Tomb Raider: The Angel of Darkness Speedrun - [
ฝัง
- เผยแพร่เมื่อ 28 ส.ค. 2024
- Tomb Raider the Angel of Darkness done in 1:45:21 without glitches using 42 segments. It's finally over...
I'll have a go at some RTA attempts later on today, I'd really like a sub 1:50 but I would settle for a sub 2h. I'll be moving back to a classic Tomb Raider after this since I haven't done a run in a while.
I dont understand why people hate this game sure it is buggy but i really like this game
Right? The bugs make this game. I wouldn't enjoy it as much as I do if it was any other way.
For the time it is understandable since the concept is so different from previous games. But I don't accept sh*t by people who never played the originals.
The story enviroment and ideas were great. Hopefully a company that actually wants to create Tomb Raider games will reboot it with the original notes and concepts.
Hope is the ohly thing left.
The theme is dark and macabre which is a stand out from its predecessors. But the damn controls.
agreed. could have been amazing tho.
@@RiiFT
What a crap thing to say!
10 year old me is screaming at how easy you made the beginning look
Watch from 52:27 for the most realistic gun fight in gaming history
I remember asking my father to buy this game for me off of ebay and I was so excited for this game. I don't know how old I was. Maybe 13? Back then I couldn't speak english and I didn't even know what the title ment. I only knew that I liked TR 2, 3, 4 (didn't get far) and even chronicles so I had high hopes for this game. I thought it looked amazing.
When I think back I understand that this game was an absolute mess to play but I had fun. As a kid I never thought that games could be released in an inferior manor and my goal was to simply get to the end and finish it. When I got stuck I blamed myself for not being good enough and not the gamedesign. It felt more like a challenge. Playing on my crappy pc with a blocky monitor. Those were the days, man... good times but I was so naive when it came to this wonderful crap game that is TR Angle of Darkness.
Ha, it sounds like you and I had a similar experience. I was obsessed with the classics at a young age. I ended up getting AoD for my birthday. I was blown away by the game.
I got stuck so many times and never thought for a second that the game was working against me, how naive I was. I just thought it was part of the challenge. Those were the days man...
Very fond childhood memories. Speedruns are great, because I can relive them in less than two hours. Also, awesome run!
As a kid that was an extremely difficult game which remained unfinished yet. Amazing and nostalgic speedrum
I remember playing this when I was a kid and i was on the Boaz boss for MONTHS!! Who knew I had to press square to switch targets...😑
Literally same. Game tutorial literally never told us this.
@@mikeparkinson1695
Really. I literally had the same problem. ;-)
And after you figured this out, the boss is so easy.
Damn game took me to 12 am to 6 am to kill that god damn boaz
Either Google or the manual the game came with 😂
Wow, you murdered the game.
Thank you! That was the plan. ;)
35:42 anyone who knows TRAoD well enough knows how clutch that sidestep was. Could've been game over for Lara :')
Many times it was, took a long while to get out of this room that's for sure. xD
So, I’m 12 and love this game a lot. I have played through it 2 times fully and my favourite level is the Bio Research facility and Boaz Returns. I wish more people recognised this game. :)
This is fckng insane. I cant believe it isn't TAS.
Everyone who played aod knows how hard this has to be.
You are just on another Level.
I think this is the most impressive Speedrun I have ever seen.
Expecially the part of hall of seasons and the area before. Crazy!
I really appreciate that. This run is a labor of love that took almost a year to finish. I really enjoyed running this game, finding a route both fast and entirely glitchless took some doing. I can't tell you how many segments I chucked because of an unintended glitch. I'm glad you enjoyed it. :)
@@RiiFT I did! I really enjoyed it, thanks for the content :)
And again: Props to you!!!
Love how you’re casually being shot at at 57:27 but you’re invincible because cutscene lol.
Took me three days, but I reached the end.
Well done. Really impressive job in Tomb of the Ancients and Bio Research Dome especially.
This was quite the marathon I can tell you. The amount of trouble this run gave me... I had to totally re-route both of those levels multiple times to find the best route. I must say I'm rather proud of Ancients myself. ^^
I appreciate the feedback man, kudos to you for watching the whole 2h run. ^^ xD
I have so many fond memories of this game
I miss tomb raider games like this I hate the new one's.
Me too
Ivnie fuck off
I found the last reboot with the difficulty set to hard to be quite fun! Once the white paint indicators are removed from all interactable ledges platforming and puzzling feels a lot more like the good old days.
