Advanced HeroQuest - Is it Any Good? Unboxing and Initial Impressions

แชร์
ฝัง
  • เผยแพร่เมื่อ 7 ก.ย. 2024
  • Advanced HeroQuest was Games Workshop's follow up to HeroQuest, the classic game of dungeon delving. It features more detailed rules and a tile-based board system. But was it any good? I found a copy of eBay. Let's open it up and check it out.
    Visit Heath Robinson's Other Channels:
    - Heath's Business for Creatives: / @heathsbusinessforcrea...
    - The Tales of Rabivania: / @rabivania
    - Theophany: / @theophany_and_the_fall
    Connect with Heath Robinson on Instagram and Twitter:
    - Heath on Instagram: / eheathrobinson
    - Heath’s Twitter @EHeathRobinson - / eheathrobinson

ความคิดเห็น • 41

  • @morbidfollower
    @morbidfollower ปีที่แล้ว +2

    I have this and the terror in the dark expansion. Picked up some additional AHQ tiles from some spare parts on eBay just to not have to reuse any. Love the game, have a few house rules, but I think It is a solid system. Thanks for the vid.

    • @EHeathRobinson
      @EHeathRobinson  ปีที่แล้ว

      I still want to give it a try. I have never had someone be willing to play with me. Might have to do a solo play!

  • @mitchiemasha
    @mitchiemasha 2 ปีที่แล้ว +3

    The only thing good about advanced HeroQuest is using it's pieces for more Standard HeroQuest. Those Squares are a bit small for the round bases but perfect for GW's old 20mm bases. Now we can get some custom quests made up and play some modular HeroQuest using those board tiles, mixes things up a bit after playing the standard board for a few quest packs. The Dragon Strike Town and Valley Boards make for perfect inbetween Quest narratives, utilising some of the ideas from AHQ Rule Book but keep the game mechanics OG HeroQuest for sure!!!

    • @sandal_thong8631
      @sandal_thong8631 2 ปีที่แล้ว

      Good to hear you found a use for the Dragon Strike boards! That was one of my favorites though I put more hours into _Warhammer Quest._

    • @pcuimac
      @pcuimac 2 ปีที่แล้ว +1

      Yeah. The round bases are annoying as f*;:&. I replaced them with small WHFB square bases which fit the original squares of the dungeon room tiles.

    • @smartgenes1
      @smartgenes1 ปีที่แล้ว +3

      I disagree completely, I thought Adv HQ was a better game but maybe a bit complex for my young one right now.

  • @leadbones
    @leadbones 2 ปีที่แล้ว +2

    I would love if Avalon Hill put this out for the remake, in some form. Maybe revise the rules a little, ratmen or lizardmen or frogmen or whatever as long as the heart of the game is in there.

    • @EHeathRobinson
      @EHeathRobinson  2 ปีที่แล้ว

      I don't think Avalon Hill would be able to re-release this. This was a production solely of Games Workshop. This game morphed into Warhammer Quest and its many incarnations. There have been re-releases of Warhammer Quest. I have Warhammer Quest: Shadows Over Hammerhall, and did play it once. I don't think it was all that great. I would try it again, but I think I would try find one of the earlier editions of that game.

    • @leadbones
      @leadbones 2 ปีที่แล้ว +1

      @@EHeathRobinson I know they can do exactly that. But, once the old stuff is reprinted they could go in any direction they want. Even just a box of tiles and rules to turn what's there into a heavier RPG experience. Something "in the spirit" of AHQ.

    • @Rocket1377
      @Rocket1377 ปีที่แล้ว +1

      Advanced HeroQuest may not have been codeveloped by Milton Bradley, but it was still released under the HeroQuest brand name, so Hasbro should own the rights to it. All they'd have to do is create new miniatures and rename the monsters, so that they are not using any Games Workshop exclusive content, which is exactly what they did with the original HeroQuest remake.

    • @leadbones
      @leadbones ปีที่แล้ว

      @@Rocket1377 Exactly. I don't think it's outside the realm of possibility.

    • @EHeathRobinson
      @EHeathRobinson  ปีที่แล้ว

      @@Rocket1377 Maybe it happen one day.

  • @vikinggamerdad742
    @vikinggamerdad742 2 ปีที่แล้ว +3

    Great video. Loved AHQ. There is a good sized fan based community out there too. This game was more of an add on for Hero Quest then a stand alone. Advanced Space Crusade was kinda like this too for Space Hulk and Space Crusade. Hope to see your crew do a gaming session of this one.

    • @EHeathRobinson
      @EHeathRobinson  2 ปีที่แล้ว +1

      Thank you! I hope we get to play it as well!

