Also it’s been about two years since I first started this project - and I just want to thank everyone who’s watched these videos, upvoted, commented and subscribed - it means a lot to me! (Also thank you for 50,000!!! subs!) ArtStation: www.artstation.com/artwork/ZlPYZ8
Honestly, if you made a walking simulator with your environments, I would totally buy it. I have yet to get into VR, but something like this would be spectacular to see in VR in the future.
No, thank you. You have done the Skyrim community a great service, creating these masterpieces. I myself had just recently found your work and it has made me love the game even more. So, thank you! And happy anniversary Skyrim! 🎉🥳
This is beautiful!!! I always liked Windhelm, old and cozy. Truly now your work is complete, All cities have been created!!!! Do you plan to do some towns like Riverwood or does the trip end here? ✨️❄️🌨
At first I was like "Why did you make the wall fortification so rectangular looking?" Then I looked at a game map and realized that's what Windhelm's walls look like lol
@@brandonofthewastes By the ingame books and dialogues, travelling from Riverwood to Whiterun would tike 1.5 day *on horse*. And we do it in 2-3 minutes running. Now imagine how terrible full scale Skyrim would be. Even more terrible with those "Fast travel should be removed" type people.
@@calluxdoaron1903fast travel should NEVER be removed. I like exploring around to, especially on horseback cause I love horses and the game’s beautiful scenery, but fast travel really comes in handy when your game time is very limited due to your job, housework, etc. The only time I really “travel around” is to unlock locations on my map. I’m not one of those people who uses a mod that unlocks every location automatically. I do however have a mod that allows every location to be already marked, but not unlocked
@@calluxdoaron1903 Agreed. This is awe-inspiring work, but it would not translate into fun gameplay. It's simply too big, even the most basic of quests would be absolute boring chores when it takes an hour of walking to go from one side of the city to the other.
No not to everyone, i wanted the scale of this video back then as well 😂. Whitetun, riverwood, riften and other always felt smaller in scale to me and the distance among them as well. To me most rpgs felt smaller in scale. Witcher 3 was the 1st game that i really felt that had a good scale of cities and towns like GTA has.
Honestly, the nature was more impressive than the cities. I still spend most of my time just staring at it, though with mods these days. But my friends all talked about the moon and how could a video game look this good.
I always picture in my mind character dialogue leading to your establishing shots of the cities! Your project stirs up my imagination! That's how good it is for me!
"His company was moving eastward, hoping to reach the sea, when they came upon the mound of Ingol , son of the mighty Ysgramor, who had perished not through the treachery of the Elves, but by the caprice of Kin . Our lord had not expected to see a reminder of his son so soon, and grief overwhelmed him anew, as if blood had gushed forth with renewed vigor from a healed wound. He turned his eyes southward, where the river flowed into the sea, and made a vow that the crew of the Ilgermet, led by himself, would build a great city there, and that it would stand as an incarnate glory of the human race, while Ysgramor himself would always be able to see the grave of his son from his palace and take comfort in the fact that in this new land Ysgramor's line had found a peace that they had not known on Atmora." "SONGS OF RETURN, VOL.19"
Honstly, I think it should be smaller. It's very old, any built by people who where so overpowered they took over Skyrim with like 500 people, so I'd think the walled-in area would not be that big. Urban sprawl on the other side of the river makes sense though, as a consequence of a population growing beyond what was initially planned for.
Every frame a painting! These just keep getting better and better - I'm just in love with your lore-accurate interpretations and the megalomaniac style of your cities. Do you plan to make the small villages someday? Would love to see Riverwood - or Anvil, Vivec & Caldera one day :)
@@CorvoFG my response to those low attention span casuals if they thought it was too far of a walk would be to go outside and do some walking themselves.
This is gorgeous and certainly the correct scale for TV or movies or novels. But lets remember that what makes good or realistic cities for visuals doesn't always make for good gameplay. Games are absolutely a case of "don't do it just because you can" and bigger isn't always better.
@@GeorgeThoughts well we won’t know until this becomes a reality. So making claims like this mean nothing until we get it first. How about we remember to not judge a book by its cover?
