Kirby's Super Star was actually the very first video game I played. It's very child friendly with simple controls and mechanics. I remember the first time I played Gourmet Race and watched the opening cinematic. The moment King DeDeDe first appeared scared the shit out of me.
To this day, this is the ultimate Kirby game imo. Sure, a lot of later ones came that did the same basic gameplay formula a bit more polished (like Amazing Mirror, Squeak Squad and Return to Dreamland) but there's something about the... 'energy' of this game, its charm and just the right speed and feel, and of course that awesome multi-game setup. The only thing that outdoes it is its own remake on DS that adds some really cool new stuff.
@@modernkiwi6447 I'd probably argue the opposite. Hot take for sure but the original takes stride in the relative brevity compared to the remake with those extra hard modes that can turn off some people. And the new music tracks, if not a remix like Masked Dedede or Galacta Knight (whose undertone is from the Meta Knight fight), are kinda underwhelming. It does have some much needed quality-of-life updates making use of the touchscreen though, so players do benefit from that.
@@gluttonousmaximus9048 the fact that you can press the select button to discard a copy ability _without_ spawning a helper makes super star ultra the definitive version by default imo
One thing I realized is awesome about Kirby Superstar is how each game is a different facet of the series. Spring Breeze is chill nostalgia, Dyna Blade is straightforward with a few secrets, Great Cave Offensive is about finding secrets, Meta Knight's Revenge has fun characters and story, and Milky Way Wishes gives you all the (regular) abilities without limits. Also unlike other Kirby games, the puzzles aren't as telegraphed as "nearby ability is an elemental key". They feel like learning how to use abilities that aren't as obvious. I wish another Kirby game does stuff like that.
This is one of my all time favorite SNES games due to the different games and arena boss mode. It was mindblowing as a kid and I agree it is definitely something anyone can pick up and play now and still enjoy. Great review of a great game.
Another problem with "Kirby's Dream Land 3" and "Kirby 64: The Crystal Shards" would be the lack of stylish hats that Kirby wears when he obtains an enemy's power, which I kinda liked that was featured in this game that I also enjoy to this day. :D
The Arena is actually the last game, and to this day I still find it to be brutal without a second player. Deciding when to heal, when to change abilities, and when to sacrifice an ability makes for an interesting test of strategy not seen in other Kirby games apart from spinoffs like Avalanche and Dream Course. If Nintendo ever makes a platformer boss rush again, The Arena would be a good model to build from.
Great Cave Offensive is really intersting on its own as a metroidvania. You need powers from enemies to uncover a lot of the treasures, but you can only hold one, two if you exploit the partner mechanic. The result is not only do you have to find the right power, you have to figure out a route from where the power is obtained to the treasure's location without switching powers. I don't think any other metroidvania really asks the player to do that, ever. In addition, some of the treasures seem to require two players to obtain.
Don’t forget, there’s the DS remake: Kirby Super Star Ultra. It has all 7 of the games in the original game, plus Megaton Punch And Samurai Kirby, as well as 4 new games: Meta Knightmare Ultra (you play as Meta Knight through the Spring Breeze, Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes), Revenge of the King (Spring Breeze but harder), The True Arena (an amped
This Kirby game marked also the introduction of the hats as a way to distinguish each ability. It was also the first time that almost all abilities have multiple actions, like a charged shot, dash, block, etc. Super cool.
Something I really enjoy about this game is learning to use the other abilities. Some are harder then the others, but no matter the ability, once mastered they feel great to use.
This is the definitive Kirby game till this day. So much introduced here. So much variation in gameplay progression, later franchise staples like guard and movesets for powers, the Halberd, music like gourmet race and revenge of metaknight, etc!! I didn't play KSS until I was in college even though I've been a Kirby fan since Dreamland but it has remained my ALL TIME fave game on SNES and on any system. It's still SO FUN to mess around in, beat the diffrent games, run the arenas with different powers. I loved this damn game. Also this game is a huge influence on the way the smash bros games play so... yah, thanks KSS for that too.
