here's the spl finals game I forgot to link: replay.pokemonshowdown.com/smogtours-gen4ou-482411 excal's team was excellent. also see dug doing dug things.
I'm amused at how the newer gens bring new strategies to the old gens. gen 7 banning duggy starting a wave of bans from 6 to 4, as well as clefable being ou gens 6 to 8 making people explore it more in gen 4.
@@esthersmith3056 Good point. The voter bases are so small and selective, I'm not that surprised the bans are so absurdly slow and influenced based off X popular player saying to do Y thing vs sheer objectivity- in this case a cross gen influence. I learn lots from BKC's vids but I really don't buy arguments like "it took a decade to figure this out because the meta was still evolving"
@@hydroturd Your points contradict each other. Ban voting is given to those who have high enough stats in the specific tier and gen, everyone is given that specific stat line and enough time to be able to reach it, excluding the vote this way means popular players cannot influence it. If you’re putting in the time and effort to reach high play in a tier in order to vote then your vote is going to be based on your own self interest and based on how you want to continue playing in that tier. No one said it took a decade to figure this out. If a pokemon in a tier is overpowered but no one uses it then it’s not a problem, then later once it is being overused everyone notices it’s a problem. Pretty straight forward and easy to understand.
Arena Trap is something that makes me frustrated. For ingame playthroughs, all it did was make the Hoenn Desert Route and Diglett Cave incredibly annoying while being functionally useless in the hands of the player 99% of the time. In competitive singles, it removes the single most powerful and versatile tool available to a player and any point in the game, reducing the skill cap of the game dramatically to the point where it's banned from almost every metagame it has existed in. In VGC, while it's decent in theory, in practice it and it's users are outclassed by Pokemon with Shadow Tag. Which is doubly bad in an environment where that ability is often limited in potency due to the reduced power of switching in doubles. Where is Arena Trap's place in the game at this point? Just existing in Gen 3 OU? I'd love to see the concept changed to fit some context. It could be reworked to punish switches with damage in singles, but that wouldn't really work for current Gens unless it also beat Teleport AND Regenerator, which seems basically impossible to do without being far too powerful or specific.
I remember being shocked when I learned that latias was unbanned in DPP OU a couple years ago, I’m just sad that this isn’t as applicable to the lower tiers since they aren’t as played
completely unrelated to the video but those GSC style animated sprites of Salamence and Metagross you have on smogon look absolutely sick! GSC sprites have always been my favorite.
It's really interesting to see how the perception and use of trapping abilities has changed over the years and gens. Maybe a video on the history of Arena Trap and Shadow Tag-hell, even Pursuit-could be a future BKC topic?
I tried to make my first DPP OU team on Showdown just last night and was floored to see Arena Trap banned with Dugtrio classified as UU. Then this shows up in my recommended. The Illuminati, man
Am I the only person who repeatedly and perpetually sees "DPP" or "DPPt" and immediately thinks it's referring to pre-HGSS Gen 4? Same thing with "BW" and being pre-B2W2 Gen 5. Maybe it's just me
I think it's just you but i agree it's strange to name them that way, especially since the 6th gen metagame is called ORAS and not XY and the 7th gen metagame is called USUM instead of SM
Damn, ADV is now the only OU with legal Arena Trap lol. You think itll get banned one day? Im indifferent about it myself, I could see arguments for both sides.
Hey BKC, can you or someone make a "BKC educational content" playlist? Or maybe a "BKC talks" playlist? I'm just interested in listening and it would be great if I could do that without having to worry about getting up and switching videos
10 base speed is enough to outspeed even some of the more common metagame staples like bulky Slowpoke and Tyranitar at -6. Paired with that massive attack stat of 100, it makes sense for it to get banned. Ah yeah also it has arena trap
@@windwaker0rules 252+ Atk Slowpoke Aqua Tail vs. 0 HP / 0 Def Infernape: 272-324 (92.8 - 110.5%) -- guaranteed OHKO after Stealth Rock +1 252+ Atk Slowpoke Aqua Tail vs. 48 HP / 0- Def Passho Berry Tyranitar: 159-187 (45 - 52.9%) -- guaranteed 2HKO after Stealth Rock Slowpoke is such an underrated threat in DPP OU honestly
@@windwaker0rules Yeah gen 4 eviolite, scald Slowpoke with sticky web up and regenerator as ability totally kills the gen 4 metagame it's so good in gen 4
I think it's great that old gen metas still get played and still evolve even after all this time. 4th gen is gameplay wise one of the most innovative ones with the physical/special split.
I think it would be interesting to talk about the potential webs ban in oras, and how when oras was the current gen, webs were a complete gimmick that saw no usage, now they are considered broken
Does this mean that dugtrio is gonna be banned in gen III as well? If so I honestly feel kinda bad for dug, since it will have gotten banned in every single generation of OU since it became good in gen III. Edit: I’ve watched the video further and heard BKC say that dug won’t get banned from gen III OU, but it’s still crazy to think that dug has been banned in every generation of OU beyond gen III.
