Victor had a few frame data changes yes. Most notably his WR2 (while running 2) is +2 instead of +5, or he can go into IAI stance at +5 with all the various follow ups shown in this video in the IAI section. IAI d2 went from +1 to +4, and PFM1+2 went from +4 to +6. The patch notes are here if you want to see all the changes for yourself, as there were small things like hitbox adjustments as well. en.bandainamcoent.eu/tekken/news/tekken-8-patch-notes-105
bro been playing since playing since T3, and i stumbled upon ur channel during the T7 era, and now im back here again and still fucking shocked you only have like 2k subs this channel is a gold mine, hope ur channel blows up bro
I appreciate you saying that. It would certainly be cool if things got bigger around here, but I love the community we have already built so much. Thank you so much for being a part of it.
The return of the king. I got a tournament to attend on Saturday and I know of our top players is rocking Victor so at this point so the vid is a godsend. :)
I'll push Jun up the list a bit, I have a few I was planning before her, but hopefully I don't keep you waiting too long. Thank you for your support as always!
Boss, may I make a suggestion for the next punish video to include SFX and or exclude music? The sound effects help to as an auditory aid for players which was present in old videos but not this one. I also suggest that if a move uses Heat, then specify with (Heat).
Thanks for the feedback, I appreciate it. I am on a pretty outdated version of OBS that cannot separate desktop audio from my headset microphone audio, and I have work calls/personal calls that I maximize productivity during by recording the clips used in these videos. The Lidia and Kunimitsu videos I made for tekken 7 were of this same format and did not receive any criticism at the time for lack of audio queues. I did mean to have Heat in front of the inputs where they are utilized. This is the case for a few of them at the end, but I did miss u1+2, and IAI d2. It's an absolute ton of data entry, so I do apologize for making a few errors. Fortunately, the screen changes color briefly and the opponent heat bar depletes to indicate that heat is being used.
Cheers to you and thank you! I'll gladly show the BnBs that I've been doing as I've climbed the ranks, but I don't know if I've fully optimized all the combos yet
Hi Pencil! First of all, thank you so much for your work and for sharing your knowledge with the community. Is this guide still working? I heard Victor had some kind of "rework".
Hey Ivyy, thanks for your support and comment. Victor had a few frame data changes yes. Most notably his WR2 (while running 2) is +2 instead of +5, or he can go into IAI stance at +5 with all the various follow ups shown in this video in the IAI section. IAI d2 went from +1 to +4, and PFM1+2 went from +4 to +6. The patch notes are here if you want to see all the changes for yourself, as there were small things like hitbox adjustments as well. en.bandainamcoent.eu/tekken/news/tekken-8-patch-notes-105
Yes, these are okay! I would focus on a few problem moves when you're new though. Don't feel like you have to know everything right away. Progress is gradual. Thank you so much for watching and I'll happily answer any questions about the game if you have them!
@@PencilTekken Yeah i wanna go with the flow more. Focusing on one thing at a timr and just whatever is giving me trouble in the moment seems to be the way
@@PencilTekken If anything I can refer to these as well if I need help with learning how to get better at dealing with things even though its kinda early in my journey lol. Maybe im overcomplicating this lmaoooo
@starbutter2730 I think take your time and have fun during your journey, I doubt even looking at this things could be "bad" buy for sure maybe you can focus more on general things and fundamentals then move on to more character specific stuff; but if you're already thinking about learning punishment we'll done and best of luck of course
Songs: The OSF Advancing-Scarlet Nexus OST Atlas HQ, State of the Art-Borderlands 3 OST I always include the song titles in the video description if you click "view more" underneath the video
Thanks, that's why I have the in-game frame data display up to create redundancy. Feng's punish specifically doesn't change but that's a big deal for characters like Jin, Jun, Raven
Victor had a few frame data changes yes. Most notably his WR2 (while running 2) is +2 instead of +5, or he can go into IAI stance at +5 with all the various follow ups shown in this video in the IAI section. IAI d2 went from +1 to +4, and PFM1+2 went from +4 to +6.
The patch notes are here if you want to see all the changes for yourself, as there were small things like hitbox adjustments as well. en.bandainamcoent.eu/tekken/news/tekken-8-patch-notes-105
Absolute pillar of the community
bro been playing since playing since T3, and i stumbled upon ur channel during the T7 era, and now im back here again and still fucking shocked you only have like 2k subs this channel is a gold mine, hope ur channel blows up bro
I appreciate you saying that. It would certainly be cool if things got bigger around here, but I love the community we have already built so much. Thank you so much for being a part of it.
The return of the king. I got a tournament to attend on Saturday and I know of our top players is rocking Victor so at this point so the vid is a godsend. :)
Welcome back and thank you for your awesome work 👍👍👍
Can't wait to see other characters too.
your punishment channel is the best man. seriously. cuz you repeat the moves so its easier for our brain to absorb the visuals.
Oh shit! Happy to see you. Hope things are going well. Thanks for the information!
Great to see you as well Shazam, I truly appreciate your support over the years. I hope you've been well too!
Thank you for this, goat. Very helpful as always
I'll push Jun up the list a bit, I have a few I was planning before her, but hopefully I don't keep you waiting too long. Thank you for your support as always!
take your time bro. I mentioned Jun because apparently she's the best in the game. but everyone is being cheered on by the new character
He's back! Great work!!