You're a god playing this! 😨
Not a god by a long shot but I appreciate the praise. xD
Casually breaking in at Francine's, love that
Been on a speedrun binge of all the PS2 games that i had a love/hate relationship with as a kid, thanks for making this grumpy 24 yr old feel like a kid again #jigglephysics edit: the shit he is pulling off with the platforming is not easy at all with this game’s jank
I don't see anything wrong with the game. The only thing that sucks is that they didn't have time to expand it with the Turkey levels and 2 other games to make it a trilogy as originally intended.
Amazing speedrun and great graphics quality ! 👏👏👍
Nice job, Man. it was a pleasure to watch it 👍
PLEASEE HELPPP. im stuck at Bouchards Hideout, i cant grab the ledge from the wooden block to get out of Bouchards Hideout. Tried everything. PLEASEE tell me what im doing wrong. she wont grab the ledge!! seems like she doesnt even jump high enough :(
When that happens it usually a bug related to not getting the strength upgrades, them registering or Lara not being far enough on the edge of the block before jumping. It also has to be in a good position for her to grab the ledge.
Finally, if all else fails and you can't get her to jump high enough you can consider using the moon jump for extra jump height. This is performed by saving and loading while Lara is *gaining* height from a jump. She'll retain the jump from the last save and gain extra height. You can do this an infinite number of times. Hope this helps. :)
@@RiiFTYOU ARE AMAZING! I CANT THANK U ENOUGH!!
I still love this game
Wow, this is really impressive!
This is really insane when I was maybe 6-7 I used to play the first level almost exactly like this 🤣😭 I didn’t have a memory card on my ps2 and wanted to be the bad ass Laura Croft I’d seen in the trailer. I used to think I was so smart for the figuring out the apartment stair skip not only was it just a tiny bit faster to get around with but it also doesn’t trigger the gas the police throw in and as a kid who sucked at tomb raider let alone this games mess of a control scheme finding that skip was a god send 🤣
God the sanatorium level scared the hell out of me as a kid
It still scares me as an adult. xD
@@RiiFT hahaha me too 😂 I've just finished the game now.
Nice work hoss made it look so easy!
Amazing work ! 👍🏻👍🏻
this game is so long, I don't even remember in how many days or weeks I was able to complete this game
It feels about the same to run through the game sometimes. xD
Still, it makes me wonder how much more they had planned with all they cut out of AoD.
@@RiiFT 53 levels including Germany and Turkey were originally planned as far as I know. Fantastic speedrun
I didn't know it's possible to do a glitchless speedrun, considering all the glitches that happen involuntarily.
Damn You are soo clean its insane! You own this game xD It look so easy in Your hands :D
You are the best AOD player
I dodnt think a glitchless speedrun was possible. At some point this game would always glitch ME!
Core didn't have time to finish it but it's my favorite lara game.😊😊
Fantastic run! Game itself is not bad, but it feels unfinished and rushed. Also controls aren't very good (like from old TR games). Also that "leveling" system where you have to push certain object to gain strength is such a bs...
its rushed bc eidos pushed not so skilled part of core design to publish the game year earlier as well as pushing them to add new features and levels.. for instance boss fight was supposed to be lara fighting with her past self and such
TR:AOD looks and feels a lot better than majority of games to this date. The fluid character movements were so remarkable. Previous series were glitchy too. Don't know why people/fans are always so afraid of something new and better.
AOD was planned to have the same impact that Resident Evil 4 had... but failed miserably. The lore of AOD is pretty fashinating, the cinematics and music are amazing!!! But the problem was the gameplay, bad controls, incomplete graphic EVERYWHERE, cut parts and yes, all that weird bug :(
Well it wasn't better but the changes of the game could had been devilered far better instead trying to close the gap between 4 and this one with a book. It is still far better than current reboot though since it has still the Tomb Raider spirit in it.
i used to watch my dad play this and try and help we never could beat it though this game was pretty scary for me as a kid.
Awww, well at least you tried to help, xD this game is much darker than the other games in my opinion.
Will you do any more runs of AOD? Glitchless with dual pistol only? hehe. Btw I love your other runs too like the customs levels.
This game remind me my childhood 😍this game gifted to me beautiful memories 😙
I love this game but the controls were so hard for me.
You're right their, she controls like a tank. I love the game though.
At 30:03 I noticed you do the same I do... Except I actually have no clue how to get down there properly. Is that the intended way or did I miss something?
U are happy when game was over.
