@@soju69jinro it's only illegal in name. if you don't distribute / upload the games, you will never face any legal consequences. the worst that can happen is you torrent without a vpn and your isp will send you a warning.
This is why I don't pirate AAA games, but instead buy from key resellers, to do some actual damage (unlike piracy). I will always buy indies from official storefronts, and never from key resellers, too.
Actually this is exactly what i wanted to do, but then i lost all my hype and interest in their Games... Because their Games got their quality, Gameplay, Story down to the Abyss, thats why i found out the true meaning of AAA, the A stands for Abysmal. I do not even feel any Hype for GTA 6, i feel that it might disappoint quite some people though. But yea Indie Games are great. My recent Game of the Year was *_KinnikuNeku: SUPER MUSCLE CAT_* Solo-indiedevs are awesome.😼💪
@@CM-NightDK Even through it might sound super strange but i kind of see Valve as a Indie-Dev, because well if you remove the Budget and the size of it etc. What you get is a independent Company that is not even on the Stocks, a privately owned Gaming Company. Like kinda the Holy Grail of a Indie-dev.
@@CM-NightDK such a brain dead take. You are endorsing card/identity fraud to buy a product from a large company you don't like. For what? If you think they're trash and want to hurt them, don't buy their slop. Stop buying what we all know is gonna be a shitty cash grab, hurting an innocent victim to "hurt" a large business is only going to hurt the innocent victim. That £50 will hurt them far more than it will Ubislop.
01:22 To devs, set your companies as a Brazilian ones (register it here, instead of your current country): it is illegal to charge merchants for chargeback, and actually if the credit card does that you simply open a court contest and you will get the double to the money back. In this example the company would be 900K from whoever charged the company 450K. Steam exists here in Brazil, so any problem will be under Brazil's legislations. Today Brazil currency is around one sixth of a dollar, so you can set the small office her with few employees as the HQ, but keep your studio in USA developing the game. It would be the equivalent of setting an account in Cayman Islands to send your money with low taxes.
It is not possible to buy Steam keys from Steam. I mean, try it, you just cant. It is not possible and Valves documentation says this. You can get Steam Gifts to your inventory, or gifts sent directly to others, but Steam keys can only ever be created by the developer. The stories devs will share about "keys being bought with stolen credit cards" are usually misleading, trying to cover up the fact they have given away those keys via partner agreements, giveaways, Humble Bundles etc, and then people have resold them. Some devs even sell keys on their own platforms for a discount, which means people can buy those keys on sale and resell them for a price thats still lower than Steam, but higher than they paid.
"If you request an extreme number of keys and you are not offering Steam customers a comparable deal, or if your sole business is selling Steam Keys and not offering value to Steam customers, your request may be denied and you may lose the privilege to request keys."
@@jayzn1931 You know those sites that say something like "New Game (Steam Account)" that provide you with the login details of an account with that game? Those can be bought with any kind of payment method, because theyre just buying a game on Steam like anyone else, so those are the ones you could use a stolen card and potentially get chargebacks for. Other than that, I genuinely dont know.
8:58 I got that key and enjoyed the game very much :) I'm from one of the countries that suffered from people abusing regional prices. We used to have some of the cheapest prices on Steam and it was great for our low incomes. A year ago they lumped us together in a region with wealthier countries, something which made games far more expensive. The idea of buying a $60 game is far from something I could even consider right now. I'm glad to see the channel growing!
You can spin it however you wish but 60$ and more recently 70$ for some games is hard to justify. When I was a kid and broke, I used to pirate games since I really didn't have a choice. Since I started having an income, I buy my games but 60$ + is very hard to justify and frankly, feels like they are stealing from us at those prices ... soooo ... maybe the key code buyer isn't the problem. This only goes from AAA games, I never needed to buy indies this way.
honestly, I'm in the mindset that even when it comes to indie titles, I only would pirate or (previously) buy from a key reseller if I had 0 intention of buying the game at the requested price. The issue with key resellers, to me, is the chargeback charges. Unless it's a company like Ubisoft, I don't want to HURT the devs. I think in only that instance is buying from a key reseller the better idea. Otherwise, pirating all the way
What makes that price hard to justify? Game development takes time and tools, both of which cost money. And like everything else, prices go up over time. If you compare prices of video games over the past 20 or so years, they have been pretty much stable - if you take inflation into account. Of course all that falls apart if we start talking about Free to Play / Fremium / DLC / Microtransactions, etc. - those are a real problem!
@@holgerchristiansen4003 remind me again, what was the salary of Bobby Kotick while at Activision? (bonuses included). Remind me how many people were laid off in recent years since AI does it cheaper? etc. etc. No, it really doesn't feel like 60$+ is justifiable, and i'm well aware that's just a gut feeling and I might be wrong, but they are delivering worse for more expensive and I don't feel bad for cheating the system a bit too (remember, I still technically pay)
@@holgerchristiansen4003 No idea if you've been in the tech sector, but we're currently dealing with huge numbers of layoffs and outsourcing to other countries as well as hiring foreign labor for cheap. At this point, I only buy indie games that I trust the dev team for. I remember attempting to try out Rise of Industry a few years back, and the dev was all over every site talking about how he's doing anything in his power to stop piracy and I couldn't find it anywhere. What's hilarious is that he had to sell it, it was wonderful because I saw it coming from a mile away, if the head guy is taking time to comb piracy websites instead of working on his game, why should I believe that it's going to go well? It's pretty easy to find out if the devs are actually dedicated. Things like Factorio I'll always buy, games like Rise of Industry I will never buy.
Sounds like entitlement. Sure, I would prefer to pay a lower price for things, but if you don't like the price, you're not magically entitled to the game for free through piracy. Your life isn't going to magically end just because you couldn't get your latest CoD fix.
5:00 Or just lower the price in "wealthy" countries. The average game price is now 70$ in the west, probably with DLCs/edition upgrades that are 10-20$+ each. Don't know about you, but lots of people are not willing to pay nearly a days worth of work for a videogame, especially when the cost of living is already so high. If you lower it to say 40$, i guarantee a lot of key buyers will just buy directly as to avoid the hassle with keys or different bought accounts, not all will, but a sizeable portion. The companies will never do this though because "muh shareholders" The given example of factorio is also a game that has had many complaints about its pricing. The game never goes on sale, never. It only goes up in price, even if not much content was added. Many people wait for sales to buy games they want. By not giving any sales at all, you're losing all those people who will now either pirate or buy keys/accounts. They created their own problem.
Factorio is now around 35$. So it's lower than your 40$ price when people are willing to pay more to buy directly. As we can see from the video that doesn't really help. If there is lower price somewhere else some people will keep buying from those sites. I don't really see your point with game being on sale. Most game companies would just sell Factorio for 60 and have it often on sale for 35$. At least to me having the sale price on it all the time is much more consumer friendly.
70$ is expensive in the west? I thought you'd make that in a few hours in part time jobs, in my country that's like 6300000 of our currency, if you don't get paid in dollar that amount should never go to a game, its hugee, that's why pirating is so common in third world, even keys are expensive, they should adjust prices to local, none of this bullshit
people forget these are luxuries not necessities. if you cant buy a game and groceries or pay bills then you don't even need to think about games. you got bigger problems to straighten out
It is important to note, that game publishers can decide if they even want to distribute keys. If the publisher does not want to give out keys, they don't have to. I really don't understand how they keep on making a big deal out of key resellers stealing their keys, when they are literally in control of the keys.
screwing coporate is morally justified, I feel great about that, screwing indie developers is bad, that's why i buy small game studios products directly, and buy reseller keys for corpo products
This doesn't make sense tho, at least where Steam keys are concerned. On Steam, you can only directly gift someone, not buy a code. The only way to get keys is from the developer themself. Other stores are obviously different, and I'm always skeptical of where non-Steam keys are sourced. But on the rare occasion I'm buying something not on Steam, it's usually from a huge publisher that keeps their games exclusive soo...
to add on to the developer saying that he would rather people "pirate the game", Decenders actually lets you fully play online with everyone else with a pirated copy just like a normal player.
