By far the most disappointing release I've ever seen. Blizzard went from a company that spit out an absolute masterpiece every year to making manipulative pieces of shit that waste your time with monotonous quests and absolute terrible itemization. Shortly after it released I truly questioned whether the devs even play video games, and then they released the video of the two devs playing and confirmed that feeling. It's a shameful excuse for a Diablo game and has ruined the legacy of the series.
I feel like lots of stuff is just thrown in without any connection in D4. Like the Worldboss and Legion Encounters which just happen to spawn somewhere at a specific time and then you just kill them. I can't even tell if the world boss has a specific name. In Path of Exile for all the league mechanics there is at least some kind of story around it and it always gives you a way to influence your drop and difficulty. In D4 it's just always some stupid farmer who I have to protect while monsters come out of the ground. The side quests are super boring as well as it will be always a fetch quest or kill X amount of Y and then you get always the same reward, which is just more rare items and a bit of gold and a box in your inventory that you can open to just get more rare items. I stopped interacting with side quests in act 3 for that matter as they're just not worth it.
Every new season of d4, play for one week and ur done. Everytime i play a new season of poe, play for two months on one char still trying to craft the bis items and min/max my char. D4 is definitely missing something, that hook to keep us on playing, that thing d2 had thats missing
It's been a long time since I played PoE. I might have to play it again for a bit to prepare for PoE2. D4 definitely was missing that spark, certainly in the main storyline. And, yes, the side quests were all boring grocery runs.
I don't have the time to sink into discovering a min/max strategy on my own, unless a skill respec is nearly free. I'd still likely follow someone's build guide, but I would also still enjoy the process of doing the build and exploring the changes over time.
I remember waiting for this game to come out to see if it was going to be as braindead as Diablo 3. To my surprise, it ended up being even worse. That's when I easily opted for Last Epoch and have no regrets. The game is awesome.
I agree with most of the points, I have the base game but didn't even bother to buy the expansion, especially not for 40 bucks for this bit of content.
This is why I played it on game pass, and part of the reason I've never played D3 - the price to value ratio on a lot of these titles is off. Give me a smaller world with less to do but more interesting mechanics and challenges and I'm happier than being bored by 10k choices and 926 hours of game play.
@@strategyforbusypeople Diablo 3 was the worst of all diablo games imo. I would be fine with diablo 4 if the item system and the loot hunt wouldn't be so incredible boring.
A girl I dated 20+ years ago claimed I was an emotionless robot, but I've never been accused of being an AI before. Looking at my OBS video recordings of the game, my most recent play attempt was on 9/8/2024 at 8:10PM. That's when I beat Lilith. I played the game (as I said in the video) via Game Pass, so I had access to whatever patch was available at that time.
@@strategyforbusypeople The thing is that an expansion released last month, so you release a review of vanilla D4 today and the review doesn't even matter because you didn't play Vessel of Hatred, even vanilla D4 changed a lot. The base game is somewhat the same but many things changed. Honestly, the AI comment was because of the "new" classes that didn't have on previous games, to me it sounded of something that an AI could allucinate. The things that don't make much sense are like complaining about the death on lilith; if you didn't notice the ground shaking and shattering that's on you. The game being too easy while playing an ARPG on the easiest difficulty; ARPGs are notoriously easy games, kinda fault of the genre, and if you play on the easiest difficulty you can't expect push back. Complaining that there are "too" many ways to improve your items; I don't even understand how someone thinks it's bad that you have more customization.
@@dudukous I used to like the genre, but everytime i play D4 i can't stand farming for useless levels, and useless sets. It is a good game if you like farming countless hours for nothing. I die inside on the farming side. I get to the end of first version, but classes are so f boring. I still like more D3. Not even the shop gets to me, 25€ for 1 f skin that's madness. I ended D4 with mage. The second character i touched was warrior, nearly on vanilla, and I quitted out of boredom. Meh not for me anymore. I prefer a good experience, not mindless farming sheeps.