@Nick Cruz It really isn’t. Dug easily removes basically all counterplay to CM BoltBeam Clef, most setup Jirachi, etc, which is really stupid. It is way too good at making balance unbeatable for offensive Pokémon.
Dugtrio just isn't that good in adv. It's a valuable check to somethings that would otherwise run amok (magneton, metagross, blissey), but that's about it. Kills the thing that killed your Skarm
Out here thoroughly enjoying the knowledgable content as always! Odd request, would you ever do a video covering ADV 3v3? I'm wondering if there are more team architypes out there that I'm not considering. Keep up the great work
That's The thing is, Dug doesn't have a "counter" due to how Arena Trap works. Once your Pokemon weak to Dug is stuck with Dug, that's it. This also restricts team building in that you are countering a Pokemon that isn't exactly counter able, and your opponent other big hitters like Jirachi and Clefable are heavily enabled. Essentially, replace any mention of "Shuka berry Ttar" with any Dug counter you want. The arguments will remain the same. Couple that with U-Turn pokemon and you can pick and choose when Dug comes in.
I have an interesting follow up on the topic of trapping, has Pursuit ever been suspect tested? Or is the relative lack of Pokemon that get hit hard by Pursuit (mostly Ghost and Psychic types) compared to an ability like Arena Trap not warrant this same attention?
@@GravityIsFalling yeah true. I guess I was just wondering if the strength of those two types warrant being invalidated a lot by Pursuit. It seems like a somewhat unhealthy mechanic to me (somewhat like Magnet Pull) that is only not suspected because it disproportionately affects some Pokémon rather than a large amount of them
Great video man I have a question tho about ADV UU, could you explain why the NFE clause exists? I looked into the forums, but I didn't see any answer that answered it well. My friend and I both wanted to use Diglet and Haunter, but they were banned. I did see you on that tier's forum a couple times, so I thought you could give some insight into it
back then, the mindset was that people would play uu to "get away" from ou, and nfes of ou behemoths (mostly haunter, bc metang is awful) were thought to be directly opposed to this notion, so the nfe clause was implemented can't really do anything about it now, different times back then
He has mentioned he has no real interest in Gen 8 but recommend Finchanator for that. I watch him too, he's one the people on Smogon that is on the Gen 8 Council
Whats happening is that the community is dumb xD idk, it's too hilarious. It's like Sand Veil is being banned from ADV OU since most of ppl are just crying. Expert players won't never play it because they don't wanna be wrecked (when Sand Veil is not triggering) but at the same time they start crying and complaining when they get destroyed by sand veil teams. Nosense at all.
@@itzmedr4k361 First of all this is nothing like Sand Veil OU, unlike like those Dugtrio has been consistent at restraining the team builder and gameplay for how many mons it enabled and how many mons it trapped and killed. Also sad news, Sand Veil has been abused in higher levels of play in ADV OU, you would have known that had you looked at the BKC’s video on that. Your post is just comes off as really uninformed.
Dude I just decided to watch you after a couple guest appearance from fsg and damn you make good content gonna watch your clef rise in cop ou vid tomorrow
@@CubeBizz yeah, since arena trap got banned once BW/ORAS were not current gen anymore, frozen usages means Dug still has OU status by usage despite being useless without arena trap
What do you think about banning Blissey in Gen 3? I don’t think it’s op but you pretty much auto lose the match if your options that can hit Blissey hard go down early
Blissey will not be banned in ADV OU 1 - Even special attackers can overwhelm Blissey, especially CroCune and Superachi 2 - There's a lot of potent physical attackers that threat Blissey. 3 - Dug can pick off Blissey really easy too with Beat Up 4 - Blissey is not a issue in most tournament matches
@@tijolobrabo8475 Just btw Regice is not a legitimate part of OU because of it's many glaring flaws. Also, these potent physical attackers that can threaten blissey cannot freely switch in. Most of the time they will eat a T wave which can be severely crippling in the long run. Same for dugtrio with not being able to switch in and beat up only does 60% so you can't switch in and beat it, only clean up potentially after something else already died. Superachi can't threaten blissey realistically, especially if it eats a T wave. The fact that I have to run a very specific suicune/ something else niche set in order to effectively beat blissey just supports my argument why it's a complete piece of garbage.
@@alistairsmith6961 Yes. Regice has a lot of flaws. But still a good mon, status are pain using regice tho They can't switch in. But still threaten Blissey 1in1, Bulk Dug also deals reliably with Blissey using Toxic BP Zapdos + Bulky Beat Up Dugtrio Also Swampert can switch in most Blissey attacks, while Toxic can deal with it, Refresh pert exists. Blissey is not a big problem even for special offense who could also beat Blissey with Explosion lure combo. Blissey is just not overwhelming. It's a great mon but you can deal with it, to ban something you need to demonstrate how it restrains teambuilding. On my opinion Blissey does not restrain teambuilding and it's not a absurd unkillable wall. Taunt Gengar also shutdowns it and Explode on it to put the Dugtrio. You need to play carefully against Blissey (I think that DD Tar has a free switch in and free DD in Blissey.) But that's just my opinion, there's a lot of ways to play around Blissey, Just because Regice is in BL doesn't mean that the explosion combo isn't still effective against Blissey, Calm Minders can rule on it. Especially SubCM Jirachi and CroCune/VinCune For me Blissey is not a issue. EDIT : Yes, offensive Calm Mind Jirachi has trouble. Also CroCune is not niche and it was used a lot in tournaments. Even after the Sleep Talk mechanics it's still really good.
