100 DEVS Make a GAME without COMMUNICATING! (51-75)

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  • เผยแพร่เมื่อ 10 ก.ย. 2024

ความคิดเห็น • 1.4K

  • @Blackthornprod
    @Blackthornprod  หลายเดือนก่อน +121

    Which dev should we invite next to help finish this crazy game?
    If you want to take part, contact us at passthegamechallenge@gmail.com with a link to some of your games!!

    • @_661.
      @_661. หลายเดือนก่อน

      Bruh😮

    • @GaybrohamStinkton
      @GaybrohamStinkton หลายเดือนก่อน +4

      Andrew Gower

    • @mudmubgaming6713
      @mudmubgaming6713 หลายเดือนก่อน

      Please Code Monkey

    • @mudmubgaming6713
      @mudmubgaming6713 หลายเดือนก่อน +11

      Code Monkey
      Code Monkey
      Code Monkey
      Code Monkey
      Code Monkey
      Please I also said it in your previous video😢❤

    • @_661.
      @_661. หลายเดือนก่อน

      @@mudmubgaming6713 Bruh 😭😰😰😭

  • @metalema6
    @metalema6 หลายเดือนก่อน +1826

    "I changed the sprites to 3d for higher quality"
    "I changed the sprites to 2d to better fit the theme"
    "I changed the sprites to 3d for higher quality"

    • @MR_ZERO230
      @MR_ZERO230 28 วันที่ผ่านมา +6

      And that TH-cam gold u should make a vid Abt it

    • @gabby8839
      @gabby8839 28 วันที่ผ่านมา +112

      making the mushroom 2D was such a weird choice like how is that a good idea

    • @MiamiConfusion
      @MiamiConfusion 28 วันที่ผ่านมา +48

      @@gabby8839 this video showing how some people really can't be trusted with a basic contribution

    • @srengp3805
      @srengp3805 20 วันที่ผ่านมา

      ​@@gabby8839 nahh I think it had charm

    • @MalachiSillaman
      @MalachiSillaman 18 วันที่ผ่านมา +2

      ​@@srengp3805no it didn't

  • @turnleft8645
    @turnleft8645 หลายเดือนก่อน +4734

    30% of dev's contributions are just changing the UI to their personal likes😭

    • @RazzleTheRed1
      @RazzleTheRed1 หลายเดือนก่อน +543

      I know right, it's like this.
      One of the devs fixes the cobbled together UI with a bunch of different elements mashed together. Then I look away for a few minutes, and the UI is completely different and looks like a total mess again XD

    • @HateHater2205
      @HateHater2205 หลายเดือนก่อน +277

      Dev 69 made it look like a mobile game

    • @seanthesheep
      @seanthesheep หลายเดือนก่อน +64

      @@HateHater2205 yeah they seem to be a fan of 360p games, or thought the style was more like doom or quake, which have large HUDs due to their low resolution

    • @Netbase2000
      @Netbase2000 หลายเดือนก่อน +10

      because it's easy

    • @manashieldmedia
      @manashieldmedia หลายเดือนก่อน +138

      Yeah... the very first action taken in this video is removing some charming spell icons and changing them into indecipherable "modern" garbage UI

  • @NoomStuff
    @NoomStuff หลายเดือนก่อน +2957

    Cant wait to see the last 25 devs tweak the ui a billion more times

    • @thelaurens1996
      @thelaurens1996 หลายเดือนก่อน +67

      It needs a redo.
      Number 69 really didn't make it better

    • @lilkanye97
      @lilkanye97 หลายเดือนก่อน +71

      @@thelaurens1996yeah his idea to improve was make the HUD so big you can’t even see the game

    • @gabrieldinix
      @gabrieldinix หลายเดือนก่อน +45

      I think the UI peaked at Ahmed’s design, got so frustrated when it got changed

    • @BraNils-xr6tk
      @BraNils-xr6tk 29 วันที่ผ่านมา +7

      @@gabrieldinix fr dev 69 ruined it so bad

  • @dinoeebastian
    @dinoeebastian หลายเดือนก่อน +2075

    90% of devs: I didn't like the UI so I fixed it

    • @Schrilli1
      @Schrilli1 หลายเดือนก่อน +38

      And its still trash

    • @gabrieldinix
      @gabrieldinix หลายเดือนก่อน +48

      It peaked at Ahmet’s UI 😭

    • @anthonypowell4240
      @anthonypowell4240 29 วันที่ผ่านมา +6

      They kept messing up something for no reason

    • @DibzzehM8
      @DibzzehM8 27 วันที่ผ่านมา +8

      69 actually ruined it tho, now it actually needs a rehaul

    • @ahona1231
      @ahona1231 24 วันที่ผ่านมา +12

      @@DibzzehM8 It's the fact that ahmed had a whole process and planned his changes that make it so frustating that the shrek guy just came in and put his UI together as an afterthought, there was UI elements overlapping each other. It was worse than my UI back in the burning crusade

  • @FTWSamFisher
    @FTWSamFisher หลายเดือนก่อน +813

    Ahmet had the HUD perfected and shrekcraft was like "its not big enough, i can see the game still"

    • @hemlock_hbr7845
      @hemlock_hbr7845 29 วันที่ผ่านมา +74

      Shrekcraft was just trolling with most of the changes he made. 😔

    • @CoffeeAI201
      @CoffeeAI201 29 วันที่ผ่านมา +20

      Haha! Well said. I didn’t want to comment but I couldn’t pass this one up. “…I can see the game still”

    • @MalachiSillaman
      @MalachiSillaman 18 วันที่ผ่านมา +9

      And he added a skibbity toilet 😔

    • @phearedphantom
      @phearedphantom 18 วันที่ผ่านมา +11

      Just let's you know whose games to check out

    • @logistaur
      @logistaur 17 วันที่ผ่านมา +1

      ​@@phearedphantom very true

  • @blackdoc6320
    @blackdoc6320 หลายเดือนก่อน +1272

    Nothing quite like taking a nice pleasing, minimal-ish HUD, aaaaaaand making it cover the whole screen...

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +25

      Dev 69 in the corner:
      (It's a joke Dev 69 you are cool)

  • @GTaCzZ
    @GTaCzZ หลายเดือนก่อน +630

    Dev 66 (Ahmet) had the overall best and most thoughtful approach imo. The way he organized it, was very professional and nice to follow through + "since project is past half waypoint i don't wanna make any critical changes"
    W - DEV

    • @stephenrose3202
      @stephenrose3202 26 วันที่ผ่านมา +16

      I agree, great UX design skills by Ahmet. I was curious enough to zoom in on the URL - I think the program he's using to explain things and refine the layout is Excalidraw

    • @Klinegrad
      @Klinegrad 21 วันที่ผ่านมา +6

      dev 69: "the game's still visible"

    • @oriking3084
      @oriking3084 5 วันที่ผ่านมา

      Sorry but that dude do not know what he is talking about he made the entire thing look like ass

  • @Pope_
    @Pope_ หลายเดือนก่อน +804

    guy makes the most obtrusive UI ever, replacing a perfectly fine one, makes it look like a shitty mobile game, cheats and leaves a note in the code saying not to revamp the UI, gets blasted rightfully so

    • @fstani
      @fstani 29 วันที่ผ่านมา +81

      I also felt he just wanted to troll, UI was great already

    • @pau_1eal526
      @pau_1eal526 28 วันที่ผ่านมา +16

      that hurt

    • @snowyforest6058
      @snowyforest6058 27 วันที่ผ่านมา +62

      If he was the person who added the note. The whole point is to not communicate??
      I can understand adding notes to code to make it understandable and clear what the code does, but honestly Ahmet's design and thinking process felt so professional.

    • @TheOfficialRybot
      @TheOfficialRybot 21 วันที่ผ่านมา +25

      @Dev69 ShrekCraft needs some mental help.... He ruined the perfectly fine UI and cursed the project.