PENCIL!! WELCOME BACK!
Good stuff as always!
Return of the pencil ✏️😁
My man came in clutch
Wellcome back dear ❤
I've been waiting for your comeback my friend... 🎉🎉🎉🎉🎉 Thanks for the huge job you are planning to realise.
Wellcom back 😎 dude
Welcome back 🎉🎉
Thank you.
Next time may I suggest that you show the starting frames as well?
It is an important information that gives clues when to expect the move.
That's one less frogman to worry about.
The fucking PENCIL is back baybee
At 3:04, 3:44, 5:49 and 6:47 the best punish would be FC d/f+2.
At 4:32 the best punish would be 3, 1+2.
Nice Job and great video!
friend looked into this now i cant olay anymore lmao
Boss, may I make a suggestion for the next punish video to include SFX and or exclude music? The sound effects help to as an auditory aid for players which was present in old videos but not this one.
I also suggest that if a move uses Heat, then specify with (Heat).
Thanks for the feedback, I appreciate it.
I am on a pretty outdated version of OBS that cannot separate desktop audio from my headset microphone audio, and I have work calls/personal calls that I maximize productivity during by recording the clips used in these videos. The Lidia and Kunimitsu videos I made for tekken 7 were of this same format and did not receive any criticism at the time for lack of audio queues.
I did mean to have Heat in front of the inputs where they are utilized. This is the case for a few of them at the end, but I did miss u1+2, and IAI d2. It's an absolute ton of data entry, so I do apologize for making a few errors. Fortunately, the screen changes color briefly and the opponent heat bar depletes to indicate that heat is being used.
bless you this will be a big help for me
Thank you! I'm very glad to be of help and service to you! I appreciate you coming through as well.
Welcome back bruv!! Would you be able to do a Feng combo guide for tekken 8? Cheers my brudda 🤙
Cheers to you and thank you! I'll gladly show the BnBs that I've been doing as I've climbed the ranks, but I don't know if I've fully optimized all the combos yet
The Goat
Hi Pencil! First of all, thank you so much for your work and for sharing your knowledge with the community.
Is this guide still working? I heard Victor had some kind of "rework".
Hey Ivyy, thanks for your support and comment. Victor had a few frame data changes yes. Most notably his WR2 (while running 2) is +2 instead of +5, or he can go into IAI stance at +5 with all the various follow ups shown in this video in the IAI section. IAI d2 went from +1 to +4, and PFM1+2 went from +4 to +6.
The patch notes are here if you want to see all the changes for yourself, as there were small things like hitbox adjustments as well. en.bandainamcoent.eu/tekken/news/tekken-8-patch-notes-105
Good job, but please don't mute the characters sound. That specific sound for specific moves make it easier. Thanks
Thanks king!
Feng Wei Nation is here to shatter mountains! I'm looking forward to seeing your channel grow with t8!
How do u tech his grab after the lands a heat
Nice video do Azucena's last thx.
Are these okay for a beginner whos new tekken to watch? Idk if Im overwhelming myself byt watching these lol
Yes, these are okay! I would focus on a few problem moves when you're new though. Don't feel like you have to know everything right away. Progress is gradual.
Thank you so much for watching and I'll happily answer any questions about the game if you have them!
@@PencilTekken Yeah i wanna go with the flow more. Focusing on one thing at a timr and just whatever is giving me trouble in the moment seems to be the way
@@PencilTekken I wdoner if maybe I should wait to watch things like these for now then at least until i get more experience since im new and all
@@PencilTekken If anything I can refer to these as well if I need help with learning how to get better at dealing with things even though its kinda early in my journey lol. Maybe im overcomplicating this lmaoooo
@starbutter2730 I think take your time and have fun during your journey, I doubt even looking at this things could be "bad" buy for sure maybe you can focus more on general things and fundamentals then move on to more character specific stuff; but if you're already thinking about learning punishment we'll done and best of luck of course
What's the name of the song used in the video?
Songs:
The OSF Advancing-Scarlet Nexus OST
Atlas HQ, State of the Art-Borderlands 3 OST
I always include the song titles in the video description if you click "view more" underneath the video
First ❤
Can you add bryan punishments/anti bryan
I'll eventually have all the characters up, Thank you for your patience and have a wonderful day. Thank you for commenting
Wouldve been a lot more useful if you kept the in game sounds in so we also recognize it on sound cue
Whats SSR ? I Fought him a lot online and i have to say hes real annoying (I main jack)
SSR = Side Step Right. And that is your characters right. So if you are on P1 side, you'd be stepping towards the foreground.
Cheers!
Thought so... it clicked right after i left the post. Thanks. @@PencilTekken
d4 is -14
Thanks, that's why I have the in-game frame data display up to create redundancy. Feng's punish specifically doesn't change but that's a big deal for characters like Jin, Jun, Raven
Thanksssssssssssss
please, anti Lars video!
I'll put him on the list :) Might be a bit though, have some other requests too
@@PencilTekken thanks. My brother play with Lars and He win me
Thanks for sharing, but any Victor with a 3 bar connection is unreactable and gets away with tons of easy BS wins.