I'm not an expert on any tier by any means but from my POV, if DPP OU tier is being wrecked just by CB Dugtrio, then I think duggy is not the problem but the tier list itself, even if this sounds like a joke xD
for reasons explained in the video - dug enables more than just cmclef (jirachi mainly, but many other things like latias and zapdos as well). since dug's ban, cm clef has not been anywhere near broken.
@@BKCplaysPokemon out of curiousity, was magnet pull or Magnezone ever discussed as problematic? Because if arena trap is banned because it traps stuff then I don't really see how something similar but with smaller range should be excempted
it was never discussed because while it might seem problematic in theory, anyone who plays the game will tell you that magnezone is far from an overbearing pokemon whereas dugtrio was ridiculous. it is much easier to beat mag + stuff than dug + stuff. the reach a trapper has matters.
I think dug should be looked at in adv as well (after the sand veil nonsense is done away with of course). It forces a lot of concessions in the builder to beat stall because something like heracross which would normally go nuts in that matchup is limited to one ko, and the same with like cmwish rachi and other mons that abuse stall. Forcing big threats to trade instead of doing lasting damage is a trade that is way way skewed in the stall user's favor.
This is all related to a much deeper problem thats plagued competitve mons since gen 4 which is the advent and prominence of degenerate strategies. I consider a degenerate strategy anything that tries to break the rules of a 'normal' match... commonly things such as dual screens+set up spam, baton pass, weather abuse, trap abuse, trick room, hail veil, etc.. These things give mons a combination of speed/power/bulk/trapping that is normally inaccessible without at least a turn of that pokemon setting up (often more than that). A strategy is degenerate, in my opinion, if in order to beat it you are not planning against the mons on the team, but the strategy itself. If you played back then, around the time platinum came out, the first real 'hyper offense' teams came about. Strictly played by setting up dual screens with azelf then spamming 5 set up sweepers and never switching. That was the game plan posted by the guy who really revolutionized that team style. These things take the principles of what makes a battle competitive (i.e. prediction, game plan, risk/reward, identifying and executing a win condition) and turns them into a matchup-based game that plays itself. You dont beat dual screens set up spam by outplaying them, you beat it by matchup. This is because the strategy is linear and therefore beating it is polar, there is almost no thought that goes into those games and they are INCREDIBLY boring. These strategies aren't even necessarily overpowered, as you can just pack the counters to them, but it makes the games boring, makes other games less fun because your teams are restricted in order to be able to deal with them.
if i seen threats like zapdos and gyarados im gonna explode on them with metagross they alawys gonna switch in too resist meteor mash even suicune and swampert and milotic they were alawys metagross face if gengar and rotom are in my face I’m not going to explode I’m gonna time it I don’t want too use meteor mash too much cause I think it sucks in my opinion dugtrio pursuit trap gengar and latios and latias and rotom on the switch
The problem isn't Dugtrio, the problem is Arena Trap. Just wait, someone will try using Trapinch for it's Arena Trap. Which... Might be good for killing some steels actually. EQ of base 100 attack instead of base 80 will hurt lots. however it just is REALLY slow. Trick Room makes it a speedy boy, and it learns Quick Attack so it has some priority, and it learns moves like Crunch, Rock Slide, Bug Bite, Giga Drain & Solar Beam (lol look out Swampert) and Gust (ok...). But it can 1hko Magnezone while Mag's Flash cannon does 97% damage, so it's doable. Trapinch guarantees a 1hko on Metagross, Heatran and Tyranitar, where as Dug cannot 1hko Gross. It can 3 hit Ko Cress with Crunch even, but probably won't survive a single hit back.
I’m utterly unaware of anything DPP for the last decade, but it’s hilarious that shit like Jirachi is allowed to exist without controversy but fucking DUGTRIO is banned, lol.
The problem is not dugtrio, it's Arena Trap. Gen 5 proved that this shitty anti competitive ability is broken even in the hands of pokémon with non existant stats like Trapinch and Diglett, taking away the power of switching is fundamentally broken.
Speaking of ADV Bans, I was wondering if you were gonna make a video talking about the recent Sand Veil discourse. I saw your post in the Smog Forums (readable here for others; www.smogon.com/forums/threads/adv-sand-veil.3671798/post-8629249), but I was curious if you were gonna vocalize your thoughts for Vid content, and also maybe bring up the Omega-Brained solution to the Sand Veil issue, banning TTar outright instead of messing with the Sand Veil mons. Whatever your plan is, I'm eager to see more content, you've been killing it recently and I can't wait for more!
here's the spl finals game I forgot to link: replay.pokemonshowdown.com/smogtours-gen4ou-482411
excal's team was excellent. also see dug doing dug things.
