Kingdom Hearts 1 | The Beginning of the Retrospective | Fall of the Kingdom Part 1

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  • เผยแพร่เมื่อ 4 มิ.ย. 2024
  • This is an analysis and retrospective of Kingdom Hearts 1, the first game in the Kingdom Hearts Series. This is the first part of the Fall of the Kingdom Analysis series on Kingdom Hearts.
    _____________________
    Chapters:
    00:00:00 - Opening and Part 1: Development
    00:06:39 - Part 2: The Opening Hours
    00:27:50 - Part 3-1: The Bulk | Story and Gameplay Overview
    00:51:11 - Part 3-2: Enemies, RPG Elements, Abilities
    01:23:26 - Part 3-3: Bosses, Level Design, Presentation, Sound Design
    01:56:38 - Part 4: Back to the Story
    02:30:04 - Part 5: Endgame, Superbosses, Story Analysis
    _____________________
    All sources can be found in the following github. The script will also be there which you can search to find certain parts.
    github.com/Tetramorre/Fall-of...
    ______________________
    Follow me on Twitter for updates: / tetramorre
    ______________________
    Next video will be more existential, I promise
  • บันเทิง

ความคิดเห็น • 251

  • @slushyjoke9382
    @slushyjoke9382 11 หลายเดือนก่อน +30

    That beginning part talking about Riku's fight basically teaching you not to be greedy with button mashing attacks... I can't believe Kingdom Hearts trained me for Dark Souls.

    • @Cri_Jackal
      @Cri_Jackal 3 หลายเดือนก่อน +3

      There is a suspicious number of similar gameplay ideas between KH and the Souls games, Demon's Souls coming out a whole 7 years after KH1.

  • @the-birbo
    @the-birbo 6 หลายเดือนก่อน +31

    I was just complaining on another video that kingdom hearts fans are terrible at retelling the story of kingdom hearts. This is the first time I've seen someone actually tell the story instead of just giving a list of disconnected events that only really matter in context. With this video, you provided all the necessary context and didn't bog anything down with explanations of future games that are unrelated every couple seconds. I also really love all the tech talk since I'm making a kingdom hearts dark seeker saga demake for GBA.

    • @TwentySeventhLetter
      @TwentySeventhLetter หลายเดือนก่อน

      hey just saying that's cool as hell and good luck with the project

  • @StagFiesta
    @StagFiesta ปีที่แล้ว +53

    One thing I always think about with the intro of the Raft building is that it's not an ACTUAL desire to leave, but moreso an activity done by kids who are starting to gain a desire of exploration. They always come to the island in a bay [as we see it later from the mainland in this and KH2] with rowboats, but they still are close to home. It's an activity that represents their desire for independence, and foreshadows them eventually going on their own. Its something for them to do together, an activity that makes them happy.
    Or maybe these three were planning to go out to sea with about 2 days of food and half a days worth of water, considering how they act I can see that happening they all share about 13 braincells that mostly belong to Riku on the best of days.

    • @Drums_of_Liberation
      @Drums_of_Liberation 8 หลายเดือนก่อน +5

      Debatable. Riku fell for the clearly evil witch's manipulation just as quick as Terra gets duped by discount Emperor Palpatine. Sora would have at least questioned things first.

  • @StevenLoprese
    @StevenLoprese 2 ปีที่แล้ว +32

    I never thought about how the fights against the kids on destiny island are for teaching you the combat and game mechanics.
    It's so interesting how game designers teach you sneakily, without you realizing it's happening.
    Game design really came a long way in the ps2 era.

  • @surreal_dreams
    @surreal_dreams 2 ปีที่แล้ว +164

    It's a bit out of context but I just wanted to say it. It still baffles me to see that despite how good your retrospective video are, you still only have such a small amount of subscribers and view count. Yet you keep on pushing some of the best content available on youtube. I might not always agree with what you say, but you are a wholesome source of inspiration for me to not give up on my goals even though I have almost zero chances of my content ever being noticed. I genuinely hope that you will soon blow up and have the opportunity of making a living out of this.

    • @shadowcloud1994
      @shadowcloud1994 2 ปีที่แล้ว +6

      Well he is currently at 1.4k subs so it's expected. If he continues making these videos that's gonna shoot up. As soon as the youtube algorithm shows some love he is gonna explode in subscribers. I'm just glad I found the channel early.

    • @Nay089
      @Nay089 ปีที่แล้ว +2

      Not everyone wants to see a 3 hour long retrospective. I do because I love this game but i imagine many viewers would not

    • @bogbastard4243
      @bogbastard4243 ปีที่แล้ว +1

      i think he's about to blow up now, cause my recommended has a lot of his stuff in it. for good reason too, this video was most excellent.

    • @lockequaman523
      @lockequaman523 ปีที่แล้ว

      The biggest issue is the community shift most people would now rather watch a 30 second clip such as TH-cam shorts and tiktok. I feel you lose so much room for detail in those types of videos

    • @somesecondaryaccount
      @somesecondaryaccount 10 หลายเดือนก่อน

      Over saturated market with most people doing several games in less than this video's length. They also mess up basic details and have no idea how to play properly.

  • @Squall338
    @Squall338 2 ปีที่แล้ว +87

    Kairi bringing Sora back always cracks me up.
    "Don't worry Sora, this time I'll protect you"
    *immediately calls to Sora for help*

    • @pikachufrankie
      @pikachufrankie 7 หลายเดือนก่อน +7

      She’s defending him doh

    • @GihirahimOfTheShadow
      @GihirahimOfTheShadow 5 หลายเดือนก่อน +7

      Exactly. "Sora!" was said in concern for him, not a call for help.

  • @keyblademasterclark
    @keyblademasterclark 9 หลายเดือนก่อน +14

    Tinker Bell actually helped me a LOT during my fight with Dragon Malfeficent on the ps2.

    • @xXLunatikxXlul
      @xXLunatikxXlul 5 หลายเดือนก่อน +3

      Same - She is a life saver.