When you introduce a new game mechanic on the last boss that's never been there before, that's kind of a lame move. But maybe I'm alone in that opinion. As for too easy, I don't think all ARPG are too easy. I mean, one could argue things like Soulslikes are ARPGs - they are mega hard. It was more the total and complete lack of needing to strategize at all that I found too easy. But it might've just been the Surge necro build.
I like it. Its the perfect game for me. It does the things I expected when buying it a month ago pretty well. Well, I didn‘t like the campaign, but the endgame is awesome. You didn‘t even play through the real endgame, but I guess most players don‘t do that. So your review was pretty good. What I like about Diablo is its visuals, its gameplay (at the beginning it is pretty lame, but once you get everything set up, which usually is not very hard, it is pretty cool).
I can't complain about the graphics, although the mid-late storyline graphics all start to look really same-same. They did a great job with the different biomes. When I played the game during the beta the graphical performance was atrociously bad, and I was really glad to see that they dramatically improved that. I was able to play at 4K for this review, and I could barely play at 2k with reduced settings during the beta. You hit the nail on the head -- I like to play these kinds of games for the campaign, and not the "after" game. It would've been nice if you could've cranked up the difficulty level and ignored the campaign. Supposedly they added that in a more recent patch.
haha! I'm not sure that's a reasonable assessment, though. I was one of those kids who played Diablo back in 1997 and am at the prime age where, if I was a game developer, I could be working at Blizzard making Diablo 4. 🤷♂️
Cinematics are great. Wish I would have just googled those and watched that and saved myself and some friends from all NOPING the fuck out of that trash hole of an experience. The one friend in our group, 'IT GETS GOOD GUYS I PROMISE JUST ANOTHER 60 HOURS OF PLAY'. Yikes. No wrong way to play games and I'm not gonna tell people not to have fun if they truly are having fun so the 3 of us left my one friend and unfriended him. He can have 'fun' by himself supporting the grotesque amalgamation that is modern triple A gaming. I feel fucking shameful and disgusted with myself for purchasing that garbage.
I mean, that's a pretty strong response, but I agree with the core concepts of what you said. Having to slog through 40 hours of play to get to "the good stuff" was not my idea of fun, but I won't hate on others for enjoying it.
Sounds like you may not have watched the video, or missed the part where I compared it to Torchlight, but here's a shortlist of some (not all) ARPG I've played before: D1, D2, TL1, TL2, PoE (last time circa 2014 probably). I've reviewed some games that might not be considered strict ARPG compared to a Diablo-like, but I found Skull and Bones very enjoyable in my short time with the beta. Maybe I would've developed an aversion to it as the story dragged on, but I really love pirate stuff, so that would be hard.
I can see that argument. I'm more into games for a strong story with a clear progression. But if you really are looking for an open world where you can kinda do whatever, then D4 definitely has that appeal with all of the different systems.
This is nothing like how the game is played. And in the old patch, nothing is difficult before wt4. You have no idea how it's played and yet made a video from an old patch and are talking about how low difficulty modes are easy? Lmao
I'm sorry that the studio released a major overhaul to the game after I suffered through 40h of play on something they have already released to the public, after I suffered through playing the horribly borked open beta. But at least your comments are driving engagement on this review, so I thank you for your efforts to get more people to see it! Don't forget to share it with your friends.
What makes you think it was biased from the start? I suffered through 40+ hours of play to come to my conclusion. Biased from the start would have been "I am going to hate this game, so I'll play twenty minutes of it, and then blast it." I'd say that I gave it a pretty fair shake - boring camoaign story, and don't play a Blood Surge Necro.