Arena Trap: Exists
Smogon: How many times do we have to teach you this lesson old man?
"Dugtrio can't hurt you-"
Mom: "You're grounded"
Hehe "Grounded"
She: He's still thinking to his ex
He: Why didn't I use Dugtrio back in the days
Next year : ADV OU Dugtrio Ban
2 years later : RBY and GSC OU Dugtrio ban even though it didn't have Arena Trap
Not if I have any say in it.
its been a year guys spam "ban dugtrio" in the gen 3 fourms
Dugtrio is balanced in ADV tho
@@marinaaaa2735
The joke
Your head
@@typhlosion78721. Gen 3 fanboys
2. Kendrick Lamar fans
3. Western K-POP fanbase
4. "Swifties"
I'm amused at how the newer gens bring new strategies to the old gens. gen 7 banning duggy starting a wave of bans from 6 to 4, as well as clefable being ou gens 6 to 8 making people explore it more in gen 4.
tbh it kinda raises questions as to whether it's possible to make an informed ban
Lando-T didn’t take over the gen 5 metagame until after xy came out if I recall correctly
@@esthersmith3056 Good point. The voter bases are so small and selective, I'm not that surprised the bans are so absurdly slow and influenced based off X popular player saying to do Y thing vs sheer objectivity- in this case a cross gen influence. I learn lots from BKC's vids but I really don't buy arguments like "it took a decade to figure this out because the meta was still evolving"
@@hydroturd Your points contradict each other. Ban voting is given to those who have high enough stats in the specific tier and gen, everyone is given that specific stat line and enough time to be able to reach it, excluding the vote this way means popular players cannot influence it. If you’re putting in the time and effort to reach high play in a tier in order to vote then your vote is going to be based on your own self interest and based on how you want to continue playing in that tier. No one said it took a decade to figure this out. If a pokemon in a tier is overpowered but no one uses it then it’s not a problem, then later once it is being overused everyone notices it’s a problem. Pretty straight forward and easy to understand.
Clef was discovered in gen 4 before gen 6, but I’m sure gen 6 helped it be explored in gen 4
It is amazing to see a metagame this old still changing. Love DPP
Facts
Keep playing guys ☮️
Arena Trap is something that makes me frustrated.
For ingame playthroughs, all it did was make the Hoenn Desert Route and Diglett Cave incredibly annoying while being functionally useless in the hands of the player 99% of the time.
In competitive singles, it removes the single most powerful and versatile tool available to a player and any point in the game, reducing the skill cap of the game dramatically to the point where it's banned from almost every metagame it has existed in.
In VGC, while it's decent in theory, in practice it and it's users are outclassed by Pokemon with Shadow Tag. Which is doubly bad in an environment where that ability is often limited in potency due to the reduced power of switching in doubles.
Where is Arena Trap's place in the game at this point? Just existing in Gen 3 OU? I'd love to see the concept changed to fit some context. It could be reworked to punish switches with damage in singles, but that wouldn't really work for current Gens unless it also beat Teleport AND Regenerator, which seems basically impossible to do without being far too powerful or specific.
You dont have to make everything work. Just kick the ability.
So make it work like stake out?
I remember being shocked when I learned that latias was unbanned in DPP OU a couple years ago, I’m just sad that this isn’t as applicable to the lower tiers since they aren’t as played
It's funny because Dugtrio was even in UU for a pretty good chunk of the generation's lifespan
completely unrelated to the video but those GSC style animated sprites of Salamence and Metagross you have on smogon look absolutely sick! GSC sprites have always been my favorite.
thanks! they're from pokemon prism rijon.fandom.com/wiki/Naljo_Pok%C3%A9dex
Finally. The video I’ve been waiting for from the tier I’ve never played
15:40 yup. That’s Duggy
BKC: *drops video titled The DPP OU Dugtrio Ban*
Me: *gets out the fireworks and dancing lobsters*
Good riddance.
It's really interesting to see how the perception and use of trapping abilities has changed over the years and gens. Maybe a video on the history of Arena Trap and Shadow Tag-hell, even Pursuit-could be a future BKC topic?
I guess dugtrio will be ban in gen 3 too
@@tautop1222 nah
@@sk4diddle571 banded Dug in gen3 is so centralizing and broken, i can't believe it hasnt been banned yet.
Inb4 people realize how broken magnet Pull is and it gets banned across gens.
@@cyanp.ramirez5174 I don't see Magnet Pull being banned. A well timed SE move will demolish Magneton/Magnezone.
Thanks, finally someone who's explaining to beginner why there are still bans and unbans in old gens. Thanks god. Great job btw.
People actually thinking that Dugtrio will be banned in ADV lmfao
I tried to make my first DPP OU team on Showdown just last night and was floored to see Arena Trap banned with Dugtrio classified as UU. Then this shows up in my recommended.