I feel the reason for the hype of Dreamland 3 was because it was a direct continuance of the Kirby Saga Whereas Super Star just does it's own thing. I do agree though that superstar is the better of the two based purely on aesthetics and mechanics. You can have loads more fun with Superstar purely because there are so many different games to play, so if you get bored of one you can just hop into another one. Loved the review man, great job. :)
Kirby Super Star is my favorite game from my favorite series (if my username and icon didn't give it away). Enhancing copy abilities with multiple moves and adding the helper mechanic are two things that really appeal to me from a mechanical perspective, but for a while I struggled to understand why other games that did similar things haven't replaced this as my favorite. I realized it's because dividing the gameplay into subgames makes it easy to pick up and play for short periods, but it's also just the right size overall that you can spend an afternoon on a 100% run from scratch. Super Star Ultra may be technically superior in terms of presentation and content, but there's more to digest overall so it loses some accessibility. Return to Dreamland and Star Allies may have similar mechanics for copy abilities, but neither has as much gameplay variety. I like them all, but Super Star is still the only one to hit that sweet spot.
Back in 2009. I got Kirby Super Star Ultra for Nintendo DS. And in 2010 Kirby Super Star came out on Wii shop channel I downloaded. I know it was Wii U Virtual Console. But now Marx its a playable character in Kirby Star Allies on Nintendo Switch.
How can you not mention the ability system?? It's one of, if not the, the most important things in this game! Every ability you absorb comes with an entire moveset, with special commands and everything. It's what makes this game the best Kirby game, every ability is really deep. In other Kirby games, abilities only do one thing most of the time
The ability system is so sick and I remember YEAAARRSSS ago, being online with other Kirby fans sharing Japanese Arena run videos and see what all these different players would do with the different movesets. It was amazing. That depth was incredible and in an entry level title like Kirby. Just a testament to its incredible design. ALSO MORE HYPE NEEDS TO BE MADE ABOUT THE CO-OP. How many platformer co-op games WERE THERE THEN!? Not many at all. Often you still had to pass the control over. Shit Mario didn't do the co-op platformer thing until the Nintendo Wii generations later. I mean, KSS needs way more creed for being so ahead at the time. It's really a gorgeous game.
The Arena was actually the final game, not Milky-way Wishes. Milky way and Great Cave are my two favorites, loved the exploration and (milky way) permanent powers selector. Arena is definitely the hardest mode, gave me so much trouble when I was younger. Still the best Kirby game made.
To this day I'm still upset that they didn't re-release this game for the 3DS eShop. I know Super Star Ultra can be played on the 3DS, so there isn't much point in re-releasing this one, but still. There's just something nice about having a big collection of great games all built inside one handheld system. It really would've completed the collection.
This game is still a delight today. There is so much content and the 2-Player experience is one of the best on the SNES. The music is superb, the sound effects make everything more fun, the background visuals lend the impression that you're seeing only a tiny portion of every world (which is cool IMO), and the character and enemy sprites are all more memorable than KDL3 for me even though most people seem to prefer that game's more water painting style graphics overall. Also, the yo-yo is badass. EDIT: Oh and kudos to the devs for putting in a block feature with the shoulder buttons. It comes in real handy for some of the bosses.
This game was directed by Sakurai and a lot of Smash Brothers is influenced by Kirby Super Star and Kirby games, actually. The shield in smash comes from KSS mirror ability, the way actions are mapped with directional inputs + a to create action/fighter style movesets for abilities (add b + directional and you got the specials from smash), Link's down sword attack is same as Kirby's sword moveset down sword attack, etc etc..
Can we all agree that Rock Kirby is the most powerful Kirby in this game for boss battles? Essentially invulnerable for an unlimited amount of time and wait for an opening to attack, then go back to being invulnerable. Mirror Kirby is a close second.