There are mods that make skyirim towns really big, like the capital serie for windhelm and whiterun, which you can combine with other mods and make those cities really huge. I've been playing those in vr, its really cool and u really get the feeling of a big town. You still need a medium high end pc of course...
Absolutely fantastic! Mind-blowing to see the capital of the true High King as it should be! This project has been absolutely incredible, and it really brings my favorite game to life, so thank you!
At last the best! This gives Skyrim a lot different perspective. The majestic palace, the Grey Quarter so distinctive from the rest of the city, docks with houses for Argonians, the Candlehearth hall so small now. These vids are amazing and i love them!
I have been following this series since the beginning, Its incredible to see how far its come, you are incredibly talented, I can only wish I could do something like this. Keep up the amazing work
This song along with the scenery of windhelm actually made me tear up! A lot of very close people who i shared love for this game with are no longer here but everytime i see a vid like this the memories i spent with those people come flooding in! Thankyou mate really appreciate it.
The way it's laid out reminds me of old Japanese cities, where there were no skyscrapers, but instead a main caste and then a central business area, then outside that hoards of houses, and often a kind of wall around the perimeter, and covering a large amount of surface area. Truth is, if a game made a true sized scaled city, you would need to have fast travel inside the city itself, lol. Just a mere city in real life is larger than the entire Skyrim map for example. For example Skyrim's entire map is just 37 square km's, yet the size of just Tokyo city in real life is 2190 square km's. As you can see, video games are generally like little toy worlds.
Buddy, thanks for bringing 10-year-old me's dreams to reality. Skyrim was literally my childhood for a good three years, and it's honestly a hit directly to the Nolstalgia to see your videos. This is exactly how I imagined Windhelm looking.
I love how lore wise having the city this massive helps exlplain how there hold held out against other Jarls having one of if not the smallest jarldom in Skyrim
Your renditions of these cities takes me back to my 12 year old self playing the game for the first time. Thank you for making these videos and showing off your works.
really wish we could get cities like this in games. Even if the playable space was only the original size, but it was surrounded by a city, it'd be 1000% better.
Beautiful work Leo! I stop whatever I'm doing whenever I see that you've uploaded a new video. You always take me right back to when I first explored Skyrim. Keep up the amazing work mate!
One day, gaming will evolve to a point where "True to Size" or "Lore Accurate" versions of old games will look, sound, feel, and play like this. And I am so excited for when we get there.
Finally, a project that does Windhelm justice! 01:53 True Beauty of this city comes when you have snow floor mod and cloudless sky and lights from the houses decorating city. Fantastic job!
Thanks Leo. This series has been wonderful to see. I saved them all into a playlist so I can revisit them. Dawnstar was my favorite, but they're all wondrous. Please don't stop creating art.
Man, PLEASE do some cities from Morrowind next! I'd LOVE to see a Balmora scaled to house something like 60k people, or a Vivec scaled to house like 100k with canton after canton out across the lagoon, with floating markets, boat traffic, slum sprawl along the shoreline, warfs, and above it the otherworldly threat of Baar Dau. Or Ald'ruhn, rising across ashen terraces up along the side of the volcanic ridges, semi-circles of organically-shaped adobe houses clinging grouping together after allegiances and clannish identity, and the gigantic shell of Skar looming over the upper terraces.
These videos bring me such a sense of... otherworldly peace. That old nostalgic vibe of fantastical wonder that just soothes the soul, like the first time playing Skyrim. From the beauty of the mountains to the mystery hidden in the vastness of the sprawling cities, these videos just scratch that "some where other than here" itch I don't realize I have until another one of these appears in my notifications. Thank you for these.
I know I’ve said this before on your imperial city video but this series is not only amazing but it really hits something for me. Settlement sizes in games are extremely hampered by hardware/software limitations so it’s understandable but to see the lore be matched by video is beautiful
This is amazing. I always thought that if Skyrim or TES games overall were brought in real life, then they would be 5 times or 50 times bigger in almost every scale possible. Hell Atmora is believed to be the size of all of main continent. Now imagine Solitude, the city on a giant rock arch
I LOVE watching these and dream of a playable version of Skyrim on this scale. But let's be real, even top of the line PC would catch fire trying to render that (right?). Still, absolutely amazing work and seeing these legit make my day each time.