    • @JG-te7hk
      @JG-te7hk 23 ชั่วโมงที่ผ่านมา +1

      Yeah, it looks like pure Sabotage lol

  • @JHan1411
    @JHan1411 หลายเดือนก่อน +1868

    After this chaos I almost want a 5 game devs made a game with communicating lol

    • @Sabeximus
      @Sabeximus หลายเดือนก่อน +148

      Yeah, honestly, it's just becoming a complete mess and chaos. Maybe the last 5 devs should indeed have some level of communication together.

    • @RubberTag
      @RubberTag หลายเดือนก่อน +4

      ​@@Sabeximus True!

    • @devonharrell1699
      @devonharrell1699 หลายเดือนก่อน +75

      I want this same video 100 game devs made a game with communicating just to see the stark difference between this video and that one and seeing how much they argue

    • @darthtesla301
      @darthtesla301 หลายเดือนก่อน +5

      It would be 5 times as much work for everyone.

    • @Earthborn-cn3kp
      @Earthborn-cn3kp หลายเดือนก่อน +1

      They've got tons of vids like this

  • @klikyali
    @klikyali หลายเดือนก่อน +444

    Ahmet's work was so planned and decent. Like he actually carried the game as he's own. Dude even made a roadmap for changes lmao. It's sad that the very dev that came next just ruined the things he did.

    • @manthasam679
      @manthasam679 24 วันที่ผ่านมา +18

      Ahmet did phenomenal with the UI. Everything fit together so well. such a shame the shrek dude ruined it :(

    • @SharinganMan
      @SharinganMan 19 วันที่ผ่านมา +2

      it was not "the very dev who came next", there were a few in between

    • @Shrekcraft
      @Shrekcraft 12 วันที่ผ่านมา

      @@SharinganManThe very next developer changed the position of many UI elements like EXP and selected skill. I did not get Ahmet’s UI by that point.

    • @SharinganMan
      @SharinganMan 12 วันที่ผ่านมา +1

      @@Shrekcraft oh buddy i don't think you should be trying to engage here

  • @Pedro_MPM
    @Pedro_MPM หลายเดือนก่อน +706

    Ahmet's UI was the cleanest, it's a shame it got removed...

    • @strompy2007
      @strompy2007 หลายเดือนก่อน +56

      True bro, this now looks like a mobile game

  • @AIAdev
    @AIAdev หลายเดือนก่อน +2270

    Good luck to the final 25 devs. You've got 75 devs worth of chaos to clean up. We're all counting on you.

    • @IEatAncientArtifacts
      @IEatAncientArtifacts หลายเดือนก่อน

      Bro im a big fan of

    • @_661.
      @_661. หลายเดือนก่อน +5

      Bro😢

    • @Creditcatt
      @Creditcatt หลายเดือนก่อน +23

      I mean you’re not wrong

    • @marchesilvet8096
      @marchesilvet8096 หลายเดือนก่อน +7

      Dont scare them, we need to watch the last part! Hahaha

    • @Micha-ln8yx
      @Micha-ln8yx หลายเดือนก่อน +57

      I hope they all just clean up the game… there’s too many unfinished concepts and every dev is just adding more unfinished concepts

  • @ThefifthBishopofGord
    @ThefifthBishopofGord หลายเดือนก่อน +1130

    I love how much the mushrooms were changed. They were 3d->they were 2d-> then went back to being 3d but using different models.

    • @_661.
      @_661. หลายเดือนก่อน +2

      @@ThefifthBishopofGord Bruh 😭 😭😓💦

    • @JV-de9fn
      @JV-de9fn หลายเดือนก่อน +31

      It came to the point that the mushrooms werent even there xD crazy !

    • @markmckenzie5343
      @markmckenzie5343 หลายเดือนก่อน +17

      @@ThefifthBishopofGord then the model was lost/unlinked so they made a different 3d model at the end

    • @user-nr6rz4pm1e
      @user-nr6rz4pm1e หลายเดือนก่อน

      real

    • @OKayD3N
      @OKayD3N หลายเดือนก่อน +51

      2d ones were terrible

  • @EditsbyM
    @EditsbyM หลายเดือนก่อน +631

    the mushrooms getting ruined then fixed in like two devs was pretty funny.

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +9

      Lol went from 3d to 2d to 3d, tbh I like the 2d because it matches with the other things

    • @SoulWhiteAngel
      @SoulWhiteAngel หลายเดือนก่อน +53

      @@HolyNamed didnt mesh well with the jumping though

  • @chubbyhobit
    @chubbyhobit หลายเดือนก่อน +890

    Wish they kept Ahmet's UI

    • @Nabie2
      @Nabie2 หลายเดือนก่อน +89

      Yeah I just got to his changes and for the first time in this video it felt like someone actually planned out what they where doing instead of just "I needed to make a change so I did"

    • @RealNostalqia
      @RealNostalqia หลายเดือนก่อน +35

      Just got to his part and was looking for a comment like that. He really made it fit in the entire art style while planning it out and not adding random stuff

    • @PinguinCrazy
      @PinguinCrazy 9 วันที่ผ่านมา +3

      I cannot fathom the shrek guy that made the UI huge and blocking the screen... Why? Just why?

  • @NautilusHCD
    @NautilusHCD หลายเดือนก่อน +672

    I feel like the game is just a mess at this point. As AIAdev said at 29:43, we don't really understand what's going on. The art is too varied, with some out of place sprites and UI. Most of the devs just add onto the game instead of improving what's already there, and it just adds one more thing to polish, but props to the ones polishing it, and good luck to the remaining 25 devs who have to work on the game, this can definitely end well if they work it out together :)

    • @seanthesheep
      @seanthesheep หลายเดือนก่อน +33

      they cant really work it out together without communicating. even if they kept a README documenting their rationale and plans, that'd go against the spirit of the challenge
      but would be cool to see a game made by a 100 devs that can communicate and coordinate

    • @sanguinepub
      @sanguinepub หลายเดือนก่อน +45

      Yeah, like, they should instead of adding more features... add more levels. Enhance the game in a different way. Why is the game still super short? D:

    • @WolieIsHot
      @WolieIsHot หลายเดือนก่อน +17

      @@sanguinepub I think the already existing level layouts could use some reworking as well, all the levels are right now are a series of huge rooms and wide open hallways. Future devs should take from the practice level a bit.

    • @sanguinepub
      @sanguinepub หลายเดือนก่อน +16

      @@WolieIsHot I agree. The levels could be expanded on and new levels could be made. Instead of adding things that never get seen again, like the grappling hook that I think will never be seen again.

    • @DABOBYT
      @DABOBYT หลายเดือนก่อน +1

      i can't really tell,but i think one of the bosses still is a white blob

  • @kaydonhigginbotham
    @kaydonhigginbotham หลายเดือนก่อน +358

    How did that guy who made that giant ugly Ui think that looked good??? Like im sorry but that was just objectively awful

    • @Domse65
      @Domse65 หลายเดือนก่อน +17

      yeah, it looks like he is just blind

    • @jakerys_bakery
      @jakerys_bakery หลายเดือนก่อน +89

      to be fair he makes shrek content so I don't think he actually has too much true taste, just meme shitposts

    • @Domse65
      @Domse65 29 วันที่ผ่านมา +35

      @@jakerys_bakery yeah would be good if blackthornprod did more filtering when choosing devs for the challenges

    • @NotYourUser134
      @NotYourUser134 29 วันที่ผ่านมา +4

      ​@@jakerys_bakery You guys are trapped quick to write off a guy's entire skill as a dev because of the UI thing, as if that's all he did.

    • @jakerys_bakery
      @jakerys_bakery 29 วันที่ผ่านมา +35

      @@NotYourUser134 did you see him showcase his past work? and did you see what he did to it? I think it's a fair assessment..