@@strategyforbusypeople You didnt like the game, so what. Ive played all the classes, necro, barb. I skipped a few seasons because I was done a few times but I came back and max geared everything, max leveled, got mythics. I blasted and had a lot of fun. My first few necros made me quit but in season two I was able to work out how the stats work, how the gear work. Dont brick your character because if you do its over. But over time I was able to unbrick anything and have a lot of fun. I played my spiritborn all the way to torment bosses chasing mythics twice. By then yeah Ive given up on season 6, season 5 was a blast. To be honest I am not truly done with the game just yet, but Im not going chase every mythic and really thats all I have left. But I get feeling the game wasnt for you. I was at a point where I wanted to max gear every class, get all the skills, all the gear, play for 1000 hours. The truth for me is, once a few mythics drop its game over, there isnt more to do other than flex or collect fashion, trade your way to a billion gold. I did make it to 2 billion gold but I am over it now. You only played 40 hours, it takes more hours to get through but once you are flying its an amazing game. Just have to get into the blasting zone. You judged the game too quickly in my opinion. A lot of players out there still blasting away, I'd say give it another go before the season dies.
@@strategyforbusypeople 40 hours is where you might get frustrated and quit, give it another go. Ive played all the classes, max level etc, gotten mythics etc. Once you have done it all yeah there isnt much to do, I'll agree there. Blast your way through to stats and gear you want, collect a few mythics and you are done. I finish the seasons wanting more but really once you have the builds you want to do its time to move on and wait for the next season or play another game. A lot of people will continue on and play til the end of every season and I get it, its a fun game.
By far the most disappointing release I've ever seen. Blizzard went from a company that spit out an absolute masterpiece every year to making manipulative pieces of shit that waste your time with monotonous quests and absolute terrible itemization.
Shortly after it released I truly questioned whether the devs even play video games, and then they released the video of the two devs playing and confirmed that feeling. It's a shameful excuse for a Diablo game and has ruined the legacy of the series.
It cured my insomnia in Season 6. The DLC also was incredibly dull with lame ending.
I feel like lots of stuff is just thrown in without any connection in D4. Like the Worldboss and Legion Encounters which just happen to spawn somewhere at a specific time and then you just kill them. I can't even tell if the world boss has a specific name. In Path of Exile for all the league mechanics there is at least some kind of story around it and it always gives you a way to influence your drop and difficulty. In D4 it's just always some stupid farmer who I have to protect while monsters come out of the ground. The side quests are super boring as well as it will be always a fetch quest or kill X amount of Y and then you get always the same reward, which is just more rare items and a bit of gold and a box in your inventory that you can open to just get more rare items. I stopped interacting with side quests in act 3 for that matter as they're just not worth it.
Every new season of d4, play for one week and ur done.
Everytime i play a new season of poe, play for two months on one char still trying to craft the bis items and min/max my char.
D4 is definitely missing something, that hook to keep us on playing, that thing d2 had thats missing
It's been a long time since I played PoE. I might have to play it again for a bit to prepare for PoE2.
D4 definitely was missing that spark, certainly in the main storyline. And, yes, the side quests were all boring grocery runs.
I don't have the time to sink into discovering a min/max strategy on my own, unless a skill respec is nearly free. I'd still likely follow someone's build guide, but I would also still enjoy the process of doing the build and exploring the changes over time.
I remember waiting for this game to come out to see if it was going to be as braindead as Diablo 3. To my surprise, it ended up being even worse. That's when I easily opted for Last Epoch and have no regrets. The game is awesome.
Savage.
I agree with most of the points, I have the base game but didn't even bother to buy the expansion, especially not for 40 bucks for this bit of content.
This is why I played it on game pass, and part of the reason I've never played D3 - the price to value ratio on a lot of these titles is off.
Give me a smaller world with less to do but more interesting mechanics and challenges and I'm happier than being bored by 10k choices and 926 hours of game play.
@@strategyforbusypeople Diablo 3 was the worst of all diablo games imo. I would be fine with diablo 4 if the item system and the loot hunt wouldn't be so incredible boring.
Go watch Overlord anime. It will ruin every RPG for you till the day you die.
I refuse to believe this is not AI scripted. Most of the complaints don't even make much sense and you're literally playing an old patch.
