrop
      @2KDrop 3 ปีที่แล้ว +28

      radgeRayden Pretty sure that's the problem it was running into, the PSP used ATRAC as it's primary audio format I believe. So converting the sound files to ATRAC and replacing the MP3s should fix the lag with audio enabled.

    • @SerBallister
      @SerBallister 3 ปีที่แล้ว +4

      @@Radgerayden-ist Slower than realtime decoding would nwould cause a buffer-under-run which would be very noticable clicks/gaps in the audio. Usually MP3 and other streaming formats use large buffers (=latency). Do these systems not support a RAW wave format like ADPCM or PCM? They are usually the fastest and have virtually no latency on playback.

    • @BlueSusAmigosYT
      @BlueSusAmigosYT 3 ปีที่แล้ว

      Maybe he could have them always loaded

  • @howdyimflowey4341
    @howdyimflowey4341 3 ปีที่แล้ว +46

    Installed it in my DS, really good work!

    • @x8squish8x16
      @x8squish8x16 3 ปีที่แล้ว

      How

    • @howdyimflowey4341
      @howdyimflowey4341 3 ปีที่แล้ว +5

      @@x8squish8x16 Using a DSi with homebrew

    • @burntoastl
      @burntoastl 5 หลายเดือนก่อน

      ​@@howdyimflowey4341doesn't work with my 3ds...

  • @sqbindrinkslemonade2539
    @sqbindrinkslemonade2539 ปีที่แล้ว

    Really cool! Hope you make more videos like this or with jam games

  • @ThatGuyDownInThe
    @ThatGuyDownInThe 2 ปีที่แล้ว

    my mind is thoroughly blown wow. keep up the good work, inspiring.

  • @ThePC007
    @ThePC007 3 ปีที่แล้ว +133

    Was hoping for the Switch to get a port as well, but darn, this is actually really interesting.

    • @ThePC007
      @ThePC007 3 ปีที่แล้ว +4

      @@GoldenretriverYT Oh, you're right, there is indeed a port. Though its last commit was 9 days ago, so I guess it is too recent to be included in the video. :/

    • @apersonyoudontknow971
      @apersonyoudontknow971 3 ปีที่แล้ว +1

      @@ThePC007 how do you put it in the switch?

    • @potato-rp2bf
      @potato-rp2bf 3 ปีที่แล้ว +5

      Anime Ramen I believe you would need to be running homebrew on your console. It’s interesting to do, but keep in mind it voids the warranty and can is against Nintendo’s TOS

    • @too-many-choices
      @too-many-choices 3 ปีที่แล้ว

      @@conabe yeah but.......
      too much work-

    • @TechnicalGeorgeYT
      @TechnicalGeorgeYT 2 ปีที่แล้ว +7

      Wii u might be good too cuz it has touchscreen and buttons he should tell the player which control scheme to use buttons or touch screen if he did wii u port

  • @Househoppper
    @Househoppper 3 ปีที่แล้ว +30

    Another addition to the Gamecube’s amazing library

  • @dannysourusrex314
    @dannysourusrex314 2 ปีที่แล้ว +1

    you know I am really glad you did this honestly because when put this into ds cardrige because I am too unsmart to figure out how to put it on my 3ds you did it all for kinda exept the cardrige part

  • @Kirusei
    @Kirusei 2 ปีที่แล้ว +2

    Cant wait for someone in the future to make an in-depth analysis of each version of this game and which to get

  • @ufo260explorz5
    @ufo260explorz5 3 ปีที่แล้ว +4

    2:27 nice shot

  • @cst1229
    @cst1229 3 ปีที่แล้ว +31

    5:00 Nice 8-bit version of the "correct" sound.
    Also, idea for the DS port: Make the Select button switch between the screens (top, bottom then both screens), so for example you can exactly see where the line is going if you set it to bottom.

    • @yandemc
      @yandemc 3 หลายเดือนก่อน

      CST??

    • @yandemc
      @yandemc 3 หลายเดือนก่อน

      oh that was 3 years ago

    • @cst1229
      @cst1229 3 หลายเดือนก่อน

      @@yandemc hi

  • @creatiph
    @creatiph 8 หลายเดือนก่อน

    nice ! I found this video searching for grrlib examples and this looks like a great demo.