Another consideration that I wuold make is that pirating a indie developer game is way worse than pirating one from a major developer. I really don't care about pirating Microsoft software (Windows, Office...) because they don't need my money, they're already filthy rich thanks to their near monopolistic position, but I wanted to give my money to McMullan and Refenes, for example, for their SuperMeatBoy, and wanted to pay for No Man Sky, when Hello managed to fix it, because I had quite a bit of fun with it. I can accept the practice of downloading a pirated version of a game, try the full version for a bunch of days, and then buy the game if you like it. It seems fair, expecially because demo versions are not always good, even when they're available.
Until Valve fixes the exchange rate for my country's currency, I will be buying keys from resellers. There was a petition to fix this issue as the current rate is very outdated, but Valve did nothing.
@@bquietnddrive TBH if the game doesn't support mods I'm more likely to buy that game straight from GOG unfortunately many games that I play support mods and easiest way to use those is through steam workshop.
While most of the things said in this video are true, the main issue I see here is that no matter what happens to the key after it is bought, meaning, even if the key is never sold, the charge back will still apply to the developer once the credit card owner cancels his card/notify the bank. The problem here isn't the reseller, but the banking system failing to manage such cases in a way that isn't detrimental to it's user. In a similar case to illustrate my point, Pirate Software's Thor explained why he stopped using paypal to take donation, because the chargeback fees in case a transaction is cancelled are litterally threatening his business, as he would be charged more than the amount paid originally, essentially losing him money. If the banking systems didn't charge back the game studios, for reasons that they are completely unrelated to, or don't play any part in, the game studios wouldn't mind people buying keys on these website, as they wouldn't be losing money upstream. It would still make them no money, but they wouldn't run a deficit.
The nasty stuff is that my currency is not listed on Steam and somehow if I want to buy something I almost all the time go to sites like G2A or Humble to afford the game. The price difference for me is insane my currency is x5 lower than the euro or dollars for example. I prefer to use a secondary card with a few euros on it than to actually pirate the game. As others mentioned small studios = buy directly from the publisher or major official platform. Big greedy AAA corporation = Resellers can take my money in this situation. Peace :).
If games weren't so stupidly expensive this wouldn't be as big of an issue, most people from countries like mine can't just spend like 10% of our salary on a game. (I've had no issues with keys getting deactivated)
4:45 false, you cannot redeem a key for a game bought in india to other countries where the game is more expensive. The key can only be redeemed in india or a country with similar pricing. It is not possible to get a global key through this method
No that's gifts, keys are usually global or region locked, with the latter being mostly a set of neighboring countries (example: post Soviet (CIS) countries or EU countries)
@@My_Old_YT_Account yes it still applies to keys. you cannot get a global key if you purchase at the indian price. >keys are usually global or region locked, with the latter being mostly a set of neighboring countries (example: post Soviet (CIS) countries or EU countries) That is what i said?
One HUGE caveat - chargebacks hit developers only if they are selling STEAM keys on OTHER platforms (dev website, humble I guess and other stores like that). In case of chargeback on Steam, Valve eats all of the additional cost and devs basically see it as an ordinary refund. Selling your own steam keys through 3rd-party and your own websites may be lucrative, but you loose all protection Steam offers. GOG and Epic also shield devs from chargeback fee. So developers are left with quite obvious trade off - either only sell their games through big stores and pay 12-30% fee for protection or try to sell Steam keys on their own website, get all of the money, but be prepared to be hit with a lot of chargebacks.
Part of the problem is games are crazy expensive most of the time. A good example is It Still Wakes The Deep... 35$ for 2h of gameplay. No replay value. A 1 and done game. Some indie companies are asking for more than AAA companies when it come to value to gameplay
@@ssword123 Exactly, people are funny. If you hate AAA games, then don't spend your money on it at all. Don't buy the $60 game from Steam or $10-15 from key resellers. Even buying from key resellers feels worse because you could also have your identity stolen too😂.
as someone who lives in MeNa region i can agree that a 70$ steam game hurts alot and thats about 50% of minimum salary here it just makes no sense , thankfullu steam changed prices to Mena region but some devs didnt care and they kept their games at full price , i dont mind these greedy devs that makes half baked games then finish it with a paid DLC to get hurt to be honest
Idk man, I've bought keys multiple times and never had any issues with them. When you can snag a 40$ game for 3$ the deal becomes too good too pass. You just gotta buy from normal sellers
@ssword123 i search on the web about them. If nothing negative comes up then it's safe enough. Hasn't failed me yet. Or you can judge by the payment method. If there is no card option then i avoid.
Well nothing new to buy in cheaper areas and resell them with profit. Only downside the potential that the key can be revoked just because they feel like it. As long nothing is stolen, I see it as their issue not mine.
Maternity has managed to create a situation in which everyone gets screwed all the time. This solution is something different, I hope someone figures it out because it seems like we won't
Important to differianciate between Legal Key Sellers like Humble Bundle or GreenMan Gaming remember that if youre talking about Key Sellers and Key REsellers like Kinguin or G2A.
Steam doesnt give my country regional pricing, when we literally have the same currency as the country next to us who does get regional pricing, and pays half of what we pay for games. Pirating all the way.
Dang! I didn't think too much into it and I assumed they just bought a lot of keys when they were on sale and sold them for a mark up when the sale was done.
1:30 The developers would just have to enforce 3d-secure for the credit card transaction, as this shifts the liability from the seller to the bank of the customer. This puts fraud to almost zero. Everyone in e-commerce should know this.
Pay over 200 euro for an almost 10 year old game devs still havent completely fixed cause they couldnt be bothered or pay 8 euro for the exact same game. Such a dilemma 😂 Eff this bootlicking corpo friendly nonsense
The only time i will ever go through a keyseller site is either one i want to play the game but dont want to support the devolper or publisher (could be bad people etc) or the game is 5-10 years old. Majority of the time i will wait for the game to go on sale and if its not a good enough sale i will wait for a better one.
If I buy a stolen Ford F-150, and the police comes knocking on my door and take the car back, would Ford pay me my money? Clearly there is a larger issue than key resellers. Why do devs hold the blame for fradulently purchased products is the real question.
Talk about switching the blame when it comes to the live service rot. Oh no, poor publishers don't have no choice than to use predatory monetization to fight off the evil resellers, boo hoo. Nah fam, you don't get to pretend that this has anything to do with it. They just want easy cash.
quick questiondo you think instant-gaming is grey like g2a because i tried to look it up buth reactions are mixed wanted to know your opinion or anybody who is reading this
If you see a deal, Always be sure to check if your reseller is an authorized partner. Sega for instance has authorized partners such as fanatical and GOG. This is one those sad situations where just being knowledgeable is one of the best lines of defense.
If the big publishers don't want us to buy keys then they should stop selling their games for fucking 70 to 80 euros. I'm still in for up to 50 euros, for anything above that I buy a key.