A girl I dated 20+ years ago claimed I was an emotionless robot, but I've never been accused of being an AI before. Looking at my OBS video recordings of the game, my most recent play attempt was on 9/8/2024 at 8:10PM. That's when I beat Lilith. I played the game (as I said in the video) via Game Pass, so I had access to whatever patch was available at that time.
Also, which complaints don't make sense?
@@strategyforbusypeople
The thing is that an expansion released last month, so you release a review of vanilla D4 today and the review doesn't even matter because you didn't play Vessel of Hatred, even vanilla D4 changed a lot. The base game is somewhat the same but many things changed.
Honestly, the AI comment was because of the "new" classes that didn't have on previous games, to me it sounded of something that an AI could allucinate.
The things that don't make much sense are like complaining about the death on lilith; if you didn't notice the ground shaking and shattering that's on you.
The game being too easy while playing an ARPG on the easiest difficulty; ARPGs are notoriously easy games, kinda fault of the genre, and if you play on the easiest difficulty you can't expect push back.
Complaining that there are "too" many ways to improve your items; I don't even understand how someone thinks it's bad that you have more customization.
@@dudukous I used to like the genre, but everytime i play D4 i can't stand farming for useless levels, and useless sets. It is a good game if you like farming countless hours for nothing. I die inside on the farming side. I get to the end of first version, but classes are so f boring. I still like more D3. Not even the shop gets to me, 25€ for 1 f skin that's madness. I ended D4 with mage. The second character i touched was warrior, nearly on vanilla, and I quitted out of boredom. Meh not for me anymore. I prefer a good experience, not mindless farming sheeps.
When you introduce a new game mechanic on the last boss that's never been there before, that's kind of a lame move. But maybe I'm alone in that opinion.
As for too easy, I don't think all ARPG are too easy. I mean, one could argue things like Soulslikes are ARPGs - they are mega hard.
It was more the total and complete lack of needing to strategize at all that I found too easy. But it might've just been the Surge necro build.
I like it. Its the perfect game for me. It does the things I expected when buying it a month ago pretty well. Well, I didn‘t like the campaign, but the endgame is awesome. You didn‘t even play through the real endgame, but I guess most players don‘t do that. So your review was pretty good. What I like about Diablo is its visuals, its gameplay (at the beginning it is pretty lame, but once you get everything set up, which usually is not very hard, it is pretty cool).
I can't complain about the graphics, although the mid-late storyline graphics all start to look really same-same. They did a great job with the different biomes. When I played the game during the beta the graphical performance was atrociously bad, and I was really glad to see that they dramatically improved that. I was able to play at 4K for this review, and I could barely play at 2k with reduced settings during the beta.
You hit the nail on the head -- I like to play these kinds of games for the campaign, and not the "after" game. It would've been nice if you could've cranked up the difficulty level and ignored the campaign. Supposedly they added that in a more recent patch.
because the blue haired kids that develop it have no clue about playing Diablo since 199effing7
All the games are the same cockwomble
haha! I'm not sure that's a reasonable assessment, though. I was one of those kids who played Diablo back in 1997 and am at the prime age where, if I was a game developer, I could be working at Blizzard making Diablo 4. 🤷♂️
Couldn't agree more. I have it on the PS5 and it was equally boring.
I can't imagine playing this game without a keyboard would be any fun. Are the controller... controls any good?
@strategyforbusypeople it's playable. You can have 6 skills in shortcuts. It targets the closest enemy. And it has cross play.
To be fair the real game really starts after the story. That's when things get interesting and tough. It's also fun to play with friends.
I really like the cintematics too.
Cinematics are great. Wish I would have just googled those and watched that and saved myself and some friends from all NOPING the fuck out of that trash hole of an experience. The one friend in our group, 'IT GETS GOOD GUYS I PROMISE JUST ANOTHER 60 HOURS OF PLAY'.
Yikes. No wrong way to play games and I'm not gonna tell people not to have fun if they truly are having fun so the 3 of us left my one friend and unfriended him. He can have 'fun' by himself supporting the grotesque amalgamation that is modern triple A gaming. I feel fucking shameful and disgusted with myself for purchasing that garbage.