  • @glitchy_weasel
    @glitchy_weasel 6 หลายเดือนก่อน +1

    So cool! I've finally got to play around with vitasdk and a hacked Vita, so I'm also excited to try making minigames for it!

  • @mechacode8527
    @mechacode8527 3 ปีที่แล้ว +3

    I really can't wait to try this on my DS. Incredible work! This is really inspirational and, just plain interesting to see!

  • @Darvz
    @Darvz 3 ปีที่แล้ว +55

    I'm a web developer and want to venture on game development. This video scares me LOL.

    • @chickeninabox
      @chickeninabox 3 ปีที่แล้ว +5

      All of your skills are useless now.

    • @nagybalint1474
      @nagybalint1474 3 ปีที่แล้ว

      @@chickeninabox nah

    • @sylviahi__
      @sylviahi__ 3 ปีที่แล้ว +1

      @@chickeninabox what

    • @user-sb8cs3le2j
      @user-sb8cs3le2j 3 ปีที่แล้ว +2

      Learn python and Panda3D. Extremely powerful, fully open source, somewhat easy to program, it’s all you can ask for!

    • @michaelepica3564
      @michaelepica3564 2 ปีที่แล้ว

      Unity webgl

  • @AdrianDX
    @AdrianDX 2 ปีที่แล้ว

    Good job, man!
    Will be checking these out! =D

  • @pj1343
    @pj1343 ปีที่แล้ว

    honestly, this video really helps set out an example of how porting games to other platforms is like.
    makes me really appreciate all game devs out there for really trying to make their games to play well on every platform out their possible.

  • @cate01a
    @cate01a 2 ปีที่แล้ว +3

    a fun and interesting sort of experiment! Loved hearing about the technical issues along the way :)

  • @nkusters
    @nkusters 3 ปีที่แล้ว +5

    You've impressed me a lot with this video, amazing job!

  • @ArpeggioPegasusMusic
    @ArpeggioPegasusMusic 2 ปีที่แล้ว +1

    These homebrews are awesome and we need to see more of them.

  • @ultragaymer2437
    @ultragaymer2437 2 ปีที่แล้ว

    you absolute mad man!!
    props to you

  • @asphaltpoptart
    @asphaltpoptart 3 ปีที่แล้ว +26

    the vita being classified as retro hurt me

    • @Jayanky
      @Jayanky 2 ปีที่แล้ว +2

      It’s only a decade old it’s not _that_ far back...

  • @Wheagg
    @Wheagg 3 ปีที่แล้ว +3

    This is inspiring, the second vid I've watched from you and they're both amazing. You have a sub.

  • @AdamvanAlderwerelt
    @AdamvanAlderwerelt ปีที่แล้ว

    Great video. You've got a lot of skill. I hope you are doing what you love professionally as well.

  • @ModBros8434
    @ModBros8434 2 ปีที่แล้ว

    Porting this game might be a legitimately good exercise for newbie developers. Thanks for releasing the source code.

  • @Camdennnn
    @Camdennnn 3 ปีที่แล้ว +221

    Isn’t it funny how he put five retro consoles but still doesn’t have a Linux or Mac download. Lol
    (Edit: I shouldn’t have to say this but THIS IS A JOKE!!!!)

    • @TheRandomGuyTheFarNoGameCat
      @TheRandomGuyTheFarNoGameCat 3 ปีที่แล้ว +7

      He used common libraries so you just Wine the Windowsindows build. 🤷

    • @gavinthegreat6568
      @gavinthegreat6568 3 ปีที่แล้ว

      Shut up why don’t you try doing this

    • @Camdennnn
      @Camdennnn 3 ปีที่แล้ว +19

      @@gavinthegreat6568 it’s a joke. And I do develop games soooo.....

    • @toafloast1883
      @toafloast1883 3 ปีที่แล้ว +2

      @@Camdennnn You develop games? Name every finished game you have developed.

    • @Camdennnn
      @Camdennnn 3 ปีที่แล้ว +17

      @@toafloast1883 I’ve only done 3 game jams I submitted for all three and I’m working on a bigger project

  • @Zinkolo
    @Zinkolo 3 ปีที่แล้ว +5

    Oh my god it's like he came straight from the 90s!!!
    Which isn't a bad thing but I'm impressed. Also I can't believe I didn't find this channel any sooner! This is right up my library

  • @numberoneappgames
    @numberoneappgames ปีที่แล้ว

    That's impressive you were able to get your game on so many consoles. Cool!