Who cares about the devs, if they werent so fat lazy and greedy and maybe decent games rather than half baked copy paste games then people would be willing to pay. Im going to buy more games from key resellers after watching this. 😂😂😂
I wonder why some people intentionally try to destroy AAA games but not indie games. I'm sure when there are no AAA games, they will target indie games. and yes, we should buy from trusted sellers and not from resellers. Thanks for spreading awareness about this issue. Now I'm starting to question the credibility of some stores in my area LOL
cuz most of the real developers in AAA studios have been fired or left and most of their replacement don't know how to make videogames, they don't know how to optimize like the old ones did, they don't know how to write stories, and basically a lot of the modern AAA games are half baked slop with a lot of bugs and gets sold for 70$ and they expect you to buy it while they would fix the issues later maybe if not ever. Thing is there was a standards for AAA games and the bar has been just going lower and lower with how much shortcuts, bad management and unnecessary direction and details and money goes in development for really niche things instead of focusing on the gameplay they all try to be movies now, and spend like 800% of what older AAA budget was for nothing really justifiable, in fact if anything have more advanced game engines now should mean the opposite of making high quality games with ease instead of requiring newer graphic cards for unasked for details bloating the game. Indie games are made out of passion and they focus on making a game fun not caring about making a knock off hollywood movie with overkill graphics, instead they make things with stylized looks and an honest story instead of the same cliche plot lines they use in hollywood and now AAA studios where the people in charge are so out of touch they don't see what's wrong with literally following stereotypes of bad movies and put them in their games
Yeah, I see a lot of games now getting worse because they invested in graphics. But why don't we stop buying or playing AAA games, and buy indie games. Then developers will see the declining interest in their games and start giving gamers what they want. If you still buy games even through other means, they still see that their games still have value and won't fix the problem.
@@Jess-h2h4w I mean this is already what's happening now, throughout 2024 it was the year with the most AAA games flopping by far, which is good, people are done accepting to pay when the bar is this low
Because AAA games are not art anymore. People care about indie develoeprs ebcause they pour their hearts and souls into their art. AAA games became a soulless product with only one intention: increasing the pay and bonuses to the C suite.
This is why companys should pric their products based on their value, not marketing Strategies... And if the product isnt selling, you stop making it...
I would avoid pirating games if Steam hadn't rolled back the regional prices in my country in the middle of an economic crisis because of people who use VPNs to get games for cheaper. Thanks gray market
you touched the correct point, but lost it right after.. yes, they must sell the games with a value that matches the local market.. however, they rarely seem to understand how much is the ideal price for the local market.. I'll use my country as an example.. brazil: minimum wage R$1.500/month.. today's exchange rate for the dollar is 1:6,09 ($1 = R$6,09).. thus, the minimal wage here is equivalent to $246,35.. the national average salary doesn't go much farther than that, but let's use the minimum wage to facilitate the calculation (and I also won't count the taxes, but keep in mind, the value itself would be ~R$1200 if I did).. factorio here is costing R$101,99.. yes, that's $16-ish, however, it's almost 10% of a family income (and by family I mean 5 ppl, which is the average here).. do you think ppl will prefer to waste 10% of their family income to buy a game, or they will pirate it?? now, out of the ppl who want to pay for the game, do you think they'll pay over R$100, or will they prefer to pay R$30 in a random site?? I don't fall into this situation bc my personal income is far above the national average, and I prefer to get my games via Steam.. however, R$80 for a game it's already too high, imagine R$102.. I spent R$200 last winter sale, but bought 8 discounted games.. that's basically R$40/game.. but I can say many many many ppl are not in the same financial stability I am, and their money may not even be enough to pass the month, but they still want to play something and have fun.. I'm not saying the publisher should give the game almost for free, but the price should reflect the market it is in.. here, R$30-40 for an indie, and R$60-70 for an AAA is a fair amount.. at these rates, ppl would be more willing to save for a bit and buy it than just going to key sites or pirating.. as a last comparison, GoW Ragnarok and RDR are R$250.. ~$41 each.. but there's no way I'll pay this amount for a game.. for R$100 I can fill the entire tank of my car..
How can it be that dire over there? Brazil has a more developed economy than Serbia and wasn't ravaged by recent wars like us, but our minimum wage is much higher(almost double) than 250 dollars (equivalent), and our national median is over 600 dollars. How can you have a stronger economy and such low wages? Surplus of people or what?
Brazil doesn't have their own region on steam anymore. It's just latam region which is fixed to USD, I believe. Nuuvem (brazil version) is quite good though. They are an official key store.
@@TheAlexRhodesBrazil have a problem with wealth distribution The 0,1% keeps the money and the crumbs go to the workers The rich get richer and the poor get even poorest If you was not born into a wealthy family chances are that you will be forever poor, even with a college degree. Many people imigrate to others countrys, sometimes even to poorer countrys, to try a better life
@@My_Old_YT_Account Looked up some stats online, it does seem to be true. Brazil needs to restructure some things, they're huge and not even landlocked like us, they've got a lot of unfulfilled potential.
06:00 It doesnt matter what you want to believe: it is the others opinion that matter. Like you thinking you have any say about choosing a pronoun: you can believe at whatever you want, but others that will decide how to call you and that will be reality, no matter if you disagree.
what i dont understand is why are the game companies are punished for a sell made in steam? shouldn't the steam be responsible for these chargebacks? dont they take responsibility for this when getting their commission from every sale?
They are lying to you or at least arguing in bad faith. It's the developer themselves who sold the steam keys for their game against credit card payments. They don't say that clearly in videos like these because people would then realize they are being misled by these sob stories. Also don't let them tell you this is the common case - the most common source for keys will just be physical copies (that contain download keys) sold in low income countries. Nothing illegal there, no one being defrauded, no chargeback to anyone.
This shit was the reasone steam changed Turkish lira pricing into direct dolar pricing. I hate how this caused a problem for countries like Argentina and Turkey which now buys nearly no games as even 10 dolar games are too expensive for most people. I remember in victoria 3 steam discussions an idiot saying "No worries , Turkish price is still less than other ones" or something along those lines. This was before dolar converstion. Most games had 600 percent price increases in idie games before this dolar conversion as they were selling with 1.5 liras to 3 liras per dolar (which was great) and they were losing a lot to resellers
Not really, that's an entirely separate issue where people are making accounts themselves in those countries and buying the games themselves as well, keys come from traditional video game stores rather than Steam directly
@@muratonuryilmaz5385 honestly those regions getting their prices upped isn't even a real fix, people just move on to the next cheap region like nothing even happened
Its easier to buy these keys then to pirate the game. You can't play pirated games online aswell. The risk is also much higher for the buyer. I just wait for massive discounts.
Big companies like the key companies can make agreements to buy them with the developer and reviewers will get one given to them but the general public can't buy them no. Obviously if they use stolen credit cards they won't trust and sell to that key site anymore. Most of the illegal keys are indies game keys where they ask for keys in various scams ways one of them pretending to be a big TH-camr who will give promo to their game if they can give away game keys to their fans.
It is true only devs can make the keys, you can't "buy" steam keys from steam directly like the guy said in the vid. I think what ends up happening is the keys are sourced from elsewhere, such as promotional codes given out to reviewers, official key resellers selling at a discount (e.g humble bundle) etc. and then sold at a markup.
The video is full of misinformation and half-hearted research. You can ignore most things said here and instead watch videos or read up articles from people who actually know what they are talking about.