Overjoyed and saddened at the same time. It was a whole rush of emotions really. xD
I don't understand why a video about a speedrun is the place where people talk about the fact whether it was justice what happened to Core due to this game or not. - Yet, if that's the case, so be it.
I say that Core simply tried too much with this game. The fact that they didn't manage to finish it, so they had to delay the date when it was should be released twice, and it still wasn't enough, is because they were trying too many things at the same time. It's not a bad thing having so many new movements, having a great new character, trying to do something entirely different with this game, but all these things should have been done properly, and all those goals should be achievable.
The game felt like they made some great steps in the right direction, but not enough, the main step was missing. It was even glitching up when I first played it in the cutscenes, and Lara died 4 times without any reason just because of those glitches.
So, overall we got an unfinished game with a great story (although I hate this title for what it means), the cutscenes are mostly very epic. Eidos did a huge mistake that ruined the game before it was even made when Core used the image of a real archaeologist, Jean-Yves Berteloot, and Eidos failed to ask him for his permission, so he said he would sue them unless the stop using him in their games, so Core was forced to replace him with Werner von Croy even though it makes no sense that way anymore. And several things about this game are great. And Eidos really forced them to release the game too much.
But on the other hand, there are so many things about this game that are just annoying. Especially playing Kurtis Trent that felt like playing a huge gorilla and made me sick.
However, it really was mostly Eidos' fault since they did it again with Tomb Raider Underworld that they forced now Crystal Dynamics to release an unfinished game that really needed more levels and more work. So they forced them to make a reboot, and Crystal Dynamics refused to create the last entrance in the reboot franchise, Shadow of the Tomb Raider, for it was simply too much for them, so Eidos, now Square Enix, had to make it themselves, which is why Shadow of the Tomb Raider isn't as good anymore.
I tried to like this game but something wouldn’t let me and I’m not sure why. The first tomb raider was the first game I ever played, this isn’t far from that kind of gameplay only with better graphics.
How did you get the gun in the Galleries level? I didn't notice you pick it up?
The weapons I used in the Galleries are picked up from Rene's Pawnshop at 14:00.
1:36:03 Why don't you use the special sprinting jump in here? It would save the time of grabbing the ledge and having to pull Lara up.
Haha, you're so right I could have totally done that there. If I'm totally honest, I was majorly burned out towards the end. xD
He didn't the extra part for the jump upgrade so it's fine, he saved time
best tomb raider
1:12:32 處不需要迴轉,直接直走穿過欄杆下去即可
damn that echo in the Hall of Seasons, did you use a dedicated sound card for this game?
The Angel of Darkness has drivers for soundcard effects that are typically broken on PC. I used a mod to help restore these drivers and to make them compatible for my more modern system.
I feel faster now
first 10 secounds and iam already impressed
What does segmented means?
not buggy larahs looking good
With all keys this saved so many time i have as child the levelskip used by boaz then game is ok gameplay is ok for the time and stamina is ok
Mouse and keyboard, or game pad?
Mouse and keyboard, sorry for the late reply.
It will be much better if you keeps all the cutscene. I love to watch them.
Well it is a Speedrun.
I really hate those jeans and the city. The first level is the worse of the game, and that is a bad idea if you want to sell games
I personally like them the most, somehow really invested in that noire vibe
Gespielt vor langer zeit
Темнота в игре зашкаливает!
AH-! *CUT SCREAM*
Not just from Lara either. ;)
This run is on PS2 or PC?
This is ran on the PC version of AoD.
Is it still a "glitchless" speedrun if the whole game is one big glitch?
I mean, you make a good point. 👉
@@RiiFT this game will always hold a special place in my heart, and I grieve for the game it SHOULD have been. But LORD was it a buggy, broken nightmare. And I think this speedrun is basically a blow-by-blow deconstruction of just how broken it is... I mean, you got through the first dozen levels WITHOUT A GUN.
Anyway, this is a super skillful/hilarious playthrough and an awesome trip down memory lane. So thanks for that!
WhatCulture Gaming.
1:39:27 lol
Here we see spooky scary skeletons sending shivers down Lara's spine. lol
Really, 1 year later? 🤣
@@Paulo34343 Hey, better late then never. lol
The climbing looks so bad in this one compared to the other parts. 😅
Cool game
Literally the first thing the player does is perform a glitch lol
Would of loved some commentary
I still have my copy of this game . It is good game not great
ΤΟ ΠΑΙΧΝΙΔΙ ΜΟΥ
😒😒😒😒