  • @DualWielded
    @DualWielded หลายเดือนก่อน +1213

    Now we need a 3D hand toggle as well just for the unnecessary chaos

    • @ThefifthBishopofGord
      @ThefifthBishopofGord หลายเดือนก่อน +80

      I think everything should have a toggle in the menu that changes how many dimensions things have. To 1d to 3d

    • @clayday5299
      @clayday5299 หลายเดือนก่อน +28

      @@ThefifthBishopofGordlmao 1d

    • @Rhyspectable
      @Rhyspectable หลายเดือนก่อน +6

      Miss your vids DualWielded

    • @adriano760
      @adriano760 หลายเดือนก่อน +7

      @@clayday5299 1d would just be a line

    • @monke1340
      @monke1340 หลายเดือนก่อน

      @@Rhyspectable same

  • @Ph4nt0m285
    @Ph4nt0m285 หลายเดือนก่อน +235

    ahmets UI didnt last a single dev 😭

    • @SharinganMan
      @SharinganMan 19 วันที่ผ่านมา +1

      yes it did, it was the third dev after that who redid it

  • @ntgreckless
    @ntgreckless หลายเดือนก่อน +774

    ahmet was the best dev, made some really important changes and polished the game better than any other dev

    • @auysters_for_sal9165
      @auysters_for_sal9165 หลายเดือนก่อน +109

      Yeah just for someone to make it the worst iteration of the UI it’s been yet 😭

    • @Fogest
      @Fogest หลายเดือนก่อน +75

      @@auysters_for_sal9165 Can't believe that guys amazing work just got slaughtered by the very next dev. Didn't even make it past one dev.

    • @b0bMC
      @b0bMC หลายเดือนก่อน +70

      @@Fogestespecially shrekcraft bro (21:52) The ui he made look wayyy to cluttered. And the heart is too big and distracting. Ahmet was definitely the best

    • @manashieldmedia
      @manashieldmedia หลายเดือนก่อน +55

      ​​@@b0bMC Shrekcraft is the only dev that has actually annoyed me and I went through the "giant centipede" debacle. Dude really sacked so much good work for "lul memes"...
      In fairness they did do some crucial improvements... but maaan...

    • @Fogest
      @Fogest หลายเดือนก่อน +21

      @@manashieldmedia Yeah, there always has to be one jokester out there. Wish they messed with something else and not a well thought out UI

  • @ahmetahaydemir
    @ahmetahaydemir หลายเดือนก่อน +434

    Dev 66 here, thanks for having me

    • @potato5902
      @potato5902 หลายเดือนก่อน +95

      I thought you did a lot :D and all of them we're 10/10 big props to you

    • @AdwaiBogolu
      @AdwaiBogolu หลายเดือนก่อน +12

      understandable

    • @hyperbooper
      @hyperbooper หลายเดือนก่อน +56

      First of all: lol
      Secondly: Your changes were fantastic

    • @strompy2007
      @strompy2007 หลายเดือนก่อน +8

      Completely fair bro

    • @Nabie2
      @Nabie2 หลายเดือนก่อน +80

      You'll be glad to know we the viewing community all universally agree your minimal design and non-screen vomit UI was the best. I also really appreciate that you actually planned and thought through your changes before adding them. Honestly it's criminal that only 3 developers later your entire polished UI was removed.

  • @yesham9436
    @yesham9436 หลายเดือนก่อน +195

    The devs that just fixed things are the ones you want to hire

  • @h3lblad3
    @h3lblad3 หลายเดือนก่อน +205

    Some observations:
    Devs, even the artists, don't seem to understand theming. It's very common for changes to be made to the art that clash with the rest of the art.
    The ongoing "2D vs. 3D" problem is a huge example where tons of dev time is wasted by people who insist on changing assets from one to the other for some unknown reason.
    We had the same problem with the hand way back when.
    An early dev removed the poop mechanic because it damaged him.
    This broke not only the intro, but a later boss fight -- something that wasn't found until Ilprint about halfway through the video.
    The fix for this in the intro was to make knives spawn there, and for the boss fight the fix was to make the rocks secretly knives (is_knife).
    Then Ilprint gave the goblin bombs because it was useless.
    So, weirdly, what they did was this:
    - Got rid of the poop mechanic.
    - Broke parts of the game doing it.
    - Fixed the parts of the game that were broken.
    - Brought back the poop mechanic (only now it's bombs)
    ...Sigh...
    This happened because, once again, devs came in specifically looking to remove content.
    Why? I have no idea.
    One dev added the goblin companion that had no purpose because another dev already added companions.
    And he really wanted to add a companion, apparently.
    This companion is unlike all the other entities in the game, being a full 3D entity.
    It only "fits" because it fits the style of the environment. Yet it held no actual purpose.
    And I don't understand why it wasn't added as a choosable with the other 3 companions.
    Also, the devs need a talking to. Someone broke the rules by leaving a readme.

    • @aidenharris5296
      @aidenharris5296 หลายเดือนก่อน +26

      Theirs adding a stage and expecting another dev to polish it and and adding an entire movement mechanic which breaks an room by it’s existence

    • @ilPrinni
      @ilPrinni 29 วันที่ผ่านมา +31

      Yep Yep! Thats the danger of removing anything in this project. Not only do you not know what its required for, you also curse future devs with mysteriously broken mechanics with almost no evidence that it was there in the first place haha!
      Good observations! I never put together that the poop was how you damaged the spider boss, just assumed that someone accidentally changed the rocks to not be knifes since on paper that is really weird.
      I found the poop toggle but didn't have alot of time to play with it on, probably would have had some insights to realized the game is more playable with it on haha.
      When working my assumption was:
      - Game existed
      - Someone added a poop toggle for fun that was more aesthetic
      rather then
      - Someone implemented poop
      - Someone else turned it into a toggle
      I think its inevitable, that the later a project goes, the more likely any changes will require more and more effort to implement and fix.
      I think that's why A lot of the devs worked on UI (I myself even messed with the UI while deciding what to actually add since it was the safest thing to fiddle with (outside of bug fixes)). UI is pretty detachable from alot of the systems and has a much lower risk of breaking everything.

    • @yazanenazy2112
      @yazanenazy2112 29 วันที่ผ่านมา +47

      I agree with the premise. However, the dev who removed the poop is a hero.

    • @LucidWeedy
      @LucidWeedy 28 วันที่ผ่านมา +6

      @@yazanenazy2112 Yeah it's the dev after him that mucked it all up really

    • @sammycain
      @sammycain 28 วันที่ผ่านมา +4

      I did like the original goblin more than the original companions, but definitely stepping on toes there. I do not like the change that was made to him, previous design was better.

  • @Isaac-i3s
    @Isaac-i3s หลายเดือนก่อน +177

    One random dev: I’M gOnnA AdD A grApPle HoOk
    Everyone else: entirely ignores it and doesn’t even comment

    • @thelvadamee
      @thelvadamee 25 วันที่ผ่านมา +7

      To be fair it was a cool idea that matches the movement but it doesn't go with the medieval magic theme

  • @NoobPlayMC
    @NoobPlayMC หลายเดือนก่อน +426

    I wish more Devs would actually polish the existing elements then just add new thigns that are out of theme

    • @CrystalIine
      @CrystalIine หลายเดือนก่อน +29

      Half the devs didn’t play or tried to understand the game, so they didn’t understood the real problems on it

    • @ppowersteef
      @ppowersteef 29 วันที่ผ่านมา +13

      I've only seen a single dev noticing the 2nd boss, I almost forgot about that one. bizarre.