The one deal breaker for me is the level design. Shit flies at you EVERYWHERE. It's just not all that polisher. It doesn't mean it's a bad game, I love it to death. One of my most nostalgic games.
I personally loved it. It kept the game energetic, hectic, and provokes you get familiar with any power's moveset. I feel like modern Kirby games removed this and now it's just slow enemies walking to you, 3 on screen.
I prefer DL3. Straightforward, singularly-focused and more puzzle based. I always used to try to figure out the puzzles in each and every level, almost could not advance without figuring it out (unless the solution to a previous level's puzzle came in a later level).
Would you really say the puzzles in DL3 are good though... really!? REALLY??? REALLLLY... you know those epic puzzles like... um... don't step on flower and um... guess this gordo and sound. Ya. Those were riveting.
I played this game with my brother for the first time when we got the SNES Classic. It’s fun but damn is it hard lmao. Either that or somehow I got worse at these games lol
I approached my kid with a Kirby game: Return to dreamland, i tried first with New Super Mario Bros Wii, but he found it hard to play. He's more keen on the kirby one. Will try to introduce him to this one.
To be honest I imagine KSS is harder than RtDL only because enemies are more aggressive in a way and more of them fly on screen than in RtDL. I'd most suggest the game Kirby's Epic yarn for a child since you can't die and it's a more relaxing experience than maybe he can move on to KtDL and KSS. I personally like KSS the best of all Kirby games but when I play the Kirby games I prefer more with my little cousin I find that she still has a hard time with the games (even though they're entry level). Makes me think I should have kept my copy of Epic Yarn just to play it with her.
Are you going to review the other Kirby games as well, like the 64 version? Maybe you should of mentioned that they also made a DS version of this game that has a few extra modes like the Meta Knight mode.
I love Kirby but I think this one is a bit overrated, I don't like that enemies take several hits to kill, the AI helpers get in the way and you have to create one to get rid of an ability. The great cave offensive is the worst part
I like this game but I would have liked it so much more if it was one big adventure with a bunch of smaller many games it feels like the game tries to do too much so it never completely sticks with me
even if you want a physical copy the japanese version is cheap as anything and for the most part you don't need to know how to read japanese to play...
I love the arenas, They are fun for folks who like to master the movesets and interchange attacks against bosses for swift kills. Master the tricky grabbing for stars for fast boss kills was so satisfying. I beat arena with all powers including suplex
I think KSS is the best Kirby game but think DL3 is fine... it's just (as SNES drunk said) an expansion on the DL games and not such a big thing like KSS felt with it's varied gameplay styles, powers with movesets, ambitious co-op style, speed up, and more energetic style. I actually like DL 2 over 3 though which is odd to say. I think DL3 is a more polished DL2 but damn. I liked the way animals were strictly used to skillfully solve puzzles for rainbow pieces where as in DL3, the collectibles didn't all require mastering the animals per say... but you know... avoiding crushing flowers or guessing gordo sounds.... DL2 was more challenging too for some reason. I dunno.
I don't like this Kirby game because: 1. The Street Fighter combo stuff with special powers (you have to pause the game every moment to see the combos for each hability) 2. The helpers: they do all the work for you, I better play with Kirby alone I prefer the more simple Kirby's Dream Land 2 any day
The OST for this game is fucking incredible.
Matt Harvey That statement applies to every kirby game.
most memeable snes ost
@@ShockHat734 kirby slide:
Kirby's Super Star was actually the very first video game I played. It's very child friendly with simple controls and mechanics. I remember the first time I played Gourmet Race and watched the opening cinematic. The moment King DeDeDe first appeared scared the shit out of me.
To this day, this is the ultimate Kirby game imo. Sure, a lot of later ones came that did the same basic gameplay formula a bit more polished (like Amazing Mirror, Squeak Squad and Return to Dreamland) but there's something about the... 'energy' of this game, its charm and just the right speed and feel, and of course that awesome multi-game setup. The only thing that outdoes it is its own remake on DS that adds some really cool new stuff.