After this series maybe you could do ASOIAF book-accurate castles such as Winterfell and Casterly rock? after seeing the amazing work you've done showing the true scale of Tamriel cities, i reckon you'd do a fantastic job at that
Babe wake up, new True Size of Skyrim just dropped. Seriously tho this is goated af, never thought of Windhelm like this but it makes so much more sense the more I think about it.
I don’t usually comment, but I gotta say, these videos are truly amazing. The energy and atmosphere you bring to each city is incredible. You're not just building a big city in Unreal Engine, you're capturing the spirit of living there, and you nail it every time. Your Solitude video was incredible too. This is the Skyrim we all dreamed of. Keep it up mate, you got some real talent.
looks good, but it's too big to be real - I'd think a third of this could be real. just imagine the amount of wood needed for the whole city for one day
that's amazing work! my only gripe with most of these videos is the light lack of variation in height and elevation of the buildings and terrain. Here, most of the city is also segmented in very straight and perpendicular walls, which, while close enough to the actual windhelm's layout, doesn't do justice to how gritty the city looks: beautiful, but made of rough stones blocks, and with an elevated rich district and a poor district sloping towards the docks. Here, it all looks kinda uniform and level. A bit of sculpting of the terrain and a more buildings at off angles could do a wonder in making it all look not only pretty and stunning in scale, but also more organic in layout.
Hope you keep doing this amazing job on other cities from Tamriel, especially from Morrowind. Imagine Vicec City or Sadrith Mora in the UE, with all those alien landscape, the Red Mountain, giant fungi, ziggurat like cantons built above the sea... Damn, even Balmora, the "stone forest", would be amazing!
Bro are you making all these cities in same project/world. It would be amazing if you are adding all these cities in the same project/world. I would love see a video about the whole skyrim like that. It will be mind boggling.
One of the few things I never liked about Bethesda's games is the tiny scale of towns, they do not feel like towns at all. Your videos really give a new perspective and makes me dream about how it would be if the game had that scale.
The lands of Skyrim have thrived on trade with the Empire for 2-3 ages, and the only city that suffered would probably be Riften due to the Akavir invasion. At this point, it seems normal to me that the city's population would increase and expand. I guess the game developers didn't think of this.
You seem to be forgetting about the Oblivion Crisis, the Interregnum, the Knahaten flu, the reigns of Potema and Pelagius, the decline of the Empire, conflicts with the reachfolk, Riften burning down, increasing Falmer raids, just to name a few things. The third and second eras were hardly peaceful for skyrim. Then there’s the Red Year and the Great Collapse as well as the Great War leading up to the events of Skyrim. The population has almost certainly been reduced numerous times in the last thousand years.
See I think it's like a warm hug, amongst the frigid climate and dark timbers, it's giving me a feeling of huddling round a single heat source in candlehearth hall.
Also it’s been about two years since I first started this project - and I just want to thank everyone who’s watched these videos, upvoted, commented and subscribed - it means a lot to me! (Also thank you for 50,000!!! subs!)
ArtStation: www.artstation.com/artwork/ZlPYZ8
Honestly, if you made a walking simulator with your environments, I would totally buy it. I have yet to get into VR, but something like this would be spectacular to see in VR in the future.
No, thank you. You have done the Skyrim community a great service, creating these masterpieces. I myself had just recently found your work and it has made me love the game even more.
So, thank you! And happy anniversary Skyrim! 🎉🥳
@igrn-7 right, it’s really good we need a first person walkthrough.
This is beautiful!!! I always liked Windhelm, old and cozy. Truly now your work is complete, All cities have been created!!!! Do you plan to do some towns like Riverwood or does the trip end here? ✨️❄️🌨
@@theobiwanjacobi1 Indeed. For me it's pointless without VR. Seeing something like this only on flatscreen does not do justice to it.
