Houdini: Tearing A Spider Web Using Vellum Grains

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  • เผยแพร่เมื่อ 11 ก.ค. 2021
  • Support us on Patreon: / entagma
    Been pointed to Philipp Pavlov’s great spider web animation ( • Spiderweb houdini simu... ), felt in a mood to try setting it up using Vellum grains. Somehow succeeded. Recorded tutorial. Feeling cute.
    In this tutorial we’ll set up a simulation which allows us to tear a spider’s web. We’ll be using Vellum grains. Artwork rendered using Octane Render.
    Download Project File:
    www.entagma.com/downloads/Hou...

ความคิดเห็น • 39

  • @utubeparpankaj
    @utubeparpankaj 3 ปีที่แล้ว +14

    One of the finest quality Houdini stuff by Entagma

  • @jcstream1
    @jcstream1 2 ปีที่แล้ว +5

    I respect the fact you respect others time and didn't make this a typical Houdini TH-cam tutorial. Straight to the point, stayed on track, and anything else we wanted to do we could just use our own brain with what you provided. Great video! And the amazing people in the comments giving suggestions are helpful as well.

  • @RazvanFlore
    @RazvanFlore 2 ปีที่แล้ว

    Very unorthodox. My favorite part was diving two levels deep into the Vellum Solver to find another Vellum Solver and tweak that. The "J" key trick was cool also. Great tutorial! Learned a lot!

  • @pauloschmidt8136
    @pauloschmidt8136 3 ปีที่แล้ว +6

    Great tutorial. It's always reassuring to watch the masters struggle with Vellum like we peasants do 😂

  • @evilotis01
    @evilotis01 3 ปีที่แล้ว

    Houdini is amazing and so are you guys!

  • @12XFactor
    @12XFactor 3 ปีที่แล้ว

    Excellent walkthrough. When I'm watching your videos I see how easy everything is and how much is possible if I would deeply understand Houdini. I mean, the setup of the interactive spider web is not that complex.

  • @hved
    @hved 3 ปีที่แล้ว +6

    also you can use Intersection Stitch instead of Fuse to combine spiral and radial groups

  • @FaddyVFX
    @FaddyVFX 3 ปีที่แล้ว

    Interesting approach, thank you for sharing your thoughts. I learned a lot from it, thank you for your time.

  • @lucymacchiato1064
    @lucymacchiato1064 5 หลายเดือนก่อน

    I used this tutorial for an assignment at Uni and at first, I felt totally lost with Houdini. But thanks to this video I feel like I actually understood something, so thank you!! Let's hope I can figure out how to render it!

  • @chr1st0pher
    @chr1st0pher 3 ปีที่แล้ว

    Amazing! Thanks for this walkthrough :)

  • @nicksullivan329
    @nicksullivan329 3 ปีที่แล้ว

    Is it possible to make certain parts of the web that collide with the tube stick to the tube? Even beter would to tempoarily stick then rip the web at certain threshld? Nice work of cause and really well explained as always ;)

  • @janks1080
    @janks1080 2 ปีที่แล้ว

    Awesome video as always! I just have one rookie question. Why did you go with vellum grains over like vellum cloth or hair? I thought spiderwebs would be more like wires or hair but im probably missing the theory behind using grains.

  • @ashrafuzzamankhalid3465
    @ashrafuzzamankhalid3465 3 ปีที่แล้ว +1

    OK!!, now we want spiderman shooting web tuorial.!!

  • @dancaldwell910
    @dancaldwell910 2 ปีที่แล้ว

    How did you create the web geometry for rendering in Octane?
    Also FYI - it's possible to drop and auto wire a Merge node by selecting the nodes you want to merge, and then Alt dragging from one of the nodes connection points

  • @uddhavvegad8440
    @uddhavvegad8440 ปีที่แล้ว +1

    How can I export the sim out of houdini?
    Great tutorial really loved it.

  • @jackjohnes2623
    @jackjohnes2623 3 ปีที่แล้ว +2

    Is it possible for you please showcase the finished animation in stand-alone (full-screen) fashion at the end of your videos? It would be a nice conclusion to any one of such tutorials :)

  • @Hari-eu9bd
    @Hari-eu9bd 3 ปีที่แล้ว

    Thank YOU 🤗🙌🏻

  • @youngk2495
    @youngk2495 3 ปีที่แล้ว

    its so cool

  • @d3d964
    @d3d964 3 ปีที่แล้ว

    Great tutorial as usual
    Can we see a slime tutorial using vellum

  • @Salmonce
    @Salmonce 2 ปีที่แล้ว +1

    why i can't merget two vellumgule?

  • @aliborji95
    @aliborji95 8 หลายเดือนก่อน

    How to convert the vellum web constraint to geometry for rendering ?

  • @NCHEstudio
    @NCHEstudio 3 ปีที่แล้ว

    Wow, I try this in Geometry Nodes... Cool!

  • @Lucas-jk9st
    @Lucas-jk9st 3 ปีที่แล้ว +1

    Im interested in your Patreon subscription "Render Swag", is there a rendering tutorial for like every video you did on this channel or how does it work? Awesome content btw, I'm a media creation student and I love your videos

  • @panosdimi4713
    @panosdimi4713 3 ปีที่แล้ว

    Thanks you 💗💗💗

  • @ParticleSkull
    @ParticleSkull 3 ปีที่แล้ว

    Interesting to see you not going procedural. I should do the same when it's not necessary
    Amazing tut btw, as always ;)
    -
    Alvaro

  • @pzah33
    @pzah33 3 ปีที่แล้ว

    Oh boy!

  • @JamalPennant
    @JamalPennant 3 ปีที่แล้ว

    Very good tutorial. I got stuck on one part which is the character you used on the point wrangle node. What was the character you typed before the "nopin" group name?

  • @allieholmes2192
    @allieholmes2192 7 หลายเดือนก่อน

    so im trying to use this to make an underwater scene having bubbles coming off grass but I keep getting the same error I feel like an idiot 😢

  • @PhilippPavlov
    @PhilippPavlov 3 ปีที่แล้ว

    Noice!

  • @markidoc2318
    @markidoc2318 3 ปีที่แล้ว

    Thank you!
    08:25 Part 2

  • @magnus8358
    @magnus8358 3 ปีที่แล้ว +1

    E+🌀=❤️

  • @uddhavvegad8440
    @uddhavvegad8440 ปีที่แล้ว +1

    how do I convert the web costraint to geometry?

    • @aliborji95
      @aliborji95 8 หลายเดือนก่อน

      did you know how ? :(

  • @nikhilb1502
    @nikhilb1502 3 ปีที่แล้ว

    3:28 at this moment i burned my eyes bcs light theme

  • @user-em4fo7hn8h
    @user-em4fo7hn8h 3 ปีที่แล้ว

    沟伙粉丝到此一游,尼笔力步队!

  • @ichingls
    @ichingls 3 ปีที่แล้ว +1

    Wondering who gave the one dislike!!! Maya user or?

  • @rossisbudda
    @rossisbudda 3 ปีที่แล้ว

    Yummy

  • @C0inApp_tg
    @C0inApp_tg 3 ปีที่แล้ว

    Blender!