  • @antonn6090
    @antonn6090 2 ปีที่แล้ว

    i really enjoyplaying this game on my psp, good work

  • @peytonfaz
    @peytonfaz 3 ปีที่แล้ว +14

    12:08 That literally just looks like a DS game that I would have owned lol

  • @mannyw_
    @mannyw_ 3 ปีที่แล้ว +17

    I feel like your game would’ve fit right onto the DSI Shop back in the day, probably would’ve made a decent sum, too!

  • @JamesTDG
    @JamesTDG 2 ปีที่แล้ว +6

    You know, it would be interesting to see this game get ported even more, like versions for Android, OG Xbox (I'll gladly use my OG as a test dummy for you), and 3DS

  • @Jey78
    @Jey78 ปีที่แล้ว

    This is the best video ever made by Polymars imo

  • @NimhLabs
    @NimhLabs 3 ปีที่แล้ว +62

    I'm also going to suggest a you figure out a way to abstract the code, so that with a few makefile switches you can compile to different targets
    Part of it will be a MVC type setup--another part is that silly 'backend/frontend stuff...
    Yeah... this is a pain in the arse to figure it out--but once you get it down, it creates for a few good habits when it comes to coding projects and stuff

  • @jonah2437
    @jonah2437 3 ปีที่แล้ว +3

    This is really cool! I'd love more Gamecube ports and DS ports too! Wii, Gamecube, DS, and 3DS are all really cool consoles to get homebrew on for me. Especially Gamecube, as it's one of my favorite consoles.

  • @fwstatus
    @fwstatus 2 ปีที่แล้ว

    proper good job, mate!

  • @adventurerofmi
    @adventurerofmi 2 ปีที่แล้ว

    It’s cool seeing support for the GameCube and wii this is awesome! Would love to see a video making a game for the Dreamcast too!

  • @multiverseone8115
    @multiverseone8115 3 ปีที่แล้ว +13

    "Sony Playstation 5."
    ALRIGHT. WHERE'S MY DEVKIT!

  • @Thatguy101987
    @Thatguy101987 3 ปีที่แล้ว +50

    PolyMars: I didn't really want to start a trend of having unsophisticated hacked together code.
    Yandere Dev: haha Else if go brrrr

    • @neliasoares6217
      @neliasoares6217 3 ปีที่แล้ว +2

      Else if

    • @yunyomal
      @yunyomal 3 ปีที่แล้ว

      god damm this is true

    • @Kriae
      @Kriae 3 ปีที่แล้ว +1

      i don't get it

    • @SurmenianSoldier
      @SurmenianSoldier 3 ปีที่แล้ว +5

      @@Kriae yandere simulator's code is a mess

  • @tillhartmann1010
    @tillhartmann1010 5 หลายเดือนก่อน +1

    Just subscribed because of the channel logo.

  • @fartgarfunkeljr
    @fartgarfunkeljr 2 ปีที่แล้ว

    what a cool idea! congrats!

  • @CookieGobblerCookie
    @CookieGobblerCookie 3 ปีที่แล้ว +3

    I remember trying to learn raylib back when I was in data structures class where we learned C. god I have so much respect to not only people who code in low-level langs but also make games with them :O

  • @everton.colombo
    @everton.colombo 3 ปีที่แล้ว +3

    I've been wanting to try making DS games for a while now. This actually inspired me to start learning C++

  • @hlive714
    @hlive714 ปีที่แล้ว

    As someone who's tryong to learn basic coding, your porting to 5 different consoles, is very encouraging as impressive. :0
    I really want to understand how to port games to the PS3. I found a Dev blog of Vessel, but It wasn't as specific as I Hoped.
    Your video brought up points the dev blog didn't even mention. And it's looks more doable than I originally thought-

  • @douchebagkangaroo69
    @douchebagkangaroo69 2 ปีที่แล้ว

    Awesome job mate

  • @IVan-jy8tj
    @IVan-jy8tj 3 ปีที่แล้ว +46

    If you ported TerriFried on consoles, i think, you can port TerriFried to smartphones.
    Platforms: Android and iOS

    • @chickeninabox
      @chickeninabox 3 ปีที่แล้ว

      No!

    • @Jono997
      @Jono997 3 ปีที่แล้ว +1

      @@chickeninabox Why not? It could be a fun time waster.