The Illuminati, man
Am I the only person who repeatedly and perpetually sees "DPP" or "DPPt" and immediately thinks it's referring to pre-HGSS Gen 4? Same thing with "BW" and being pre-B2W2 Gen 5.
Maybe it's just me
I think it's just you but i agree it's strange to name them that way, especially since the 6th gen metagame is called ORAS and not XY and the 7th gen metagame is called USUM instead of SM
it's very weird yeah, but afaik nobody actually plays "literal" dpp/bw; if they did, we'd probably name more literally.
Damn, ADV is now the only OU with legal Arena Trap lol. You think itll get banned one day? Im indifferent about it myself, I could see arguments for both sides.
Oh nevermind, you answered that in the vid. Ill leave this comment here for the algorithm tho 😁
Hey BKC, can you or someone make a "BKC educational content" playlist? Or maybe a "BKC talks" playlist? I'm just interested in listening and it would be great if I could do that without having to worry about getting up and switching videos
You could make your own playlist lol
@@erikcarp9359 OH WAIT
@@erikcarp9359 HES RIGHT
would love this, bkc is a huge part of my commute to work, my weekly dr visits, etc and this would make it a lot easier while driving.
@@llamaryder1 idk if I can work on it but I'll see if I can. Look out for a comment on a future video about it
Trapinch is now ubers, nice
10 base speed is enough to outspeed even some of the more common metagame staples like bulky Slowpoke and Tyranitar at -6. Paired with that massive attack stat of 100, it makes sense for it to get banned. Ah yeah also it has arena trap
@@MrPatrickbuit i love evolite slowpoke, its my favoruite ou staple
@@windwaker0rules
252+ Atk Slowpoke Aqua Tail vs. 0 HP / 0 Def Infernape: 272-324 (92.8 - 110.5%) -- guaranteed OHKO after Stealth Rock
+1 252+ Atk Slowpoke Aqua Tail vs. 48 HP / 0- Def Passho Berry Tyranitar: 159-187 (45 - 52.9%) -- guaranteed 2HKO after Stealth Rock
Slowpoke is such an underrated threat in DPP OU honestly
@@windwaker0rules Yeah gen 4 eviolite, scald Slowpoke with sticky web up and regenerator as ability totally kills the gen 4 metagame it's so good in gen 4
I think it's great that old gen metas still get played and still evolve even after all this time.
4th gen is gameplay wise one of the most innovative ones with the physical/special split.
I think it would be interesting to talk about the potential webs ban in oras, and how when oras was the current gen, webs were a complete gimmick that saw no usage, now they are considered broken
@FullTimeSlacker Idk if it has any merit but there was a post about possibly putting it up for a ban that gained some traction
Noooo this kills every chance my Hail team had of ever performing
abomasnow will still be good right 😅
@@tecul1 yes but trapping and removing Ttar was nice tho
quality, consistent content with this few views should be against the geneva convention
Does this mean that dugtrio is gonna be banned in gen III as well? If so I honestly feel kinda bad for dug, since it will have gotten banned in every single generation of OU since it became good in gen III.
Edit: I’ve watched the video further and heard BKC say that dug won’t get banned from gen III OU, but it’s still crazy to think that dug has been banned in every generation of OU beyond gen III.
He will do a video about why it won't happen
@@leorousselet3135 admittedly I haven’t watched the video yet, so this was just my knee jerk reaction upon seeing the video in my sub box
@@Resener1 no problem dude enjoy
@Nick Cruz It really isn’t. Dug easily removes basically all counterplay to CM BoltBeam Clef, most setup Jirachi, etc, which is really stupid. It is way too good at making balance unbeatable for offensive Pokémon.
Dugtrio just isn't that good in adv. It's a valuable check to somethings that would otherwise run amok (magneton, metagross, blissey), but that's about it. Kills the thing that killed your Skarm
Out here thoroughly enjoying the knowledgable content as always! Odd request, would you ever do a video covering ADV 3v3? I'm wondering if there are more team architypes out there that I'm not considering. Keep up the great work
hi bkc, say hi back! I just got the info saying that comments are good for the youtube algorythm, so you should be ready to say a lot of hi's to me
hi! :D
0:07 as well as why it's a good thing for -the DPP metagame- my teambuilder.
8:46 shouldnt Dug countering the best Ou mons bolster the usage of the lower OUs that aren't countered by it, balancing the tier out given a bit time?
That's The thing is, Dug doesn't have a "counter" due to how Arena Trap works. Once your Pokemon weak to Dug is stuck with Dug, that's it. This also restricts team building in that you are countering a Pokemon that isn't exactly counter able, and your opponent other big hitters like Jirachi and Clefable are heavily enabled.
Essentially, replace any mention of "Shuka berry Ttar" with any Dug counter you want. The arguments will remain the same.
Couple that with U-Turn pokemon and you can pick and choose when Dug comes in.