    • @nathanielmorrison9846
      @nathanielmorrison9846 28 วันที่ผ่านมา

      Exactly

  • @sawyerdewitt964
    @sawyerdewitt964 หลายเดือนก่อน +188

    Dev 69 made a really bad UI. 22:19

    • @topfix_
      @topfix_ หลายเดือนก่อน +54

      he called himself "shrek craft", what did you expect

    • @hemlock_hbr7845
      @hemlock_hbr7845 29 วันที่ผ่านมา +5

      Ya he was just trolling 😔

    • @MiamiConfusion
      @MiamiConfusion 28 วันที่ผ่านมา +18

      turned the ending into skibidi toilet bro like what

    • @nirio7994
      @nirio7994 21 วันที่ผ่านมา +3

      the UI was a banger before him but he turn it into this.... thing ??

  • @CAxPH
    @CAxPH หลายเดือนก่อน +144

    This series continues to prove why Project Managers exist

    • @ElvenRaptor
      @ElvenRaptor 27 วันที่ผ่านมา +10

      At this point, I think there needs to be some form of communication, or rules.
      1) No more adding things. Just augment and smooth out.
      2) No changing the UI after Ahmet's change.

    • @rc2k524
      @rc2k524 27 วันที่ผ่านมา +5

      @@ElvenRaptorthe last 25 definitely need a rule to NOT add new things because wow

    • @tec-omin7213
      @tec-omin7213 14 วันที่ผ่านมา

      ⁠@@rc2k524well it’s not like they’re tryna sell the game. It’s fun content, giving them rules now would make the whole video pointless. We just gotta see what they come up with at the end regardless

    • @darkpheonix77
      @darkpheonix77 4 วันที่ผ่านมา

      Nah, just people communicating.

  • @metalema6
    @metalema6 หลายเดือนก่อน +46

    "It feels like 75 people worked at this game"
    Couldn't have said it better, lol

    • @ashonline77
      @ashonline77 หลายเดือนก่อน +4

      People wanted to see what would happen if 100 devs worked on a game with no communication and it's exactly the choatic mess that you'd expect lol. Hopefully the last 25 just try and polish the game.

  • @arulkws
    @arulkws หลายเดือนก่อน +376

    my reaction watching this: "hmm okay chaotic but at least the devs are trying to contain the chaos"
    a random shrek dev appear
    "oh no....."

    • @markmckenzie5343
      @markmckenzie5343 หลายเดือนก่อน +6

      @@arulkws lmao I was wondering how he would contribute

    • @Churros_are_Overrated
      @Churros_are_Overrated 28 วันที่ผ่านมา +24

      I wonder how someone even ends up with as awful humor and taste as him

    • @arulkws
      @arulkws 28 วันที่ผ่านมา +2

      @@Churros_are_Overrated yo bro that's just plain mean

    • @Churros_are_Overrated
      @Churros_are_Overrated 28 วันที่ผ่านมา +9

      @@arulkws but where am I wrong?

    • @arulkws
      @arulkws 28 วันที่ผ่านมา

      @@Churros_are_Overrated humor are subjective, just because you find something isn't funny doesn't mean it applies to everyone

  • @Yacinewtwr
    @Yacinewtwr หลายเดือนก่อน +377

    I appreciate the respect of not removing other Devs work but this mindset is what made the whole game into a mess.

    • @thatcher6923
      @thatcher6923 หลายเดือนก่อน +102

      It’s more that devs can’t help themselves and have to add something new every time

    • @sirefirefly
      @sirefirefly หลายเดือนก่อน +18

      ​@@thatcher6923 Also 100 devs is way too many devs

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +1

      @@sirefirefly It's just an experiment

    • @noiJadisCailleach
      @noiJadisCailleach หลายเดือนก่อน +3

      You mean a masterpiece.

    • @h3lblad3
      @h3lblad3 หลายเดือนก่อน +29

      I disagree. This video is rife with removing other devs' work.
      It literally starts with two devs removing the poop mechanics and a huge chunk of the changes were people ruining the UI over and over again.

  • @Siggy
    @Siggy 28 วันที่ผ่านมา +26

    Nothing pissed me off more than dev 69 changing the HUD to be entirely unbearable and then having the AUDACITY to tell people not to change it as if *his* was the best rendition. What an arrogant thing to do.

  • @jsch2801
    @jsch2801 หลายเดือนก่อน +93

    Dev 69 destroying the whole HUD and adding skibidi toilet killed so much character from this 21:50

    • @strompy2007
      @strompy2007 หลายเดือนก่อน +6

      Bro is nostalgic about the poop

    • @JP-do5tc
      @JP-do5tc หลายเดือนก่อน +18

      You can really tell he learned game dev from Roblox brain rot games

  • @gojiking2790
    @gojiking2790 หลายเดือนก่อน +489

    Game devs are skilled but probably all have the worst sense of humors imaginable 😭😭

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +40

      hey that's what happens when you don't got time to go outside 😂

    • @thetiltedcat6167
      @thetiltedcat6167 หลายเดือนก่อน +7

      goated comment meant with all the love for game devs as possible.

    • @thatboyjackk
      @thatboyjackk หลายเดือนก่อน +1

      fr

    • @dangerface300
      @dangerface300 หลายเดือนก่อน +29

      I am so mad at dev 53. How dare they take the poop out of the poop game? They didn't even do it properly, unlike the dev right before them.

    • @DeletedDevilDeletedAngel
      @DeletedDevilDeletedAngel 29 วันที่ผ่านมา +6

      @@dangerface300well people in the other video didn’t want the poop mechanic

  • @deadisntAlice
    @deadisntAlice หลายเดือนก่อน +104

    The guy who popped in just to make the UI unbearably crowded needs an actual intervention in his life.
    Like what in the Ubisoft hell was that?

    • @deadisntAlice
      @deadisntAlice หลายเดือนก่อน +28

      Never mind, they make shrek specific content. There's no hope for them at all.

    • @Churros_are_Overrated
      @Churros_are_Overrated 28 วันที่ผ่านมา

      @@deadisntAliceand they are defending how bad it is by calling it “retro”

  • @goldfishmentality
    @goldfishmentality หลายเดือนก่อน +417

    Blackthorn: here's the greatest self promo opportunity of your career! What are you going to do?
    Half the devs: change the shitty ui into a different shitty ui 😎

    • @Gamey4831
      @Gamey4831 หลายเดือนก่อน +7

      This is so true 😭

    • @theelderswear
      @theelderswear หลายเดือนก่อน +31

      i love how they had a decent ai about halfway through and then that one dev put the one with the heart taking up half the screen. it was like a nuclear bomb back to the stone age

    • @NotYourUser134
      @NotYourUser134 29 วันที่ผ่านมา +3

      Ehhhhh, that's a bit of an exaggeration.
      Even if they didn't, How many people are really gonna be like "Oh wow! I loved random game dev #57 who did mostly the same thing as random dev #34 and random dev #49!"

    • @Ricardoromero4444
      @Ricardoromero4444 29 วันที่ผ่านมา +7

      Mildly infuriating to be honest. It's past the halfway point already so why tf add more stuff.
      The guy who added risk-of-rain items really doubled the amount of chaos.

    • @theelderswear
      @theelderswear 29 วันที่ผ่านมา +3

      @@Ricardoromero4444 incredibly infuriating. This could be the greatest rogue lite ever tbh. I love the doom art style. The guy who made all the platforming spells is brilliant, and there's just 3 levels. We're 75% of the way there, all the spells are wacked, there's no dungeons generation, there's no way to select the spells, UI is still bad etc

  • @disobedientdolphin
    @disobedientdolphin หลายเดือนก่อน +70

    Dev 70: I added lights to the mushrooms because they could be missed by the player.
    Dev 71: There seemed to be no mushroom models.
    .... Oo

  • @Jackhoppy
    @Jackhoppy 21 วันที่ผ่านมา +11

    This has become a platform for devs to half assedly add something without any thought just so they can plug their personal projects

  • @GreenTheFae
    @GreenTheFae หลายเดือนก่อน +178

    The amount of hud changes in this series lol. Personally I'm for smaller minimalist Huds. Can't stand having things block the screen

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +5

      Me too, that's why I didn't like Dev 69's hud but it's just preference lol he's still a good dev

    • @zakaryrichmond396
      @zakaryrichmond396 หลายเดือนก่อน +5

      For me the hot issue only started with the risk of rain items from clipper I don't doubt that they are a good mechanic I just feel like they don't need to be constantly on my screen. Give me a pause menu that has a full grid of them and I can hover over each to find out what it does instead of random pictures of Monster Energy and knives at the top of my screen.