    • @rabbidthemii8846
      @rabbidthemii8846 3 ปีที่แล้ว

      Maybe port it to 3ds & n64?

    • @bluemike1215
      @bluemike1215 3 ปีที่แล้ว

      @@rabbidthemii8846 n64 wouldnt fit

    • @EggoBoi
      @EggoBoi 2 ปีที่แล้ว

      @@bluemike1215 also, using ds homebrew on 3ds, you could play terrifried on that

  • @sirsammy9800
    @sirsammy9800 3 ปีที่แล้ว +223

    And he didn't even port to linux :(

    • @pirosoffaireyes
      @pirosoffaireyes 3 ปีที่แล้ว +20

      Pffft too easy

    • @sirsammy9800
      @sirsammy9800 3 ปีที่แล้ว +3

      If it's easy why didn't he at least do it off camera

    • @korbenbutterworth3479
      @korbenbutterworth3479 3 ปีที่แล้ว +1

      Sir Sammy he has look on the github page plus he has made an Xbox port

    • @sirsammy9800
      @sirsammy9800 3 ปีที่แล้ว

      @@korbenbutterworth3479 What? Linux is NOT xbox. What are you even saying? I see there's source code for linux, but no compiled version.

    • @korbenbutterworth3479
      @korbenbutterworth3479 3 ปีที่แล้ว +13

      Sir Sammy then compile it I mean there is extra ports to Linux and Xbox that where not mentioned in this video if there is a make file just clone and make then you have the game. You use Linux why are you not used to having to compile stuff from github

  • @brandonb.sr.dreamcast3626
    @brandonb.sr.dreamcast3626 2 ปีที่แล้ว

    Great Video, I Have So Fun With This

  • @TrySomeCG
    @TrySomeCG ปีที่แล้ว

    Awesome 🔥 i recently got into vita development and watching people still making games for vita make me happy, I'm working on a third person shooter for vita i installed necessary tools for unity to build for vita and i hope i make it to the end man, your video helps me realise that it is possible with unity to make games for vita

  • @DB_Shorts08
    @DB_Shorts08 3 ปีที่แล้ว +8

    I cannot lie, I love this and play it on my ds often.

  • @gamedirection_us
    @gamedirection_us 3 ปีที่แล้ว +14

    The hardest part was not infact porting but recording each port working XD

  • @xeridea
    @xeridea 2 ปีที่แล้ว +4

    For functions that need to change between systems, like loading assets, drawing things, etc, you can abstract it, so the function name is always the same, but it does different things based on system. You still need to figure out how to do stuff, it just cuts down a lot on refactoring. For screen resolution changes, you can have a base set of numbers, than then get modified by a factor based on screen resolution so you don't need to change all the variables, it is automatic. For PSP sound, perhaps sound needs ran in a different thread.

  • @PolyHertz
    @PolyHertz 2 ปีที่แล้ว

    Really cool project, thanks for sharing the source code! Would be nice to see a Dreamcast port too some day :)

  • @BriamGzz
    @BriamGzz 3 ปีที่แล้ว +3

    13:51 That Dani reference xD

  • @fatalerror6469
    @fatalerror6469 3 ปีที่แล้ว +7

    Holy shit man. I'm going to download these games for ds and play them!
    Also this is nothing I can even comprehend doing, but have you thought of making a game for ps2?

  • @inktothedarkness5469
    @inktothedarkness5469 2 ปีที่แล้ว

    That was really enjoyable :)

  • @MattDoesStuff2023
    @MattDoesStuff2023 2 ปีที่แล้ว

    Wow... this is incredible

  • @GamesOnEnglish
    @GamesOnEnglish 3 ปีที่แล้ว +10

    Rockstar: Are you challenging me?

    • @BeatACVR
      @BeatACVR 3 ปีที่แล้ว +1

      Excuse me, but GTA V is on:
      PS3, PS4, PS5, Xbox One, Xbox 360, Xbox Series X, and Windows.
      Minecraft is on:
      Java, Xbox One, Microsoft Windows, iOS, Android, Windows 10, PS4, macOS, Linux, Nintendo Switch, Playstation 3, Xbox 360, Wii U, PSVita, New Nintendo 3DS, Windows Phone, and Fire OS.
      Maybe say Mojang? They have more ports.