@@LunickTMM Thanks for the response, really cleared things up for me!
I have an interesting follow up on the topic of trapping, has Pursuit ever been suspect tested? Or is the relative lack of Pokemon that get hit hard by Pursuit (mostly Ghost and Psychic types) compared to an ability like Arena Trap not warrant this same attention?
Arena trap effects ALL grounded things
Pursuit only effects ghosts and psychics
@@GravityIsFalling yeah true. I guess I was just wondering if the strength of those two types warrant being invalidated a lot by Pursuit. It seems like a somewhat unhealthy mechanic to me (somewhat like Magnet Pull) that is only not suspected because it disproportionately affects some Pokémon rather than a large amount of them
Great video man
I have a question tho about ADV UU, could you explain why the NFE clause exists? I looked into the forums, but I didn't see any answer that answered it well. My friend and I both wanted to use Diglet and Haunter, but they were banned. I did see you on that tier's forum a couple times, so I thought you could give some insight into it
back then, the mindset was that people would play uu to "get away" from ou, and nfes of ou behemoths (mostly haunter, bc metang is awful) were thought to be directly opposed to this notion, so the nfe clause was implemented
can't really do anything about it now, different times back then
@@tecul1 metang is great in adv nu
Was wondering if you would make a video on this, thanks
Lanturn just got a lot better
I can't see it in dpp but who knows
Just saw the post about this on reddit and came instantly
I genuinely didn't know Breloom is even in OU, I thought it was still too slow from RSE to hang that high
It has access to Spore
It got poison heal and still had spore, it tears apart slow stall teams with ease
In addition: want to get rid of cb duggy? Use p2's trace.
And just when I was starting to use it too
Another great video, I love your content man. I'm curious, what's the background music on this video? It's really nice
He has a playlist for it
Should I be scared that Arena Trap might be banned in Gen 3?
So whens the gen 2 snorlax ban coming through?
never
Gen 2 without snorlax is not a world I want to live in 😢
Dugtrio ban in 3rd gen next? Slowly creeping up its door with it now banned (arena trap) in every gen after that.
Yo bkc i like your stuffs but will you make any gen8 content? I watched your stuffs and it really made me interested in older OU gen :D
Much love
He has mentioned he has no real interest in Gen 8 but recommend Finchanator for that. I watch him too, he's one the people on Smogon that is on the Gen 8 Council
Normal rotom higher viability than the formes??
so thats why my magnezone and ttar is kinda running free in the past 2 days....
owh, well, time to toss off shuca berry and free dragon dance sweep~
wait wasnt it not even OU a couple years ago what happened lol
In fact dugtrio is uu in dpp and still allowed there
Whats happening is that the community is dumb xD idk, it's too hilarious.
It's like Sand Veil is being banned from ADV OU since most of ppl are just crying. Expert players won't never play it because they don't wanna be wrecked (when Sand Veil is not triggering) but at the same time they start crying and complaining when they get destroyed by sand veil teams. Nosense at all.
@@itzmedr4k361
First of all this is nothing like Sand Veil OU, unlike like those Dugtrio has been consistent at restraining the team builder and gameplay for how many mons it enabled and how many mons it trapped and killed.
Also sad news, Sand Veil has been abused in higher levels of play in ADV OU, you would have known that had you looked at the BKC’s video on that.
Your post is just comes off as really uninformed.
Its interesting to see something banned when Dugtrio was never really used when DPP was the main generation.
Dude I just decided to watch you after a couple guest appearance from fsg and damn you make good content gonna watch your clef rise in cop ou vid tomorrow
Ment to type dpp ou autocorrect rent me
imagine not getting trapped by dugtrio or being unable to ko bold clefable
this post made by machamp gang
nice chip weakness
Oh wow that's unexpected, it's OU in every other generation where it still has 80 base Attack
nah it's banned in bw and oras as well
@@BKCplaysPokemon Really? Smogon dex isn't up to date then
@@CubeBizz because Arena Trap is the thing that gets banned, not dugtrio itself
@@Cousinouf Oh you're right, dex shows Sand Force sets. So Duggy is OU without Arena Trap, curious
@@CubeBizz yeah, since arena trap got banned once BW/ORAS were not current gen anymore, frozen usages means Dug still has OU status by usage despite being useless without arena trap
You know what...I should really get back into DPP
yes!!!!!!!!!!!!!!!! find me on discord if you need some help with it
@@BKCplaysPokemon i definitely will. :)
What do you think about banning Blissey in Gen 3? I don’t think it’s op but you pretty much auto lose the match if your options that can hit Blissey hard go down early
What else can sponge powerful special attackers?
Blissey will not be banned in ADV OU
1 - Even special attackers can overwhelm Blissey, especially CroCune and Superachi
2 - There's a lot of potent physical attackers that threat Blissey.