  • @RKIOrbMage
    @RKIOrbMage หลายเดือนก่อน +74

    The French dev Felix Chevrel cooked honestly, linking the game spells to platforming is a great idea

    • @fefeman2856
      @fefeman2856 29 วันที่ผ่านมา +7

      Thank you.

    • @jpretorius5155
      @jpretorius5155 15 วันที่ผ่านมา

      @@fefeman2856I loved that idea, at first I thought “no, no, no”, but once I saw it action it made sense and is really cool.

  • @markmckenzie5343
    @markmckenzie5343 หลายเดือนก่อน +236

    That poor mushroom

    • @darkroom7409
      @darkroom7409 หลายเดือนก่อน +11

      When I got it it had already been re-done twice but the models we're missing for some reason :D

    • @Shrekcraft
      @Shrekcraft หลายเดือนก่อน +6

      @@darkroom7409 I assume they were "missing" because the other developer did not have Blender installed which Unity requires so it can convert .blend to .fbx behind the scenes and import the models that way.

    • @darkroom7409
      @darkroom7409 หลายเดือนก่อน +4

      @@Shrekcraft That's good to know! I have blender so I've never had that issue. Also I never use .blend files in Unity :D I have trust issues.

  • @twobananabros1817
    @twobananabros1817 หลายเดือนก่อน +100

    At this point, can we even call this a game? It's more like a 75-headed scientist's experiment gone wrong

    • @ITR
      @ITR 29 วันที่ผ่านมา

      I don't think there's any other way it could go with 75 people collaborating without communicating. If anything, it's amazing it hasn't gone even more wrong than it already has

    • @ButWhyLevin
      @ButWhyLevin 29 วันที่ผ่านมา

      @@ITR Hi mr Omori man

    • @ITR
      @ITR 29 วันที่ผ่านมา

      @@ButWhyLevin hi fellow gamedev omori enjoyer

  • @AzureBluGD
    @AzureBluGD หลายเดือนก่อน +147

    12:30 this guy looks like he does 10 push-ups for every line of code he writes

    • @Zechasaur_
      @Zechasaur_ หลายเดือนก่อน +22

      And yet all he did was literally just add a some random, out of the blue, pointless goblin, that didn't do anything

    • @epileptix8954
      @epileptix8954 หลายเดือนก่อน +28

      ​@@Zechasaur_ it does do things though. What are you talking about?

    • @lewytowar6860
      @lewytowar6860 หลายเดือนก่อน +15

      @@epileptix8954 the other devs remade him and added functionality

    • @abizarreyoutuber6317
      @abizarreyoutuber6317 หลายเดือนก่อน

      @@epileptix8954 When he added it it was pointless, other devs gave the goblin some sort of use

    • @RubberTag
      @RubberTag หลายเดือนก่อน +12

      ​@@Zechasaur_ Yeah idk man, I feel like the bombs is too much. You already have all these different kind of spells.
      When should you use them and when should you use the bomb?
      Maybe add so the bomb has to be used to explode some doors or chests or something.
      Idk, just makes it messy when you have to choose between spell casting or throwing bombs from the Goblin.
      I thought the goblin was going to be a loot goblin, running around and pickung up loot and bring it to you

  • @drustit2209
    @drustit2209 หลายเดือนก่อน +386

    So glad that 💩 mechanic was reworked. It was sending the project down the toilet.

    • @ADudeNamedCaleb
      @ADudeNamedCaleb หลายเดือนก่อน +15

      LITERALLY

    • @zakaryrichmond396
      @zakaryrichmond396 หลายเดือนก่อน +16

      It was pretty funny to see a go from poop is a toggle to poop is out of the game in i believe one dev

    • @ikosaheadrom
      @ikosaheadrom 29 วันที่ผ่านมา +3

      Wdym that was the best mechanic im so sad its not there anymore, i would have played the game otherwise

    • @dot-256
      @dot-256 28 วันที่ผ่านมา +1

      ​@@ikosaheadrom I think the toggle still works.

  • @SollMC
    @SollMC หลายเดือนก่อน +304

    I am so happy the indie accord got rid of the poop feature because let’s be honest it made the game feel, shitty. Love how he made an option so you can play with it if you want though.

    • @_661.
      @_661. หลายเดือนก่อน

      @@SollMC Wave Bruh 😭🛥⛵😱💦😰

    • @LucidWeedy
      @LucidWeedy 28 วันที่ผ่านมา +2

      yeah and then slobby ruined it immediately and broke the game 💀💀💀

  • @meepswag35
    @meepswag35 หลายเดือนก่อน +129

    Someone needs to make a tierlist of all the devs and how good their changes were

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +12

      hmm no

    • @firei11
      @firei11 หลายเดือนก่อน +1

      You do it

    • @Dr.Arson_is_on_fire
      @Dr.Arson_is_on_fire 27 วันที่ผ่านมา

      ahmet and Felix Chevrel S teir definitely

    • @josephdahdouh2725
      @josephdahdouh2725 20 วันที่ผ่านมา

      that would be amazing

    • @tec-omin7213
      @tec-omin7213 14 วันที่ผ่านมา

      Yeah one of the video game essays channels should do this, but their opinion would probably be bad anyway💀

  • @avez-ch1np
    @avez-ch1np หลายเดือนก่อน +166

    Too many devs this episode trying to add new things instead of just improving what's already there. All the devs that did do that deserve all the praise. So many new mechanics were added but by the end of the video the only one I saw in use was the goblin.
    Also, sorry but that HUD redesign at 22:39 is hideous and you'd think this was a mobile game.

    • @ChumpWumber
      @ChumpWumber หลายเดือนก่อน +15

      laughed out loud at the HUD redesign, it's absolutely insane

    • @covereye5731
      @covereye5731 หลายเดือนก่อน +44

      "Let's add a grapple hook for levels that have nothing build around it and have other devs figure it out". I'm so glad everyone completely ignored that.

    • @aidenharris5296
      @aidenharris5296 หลายเดือนก่อน +2

      @@covereye5731fr like I liked the lazer snake since it added to the movement without invalidating other parts

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา

      @@covereye5731 makes me hopeful that I am not the worst hobby game designer around :D Imposter syndrom cured!

  • @WolieIsHot
    @WolieIsHot หลายเดือนก่อน +86

    I think for the next set the don't remove rule needs to be broken, there's so many conflicting mechanics and bloat here now that it kinda drags the game down.

    • @lachlanmc2335
      @lachlanmc2335 หลายเดือนก่อน +1

      No thats the whole point

    • @WolieIsHot
      @WolieIsHot หลายเดือนก่อน +12

      @@lachlanmc2335 I understand that but at this point there is so many conflicting systems added to it by devs just looking to leave their mark on the project that the devs that want to clean the game up a bit are having a hard time doing so, the next round of devs should as a result be allowed to trim the fat wherever necessary if they want to.

    • @lachlanmc2335
      @lachlanmc2335 หลายเดือนก่อน +13

      ​@@WolieIsHot yea i think perhaps In a future challenge the devs should get a segment of time specifically for polishing so they dont feel like they are wasting time.

    • @Shrekcraft
      @Shrekcraft หลายเดือนก่อน +5

      I followed this rule considering what happened to previous devs that broke it and… uh… I made a bad HUD because of it and got the same punishment 😢.