Seeing a new 'True size of Skyrim' pop up genuinely makes my entire day better
You're an add
TUREEEE
At first I was like "Why did you make the wall fortification so rectangular looking?" Then I looked at a game map and realized that's what Windhelm's walls look like lol
Can you imagine all the "fun" we will have in a Windhelm of that scale... to find the Butcher?
2011 Skyrim's cities are half as large as I would've expected tho
@@brandonofthewastes By the ingame books and dialogues, travelling from Riverwood to Whiterun would tike 1.5 day *on horse*. And we do it in 2-3 minutes running. Now imagine how terrible full scale Skyrim would be. Even more terrible with those "Fast travel should be removed" type people.
I don’t even want to think about that 😫
@@calluxdoaron1903fast travel should NEVER be removed. I like exploring around to, especially on horseback cause I love horses and the game’s beautiful scenery, but fast travel really comes in handy when your game time is very limited due to your job, housework, etc. The only time I really “travel around” is to unlock locations on my map. I’m not one of those people who uses a mod that unlocks every location automatically. I do however have a mod that allows every location to be already marked, but not unlocked
@@calluxdoaron1903 Agreed. This is awe-inspiring work, but it would not translate into fun gameplay. It's simply too big, even the most basic of quests would be absolute boring chores when it takes an hour of walking to go from one side of the city to the other.
I guess this is what Skyrim felt like back in 2011 to everyone who played it the first time
I hear you!!!!
No not to everyone, i wanted the scale of this video back then as well 😂. Whitetun, riverwood, riften and other always felt smaller in scale to me and the distance among them as well.
To me most rpgs felt smaller in scale. Witcher 3 was the 1st game that i really felt that had a good scale of cities and towns like GTA has.
No it didn't.
I thought it was a ugly looking game, with godawful level design. Somehow worse than Oblivion (even that game had more charm).
@@desmasic exactly.
Honestly, the nature was more impressive than the cities. I still spend most of my time just staring at it, though with mods these days.
But my friends all talked about the moon and how could a video game look this good.
Now we gotta see the Labrynthian
Heck yeah
upppp
Oh my god you’re absolutely right
This is awesome! And it's Skyrims 13th birthday!
buy
I always picture in my mind character dialogue leading to your establishing shots of the cities! Your project stirs up my imagination! That's how good it is for me!
Cheers!
@@lion_towers3d Overlaying some dialogue of famous NPC’s from each city would be a great touch, regardless amazing work
"His company was moving eastward, hoping to reach the sea, when they came upon the mound of Ingol , son of the mighty Ysgramor, who had perished not through the treachery of the Elves, but by the caprice of Kin . Our lord had not expected to see a reminder of his son so soon, and grief overwhelmed him anew, as if blood had gushed forth with renewed vigor from a healed wound. He turned his eyes southward, where the river flowed into the sea, and made a vow that the crew of the Ilgermet, led by himself, would build a great city there, and that it would stand as an incarnate glory of the human race, while Ysgramor himself would always be able to see the grave of his son from his palace and take comfort in the fact that in this new land Ysgramor's line had found a peace that they had not known on Atmora."
"SONGS OF RETURN, VOL.19"
The lore in TES is unbeatable even today.
Honstly, I think it should be smaller. It's very old, any built by people who where so overpowered they took over Skyrim with like 500 people, so I'd think the walled-in area would not be that big. Urban sprawl on the other side of the river makes sense though, as a consequence of a population growing beyond what was initially planned for.
Every frame a painting! These just keep getting better and better - I'm just in love with your lore-accurate interpretations and the megalomaniac style of your cities. Do you plan to make the small villages someday? Would love to see Riverwood - or Anvil, Vivec & Caldera one day :)
Thank you so much! And yeah - might get around to it at some point!
One day… gaming will be like this… probably after I’m gone but I’m happy knowing that it will be a reality at some point.
@@CorvoFG On the other hand, you could make an entire game just in a Windhelm this big
@@CorvoFG my response to those low attention span casuals if they thought it was too far of a walk would be to go outside and do some walking themselves.
This is gorgeous and certainly the correct scale for TV or movies or novels. But lets remember that what makes good or realistic cities for visuals doesn't always make for good gameplay. Games are absolutely a case of "don't do it just because you can" and bigger isn't always better.