    • @lulu_TheWitchBoy
      @lulu_TheWitchBoy 4 หลายเดือนก่อน

      You can also use genie, I took half her health with him, so much damage. But I did have magic build.

    • @radrose4864
      @radrose4864 หลายเดือนก่อน

      That battle almost did me in. I died so many times and was forced to watch that long unskippable cutscene all over again each time. Tinkerbell was a must.

    • @keyblademasterclark
      @keyblademasterclark หลายเดือนก่อน +1

      @@radrose4864 Dark Riku did me in SOOOO many times that I have the cutscene before that fight memorized

  • @RageTH22
    @RageTH22 ปีที่แล้ว +23

    No idea if you'll see this, but thank you for making these videos. Just came from the MGSV video.
    I have some form of autism, used to be called Aspergers. I have a tendency to take things at face value more than I'd like. Enough so that I can't see the depth of things that others can.
    I know there's more to these stories than I can see, so this is helpful for me. Helps me sound smarter when I talk about it.
    Thanks for your work, I deeply appreciate it!

  • @Zora945
    @Zora945 ปีที่แล้ว +25

    I've wondered for about 10 years why Sora felt that he knew Hollow Bastion and why he felt like he knew the picture in Deep Jungle. I put 2 and 2 together and knew that that cadtle in the picture was Hollow Bastion but I never understood why Sora felt like that. Now it makes sense that it is because of Kairi. Thank you for answering this question for me after 10 years.

    • @REDEEMERWOLF
      @REDEEMERWOLF 8 หลายเดือนก่อน +1

      You're pretty slow aren't you? It was pretty obvious on a second playthrough to me, and I was 9 years old.

    • @xXLunatikxXlul
      @xXLunatikxXlul 5 หลายเดือนก่อน +2

      Damn, that comment was unnecessary. 💀

  • @graycard668
    @graycard668 2 ปีที่แล้ว +27

    The part where sora goes from being a shadow to a human again I always felt is like how Ansom is basiclly a bodyless shadow himself before enhabiting riku. Sora having a strong enough will and emotion to basically awaken and take his own shape again.
    Talk about achievements in ignorance.

  • @Hallkardia
    @Hallkardia ปีที่แล้ว +30

    It makes perfect sense that Triton would be extremely suspicious of anyone wielding a Keyblade, especially at this point in the story. No matter how positive the actions are this time.
    It suits his character very well.

    • @ajmosutra7667
      @ajmosutra7667 10 หลายเดือนก่อน +1

      Yes, he had always been conservative and closed minded and he represents orderlyness of the royalty. Royalty has always been put into question by pluralism of politics historically.

    • @keyblademasterclark
      @keyblademasterclark 9 หลายเดือนก่อน +1

      it's also possible, thanks to various retcons, that he confuses the keyblade with the X-Blade since the X-Blade is said to bring destruction.

    • @Kylesico912x
      @Kylesico912x 8 หลายเดือนก่อน

      Honestly was under the impression Riku came by and made a mess of things. Never really thought about other perspectives.

    • @keyblademasterclark
      @keyblademasterclark 8 หลายเดือนก่อน +4

      @@Kylesico912x I've recently held the belief that King Triton was talking about the X-blade.

    • @xXLunatikxXlul
      @xXLunatikxXlul 5 หลายเดือนก่อน

      @GooseJuggler2112 same, i always thought it would affect the universe or the trio(Sora, Donald, and Goofy) to some degree - like cursed or something, or changing a world's environments or npc interactions.

  • @keyblademasterclark
    @keyblademasterclark 9 หลายเดือนก่อน +10

    Ansem: "let your heart-"
    Me, having played through 95% of the franchise already: "Be your guiding key."

    • @theccarbiter
      @theccarbiter 3 หลายเดือนก่อน

      Funny cause that’s only in one of the titles I guess two if you count .2

  • @tagg218
    @tagg218 ปีที่แล้ว +14

    You're not at all imaging things about Dearly Beloved. I have no history with this series at all, but I feel exactly what you describe. I think Halo is the only other game series to have as an iconic theme that's used so meaningfully throughout the whole series. Something to be proud of and cherish to be sure.

    • @howiedewitt6223
      @howiedewitt6223 6 หลายเดือนก่อน

      "I have no history" but comments anyway. Extreme loser.

  • @rudeadventurer458
    @rudeadventurer458 9 หลายเดือนก่อน +11

    Oh man that summer of 6th grade truly was a life altering experience. I decided to watch Naruto therefore branching me into anime and Japanese culture and I noticed just beneath my dad's Tv stand a strange checked ps3 videogame case. A young boy sitting on the throne in a anime-esque sense with a gold crown, DopNald n Gooby, (two other "games" spliced on the cover)I couldn't pinpoint exactly the emotions that looking at gave me but I just knew this game was gonna be something else. Something I needed to experience. I load it in and.......I can't even describe how dearly beloved made me feel. This ethereal experience, I for but a moment transcended the bounds of my humanity and gained consciousness into another realm. I sat there staring at the screen not entirely ready to start the game and miss out on this beautiful masterpiece. Kh1 will always be with me, in my heart blah, blah, blah. But My favorite rendering? Of Dearly Beloved is without a doubt 358/2 Days. This was the second time Dearly beloved made me reach out from within myself into another dimension and yet again I was appalled at the beauty. Too bad the gameplay is pretty poopy but Roxas is my favorite character and thank you Kingdom hearts. You are one of my Dearly Beloved pasttimes.
    -My Friends Are My Power. 👑🗝️⚔️

  • @Chickenlordable
    @Chickenlordable 2 ปีที่แล้ว +20

    This series was really special to me growing up. It's been amazing reliving it through someone who's passionate about the games. You get Dearly Beloved, and that's the main thing to me. Thank you, I"m really looking forward to the rest of the series!

