東方潮聖書 ~ Sapphire Panlogism || Carrefour Perfect Clear (CfNN, Marisa)
ฝัง
- เผยแพร่เมื่อ 6 ก.ย. 2024
- Guess there's more to this game - Carrefour stage, aka The Second Extra, contains a fresh new boss fight, and more of story to unveil.
So, what connections will you establish?
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[ OVERVIEW ]
東方潮聖書 ~ Sapphire Panlogism is a fresh new Western Touhou fangame made by Team Urban Magic, released on May 31, 2021. Being in development for 4 years, it's finally here, with a ton of content to play.
Besides 6-stage maingame and Extra stage, one can face Carrefour stage (aka 2nd Extra) and unlockable Last Words. Additionally, Stage 4 Boss has different spellcards for each of the four shottypes.
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[ DROPLETS SYSTEM ]
A special mechanism for Sapphire Panlogism - droplets and the whole system around it. One can call them borders, but they actually aren't - they won't give you additional free hit :v
On stages we have enemies with red, green or blue aura. Once killed they drop droplets of aura's color, with amount depending on enemy kind.
Collecting 10 of a given color will start a border (of color of collected droplets), lasting for about 10 seconds. Getting another 10 of other color will refresh the border timer (borders' colors gets then mixed). One can end it prematurely by releasing the shot button.
At the end of the border, all the items will be auto-collected, and the extra PiV and bonus score will be granted, along with resources depending on borders active at that time.
Red border grants 2 life pieces, green ones - 2 bomb pieces. Blue border grants 2 PiV items, each increasing total PiV by 1000. Mixing them results in bigger multiplier of bonus score (1x, 3x or 5x, depending on amount of borders active) and bigger resources reward (1x, 1.5x or 2x of them).
For the bosses, they also do have aura, which cycle between red, green and blue color. The moment you beat the spellcard, you get rewarded by 5 droplets of given aura's color, and equivalent reward.
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[ MY THOUGHTS? ]
So, basically, there's a lot of content in the game, so expect a few more videos in a short timespan. Extra stage, Carrefour stage, Last Words, and Stage 4 spells differentiating between charas. Variety of stuff, really.
About the game itself, I feel like it isn't super difficult, yet Stage 5 and Padma are super tricky, which might be an effective LNN killer.
The system is really fun, actually rewarding aggresive play. If you go for score, then you have to be truly effective at managing these borders.
For the cons of the game, I have to mention bullet visibility. Some bullets are super small, many of them on the other hand - too bright, maybe being additive and blending with others. While I didn't have trouble with them blending with the background, it was for sure not easy to differentiate each other sometimes.
If you want to get a video from it - I'd suggest to record it live, just saying.
For the other things, I wish there was boss and/or nonspell practice. It would certainly make some stuff easier. I hope it will become a standard in future games.
All in all - a great solid fangame, with some minor issues, which hopefully will be fixed with another patch (supposedly they're working on it :V). And guess what - it's free. So, why not to give it a try?
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“I’m boutta’ connect my magic to your face”
-Marisa Kirisame
"My magic IS connected to your face"
-Reimu Hakurei
Something I really like about this stage is that they didn't cop out with making this a "Phantasm" stage. Gore games do this too, but it really gives this stage a different identity. I like that Extra was also on the easier side while this was a larger challenge (and should be if it's the "true" conclusion of the incident, too). It feels like this is the "true" Extra stage but they had enough ideas to make another entirely different boss, so they made an easier Extra without explicitly saying "this is the easier difficulty!"
EDIT: I felt like Clause writing this comment with all the quotation marks, gdi
I like how Marisa's last spell seems to represent her connections: Alice with the dolls and Narumi with the amulets
It also refers to her original debut in SoEW with those balls and possibly those five stone
@@misery_shun ooh yeah, i thought it was a reference to Patchouli and the elements
@@misery_shun it could be Mima's or smth since she used to be a servant of hers.
I like that the color of the fireworks changes color based on the main color of the boss's non-spell.
i had no idea, i was too focused on dodging bullets, good catch
I like that the non spells are based on the next spellcard
Nice catch!
Okay dont get me wrong, but every background of each stage is amazing oml especially that rotating castle on stage 4
The fact that it's so Beautiful my RAM burned with joy and excitement.
@@yehwat527
Wow you are in need of improved hardware
No matter how many times I see it, I always love seeing this game. You can feel the passion and love for the series in this game, and it comes across beautifully.
Such a colorful fight imo. I loved playing it, althlugh it's hard af ToT
Such rainbow festival-like of her normal attack.
Marisa's hair is short!?
"DRAW ME THAT LINE BABY!"
Is it just me, or was the carrefour stage WAY easier than the extra stage?
I mean theres a bunch of safespots in the boss nonspells so yeah sadly lol
I really like the boss bgm. It's group of touhou/lenen osts mixed together, isnt it?
Really? I haven't noticed it yet, could you kindly point out the parts where Len'en is somewhat present? It's interesting to know.
通りゃんせ 通りゃんせ
ここは どこの 細道じゃ
I don't how you do it man, I seriously feel like Marisa has the worst attack of the game, it is actually easier with Shou or Hecatia...
Edit: I feel like there's a big difference if you change the level of efects, I'm not sure why or if it's an illusion, but something feels different... Because when the effects are low, there's no like "shock waves", meaning that the damage is only the magic missile. But then, I put the settings of max and now it's like there's more damage...