GBO2 Kampfer High Mobility Type: 235 boost speed at 500 cost!
ฝัง
- เผยแพร่เมื่อ 31 ม.ค. 2024
- This video contains two matches I had with the recently released High Mobility Kampfer on Gundam Battle Operation 2. It is a 500 cost general with incredible mobility, great stagger accumulation, access to a Nero Trainer style beam rifle+boosting vulcans combo, two powerful melee weapons and a unique Sturm Booster skill that buffs boosting speed by 15 as long as you start with a full thrust gauge. Its primary weakness is low HP, but it also has the drawback of having just one instant stun, and even that is on a long reload time. This suit feels really powerful to me, I only played 4 matches with it but it feels like it can really dominate the large MA equipped generals at this cost. It feels like it was meant to be a raid instead of a general. I hope that you enjoy watching!
Its primary weapon is a beam rifle with 1000x2 (2700) power, 30%x2 (80%) heat, 2 seconds cooldown, 13 seconds overheat, 0.77 seconds swap time, 350m (375m) range, 2.5 seconds focus time and 50%x2 (50%) stagger value. This fires a two round burst with each trigger pull, with the burst taking about 0.3 seconds to complete. This needs good aim, but it is a very reliable stun tool and Maneuver Armor break.
Its primary melee weapon is a beam saber with 2100 power, 2.5 seconds cooldown, 0.33 seconds swap time and 60% combo modifier. This has the Gerbera Tetra's melee moveset, albeit with a shorter lunging downswing. The lightning fast swap time makes it easy to combo stun into knockdown.
Its first sub weapon is a head mounted vulcan with 100 power, 60 ammo, 520 RPM, 8 seconds reload, 0.5 seconds swap time, 200m range, 867 DPS and 6% stagger value. This is an all round amazing vulcan gun; with plentiful ammo, good DPS and the ability to stagger in 1.9 seconds. You can combo this together with the beam rifle, swap to vulcans after firing just one part of the burst then start boost firing.
Its second sub weapon is a dual wield beam saber with 2350 power, 2.5 seconds cooldown, 0.77 seconds swap time, 50%x2 side swing modifier and 140% downswing modifier. This has great damage on downswings alongside a pretty good moveset. The side swings can be used to more easily restagger enemies before they can roll, since they hit twice.
Its third sub weapon is a double sturmfaust with 1200x2 power, 2 ammo, 13 seconds reload, 1 second swap time, 200m range and 25%x2 stagger value. These are tweaked versions of the OG Kampfer sturmfausts, dealing 20% less damage but having nearly half the reload time. You can combo a stun fr
The LV1 HiMo Kampfer has 16000 HP, 13 ballistic resist, 21 beam resist and 20 melee resist. This is pretty low HP, especially considering that the suit isn't that hard to hit, so you have to be careful with your positioning. It has both LV1 Maneuver Armor and LV1 Emergency Evasion, alongside a 30% damage reduction buffer for the sturm booster.
In terms of mobility it has 130 walk speed, 220 boost speed, 85 thrust and 63 turning speed. This is pretty absurd mobility that is made even better by having good strafing speed modifiers, LV2 Forced Injector, LV3 Flight Control and a unique skill called SB Limiter Release System. This skill buffs boosting speed by 15 and reduces ranged damage taken while boosting by 40%, but to activate it you need to start boosting with a full thruster gauge.
Overall I feel like the HiMo Kampfer is going to be a common sight at 500 cost now. It can't frontline as well as Geara Doga or TR-5 can, but it feels really good at flanking enemies with its high mobility and gigantic melee damage output. Normally with a suit as strong as this I would recommend rolling, but keep in mind that we have two more UC Engage collab suits coming out for the next two weeks. The developers have announced that this next UC Engage collab suit will be announced one day before the banner changes, so it might be worth waiting until then to see what it is. Thanks for watching, and I hope that you enjoyed it!
Music used:
Psyvariar 2, Boss 1
Dynasty Warriors Gundam 2, A Good Thing is Possible - เกม
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I’m very surprised that these last 2 suits aren’t busted and still allow other suits to exist at their cost.
They only do that with the 7 steps it seems
Engage zero bst is not busted. Engage zero is literally shit
but this kampfer? The strongest general suit in 500 space right now, kiss my hazel custom goodbye🙁
@@R-Jacky6698 I’ve don’t just fine in the hazel? It’s my go too 500 and i’ve had no issues with the new kampfer, It’s extremely fragile and yeah it’s got high damage potential but the custom does huge damage with the beam rifle plus if you play with ma correctly it’s easy to bait shots.
@@R-Jacky6698you don’t know how to play engage zero it’s busted lol most people just haven’t figured out when to use charge atack. The zero is the most busted of the three though just compare it to the rx78 in the 450 class. It doesn’t even stand a chance
@@youtubeAtraiu I have seen how strong it is, just the setup and melee attacks are a bit wonky to make effective use... Meanwhile the Kampfer melee attacks are literally the easiest to land and also the bs thing to exist usually.
Everyone's got a lunging downswing nowadays, wonder if it's going to become the new norm. Makes landing the double melee combos easier it seems?
i see kampfer i watch
2:17 bro went **IM NOT GOING DOWN WITHOUT A FIGHT**
I would be surprised if the 4th suit for the collab isn't the Engage Zero Yonghwavin.
I AM SPEED
Damn he got the dual sabers!
The first time i saw it, i thought that it's a metal sonic
Can you do a video on the Powered GM? I love taking that thing into 400 cost matches
Ah yes, a Hi-mo Hi-mobility type Zeon unit
how much mobility does one monoeye need 💀
Day 1 of requesting more armored core music
Its a stupid reason but I refuse to roll for big back suits lol. Beside Psycho and the Zaku with the huge gun 😂
oh this thing doesnt have anti-blast huh 👀
Man how come this thing gets keep the booster but gerbera tetra has to get rid of it
I’ve always wanted a kampfer with a beam rifle
Titania