  • @gauntlet8026
    @gauntlet8026 ปีที่แล้ว +10

    I don't think I've seen anyone as critical of KH1's story as you are, and I'm thankful of that. Personally I think KH1 has the best wtitten story, but even then it's only adequate at best for a video game. Not good, but does enough of a job to keep most interested in the narrative of the game.

  • @scottjones845
    @scottjones845 8 หลายเดือนก่อน +7

    Oh this clunky fucker will always have a huge place in my heart!!!! Lol many of nights spent on school days with my brother and sister trying to take out Sephiroth and Ansem and Ice Titan and just messing around looking for dalmatians ❤️❤️❤️. Still one of my favorite games of all time despite my nostalgia, i can critique it but i can never hate it. Great video!!!

  • @tylercafe1260
    @tylercafe1260 ปีที่แล้ว +7

    1:35:50 There's actually missable NPCs in Agrobah that are reskins of the man we see get his heart taken in Traverse Town and a reskin of Wakka both explaining how their towns were full of people but everyone is off hiding now. They're only available after clearing Agrobah and not leaving the world. They'll be occupying the stores. It's weird that they would do that at all and I wish they'd make that more of a regular thing for worlds.

  • @pamelamason530
    @pamelamason530 4 หลายเดือนก่อน +3

    Love the video so far! I just wanted to mention my experience as a child of what you discuss at 34:43. The devs most definitely leave out plot details in their KH iterations (which I’m sure you discuss ad nauseum in your other vids, as you should!). When I was little, I didn’t mind or even really notice it that much. The first several times my brother or I played through KH1, I hadn’t yet seen Tarzan, Hercules, or The Nightmare Before Christmas. But the game did well at giving me the basic gist of “this dude be bad, and he’s currently doing bad things.” They take this a bit too far in later games, in my opinion, but maybe that’s because I have now seen all the featured movies and know just how much they’re not telling Sora/us. Storytelling isn’t great, but this issue kind of helps the pit-stop nature of the worlds (which you also discuss).
    This is also why I actually love how much Olympus Coliseum shows up. It gives them an opportunity to explore a different facet of the (first) film in each game instead of fighting to cram a whole plotline into a tiny filler arc.

  • @LTonyTonyChopper
    @LTonyTonyChopper ปีที่แล้ว +5

    I've been addicted to "retrospective/analysis/video essay" types of media recently; something about seeing a lengthy 2+ hours of content, filled with nostalgia, hits the spot.
    Kingdom Hearts being one of, if not my top, favorite games/series of all time, I was so excited to see someone had tackled this beast of a topic. Every minute of the entirety of 3+ hours flew by and I am only that much more excited to fire up video 2 about CoM, right now.
    Thank you for spending so much time making not only this video, but the others in this playlist I now have saved forever.
    You've earned the subscription and like, everyone else should follow suit. Cheers !

  • @dasavagecabbage9483
    @dasavagecabbage9483 5 หลายเดือนก่อน +4

    simba, mushu, and bambi are all really good summons i dont know why you think otherwise. I also find the way the jump works quite intuitive cause how long you press the button determines how high and long you're in the air much like hollow knight and some other games

    • @qdakid7776
      @qdakid7776 4 หลายเดือนก่อน

      Yea the camera was easily the biggest problem for me when it came to platforming

  • @laurie1183
    @laurie1183 5 หลายเดือนก่อน +11

    Regarding difficulty, I think its because its a kids game and being able to avoid challenge by grinding a couple levels and swapping gear around is a good way to have some challenge but also allow a parent to help the kid out without needing to play the game for them.

    • @blenky5516
      @blenky5516 หลายเดือนก่อน

      My parents arn't gamers tho haha. I funnily enough got filtered out of kh 1. But i was able to play and finish kh2 bcs of how accessibly easy it is.

    • @laurie1183
      @laurie1183 หลายเดือนก่อน

      @blenky5516 They don't need to be. An adult who isn't completely ignoring what you're doing will be able to help you.

  • @alexanderzafiris6843
    @alexanderzafiris6843 10 หลายเดือนก่อน +6

    I believe the control scheme of the original PS2 release is superior to the remix versions because the right stick scrolls through the command menu and L2 and R2 pan the camera. This allows you to comfortably maneuver Sora around the battlefield while searching spells and items.

    • @xXLunatikxXlul
      @xXLunatikxXlul 5 หลายเดือนก่อน

      Wish we had the option to change to the PS2 controls.

  • @SugarFreeGaming
    @SugarFreeGaming ปีที่แล้ว +10

    I work 12 hour shifts so I'm always looking for long form videos that I can listen to without having to watch the video the entire time so I'm. Glad I came across your channel, these videos are really well made and well narrated I hope to see you gain more subs ill definitely be watching every video so keep up the great work!

  • @Haph3us
    @Haph3us ปีที่แล้ว +6

    Watching this simultaneously gave me rose tinted glasses and PTSD

  • @hall1009
    @hall1009 3 วันที่ผ่านมา +1

    In the beginning in Traverse Town you don't actually need to kill any shadows to progress the story. If you see all 4 cutscenes of Sora and Donald & Goofy missing each other and visit the Third District you can then go back in to the Accessory Shop and leave to continue the story. Killing 5 shadows is just the easier and quicker options which is the reason why most people think is the way to progress.

  • @MrOSUrocker
    @MrOSUrocker 12 วันที่ผ่านมา +1

    I have to say I've been playing this series since it first came out in 2002 when I was 11 years old. Only during this retrospective did it dawn on me that you fight a shadow version of yourself in Neverland because it's an homage to Peter Pan's Shadow coming to life...

  • @cuttysharp
    @cuttysharp 11 หลายเดือนก่อน +3

    The music is what brought me to this series. I never really cared much for the childish story with the Disney characters. But I dove in to the darkness. The whole over arching story is quite intriguing 😂❤

  • @christopher6547
    @christopher6547 2 ปีที่แล้ว +12

    What you say about stats versus skills is interesting. I must have been really terrible at the game, because anytime I tried to get involved in boss fights I would get killed all the time. I just let Donald and Goofy take care of everything while I stayed as far away as possible.