I’d say the title of “Ultimate Kirby game” only applies to the remake of this game.
@@modernkiwi6447 I'd probably argue the opposite. Hot take for sure but the original takes stride in the relative brevity compared to the remake with those extra hard modes that can turn off some people. And the new music tracks, if not a remix like Masked Dedede or Galacta Knight (whose undertone is from the Meta Knight fight), are kinda underwhelming. It does have some much needed quality-of-life updates making use of the touchscreen though, so players do benefit from that.
@@gluttonousmaximus9048 the fact that you can press the select button to discard a copy ability _without_ spawning a helper makes super star ultra the definitive version by default imo
One thing I realized is awesome about Kirby Superstar is how each game is a different facet of the series. Spring Breeze is chill nostalgia, Dyna Blade is straightforward with a few secrets, Great Cave Offensive is about finding secrets, Meta Knight's Revenge has fun characters and story, and Milky Way Wishes gives you all the (regular) abilities without limits. Also unlike other Kirby games, the puzzles aren't as telegraphed as "nearby ability is an elemental key". They feel like learning how to use abilities that aren't as obvious. I wish another Kirby game does stuff like that.
This is on my top 5 SNES for sure.
This is one of my all time favorite SNES games due to the different games and arena boss mode. It was mindblowing as a kid and I agree it is definitely something anyone can pick up and play now and still enjoy. Great review of a great game.
As a five-year-old, this was the very first game I played in my life. Now, I'm almost 30 and still play this sometimes.
I love revenge of the meta knight
One of the hardest achievements in this game is getting all of the treasures In GCO single player. It requires careful control of the ai player.
I've beaten this game so much I'm sick of it. I love this game a classic
That’s Majora’s Mask for me.
@@SunChipss Yoshis Island for me
@@floriannoname7988 fuck that punk bitch crying ass baby.
Game was 🔥 though.
Mega Man X for me
I was sad when I 100%'d this game because I knew that finally there would be nothing left of it to play. One of my favourite games of all time.
Another problem with "Kirby's Dream Land 3" and "Kirby 64: The Crystal Shards" would be the lack of stylish hats that Kirby wears when he obtains an enemy's power, which I kinda liked that was featured in this game that I also enjoy to this day. :D
The Arena is actually the last game, and to this day I still find it to be brutal without a second player. Deciding when to heal, when to change abilities, and when to sacrifice an ability makes for an interesting test of strategy not seen in other Kirby games apart from spinoffs like Avalanche and Dream Course. If Nintendo ever makes a platformer boss rush again, The Arena would be a good model to build from.
Great Cave Offensive is really intersting on its own as a metroidvania. You need powers from enemies to uncover a lot of the treasures, but you can only hold one, two if you exploit the partner mechanic. The result is not only do you have to find the right power, you have to figure out a route from where the power is obtained to the treasure's location without switching powers. I don't think any other metroidvania really asks the player to do that, ever. In addition, some of the treasures seem to require two players to obtain.
Don’t forget, there’s the DS remake: Kirby Super Star Ultra. It has all 7 of the games in the original game, plus Megaton Punch And Samurai Kirby, as well as 4 new games: Meta Knightmare Ultra (you play as Meta Knight through the Spring Breeze, Dyna Blade, Great Cave Offensive, Revenge of Meta Knight, and Milky Way Wishes), Revenge of the King (Spring Breeze but harder), The True Arena (an amped
amped up version of The Arena), and Helper to Hero (The Arena But you can play as any of the helpers).
Yep
Yeah I was gonna mention. This game is good, but the DS game surpasses it
This Kirby game marked also the introduction of the hats as a way to distinguish each ability. It was also the first time that almost all abilities have multiple actions, like a charged shot, dash, block, etc. Super cool.