I'd not have bought 90% of the games I bought for 1/10th of the price or just pirate it. And honestly this isn't the #1 reason why they make no profits. It's usually them just having bad games. I do buy games if I like them such as Stalker 2, PoE2 supporter Pack and roboquest. Just to mention a few.
ngl i was one of the many people that kept buying games from key resellers if its indie game il buy thru steam there is game i will for sure buy called Longvinter looks insanely fun to play only 20eur and yea il buy directly through steam rather than key resellers i want the dev to get money not some scummy websites so yea... for example if game is too much like 40eur and on some site its 20 il buy it from the site since like game GTFO i wanted to play it and buy it so i got from key site but if it was 20 on steam i would have got it from steam ofcourse.
Insane cope because regional pricing doesnt exist for me (in a third world country) Ill pirate anything that doesnt have multiplayer and if it dies im sailing the grey seas unless fanatical or green man gaming have it at a price that isnt that far off I take advantage of gamepass, steam family share (my older brothe is more capable of purchasing games) Shoutout jailbreaking and android too along with spoofing info to keep leeching off trials/data leakd to piggy back off others accounts
@@SleepyJackUK You right in the head? No such thing as a grey market for AI art, there's hundreds of online generators and there's nothing gray about it.
@@TheAlexRhodes Are you right in your head? AI art was built upon STOLEN real art. It's hella grey. There are discussions about this topic since it became´avaialble. Nothing's more of a grey area right now than AI art...
@@lukasz96 No, all the corporations and governments decided that they don't care about the rights of artists, it is not gray, not even a little bit. One open-AI whistleblower was even [------] for talking about how everything about the models is stolen copyrighted content. You can keep living in fatasy land mate, I've stopped uploading works.
So Acid Wizard Studio uploaded their game for anyone to download. Have they considored making a cut down version that people can play before commiting to buy, that just includes a couple of levels or a limited area. It could be a demonstration of what the full game is like. They could call it something like a demo. Yeah, demo. That sounds catchy
"Pirate our games, don't buy them from key resellers" the same developers than make buying it legally a living hell with denuvo and planned obsolence and don't get me started with them not selling old games, leaving you in the hands of scalpers
Be real now, what you're saying applies only to the AAA industry, like Codemasters delisting almost every game they've made on Steam just a few years after it launches. Indie games don't pay for denuvo and don't plan to make their creations obsolete/unsupported, and they're the ones getting destroyed by resellers, the AAA is immunized against such damage with micro transactions and constant dlc/passes.
Ummm, no? Watch the video before posting cringe shit like " the same developers" . The dev that made that quote doesn't use denuvo in their games and a quick google search would take you to the steam page where there are no DRM's listed. You have a point but it doesn't apply to the quote, not by a long shot, you chose an indie dev to accuse of using denuvo LMAO like denuvo would let an indie dev get their hands on that DRM
This, so the devs can fuk customers over on every corner because "they are in business of making money" but when they are on the receiving end it's a big outcr
I thought they stole credit cards and bought game codes and washed the money that way. My bad all I had to do was watch the video for more than a minute. I’ll shut up now.
If it's cheaper on Steam I will buy it on Steam, if I want something now and don't wanna wait for Steam sales I will get it off of Kinguin, Instant Gaming etc. That way I still have the game on Steam with all the updates it'll get. And it's just way more convenient that pirating it.
No, I don't agree with you. Let those gaming companies to spend billions of dollars on a single game. Let those gaming companies go bankrupt because they are incompetent and waste too much money therefore making game prices inaccessible for normal gamers people are resorted to buying those keys because it's more affordable instead of pirating , so either make prices for digital goods cheaper or deal with the consequences. It's not on the consumers it's on the producers.
@@CommanderShepard66 If nothing has changed, the topic is up to date. Nothing has changed, people I know still swear these resellers are legit and do no harm.
This is why I steal physical consoles games in stores instead of buying keys
They're not in there, you can't just steal them
They put them in when you buy them
@@thatoneguy6428 some stores do actually have them in a big case that you could steal
Hey, look we have a black man over here.
@@S1nGuLariTY_ we have an unwashed ass talking over here
This is why I pirate my cutting board and not my steak
How is that reference so popular?
I don't get it, wouldn't you wanna pirate the knife since its more expensive?
@ Depends on the cutting board and the knife, but generally, yes knives are more expensive.
look up adam ragusea
@@epikjoe4189 that's because he already pirated the knife, the pan and the oil
This is why I “kindnap” the developer directly from the studio instead of buying from these shady websites
"Pirate our games, don't buy them from key resellers", even the developers would prefer you just pirate their games instead of buying resold keys.
tell them to cry about it
but pirating is illegal while if i buy it from resellers, i dont have the legal authorities breathing down my neck.
@@soju69jinro if you aren't seeding stuff no one is coming for you broski
@@soju69jinro it's only illegal in name. if you don't distribute / upload the games, you will never face any legal consequences. the worst that can happen is you torrent without a vpn and your isp will send you a warning.
@@dinglebingus2625 it would make sense to consider it if you like their games and want them to keep making more
This is why I don't pirate AAA games, but instead buy from key resellers, to do some actual damage (unlike piracy). I will always buy indies from official storefronts, and never from key resellers, too.
Real
so glad somebody else feels the same way
i constantly encourage keys and tools like creamapi
devs do NOT care about their customers
Okay, that's hilarious.
BASED
Ubislop and EA can eat it. Don't forget the AAAA games lmao
this is why i pirate windows not keys
Edit: thanks for 200 likes MAS on top
For those wondering: it's the first result on Google when you search "Microsoft activation scripts"
Windows 11 is literally free
@@relledomi but there is the watermark and limited settings
@@British_Tanker. that is pretty easy and can be activated with just a single command in cmd
@@British_Tanker. no its free. fully windows 11 pro is free and Linus already went over it.
So: if big company, keep buying keys. If indie, buy directly.
No
Actually this is exactly what i wanted to do, but then i lost all my hype and interest in their Games... Because their Games got their quality, Gameplay, Story down to the Abyss, thats why i found out the true meaning of AAA, the A stands for Abysmal. I do not even feel any Hype for GTA 6, i feel that it might disappoint quite some people though.
But yea Indie Games are great. My recent Game of the Year was *_KinnikuNeku: SUPER MUSCLE CAT_* Solo-indiedevs are awesome.😼💪
depends, ubisoft? absolutely! Bethesda or valve? They are not the best but they do not deserve it.
@@CM-NightDK Even through it might sound super strange but i kind of see Valve as a Indie-Dev, because well if you remove the Budget and the size of it etc. What you get is a independent Company that is not even on the Stocks, a privately owned Gaming Company. Like kinda the Holy Grail of a Indie-dev.
@@CM-NightDK such a brain dead take. You are endorsing card/identity fraud to buy a product from a large company you don't like. For what? If you think they're trash and want to hurt them, don't buy their slop. Stop buying what we all know is gonna be a shitty cash grab, hurting an innocent victim to "hurt" a large business is only going to hurt the innocent victim. That £50 will hurt them far more than it will Ubislop.
Indie? buy official.
AAA? major publisher? Ubisoft? Activision??? EA????? shut up and hand me the keys.
🏴☠️
Why do even want to by a game from a major publisher in current day?
@@KryptLynxwhen friends are playing the game
@@KryptLynx did you have a stroke writing this?
@@KryptLynx Because 99% of indies are boring trash. Sadly, many AAA games are, too.
Careful buying keys for nintendo games, got one game and account got banned. Couldn't get a refund either.