    • @nakobu2725
      @nakobu2725 หลายเดือนก่อน +1

      @@WolieIsHot thats still the point of the thing. Its an experiment, not a serious game

  • @mtlugo10
    @mtlugo10 หลายเดือนก่อน +44

    I wonder if dev 69 was intentionally put there as a haha joke to throw the entire game into chaos.

    • @Zero_69420
      @Zero_69420 หลายเดือนก่อน +9

      So just ignoring all the fixes and music he contributed and instead saying he put chaos for a UI?

    • @AlissahKat
      @AlissahKat 26 วันที่ผ่านมา +3

      @@Zero_69420 Thats the worst part. the music and other things were actually good.
      turning the ui into a mobile game ui that covers 70% of the screen, and adding skibidi toilet is completely awful.

  • @JD2jr.
    @JD2jr. หลายเดือนก่อน +59

    "without communicating" needs to refer to not chatting about the game. Definitely need some sort of changelog or design document (but limited to "fix this bug I found/created", not a roadmap) to keep from beautifully well-thought-out UIs being immediately replaced with mobile game crap.

    • @colecube8251
      @colecube8251 28 วันที่ผ่านมา

      or art styles constantly changing.

  • @petitbirb8162
    @petitbirb8162 หลายเดือนก่อน +38

    someone in the last 25 needs to bite the bullet and get rid of 70 of the random features thats what will make the ui look better it looks overwhelming bc theres too much the obsession with toggles is too kind either keep the poop as the only mode or completely get rid of it (and have everyone hate you) bc what do you throw rocks or knives or crystals or barrels 😭😭😭

  • @PinkMonkeyBird
    @PinkMonkeyBird 28 วันที่ผ่านมา +11

    This is maybe one of the most frustrating projects to ever watch.
    It's like you went out of your way to gather a collective of people that completely reject the idea of collaboration and "yes and".
    Did anyone consider making the game, idk, longer? They just seem to keep it at the length it takes to playtest it for 10 minutes before making changes. Half the devs changes are just based on first impressions.
    This is a masterclass in how to make the most convoluted game ever

    • @bubume8277
      @bubume8277 23 วันที่ผ่านมา +3

      By trying to promote themselves in such an invasive and pointless way, they are doing themselves an anti-advertisement

    • @niersu
      @niersu 22 วันที่ผ่านมา +1

      ​@@bubume8277It's ironic because the coolest design of the whole thing, is the guy who made the hand in the very beginning.

  • @PrimeTime0
    @PrimeTime0 หลายเดือนก่อน +29

    Am i the only one who preferred the first goblin sprite? The second ones fine, but the first ones seemed cute but also like a lil goblin goober guy, with that gobliny, gremliny energy, while the second seemed more forced cute, like a teddy bear rather than a goblin

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา +2

      I think the 3D model doesnt fit the game. If it was 2d like the rest I think it wouldnt seem as out of place. Still cute tho ngl.

    • @aleksakocijasevic6613
      @aleksakocijasevic6613 22 วันที่ผ่านมา +1

      I also think it was more charming

    • @tec-omin7213
      @tec-omin7213 14 วันที่ผ่านมา +1

      Yea I loved the animations of the second one but the design of the first was better in my opinion. Smaller, less distracting to the player and the shade of green was much better and didn’t clash with the grass environment. Half of the art is 3D/2D so he was implemented in well. If he could attack by himself like the other companions it’d be PERFECT

  • @thomaspedersen5134
    @thomaspedersen5134 หลายเดือนก่อน +34

    Why does nearly every dev add somerhing new and unfunished and say: I hope someone else fixes this mess. Then they add their pet (Which i think is a fine addition) and promote their steam game and TH-cam channel. Also alot of devs just change the UI and models constantly When there isnt really a big problem. Also alot of devs just randomly switches between 2D 3D and different type of art work which makes it even more chaotic and a total mess. I Really hope the last 25 devs will do am exelent polish and clean work and delete somethings to make it less chaotic and overwhelming.

    • @Bartholom
      @Bartholom หลายเดือนก่อน +6

      As a dev, I wouldn't know what to do with this project .. Even polish will be hard, there is too much to fix

    • @bubrie
      @bubrie 28 วันที่ผ่านมา +3

      @@Bartholom fr i'd delete half of it tbh 😭

  • @IceWolve67
    @IceWolve67 หลายเดือนก่อน +17

    People's major issue in the commment is basically the UI, that kept getting changed, and I agree. It went from messy, to good, to shrek-ruined-messy-mobilegame-crap

  • @MalcomHeavy
    @MalcomHeavy หลายเดือนก่อน +30

    I feel like most of these devs don't spend any time working on the game. They call add or change 1 to 2 features that could easily be done in a couple hours, or needlessly rework the UI for the 100th time.
    Feels like a majority of them view it as a way to do 2 hours of work for free promo.

    • @NotYourUser134
      @NotYourUser134 29 วันที่ผ่านมา +1

      Well it makes sense, they're not gonna take a ton of time out of their lives to work on a random challenge for free

    • @MalcomHeavy
      @MalcomHeavy 29 วันที่ผ่านมา +1

      @@NotYourUser134 3 days isn't a ton of time. Especially when they are getting a lot of free promotion out of it

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา

      @@MalcomHeavy it seems some one have like 3 hours while others have 3 days. and it shows in what they accomplish in that time. Thats strange to me. At least one dev was honest in saying that he procrastinated. but still did lots of work within 3 hours. Makes me wonder if some of the people just put in half an hour and thats it.
      But to be honest, if I knew there were going to be a dozen devs after me that wont be on the same wavelength or even put in much effort, then that wouldnt motivate me much to put in effort either. So kudos for the few ones that did.

    • @NotYourUser134
      @NotYourUser134 26 วันที่ผ่านมา

      @@MalcomHeavy 3 whole days is a decent bit of time, not to mention you realistically aren't going to be able to spend all of the three days on it, they have lives outside of it. Not to mention the fact that they aren't really getting all that much promotion from it. The only reason you'd go to check them out is if they did something noticeable or special, as and people who watch these videos really seem to hate it when people do that, so if they do what people want, the only people who are going to check them out are guys who are like "oh boy, I was looking for an extra 100 game developers to subscribe to"

  • @GodofChookie
    @GodofChookie หลายเดือนก่อน +19

    Ahmet really improved the UI and feel, Shrekcraft really outdid himself in random changes without any plan that needed several other devs to fix it. Changes the feeling to a cheap mobile game
    Sad to see the reactions being so limited and mainly seeing Noa, also with only a few minutes of screentime it's impressive to have the time to hate on the design

  • @Zoofa188_Qe
    @Zoofa188_Qe หลายเดือนก่อน +19

    I like how someone was like "I can just remove the poop. I'll just add a poop toggle button" and the next dev instantly removed the pooo

    • @ikosaheadrom
      @ikosaheadrom 29 วันที่ผ่านมา +2

      i wish the poo stayed im honestly mad about it

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา +3

      @@ikosaheadrom the whole dialogue of the wizard makes no sense after that anymore...

  • @tomwest514
    @tomwest514 29 วันที่ผ่านมา +19

    Hello, I make Shrek games
    Oh no…

    • @Churros_are_Overrated
      @Churros_are_Overrated 28 วันที่ผ่านมา +6

      He’s a professional at avoiding any form of humor from 2020+

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา

      Shrek is love, Shrek is life

  • @EtheralGames
    @EtheralGames หลายเดือนก่อน +130

    Dev 56 here! Thank you guys so much for having me again! :)

    • @User14234
      @User14234 หลายเดือนก่อน +9

      good job homie 👍🏻

    • @_661.
      @_661. หลายเดือนก่อน

      @@EtheralGames Bruehf 💦😰😓😭

    • @hemlock_hbr7845
      @hemlock_hbr7845 29 วันที่ผ่านมา +1

      Love the companions! Great addition.