I was waiting for this review! Wish you showed the megaton punch and samurai mini games. I've played them for lots of hours with friends.
Something I really enjoy about this game is learning to use the other abilities. Some are harder then the others, but no matter the ability, once mastered they feel great to use.
The menu layout and multiple modes, mechanics, and shield button were definitely influential with Super Smash Bros.
This is the definitive Kirby game till this day. So much introduced here. So much variation in gameplay progression, later franchise staples like guard and movesets for powers, the Halberd, music like gourmet race and revenge of metaknight, etc!! I didn't play KSS until I was in college even though I've been a Kirby fan since Dreamland but it has remained my ALL TIME fave game on SNES and on any system. It's still SO FUN to mess around in, beat the diffrent games, run the arenas with different powers. I loved this damn game. Also this game is a huge influence on the way the smash bros games play so... yah, thanks KSS for that too.
A classic
I bought this cartridge today. Really fun game.
and here i'am, four years later i just bought it.
Best part is the RPG battles in the middle of the cavern
I feel the reason for the hype of Dreamland 3 was because it was a direct continuance of the Kirby Saga Whereas Super Star just does it's own thing. I do agree though that superstar is the better of the two based purely on aesthetics and mechanics. You can have loads more fun with Superstar purely because there are so many different games to play, so if you get bored of one you can just hop into another one. Loved the review man, great job. :)
Kirby Super Star isn’t about beating the levels, it’s about beating the levels with style.
Kirby Super Star is my favorite game from my favorite series (if my username and icon didn't give it away). Enhancing copy abilities with multiple moves and adding the helper mechanic are two things that really appeal to me from a mechanical perspective, but for a while I struggled to understand why other games that did similar things haven't replaced this as my favorite.
I realized it's because dividing the gameplay into subgames makes it easy to pick up and play for short periods, but it's also just the right size overall that you can spend an afternoon on a 100% run from scratch. Super Star Ultra may be technically superior in terms of presentation and content, but there's more to digest overall so it loses some accessibility. Return to Dreamland and Star Allies may have similar mechanics for copy abilities, but neither has as much gameplay variety. I like them all, but Super Star is still the only one to hit that sweet spot.
SAME
Kirby Superstar & Superstar Ultra are my favorite video games of all time.
Great taste.
I love all your what's the hype videos!!
Ross erickson Thanks Ross
Back in 2009. I got Kirby Super Star Ultra for Nintendo DS. And in 2010 Kirby Super Star came out on Wii shop channel I downloaded. I know it was Wii U Virtual Console. But now Marx its a playable character in Kirby Star Allies on Nintendo Switch.
Zachary Fewins
Super Kirby All-Stars! Seriously, though; such a great game!
Yeah good luck getting this much content out of a game these days without some screwy DLC.
It’s all about that cash-grab. Greed will be the downfall of man... sorry to get super deep & philosophical, but it’s the god honest truth. Lol
@phillip martin exactly. Box art was also lipstick on a pig sometimes
That scwewy wabbit!!
How can you not mention the ability system?? It's one of, if not the, the most important things in this game! Every ability you absorb comes with an entire moveset, with special commands and everything. It's what makes this game the best Kirby game, every ability is really deep. In other Kirby games, abilities only do one thing most of the time
The ability system is so sick and I remember YEAAARRSSS ago, being online with other Kirby fans sharing Japanese Arena run videos and see what all these different players would do with the different movesets. It was amazing. That depth was incredible and in an entry level title like Kirby. Just a testament to its incredible design. ALSO MORE HYPE NEEDS TO BE MADE ABOUT THE CO-OP. How many platformer co-op games WERE THERE THEN!? Not many at all. Often you still had to pass the control over. Shit Mario didn't do the co-op platformer thing until the Nintendo Wii generations later. I mean, KSS needs way more creed for being so ahead at the time. It's really a gorgeous game.