3 - Dug can pick off Blissey really easy too with Beat Up
4 - Blissey is not a issue in most tournament matches
@@quwuirkyturkey I mean... Regice can lol
@@tijolobrabo8475 Just btw Regice is not a legitimate part of OU because of it's many glaring flaws. Also, these potent physical attackers that can threaten blissey cannot freely switch in. Most of the time they will eat a T wave which can be severely crippling in the long run. Same for dugtrio with not being able to switch in and beat up only does 60% so you can't switch in and beat it, only clean up potentially after something else already died. Superachi can't threaten blissey realistically, especially if it eats a T wave. The fact that I have to run a very specific suicune/ something else niche set in order to effectively beat blissey just supports my argument why it's a complete piece of garbage.
@@alistairsmith6961 Yes. Regice has a lot of flaws. But still a good mon, status are pain using regice tho
They can't switch in. But still threaten Blissey 1in1, Bulk Dug also deals reliably with Blissey using Toxic BP Zapdos + Bulky Beat Up Dugtrio
Also Swampert can switch in most Blissey attacks, while Toxic can deal with it, Refresh pert exists. Blissey is not a big problem even for special offense who could also beat Blissey with Explosion lure combo. Blissey is just not overwhelming. It's a great mon but you can deal with it, to ban something you need to demonstrate how it restrains teambuilding. On my opinion Blissey does not restrain teambuilding and it's not a absurd unkillable wall. Taunt Gengar also shutdowns it and Explode on it to put the Dugtrio. You need to play carefully against Blissey (I think that DD Tar has a free switch in and free DD in Blissey.) But that's just my opinion, there's a lot of ways to play around Blissey, Just because Regice is in BL doesn't mean that the explosion combo isn't still effective against Blissey, Calm Minders can rule on it. Especially SubCM Jirachi and CroCune/VinCune
For me Blissey is not a issue.
EDIT : Yes, offensive Calm Mind Jirachi has trouble. Also CroCune is not niche and it was used a lot in tournaments. Even after the Sleep Talk mechanics it's still really good.
I'm not an expert on any tier by any means but from my POV, if DPP OU tier is being wrecked just by CB Dugtrio, then I think duggy is not the problem but the tier list itself, even if this sounds like a joke xD
"No you don't, that's nonsense"
Pursuit and Latias
Did Armada bring me here
Will this push Heatran over the edge in OU?
no
I wish Smogon would do a tiering update to old gens every year or so
I wish lower older tiers could be still be playeble
Quoting Pasy for this one: Laughable.
Is Dugtrio a big threat in DPP UU now?
Oh near the end of the video, you mentioned it didn't. Still, I would like to hear more about why Dugtrio isn't strong in DPP UU.
Aw man, this was a fun mon to use
waiting for the video about why dug is not going to be banned in ADV!
If Calm Mind Clefable is so broken, why not ban that instead of Dug?
for reasons explained in the video - dug enables more than just cmclef (jirachi mainly, but many other things like latias and zapdos as well). since dug's ban, cm clef has not been anywhere near broken.
Wait, so does that mean that magnet pull was not banned just because it does not have the same reach as arena trap? Talk about nitpicking
when magnezone dominates the metagame to the extent dugtrio did then magnet pull can be examined as a problematic aspect
@@BKCplaysPokemon out of curiousity, was magnet pull or Magnezone ever discussed as problematic? Because if arena trap is banned because it traps stuff then I don't really see how something similar but with smaller range should be excempted
it was never discussed because while it might seem problematic in theory, anyone who plays the game will tell you that magnezone is far from an overbearing pokemon whereas dugtrio was ridiculous. it is much easier to beat mag + stuff than dug + stuff. the reach a trapper has matters.
@@BKCplaysPokemon I guess that's a good point. Thanks for the info
So this is why my sun team can't be good.
Edit: nvm dpp
Banning Dugtrio is gonna give huge rise to magnezone, as soon as it kills szizzor, skarmory, fortress the answer of dugtrio was immanent.
I think trapping should be banned. Magnet pull too
I think dug should be looked at in adv as well (after the sand veil nonsense is done away with of course). It forces a lot of concessions in the builder to beat stall because something like heracross which would normally go nuts in that matchup is limited to one ko, and the same with like cmwish rachi and other mons that abuse stall. Forcing big threats to trade instead of doing lasting damage is a trade that is way way skewed in the stall user's favor.
Serene grace ironhead next pl0x. Its only not aids when running sd lucario
w hat
This dude ripped out his own hair??
christ youre fast
SMDH I guess the elitist Smogon hive mind shadow society wants to kill Cradily. Goodbye double trap, such a fun and honest playstyle.
xd
noooooo my sunny day team's heatran counter :(
Oof, 'irregardless' 💀
Vid is good.
yeah, I realized the second I said it. old habits die hard (1988)
They need to ban Mage and Kart from SMOU next
Man I never heard people complain about Kart back when SM was actually the current meta. Interesting stuff. Is it really that strong?
wanna cringe ?
get dug'd on!
they should retest mence in ou
sounds fun, but no
I will say that I think Jirachi and Clefable are probably also broken? As well as Dugtrio. I really think a Jirachi test is necessary.