  • @cerberusthethird
    @cerberusthethird 2 ปีที่แล้ว +7

    seeing the announcement vid yesterday: oh cool, so like a new 40 ish minute kingdom hearts video every couple months interspersed with the occasional 10 minute video devoted to recoded or something. got it
    seeing this video in my sub box: ah.

  • @MasamuneChad
    @MasamuneChad 9 หลายเดือนก่อน +3

    I honestly don't find anything wrong with the Platinum Match. It's hard to be hard and that's why I love it. Run from his pillars before he uses them and you'll be fine. He hits you without warning? Better have aeroga on and curaga on the ready for use. The abilities in the game are meant to help you with it. I don't think it is bad design if it's meant to be that unforgiving. Plus, his match is child's play compared to the data battles. Ugh, those are nuts.

  • @varkster6860
    @varkster6860 2 ปีที่แล้ว +27

    One of my favourite underwatched long form channels to listen to alongside Private Sessions and PatricianTV. It's funny how you even mention The Elder Scrolls series in this analysis making me wonder how long it will be til you give your take on them.
    Keep it up!

  • @keiths2902
    @keiths2902 6 หลายเดือนก่อน +2

    Only an hour in but this is INCREDIBLE! I cannot fathom how many dozens and dozens of hours this took to make. Amazing work and I hope more people discover you because this is such quality conteng

  • @andrewray2507
    @andrewray2507 7 หลายเดือนก่อน +2

    This is the level of depth I really wanted out of a KH video. Thank you!

  • @jjquinn295
    @jjquinn295 8 หลายเดือนก่อน +5

    1:01:14 Magic is actually key to mix into your combat if you want to defeat enemies and bosses with lower stats. For example stop works on both giant Ursula Churnabog, to the point where with a few items you can keep them from attacking at all. Summons also work well on level one, simba can clear most of final rest and mushu can kill the first fight with ansem

    • @laststep56
      @laststep56 8 หลายเดือนก่อน +1

      I literally was combing through comments to see if someone had already mentioned this or not lol. Im glad you did.

    • @nesoukkefka1741
      @nesoukkefka1741 5 หลายเดือนก่อน

      Worth mentionning tough that before 1.5 HD Remix the Zero EXP didn't exist even in the Final Mix version, the game wasn't design with LV1 in mind so they had to make Zero EXP gives benefit to the player to make LV1 doable, hence why Zero EXP allow you to survive if you get hit at Full Health and the hit should have One-Hit Kill you, and the buff to damage on bosses and especially the effect of having all hits that isn't a physical hit after a finisher having the power of a finisher, this actually makes Summon that have multi-hit attack like Genie or Mushu much more powerfull than they originally were, and you can exploit it on bosses even outside of LV1 in Proud since well nothing prevent you to activate the ability before a boss fight and desactivating after it.

  • @erikdiehl6584
    @erikdiehl6584 ปีที่แล้ว +2

    Not the toontown music at 57:20. Man of culture

  • @robotrannicthesurprisingly9085
    @robotrannicthesurprisingly9085 2 ปีที่แล้ว +6

    Another long form analysis channel to add to my collection

  • @AllStarKingD
    @AllStarKingD หลายเดือนก่อน +1

    Dearly beloved is such a good song. I got KH2 as a gift from my mom's friend thinking it was going to be some lame Disney trash but was admittedly drawn to it's silver color and the cool character designs. As soon as I heard dearly beloved and saw that immaculate title screen I changed my mind instantly.

  • @Kevohl
    @Kevohl ปีที่แล้ว +5

    1:13:06 Damn that transition was clean!

  • @FaSMalachor
    @FaSMalachor ปีที่แล้ว +4

    After working my way through your MGS vids I cant wait to continue with Kingdom Hearts.
    Really appreciate the work you put into your content - love it! Please keep it up even in tough times.

  • @TwistedScarlett60
    @TwistedScarlett60 2 ปีที่แล้ว +4

    Figured I'd leave a comment to boost this video in the algorithm

  • @jamesbrincefield9879
    @jamesbrincefield9879 ปีที่แล้ว +4

    If my brother ever happens to watch this, I still haven’t forgotten when you needed me to beat Cerberus for you 🤷‍♂️

  • @greyrifterrellik5837
    @greyrifterrellik5837 2 หลายเดือนก่อน +1

    What I find fascinating about ultima weapon is that it's always specifically the strongest *BALANCED* keychain in a given entry, but can still be outclassed in *specific* areas by other keychains, at the cost of being *less* effective in everything else.

  • @MinnieDawg
    @MinnieDawg 2 ปีที่แล้ว +1

    Loving these long-form reviews man, keep it up!

  • @Cri_Jackal
    @Cri_Jackal 3 หลายเดือนก่อน +2

    I have this game concept inspired by KH that I've worked on for years, and there I've made it so that the Magic option on the command menu doesn't even exist, it's just the shortcut menu.
    You decide what 4 spells you want to use beforehand based on your playstyle.
    Triangle acts as the shortcut shortcut essentially, whatever spell you place on Triangle will always be a button press away without having to hold L2 (I've assigned L1 to Target Switching here).
    The spell variety veers in the direction of BBS and DDD, but you're still limited to 4 spells, wide options plus restricted slots promotes developing your own preferences.
    Items take on a whole new level of importance, as relying on Cure robs you of an offensive spell, if you can make good use of the riskier option that is potions instead, then your attack options increase as a reward.
    If you're good enough to just not get hit, then I've also provided a whole category of consumable items that do more than just refill your bars, 20 second long boosts to your movement or attack speed, either as separate items or combined together within a higher tier one. There's even whole ass attacks, that you can just repeatedly use, that are treated as items to put in your item slots, repeating the interplay of "cure or potions?" with a whole new tier of risk, potions or attacks?
    The influence items have on your gameplay changes based on your skill level, relying on cure is the most restrictive, and the further you're able to move away from that playstyle, the more fun the game becomes.