    • @sandal_thong8631
      @sandal_thong8631 2 ปีที่แล้ว

      There were 2 or three expansions for Hero Quest that, I'm told, were really bad because they just contained the same figures as the basic game (or no figures). I guess for people who liked Hero Quest, then Advanced Heroquest would be the next step, instead.

    • @pcuimac
      @pcuimac 2 ปีที่แล้ว +2

      I regard them as completely different games that only used the "Heroquest" and "Space Crusade" names for marketing purposes, because MB and GW worked together onnthe MB games. Space Crusade was about SM Scouts that fought thru a bioorganic Hive spaceship. It had nothing to do with Space Crusade, but the 40k universe.
      Same with Advanced Heroquest, which is a WHFRPG derivative. In my mind Heroquest isn't even playing in the Warhammer world, but is more generic. It feels more like Conan's Hyborean age world.

  • @smartgenes1
    @smartgenes1 ปีที่แล้ว +1

    Brilliant analysis, I totally agree about movement. My players just finished the 15 quests (2 characters only) & I see the same drawbacks and am looking to change it up. When I was younger I had the original edition and Advanced HQ. I recall Adv HQ used d20 with fumble and critical and I wonder whether to adopt that system to avoid the 'dicey' issue.
    I remember I added some bits from D&D into AdvHQ, I'd like to have a dice roll wandering monster system instead of treasure cards, where monsters appear near player... I already find the treasure cards a bit artificial & would prefer something which feels different for each quest, possibly by mapping out all treasure in advance.
    And something else for spell-casting; cast fire spell or magic missile infinitely from rod? Something along those lines. Or some hybrid or other method.

  • @Heroes_of_Qalanor_RPG
    @Heroes_of_Qalanor_RPG 2 ปีที่แล้ว +2

    Awesome game.. GWs first journey into the Dungeon Crawling rpg game.. a much better game than Warhammer Quest in my opinion. The 'label' was for the spine of a folder... as it was recommended that the rulebook was hole punched and put into a folder.

  • @taylora8845
    @taylora8845 7 หลายเดือนก่อน

    Thanks for the informative vid! (I was hoping you would show the BACK though, as I can't seem to find a single pic of that ANYWHERE online lol!) Do you know offhand what it shows, or if you know where I can find it? I was always curious what it showed to give me some idea of the marketing. (I read that this one was 14 and up for example, and perhaps that is also written on the back.)

  • @williammoore9794
    @williammoore9794 2 ปีที่แล้ว +4

    You missed the rules for the original Heroquest characters ... 😉
    I have this, and I think it's a flawed game. GW at this point had got bored of WFRP because they couldn't sell any minis from it. This seems to have been an attempt to try and combine minis and an RPG (hence vaguely repurposing some of the WFRP rules).
    The Skaven are a bit one-note. It's more fun with other monsters (such as the ones in the original Heroquest).
    It got a fair bit of support in White Dwarf at the time, and the best of those articles plus a new campaign were collected in the Terror from the Dark expansion. That's got some proper dungeon floorplans in it, plus all the missing hazards from the original game (mould, mushrooms etc). Probably hard to find now tho.
    The circular tokens you have are for the GM and give them the opportunity to save boss monsters.
    The oval tokens are boss monsters if you don't have the metal minis.
    Have AHQ faded, GW had another go with Warhammer Quest and then that faded. Tbh they should probably just stick to wargames 😅
    Ps. The solo rules are pretty good though 👍

    • @EHeathRobinson
      @EHeathRobinson  2 ปีที่แล้ว +2

      That is good to know that the solo rules are good. I don't do a lot of solo board gaming, but I feel like if i can't get a group together to play this, then I should give it a try in solo mode.
      And yeah, I picked up one of the Warhammer Quest games, one of the more recent. I will probably do a video on it at some point. It seems like I would like Advanced HeroQuest more than it.

    • @leadbones
      @leadbones 2 ปีที่แล้ว +1

      It didn't fade so much as there was no supply to meet the demand. I knew of one copy of Warhammer Quest within 50 miles of me, back then. By the time I got a job and went to go buy it, it was gone. If they were able to just print and and ship enough stuff, my friends and I would have bought it, at least. Of course, later, Games Workshop opened stores and it became easy. But back then, seeing some of that stuff in the wild was kind of rare.

  • @achromicwhite2309
    @achromicwhite2309 2 ปีที่แล้ว +1

    I, like you, never played AHQ. It looks really cool... and it also doesn't look too hard to make a print and play version if you already have plenty of models.
    I have no shaven, though, haha.