@@xoxxo236 Nintendo being Nintendo. Doesn't surprise me
01:22 To devs, set your companies as a Brazilian ones (register it here, instead of your current country): it is illegal to charge merchants for chargeback, and actually if the credit card does that you simply open a court contest and you will get the double to the money back. In this example the company would be 900K from whoever charged the company 450K. Steam exists here in Brazil, so any problem will be under Brazil's legislations. Today Brazil currency is around one sixth of a dollar, so you can set the small office her with few employees as the HQ, but keep your studio in USA developing the game. It would be the equivalent of setting an account in Cayman Islands to send your money with low taxes.
It is not possible to buy Steam keys from Steam. I mean, try it, you just cant. It is not possible and Valves documentation says this. You can get Steam Gifts to your inventory, or gifts sent directly to others, but Steam keys can only ever be created by the developer. The stories devs will share about "keys being bought with stolen credit cards" are usually misleading, trying to cover up the fact they have given away those keys via partner agreements, giveaways, Humble Bundles etc, and then people have resold them. Some devs even sell keys on their own platforms for a discount, which means people can buy those keys on sale and resell them for a price thats still lower than Steam, but higher than they paid.
thats funny cause i have the entire fallout collection that says otherwise
@@thejustoperez3791Did you buy the collection on Steam? Cause that’s not the same as buying a key from Steam to get the game on Steam.
Hmm, so why do the studios in the game have to pay chargeback fees?
"If you request an extreme number of keys and you are not offering Steam customers a comparable deal, or if your sole business is selling Steam Keys and not offering value to Steam customers, your request may be denied and you may lose the privilege to request keys."
@@jayzn1931 You know those sites that say something like "New Game (Steam Account)" that provide you with the login details of an account with that game? Those can be bought with any kind of payment method, because theyre just buying a game on Steam like anyone else, so those are the ones you could use a stolen card and potentially get chargebacks for. Other than that, I genuinely dont know.
8:58 I got that key and enjoyed the game very much :)
I'm from one of the countries that suffered from people abusing regional prices. We used to have some of the cheapest prices on Steam and it was great for our low incomes. A year ago they lumped us together in a region with wealthier countries, something which made games far more expensive.
The idea of buying a $60 game is far from something I could even consider right now.
I'm glad to see the channel growing!
You can spin it however you wish but 60$ and more recently 70$ for some games is hard to justify. When I was a kid and broke, I used to pirate games since I really didn't have a choice. Since I started having an income, I buy my games but 60$ + is very hard to justify and frankly, feels like they are stealing from us at those prices ... soooo ... maybe the key code buyer isn't the problem. This only goes from AAA games, I never needed to buy indies this way.
honestly, I'm in the mindset that even when it comes to indie titles, I only would pirate or (previously) buy from a key reseller if I had 0 intention of buying the game at the requested price.
The issue with key resellers, to me, is the chargeback charges. Unless it's a company like Ubisoft, I don't want to HURT the devs. I think in only that instance is buying from a key reseller the better idea. Otherwise, pirating all the way
What makes that price hard to justify? Game development takes time and tools, both of which cost money. And like everything else, prices go up over time. If you compare prices of video games over the past 20 or so years, they have been pretty much stable - if you take inflation into account.
Of course all that falls apart if we start talking about Free to Play / Fremium / DLC / Microtransactions, etc. - those are a real problem!
@@holgerchristiansen4003 remind me again, what was the salary of Bobby Kotick while at Activision? (bonuses included). Remind me how many people were laid off in recent years since AI does it cheaper? etc. etc. No, it really doesn't feel like 60$+ is justifiable, and i'm well aware that's just a gut feeling and I might be wrong, but they are delivering worse for more expensive and I don't feel bad for cheating the system a bit too (remember, I still technically pay)
@@holgerchristiansen4003 No idea if you've been in the tech sector, but we're currently dealing with huge numbers of layoffs and outsourcing to other countries as well as hiring foreign labor for cheap. At this point, I only buy indie games that I trust the dev team for. I remember attempting to try out Rise of Industry a few years back, and the dev was all over every site talking about how he's doing anything in his power to stop piracy and I couldn't find it anywhere. What's hilarious is that he had to sell it, it was wonderful because I saw it coming from a mile away, if the head guy is taking time to comb piracy websites instead of working on his game, why should I believe that it's going to go well? It's pretty easy to find out if the devs are actually dedicated. Things like Factorio I'll always buy, games like Rise of Industry I will never buy.
Sounds like entitlement. Sure, I would prefer to pay a lower price for things, but if you don't like the price, you're not magically entitled to the game for free through piracy. Your life isn't going to magically end just because you couldn't get your latest CoD fix.
i buy keys from resellers because thats what I think the game is genuinely worth 9/10 times.
5:00
Or just lower the price in "wealthy" countries. The average game price is now 70$ in the west, probably with DLCs/edition upgrades that are 10-20$+ each. Don't know about you, but lots of people are not willing to pay nearly a days worth of work for a videogame, especially when the cost of living is already so high. If you lower it to say 40$, i guarantee a lot of key buyers will just buy directly as to avoid the hassle with keys or different bought accounts, not all will, but a sizeable portion.
The companies will never do this though because "muh shareholders"
The given example of factorio is also a game that has had many complaints about its pricing. The game never goes on sale, never. It only goes up in price, even if not much content was added. Many people wait for sales to buy games they want. By not giving any sales at all, you're losing all those people who will now either pirate or buy keys/accounts. They created their own problem.
Factorio is now around 35$. So it's lower than your 40$ price when people are willing to pay more to buy directly. As we can see from the video that doesn't really help. If there is lower price somewhere else some people will keep buying from those sites.
I don't really see your point with game being on sale. Most game companies would just sell Factorio for 60 and have it often on sale for 35$. At least to me having the sale price on it all the time is much more consumer friendly.
Yeah thats why terraria was a hit in the firstplace. Sales almost every 2 months with pricing less than a bottle of Coke.
70$ is expensive in the west? I thought you'd make that in a few hours in part time jobs, in my country that's like 6300000 of our currency, if you don't get paid in dollar that amount should never go to a game, its hugee, that's why pirating is so common in third world, even keys are expensive, they should adjust prices to local, none of this bullshit
people forget these are luxuries not necessities. if you cant buy a game and groceries or pay bills then you don't even need to think about games. you got bigger problems to straighten out
Try $70 and $20-$40 per expansion each.
This is why I key pirates not pirate keys
buying keys is must have in Russia. Most of companies blocked us from acessing stores.
We literally have no choice
I feel so bad for my Russian bratan's. All this bullshit because 2 old men wanted to make war...
It is important to note, that game publishers can decide if they even want to distribute keys. If the publisher does not want to give out keys, they don't have to. I really don't understand how they keep on making a big deal out of key resellers stealing their keys, when they are literally in control of the keys.
screwing coporate is morally justified, I feel great about that, screwing indie developers is bad, that's why i buy small game studios products directly, and buy reseller keys for corpo products
This doesn't make sense tho, at least where Steam keys are concerned. On Steam, you can only directly gift someone, not buy a code.
The only way to get keys is from the developer themself. Other stores are obviously different, and I'm always skeptical of where non-Steam keys are sourced. But on the rare occasion I'm buying something not on Steam, it's usually from a huge publisher that keeps their games exclusive soo...
it's been a while since the last time I heard of this subject, honestly, I feel kinda weird to know it's still this bad...
this is why i pirate pirates not keys
Regional keys are locked to the region. If you try to buy keys you can see there is things such as global and regional keys.