  • @ReginoGuendolinoXIII
    @ReginoGuendolinoXIII 2 ปีที่แล้ว +10

    God, I'm 25, this series shouldn't work on me on an emotional level but IT DOES! AND I CAN'T EXPLAIN WHY TO SAVE MY LIFE!

  • @lilboygthorns7373
    @lilboygthorns7373 7 หลายเดือนก่อน +2

    I’m not going to lie, the way heartless are described in this game sound exactly like darklings, which is funny as the heartless proceed to act completely differently in future compared to how we think they are now

  • @crayon3863
    @crayon3863 2 ปีที่แล้ว +4

    Man I was watching patricians metal gear survive vid you were on, thinking to myself yeah this is cool but I wanna watch a kingdom hearts retrospective, but I like this dude patrician has on his vid so I'll go sub to him. Search your name, and kh1 retrospective uploaded 1 day ago. Wtf, what a treat.

  • @skybluenerd219
    @skybluenerd219 ปีที่แล้ว

    This is probably the most in-depth video of the game that I've seen. Thanks for focusing on so much of the gameplay, as there were things I had no idea of. Good work!
    [Personal edit: Gameplay discussion at 38:44]

  • @Wyatt208
    @Wyatt208 ปีที่แล้ว +3

    Fantastic video! I've only played KH for about 15 minutes as a kid but I loved the video start to finish! A great mix of analysis and story explanation.

  • @iceeteabag
    @iceeteabag 2 ปีที่แล้ว +9

    As always, your analysis is dangerously based and very well thought out. I'm looking forward to the next installment! I'm curious to hear you thoughts about 3. Keep up the amazing work my guy!

    • @howiedewitt6223
      @howiedewitt6223 6 หลายเดือนก่อน

      They are bad at the game, it's not well thought out. You're just too limited to realize.

  • @thequestion2859
    @thequestion2859 ปีที่แล้ว +3

    You're gonna get big one of these days dude, these videos are really good I hope it takes off

  • @BenjaminJeziorowski
    @BenjaminJeziorowski 2 ปีที่แล้ว +4

    really interesting retrospective on kh1! looking forward to the next one.

  • @nesoukkefka1741
    @nesoukkefka1741 5 หลายเดือนก่อน +2

    Little correction on the Sephiroth fight actually, compare to the original version the actually modify him, specifically they make me more unpredictable compare OG and most important of all they made him much MUCH more trigger happy with the Fire Pillar attacks, in the OG he mostly use the Fire Pillar at the end of a sword attack, so you could predict it, in Final Mix he can use it whenever he want basically, specifically the big difference is in Final Mix he can teleport and when he appears immediatly use the Fire Pillar, he never does that in the OG or of he does it's very rarely in the OG, also when he retaliate after 4 hits in OG I'm pretty sure he couldn't retaliate with the fire pillar.

  • @charlessegale6493
    @charlessegale6493 ปีที่แล้ว +3

    29:37: Uh Goofy, you OK there, buddy?

  • @ZaiDrizzleDrop
    @ZaiDrizzleDrop ปีที่แล้ว +1

    wow, I'm glad i found this video in my side bar, incredibly well made, I've got the other KH video qued up now, excited

  • @jasongordon3064
    @jasongordon3064 2 ปีที่แล้ว +5

    Probably the best video on kingdom hearts 1 on TH-cam atm. After listening to private talk about rewatching this video I decided to do it too, and it’s so disappointing seeing the view count be so low. You’ll blow up soon enough I’m sure but it’s still frustrating seeing such good content being seemingly thrown by the wayside.

  • @pchurch692
    @pchurch692 2 ปีที่แล้ว +1

    Great video! Thanks for the content, very fun to listen to and look back on.

  • @vladgabrielsandu9174
    @vladgabrielsandu9174 ปีที่แล้ว +1

    Amazing retrospective g, Hoping you’re gonna get more views

  • @bingosadventures934
    @bingosadventures934 2 ปีที่แล้ว +4

    Can't wait for part 2 of chain of memories, liked this analysis

  • @Cri_Jackal
    @Cri_Jackal 3 หลายเดือนก่อน +2

    It just occured to me that it's kinda odd that Riku-Ansem fights like Riku, and that Riku uses many of the unique moves used there later in the series.
    You're not fighting Riku in that fight, you're fighting Ansem, you're fighting Xehanort, he should have his own unique way of swinging the keyblade around.
    Though Riku later using the unique moves from that boss fight, Dark Firaga (edit: forgot he used that one in Riku 2), Dark Break, and Dark Aura, does play into the theme of him claiming control over the darkness and using it for good.

  • @ForestskiesOfficial
    @ForestskiesOfficial ปีที่แล้ว +2

    You said that you've never heard of telling your party members to attack being used. Well, I'm here to say that I've used it. And to great success.
    When I was young and far less skilled, I went into more than a couple boss fights that at the time were just too difficult for me to do without getting significantly stronger first. But I found a way around that.
    Using level geometry, I was able to avoid most attacks that Clayton and dragon form Maleficent could use on me. Allowing me to use Donald and Goofy to chip away at their health until I felt comfortable in running out to deal the final blows. Cheap way to win a fight, but I was Eleven, and loading a save meant going back and still being stuck on the world till I got to a high enough level that you could pretty much tank your way through.

    • @Tetramorre
      @Tetramorre  ปีที่แล้ว +1

      Ah nice, very clever

  • @coomanderkeen299
    @coomanderkeen299 2 ปีที่แล้ว +7

    I honesty just want the series to die. I've played every one in the series and at this point now it feels more like an obligation rather than a want.