@@davidmoak1219It might not be for everyone, but as someone who likes games of this style, it is really good.
I mean, that's a pretty strong response, but I agree with the core concepts of what you said. Having to slog through 40 hours of play to get to "the good stuff" was not my idea of fun, but I won't hate on others for enjoying it.
like I mentioned to @davidmoak1219 I am not a fan of the "play the game to get to the good game" stuff, but, hey, more power to ya!
This reviewer never played any ARPG before
Sounds like you may not have watched the video, or missed the part where I compared it to Torchlight, but here's a shortlist of some (not all) ARPG I've played before:
D1, D2, TL1, TL2, PoE (last time circa 2014 probably). I've reviewed some games that might not be considered strict ARPG compared to a Diablo-like, but I found Skull and Bones very enjoyable in my short time with the beta. Maybe I would've developed an aversion to it as the story dragged on, but I really love pirate stuff, so that would be hard.
The game for me is a good laid back game, theres plenty of stuff to do and plenty to chase
I can see that argument. I'm more into games for a strong story with a clear progression. But if you really are looking for an open world where you can kinda do whatever, then D4 definitely has that appeal with all of the different systems.
Omfg
😛
You will get a lot of hate for the video, maybe take it down bud
I am comfortable with people having different opinions than I do. I don't see it as hate, just strongly worded emotional reactions 💔 hah
It's well known that it's a bad game.
This is nothing like how the game is played. And in the old patch, nothing is difficult before wt4. You have no idea how it's played and yet made a video from an old patch and are talking about how low difficulty modes are easy? Lmao
I'm sorry that the studio released a major overhaul to the game after I suffered through 40h of play on something they have already released to the public, after I suffered through playing the horribly borked open beta.
But at least your comments are driving engagement on this review, so I thank you for your efforts to get more people to see it!
Don't forget to share it with your friends.
Biased from the start, bye
What makes you think it was biased from the start? I suffered through 40+ hours of play to come to my conclusion.
Biased from the start would have been "I am going to hate this game, so I'll play twenty minutes of it, and then blast it."
I'd say that I gave it a pretty fair shake - boring camoaign story, and don't play a Blood Surge Necro.
@@strategyforbusypeople You didnt like the game, so what. Ive played all the classes, necro, barb. I skipped a few seasons because I was done a few times but I came back and max geared everything, max leveled, got mythics. I blasted and had a lot of fun. My first few necros made me quit but in season two I was able to work out how the stats work, how the gear work. Dont brick your character because if you do its over. But over time I was able to unbrick anything and have a lot of fun. I played my spiritborn all the way to torment bosses chasing mythics twice. By then yeah Ive given up on season 6, season 5 was a blast. To be honest I am not truly done with the game just yet, but Im not going chase every mythic and really thats all I have left. But I get feeling the game wasnt for you. I was at a point where I wanted to max gear every class, get all the skills, all the gear, play for 1000 hours. The truth for me is, once a few mythics drop its game over, there isnt more to do other than flex or collect fashion, trade your way to a billion gold. I did make it to 2 billion gold but I am over it now. You only played 40 hours, it takes more hours to get through but once you are flying its an amazing game. Just have to get into the blasting zone. You judged the game too quickly in my opinion. A lot of players out there still blasting away, I'd say give it another go before the season dies.
@@strategyforbusypeople 40 hours is where you might get frustrated and quit, give it another go. Ive played all the classes, max level etc, gotten mythics etc. Once you have done it all yeah there isnt much to do, I'll agree there. Blast your way through to stats and gear you want, collect a few mythics and you are done. I finish the seasons wanting more but really once you have the builds you want to do its time to move on and wait for the next season or play another game. A lot of people will continue on and play til the end of every season and I get it, its a fun game.
I'm glad you enjoy it. It sounds like the things it has work for you. And that's great.