@@GeorgeThoughts well we won’t know until this becomes a reality. So making claims like this mean nothing until we get it first. How about we remember to not judge a book by its cover?
There are mods that make skyirim towns really big, like the capital serie for windhelm and whiterun, which you can combine with other mods and make those cities really huge. I've been playing those in vr, its really cool and u really get the feeling of a big town. You still need a medium high end pc of course...
Absolutely fantastic! Mind-blowing to see the capital of the true High King as it should be! This project has been absolutely incredible, and it really brings my favorite game to life, so thank you!
Thank you so much!
A True son of Skyrim I see!
@@NotDocshell yeah true warriors show those milk drinking imperials whos boss
@@Tinywarriorhippo Skyrim belongs to the Nords!
At last the best! This gives Skyrim a lot different perspective. The majestic palace, the Grey Quarter so distinctive from the rest of the city, docks with houses for Argonians, the Candlehearth hall so small now. These vids are amazing and i love them!
the absolute scale and beauty of your cities brings a tear into my eyes!
I have been following this series since the beginning, Its incredible to see how far its come, you are incredibly talented, I can only wish I could do something like this. Keep up the amazing work
Thank you so much for following along all this time!
This song along with the scenery of windhelm actually made me tear up! A lot of very close people who i shared love for this game with are no longer here but everytime i see a vid like this the memories i spent with those people come flooding in! Thankyou mate really appreciate it.
Thank you so much!
The way it's laid out reminds me of old Japanese cities, where there were no skyscrapers, but instead a main caste and then a central business area, then outside that hoards of houses, and often a kind of wall around the perimeter, and covering a large amount of surface area.
Truth is, if a game made a true sized scaled city, you would need to have fast travel inside the city itself, lol.
Just a mere city in real life is larger than the entire Skyrim map for example.
For example Skyrim's entire map is just 37 square km's, yet the size of just Tokyo city in real life is 2190 square km's. As you can see, video games are generally like little toy worlds.
Can you imagine living in a place like this? No wonder the Nords are so zealously proud of their homeland.
Buddy, thanks for bringing 10-year-old me's dreams to reality. Skyrim was literally my childhood for a good three years, and it's honestly a hit directly to the Nolstalgia to see your videos. This is exactly how I imagined Windhelm looking.
Friend, this is an extraordinary work, I don't know how you did it but your talent is wonderful
Thank you so much!
Noone can make windhelm beautifull...
Leo Torres: Hold my MEAD
I love how lore wise having the city this massive helps exlplain how there hold held out against other Jarls having one of if not the smallest jarldom in Skyrim
It looks great, but it also looks too... flat, like every structure is on the same plain.
Your renditions of these cities takes me back to my 12 year old self playing the game for the first time. Thank you for making these videos and showing off your works.
Imagine trying to play skyrim had the map been this massive and fully accessible. Insane.
Amazing work as per usual. Thank you very much for doing with this project.
Thanks!
really wish we could get cities like this in games. Even if the playable space was only the original size, but it was surrounded by a city, it'd be 1000% better.
Beautiful work Leo! I stop whatever I'm doing whenever I see that you've uploaded a new video. You always take me right back to when I first explored Skyrim. Keep up the amazing work mate!
Thank you!
One day, gaming will evolve to a point where "True to Size" or "Lore Accurate" versions of old games will look, sound, feel, and play like this. And I am so excited for when we get there.
Gorgeous! Another lovely rendition. Gave me chill bumps to watch.
Well done, Leo.
Thank you so much!
Finally, a project that does Windhelm justice!
01:53 True Beauty of this city comes when you have snow floor mod and cloudless sky and lights from the houses decorating city. Fantastic job!
Love the ambience! Never thought I'd say that Windhelm genuinely looks like a peaceful, fun place to live.
Thanks!
I've been blessed today, seeing my favourite city in skyrim pop up as a notification from your channel
Thanks Leo. This series has been wonderful to see. I saved them all into a playlist so I can revisit them. Dawnstar was my favorite, but they're all wondrous.