    • @arimina5353
      @arimina5353 6 หลายเดือนก่อน +1

      When I read comments like this, I feel so much sympathy. KH3 really drove that home for me. It reminds me of that line from Brokeback Mountain, "I wish I knew how to quit you." We're the ones who need to just leave it alone and walk away. The series itself still has an audience eager for each new installment. So we can't kill it for them. That wouldn't be fair. But I definitely understand this sentiment. I wouldn't have to 'quit' and 'walk away' if it would just die on its own. But the new games bring new players who go back and play all my old favorite games as they work their way toward the newest ones, so I get to relive that experience along with them. That's nice. Having new people play the old games for the first time is worth new games coming out that I have no interest in. I just have to stop following those new players when they get to the games that ruined the franchise for me.

    • @GhostVanguard
      @GhostVanguard 2 หลายเดือนก่อน

      I played most of the games and dream drop was the worst till 3. At least all the rest of them felt like a unique story was happening in the Disney worlds but 3 was just so lazy with it and the combat was so painfully easy with the whole "press triangle to win". I was so disappointed. It was the same hype I had as a kid with KH 2

    • @acegambit777
      @acegambit777 5 วันที่ผ่านมา +1

      ​@@GhostVanguard stop crying. It's pathetic

    • @GhostVanguard
      @GhostVanguard 2 วันที่ผ่านมา

      @@acegambit777 hi

  • @cherryklein
    @cherryklein ปีที่แล้ว +1

    Wow, TH-cam legit never showed me that these videos were even out until I saw the most recent one pop up in my feed just now. Glad to have several hours of good shit to dive into 👍

  • @MarimbaGod
    @MarimbaGod 3 วันที่ผ่านมา +1

    I’m at the part around 47:30 where you are talking about a fix for the multiple inputs needed to reach certain spells from the command menu.
    The fix you mentioned uses the circle button and I think that the devs purposefully left out circle as a means of allowing the player to jump before casting.
    Your solution wouldn’t technically remove that option, but it would definitely make it more technically challenging as you would have to jump, than press and hold L2, than cast. Almost like a street fighter combo… honestly maybe it could even be fun.
    But I also believe if they were to set up the shortcuts to allow for all spells to be cast on a whim, that would take away from the strategy of the gameplay. I personally believe that, although frustrating to new players, the command menu introduces a unique way of introducing skill to the game beyond learning and understanding enemy attack patterns. And I think they made the right call of keeping the quick spell slots to a minimum so players wouldn’t be frustrated about not pulling off a heal on time.
    I personally think even removing quick spells all together wouldn’t be that detrimental. Maybe allowing the system to be unlocked via ability’s like dodge rolling and stuff. This could even give healing items a little more usefulness since it’s a simpler input to preform quickly than cure?
    Anyways rant over. Liking the video so far

    • @MarimbaGod
      @MarimbaGod 3 วันที่ผ่านมา +1

      Also making the lock on mechanics devoted to the bumpers would mean you can’t change your lock on while having your quick spell triggered. Not a big deal but taking small options like that away from real time combat can feel clunky.
      Okay now I swear that’s the last thing

  • @jakeblazinic7246
    @jakeblazinic7246 2 ปีที่แล้ว +3

    Great video as always, really hoping you make a video on KH2 down the road.

  • @annora7236
    @annora7236 4 หลายเดือนก่อน +2

    If I'm not mistaken, if you pop into Jiminy's journal, it tells you what you need to do next. Like your current objective

    • @Tetramorre
      @Tetramorre  4 หลายเดือนก่อน +2

      Kingdom Hearts 1 only does that if you dig into the story section. KH2 has a clear distinct blurb on the first page of the journal

    • @annora7236
      @annora7236 4 หลายเดือนก่อน +2

      @Tetramorre oh that's why I mixed it up lol. And wow quick reply! Esp for an older video! Moving on to the com vid rn, but I'm loving the series so far! Keep it up!

  • @ashonyx6452
    @ashonyx6452 2 ปีที่แล้ว +2

    Comment to help with algorithm shenanigans. Good stuff. I like it.

  • @realitierney
    @realitierney 9 หลายเดือนก่อน +1

    I love this game so much, thanks for the content! 😊

  • @hllyenaylleth9576
    @hllyenaylleth9576 11 หลายเดือนก่อน +1

    That intro to this video is awesome

  • @BabyArms
    @BabyArms 3 หลายเดือนก่อน +1

    52:58 You knew exactly what you were doing there.

  • @Howtragicforyou
    @Howtragicforyou ปีที่แล้ว +2

    Well fuck this was a damn good analysis. Can’t wait to hear your thoughts on critical mode in kh2

  • @bobanderson9962
    @bobanderson9962 ปีที่แล้ว +3

    This is a truly fantastic analysis. I think you capture some points here that I have never seen another reviewer even consider. I cannot wait to watch the rest of your videos!

  • @DemiTrusdale3
    @DemiTrusdale3 9 หลายเดือนก่อน +2

    Let’s see… we got time travel, pocket universes, pocket multiverses, parallel multiverses, divination, possession, and a dance with death. With the tinkering of heart, body, and soul. Off the top of my head.

  • @10XSeiga
    @10XSeiga ปีที่แล้ว +2

    your channel is relatively small, but this video is top knotch. good work, friend.

  • @AmartharDrakestone
    @AmartharDrakestone 2 ปีที่แล้ว +8

    That thing about Mickey not being in 3D before is wrong. 2 years before KH there was a 3D racing game by Rare called Mickey's Speedway USA, which did feature Mickey rendered in 3D. Both as an in game character and for promotional renders. Oh, and development on that game started a year before in 1999 while development for KH started in 2000.

    • @Tetramorre
      @Tetramorre  2 ปีที่แล้ว +9

      You’re right, that terrifying Rare game was probably actually the first. While that’s true, there still wasn’t a style guide for the character, making it difficult to green light a design for Mickey given the barriers present between the America based Disney and Japan based Squaresoft. Not my words by the way, Shuji Utsumi said so in his interview in the Otocoto source.

    • @moonlightostrich3690
      @moonlightostrich3690 3 หลายเดือนก่อน

      forgot about speedway USA when thinking about mickey in 3d

  • @tcpnick6895
    @tcpnick6895 4 หลายเดือนก่อน +2

    I feel some catharsis with you tearing apart sephiroths fight like that because it shows just how truly BS his fight is.