    • @GamesOnEnglish
      @GamesOnEnglish 3 ปีที่แล้ว

      @@BeatACVR It was a joke chill lol

    • @BeatACVR
      @BeatACVR 3 ปีที่แล้ว

      Games On English I know but it would be better if you chose a company that actually makes a ton of ports

    • @damantioworks
      @damantioworks 3 ปีที่แล้ว +1

      @@BeatACVR There is also Mnecraft Pi Edition for Raspberry Pi and classic.minecraft.net that you can play in your web browser

    • @BeatACVR
      @BeatACVR 3 ปีที่แล้ว

      damantioworks whatever i just pulled it up on goggle had it on every console i own so I figured it has a lot of platforms

  • @thebluevlogs8186
    @thebluevlogs8186 3 ปีที่แล้ว +64

    I really wish one day he could turn the game into 3ds playable

    • @Velamy
      @Velamy 3 ปีที่แล้ว +30

      get a flash cart or homebrew your 3ds, nds games are backwards compatible

    • @Boooo
      @Boooo 3 ปีที่แล้ว +3

      @@Velamy ok but this game with 3d support

    • @Velamy
      @Velamy 3 ปีที่แล้ว +21

      BooMan what would that add in all honesty though, it’s a 2d game with no 3d assets in it

    • @Boooo
      @Boooo 3 ปีที่แล้ว +2

      @@Velamy it would be neat

    • @misumi6312
      @misumi6312 3 ปีที่แล้ว +3

      Actually tried this on my 3ds, seems to just be a black screen for me :(

  • @GreyLightning
    @GreyLightning 2 ปีที่แล้ว +1

    Thanks for putting this on home brew browser for the wii! It’s fun. You should bring it to switch hb too

  • @hsmreu
    @hsmreu 2 ปีที่แล้ว

    Yo I'm roaming in the Open Shop and I found your game. I instantly remembered this video.

  • @jamcdonald120
    @jamcdonald120 2 ปีที่แล้ว +3

    6:19 "better" way to do that, would be to draw 1 sprite per pixel the line passes. Longer lines would take longer to draw, but the average line is probiably only 50 or so pixels long

  • @tacoman6697
    @tacoman6697 2 ปีที่แล้ว +4

    I love the DSiWare vibes, but yeah, like the other comments said, coulda made better use of the dual screens.

  • @crogan0dragons249
    @crogan0dragons249 2 ปีที่แล้ว

    9:13
    I used to frequent the Court Record forums (Ace Attorney fan site) back in the day and I remember Henke37 posting in there quite a bit. What a wave of nostalgia seeing him in this video

  • @Gumplayer2
    @Gumplayer2 2 ปีที่แล้ว

    just amazing

  • @dylansheaves4743
    @dylansheaves4743 3 ปีที่แล้ว +4

    So as a secondary question, would you ever consider doing a guide on using some of these homebrew libraries

  • @uovo
    @uovo 3 ปีที่แล้ว +4

    4:14 "i was honestly pretty suppressed" lmao (no hate great content!)

  • @Wilmer-.
    @Wilmer-. 2 ปีที่แล้ว

    I love all of the ports.
    (And the original too.)

  • @LuisAlbertoAhumadaMartens
    @LuisAlbertoAhumadaMartens 2 ปีที่แล้ว +1

    Almost 2 years algo, when I first watched this, I was thinking in which path I'll take after graduating on Computer Science.
    This video for my was so interesting, because I hadn't thought in game development, so when the video ended, I went to LinkedIn and wrote to some devs. I got really inspired.
    Now, this video is recommended to me again. Today am creating my games as a indie developer, and even been invited to GDC.

  • @cdtxyz
    @cdtxyz 3 ปีที่แล้ว +4

    TerriFried would sell amazingly for the DS if it got an official game card and was made back when the DS was popular.

  • @jaguar3217
    @jaguar3217 3 ปีที่แล้ว +16

    Port this game to MS-DOS.

    • @SurmenianSoldier
      @SurmenianSoldier 3 ปีที่แล้ว +1

      i mean they ported super mario 64 to dos so why not terrifried?

  • @Turgineer
    @Turgineer 2 ปีที่แล้ว

    Amazing original content.

  • @oluwafemioyepeju2250
    @oluwafemioyepeju2250 ปีที่แล้ว

    Not gonna lie...this was awesome 🔥🔥