Most of the time reseller keys are global
They may be review copies intended for journalists. (For new titles) otherwise they will just be steam bal/high economic area keys.
@@phoenixwhiler943 yeah and also cost 10x more than the regional keys
to add on to the developer saying that he would rather people "pirate the game", Decenders actually lets you fully play online with everyone else with a pirated copy just like a normal player.
Indie games, I buy on Steam..
AAA games, I buy from resellers..
lol
Another consideration that I wuold make is that pirating a indie developer game is way worse than pirating one from a major developer. I really don't care about pirating Microsoft software (Windows, Office...) because they don't need my money, they're already filthy rich thanks to their near monopolistic position, but I wanted to give my money to McMullan and Refenes, for example, for their SuperMeatBoy, and wanted to pay for No Man Sky, when Hello managed to fix it, because I had quite a bit of fun with it.
I can accept the practice of downloading a pirated version of a game, try the full version for a bunch of days, and then buy the game if you like it. It seems fair, expecially because demo versions are not always good, even when they're available.
I usually buy game keys from AAA game studios and not from indie devs, they actually lose money in the process of doing this
This think is simple. Pirating a game is the first thought, but when the game has DENUVO. Buy gray market key is the only option left
Until Valve fixes the exchange rate for my country's currency, I will be buying keys from resellers. There was a petition to fix this issue as the current rate is very outdated, but Valve did nothing.
Literally pirate your games instead
@@Megaman231122 pirating is lame u get viruses
did you not watch the video? the one who's gonna be financially hurt by this wont be valve, but the game publishers instead.
@Soddus.Not if you pirate correctly
@@bquietnddrive TBH if the game doesn't support mods I'm more likely to buy that game straight from GOG unfortunately many games that I play support mods and easiest way to use those is through steam workshop.
While most of the things said in this video are true, the main issue I see here is that no matter what happens to the key after it is bought, meaning, even if the key is never sold, the charge back will still apply to the developer once the credit card owner cancels his card/notify the bank.
The problem here isn't the reseller, but the banking system failing to manage such cases in a way that isn't detrimental to it's user.
In a similar case to illustrate my point, Pirate Software's Thor explained why he stopped using paypal to take donation, because the chargeback fees in case a transaction is cancelled are litterally threatening his business, as he would be charged more than the amount paid originally, essentially losing him money.
If the banking systems didn't charge back the game studios, for reasons that they are completely unrelated to, or don't play any part in, the game studios wouldn't mind people buying keys on these website, as they wouldn't be losing money upstream.
It would still make them no money, but they wouldn't run a deficit.
The nasty stuff is that my currency is not listed on Steam and somehow if I want to buy something I almost all the time go to sites like G2A or Humble to afford the game.
The price difference for me is insane my currency is x5 lower than the euro or dollars for example.
I prefer to use a secondary card with a few euros on it than to actually pirate the game.
As others mentioned small studios = buy directly from the publisher or major official platform.
Big greedy AAA corporation = Resellers can take my money in this situation.
Peace :).
If games weren't so stupidly expensive this wouldn't be as big of an issue, most people from countries like mine can't just spend like 10% of our salary on a game. (I've had no issues with keys getting deactivated)
4:45 false, you cannot redeem a key for a game bought in india to other countries where the game is more expensive. The key can only be redeemed in india or a country with similar pricing. It is not possible to get a global key through this method
No that's gifts, keys are usually global or region locked, with the latter being mostly a set of neighboring countries (example: post Soviet (CIS) countries or EU countries)
@@My_Old_YT_Account yes it still applies to keys. you cannot get a global key if you purchase at the indian price.
>keys are usually global or region locked, with the latter being mostly a set of neighboring countries (example: post Soviet (CIS) countries or EU countries)
That is what i said?
One HUGE caveat - chargebacks hit developers only if they are selling STEAM keys on OTHER platforms (dev website, humble I guess and other stores like that). In case of chargeback on Steam, Valve eats all of the additional cost and devs basically see it as an ordinary refund.
Selling your own steam keys through 3rd-party and your own websites may be lucrative, but you loose all protection Steam offers.
GOG and Epic also shield devs from chargeback fee. So developers are left with quite obvious trade off - either only sell their games through big stores and pay 12-30% fee for protection or try to sell Steam keys on their own website, get all of the money, but be prepared to be hit with a lot of chargebacks.
Part of the problem is games are crazy expensive most of the time. A good example is It Still Wakes The Deep... 35$ for 2h of gameplay. No replay value. A 1 and done game. Some indie companies are asking for more than AAA companies when it come to value to gameplay
All I heard was buy keys so the AAA slop is not profitable to these scumlords.
AAA slop isn't even worth pirating to be fair
if its slop why do you want to play it?
@@ssword123 Exactly, people are funny. If you hate AAA games, then don't spend your money on it at all. Don't buy the $60 game from Steam or $10-15 from key resellers.
Even buying from key resellers feels worse because you could also have your identity stolen too😂.
as someone who lives in MeNa region i can agree that a 70$ steam game hurts alot and thats about 50% of minimum salary here it just makes no sense , thankfullu steam changed prices to Mena region but some devs didnt care and they kept their games at full price , i dont mind these greedy devs that makes half baked games then finish it with a paid DLC to get hurt to be honest
Idk man, I've bought keys multiple times and never had any issues with them. When you can snag a 40$ game for 3$ the deal becomes too good too pass. You just gotta buy from normal sellers
Just pirate it for less damage
@@ariamh823 multiplayer works worse on pirate, if at all
how do you discern a normal seller from one thats fraudulent behind the scenes?
@ssword123 i search on the web about them. If nothing negative comes up then it's safe enough. Hasn't failed me yet. Or you can judge by the payment method. If there is no card option then i avoid.
@@ssword123 search on the web for any controversies and look at the payment method. If the payment method is only crypto then i avoid
I'm bum ass broke, they should be happy that I don't pirate
everyone saying "this is why I pirate"
Nahhh we just wanted more games mah man
Well nothing new to buy in cheaper areas and resell them with profit. Only downside the potential that the key can be revoked just because they feel like it. As long nothing is stolen, I see it as their issue not mine.
Maternity has managed to create a situation in which everyone gets screwed all the time. This solution is something different, I hope someone figures it out because it seems like we won't
Important to differianciate between Legal Key Sellers like Humble Bundle or GreenMan Gaming remember that if youre talking about Key Sellers and Key REsellers like Kinguin or G2A.
2 Loot Boxes - $32!!!
24 Loot Boxes - $320!!!
No one see any problems with that??
Maybe Nintendo should stop charging full price for games nearly 20 years old
Steam doesnt give my country regional pricing, when we literally have the same currency as the country next to us who does get regional pricing, and pays half of what we pay for games.
Pirating all the way.
Dang! I didn't think too much into it and I assumed they just bought a lot of keys when they were on sale and sold them for a mark up when the sale was done.
*I only play Jack Sparrow editions anyway* 💀
1:30 The developers would just have to enforce 3d-secure for the credit card transaction, as this shifts the liability from the seller to the bank of the customer. This puts fraud to almost zero. Everyone in e-commerce should know this.
Pay over 200 euro for an almost 10 year old game devs still havent completely fixed cause they couldnt be bothered or pay 8 euro for the exact same game.
Such a dilemma 😂
Eff this bootlicking corpo friendly nonsense
The only time i will ever go through a keyseller site is either one i want to play the game but dont want to support the devolper or publisher (could be bad people etc) or the game is 5-10 years old. Majority of the time i will wait for the game to go on sale and if its not a good enough sale i will wait for a better one.