The Arena was actually the final game, not Milky-way Wishes. Milky way and Great Cave are my two favorites, loved the exploration and (milky way) permanent powers selector. Arena is definitely the hardest mode, gave me so much trouble when I was younger. Still the best Kirby game made.
To this day I'm still upset that they didn't re-release this game for the 3DS eShop. I know Super Star Ultra can be played on the 3DS, so there isn't much point in re-releasing this one, but still. There's just something nice about having a big collection of great games all built inside one handheld system. It really would've completed the collection.
Agreed! I lament it till this day that KSD original wasn't on there too.
I fucking love this game. The music is so good. And its awesome with 2 players. Such a classic nintendo game
This game is still a delight today. There is so much content and the 2-Player experience is one of the best on the SNES. The music is superb, the sound effects make everything more fun, the background visuals lend the impression that you're seeing only a tiny portion of every world (which is cool IMO), and the character and enemy sprites are all more memorable than KDL3 for me even though most people seem to prefer that game's more water painting style graphics overall. Also, the yo-yo is badass. EDIT: Oh and kudos to the devs for putting in a block feature with the shoulder buttons. It comes in real handy for some of the bosses.
Started by renting this game at Blockbuster, fun time but the game reminds me of Super Smash fighting games.
This game was directed by Sakurai and a lot of Smash Brothers is influenced by Kirby Super Star and Kirby games, actually. The shield in smash comes from KSS mirror ability, the way actions are mapped with directional inputs + a to create action/fighter style movesets for abilities (add b + directional and you got the specials from smash), Link's down sword attack is same as Kirby's sword moveset down sword attack, etc etc..
Still haven't played it, maybe I'll give it a shot soon
Can we all agree that Rock Kirby is the most powerful Kirby in this game for boss battles? Essentially invulnerable for an unlimited amount of time and wait for an opening to attack, then go back to being invulnerable. Mirror Kirby is a close second.
Super star ultra doubled down on it. added 3 new game modes and 3 new mini games to take advantage of the DS touch screen. A true classic
One of my favorite games on the SNES period.
Looks like the most colorful game on snes.
It's also available on the switch via Super Nintendo Online.
Kirby Super Star sits alongside SMW, Yoshi's Island and DKC 2 as the four monument platformers for SNES.
Mallow Castle Castle Ost is the best in this game. I wonder if Mallow Castle is the same one from Super Mario RPG
I love this game the music teared me up a lil bit lol.
King duhdeedee
Some of the best music of all time
Mah Boi, It seems like this Piece is what all true Warriors strive for.
Just snagged a copy from Ebay for $35!
This game is awesome. I might actually prefer Kirby's Dream Course though if I'm playing with someone else.
The one deal breaker for me is the level design. Shit flies at you EVERYWHERE. It's just not all that polisher. It doesn't mean it's a bad game, I love it to death. One of my most nostalgic games.
I personally loved it. It kept the game energetic, hectic, and provokes you get familiar with any power's moveset. I feel like modern Kirby games removed this and now it's just slow enemies walking to you, 3 on screen.
This is why I really only come back to the DS remake
It’s King Dedede!
And first of all that bird called Dyna Blade
I prefer DL3. Straightforward, singularly-focused and more puzzle based. I always used to try to figure out the puzzles in each and every level, almost could not advance without figuring it out (unless the solution to a previous level's puzzle came in a later level).
Would you really say the puzzles in DL3 are good though... really!? REALLY??? REALLLLY... you know those epic puzzles like... um... don't step on flower and um... guess this gordo and sound. Ya. Those were riveting.
I played this game with my brother for the first time when we got the SNES Classic. It’s fun but damn is it hard lmao. Either that or somehow I got worse at these games lol
Why get virtual console when you can get 6 classic Kirby games plus one on one disc?
20th ANNIVERSARY
Kirby’s Adventure and Return To Dreamland are the best Kirby games
Such a great game
8 games in 1 son!