  • @DemiTrusdale3
    @DemiTrusdale3 9 หลายเดือนก่อน +2

    Sora essentially megaman’d himself to monotony:.:🤔
    2:27 Disney did this countless times, merging franchises. Kingdom hearts was just the first time they did it with video games. Outside of the occasional cameo.
    Before this, there was who framed roger rabbit, and wrath of the chaos god.

  • @deaj8450
    @deaj8450 ปีที่แล้ว +2

    I don't agree with all your points in this but I'm extremely happy that this game finally has a video that actually does it justice. Excited to hear your opinions on the later entries as the series just falls apart and loses the what it had. Though most fans like them, just from the title of your series I have a feeling on where you think the games ultimately headed. Personally I'm only a fan on 1, CoM, and 2 and just pretend it ended there.

  • @sino112
    @sino112 10 หลายเดือนก่อน +1

    Really great work here.
    I followed the series also for over a decade and i appreciate the hard work you did out into it. awesomo :3
    edit:
    kairi is the girl in the secret ending back then, now its gonna get reckoned to someone else xD

  • @AliceinEntropy
    @AliceinEntropy 10 หลายเดือนก่อน +2

    I don't think it's fair to say sora completely forgot about saving them, I just think he put it in the back of his mind, but still active, as he did this other objective and the writers understood that only hearing sora go WHERE FRIENDS every 5 mins would be a little annoying.

    • @Tetramorre
      @Tetramorre  10 หลายเดือนก่อน +3

      Right, I just meant it was fair from Riku’s perspective to see it that way

    • @AliceinEntropy
      @AliceinEntropy 10 หลายเดือนก่อน +3

      @@Tetramorre oh yes definitely for riku

  • @AbyssalRook
    @AbyssalRook หลายเดือนก่อน +1

    Hm...I DO appreciate that you use a speedrunner's input to point out inconsistencies in the Sephiroth fight, but I also want to point out that speedrunners are not always the best gauge, especially on the 'I might get lucky' front. Speedrunners are used to dealing with things as fast as possible. They want to take the shortest route between the start and end of a fight. That means in a non-deterministic fight the decisions they're making aren't necessarily to avoid damage, they're to set themselves up for the best possible scenario to deal damage quickly. They go for speed, not consistency, and they would rather scrap a run than do suboptimally, at a certain point.
    That means there are probably a few of those situations where there IS a safer way to play, and the runner is just not taking it because doing so would be slow.

  • @AwsmNix
    @AwsmNix 8 หลายเดือนก่อน +3

    I don’t really get the lore gone astray complaint. If you fully engage in things like D&D you’ll feel ever more lost and there’s WAY MORE SHIT you gotta learn to fully understand, and that created the genre. I think Lore that takes engagement or some research is just a matter of taste and effort. I never remember finding KH that convoluted and I got it on launch as a little kid lol

  • @Pimpgamer101
    @Pimpgamer101 8 หลายเดือนก่อน +1

    1:56:38 Melody of Memory’s rendition of Dearly Beloved is my new favorite version.

  • @InkyGhoul
    @InkyGhoul ปีที่แล้ว +1

    When you were talking about the menu system in combat it reminds me that ever since I switched to keyboard and mouse I can use the scroll wheel for the menus whilst still moving lol

    • @Tetramorre
      @Tetramorre  ปีที่แล้ว

      Playing kh on kb+m sounds like hell on earth to me but to each their own I suppose lol

  • @SubduedRadical
    @SubduedRadical 8 หลายเดือนก่อน +1

    Kindness to aid friends.
    A shield to repel all.
    ...I never realized the other weapons were different, as I never picked one...

  • @ProjectRedfoot
    @ProjectRedfoot 9 หลายเดือนก่อน +1

    This is pretty-much exactly what I searched for

  • @ganondorfzant
    @ganondorfzant 2 ปีที่แล้ว +2

    Re:coded is best handheld game in the series, and has the best use of the command deck.

    • @uberfapwashere
      @uberfapwashere ปีที่แล้ว +1

      My man spitting straight facts. This is probably the most valid yet one of the most unpopular take in KH fandom.

  • @Diesilently3
    @Diesilently3 2 ปีที่แล้ว +2

    seeing how you describe sephy, waiting to see your take on mysterious figure from BBS. Literally unfair fight.

  • @astropond5081
    @astropond5081 ปีที่แล้ว +1

    Crazy that this game is as old as I am

  • @EnjoyNHBTV
    @EnjoyNHBTV ปีที่แล้ว +1

    I just found your channel from the podcast. I'm about to hop into this series. Quick question for when you get around to it. When you're making these super analytical videos, do you end having to re watch essentially the entire playthrough that you recorded in order to write your script?

    • @Tetramorre
      @Tetramorre  ปีที่แล้ว +1

      Yeah, around the time I was doing this video I developed a better system of note taking that required me to watch the entirety of the playthrough back. Luckily I can scrub through it fairly fast in certain parts, and I’ll have detailed notes of what’s going on in each section of the game.

  • @EnjoyNHBTV
    @EnjoyNHBTV ปีที่แล้ว +2

    Thanks for the reply.

  • @Nightstalker565
    @Nightstalker565 10 หลายเดือนก่อน +2

    Wow a very good retrospective. Wasn't expected such high quality, from such a small channel. Hope you keep up the work. Hopefully like most retrospective channels you will hit that expansion point and get some growth going.