Honestly had no idea how this worked and have never heard of all this, not buying from those sites ever again, ty for the video
this is why i dont pay my taxes not keys
If I buy a stolen Ford F-150, and the police comes knocking on my door and take the car back, would Ford pay me my money?
Clearly there is a larger issue than key resellers. Why do devs hold the blame for fradulently purchased products is the real question.
Talk about switching the blame when it comes to the live service rot. Oh no, poor publishers don't have no choice than to use predatory monetization to fight off the evil resellers, boo hoo.
Nah fam, you don't get to pretend that this has anything to do with it. They just want easy cash.
quick questiondo you think instant-gaming is grey like g2a because i tried to look it up buth reactions are mixed wanted to know your opinion or anybody who is reading this
If you see a deal, Always be sure to check if your reseller is an authorized partner. Sega for instance has authorized partners such as fanatical and GOG. This is one those sad situations where just being knowledgeable is one of the best lines of defense.
If the big publishers don't want us to buy keys then they should stop selling their games for fucking 70 to 80 euros.
I'm still in for up to 50 euros, for anything above that I buy a key.
Who cares about the devs, if they werent so fat lazy and greedy and maybe decent games rather than half baked copy paste games then people would be willing to pay. Im going to buy more games from key resellers after watching this. 😂😂😂
This is why I pirate.
I use eneba, are they included with this stuff
developing countries dont deserve anything so they are not important, we should sell more keys hahahahah game developers should get a real job
I wonder why some people intentionally try to destroy AAA games but not indie games. I'm sure when there are no AAA games, they will target indie games. and yes, we should buy from trusted sellers and not from resellers.
Thanks for spreading awareness about this issue. Now I'm starting to question the credibility of some stores in my area LOL
cuz most of the real developers in AAA studios have been fired or left and most of their replacement don't know how to make videogames, they don't know how to optimize like the old ones did, they don't know how to write stories, and basically a lot of the modern AAA games are half baked slop with a lot of bugs and gets sold for 70$ and they expect you to buy it while they would fix the issues later maybe if not ever.
Thing is there was a standards for AAA games and the bar has been just going lower and lower with how much shortcuts, bad management and unnecessary direction and details and money goes in development for really niche things instead of focusing on the gameplay they all try to be movies now, and spend like 800% of what older AAA budget was for nothing really justifiable, in fact if anything have more advanced game engines now should mean the opposite of making high quality games with ease instead of requiring newer graphic cards for unasked for details bloating the game.
Indie games are made out of passion and they focus on making a game fun not caring about making a knock off hollywood movie with overkill graphics, instead they make things with stylized looks and an honest story instead of the same cliche plot lines they use in hollywood and now AAA studios where the people in charge are so out of touch they don't see what's wrong with literally following stereotypes of bad movies and put them in their games
Yeah, I see a lot of games now getting worse because they invested in graphics. But why don't we stop buying or playing AAA games, and buy indie games. Then developers will see the declining interest in their games and start giving gamers what they want. If you still buy games even through other means, they still see that their games still have value and won't fix the problem.
@@Jess-h2h4w I mean this is already what's happening now, throughout 2024 it was the year with the most AAA games flopping by far, which is good, people are done accepting to pay when the bar is this low
Because AAA games are not art anymore. People care about indie develoeprs ebcause they pour their hearts and souls into their art. AAA games became a soulless product with only one intention: increasing the pay and bonuses to the C suite.
So you're telling me Piracy is neutral whilst buying from G2A hurts the developer
so... I should buy Ubisoft and EA games through G2A
This is why companys should pric their products based on their value, not marketing Strategies... And if the product isnt selling, you stop making it...
I would avoid pirating games if Steam hadn't rolled back the regional prices in my country in the middle of an economic crisis because of people who use VPNs to get games for cheaper. Thanks gray market
Probably why they should stick to physical media. Keys for games mean you can pay to play.
Why isn't the Key Seller Website responsible like every other shop? Why does the developer bear the cost? Sounds really weird.
Because the developer themselves sold the keys on their webshop to anonymous people paying with credit cards would be my guess.
you touched the correct point, but lost it right after..
yes, they must sell the games with a value that matches the local market.. however, they rarely seem to understand how much is the ideal price for the local market..
I'll use my country as an example..
brazil: minimum wage R$1.500/month.. today's exchange rate for the dollar is 1:6,09 ($1 = R$6,09).. thus, the minimal wage here is equivalent to $246,35.. the national average salary doesn't go much farther than that, but let's use the minimum wage to facilitate the calculation (and I also won't count the taxes, but keep in mind, the value itself would be ~R$1200 if I did)..
factorio here is costing R$101,99.. yes, that's $16-ish, however, it's almost 10% of a family income (and by family I mean 5 ppl, which is the average here).. do you think ppl will prefer to waste 10% of their family income to buy a game, or they will pirate it?? now, out of the ppl who want to pay for the game, do you think they'll pay over R$100, or will they prefer to pay R$30 in a random site??
I don't fall into this situation bc my personal income is far above the national average, and I prefer to get my games via Steam.. however, R$80 for a game it's already too high, imagine R$102.. I spent R$200 last winter sale, but bought 8 discounted games.. that's basically R$40/game.. but I can say many many many ppl are not in the same financial stability I am, and their money may not even be enough to pass the month, but they still want to play something and have fun..
I'm not saying the publisher should give the game almost for free, but the price should reflect the market it is in.. here, R$30-40 for an indie, and R$60-70 for an AAA is a fair amount.. at these rates, ppl would be more willing to save for a bit and buy it than just going to key sites or pirating..
as a last comparison, GoW Ragnarok and RDR are R$250.. ~$41 each.. but there's no way I'll pay this amount for a game.. for R$100 I can fill the entire tank of my car..
How can it be that dire over there?
Brazil has a more developed economy than Serbia and wasn't ravaged by recent wars like us, but our minimum wage is much higher(almost double) than 250 dollars (equivalent), and our national median is over 600 dollars.
How can you have a stronger economy and such low wages? Surplus of people or what?
Brazil doesn't have their own region on steam anymore. It's just latam region which is fixed to USD, I believe. Nuuvem (brazil version) is quite good though. They are an official key store.
@@TheAlexRhodesBrazil have a problem with wealth distribution
The 0,1% keeps the money and the crumbs go to the workers
The rich get richer and the poor get even poorest
If you was not born into a wealthy family chances are that you will be forever poor, even with a college degree. Many people imigrate to others countrys, sometimes even to poorer countrys, to try a better life
@@TheAlexRhodesI would much rather live in Serbia than Brazil, the living standards are much better
@@My_Old_YT_Account Looked up some stats online, it does seem to be true.
Brazil needs to restructure some things, they're huge and not even landlocked like us, they've got a lot of unfulfilled potential.
06:00 It doesnt matter what you want to believe: it is the others opinion that matter. Like you thinking you have any say about choosing a pronoun: you can believe at whatever you want, but others that will decide how to call you and that will be reality, no matter if you disagree.
good to know im costing big publishers money by buying their online games off keysites 👍
what i dont understand is why are the game companies are punished for a sell made in steam? shouldn't the steam be responsible for these chargebacks? dont they take responsibility for this when getting their commission from every sale?
They are lying to you or at least arguing in bad faith. It's the developer themselves who sold the steam keys for their game against credit card payments. They don't say that clearly in videos like these because people would then realize they are being misled by these sob stories.