Nah it helps check things that are op
When i face it i always oneshot it and when i use it its useful before it gets demolished by a flygon quake
I wouldn't be surprised if Dug gets banned in ADV at this point tbh
its even more broken in gen3 than gen4
This is all related to a much deeper problem thats plagued competitve mons since gen 4 which is the advent and prominence of degenerate strategies. I consider a degenerate strategy anything that tries to break the rules of a 'normal' match... commonly things such as dual screens+set up spam, baton pass, weather abuse, trap abuse, trick room, hail veil, etc.. These things give mons a combination of speed/power/bulk/trapping that is normally inaccessible without at least a turn of that pokemon setting up (often more than that). A strategy is degenerate, in my opinion, if in order to beat it you are not planning against the mons on the team, but the strategy itself.
If you played back then, around the time platinum came out, the first real 'hyper offense' teams came about. Strictly played by setting up dual screens with azelf then spamming 5 set up sweepers and never switching. That was the game plan posted by the guy who really revolutionized that team style.
These things take the principles of what makes a battle competitive (i.e. prediction, game plan, risk/reward, identifying and executing a win condition) and turns them into a matchup-based game that plays itself. You dont beat dual screens set up spam by outplaying them, you beat it by matchup. This is because the strategy is linear and therefore beating it is polar, there is almost no thought that goes into those games and they are INCREDIBLY boring.
These strategies aren't even necessarily overpowered, as you can just pack the counters to them, but it makes the games boring, makes other games less fun because your teams are restricted in order to be able to deal with them.
I was understanding of everything until you said weather abuse and trick room was degenerate. Screens I get, trapping I feel, baton pass sure.
🦀 Dug gone 🦀
Clefable is dropped from ou too uu
It always was uu. But now recently its used really often in ou. The tierung rungs stay the same but if they are cangeable then clef will be ou.
if i seen threats like zapdos and gyarados im gonna explode on them with metagross they alawys gonna switch in too resist meteor mash even suicune and swampert and milotic they were alawys metagross face if gengar and rotom are in my face I’m not going to explode I’m gonna time it I don’t want too use meteor mash too much cause I think it sucks in my opinion dugtrio pursuit trap gengar and latios and latias and rotom on the switch
you're actually not funny
The problem isn't Dugtrio, the problem is Arena Trap. Just wait, someone will try using Trapinch for it's Arena Trap. Which... Might be good for killing some steels actually. EQ of base 100 attack instead of base 80 will hurt lots. however it just is REALLY slow. Trick Room makes it a speedy boy, and it learns Quick Attack so it has some priority, and it learns moves like Crunch, Rock Slide, Bug Bite, Giga Drain & Solar Beam (lol look out Swampert) and Gust (ok...). But it can 1hko Magnezone while Mag's Flash cannon does 97% damage, so it's doable. Trapinch guarantees a 1hko on Metagross, Heatran and Tyranitar, where as Dug cannot 1hko Gross. It can 3 hit Ko Cress with Crunch even, but probably won't survive a single hit back.
idk if you watched to the end
Hmm...interesting
they need too banned dugtrio in advance ou cause arena trap is broken
I’m utterly unaware of anything DPP for the last decade, but it’s hilarious that shit like Jirachi is allowed to exist without controversy but fucking DUGTRIO is banned, lol.
The problem is not dugtrio, it's Arena Trap. Gen 5 proved that this shitty anti competitive ability is broken even in the hands of pokémon with non existant stats like Trapinch and Diglett, taking away the power of switching is fundamentally broken.
@@primosdesegundograu1204 I agree with dug being banned in dpp but jirachi paraflinch isn't fair at all no question
21:08-21:24 lol
Dugtrio is the best bad pokemon
Arena trap was instrumental in rain dance and sunny day team! The ban is not justified.
😢
Speaking of ADV Bans, I was wondering if you were gonna make a video talking about the recent Sand Veil discourse. I saw your post in the Smog Forums (readable here for others; www.smogon.com/forums/threads/adv-sand-veil.3671798/post-8629249), but I was curious if you were gonna vocalize your thoughts for Vid content, and also maybe bring up the Omega-Brained solution to the Sand Veil issue, banning TTar outright instead of messing with the Sand Veil mons. Whatever your plan is, I'm eager to see more content, you've been killing it recently and I can't wait for more!
(link seems to have failed for me so here's the original thread post; www.smogon.com/forums/threads/adv-sand-veil-test.3672151/ )
Obligatory comment for TH-cam algorithm
good vid
Obligatory comment + like for the algorithm.
F duggy, just useful in dpp uu
I stopped playing because you banned everything in every generation except weather in BW OU
Finally
It took them 11 years to ban Arena Trap
Wtf
Good riddance, dug is always toxic in any gen other than adv
BRING DUG BACK DONT ALLOW BIG STALL TO REIGN SUPREME
So in 4 Years landorus-T toxapex Heatran and Tapus Will be banned because they were too opressing .... Wow
[EDIT] this was tbh a shit quote lol