  • @moonlightostrich3690
    @moonlightostrich3690 3 หลายเดือนก่อน +1

    im cursed with being a hardcore toontown online fan and mickey was rendered in 3D in the 2001 beta build of the game. I guess they were both trying to figure it out in tandem though so this correction wasnt necessary. interesting to see the different takes though especially on how they handled his ears

  • @animalisticprik
    @animalisticprik ปีที่แล้ว +2

    1:34:20
    I'm pretty sure the journal updates with context clues after important cutscenes, doesn't it?
    Apologies if I'm wrong, but it's no biggie if I'm right and you just forgot as well lol

    • @Tetramorre
      @Tetramorre  ปีที่แล้ว +1

      It does in KH2, not in this one. I mean, I guess it’s possible the “story so far” section that I think this journal had might’ve clued you into the next goal, but that’s a phenomenally inelegant solution to the problem. I would be interested in knowing how many people even paid attention to the journal

    • @animalisticprik
      @animalisticprik ปีที่แล้ว +1

      @@Tetramorre I know I didn't pay as much attention to it in KH1 as opposed to KH2 lol I may have just been remembering the more fleshed out version in KH2 so that's my bad.

  • @AGuyCalledHarry
    @AGuyCalledHarry 2 ปีที่แล้ว +2

    Really good video as usual. Are there any tips you would give to aspiring creators like myself for writing/planning/argumentation and workflow?

    • @Tetramorre
      @Tetramorre  2 ปีที่แล้ว +2

      Glad you enjoyed it. As I will tell everyone who wishes to make content, before you’ve ever put pen to paper answer a question for yourself: Why am I making videos? Whether the answer be for attention, to spark discussion, to share opinions, to flex creativity in writing/editing/etc, that answer is important because it will keep you focused.
      Now, what you actually wanted to know, my first step is to explore a game with as clear of a mind as possible. Since many of the games I cover are games I already have played in the past, this step is crucial to attempt to separate my biases from what the game is actually doing. Take notes as you play, and make them as objective as possible. In the margins of those notes, I typically write thoughts on the mechanics, how a scene worked, how a story beat played out, whether it was good or not. I double check these thoughts with the footage later just to be sure I was fully understanding what was going on.
      When I go to write, I like to write an extensive outline of the flow of the video. Where is the best place to talk about item usage, where is the best place to talk about partner mechanics, where should I put the story analysis. This way I’m less likely to forget something as I’m writing, and I’m less likely to ramble because every paragraph has a governing section in the outline. In the outline I also go ahead and write a short sentence of my arguments so I can visualize it and make sure it actually makes sense. A few times throughout this video I actually cut sections because I realized my arguments were unfounded or couldn’t be supported.
      And I guess that gets into argumentation: when considering an argument I always try to find evidence from the game to support it. Depending on what it is, I’m fine settling for one or two pieces of evidence, but for the more divisive ideals I sometimes present I try to find more than that to make sure I can adequately support it. It also helps sometimes to find evidence from others in the community of the game you are discussing, such as the Bizkit047 section of my Sephy discussion in this video, to show it’s not just down to my own experiences. It’s not just about supporting my arguments though, I also thoroughly check to make sure there isn’t any evidence to refute my points, whether that be through playing the game some more or looking at my footage, though the former is often more valuable to make sure your experiences weren’t a fluke. A few of my points in this video got cut because I, well after writing them, found solid irrefutable proof that debunked my points. So rather than trying to obfuscate that proof, I just cut the points. To my eyes it made one particular section of this video weaker, but it’s worth it because 1, no one else is going to know, and 2, it makes my video more solid from an argumentative standpoint in the long run.
      Workflow wise I’m probably not the best person to ask because I’m fairly slow (though that may be due to other reasons beyond just my workflow that don’t have anything to do with TH-cam) but I try not to write anything into my script until I’ve finished the game entirely. That way I can go into the script with the full picture first. While I’m playing through the game I take that time to gather resources such as interviews, dev commentaries, articles, and even other TH-cam videos, which I may not even use but the could be useful. Next I do the outline and script, then record, video work, audio work, finished product. Once the game is finished is when the video usually kicks into maximum overdrive and I’m finished in, like, a month depending on the length of the video.
      Hope this is helpful and I’m glad you enjoy the content.

    • @AGuyCalledHarry
      @AGuyCalledHarry 2 ปีที่แล้ว +2

      @@Tetramorre Yeah that's been really insightful, thanks! I've noticed some parallels to how I've done things for a video I'm working on, but always thought I should avoid videos on the same game, in case my points overlap with other creators. This may be something I change moving forward. Thanks again for the tips and advice and looking forward to part 2.

  • @alexanderzafiris6843
    @alexanderzafiris6843 10 หลายเดือนก่อน +1

    The eels are present in the first Ursula fight to build up your MP gauge if you run out. Since they always resurrect, you will never soft lock yourself in the fight if you deplete your items. I actually like the Ursula fights and the first Oogie Boogie fight, but I agree with you on Jafar. He's annoying to chase.

    • @Tetramorre
      @Tetramorre  10 หลายเดือนก่อน

      In my experience, Flotsam and Jetsam give so little MP per kill that it’s effectively meaningless as a safety net

  • @MinakoAino2112
    @MinakoAino2112 2 ปีที่แล้ว +4

    This was a fantastic video I’ve been a fan of kingdom hearts since I was a kid (KH2 is still my absolute favorite). I found this through Patrician TV’s podcast and I can’t wait for your COM video!

  • @Corbellations
    @Corbellations 3 หลายเดือนก่อน +1

    Thanks for doing this, these things really help me get through my work days and nights. there are a lot of long form essays on the site but most of them aren't worth a damn. I can already tell this is a great channel and I'm mad that YT hasn't sent me this way sooner

  • @HarpoCoatl
    @HarpoCoatl 2 ปีที่แล้ว +4

    To me it seems Sephy is not staggering because he's already in the start up of fire pillar. So whether he is stunned or not came down to fire pillar having a quicker start up than his other attacks. Like in the clip where you hit him after 44f and he gets a jump slash off, you can see that's he's already a way into the attack start up.
    Do his slashes normally have super armor? It's been a long time since I fought him so I can't remember, if not then I have no excuse for this fight.
    Fire pillar being uninterruptable makes sense though.

    • @Tetramorre
      @Tetramorre  2 ปีที่แล้ว +1

      Yeah, all his attacks have super armor, so that’s likely the reason.