Please don't stop creating art.
Thanks! Glad you enjoyed it!
Man, PLEASE do some cities from Morrowind next! I'd LOVE to see a Balmora scaled to house something like 60k people, or a Vivec scaled to house like 100k with canton after canton out across the lagoon, with floating markets, boat traffic, slum sprawl along the shoreline, warfs, and above it the otherworldly threat of Baar Dau. Or Ald'ruhn, rising across ashen terraces up along the side of the volcanic ridges, semi-circles of organically-shaped adobe houses clinging grouping together after allegiances and clannish identity, and the gigantic shell of Skar looming over the upper terraces.
This is my favourite one yet, hands down.
Cheers!
This was amazing, well done!
Thank you! Cheers!
These videos bring me such a sense of... otherworldly peace. That old nostalgic vibe of fantastical wonder that just soothes the soul, like the first time playing Skyrim. From the beauty of the mountains to the mystery hidden in the vastness of the sprawling cities, these videos just scratch that "some where other than here" itch I don't realize I have until another one of these appears in my notifications. Thank you for these.
You seriously are doing what I've always wanted to do! Awesome work!
Cheers!
It actually looks like a proper walled city now. Nice work
Thanks!
This was beautiful and made me feel so relaxed!
Those shots at sunset are mesmerizing. Almost feels like you're really there.
Now, this is what I call... THE CITY OF KINGS!
As a final entry into this portfolio you should do a true scale of "the throat of the world".
I know I’ve said this before on your imperial city video but this series is not only amazing but it really hits something for me. Settlement sizes in games are extremely hampered by hardware/software limitations so it’s understandable but to see the lore be matched by video is beautiful
Thank you!
Beautiful work, as always.
Thank you so much!
Could you imagine them actually pulling off each city like this? How many quests and characters there would be.
Every time I see one of these videos, for the moment, it makes me a little happier. I smile, sit back and enjoy.
This is amazing. I always thought that if Skyrim or TES games overall were brought in real life, then they would be 5 times or 50 times bigger in almost every scale possible. Hell Atmora is believed to be the size of all of main continent.
Now imagine Solitude, the city on a giant rock arch
The only channel where I watch the video right when it comes out. So sick.
this is what legendary fishing rod edition skyrim shouldve tried to look like
Ever been to Windhelm? Oldest city in Skyrim by some accounts. They say the big ole' palace there was built by Ysgramor himself!
Windhelm - The Best City in Skyrim ❤
Love these! Wish we can get the Forgotten Vale, Ancestor Glade, and parts of Solstheim!! I would ESPECIALLY love Solstheim!!!
Please in the future, make a True Size of Karnaca and Duwnall, two fantastic cities of Dishonored
Dishonored art and level design was peak of the gaming as art
I LOVE watching these and dream of a playable version of Skyrim on this scale. But let's be real, even top of the line PC would catch fire trying to render that (right?). Still, absolutely amazing work and seeing these legit make my day each time.
After this series maybe you could do ASOIAF book-accurate castles such as Winterfell and Casterly rock? after seeing the amazing work you've done showing the true scale of Tamriel cities, i reckon you'd do a fantastic job at that
Babe wake up, new True Size of Skyrim just dropped.
Seriously tho this is goated af, never thought of Windhelm like this but it makes so much more sense the more I think about it.
This is what Skyrim will look like in 2041 when they re-re-re-re-re-re-re-re-re-re-re-re-re-release it again.
this is the city I've been waiting for. all hail King Ulfric
I don’t usually comment, but I gotta say, these videos are truly amazing. The energy and atmosphere you bring to each city is incredible. You're not just building a big city in Unreal Engine, you're capturing the spirit of living there, and you nail it every time. Your Solitude video was incredible too. This is the Skyrim we all dreamed of. Keep it up mate, you got some real talent.
Thank you so much!
looks good, but it's too big to be real - I'd think a third of this could be real. just imagine the amount of wood needed for the whole city for one day
Imagine this size of Skyrim as an open world MMO without handholding features.
Amazing work!
Thank you!
Something about these videos just transports me to a place I want to be. Thank you.