    • @EHeathRobinson
      @EHeathRobinson  2 ปีที่แล้ว

      Probably you could make a reasonable print-and-play version of this. The rulebook is probably available out there online. But really, there are probably a lot of other tile systems or even 3-D terrain systems that could also be proxied for the tiles.

    • @achromicwhite2309
      @achromicwhite2309 2 ปีที่แล้ว +1

      @@EHeathRobinson Yeah, I've been looking around for stuff I can make.
      There's a cool version where you sandwich some chipboard between 2 layers of foamcore, and then can use pieces of chipboard to lock it together. Pretty neat stuff.
      But I need to work out how I'm going to do the doors...

    • @EHeathRobinson
      @EHeathRobinson  2 ปีที่แล้ว +1

      @@achromicwhite2309 That does sound like an easy way to do things. The tiles for Advanced HeroQuest are also not all that complicated, so they could probably be done like that pretty easily.

    • @achromicwhite2309
      @achromicwhite2309 2 ปีที่แล้ว

      @@EHeathRobinson Yeah, something like this looks east and is kinda 2.5 3D.
      But just using card and printing the AHQ tiles, you could make it work as well.
      th-cam.com/video/BejOUIUf8sI/w-d-xo.html

  • @jamesmorgan3623
    @jamesmorgan3623 ปีที่แล้ว +1

    It always seemed strange to me that the minis in the game were so different from the scene on the box front.

    • @EHeathRobinson
      @EHeathRobinson  ปีที่แล้ว

      That is a great point.

    • @Rocket1377
      @Rocket1377 ปีที่แล้ว +1

      The characters on the box are from the original game. They are still compatible with Advanced, as the rule book includes their new stats.

    • @jamesmorgan3623
      @jamesmorgan3623 ปีที่แล้ว

      ​@@Rocket1377 You're quite right. It was just a surprise to 11 year old me - having no idea what Skaven were.

  • @harag9
    @harag9 ปีที่แล้ว

    Have you tried the solo mode yet? Would be interesting to see how it's played before I buy it.

    • @EHeathRobinson
      @EHeathRobinson  ปีที่แล้ว

      I have not gotten to try this out solo yet. It is still on the list. I have to finish painting it and I would really like to do some 3d tiles for it. I started playing the original HeroQuest on the Dinner and a Boardgame live show using a solo mode since they produced and app what will run the monsters for you. I played the Barbarian Quest pack this way and just started the Elf Quest pack.

    • @harag9
      @harag9 ปีที่แล้ว +1

      @@EHeathRobinson Cool. I just found your channel and spotted the HQ Actual gameplay dinner 3 parts - just started watching the 1st part. Loving the board you made!

  • @chaosincarna
    @chaosincarna ปีที่แล้ว

    The speed up is making me feel twitchy. lol

  • @hanng1242
    @hanng1242 2 ปีที่แล้ว

    This game evolved into Warhammer Quest in 1995. Have you played it?

    • @EHeathRobinson
      @EHeathRobinson  2 ปีที่แล้ว

      I never played the original no. I have one of the more recent releases - Shadows Over Hammerhal over here on my shelf. Played it once. Not sure if that will make it back out to the table or not. Would like to find one of the more original releases.

    • @sandal_thong8631
      @sandal_thong8631 2 ปีที่แล้ว

      I put a lot of hours into Warhammer Quest, a tile-based cooperative game. There were campaign rules we used, but we had to figure out level 2, 3 and so on tables for monsters (matching our figures) and events to make it challenging. While exciting and dangerous to have a Cave-in for your starting-level or one-off party that likely makes you lose by either retreating or dying, this shouldn't be an event that happens every time you go in the dungeon with your leveled-up characters.
      There were quite a number of heroes that you could buy as expansions. I got the Wardancer Elf and Witch Hunter with pistol. There were two adventure expansion boxes; these used metal miniatures and a boss and were disappointing. I'd hoped for more plastic minis like we got from other games like Dragon Strike and Hero Quest as well as levelled-up monsters.
      The D&D Adventure Series starting with Castle Ravenloft board game, seems to do what WQ should have: have standalone games with different characters, minis and events you can merge, mix and match. Though I haven't checked out their campaign rules, and there's some flaws in that game too.

  • @pcuimac
    @pcuimac 2 ปีที่แล้ว +1

    This game will show you why people avoid dark places and hy you need real heroes to enter them .. and will most likely never leave. 😂

  • @josephaulisio9281
    @josephaulisio9281 ปีที่แล้ว

    GW was cheap with the minis in AHQ. Could have had much more variety