Also don't let them tell you this is the common case - the most common source for keys will just be physical copies (that contain download keys) sold in low income countries. Nothing illegal there, no one being defrauded, no chargeback to anyone.
It's not made on Steam, it's redeemed on Steam
This shit was the reasone steam changed Turkish lira pricing into direct dolar pricing. I hate how this caused a problem for countries like Argentina and Turkey which now buys nearly no games as even 10 dolar games are too expensive for most people. I remember in victoria 3 steam discussions an idiot saying "No worries , Turkish price is still less than other ones" or something along those lines. This was before dolar converstion. Most games had 600 percent price increases in idie games before this dolar conversion as they were selling with 1.5 liras to 3 liras per dolar (which was great) and they were losing a lot to resellers
Not really, that's an entirely separate issue where people are making accounts themselves in those countries and buying the games themselves as well, keys come from traditional video game stores rather than Steam directly
@My_Old_YT_Account that is a part but still this shit existed aswell. In the end both leads to one thing , people being exploited by assholes
@@muratonuryilmaz5385 honestly those regions getting their prices upped isn't even a real fix, people just move on to the next cheap region like nothing even happened
Its easier to buy these keys then to pirate the game. You can't play pirated games online aswell. The risk is also much higher for the buyer. I just wait for massive discounts.
If I see a game key site sponsorship I am amazed that people still advertise this crap.
This is why I steal the food at resturants and not tip
Now I know that it does damage, you have encouraged me to buy keys for games from anticonsumer companies.
what makes you think I wont buy a resell for ubisoft?
btw you earned a sub for making public knowlede THAT SHOULD BE KNOWN that it is unknown to many unfortunately
good thing I've only bought keys for games from big companies
How do you even buy steam keys? I thought only developers can create then
Big companies like the key companies can make agreements to buy them with the developer and reviewers will get one given to them but the general public can't buy them no. Obviously if they use stolen credit cards they won't trust and sell to that key site anymore. Most of the illegal keys are indies game keys where they ask for keys in various scams ways one of them pretending to be a big TH-camr who will give promo to their game if they can give away game keys to their fans.
It is true only devs can make the keys, you can't "buy" steam keys from steam directly like the guy said in the vid. I think what ends up happening is the keys are sourced from elsewhere, such as promotional codes given out to reviewers, official key resellers selling at a discount (e.g humble bundle) etc. and then sold at a markup.
The video is full of misinformation and half-hearted research. You can ignore most things said here and instead watch videos or read up articles from people who actually know what they are talking about.
I'd not have bought 90% of the games I bought for 1/10th of the price or just pirate it.
And honestly this isn't the #1 reason why they make no profits. It's usually them just having bad games.
I do buy games if I like them such as Stalker 2, PoE2 supporter Pack and roboquest. Just to mention a few.
I have a CMD prompt that unlocks all of windows 10 and MS words...
ngl i was one of the many people that kept buying games from key resellers if its indie game il buy thru steam there is game i will for sure buy called Longvinter looks insanely fun to play only 20eur and yea il buy directly through steam rather than key resellers i want the dev to get money not some scummy websites so yea... for example if game is too much like 40eur and on some site its 20 il buy it from the site since like game GTFO i wanted to play it and buy it so i got from key site but if it was 20 on steam i would have got it from steam ofcourse.
Sad truth about darkwood. Played it fully and would love to see a sequel. But i pirated it i dont wanna justify my actions but the video kinda did
Insane cope because regional pricing doesnt exist for me (in a third world country)
Ill pirate anything that doesnt have multiplayer and if it dies im sailing the grey seas unless fanatical or green man gaming have it at a price that isnt that far off
I take advantage of gamepass, steam family share (my older brothe is more capable of purchasing games)
Shoutout jailbreaking and android too along with spoofing info to keep leeching off trials/data leakd to piggy back off others accounts
I mean it's awesome to launder my cripto money that I stoled from grandma
What's next? How Steam Sale screws everyone?
unsubbed using gen a.i for visuals is for losers
Talking about grey market games while using grey market AI art is an odd choice indeed.
@@SleepyJackUK You right in the head?
No such thing as a grey market for AI art, there's hundreds of online generators and there's nothing gray about it.
NOOOOOOO!!1!1!1! YOU CANT USE THE HECKIN’ AI IN YOUR VIDEOS!1!1!!1!1
I HECKIN’ LOVE SCIENCE BTW
@@TheAlexRhodes Are you right in your head? AI art was built upon STOLEN real art. It's hella grey. There are discussions about this topic since it became´avaialble. Nothing's more of a grey area right now than AI art...
@@lukasz96 No, all the corporations and governments decided that they don't care about the rights of artists, it is not gray, not even a little bit.
One open-AI whistleblower was even [------] for talking about how everything about the models is stolen copyrighted content.
You can keep living in fatasy land mate, I've stopped uploading works.
Watching this even tho i know damn well it wont stop me from buying keys lmao
So Acid Wizard Studio uploaded their game for anyone to download. Have they considored making a cut down version that people can play before commiting to buy, that just includes a couple of levels or a limited area. It could be a demonstration of what the full game is like. They could call it something like a demo. Yeah, demo. That sounds catchy
this is why i pirate mobile not keys
"Pirate our games, don't buy them from key resellers" the same developers than make buying it legally a living hell with denuvo and planned obsolence and don't get me started with them not selling old games, leaving you in the hands of scalpers
Be real now, what you're saying applies only to the AAA industry, like Codemasters delisting almost every game they've made on Steam just a few years after it launches.
Indie games don't pay for denuvo and don't plan to make their creations obsolete/unsupported, and they're the ones getting destroyed by resellers, the AAA is immunized against such damage with micro transactions and constant dlc/passes.
Ummm, no? Watch the video before posting cringe shit like " the same developers" . The dev that made that quote doesn't use denuvo in their games and a quick google search would take you to the steam page where there are no DRM's listed.
You have a point but it doesn't apply to the quote, not by a long shot, you chose an indie dev to accuse of using denuvo LMAO like denuvo would let an indie dev get their hands on that DRM
This is why I steal K cars, not car keys.
So why do devs not just ... remove the ability to buy a key?
Sony actually did this for the PlayStation store but are the only ones.
@@Bargateno you can still buy PSN game keys
I'm not buying it. I'll act in my own self intrest... Take it up to law makers if shit is done illegaly.
This, so the devs can fuk customers over on every corner because "they are in business of making money" but when they are on the receiving end it's a big outcr
Blame artificial scarcity
I thought they stole credit cards and bought game codes and washed the money that way. My bad all I had to do was watch the video for more than a minute. I’ll shut up now.
If it's cheaper on Steam I will buy it on Steam, if I want something now and don't wanna wait for Steam sales I will get it off of Kinguin, Instant Gaming etc. That way I still have the game on Steam with all the updates it'll get. And it's just way more convenient that pirating it.
No, I don't agree with you. Let those gaming companies to spend billions of dollars on a single game. Let those gaming companies go bankrupt because they are incompetent and waste too much money therefore making game prices inaccessible for normal gamers people are resorted to buying those keys because it's more affordable instead of pirating , so either make prices for digital goods cheaper or deal with the consequences. It's not on the consumers it's on the producers.
the algorith hates you, 36k subs and only 430 veiws??
That's what happens when you don't upload frequently. TH-cam is a cruel mistress
Strangely enough algotirthm is the only reason I'm here, just got randomly recommended it
its a very outdated topic
@@CommanderShepard66 If nothing has changed, the topic is up to date.
Nothing has changed, people I know still swear these resellers are legit and do no harm.