  • @darkroom7409
    @darkroom7409 หลายเดือนก่อน +32

    DEV 71 HERE 😂 🎉 Thanks Noa and Liam for having me back so quickly!

    • @ShrikeGames
      @ShrikeGames หลายเดือนก่อน +5

      Your additions were good, and actually looked fun. Which was a welcome change from most of them lol

    • @darkroom7409
      @darkroom7409 29 วันที่ผ่านมา +6

      @@ShrikeGames Thanks. I did also Make UI changes like 9/10 devs 😂 but I feel that when you can't see stuff and dialoque boxes cover other UI it's justifyied 😎

    • @phasein5413
      @phasein5413 29 วันที่ผ่านมา +1

      Good move, I think. Added not more mechanics, but content. Nice.

    • @darkroom7409
      @darkroom7409 28 วันที่ผ่านมา

      @@phasein5413 Yup, the game doesn't need MORE mechanics 😅

    • @Churros_are_Overrated
      @Churros_are_Overrated 28 วันที่ผ่านมา +3

      You definitely had some of the best additions, and you definitely have a good amount of restraint by not going and deleting a few thousand of the random unnecessary additions

  • @azureazula2041
    @azureazula2041 หลายเดือนก่อน +42

    the amount of times the UI was changed is so funny to me. Its kinda cool to see everyones prefrences.

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +8

      Yep, and I didn't like Dev 69's preference, to big and janky. nothing against the dev it just wasn't it

  • @Netbase2000
    @Netbase2000 หลายเดือนก่อน +105

    Repeat the experiment but please tell them to not be edgy. No gnomes, no Poops, no toilet, no cheese.

    • @WolieIsHot
      @WolieIsHot หลายเดือนก่อน +33

      Honestly would love to see them redo the experiment but using Unreal or Godot so we see an almost completely fresh set of developers.

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +17

      Their humor isn't that good, but don't remove creative freedom, it adds to the chaos and is not meant to be taken seriously. They aren't trying to create the next big game just having fun!

    • @bonk6561
      @bonk6561 หลายเดือนก่อน +14

      Edgy is the wrong word, cringy is more fitting

    • @collin4555
      @collin4555 หลายเดือนก่อน

      Did you see their challenge with the wheel? They like the cringe

    • @colecube8251
      @colecube8251 28 วันที่ผ่านมา +1

      yeah I wish they wer trying to make a game and not add a bunch of random memes

  • @aequoreavicq
    @aequoreavicq หลายเดือนก่อน +39

    Seriously the next set has to focus on bug fixes and performance issues.

  • @Suavemente_Enjoyer
    @Suavemente_Enjoyer หลายเดือนก่อน +28

    It’d be cool if there was a hud selection feature. So developers could all make their own and not have to change other peoples work.

  • @SolitaryStudiosOfficial
    @SolitaryStudiosOfficial 28 วันที่ผ่านมา +7

    Title should be "100 DEVS Fixed the UI without COMMUNICATING!"

  • @TuRmIx96
    @TuRmIx96 หลายเดือนก่อน +31

    I would much prefer a series where you gather a bunch of people specialized in certain fields like: audio, UI, 3D, 2D, writing, programming etc. And give them a few days to a week.
    This is just a random clusterfuck. I get it, that is the idea but still…

    • @NotYourUser134
      @NotYourUser134 29 วันที่ผ่านมา +3

      You see, people do that all the time, and it's called *developing a completely regular game*
      That's not a challenge at that point, it's free labor

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา +2

      @@NotYourUser134 yeah thats a game jam. could just record the game jam.

    • @NotYourUser134
      @NotYourUser134 26 วันที่ผ่านมา +1

      @@SETHthegodofchaos yeah but that's not the point of the video. That's just saying "I'd rather you did different content"

  • @NoobPlayMC
    @NoobPlayMC หลายเดือนก่อน +72

    Thank GOD someone removed the poop mechanics

    • @hudsonspeece5878
      @hudsonspeece5878 หลายเดือนก่อน +2

      Yes I hated last episode bc of it it was such a pain😭

  • @coolblubird
    @coolblubird หลายเดือนก่อน +10

    I feel like the 75th dev's contribution of a complex system for handling many entities that he specialized in, while a very helpful addition, might end up breaking things without communication

    • @s--b
      @s--b 29 วันที่ผ่านมา +2

      he said it was only for that level

    • @coolblubird
      @coolblubird 28 วันที่ผ่านมา

      @@s--b I must've misheard him, my bad, but the point still stands, it is going to be hard to edit and modify the arena level too much

    • @s--b
      @s--b 28 วันที่ผ่านมา

      @@coolblubird large chance it does not ever get touched again, everyone would rather redesign the ui or add their favorite games feature

  • @master0288
    @master0288 29 วันที่ผ่านมา +7

    Caleb turned a perfectly fine main menu into a bad quality flash game one🤡

  • @pitucaacadela295
    @pitucaacadela295 หลายเดือนก่อน +66

    There's always someone that tries to be funny adding something like POOP, who removed it is a deserved hero

  • @simeonsurfer5868
    @simeonsurfer5868 หลายเดือนก่อน +37

    The mushroom is cursed XD he changed like 4-5 times in this video ALONE

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา

      I am waiting for someone to have it 2d from the side like it was most of the time, and then have a 2d sprite only shown when looking at it from above. I think that would look the best and have the 2d effect from all angles. But hey, lets make it 3D in a 2D game like bruh. I swear some of these folks have never designed anything in their life...makes me angry

  • @SicoSiber
    @SicoSiber หลายเดือนก่อน +22

    I see a lot of people hating on this and let me be honest I don’t think it’s good either, but like what did you expect, it’s 75 indie devs with no communication, each of them is trying to get as much attention as they can out of it and so they all add something as their dumb little trademark, which works well in the smaller pass the game challenges, but definitely adds up over time. I think everybody is just doing there best in a challenge that just by nature can’t really come out looking like an awesome game, because that’s not the point

    • @aidenharris5296
      @aidenharris5296 หลายเดือนก่อน

      Yea but that’s what the hoh is for I think things like adding entirely new mechanics with no rime or reason or adding things that didn’t need to be added just ruined it

    • @SETHthegodofchaos
      @SETHthegodofchaos 26 วันที่ผ่านมา

      "Negative attention is still attention" - Shrekcraft, probably.

  • @yerocc
    @yerocc หลายเดือนก่อน +9

    I love the lil Goblin companion so much 😂 (Liked his design better before but still very cute!)
    Edit: 22:22 Brooo not the gigantic HUD 💀

  • @lulu336oo3
    @lulu336oo3 หลายเดือนก่อน +13

    Let’s change the UI ! Let’s change the mushroom… Let’s change the UI ! Let’s change the mushroom ! …

    • @fuad2516
      @fuad2516 26 วันที่ผ่านมา

      yeah I wonder why not the others comment also more about the mushroom.

  • @MonkFilmz
    @MonkFilmz หลายเดือนก่อน +6

    I beg the last 25 devs bring back Ahmet's UI

  • @richardcheung3232
    @richardcheung3232 หลายเดือนก่อน +11

    Hmm? I think the UI needs to be changed, I hope the next batch of devs continue to do that

  • @Nightshift626
    @Nightshift626 หลายเดือนก่อน +58

    Should make it a rule that the final 25s only responsibility is to polish the game and art, no more additions or changes, just general bug fixes and bringing the art together to be more cohesive.

    • @HolyNamed
      @HolyNamed หลายเดือนก่อน +1

      smart

    • @seoulpeterson432
      @seoulpeterson432 หลายเดือนก่อน

      Does the HUD count as art?

    • @dangerface300
      @dangerface300 หลายเดือนก่อน +2

      The game has probably already been finished by now. It just takes time to make a video ready for the channel.