Yep I played it good game
I love Kirby games
I approached my kid with a Kirby game: Return to dreamland, i tried first with New Super Mario Bros Wii, but he found it hard to play. He's more keen on the kirby one. Will try to introduce him to this one.
To be honest I imagine KSS is harder than RtDL only because enemies are more aggressive in a way and more of them fly on screen than in RtDL. I'd most suggest the game Kirby's Epic yarn for a child since you can't die and it's a more relaxing experience than maybe he can move on to KtDL and KSS. I personally like KSS the best of all Kirby games but when I play the Kirby games I prefer more with my little cousin I find that she still has a hard time with the games (even though they're entry level). Makes me think I should have kept my copy of Epic Yarn just to play it with her.
Are you going to review the other Kirby games as well, like the 64 version? Maybe you should of mentioned that they also made a DS version of this game that has a few extra modes like the Meta Knight mode.
Cragnous I'm not going to do any N64 games, hard pass
***** Great work on the Kirby run here. Had a suggestion, how about Battletoads & Double Dragon, Congos Caper, and Smartball?
***** Battletoads games video happening soon
I have to admit, I got stuck in this game, the castle area I think it was. I haven't gotten around to it since :S
Johan Öberg You have to go back!
You can skip that part. Just go all the way left of the screen.
When outside the castle.
Great video as always m8!
I love Kirby but I think this one is a bit overrated, I don't like that enemies take several hits to kill, the AI helpers get in the way and you have to create one to get rid of an ability. The great cave offensive is the worst part
This a great game. I got this game for snes..❤
I like this game but I would have liked it so much more if it was one big adventure with a bunch of smaller many games it feels like the game tries to do too much so it never completely sticks with me
My friends teacher in college played this video instead of teaching lol
Amazing
Nice video. can you do one on final fight 2?
All I can hear is 1,2 oatmeal
"Kirby is a pihiiink guuuuuy~"
Speaking of on par with Super Mario World and Yoshi's Island, it's not officially Super Mario World 3.
I did not know king dedede was called king de dedede
even if you want a physical copy the japanese version is cheap as anything and for the most part you don't need to know how to read japanese to play...
Better than Adventure 3 in my opinion
1:24 Yes, I love me a polyamorous pink king!
Less than $50 in the wild today...
Better than Star Allies
This is the only Kirby game I like.
im not replying to the video but the ad that played beforehand hope i start a trend
bitch aint no one that skinny eatin potato chips
I've beatin that whole game and the Arena was not fun lol
I love the arenas, They are fun for folks who like to master the movesets and interchange attacks against bosses for swift kills. Master the tricky grabbing for stars for fast boss kills was so satisfying. I beat arena with all powers including suplex
It's so fun with 2 players
i like all of the dreamland games and kirbys adventure more than this one. I think dreamland 3 is the best kirby game.
I think KSS is the best Kirby game but think DL3 is fine... it's just (as SNES drunk said) an expansion on the DL games and not such a big thing like KSS felt with it's varied gameplay styles, powers with movesets, ambitious co-op style, speed up, and more energetic style. I actually like DL 2 over 3 though which is odd to say. I think DL3 is a more polished DL2 but damn. I liked the way animals were strictly used to skillfully solve puzzles for rainbow pieces where as in DL3, the collectibles didn't all require mastering the animals per say... but you know... avoiding crushing flowers or guessing gordo sounds.... DL2 was more challenging too for some reason. I dunno.
Game Queen Go get all the heart stars before saying DL2 is more challenging
@@ShockHat734 I did. I collected everything is both games. Lol dl2 > DL3 imo
@@MegaKirbySuperstar haha yez 🥶 👌
Shortest intro :(
I don't like this Kirby game because:
1. The Street Fighter combo stuff with special powers (you have to pause the game every moment to see the combos for each hability)
2. The helpers: they do all the work for you, I better play with Kirby alone
I prefer the more simple Kirby's Dream Land 2 any day
You didn't even mention that it's 2-player.
1:24