It's like a Hollywood live-action movie.
We got Skyrim Unreal Engine 5 before Elder Scrolls 6. Incredible
Love it! I was expecting to see Azuras's statue far way mas you will probably take care of this in the future. Thank you!
Someday people will live inside this, just like inception.....but not today.....time will come and probably we won't be alive by then...
Really awesome work, truly! The only thing missing is the countless columns of smoke coming from cozy hearthfires :)
that's amazing work! my only gripe with most of these videos is the light lack of variation in height and elevation of the buildings and terrain. Here, most of the city is also segmented in very straight and perpendicular walls, which, while close enough to the actual windhelm's layout, doesn't do justice to how gritty the city looks: beautiful, but made of rough stones blocks, and with an elevated rich district and a poor district sloping towards the docks. Here, it all looks kinda uniform and level.
A bit of sculpting of the terrain and a more buildings at off angles could do a wonder in making it all look not only pretty and stunning in scale, but also more organic in layout.
Marvelous, as always, thank you so muche for your work.
Thank you!
When we were little, our imagination was big. Now, it's the other way around :)
Thank you for the opportunity to be little again
If only there was a walking tour of the Gray Quarter with my guy, Rolf Stone -Fist.
Hope you keep doing this amazing job on other cities from Tamriel, especially from Morrowind. Imagine Vicec City or Sadrith Mora in the UE, with all those alien landscape, the Red Mountain, giant fungi, ziggurat like cantons built above the sea... Damn, even Balmora, the "stone forest", would be amazing!
Is there ever a plan to add all these city’s together and make a true scale of Skyrim’s Skyrim?
Really thought I'd see a dragon burning it at the end heheh! Epic, well done!
500 men built this
One man made the palace
This is one of the best art projects I have ever had the pleasure of seeing and I'm sad it's reached its end.
Even the music in the background feels like a warm hug in candle hearth hall
I love seeing the Landmarks from the game in the new massive scale!
This is massive! How are we supposed to find our way around? 😭
If Bethesda ever did this we’d have a loading screen stepping onto a new street
Bro are you making all these cities in same project/world. It would be amazing if you are adding all these cities in the same project/world. I would love see a video about the whole skyrim like that. It will be mind boggling.
One of the few things I never liked about Bethesda's games is the tiny scale of towns, they do not feel like towns at all. Your videos really give a new perspective and makes me dream about how it would be if the game had that scale.
The lands of Skyrim have thrived on trade with the Empire for 2-3 ages, and the only city that suffered would probably be Riften due to the Akavir invasion. At this point, it seems normal to me that the city's population would increase and expand. I guess the game developers didn't think of this.
You seem to be forgetting about the Oblivion Crisis, the Interregnum, the Knahaten flu, the reigns of Potema and Pelagius, the decline of the Empire, conflicts with the reachfolk, Riften burning down, increasing Falmer raids, just to name a few things. The third and second eras were hardly peaceful for skyrim.
Then there’s the Red Year and the Great Collapse as well as the Great War leading up to the events of Skyrim. The population has almost certainly been reduced numerous times in the last thousand years.
I really love these videos❤ can't wait to more of Skyrim.
Thanks!
@@lion_towers3d No, I need to thank you! 😁
For the love of Talos, please remake the entire game for us
Finally. The actual city of kings.
The music makes it feel like a pleasant seaside retreat and not a cold ancient Nordic kingdom at war lmao, but beautiful animation!
See I think it's like a warm hug, amongst the frigid climate and dark timbers, it's giving me a feeling of huddling round a single heat source in candlehearth hall.
love ur staff man its always refreshing
Thanks!
Will you ever do any cities from Morrowind? This series is so cool.
Can you imagine how much wood a city like that burns to keep itself warm?
Your every upload makes me happy my friend.
Cheers!
So glad to see my favorite City accurately
Wake up babe, a new true scale skyrim just got released.
I've watched all your videos and subbed just now. You motivate me to learn UE5.
It will certainly make the quest to end Ulfric take a bit longer. Same satisfying end though.
Makes me want a Skyrim game with actual scale.