    • @tvs99999
      @tvs99999 หลายเดือนก่อน

      @@seoulpeterson432 not anymore

    • @tvs99999
      @tvs99999 หลายเดือนก่อน +2

      @@dangerface300 doubt that. it just takes a super long time to get 100 ppl together. Schedule out the times, give them enough time to not only work on the game, but edit the videos. and then finally edit it all into a single vid.

  • @Tarroook
    @Tarroook หลายเดือนก่อน +14

    This was one of the most chaotic projects I've ever worked on 🔥🔥🔥
    Godspeed to the last 25 devs o7

  • @Hyena-Princess
    @Hyena-Princess หลายเดือนก่อน +44

    Honestly, thank you Indie Accord for dealing with the poop DX

  • @gamingcheese5073
    @gamingcheese5073 หลายเดือนก่อน +21

    Mans the indie accord's whole contribution by toggling the poop into mana only for the next dev to replace it all with nives was crazy and hilarious.

  • @manavdesai9392
    @manavdesai9392 หลายเดือนก่อน +6

    I feel like the devs should choose what area of the game they will work on before they do so. Like 25 of the devs doing the UI, 25 doing the game loop, 25 doing the mechanics and 25 doing the storyline.

  • @terribletheo8401
    @terribletheo8401 หลายเดือนก่อน +81

    Glad they got rid of the poop

    • @lawrencelu4109
      @lawrencelu4109 หลายเดือนก่อน

      You evil bastard...

  • @ViciousLegacyGameAUS
    @ViciousLegacyGameAUS 27 วันที่ผ่านมา +3

    Howdy, #62 here! Supper appreciate being included! Wish I was able to put more time towards it in the end but hey, that's life :) looking forward to the last part

    • @KRAJJI96
      @KRAJJI96 26 วันที่ผ่านมา +1

      bullet time hype!

  • @theastronaut7230
    @theastronaut7230 หลายเดือนก่อน +5

    Ilprini be like:
    I just fixed all the stuff all the other devs didn't want to fix

    • @ilPrinni
      @ilPrinni หลายเดือนก่อน +3

      Not completely inaccurate haha, one of the small things I didn't have time to mention was fixing even more crashes of thr different crashes.
      Got a good laugh when one of the video sections had "good luck fixing this one" and it was one I fixed.

    • @Soup-Boot
      @Soup-Boot 29 วันที่ผ่านมา +1

      @@ilPrinni You did great with those fixes! Amazing work, dude. :D

  • @SweetTea14
    @SweetTea14 หลายเดือนก่อน +48

    Caleb’s art for the menu was insane! Looks so good

  • @HiWithAnyNumberOf.I.WasTaken
    @HiWithAnyNumberOf.I.WasTaken หลายเดือนก่อน +5

    cant wait for someone to compile the various old UIs into a UI selection and somehow make the fighting over what the UI should look like worse.

  • @FrogPersonIsReal
    @FrogPersonIsReal หลายเดือนก่อน +18

    What would be really funny is if the 100th dev was Dani

    • @MR_ZERO230
      @MR_ZERO230 28 วันที่ผ่านมา +4

      And hes addition would be deleting the project

    • @niersu
      @niersu 22 วันที่ผ่านมา +1

      ​@@MR_ZERO230I think that would be for the best, a lot of devs just ruined it.

  • @Jormuedits
    @Jormuedits หลายเดือนก่อน +27

    Ngl i hope they never invite shrekcraft again

  • @mikeroni
    @mikeroni หลายเดือนก่อน +8

    This is my favorite series ever. Those final 25 devs better work on polishing everything up though it’s getting messy

  • @isthismarvin
    @isthismarvin 24 วันที่ผ่านมา +1

    To truly elevate this game, turning it into a procedurally generated rogue-like would be a game-changer. It would bring much-needed structure by categorizing items and spells, giving them unique, temporary, or permanent abilities. Players could discover these across various stages, rooms, or arenas, enhancing progression. Introduce a shop system where coins can be spent on health, mana, or new gear. Keep the focus on the hands-every item and spell could give them a unique costume. Maintain the platforming elements to preserve the fun, but tie everything together within a cohesive theme. A UI overhaul in pixel art style with more animations would really bring the game to life. Here’s hoping the next dev teams nail it!

  • @TheIndieAccord
    @TheIndieAccord หลายเดือนก่อน +47

    Im so sorry team poop

    • @willmangrum3686
      @willmangrum3686 หลายเดือนก่อน +27

      I'm not....

    • @ThatSketchGuy000
      @ThatSketchGuy000 หลายเดือนก่อน +25

      You did the right thing my guy, it made the game 30% better

    • @NoobPlayMC
      @NoobPlayMC หลายเดือนก่อน +10

      Everyone is praying in ur name, you saved it

    • @bonk6561
      @bonk6561 หลายเดือนก่อน +5

      Team poop was nonexistent. Only the 5yr old devs who added it liked it

  • @Paul_Ward
    @Paul_Ward หลายเดือนก่อน +7

    I shudder at the thought of what code is under this game's hood

  • @hwalnut7202
    @hwalnut7202 หลายเดือนก่อน +7

    I hope one of the future devs just adds a dedicated inventory screen so you can see inventory, level, and speedrun details without it bloating the hud

  • @pumpkinflop5014
    @pumpkinflop5014 หลายเดือนก่อน +22

    Yes new part dropped. Wonder what dev is gonna be the new target of hate lol.

    • @Shrekcraft
      @Shrekcraft หลายเดือนก่อน +9

      Me…

    • @Caliginosi7y
      @Caliginosi7y หลายเดือนก่อน +9

      @@ShrekcraftIf you can help it, avoid letting the comments get to you. People will hop on “the bandwagon” and go along with what anyone else is saying.
      It’s hard to take everything as suggestions as opposed to hate, but it will do wonders if you can.
      It’s crazy how much clear, and easy-to-understand audio, affects the way people will view someone too

    • @Shrekcraft
      @Shrekcraft หลายเดือนก่อน +8

      @@Caliginosi7y Oh yeah I’m fully aware of that but thanks for letting me know! I’m just embracing it at this point. I’m basically now addressing the concerns people brought up. It is a pity that my decision to make the UI large like how retro shooters did completely overshadowed my other fixes and edits.

    • @littysavior9181
      @littysavior9181 หลายเดือนก่อน +4

      @Shrekcraft
      Hold on! I just realized that was your music playing in the background!
      It sounds awesome, man! ^^

    • @cymortevaale2514
      @cymortevaale2514 หลายเดือนก่อน +1

      ​@@Shrekcraft I'm afraid there's a growing group of people who aren't familiar with those retro games. And even if they did see/play parts of those games, this kind of style is maybe not what they associate as a reference, because of a lack of nostalgic bonding.
      I'm also supportive to highlight your other edits. There are a lot of devs who did 50/50 in there performance imho. And some just didn't really do anything, neither good nor bad 😅 but the series is about a lack of communication. So maybe there will be another project after dev 100 to pull it all together with some different rules - at least that's what I'm hoping for

  • @squidstreet
    @squidstreet หลายเดือนก่อน +2

    The guy who removed the poop didn’t realize how many other things he was gonna be breaking later on 😅😅😅

  • @XanderGaming
    @XanderGaming 28 วันที่ผ่านมา +4

    Shout out to dev 66 for just improving the game

  • @Orionhart
    @Orionhart หลายเดือนก่อน +12

    Loved Ahmet's UI and also loved the goblin rework. Those animations have so much character!

  • @antisocialnetworking3856
    @antisocialnetworking3856 28 วันที่ผ่านมา +2

    Fun game;
    1) Take a shot every time a dev touches the UI over the course of this series
    2) Try to stand up

  • @smallbag123
    @smallbag123 หลายเดือนก่อน +5

    Hey Liam and Noa, you guys are some of the people that inspired me to start game dev. Thanks a lot, and I'm looking forward for this video!